You are on page 1of 3

Charity Kate Waterdeep

CHARACTER NAME PLAYER REGION

Cleric Human(Chondathan) Female Lawful Good Tymora


CLASS RACE GENDER ALIGNMENT DEITY

2 Medium Humanoid (human) 19 5'5" 125 lbs. Blue Blonde


LEVEL SIZE TYPE AGE HEIGHT WEIGHT EYES HAIR
CHARACTER RECORD SHEET
ABILITY ABILITY TEMP. TEMP.
TOTAL WOUNDS NONLETHAL DAMAGE SPEED
ABILITY NAME SCORE MODIFIER SCORE MODIFIER

STR 13 +1 HP 20 30 ft/x4
STRENGTH HIT POINTS

DEX 12 +1 AC 16 = 10 + +4 + +1 + +1 + +0 + +0 + +0 + +0 –3
DEXTERITY ARMOR CLASS
TOTAL ARMOR SHIELD DEX SIZE NATURAL DEFLECT MISC MOD ARMOR
DAMAGE REDUCTION
BONUS BONUS MODIFIER MODIFIER ARMOR MOD CHECK
CON 14 +2 PENALTY
CONSTITUTION

CROSS-CLASS
TOUCH 11 FLAT-FOOTED 15 SKILLS MAX RANKS 5 / 2.5
INT 14 +2 ARMOR CLASS ARMOR CLASS KEY SKILL ABILITY MISC.
SKILL NAME RANKS
INTELLIGENCE ABILITY MODIFIER MODIFIER MODIFIER

WIS 18 +4 6 Appraise¹ INT +2 = 2 + 0 + 0


WISDOM
INITIATIVE +5 = +1 + +4 6 Balance¹ DEX* –2 = 1 + 0 + -3
MODIFIER
CHA 16 +3 TOTAL DEX MISC.
6 Bluff¹ CHA +3 = 3 + 0 + 0
CHARISMA MODIFIER MODIFIER
6 Climb¹ STR* –2 = 1 + 0 + -3
BASE ABILITY MISC. & TEMP CONDITIONAL MODIFIERS
SAVING THROWS TOTAL SAVE MODIFIER MAGIC MODIFIER
… Concentration¹ CON +7 = 2 + 5 + 0
FORTITUDE +5 = +3 + +2 + +0 + … Craft skills…¹ INT +2 = 2 + 0 + 0
(CONSTITUTION)
… Diplomacy¹ CHA +7 = 3 + 4 + 0
REFLEX +3 = +0 + +1 + +2 + 6 Disguise¹ CHA +3 = 3 + 0 + 0
(DEXTERITY)
6 Escape Artist¹ DEX* –2 = 1 + 0 + -3
WILL +7 = +3 + +4 + +0 + 6 Forgery¹ INT +2 = 2 + 0 + 0
(WISDOM)
6 Gather Information¹ CHA +3 = 3 + 0 + 0
TEMP. SPELL … Heal¹ WIS +7 = 4 + 3 + 0
RESISTANCE
0
BASE ATTACK BONUS +1 6 Hide¹ DEX* –2 = 1 + 0 + -3
ARCANE SPELL 6 Intimidate¹ CHA +3 = 3 + 0 + 0
GRAPPLE +2 = +1 + +1 + +0 + +0 FAILURE *
MODIFIER
6 Jump¹ STR* –2 = 1 + 0 + -3
BASE STR SIZE MISC.
TOTAL ATTACK MODIFIER MODIFIER MODIFIER ACTION POINTS … Knowledge (arcana) INT +3 = 2 + 1 + 0
… Knowledge (history) INT +4 = 2 + 2 + 0
STR SIZE MISC. TEMP.
TOTAL
BASE ATTACK BONUS
MODIFIER MODIFIER MODIFIER MODIFIER
… Knowledge (religion) INT +3 = 2 + 1 + 0
MELEE +2 = 1 + +1 + +0 + +0 + 6 Listen¹ WIS +5 = 4 + 1 + 0
ATTACK BONUS
6 Move Silently¹ DEX* –2 = 1 + 0 + -3
RANGED +2 = 1 + +1 + +0 + +0 + 6 Perform skills ...¹ CHA +3 = 3 + 0 + 0
ATTACK BONUS
TOTAL BASE ATTACK BONUS DEX SIZE MISC. TEMP.
6 Ride¹ DEX +1 = 1 + 0 + 0
MODIFIER MODIFIER MODIFIER MODIFIER
6 Search¹ INT +2 = 2 + 0 + 0
6 Sense Motive¹ WIS +4 = 4 + 0 + 0
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL
… Spellcraft INT +7 = 2 + 5 + 0
Heavy Mace +2 1d8+1 20/x2 6 Spot¹ WIS +5 = 4 + 1 + 0
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
6 Survival¹ WIS +4 = 4 + 0 + 0

0 ft 8 lb B Medium One-handed 6 Swim¹ STR** –5 = 1 + 0 + -6


6 Use Rope¹ DEX +1 = 1 + 0 + 0
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
Light Crossbow +2 1d8 19-20/x2
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +

80 ft 4 lb P Medium Two-handed = + +
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
= + +
AMMUNITION …………… …………… …………… ……………
= + +
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
Skills marked with¹ can be used normally even if the character has zero (0) skill ranks.
Skills marked with6 are cross-class skills.
* ARMOR CHECK PENALTY applies. ** Twice ARMOR CHECK PENALTY applies.
AMMUNITION …………… …………… …………… ……………
SPECIAL ABILITIES
Expedition to Undermountain 1,000 / 3,000 –– RACE ABILITIES ––
• Base land speed of 30 feet.
CAMPAIGN EXPERIENCE POINTS • Bonus Feat: 1st level bonus feat
• Favored Class: Any
GEAR –– CLASS ABILITIES ––
• Proficient in all armor, and all shields(except tower shields)
ARMOR/PROTECTIVE ITEM TYPE ARMOR BONUS MAX DEX BONUS • Proficient with all simple weapons.
• Aura of Chaos(Ex): You have a moderate aura of Chaos.
Chain shirt Light +4 +4 • Aura of Good(Ex): You have a moderate aura of Good.
ACP SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES
• Spontaneous Casting: Can spontaneously cast Cure spells, by
–2 20% 30 25 sacrificing a pre-prepared spell of equal or higher level.
• Restricted Spells: cannot cast Chaotic or Evil spells.
SHIELD/PROTECTIVE ITEM • Turn Undead(Su): Can turn undead 6 times per day. A turning check
ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE
is made on 1d20+3; turning damage is equal to 2d6+5 on a successful check.
Buckler +1 5 -1 5% –– FEATS ––
SPECIAL PROPERTIES • Improved Initiative (PH 96) : +4 bonus on initiative checks.
• Lightning Reflexes (PH 97) : +2 bonus on Reflex saves.

OTHER POSSESSIONS
ITEM Wgt ITEM Wgt

Magic Items Equipped by Slot


Ring Slot (RH)
(none) (0 GP)
Ring Slot (LH)
(none) (0 GP)
Hand Slot
(none) (0 GP) 0
Arm Slot
(none) (0 GP) 0
Head Slot
(none) (0 GP) 0
Face Slot
(none) (0 GP) 0
Shoulder Slot
(none) (0 GP) 0
Neck Slot
(none) (0 GP) 0
Body Slot
(none) (0 GP) 0
Torso Slot
(none) (0 GP) 0
Waist Slot
(none) (0 GP) 0
Feet Slot
(none) (0 GP) 0
TOTAL WEIGHT CARRIED 30
NOTES LANGUAGES

Common 1

Celestial 2

Elven 3

4 CARRYING INFO TURN ATTEMPTS

5
Turning Check
6
Times/Day 6 Used
Modifier
+3
50 100 150
7
LIGHT HEAVY
8 LOAD MED LOAD LOAD
Turning Most Powerful Undead
# of HD Turned
9 Check Affected(Max HD)

# Up to 0 0 2d6+5
150 300 750
If your cleric level is double
# 1-3 0 the HD of the undead or
LIFT OVER LIFT OFF PUSH
# HEAD GROUND DRAG 4-6 0 more, the undead are
destroyed rather than
# MONEY 7-9 1 turned. Dispelling rebuking
PP works like turning, but you
# 10-12 2 must equal or exceed the
# GP 13-15 3 check result of the cleric
who rebuked.
# SP 16-18 4
# CP 19-21 5
# Art 22+ 6
#
Gems
Other (GP)
#
ADDITIONAL CHARACTER INFO/SPECIAL ABILITIES ADDITIONAL NOTES

Related Interests