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Assassin Sahir

During the dark times of the rule of the Immortal Caliph, she had many opponents. Chiefly among these enemies were the Qabal and the Assassins. It comes as no surprise then that after their dissolution at the hands of the Caliph and her Qadi, the Qabal turned to the Old Man of the Mountain for some assistance. The result of this alliance for the Assassins was the training of several of their order in the use of Hakhim's Seal. Since the fall of the Immortal Caliph the Qabal has broken most of their ties with the Assassins, but training continues regardless and many Assassin Sahir are still loyal to the Mountain. Benefit: +1 Perception Integrity: 1.5 Skills: Athletics, Calligraphy, Spellcraft, Knives, Stealth, any two skills. Outfit: Kindjal, Staff, Fine quality robes, sandals, traveling pack, 10 Copper. Technique Secrecy and speed are the cornerstones of the Assassin's way of life. This has been carried into their work as Sahir as well. At your first rank of this school you may choose one Discipline. You may spend a Void point to cast a spell that you know from that discipline as though it were a simple action. You can still only cast one spell a turn. You only learn two new spells per insight rank.

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