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Copyright (C) 1995 Aladdin Enterprises. All rights reserved. This software is provided AS-IS with no warranty, either express or implied. This software is distributed under license and may not be copied, modified or distributed except as expressly authorized under the terms of the license contained in the file LICENSE in this distribution. For more information about licensing, please refer to http://www.ghostscript.com/licensing/. For information on commercial licensing, go to http://www.artifex.com/licensing/ or contact Artifex Software, Inc., 101 Lucas Valley Road #110, San Rafael, CA 94903, U.S.A., +1(415)492-9861.

% $Id$ % docie.ps % Emulate CIE algorithms in PostScript. % ---------------- Auxiliary procedures ---------------- % /r1default [0 1] def /r3default [0 1 0 1 0 1] def /apply3 % <u> <v> <w> [<pu> <pv> <pw>] apply3 <u'> <v'> <w'> { { 4 -1 roll exch exec } forall } bind def /restrict % <u> <min> <max> restrict <u'> { 3 1 roll .max .min } bind def /restrict3 % <u> <v> <w> [<minu> ... <maxw>] restrict3 <u'> <v'> <w'> { aload pop 7 -1 roll 3 1 roll restrict 7 1 roll 5 -1 roll 3 1 roll restrict 5 1 roll restrict 3 1 roll } bind def /rescale % <u> <min> <max> rescale <u'> { 1 index sub 3 1 roll sub exch div 0 .max 1 .min } bind def /rescale3 % <u> <v> <w> [<minu> ... <maxw>] rescale3 <u'> <v'> <w'> { aload pop 7 -1 roll 3 1 roll rescale 7 1 roll 5 -1 roll 3 1 roll rescale 5 1 roll rescale 3 1 roll } bind def /mmult3 % <u> <v> <w> [<uu> <uv> ... <wv> <ww>] mmult3 % <u'> <v'> <w'> { 4 -1 roll dup dup 6 -1 roll dup dup 8 -1 roll dup dup 10 -1 roll { 10 -1 roll mul } forall % Stack: u1 v1 w1 u2 v2 w2 u3 v3 w3 4 -1 roll add 6 -1 roll add % Stack: u1 v1 u2 v2 u3 v3 w' 7 1 roll 3 -1 roll add 4 -1 roll add % Stack: w' u1 u2 u3 v' 5 1 roll add add 3 1 roll

} bind def /minvert3 % [<uu> <uv> ... <wv> <ww>] minvert3 % [<uu'> <uv'> ... <wv'> <ww'>]

{ 16 dict begin aload pop { I H G F E D C B A } { exch def } forall /coa E I mul F H mul sub def /cob F G mul D I mul sub def /coc D H mul E G mul sub def /det A coa mul B cob mul add C coc mul add def [ coa det div C H mul B I mul sub det div B F mul C E mul sub det div cob det div A I mul C G mul sub det div C D mul A F mul sub det div coc det div B G mul A H mul sub det div A E mul B D mul sub det div ] end } bind def /print1 { print dup == } bind def /print3 { print 3 array astore dup == aload pop } bind def % ---------------- Mapping to XYZ ---------------- % /csmap % <csdict> <l> <m> <n> csmap <csdict> <x> <y> <z> { 3 index /RangeLMN .knownget not { r3default } if restrict3 DOCIEDEBUG { (After RangeLMN Decode: ) print3 } if 3 index /DecodeLMN .knownget { apply3 } if DOCIEDEBUG { (After DecodeLMN Decode: ) print3 } if 3 index /MatrixLMN .knownget { mmult3 } if DOCIEDEBUG { (After MatrixLMN Decode: ) print3 } if } bind def /csciea % <csdict> <a> csciea <csdict> <x> <y> <z> { 1 index /RangeA .knownget not { r1default aload pop } if restrict DOCIEDEBUG { (After RangeA Decode: ) print1 } if 1 index /DecodeA .knownget { exec } if DOCIEDEBUG { (After DecodeA Decode: ) print1 } if 1 index /MatrixA .knownget { { 1 index mul exch } forall pop } { dup dup } ifelse DOCIEDEBUG { (After MatrixA Decode: ) print3 } if csmap } bind def /cscieabc { 3 index DOCIEDEBUG 3 index DOCIEDEBUG % <csdict> <a> <b> <c> cscieabc <csdict> <x> <y> <z> /RangeABC .knownget not { r3default } if restrict3 { (After RangeABC Decode: ) print3 } if /DecodeABC .knownget { apply3 } if { (After DecodeABC Decode: ) print3 } if

3 index /MatrixABC .knownget { mmult3 } if DOCIEDEBUG { (After MatrixABC Decode: ) print3 } if csmap } bind def % ---------------- Rendering from XYZ ---------------- % /lookup3 % <rtable> <a[0..1]> <b[0..1]> <c[0..1]> lookup3 % <rtable> <bytes> { 3 -1 roll 3 index 0 get 1 sub mul 3 -1 roll 3 index 1 get 1 sub mul 3 -1 roll 3 index 2 get 1 sub mul % Stack: rtable ia ib ic DOCIEDEBUG { (RenderTable indices: ) print3 mark 5 1 roll } if 3 -1 roll round cvi 3 index 3 get exch get % Stack: rtable ib ic string 3 -1 roll round cvi 3 index 2 get mul % Stack: rtable ic string ib*nc 3 -1 roll round cvi add 2 index 4 get mul % Stack: rtable string index 2 index 4 get getinterval % Stack: rtable bytes DOCIEDEBUG { (RenderTable values: ) print (<) print (%stdout) (w) file 1 index w ritehexstring (>) = } if } bind def /bpdefault [0 0 0] def /crmap % <csdict> <crdict> <x> <y> <z> crmap <v1> ... { DOCIEDEBUG { (CIE XYZ = ) print3 } if 3 index /MatrixPQR .knownget { mmult3 } if DOCIEDEBUG { (After MatrixPQR: ) print3 } if 4 index /WhitePoint get 5 index /BlackPoint .knownget not { bpdefault } if 5 index /WhitePoint get 6 index /BlackPoint .knownget not { bpdefault } if 4 { 4 -1 roll aload pop % Stack: csdict crdict x y z pt pt pt px py pz 3 copy 12 index /MatrixPQR .knownget { mmult3 } if 6 array astore } repeat % Stack: csdict crdict x y z wps+ bps+ wpd+ bpd+ 9 -1 roll pop % get rid of csdict 7 4 roll 7 index /TransformPQR get { % Stack: crdict wps+ bps+ wpd+ bpd+ u v w proc 8 copy exch pop exch pop exec exch pop 4 -1 roll pop } forall 7 3 roll pop pop pop pop % get rid of White/BlackPoints DOCIEDEBUG { (After TransformPQR: ) print3 } if 3 index /MatrixPQR .knownget { minvert3 mmult3 } if DOCIEDEBUG { (After MatrixPQR': ) print3 } if 3 index /MatrixLMN .knownget { mmult3 } if DOCIEDEBUG { (After MatrixLMN Encode: ) print3 } if 3 index /EncodeLMN .knownget { apply3 } if DOCIEDEBUG { (After EncodeLMN Encode: ) print3 } if

3 index /RangeLMN .knownget not { r3default } if restrict3 DOCIEDEBUG { (After RangeLMN Encode: ) print3 } if 3 index /MatrixABC .knownget { mmult3 } if DOCIEDEBUG { (After MatrixABC Encode: ) print3 } if 3 index /EncodeABC .knownget { apply3 } if DOCIEDEBUG { (After EncodeABC Encode: ) print3 } if 3 index /RangeABC .knownget not { r3default } if 5 -1 roll /RenderTable .knownget { % Stack: u v w ranges rtable 5 1 roll rescale3 DOCIEDEBUG { (Rescaled ABC: ) print3 } if % Stack: rtable a b c lookup3 % Stack: rtable bytes 0 1 3 index 4 get 1 sub { % Stack: values rtable bytes c 2 copy get 255 div % Stack: values rtable bytes c v 3 index 3 -1 roll 5 add get exec 3 1 roll } for pop pop DOCIEDEBUG { (After RenderTableT: ) print ] dup == aload pop } if } { restrict3 DOCIEDEBUG { (After RangeABC Encode: ) print3 } if } ifelse } bind def % ---------------- Top level control ---------------- % /mapdict mark /CIEBasedA { 1 get exch csciea currentcolorrendering 4 1 roll crmap } bind /DeviceGray { pop /DefaultGray /ColorSpace findresource 1 get exch csciea curr entcolorrendering 4 1 roll crmap } bind /CIEBasedABC { 1 get 4 1 roll cscieabc currentcolorrendering 4 1 roll crmap } bind /DeviceRGB { pop /DefaultRGB /ColorSpace findresource 1 get 4 1 roll cscieabc currentcolorrendering 4 1 roll crmap } bind .dicttomark def /mapcie % <a> mapcie <v1> ... % <a> <b> <c> mapcie <v1> ... { currentcolorspace dup 0 get //mapdict exch get exec } bind def