Академический Документы
Профессиональный Документы
Культура Документы
GRASS/TREES
SPEED
BIKE SPECIAL MOVEMENT Bikes may move through undestroyed trees and attempt to avoid mines and spikes. For each point or corner driven through roll d8. If the result is equal to or less than the bikes Speed the bike does not move onto the point and crashes; or the mines/spikes take effect as normal.
ROLL
COMPONENT HIT
3 5/4
10 6 4 2
2 4/3
6 4 3 1
10 9 8 7 6 5 4 3 2 1 0
3 POINT TURN
BIKE SPECIAL FIRING Like pedestrians, bikes may re from, but not through, a point in trees.
1 2 3 4 5 6 7 8
WEAPON POD A WEAPON POD B WEAPON POD C WEAPON POD D WEAPON POD E POWER BRAKES ENGINE FUEL TANK/DRIVER
DECELERATION
ROAD
GRASS/TREES
SPEED
BIKE SPECIAL MOVEMENT Bikes may move through undestroyed trees and attempt to avoid mines and spikes. For each point or corner driven through roll d8. If the result is equal to or less than the bikes Speed the bike does not move onto the point and crashes; or the mines/spikes take effect as normal.
4/3 4
10 /10 8/6 5/4 3/2
3/2 3
8 /6 5/4 4 /3 2/1
10 9 8 7 6 5 4 3 2 1 0
3 POINT TURN
BIKE SPECIAL FIRING Like pedestrians, bikes may re from, but not through, a point in trees.
1 2 3 4 5 6 7 8
WEAPON POD A WEAPON POD B WEAPON POD C WEAPON POD D WEAPON POD E AUTO-STEER/SUPERCHARGER ENGINE FUEL TANK/DRIVER
ROAD
GRASS/TREES
SPEED
BIKE SPECIAL MOVEMENT Bikes may move through undestroyed trees and attempt to avoid mines and spikes. For each point or corner driven through roll d8. If the result is equal to or less than the bikes Speed the bike does not move onto the point and crashes; or the mines/spikes take effect as normal.
ROLL
COMPONENT HIT
4/3 4
10 8 5 3
3/2 3
8 5 4 2
10 9 8 7 6 5 4 3 2 1 0
3 POINT TURN
BIKE SPECIAL FIRING Like pedestrians, bikes may re from, but not through, a point in trees.
1 2 3 4 5 6 7 8
WEAPON POD A WEAPON POD B WEAPON POD C WEAPON POD D WEAPON POD E SUPERCHARGER ENGINE FUEL TANK/DRIVER
ROAD
GRASS/TREES
SPEED
BIKE SPECIAL MOVEMENT Bikes may move through undestroyed trees and attempt to avoid mines and spikes. For each point or corner driven through roll d8. If the result is equal to or less than the bikes Speed the bike does not move onto the point and crashes; or the mines/spikes take effect as normal.
ROLL
COMPONENT HIT
3 4
10 /10 8/6 5/4 3/2
2 3
8 /6 5/4 4 /3 2/1
10 9 8 7 6 5 4 3 2 1 0
3 POINT TURN
BIKE SPECIAL FIRING Like pedestrians, bikes may re from, but not through, a point in trees.
1 2 3 4 5 6 7 8
WEAPON POD A WEAPON POD B WEAPON POD C WEAPON POD D AUTO-STEER FIRE EXTINGUISHER ENGINE FUEL TANK/DRIVER
AUTO-STEER DESTROYED
CORNERING
ROAD
GRASS/TREES
SPEED
BIKE SPECIAL MOVEMENT Bikes may move through undestroyed trees and attempt to avoid mines and spikes. For each point or corner driven through roll d8. If the result is equal to or less than the bikes Speed the bike does not move onto the point and crashes; or the mines/spikes take effect as normal.
ROLL
COMPONENT HIT
3 4
10 6 4 2
2 3
6 4 3 1
10 9 8 7 6 5 4 3 2 1 0
3 POINT TURN
BIKE SPECIAL FIRING Like pedestrians, bikes may re from, but not through, a point in trees.
1, 2 3 4 5 6, 7 8
WEAPON POD A WEAPON POD B WEAPON POD C FIRE EXTINGUISHER ENGINE FUEL TANK/DRIVER
ROAD
GRASS/TREES
SPEED
BIKE SPECIAL MOVEMENT Bikes may move through undestroyed trees and attempt to avoid mines and spikes. For each point or corner driven through roll d8. If the result is equal to or less than the bikes Speed the bike does not move onto the point and crashes; or the mines/spikes take effect as normal.
ROLL
COMPONENT HIT
3 4
10 6 4 2
2 3
6 4 3 1
10 9 8 7 6 5 4 3 2 1 0
3 POINT TURN
BIKE SPECIAL FIRING Like pedestrians, bikes may re from, but not through, a point in trees.
1 2 3 4 5 6 7 8
WEAPON POD A WEAPON POD B WEAPON POD C WEAPON POD D WEAPON POD E GUNNERY COMPUTER ENGINE FUEL TANK/DRIVER