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Robber Baron List Some notes: 1) Numbers are based on upgrading soldiers as soon as the barrack upgrades become

available. 2) This list was created as I went, so the first 8 RBC levels are all with men less than level 5 barracks. When I took new outposts, I needed less men since I upgraded barracks fully before I stared fighting the surrounding RBCs which were level 1 *If you use fewer men fighting level 8 RBC and lower because your men are stronger units, just make sure to send enough men to bring back max loot. For instance, level 3 says 5M-0-5M, but that was with macemen. With 2-handers, you can get same result with 3-0-3; maybe even 2-0-2. Get it? *Materials and cash changed after my account was lost and GGE reset it. The second go-round, I got more coin and material the more men I sent, but I am not re-writing in case I am an isolated incident. The first time you hit a level, send max men on assigned flanks and see if you get more. *At level 15, I started using a lot of loot commanders and upping plunder log in research, hence the big jumps within the same levels. Legend M = Melee attacker R = Ranged attacker Sac. = Sacrifice * Starting level 13, sometimes it is beneficial to send a single, weak unit on the very first wave in a flank or two to use up the defenders tools. Killing a single spearman, which is cheap and very fast to make, can save you 2 or 3 Heavy X-bow or 2 Handers Level 1) 2) 3) 4) 5a) 5b) 6a) 6b) 7a) 7b) 7c) 8a) 8b) 8c) 9a) 9b) 9c) 10a) 10b) 10c) 11a) 11b) 11c) Flank attacks 1M-2M-1M 2M- 0 -2M 5M- 0 -5M 3M- 0 -3M 4M- 4M -0 3R- 0 -3R 3R- 2R -2R 7R- 4M -0 7R- 0 -7R 7R- 4M -0 7R- 0 -7R 4M- 0 -4M 8R- 0 -8R 5M- 0 -5R 8R- 0 -8M 5M- 0 -5R 6M- 0- 6R 5R- 0 -5R 6R- 0 -6M 6R- 0 -6M 7M- 0 -11R 11M- 0 -11M 10R- 0 -10R Max Mats. 90 94 101 113 129 150 175 205 238 279 323 Coin 28 40 60 89 127 175 233 300 378 465 563 Men lost and/or notes

With vets, this is the first level you lose a man -2 0 -1 -2 -2 -2 -2 -1

11d) 12a) 12b) 12c) 12d) 13a) 13b) 13c) 13d) 14a) 14b) 14c) 14d) 14e) 15a) 15b) 15c) 15d) 15e) 16a) 16b) 16c) 16d) 16e) 17a) 17b) 17c) 17d) 17e) 18a) 18b) 18c) 18d) 18e)

10M- 0 -10M 10M- 0 -12R 14R- 0 -14R 12R- 0 -12R 14R- 0 -14R 12M- 0 -12M 7R/8M- 0 -5R/10M w1: 1S - 0 - 1S w2: 15M- 1M - 15R 15R- 0 -15M 0 -20M- 16R 0 -16R/4M- 16M 16M- 0 - 16R 16R- 0 -16M w1: 1S -0-1S w2:16R- 0 -16M w1: 1S - 0 - 1S w2: 17M - 0 - 17M 17R - 0 - 17R w1: 1S - 0 - 0 w2: 17R - 0 - 17R 17M - 0 - 17M w1: 0 - 0 - 1S w2: 0 - 17R - 17R w1: 1S - 0 - 1S w2: 18M - 0 - 18M 0 - 18M - 18M w1: 1S - 0 - 1S w2: 18M - 0 - 18M w1: 1S - 0 - 0 w2: 18M - 0 - 18M w1: 1S - 0 - 0 w2: 18M - 0 - 18M w1: 1S - 0 - 0 w2: 19R - 0 - 19R w1: 1S - 0 - 0 w2: 19M - 0 - 19M w1: 1S - 0 - 0 w2: 19M - 0 - 19M w1: 0 - 0 - 1S w2: 19M - 0 - 19M w1: 1S - 0 - 1S w2: 19M - 0 - 19M

372 427 487 640 579 727 1008 765 869 869 816 829

671 789 918

-2 Lose 4 with no tools, 2 with tools -2; Loss drops to 2 again with no tools -3 -3 -2 -2 -3

-4; Use all Melee to only lose 3 -3 -3 -4; Use all melee to only lose 3 -6; Can send single Sac left, then all melee Will lose the 2 cheap Sac and the 3 real, or just send all real and lose the same 5. 1,226 -5; 2 sac and 3 real, or send all melee both flanks first wave and still lose 5 1,310 -3; with item commanders lose 4 1,395 -7; 1 sac and 6 real with item commanders Lose 1 sac and 3 real with a fighting commander 2,089 -4 with loot commander, -2 with fighter 1,479 -4 to 7; depending on commander Can use melee or range 1,689 -3 to 8; 2 sac and 1 to 6 real 1,689 -2 to 5; depending on commander 1,689 -2 to 6; depending on commander 1,899 -5; 1 sac and about 3 1,866 -3 to 5; 1 sac and 2 to 4 real

1,060

2,076 -2 to 6; 1 sac and 1 to 5 real -1 to 6; 1 sac and 0 to 5 real -2 to 5; 1 sac and 1 to 4 real -3 to 6; 1 sac and 2 to 5 real -5 to 7; 2 sac and 3 to 5 real

18f)

26a) 26b) 26c) 26d) 26e) 26f) 26g) 26h) 27a) 27b)

w1: 1S - 0 - 1S w2: 28M - 0 - 28M w1: 1S - 0 - 1S w2: 28M - 0 - 28M w1: 1S - 0 - 0 w2: 28M - 0 - 0 w1: 1S - 0 - 1S w2: 28M - 0 - 28M w1: 1S - 0 - 1S w2: 28M - 28M - 0

4,622 -6; 2 sac and 4 real 4,622 -8; 2 sac and 6 real

27c) 27d)

w1: 1S - 1S - 1S w2: R - R - R w1: 1S - 1S - 1S w2: R - M - R L-M-L w1: 1S - 0 - 0 w2: 28R - 80R - 0 w1: 1S - 0 - 0 w2: 29R - 85R - 0

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