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PSYCHIC POWERS Biomancy (P) Smite (Witchfire) Weapon: Smite (Witchfire) (1) Iro Arm (!

lessi ") Range: 12 ST: 4 (WC1) (WC1) AP: 2 Type: Assault 4

#$% Stre "th & 'ou"h ess & Eter al Warrior Rule (2) E fee(le ()ale*ictio ) (WC1)

tar"et e em+ u it ,ithi 24- .1 Stre "th & 'ou"h ess & all terrai /*ifficult (%) E *ura ce (!lessi ") (WC1)

tar"et frie *l+ u it ,ithi 24- # 0eel o Pai - It Will 1ot $ie & Rele tless (4) 2ife 2eech (Witchfire) Weapon: 2ife 2eech (Witchfire) Range: 12 ST: 3 (WC1) AP: 2 Type: Assault 2

If causes at least 1 u sa4e* ,ou *- 2i(raria re"ai s a lost ,ou * (5) War6 S6ee* (!lessi ") #$% I itiati4e & Attac7 & 0leet Rule (3) Haemorrha"e (0ocusse* Witchfire) (WC1) (WC1)

Ra "e 12- tar"et must 6ass 'ou"h ess test or suffer ,ou * ,ith o sa4es8 If tar"et *iesra *oml+ select mo*el ,ithi 2 & co ti ue u til o mo*els left ,ithi ra "e

P+roma c+ 'ele6ath+ 'ele7i esis

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