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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)


import java.awt.Color;
/**
* Write a description of class TicTacToe here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class TicTacToe extends World
{
private boolean turn;//true =Player1, false= Player 2
private String[][] occupied = {{"", "", ""},
{"", "", ""},
{"", "", ""}};
private int clicks;
/**
* Constructor for objects of class TicTacToe.
*
*/
public TicTacToe()
{
super(3, 3, 100);
turn = true; //Player1 gets to go first
GreenfootImage bg = getBackground(); //storing the background image to edit it
bg.setColor(Color.MAGENTA);
bg.drawLine(100, 0, 100, 300);
bg.setColor(Color.YELLOW);
bg.drawLine(200, 0, 200, 300);
bg.setColor(Color.GREEN);
bg.drawLine(0, 100, 300, 100);
bg.setColor(Color.ORANGE);
bg.drawLine(0, 200, 300, 200);
}
public void act(String letter)
{
if(Greenfoot.mouseClicked(this))
{
int x = Greenfoot.getMouseInfo().getX();
int y = Greenfoot.getMouseInfo().getY();
play(x, y);
clicks = clicks + 1;
}
}
public void play(int x, int y)
{

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if(turn && occupied[y][x].equals(""))


{
addObject(new Player1(), x, y);
occupied[y][x] = "x";
win("x");
turn = false;
}
else if(!turn && occupied[y][x].equals(""))
{
addObject(new Player2(), x, y);
occupied[y][x] = "o";
win("o");
turn = true;
}
}
public void win(String letter)
{
if(occupied[0][0].equals(letter) && occupied[0][1].equals(letter) && occupied[0][2].equals(letter
) ||

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occupied[1][0].equals(letter) && occupied[1][1].equals(letter) && occupied[1][2].equals(letter) |


|

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occupied[2][0].equals(letter) && occupied[2][1].equals(letter) && occupied[2][2].equals(letter) |


|

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occupied[0][0].equals(letter) && occupied[1][0].equals(letter) && occupied[2][0].equals(letter) |


|

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occupied[0][1].equals(letter) && occupied[1][1].equals(letter) && occupied[2][1].equals(letter) |


|

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occupied[0][2].equals(letter) && occupied[1][2].equals(letter) && occupied[2][2].equals(letter) |


|

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occupied[0][0].equals(letter) && occupied[1][1].equals(letter) && occupied[2][2].equals(letter) |


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occupied[0][2].equals(letter) && occupied[1][1].equals(letter) && occupied[2][0].equals(letter))

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86. }
87. }
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//if the top row has the same letters


{
Greenfoot.playSound("fanfare.wav");
Greenfoot.setWorld(new Winner(letter));
}
if(clicks == 9)
{
Greenfoot.playSound("au.wav");
Greenfoot.setWorld(new Winner(letter));
}

89.
90. import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
91. import java.awt.Color;
92.
93. /**
94. * Write a description of class Winner here.
95. *
96. * @author (your name)
97. * @version (a version number or a date)
98. */
99. public class Winner extends World
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{
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/**
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* Constructor for objects of class Winner.
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*
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*/
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public Winner(String letter)
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{
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// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
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super(600, 400, 1);
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GreenfootImage bg = getBackground(); //getting the background image
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bg.setColor(Color.magenta);
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String text = "TIE";
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if ("o".equals(letter))
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{
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text = "Congratulations, O is the WINNER! Press ENTER to play again.";
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}
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else
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if ("x".equals(letter))
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{
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text = "Congratulations, X is the WINNER! Press ENTER to play again.";
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}
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else
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{
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text = "TIE. Press ENTER to play again.";
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}
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bg.drawString(text, 125, 200);
127.
}
128.
}

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