Вы находитесь на странице: 1из 18

KISAC SWIMMING HANDBOOK DUAL MEETS

2013 2014

Introduction: The purpose of this handbook is to provide background information

and guidelines regarding KISAC DUAL MEET swimming competitions. For Invitational Meets, please refer to the KISAC Invitational Meet packet. This handbook has been prepared for the 2013 2014 swimming season as a collection of varied materials created to assist swimmers, officials, parents and coaches. If you have any suggestions for items that could be included in future editions of this handbook, please submit the information to Gunther Niklas (Aquatics Coordinator), gniklas@chadwickschool.org Admission to Swimming Complex: All participants will be admitted onto the pool deck 20 minutes prior to warm-ups with their coach. All spectators must remain in their designated areas and are not allowed on the pool deck, unless they are helping with the running of the swim meet. Recording Devices and Media Notice: The use of audio-visual recording devices, including cell phones, are not permitted in the locker rooms, changing rooms or restrooms. This meet may be covered by media, including photographs, video, web casting and other forms of obtaining images of athletes participating in the meet. Entry into the meet is acknowledgement and consent to this fact. Swimwear: Only swimsuits complying with FINA swimsuit specifications may be worn. Dual Meet Preparation: At least one day in advance coaches should discuss meet procedures and assignments for the dual meet. Coaches should secure 3 scorers to work the computer. Scoring volunteers should work as a team to assist in entering data into the Meet Manager program and in scoring the meet. The computer operator and reader should input all data. The verifiers should double check entered data and resolve problems as they arise, allowing the meet to proceed more effectively. The pressure at the scoring desk is reduced with 2 independent scoring operations. Coaching Information: The coach is the sole school representative and as such is responsible for the entire activity of a practice or a meet. Coaches must monitor the conduct of their student athletes and spectators before, during and after the activity. Coaches are also responsible for seeing that the meets and practices run smoothly, start and end on time. Coaches can rely on faculty/parent support to help accomplish many tasks, but the coach is in charge. Coaches are responsible for the safety of all swimmers. Coaches should present proper techniques of racing starts before allowing team members to participate in competitions. Warm-Up Procedures: Home Team will be assigned lanes 1-2- 3. Away team lanes 4-56. During general warm-ups, make sure that swimmers enter the water feet first from the starting (deep) end only and ease into the water. Swimmers should NOT be entering from the opposite end or sides of the pool during warmups. ABSOLUTELY NO DIVING!

During the last 15 minutes of warmup, lanes 1 and 6 will be designated as dive lanes and only under the supervision of the coaches. Swimmers must swim from deep to shallow in dive lanes and return in designated adjacent lane. Warm ups will end 15 minutes prior to the start of the meet. At this time scorers and officials should take their assigned places. Your role is to help maintain a safe environment. Please, Pay Attention! Competitions: Host schools shall appoint a Meet Director. The meet director is responsible for running and coordinating the meet. Meet Director: Will be in charge of the administration of the meet. Any question regarding the conduct of the meet should be directed to the referee. Meet Marshal: The marshal shall have full authority to warn or order to cease and desist, and, with the concurrence of the Referee, to remove, or have removed from the swimming venue anyone behaving in an unsafe manner or using profane or abusive language, or whose actions are disrupting the orderly conduct of the meet. Materials and Equipment: The following list is of materials needed to properly conduct a dual meet. The list reflects the recommended minimum. The items that are specified pool will be supplied by the Chadwick Aquatics facility. Coaches should not expect to receive any other materials from the pools. Pool Pool Pool Pool Pool Home/Visiting teams Home/Visiting teams Pool Pool Pool Pool Pool Pool Pool Whistle (1) Clipboards (6) Pencils (12) Computer/Meet Manager Program/Printer, paper as needed Starting System Entry Cards (timer's cards) (18) 9 stop watches each not counting coaches' watches 1 stop watch Head Timer Lap Counters (6) Backstroke Flags Lane ropes Starting Blocks PA System Tables and chairs

Dual Meet Procedures: All swimmers, officials and coaches must arrive at the pool at least 45 minutes before the meet is to begin. Coaches should monitor the arrival of their swimmers, identify team location and review their events before turning in entries.

The away team must provide the host team their roster and entries 30 minutes prior to the start of the meet. No changes may be made to entries by either team after they have been submitted. Rules: Unless otherwise indicated in the KISAC handbook, teams and meet referees should follow the current FINA swimming rules. Maximum number of events in which a swimmer is eligible to participate: Swimmers are allowed to compete in a maximum of 2 individual events and 1 relay or 2 relays and 1 individual event. Time Cards: there must be 3 timers with digital watches in each lane. Prior to each event, coaches will fill out time cards, which are supplied by the meet director. Each team will simultaneously give these cards to the timers. Once that card is turned in, that entry is official. The swimmers will report directly to the lane assigned on the card. The home team will swim in the odd numbered lanes, the visitors in even numbered lanes. After the event is run, the times will be noted on each card by the Head Timer, with the official median time circled. The cards will be collected by the Referee. The Referee will arrange the cards in order of finish placement, and give them to the scorers. A disqualification must be reported by the Referee, who will enter it on the same card and readjust the placement for everyone in the event if necessary. Results: A copy of the results, the backup of the Meet Manager database with final scores will be sent to the participating schools one day after the meet. Seeding: Swimmers shall be seeded by time in the following manner:

lane seeding

6 Away

5 Home

4 Away

3 Home

2 Away

1 Home

Timings: The Referee will determine the order of finish for all events. Three stop watches will be used in each lane with the middle time being considered the official time. Scoring: Individual Events:

place points

1st 6

2nd 4

3rd 3

4th 2

5th 1

6th 0

Relays: Only 2 of 3 possible relay teams from a school may score in a dual meet.

place points

1st 8

2nd 4

3rd 2

4th 0

5th 0

6th 0

Protests: Protest should be made in writing by the coach in charge of the school/s being affected at an incident within 30 minutes of the announcement of the result of that event concerned. No protest will be accepted from student or spectator. Protests against the judgment decisions of starters, stroke, turn, place, and relay take off judges can only be considered by the Referee and the Referees decision shall be final. All protests concerning the management of the meet should be made to the Meet Director. The decision of the Meet Director shall be final. The official results of any protested race shall not be announced, the affected awards shall not be given, and points scored shall not be allocated until the protest is resolved or is withdrawn in writing.

High School Events Dual Meets:


event # 1 3 5 7 9 11 13 15 17 19 21

VARSITY
Girls Girls Girls Girls Girls Girls Girls Girls Girls Girls Girls 200 Medley Relay 200 Freestyle 200 Individual Medley 50 Freestyle 10 minute break 100 Butterfly 100 freestyle 400 freestyle 200 freestyle relay 10 minute break 100 backstroke 100 breaststroke 400 freestyle relay Boys Boys Boys Boys Boys Boys Boys Boys Boys Boys Boys

event # 2 4 6 8 10 12 14 16 18 20 22

event # 1 3 5 7 9 11 13 15 17 19 21

Junior Varsity
Girls Girls Girls Girls Girls Girls Girls Girls Girls Girls Girls 200 Medley Relay 200 Freestyle 100 Individual Medley 50 Freestyle 10 minute break 50 Butterfly 100 freestyle 400 freestyle 200 freestyle relay 10 minute break 50 backstroke 50 breaststroke 400 freestyle relay Boys Boys Boys Boys Boys Boys Boys Boys Boys Boys Boys

event # 2 4 6 8 10 12 14 16 18 20 22

School/KISAC Records:

Establish KISAC swim records. Start with last years invitational. Post records at your school and refer to them when your students break them or come close. Keep all data in a file at school so subsequent coaches can continue keeping and updating the records. When a record is broken at a swim meet, the Head Referees signature is needed on the verification card.

Meet Announcer:

The announcer is a very important official. Through close coordination with the Referee and Meet Director, and the use of a public address system, the announcer controls the overall tempo of the meet. This requires the announcer be constantly alert and adaptable to meet conditions to ensure that the attention and interest of officials, competitors and spectators are maintained at all times. Unnecessary announcements interrupt and decrease the overall tempo of the meet. Fewer, timely announcements are far more effective and contribute greatly to meet success. Guidelines: 1) Arrive early to test sound system and ensure proper operation. 2) Check with the Referee and Meet Director for meet time tble, etc., and for any special instructions regarding announcements. 3) Complete all information on the announcement sheet before the meet. 4) Announce the start and end of the warm up session. Cal officials and scorers to their stations. 5) Make opening comments. Welcome everyone to the site and announce names of schools participating. Announce lane assignments. And that their will be 22 events for Varsity and Jr. Varsity alternating girls then boys. 6) Remind everyone to remain quiet for the starts. 7) Announce the scores after scores have been added during the schedule 10 minute breaks. 8) Coordinate all announcements so they do not interfere with the starting of a heat or interrupt the meet. 9) Before the start of each event, announce the event. 10) Near the end of the meet remind timers to return watches and clipboard to the scorers table. Thank everyone for attending the meet. 11) Dont add to the high noise level by making unnecessary announcements or needless descriptions. Do everything possible to keep the meet moving and interesting to spectators. Timers: First and foremost, timing is fun. You have the best seats in the house. You get to see the starts and finishes up-close and personal. You feel the energy, and occasional nervousness, of the swimmers first hand. And nothing beats the excitement of team mates as a swimmer turns for home on the final leg of a relay.

Timing is also a very important job to support all the swimmers. Swimming is a somewhat unique sport in that winning races is great, but most often it is the swimmers times that determine how far they go in their sport. Head Timer: is the person sitting on the corner of the deck near the starter with all the extra stopwatches. If you miss a start with your watch, he has an extra for you. (Remember, only 2 per heat so it is important to get each start.) The timing system of a sanctioned meet has 4 primary components, 3 of which are operated by the Timers. 1. Touch pads. When available. these are the automatic timing devices located on the wall under the starting blocks in each lane. When everything works correctly, as it usually does, the official time will automatically begin when the starters horn goes off and end automatically stop when the swimmer touches the pad at the end of their race. As timer you have nothing to do with the touch pads. When this operates correctly, the Touch Pads are the primary timing device. 8. Pickles. These are the black push-buttons on wires that you will find in each lane. Under normal circumstances you will find 2 pickles in each lane. At the end of each race, two of the three timers press the button on the pickle at the moment the swimmer touches the wall. This is the first back-up should the touch pads fail. 3. Stopwatch. You will normally find three stopwatch in each lane. You start the stopwatch on the strobe flash, located on the top of the starting horn, at the beginning of each heat (individual race). If no strobe is available start with the sound of the horn. You stop the watch at the moment the swimmer touches the wall with any part of their body, at the finish of their race. When a lane has all 3 timers, (2) two may operate the pickles and (1) one should operate the stop watch. Once the stop watch has been stopped the stopwatch operator must give the time on the watch to the timer that is recording the time of each heat. Do not clear the watch for the start of the next heat until you are certain that the time or the pervious heat has been recorded. The stopwatch is the back-up for the back-up. (As a general rule you should not clear your stopwatch until the swimmers are called to the block for the next heat.) 4. Clip boards and paperwork. This will be the responsibility of one of the timers in each lane. Whomever takes care of the clipboard for the lane has three responsibilities: 1) Collect the Lane Assignment Sheets, Relay Cards, or Swimmer Cards at the start of the event or before the swimmer goes to the blocks for the start of their race; 2) Record the stopwatch time, normally in pencil, on the sheet or card next to the swimmer, or relays, name, for the event that has just been completed; 3) Return the completed sheet or card to referee after each race. There are 3 commonly used systems of getting the paperwork, sheets or cards, to the timers to assure the right swimmer is in the correct lane and the timers have the correct paperwork to record the stopwatch times for each heat. Often timers will not know

which system, 1 or 2, will be used until the start of the meet. Relays will almost always use Relay cards. System 1- Lane Assignment Sheets - Prior to the start of each event a runner from Admin will deliver one Lane Assignment Sheet for each event, to each lane (i.e. Mens 100 yard Butterfly, Lane 6 ). Swimmers for all heats of that event, assigned to that lane, will be listed on that sheet. There should be only one sheet per lane, per event. (Be sure to check that the delivered sheet is for your lane. Let the runner or an official know if you do not have the correct sheet for your lane before the event starts.) Stopwatch times are recorded next to the name of each swimmer that swims in that lane. At the end of each event (after all heats have been swum) a runner from Admin will collect the completed Lane Assignment Sheets for the event. The timers will then move on to the Lane Assignment sheet for the next event. Hint: To help move the meet along smoothly, the timer with the Lane Assignment Sheet should try to call the swimmer for the next heat to the blocks midway through the prior heat whenever possible. System 2 - (Individual) Swimmer Cards - Prior to the start of each Heat, the swimmer swimming in that lane, for that event, for that heat, will deliver their card to the timers. (i.e.: The card is for Steven Brown, he is in the Mens 100 Freestyle, Heat 3, Lane 4.) Each swimmers card will list all the individual events he is swimming during that meet. (Be sure to check that the card is for your lane, for that event, and that heat. Let the swimmer or an official know if you do not have the correct card for your lane.) Stopwatch times are recorded next to the event that the swimmer swims in that heat. Following the end of that heat the swimmer will collect their card with the stopwatch times written on it. The swimmer is responsible for bringing their card to the timers before each individual swim and reclaiming them after their swim. The swimmer is also responsible for returning them to their coach or Admin at the appropriate time. The timers will then move on to the next Swimmer Card for the next heat. S9ystem 3 - Relay Cards - Prior to the start of each Heat of a relay, the relay team swimming in that lane for that event and heat, will deliver one relay card for that specific relay team to the timers in their lane. (i.e. Chadwick A Womens 200-Yard Medley Relay, Heat 3, Lane 3). (Be sure to check that each card is for your lane, for that event and heat. Let the swimmers or an official know if you do not have the correct cards for your lane.) The stopwatch time (all 4 swimmers combined) is recorded on the relay team card for each relay team. Following the end of each relay event, a runner from Admin will collect the Relay Cards for that event and return them to Admin. The timers will then move on to the Relay Cards for the next event.

Staring Signals: There are 4 or 5 signals use by the Starter to start each race. For Freestyle, Breaststroke, Butterfly, and Freestyle Relays there are 4 signals: 1. 5 short whistle blasts next up/call to the blocks 2. 1 long whistle blast step on the blocks 3. Verbal Take your mark 4. Starter horn to start the race For Backstroke and Medley Relays there are 5 signals: 1. 5 short whistle blasts next up/call to the blocks 2. 1 long whistle blast enter the water/get in 3. 1 long whistle blast mount the wall 4. Verbal Take your mark 5. Starter horn to start the race Miscellaneous notes and thoughts about timing swim meets: Timing is a very important part of running a swim meet. While one always hopes the back-up systems are never needed, they invariably are only needed when it is important and someone has just swum a person best. As a general rule, timing a swim meet is not a dry endeavor. The best choices for clothing at a swim meets includes: jeans, shorts, warm-ups, workout cloths, sandals, sport shoes, flip-flops, or anything that will not be damaged by pool water. If it can get wet, it will. Plan ahead, dont worry, and have fun. Whether punching a pickle, or a stop watch, it is very important you stand at the edge of the pool looking straight down the wall to see the swimmer actually touch the wall in order to get an accurate time. It is not possible to get an accurate time while jumping back from the wall as a swimmer finishes. It is not possible to see a swimmer touching the wall looking through a starting block. Please make sure you step around the starting block and look straight down the wall. When operating a pickle or stopwatch it is best to push the buttons with you index finger, not your thumb. Your index finger has the fastest and most consistent reaction time of all your digits. When operating a stop watch, always start and stop the watch with the same finger. That way no matter your reaction time, it tends to balance out.

When starting a stopwatch at the beginning of a race, always start it on the flash of the strobe on the top of the starting horn. Starting lines, especially during relays, are noisy places and it very easy to miss or be late on the horn. General Guidelines for Pool Use: 1. Coaches are responsible for knowing and enforcing all pool rules with team members in the pool areas as well as in the locker rooms. 2. Swimmers are not permitted in the water unless the coach is on deck. 3. The pool cannot be responsible for property left in lockers. 4. Accidents must be immediately reported to the Meet Director. 5. Coaches are reminded to inform swimmers, parents, spectators and officials that no food, drinks or shoes are allowed on deck. KISAC Champions: The team with the most combined points in the regular season dual meets and post season invitational in the KISAC champions. If there is a tie in points for the winner, head to head competition Is the tie breaker. Each dual meet victory receives 1 point. Each dual meet tie receives point. HS Swimming: KISAC competitions will follow FINA Laws regarding the above areas of the sport. http://www.fina.org/ FINA Rules apply to below explanations of the strokes: FREESTYLE: The swimmer may swim any style, except that in individual medley or medley relay events, freestyle means any style other than backstroke, breaststroke or butterfly. Some part of the swimmer must touch the wall upon completion of each length and at the finish. Some part of the swimmer must break the surface of the water throughout the race, except it shall be permissible for the swimmer to be completely submerged during the turn and for a distance of not more than 15 meters after the start and each turn. BACKSTROKE: At the signal for starting and after turning the swimmer shall push off and swim upon his/her back throughout the race except when executing a turn. The normal position on the back can include a roll movement of the body up to, but not including 90 degrees from horizontal. Some part of the swimmer must break the surface of the water throughout the race. It is permissible for the swimmer to be completely submerged during the turn, at the finish and for a distance of not more than 15 meters after the start and each turn. However, recent developments and trends, swimmers and coaches have developed a Fish Action (Fly kick on a swimmers side!) same distance applies and passing through 90! (This would be deemed as swimming on their front and

thus not backstroke) Upon the finish of the race the swimmer must touch the wall while on the back. BREASTSTROKE: From the beginning of the first arm stroke after the start and after each turn, the body shall be kept on the breast. It is not permitted to roll onto the back at any time. All movements of the arms shall be simultaneous and in the same horizontal plane without alternating movement. After the start and after each turn, the swimmer may take one arm stroke completely back to the legs. The head must break the surface of the water before the hands turn inward at the widest part of the second stroke. A single downward dolphin kick followed by a breaststroke kick is permitted while wholly submerged. The feet must be turned outwards during the propulsive part of the kick. A scissors, flutter or downward kick is not permitted except breaking the surface of the water with the feet is allowed unless followed by a downward dolphin kick. At each turn and at the finish of the race, the touch shall be made with both hands simultaneously at, above, or below the water level. BUTTERFLY: From the beginning of the first arm stroke after the start and each turn, the body shall be kept on the breast. Under water kicking on the side is allowed. It is not permitted to roll onto the back at any time. Both arms shall be brought forward together over the water and brought backward simultaneously throughout the race. All up and down movements of the legs must be simultaneous. The legs or the feet need to be on the same level, but they shall not alternate in relation to each other. A breaststroke kicking is not permitted. At the start and turns, a swimmer is permitted one or more leg kicks and one arm pull under the water, which must bring him/her to the surface. It shall be permissible for a swimmer to be completely submerged for a distance of not more than 15 meters after the start and each turn. MEDLEY SWIMMING: In Individual Medley events, the swimmer covers the four swimming styles in the following order: Butterfly, Backstroke, Breaststroke and Freestyle. In Medley Relay events, swimmers will cover the four swimming styles in the following order: Backstroke, Breaststroke, Butterfly and Freestyle. Swimmers must comply with the finish rules for the completion of each stroke. STARTS: ALL FRONT/ PRONE STROKES Swimmers are to start from the side of the pool (starting block, side of the pool or in the water). The same applies to relay events e.g. Freestyle. BACKSTROKE STARTS Swimmers have to start in the water. Toes under the surface, toes are NOT allowed to be above the lip of the gutter or curled over the lip of the gutter. 15 meters maximum under water before surfacing.

One false start rule. RELAY STARTS: Starts apply according to entering the water as stated before. Freestyle relays (forward dive) Medley Relays will start in the water with the backstroke leg first and backstroke start rules applying! TAKEOVERS: Relay swimmers must not dive (feet leave starting block) before the incoming swimmer (on their team) in the water has touched the end of the pool in their lane. FINISHES: Butterfly and Breaststroke finishes must be with both hands touching at the same time and level. Backstroke finishes must be on the back and can be with one hand Freestyle finishes (depending on the chosen stroke) tend to be one handed and on the swimmer front Individual Medley finish rules apply to the completion of each stroke. THE RACE: A swimmer must finish the race in the same lane in which he/she started. In all events, a swimmer when turning shall make physical contact with the end of the pool or course. The turn must be made from the wall, and it is not permitted to take a stride or step from the bottom of the pool (If the host pool has a shallow end). Pulling on the lane rope is not allowed. Obstructing another swimmer by swimming across another lane or otherwise interfering shall disqualify the offender. There shall be four swimmers on each relay team. In relay events, the team of a swimmer whose feet lose touch with the starting platform before the preceding team-mate touches the wall shall be disqualified. Any relay team shall be disqualified from a race if a team member, other than the swimmer designated to swim that length, enters the water when the race is being conducted, before all swimmers of all teams have finished the race. The members of a relay team and their order of competing must be nominated before the race. Any relay team member may compete in a race only once. Any swimmer having finished his/her race, or his/her distance in a relay event, must leave the pool as soon as possible without obstructing and other swimmer who has not yet finished his/her race. All turns require contact as this indicates successful completion of each lap. Failure to execute turns properly will result in a DQ (disqualification) Stroke and Turn Referees have to properly notify the Head Referee of a violation then to warrant if it is a DQable violation of the rules. Referee needs to make an attempt to inform swimmer or coach about a disqualification completion of a race

KISAC INTERPRETATION: FINA Rules apply to all swimmers regardless of position. Three timers will time each lane. Starting signal is a horn, or other designated device. In the event of a false start, a continuous siren will be activated. There may be NO false start rope.

FORMS: See Following Pages 1. Varsity Dual Meet Entry 2. Junior Varsity Meet Entry 3. Place Judge Form 4. Timers Cards

TEAM: _____________________

HOME VARSITY

AWAY JV

EVENT NO: ______

SWIMMER:_____________________________

DATE:______________________

LANE: ________________

50 100 20 0 40 0

IND MEDLEY FREESTYLE BACKSTROKE BREASTSTROKE BUTTERFLY

TIME 1.____________________

TIME 2. ___________________

MEDLEY RELAY FREE RELAY

TIME 3. ___________________ ----------------------------------------------------------------------------------------------------------------TEAM: _____________________ HOME VARSITY SWIMMER:_____________________________ AWAY JV DATE:______________________ EVENT NO: ______

LANE: ________________

50 100 20 0 40 0

IND MEDLEY FREESTYLE BACKSTROKE BREASTSTROKE BUTTERFLY

TIME 1.____________________

TIME 2. ___________________

MEDLEY RELAY FREE RELAY

TIME 3. ___________________

PLACE JUDGE FORM


EVENT # PLACE 1st 2nd 3rd 4th 5th 6th EVENT # PLACE 1st 2nd 3rd 4th 5th 6th EVENT # PLACE 1st 2nd 3rd 4th 5th 6th LANE EVENT # PLACE 1st 2nd 3rd 4th 5th 6th EVENT # PLACE 1st 2nd 3rd 4th 5th 6th EVENT # PLACE 1st 2nd 3rd 4th 5th 6th LANE EVENT # PLACE 1st 2nd 3rd 4th 5th 6th EVENT # PLACE 1st 2nd 3rd 4th 5th 6th EVENT # PLACE 1st 2nd 3rd 4th 5th 6th LANE

LANE

LANE

LANE

LANE

LANE

LANE

Вам также может понравиться