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UX Simplified: Models & Methodologies
UX Simplified: Models & Methodologies
UX Simplified: Models & Methodologies
Ebook102 pages55 minutes

UX Simplified: Models & Methodologies

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"UX Simplified: Models & Methodologies" covers basic models and methodologies that are revolved around User Experience (UX). The discussed topics include User Experience, Information Architecture, User Interface, Usability models, User Centered Design (UCD), User Centered Software Design (UCSD), different Software Lifecycles (SDLC) and how usability models fit into SDLC models.

The following topics are covered:
The Diverse Disciplines: The ABCs of UX User Experience(UX) Information Architecture(IA) Interaction Design (IxD) User Interface Design (UI) Usability and Mental Models: Foundations of UX What is Usability? System Models What is a “Mental Model” exactly? Most-likely Mental Model Conceptual Model Challenges in Usability Measurement and Metrics A List of Factors for Generic and Consolidated Usability Model Heuristics:Measuring Usability Engineering and Design Processes: Usability and User Centric Approach Usability Engineering User-Centered Systems Design (UCSD) Usability Design User-Centered Design (UCD) Don’t get Confused: UCD vs UCSD UCD Models and Process Software Development Life Cycle (SDLC): Where and How User Experience Models fit in? Software Development Life Cycle (SDLC) Waterfall model Spiral model Iterative Development Model Agile development Challenges in UX Integration .Different SDLC Models Usability Designing Process How Usability Design Process Fits in Different Phases of SDLC? How UX Fits in Different Models of SDLC? Challenges with Agile model of SDLC implement UX Lean UX and Agile Model Agile in Usability Design:Without Reference tSDLC Usability Designing Process Lean UX: Another Agile UX? The Beauty of Lean UX: Everything is familiar Foundation Stones of Lean UX: Lean Startup method: The concept of “Build-Measure-Learn” Minimum Viable Product (MVP) – Prototyping at it’s best in Lean Startup Method Principles of Lean UX.

LanguageEnglish
Release dateJul 11, 2014
ISBN9781311591104
UX Simplified: Models & Methodologies
Author

Samir Dash

Samir Dash is a techie and an entrepreneur from Rourkela, Orissa. Samir authored a number of books on critical theory and usability, namely "Beginners Guide To Modern Critical Theory" and "UX Simplified".

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    Please send this book for editing. Great content but makes for traumatic study because of horrible grammar. It’s painful.

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UX Simplified - Samir Dash

Why UX: Simplified?

In software industry , just like any other manufacturing industry the final production of final output step of the whole process of software development is critical as well as expensive. So it became necessary for the different stake holders of the process and the final output to figure out the exact what and how aspect. To cater these needs new specialties such as interaction design, information architecture emerge. These new disciplines became the part of software development life cycle gradually after 90s and put an impact on production design process in software industry.

Software industry is itself in a speedy evolving process. So the methodologies used in production design also gradually evolved to match the changing needs of the time. For example the competition in the software product market gave rise to the trend of publishing quick and iterative versions to the market and gradually improvement of the product based on the feedback of the users on the versions available in the market. The agile methodology in the software production process helped changing the process related goals for the developers and designers involved. In the designers process concepts like Lean UX has emerged to meet the need of the competitive timelines and quick to production demands through agile process.

In current book an attempt is made to find answers on how to map different UX and IXD concepts to their ever changing needs in software production.

The Diverse Disciplines:

The ABCs of UX

It wouldn’t be wise to discuss about the process and the involved problems and their solutions, before clarifying the terms we will be using in our discussions. So let’s start with the definitions and concepts that are core to our context. Yes, we will start with the ABCs of UX, IA and IXD.

User Experience (UX)

User experience (UX) is a convergence of several disciplines. There is no final fool-proof list of disciplines which come together to form it. But yes, there are many popular explanations by social scientists, industrial designers and information architects which describe it as a combination of a verity of disciplines.

The most popular and accepted compilation of disciplines is shown in Fig 2.a where it is represented as a combination of :

Information Architecture (IA)

Visual Design

Industrial Design

Human Factors

Interaction Design (IxD)

Human – Computer Interaction (HCI)

Architecture

Fig: 2.a

There are variations available to this where commercial aspects are added to it . Fig 2.b represents such a case.

Fig: 2.b

In Fig:2.b , you can see the UX definition has been seen as all those disciplines which can work together to provide a solution that can deliver customer with a harmonious and consistent experience.

If you notice all the aspects such as branding and customer service are related with emotional aspect of human behavior. So user experience is also about emotions and psychological dimensions of customer’s perceptions about the product. Wikipedia also defines User Experience as :

User experience (UXor UE) involves a person's emotions about using a particular product,system or service. User experience highlights the experiential, affective, meaningful and valuable aspects of human-computer interaction and product ownership. Additionally, it includes a person’s perceptions

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