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=~ —. sinc 5165 Se at oes le SR he, ety: ’ Magical Soci Expeditions Retreat Press Author Joseph Browning Interior Art by Ravindra Kana Editing and Layout by Suzi Yee WWW.EXP.CITYMAX.COM, Rt Se ne words} from the Publisher Welcome to A Magical Society: Guide to Mapping) a free 37-page PDF that helps people make maps for plausible worlds. Taken from a macro prospective, the mapping guide goes through nine steps, each step illustrated with examples, supporting text, and a sample world map. This free product is a collection of the three mapping, sections in a larger work, A Magical Society Ecology and Culture. Within those covers you will find help filling your world with biomes, ecological wonders, and cultural groups Ig you want to expand upon the ideas presented in this free PDE, pick up A Magical Society: Ecology ‘and Culture from your FLGS of from rpgnow.com. The book will be available in April 2004, and the PDE will be available on March 4th, [March Fo(u)rth to GM's Day!). If you buy the book directly from our website (www.exp.citymax.com), you'll receive a $5 off coupon for the pdf at RPGnow.com We hope you enjoy this product and continue to support Expeditious Retreat Press. We work slowly 50 you don't haveto. J Good Gaming, Joseph Browning and Suzi Yee Expeditious Retreat Press 's the Table of Contents from. Magical Society: Ecology and Culture o Interlude 4 Mapping Your World 7 gintinig Consideratior Step One: The Big Picture Step Two: Continents 10 Step Three: Mountains 12 Step Four: Islands and Archipelagoes 15. pie a Ecology i tee Roles 22 Food Chains and Food Webs 24 Predation 26 Plays Well with Others 30, Succession 31 The Inner Workings of Magic 32 Biomes 28 Tundra and Taiga 39 Grasslands 42 Forests 45 Scrubland and Deserts 48 Rivers and Lakes 51 Swamps and Marshes 52 Coastlines, Oceans, and Islands 55 Caves and Underground Environments 57 Mountains 59 Intertide £0 ‘Magpies | Your World (Part 11) 42 Five: Weather 62 Step Six; Climate Zones and Rivers 65 Interlude 70 Culture 77 Intelligont Races 73 Physical Elements 74 Appearances 74 Temperate Lands 75 Deserts 75 Rainforests 76 Tundra and T. High Altitude Subsistence Patterns 80 Material Culture 82 Technology 88 Social Factors 88 Selling Technology 89 Table of Contents To New Technology 86 Development of Magi¢ 90 Ideological Culture 91 Alignment 92 Language 92 Writing 94 Religion 94 Myths 96 ‘Taboo 97 Ritual 98 Redistribution of Wealth 99 Dispute Resolution 99 Hospitalit Birth 100 Coming of Age 101 Marriage 101 Death 102 Natural Cycles 103 Cultural Rituals 103 When Societies Interact 104 Braet ing Set world (Part 11) 105 Seven: The Origins of the Major Trtelliget Races 105 Step Eight: The Movement of the Major Intelligent Species 106 Step Nine: Divergence and Divergent Expansion 107 Final Interlude 12 Appendix 11 “ormations 113 Places 123 Valuables 128 Plants 135 Animals 140 Magiovores 145 Animals 145 Fungi 147 Gems 148 Insects 149 Plants 151 Common Dyes 154 Comments (5 Using A Magical-Society: Ecology a dnd Culture 156 Bibliography 18 Legal tn iff 160

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