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v.1.0
a
-E-business Mobile Training - use of mobile Performance
Support System for acquiring e-business management skills,
a (LLP) .
- Mobile Performance
Support System for Vocational Education and Training

:
Nowoczesna Firma S.A. (NF) - ,
(PU) , ,
Management Observatory Fundation (FOZ) ., ,
National Distance Education University (UNED), ,
:
Piotr Maczuga (NF)
Micha Plewczyski (NF)
Nevena Mileva (PU)
Dimitar Tokmakov (PU)
Agnieszka witecka (FOZ)
Krzysztof Zieliski (FOZ)
Elio San Cristbal Ruiz (UNED)
Manuel Castro (UNED)

ISBN: 978-83-936582-0-6

2012
E-business Mobile Training - use of mobile Performance Support System for acquiring ebusiness management skills
www.mtraining.eu

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3.
Learning as a lifelong activity implies that it may happen anywhere and anytime. The
advent of technology and its impact in our daily life provides an opportunity to support
learning in different situations, irrespective of time and location. Current computer
technologies to support learning are mainly focused on formal education settings
(classroom teaching, computer lab or home-based learning using Learning Management
systems). However, this still ties the learner to a specific location and the need for
expensive computer systems to support learners. As lifelong learners we are continually
on the move, we learn and apply the knowledge at different places. We learn in different
time spans of life and constantly re-use the knowledge gained.
In the current mobile age, the availability of mobile devices provides sufficient
confidence to use them for learning activities. The use of mobile devices would expand
the learning possibilities irrespective of location. Especially for a lifelong-learner, mobile
learning adds value to the formal and informal learning.
Mobile technology provides the opportunity to shift from the pure instruction-centered
classroom teaching to constructivist learner centered educational settings (Holzinger and
Motschnig-Pitrik 2005). The students can go beyond the classroom to an outside
learning environment. They can know more using their mobile devices about Geography
by visiting terrain (mountains, river or forest), History by going to Museums, Chemistry
by visiting a chemical industry and so on. The technology itself may provide them with
motivation that would enhance their learning (Holzinger & Motschink-Pitrik, 2005). This
expands the learning scenarios that can be well supported by mobile devices combining
the formal, informal and professional internship situations.
Mobile devices can also be used to bring learners into contact with each other at
different locations. For example a learner browsing some information on impressionist

65

paintings at a Museum of Art, may get to know who else is accessing similar information;
they may contact each other to share their knowledge and interests. This scenario calls
for developing social applications for mobile devices to bring learners into contact with
each other.
We may call Mobile Social Support Systems (MoSoSuSy) the applications which help
people connect with each other according to their common interests in learning objects
or resources at a specific location (for example, Museum, Exhibitions, Famous Buildings,
Industries etc). This idea provides an opportunity to develop social applications
(MoSoSuSy) to bring people together in contact for mutual benefit. We can also
experiment to evaluate the impact of students learning by socializing using mobile
devices. This issue addresses the opportunity to research the community-centered ways
of successful learning as referred to in the report of the National Research Council
(National Research Council, 1999). Community-centered learning focuses on a socialconstructivist approach to learning, which requires learning to involve an active process
of constructing knowledge through practice within a supportive community.

Scenario 4. Integrated mobile performance support system


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