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32.972-018.

3
004.92
C30

C30

. .
3ds Max 2008 (+CD). .: , 2009. 256 .: .
ISBN 978-5-388-00436-9

, 3ds Max. .
3ds Max, , , ,
. , . , , , .
- , , 3ds Max 2008.

32.972-018.3
004.92

.
.

, , , . , , , .

ISBN 978-5-388-00436-9

, 2009


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.........................................................................................................
(Editable Mesh) ...............................................................
Vertex () .........................................
Edge () ................................................
Face () .................................................
Polygon () ........................................

(Editable Poly) .......................................................................................................
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Standard () ...........
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. UVW Map (UWV ) .............................................................................................
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1. .......................................
2. ..............................
3. .................................
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5. ..............................................

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V-Ray .......................................................................
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2. ..

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3. .............. 223
4. V-Ray .................................... 226
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. 
,  ,  
,  . 
3ds Max.
3ds Max Autodesk , 
, ,
, . 3ds Max
, .
3ds Max , , 
, . 
, , 
.
.
 , 3D,






.
, , 
, , 
.
. ,
.
, , 
, .
, , ( , 
), .

,
3ds Max. ,
,
.
.
 1. . 3ds Max.

, 
, ,  ,
.

 2. . . 

, .
 3. . ,

.
, 3ds Max.
 4. . , , 

.
, 3ds Max 
.
 5. . 

? , .
,
.
 6. . 

. 
.
 7. . , ,

, . 
, , , 
.
!
 8. . .

, 
.
 9. . . ,

.
.
, 
.
, ,
.
 , 
,  3ds Max 2008.


, , 
: dgurski@minsk.piter.com ( , ).
http://www.piter.com .

, 
. . 
, 
.
. 
, .


. 3ds Max 
, , . 
3ds Max . , 
, , .
(. 1.1).
.
, ,
. , 
.
. , 
. , , 
3ds Max. 14 . 
, . ,
, , . 3ds Max 2008
:

11

. 1.1
3ds Max

 File () ,








, , 
;
Edit () ;
Tools () ,
.
;
Group () ;
Views () ;
Create () (Standard) (Extended)
, (Shapes), (Lights), (Cameras)
. 
;

12

1.

 Modifiers () ,

.
;
 reactor , reactor, 

, ;
 Animation () ;
 Graph Editor ( ) , 

;
 Rendering () , ;
 Customize () , 

;
 MAXScript ,

MAXScript;
 Help () 3ds Max.

. 
3ds Max. 
.
3ds Max . ,
, , , ( ) .
, 
.
.
(. 1.2). 
.
.
, 
(. 1.3).
.
1. Create () .
2. Modify () 

, .
3. Hierarchy () 

,
.
4. Motion () .
. 1.2

5. Display () 

13

6. Utilities () ,

reactor.
3ds Max Create (), 
. .
, Create
(),
.
3ds Max (. 1.4).

. 1.3.

. 1.4

,
.
1. Geometry () .
2. Shapes () .
3. Lights ( ) .
4. Cameras () .
5. Helpers ( ) , 

, . , .
3ds Max , ,
. (
) ,
, , .
6. Space Warps ( ) , 

, .
7. Systems ( ) , 

.
(. . 1.1).
.
, , . 
.
, , 
(. . 1.1). , 
( ),
.

14

1.

, ,
(
: X, Y Z).
. 
. . .
, .
.
. .
( ), Front ( ) Left ( )

. Perspective ( )
, ,
. , 
, Perspective ( ).
 ,
(. 1.5).
, ,
(. 1.6).
,
. , . 
, . 1.7 , 
. .
(. 1.8). , , 
. ,

. 1.5

. 1.6

. 1.7

15

. 
. , . 1.8 : Object Type ( ), Name and Color (
), Creation Method ( ), Keyboard Entry ( ) Parameters (
). Keyboard Entry ( ) ( ),
.
. ,
. ,
. , 
, .
() (. 1.9).

. ,
. , 
(. 1.10). 
.
3ds Max ( 
, ). 
(. 1.11).
, , .

. 1.8

. 1.9

. 1.10

. 1.11

16

1.


.
,
, ,
. .
( ), Front ( ), Left ( 
). ( ).
3ds Max Create ()
. .
, 3ds Max.
(Standard Primitives) :
 Box ();
 Sphere ();
 Cylinder ();
 Torus ();
 Teapot ();
 Cone ();
 GeoSphere ();
 Tube ();
 Pyramid ();
 Plane ().

(Extended Primitives) :
 Hedra ();
 ChamferBox ( );
 OilTank ();
 Spindle ();
 Gengon ( );
 RingWave ( );
 Prism ();
 Torus Knot ( );
 ChamferCyl ( );
 Capsule ();

17

 L-Ext (L );
 C-Ext ( );
 Hose ().

, (), 
.
1. , Create ()
,
(. . 1.4). , Create (
).
2. , ,
.
. Geometry ()
3. , , 
, (
Standard Primitives ( )).
4. Object Type ( ) ().
5. ( ),
, , , , 
. . 
, .

.
Modify ()
Parameters
(). .
() , , Length (
), Width () Height ().
Y, , Z.
, , Sphere (), Cylinder (
), Cone (), Tube (), , , Radius (), 
(, Sphere (), Torus (), Teapot ())
(Segments) (Sides).
Slice On (), 
. Slice From ( ) Slice To
( ). Sphere () . 
Hemisphere () 1. 
, (Fillet).
: 
, , 
.

18

1.

,
Keyboard Entry ( ). , (),
.
1. , ( 
).
Geometry ()
2. , (
Standard Primitives ( )).
3. .
4. Keyboard Entry ( ), , 
, ,
Create ().
.
, Delete.


. , ,
: ( ), Front ( ), Left ( ) 
, Perspective ( ) 
. 3ds Max
.
.
. 
, Select Object ( )
(. 1.12).

Select Object ( )

. 1.12
Select Object ( )

( 
), , 
, . ,

, 3ds Max ,
.
, . . 

19

Perspective ( ) 
.
, Select Object ( ), Ctrl,
.

(Selection Region). Select Object ( )
, . , ,
. , 
Rectangular Selection Region ( )
(. 1.13). , 
,
.
.
3ds Max :
 Rectangular Selection Region ( ) 

, 
;
 Circular Selection Region ( ) 

, ;
 Fence Selection Region ( )

, 
;

. 1.13
,

 Lasso Selection Region ( )

, ;
 Paint Selection Region ( ) 

, ,
( ) .
: (Crossing) (Window).
, , 
, . 
. , 
 Window/Crossing (/ )
. , 
. ,
.
, Select Object ( ), 
,
Select From Scene ( ). Select by Name

20

1.

. Select From Scene (


( )
) (. 1.14). 
, .

. 1.14
Select From Scene (
)

Select From Scene ( ), .


1. Select by Name ( ) .
2. , ,
.
, , Shift. 
, , Ctrl.
, Select All (
)
, Select From Scene ( ).
3. OK.
, , Ctrl+A.


, ,
. Undo ()
.

21

. Ctrl+Z.
20 . . 
CustomizePreferences (). 
Preference Settings ( ).
General (). Levels () Scene Undo ( 
) . OK.


3ds Max ,
.
( ),
( ), ( ), ( )
( ) (. 1.15).
, 
(. 1.16).


X
Y

. 1.15

. 1.16

.
1. Zoom () . 

: ,

22

1.

( )
( ). , ,
.
2. Zoom All ( ) ,

.
.
3. Zoom Extents ( ) ,
. Zoom
Extents Selected ( ),

, .
4. Zoom Extents All ( ) ,

, . 
Zoom Extents All Selected (
), .
5. Zoom Region ( ) , ,
. Perspective ( )

,
. 
, Field-of-Veiw ( ) , 
.
6. Pan () (
). Perspective ( )
,
Walk Trough ()

, .
.
7. Arc Rotate ( ) . 
: Arc Rotate Selected ( ) Arc
Rotate SubObject ( ),

.
8. Maximize Viewport Toggle ( )

, .

.
.
.
, .
, .
, , 
.

23

( ), Front ( ) Left ( ) 
Arc Rotate ( ), , User
( ). 
, 
,
. , 
( ), 
. ,
(, ( )
Bottom ( )).
.
1. 
.
2.
Views ().
3. Views () ,
(. 1.17).

. 1.17


, . 
, , .
FileSave As (
) .
, .
scenes. , 
, .
: 
, . . 
, . 3ds Max
autoback.
(Project Folder), , 3ds Max 2008
(. 1.18).
, . 
, CustomizePreferences ().

. 1.18

24

1.

Preference Settings ( ) Files


(). Auto Backup () (. 1.19) Enable (
) . Number of Autobak files ( 
) , ,
Backup Interval (minutes) ( ( )) , 
. Auto Backup File Name ( ) 
.

. 1.19
Auto Backup ()
Preference Settings ( )

1. ( ) ()
. Name and Color ( ) ,
.
. Modify () 
Parameters () : Length
() = 50, Width () = 50, Height () = 50. .
2. ( ) Sphere
() . Keyboard

25

Entry ( ), Radius () 30 Create

().
3. .
(. . 1.16), .
Zoom Extents Selected ( ), Zoom Extents ( 
). .
4. 1. FileSave As (
), , Save (
).

?
, .
, .
.
, , 
. Customize
Units Setup ( ). Units Setup (
). Display Unit Scale ( ) 
: Metric (), U.S. Standard ( ),
Custom () Generic Units ( ), 
(. 2.1).
, Generic Units ( ),
.
,
Metric () Centimeters
(). 3ds Max, System Unit Setup
( ). , 
(. 2.2).
. 
, : 1 Unit = 1,0 Centimeters (1 = 1 
). OK System Unit Setup (
), Generic Units ( ).
.

27

. 2.1
Units Setup
( )

. 2.2
System Unit Setup
(
)


3ds Max . ,
. , , 
. 
: , . 
, : , Y Z (. 2.3).
, 
, . Y 
, . Z , 
.
Z

: , Y
, Z . ,
, . 3ds Max
.
Select and Move
( ) , 
.
, 
, 
.

. 2.3

28

2.


. . , 
, .
(. 2.4).

. 2.4


. , , 
. , 
( ) 3ds Max . 
.
.
Select and Rotate ( )
.

, 

, . ,
Z, .

29

, ,
.
(. 2.5).

. 2.5
( Z)

(. 2.6).

. 2.6. ,

:
 Select and Uniform Scale ( )

;
 Select and Non-uniform Scale ( )

;
 Select and Squash ( ) .

, :
 , 

30

2.

 , ,

;
 ,

.
.
: ( ()
, ), Select and Uniform Scale
( ), .
. , 
. :
. ?
,
Utilities () Measure (). 
Dimensions () ( ,
, Y , Z ). , Objects
() (Surface Area), 
, (Volume) .
3ds Max , 
. , 
, .

, 
F12 (. 2.7).
,

.
. 2.7


. Absolute:World (: )
. 
Offset: Screen ( ) .
Absolute:World (: ).
. 
, (0; 0; 0).
. ( ), Front ( 
) Left ( ) .
.
:
"", ""; Y ,
"". , 

31

. , 
.
, ,
3ds Max (. 2.8).

. 2.8


1. .
: ,
, , ( ) . 

. (, ) 
. , . 
. , ,
. Quick Render (Production)
( ())
, ,
Shift+Q. :
, .

, .
8.


, , 
. ,
, .
, ,
. , .

, , ,
.
:
 EditClone (

). ,
(. 2.9).

. 2.9
Clone Options
( )

32

2.

, .
;
 , Shift.
Clone Options ( )
Number of Copies ( ), .

, 
.
, Clone Options ( 
) . :
 () , ,

;
 Instance () ,

,
;
 Reference () , 

. , , 
, (, ,
. .) . , 
. ,
. 
Group (). ,
. .
GroupGroup (
). .
, 
.
, GroupAttach (
). , .
, , 
. , GroupOpen
(). , 
, .
,
GroupClose (). ,
.

33

.
1. .
2. , .
3. GroupDetach ().
.
, .
1. .
2. GroupUngroup (). 
.
3. , GroupExplode (
).


, .
, .
, .
. , 
. . Hide Selection ( 
) , Hide Unselected ( 
), , .
,
Unhide All ( ) Unhide by Name (
). ,
Unhide Objects ( ), 
.
Display (
) .
1. , .
2. Display () ,
.

3. Display () Hide ()
(. 2.10).
4. Hide () Hide Selected (
), , 
Hide Unselected ( ), 
.

. 2.10
Hide ()
Display ()

34

2.

Hide by Name ( ) Hide () 


, . Hide by Hit (
), , .
Display ()
Hide () Unhide All ( ),
, Unhide by Name ( ), 
, .


, , 
3ds Max.
3ds Max View (). 
, , , 
Screen (), .
, (
); Y ; Z
( ) ( . . 2.3). , (World).
.
. 
Perspective ( ).
(Screen) , 
( ), Front ( ) Left ( ). 
. 
Screen (), : X , Y
, Z , .
(View) .
. ( )  . 
Select and Move ( ).
( ), , , Perspective ( ).
( ).
. ( ) Y.
, . Front ( )
. . Y. .
Front ( ) Y ,
Z .
(View),
, . 
(. 2.11).

35



,
. , 
, (
, ),

.

Front
X=X
Y=Y
Z=Z

Left


, .
, , 
. 
, 
,
, .

X=Y
Y=Z
Z=X

X=X
Y=Z
Z=Y
Perspective
Z
X

. 2.11

Align () 
. .
1. ToolsAlign () 
Alt+A. .
2. . , 
(. 2.12).
3. Align Position ( ) 
, , 
. 
.
4. Current Object ( ) 
. Trget Object (
) .

(Current) (Trget) ,
. 
: Minimum (
), Center (), Pivot Point ( ) Maximum
(). 
, . 2.13.
( )
, 
. , ,

. 2.12.
Align Selection (
)

36

2.
Y

P maximum

P center

up

left


P minimum

down


P minimum

P center

right


P maximum

. 2.13

minimum maximum. : maximum


minimum.
5. Apply () .
. OK 
.

2. . 1 .

3ds Max Array (


). , 
, , ,
. Array ()
, .
. , , 
, .
, , .
, ,
ToolsArray (). (. 2.14).

37

. 2.14
Array ()

Array Transformation Screen Coordinates (Use Pivot Point Center) ( 


( ) 
(Incremental) ( ) (Totals)
Move (), Rotate (), Scale (
). . 
, Incremental (). 
, , 5 8 ,
5 Totals (), 
.
,
. 
, , , 
, .
Type of Object ( ) , 
.
Array Dimensions ( ) 1D (),
2D () 3D (),
Count (). ,
Incremental Row Offsets ( ),
2D ()
3D ().

38

2.

Total in Array (
).
,
, Preview (). 
, , Preview ()
Display As Box ( ).
.
, Reset All Parameters (
), 
.
(, ), 
. ,
. , .
1. Hierarchy ()

2. , Pivot ( ).
3. Ajust Pivot ( ) Affect Pivot Only ( 
).
4.
(. 2.15). , 
.

. 2.15


3. .

39

1.
.
1. ( ) ()
: Length () = 100, Width () = 100, Height () =
2 . .
2. Select and Move ( )
, F12. : = 0;
Y = 0; Z = 50 , 50 .
3. Select and Rotate ( ) 
Z 45.
4. . ( ) 
() : Length () = 50 , Width
() = 2 , Height () = 50 . .
5. Select and Move ( )
, F12. : = 0;
Y = 0; Z = 0 .
6. ( ) ()
: Length () = 2 , Width () = 50 , Height (
) = 50 . 2.
7. Select and Move ( )
, F12. : = 0;
Y = 0; Z = 0 .
(. 2.16). , .

. 2.16

40

2.

2. . 1
, 
(. 2.17).

. 2.17

1. ( ) ()
50 40 30 . Select and Move ( 
) : = 20;
Y = 0; Z = 0 . 1.
2. , Select and Move ( )
Shift, : = 20; Y = 0; Z = 0 .
2.
3. ( ) ()
50 100 30 . 1.
4. 1. 
1 ToolsAlign (
). ( ) ,
, 1 . .
Align Position ( ) Y Position (
Y) Z Position ( Z). Current Object ( ) 
Center (), Target Object ( ) 
Center (). Apply (). X Position

41

( X). Current Object ( )


Maximum (), Target Object ( ) Minimum
(). Apply (), OK. 
1 1.
5. 1 . 2.
6. 2 2. ToolsAlign
(). ( ) , 
, 2 .
. Align Position ( )
Y Position ( Y) Z Position ( Z). Current Object
( ) Center (), Target Object (
) Center (). Apply (). 
X Position ( X). Current Object ( )
Minimum (), Target Object ( )
Maximum (). Apply (),
OK.
7. ( ) ChamferBox ( ).
Extended Primitives (
). : Length () = 32, Width (
) = 2, Height () = 150, Fillet () = 1 . 1.
8. 1. ToolsAlign
(). ( ) , 
, 1 .
. Align Position ( )
X Position ( X). Current Object ( ) 
Center (), Target Object ( ) 
Center (). Apply (). Y Position
( Y). Current Object ( )
Maximum (), Target Object ( )
Maximum (). Apply (). Z Position (
Z). Current Object ( )
Minimum (), Target Object ( ) Maximum
(). Apply () OK (. 2.18).
9. 1 . 2. 
2, .
10.
. . ( ) 
() 30 40 110 . 1.
11.
. 1 1. ToolsAlign (
). ( ) , 
, 1 .

42

2.

. 2.18

. Align Position ( )
Position ( X). Current Object ( ) 
Maximum (), Target Object ( )
Minimum (). Apply (). Y Position (
Y). Current Object ( ) Center
(), Target Object ( ) Center ().
Apply (). Z Position ( Z).
Current Object ( ) Minimum (),
Target Object ( ) Minimum ().
Apply () OK.
12.
. 1 . 2. 2 
2.
13.
. . ( )
() 30 40 2 . . 
: = 0; Y = 10; Z = 60 .
14.
. :
 = 0, Y = 10, Z = 90 ;
 = 0, Y = 10, Z = 120 ;

43

 = 0, Y = 10, Z = 150 ;
 = 0, Y = 10, Z = 170 .

.
. 2.19.

. 2.19

3.
, .
1. ( ) ChamferCyl ( ), 
(Extended Primitives), 
: Radius () = 25 , Height () = 4 , Fillet () = 2 , Fillet Segs (
) = 5, Sides ( ) = 45. : = 0; Y = 0;
Z = 60 . .
2. . ( ) ChamferCyl (
) : 3 63 1 .
3. Select and Rotate ( ) 
Y 10. : = 25; Y = 0;
Z = 0 . .

44

2.

4. , .
, . ,
. , 
Affect Pivot Only
Hierarchy ()
( ). ToolsAlign (
) . X Position
( X), Y Position ( Y), Z Position ( Z) Align
Position ( ). Current Object ( ) 
Pivot Point ( ), Target Object ( )
Center (). Apply () OK. Hierarchy
() Affect Pivot Only ( ).
5. , ( ) (
, )
ToolsArray (). >
Rotate (). Totals () Rotate ()
360 Z. Array Dimensions ( ) Count
() 4 OK.
6. , GroupGroup
(). . Select
and Rotate ( )
Z 45.
7. . ( ) ChamferCyl
( ) : 1 30 1 . Select and Rotate
( ) Y
90. : = 12; Y = 12; Z = 50 .
8. , . 
, Hierarchy () 
Affect Pivot Only ( ). ToolsAlign
() .
X Position ( X), Y Position ( Y), Z Position (
Z) Align Position ( ). Current Object (
) Pivot Point ( ), Target
Object ( ) Center (). Apply (
) OK. Affect Pivot Only ( ).
9. , ( ) 
ToolsArray (). Totals
() Rotate () 360 Z. Array Dimensions
( ) Count () 4 OK.
10.
. GroupAttach () 
(. 2.20).

45

. 2.20

C ,
. 
. , , 
, . . , 
.
. 
, 
.
AutoCAD, 3ds Max .
, 
.
, 
Shapes () Create () 
(. 3.1).
Object Type ( ) 11 , 
.
 Line ()
. 3.1
Shapes
() Create
()

, , 
. .
( , 
),
,
, .

47

Close spline? ( ?), , 


Yes (). ,
.
 Circle () .
 Arc () . ,

.
 NGon () , 

.
 Text () , 

, , .
 Section ()

.
 Rectangle () ( 
Ctrl) .
 Ellipse () .
 Donut () , , 

.
 Star () , ,

.
 Helix () , 

, .
3ds Max 2008 ,
.
. Extended Splines (
) Shapes (). :
 WRectangle ( ) , 

;
 Angle () L, ;
 Wide Flange ( ) I;
 Channel () C, ;
 Tee () T.

, Arc (), .
,
1. , Create ()
(. . 1.4). , Create (
).

48

3.

2. , ,
.
. Shapes ()
3. , , 
, .
Splines ().
4. Object Type ( ) Arc ().
5. ( ),
, , , , 
. . 
, .
, 
.
. ,

.
, , , 
. . ,
? 
, , Modify
()
Rendering (
) Enable In Renderer ( )
(. 3.2).
, 
Rendering () Enable In Viewport (
).

. 3.2
Rendering
()

. 3.3
Interpolation
()

,
.
Rendering (). Radial () 
, Rectangular (
) .
Thickness (). 

Length () Width ().
,
Circle (), ,
, .
,
Interpolation () (. 3.3).
, 

49

. Steps ( 
), . Optimize () 
, 
, . Adaptive
(), 
.

Rendering () Interpolation ()
,
, .

. :
. , . 
, , . 
. 3ds Max :
 Corner ( ) (. 3.4, a);
 Smooth () , 

, (. 3.4, );
 Bezier () , 

, . 
(. 3.4, );
 Bezier Corner ( )

, , 
, (. 3.4, ).
, Line () 
. , 
. 
.
Creation Method ( ), 
Line (). : Initial Type ( )
Drag Type ( ). , 
(Corner) (Smooth), 
(Corner), (Smooth) 
(Bezier).


, .
(Editable Spline). ,
, Lin (),

50

3.

. 3.4

.

Convert ToConvert to Editable Spline (
) (. 3.5).
: 
(. 3.6) , 
, Convert ToEditable Spline
( ).

, ,
,
( , , .,
).
: .

51

Modify (
)
Editable Spline ( ). . 

(. 3.7).

. 3.5

. 3.6

. 3.7

;
Vertex
()

: Vertex (), Segment (


) Spline ().
.

, ,
( )
. -,
,
( ).

: Select Object ( ),
Select and Move ( ), Select and Rotate ( ) Select and Scale
( ). ,
Ctrl . 
.

52

3.

, 
, .
Attach (), Geometry
(). .
Geometry (
). , .
, . :
, ,
. , , .


Vertex (), , 
. , 
. .
(. 2). 
, .
, . 
( ), .
, . 
.
Corner ( ) Bezier Corner ( ) 
.
. .
Geometry () 
:
 Refine ()

. ,
. 
Bezier ();
 Insert () 
. Corner (C ).

.
Break (), ,
. , 
, .
, 
:

53

 Fillet () 

. , ;
 Chamfer () , 

.
Make First ( ). 
, (. 4) , 
( ). Make First ( )
. : 
.
, .
.
 End Point Auto-Welding ( )
Automatic Welding ( ). Threshold ( )

. ,
, . : (,
), Select and Move ( 
) , .
 Weld (), 

, 
, .
 Connect (), 

.
 , Create Line ( ). 
, Automatic Welding (

).
 Fuse (), 

.
Weld ().
, Delete () Geometry
(), .


:
 Detach () , ;
 Delete () ;
 Divide () , 

54

3.


1. .


,
Spline (),
. .
Spline () Geometry ()
:
 Outline () ;
 Mirror ( ) ,

. , , 
. .
, ;
 Boolean () : ,

.
Outline ()
. , ,
, .
Mirror ( ) , 
, . , 
. ,
Select and Move ( ).
, Automatic Welding (
).
(Boolean) 
. , :
, , , 
. , 
, . , , 
, .


, .
:
 ;

55

 ;
 Loft ().

, Loft () .


, , 
. 
(Modifier Stack),
Modify () (. 3.8).

, , ,
.
,
. 
. 3.8

, 
. 
Modify ()
.

Extrude (), Lathe (), Bevel ()
Bevel Profile ( ).
, ,
Modify () 
Modifier List ( ) (. 3.9) 
.
,
,
.
.
, Modify ()
. 
, . 
,
, .

Remove modifier from the stack (
) , .

. 3.9

56

3.

Extrude ()
Z (. 3.10).

. 3.10
Extrude
()

Parameters () 
(Amount), (Segments).
,
. , 
Capping ().
, , ,
.

2. 3. 
.
Lathe () ,
 (. 3.11).
Lathe () , 
, .

57

. 3.11
, Lathe
()

:
 Corner ();
 .


. , 
. , 
Align () Parameters () Lathe ()
:
 Min () ;
 Center () ( );
 Max () .

, 
.  , 
. Flip Normal ( ).
Lathe () Wld Core (
).

58

3.

, 
. , ,
.
Segments ( ) , 
. 30 .

4. .
Bevel () , 
(. 3.12).

. 3.12
Bevel ()

,
. Parameters ().
Keep Lines From Crossing ( 
) Intersections (),
. Bevel Values ( )
: Levels 1 ( 1), Levels 2 ( 2)
Levels 3 ( 3). 
. .

59

:
(Height), (Outline). 
, Outline (
) , 
.

5. 
.

, Bevel
Profile ( ).
: ( ),
(), 
. 
. Parameters
() Pick Profile (
) .
, , 
,
, . . (. 3.13).

. 3.13

Bevel Profile ( )

Bevel Profile ( )
6. .



. 
, .
? , 
. ,
. , 
. , ,
. Surface ().
:
 ;
 3ds Max ,

, ( 
);
 ,

60

3.

. 3.14
,

,
(. 3.14).
, , ,
. 
. , 
.
( 
),
. 
(. . 3.14).

, .

, , 

.
, .
(Angle Snap)
( 5).

(Percent Snap)

(
10 %).
, , , 
CustomizeGrid
and Snap Settings ( )

. Grid and Snap Settings (
), 
, 
(. 3.15).
. 3.15
Grid and Snap
Settings (
)

Snaps () Grid and Snap Settings (


) 
, 
:

 Grid Points ( ) ;
 Pivot ( ) ;
 Perpendicular ()

, ;
 Vertex () ;
 Edge/Segment (/) 

61

 Face () ;
 Grid Lines ( ) ;
 Bounding Box ( ) ;
 Tangent () ,

;
 Endpoint ( ) ;
 Midpoint ( ) ;
 Center Face ( ) .

, Cross Section ( 
) Geometry ().
. 
, Surface ().

7. .

1.
, 
(. 3.16).
1. ( )
Cylinder ()
: Radius () = 4 , Height () = 160 .
.
2. ( ) Arc ()
: Radius () = 35 ,
From ( ) = 270, To ( ) = 90.
.
, Rendering (
) Enable in Renderer (
) Enable in Viewport ( 
), , Radial
(), Thickness () 
3 . Select and Rotate (
), 
, F12,
Y = 12.

. 3.16

62

3.

3. . 
ToolsAlign (). ( ) 
, ,
. . Align Position ( 
) X Position ( X). Current Object (
) Maximum (), Target Object
( ) Minimum () Apply ().
Y Position ( Y). Current Object ( )
Center (), Target Object ( )
Center (). Apply ().
Z Position ( Z). Current Object ( ) 
Minimum (), Target Object ( ) 
Minimum (). Apply (), OK.
4. . 
. , :
( ), ToolsMirror (
 ). Mirror Axis (
) , Clone Selection ( ) 
Instance () (. 3.17), Offset ()
81 . : 

. 3.17
Mirror ( )

63

2 (35 2) + ( Thickness () 3 ) +
2. OK.
5. , Rectangle (). 
Front ( ) 
: Length () = 35, Width () = 15 . .

Convert ToConvert to Editable Spline
( ).
6. Modify (),
Vertex (
). , Enable in Viewport (
). , . 3.18. Geometry
() Refine ()
.
7. . ,
Geometry () Fillet (),
50 Enter.
8. . 
Segment (), (. 3.19)

. 3.18

. 3.19

64

3.

Delete (). 2 ( Thickness ()


Rendering ()).
9. , Sphere (). 
( ) Sphere () 
Radius (), 2 .
10.
. . 
ToolsAlign (). Front ( ) 
, ,
. . Align Position ( 
) X Position ( X). Current Object (
) Center (), Target Object (
) Maximum (). Apply (). 
Y Position ( Y) Z Position ( Z). Current
Object ( ) Center (), Target Object
( ) Center (). Apply (),
OK.
11.
. , (
) Sphere () Radius (
), 2 . . 
ToolsAlign (). Front (
) , ,
. . Align Position
( ) X Position ( X).
Current Object ( ) Center (), Target
Object ( ) Minimum (). Apply (
). Y Position ( Y). Current Object (
) Center (), Target Object ( )
Maximum (). Apply (). 
Z Position ( Z). Current Object ( )
Center (), Target Object ( ) 
Center (). Apply (), OK.
12.
. GroupGroup (
). (. 3.20).
13.
. Select and Move ( ) Select and Rotate (
) , . 3.21.
14.
. , .
. .
Hierarchy (). Affect Pivot Only ( ). 
ToolsAlign ().
,

65

. . 
Align Position ( ) 
X Position ( X), Y Position
( Y) Z Position ( Z). 
Current Object ( ) 
Pivot Point ( ), 
Target Object ( )
Center (). Apply ()
OK. Affect Pivot Only ( 
).
15.
. ( ) 
. ToolsArray
(). 
> Rotate (
). Rotate () Totals
() 360 Z.
Array Dimensions ( )
Count () 6
OK. .
.

. 3.20

. 3.21

2.
, (. 3.22).
, ,
. , 
3ds Max.

66

3.

. 3.22

1. . CustomizeUnits Setup
( ). Display Unit Scale ( 
) Metric (), 
Centimeters ().
, 
System Unit Setup ( ) System Unit
Scale ( ) , : 1 Unit = 1 Centimeter
(1 = 1 ). OK .
2. ( ). Create
() Shapes (
)
Line (). Keyboard
Entry ( ). : =
0 ; Y = 0 ; Z = 0 (. 3.23).
. 3.23
Keyboard
Entry (
)

3. Add Point ( ).
(0; 0; 0).
, .
, 
,
, 

67

. 
Add Point ( ). :
1) X = 0 , Y = 640 , Z = 0 ;
2) X = 300 , Y = 640 , Z = 0 ;
3) X = 400 , Y = 725 , Z = 0 ;
4) X = 560 , Y = 725 , Z = 0 ;
5) X = 660 , Y = 640 , Z = 0 ;
6) X = 660 , Y = 540 , Z = 0 ;
7) X = 1060 , Y = 540 , Z = 0 ;
8) X = 1060 , Y = 340 , Z = 0 ;
9) X = 300 , Y = 340 , Z = 0 ;
10) X = 300 , Y = 0 , Z = 0 .

Close (). (. 3.24).

. 3.24

68

3.

4. . , EditClone (
) Copy (). 
.
5. ( Select From Scene (
), Select by Name ( )
) . 
Hide
Selection ( ).
6. .
, . 
Modify () .
Line (). .
Spline (), Geometry ()
Outline (). ,
. 15 Enter. 
Line () .
.
7. . , Modify (
), Modifier List ( )
Extrude (). Amount ()
300 . .
8. . . 
Line (). 
. Spline (). 
. Sweep ().
Section Type ( ) Built-In Section ( )
Quarter Round ( ). Parameters () 
Radius () 6 .
9. .
Unhide All ( ). 
. Extrude (
). Amount () 3 . .
,
.

3.
, (. 3.25).
1. . ( ) Rectangle
() : Length () = 140, Width () = 60 . 

69

. 3.25

Select and Move ( ), F12 


: = 30, Y = 70, Z = 0 .
2. ( ) Rectangle () 
: Length () = 60, Width () = 100 .
, : = 5 , Y = 34, Z = 0 . 
. 
Convert ToConvert to Editable Spline
( ). Modify
() . Geometry () Attach
() . 
. Attach ().
3. Spline ()
. . Geometry ()
Boolean () , Union
(). . 
. : . 
Vertex ()
( ) , . 
.

70

3.

4. , . 
( ) . 
: = 65, Y = 0, Z = 0 . 
. , .
, Geometry () 
Fillet () 25 Enter.
Editable Spline ( )
.
5. . EditClone (
). .
6. . Select From Scene (
), Select by Name ( )
. Modify ()
Extrude ().
Parameters () Amount () 
2 Enter.
7. . Sweep
(). Built-In Section ( ) Section Type
( ) Half Round ( ). Parameters (
) Radius () 1. Sweep Parameters (
) Angle () 90.
8. .
. .
, Z, 70.
9. . ( ) Rectangle (
) : Length () = 55, Width () = 60 . 
, : = 30,
Y = 113, Z = 0 . .
Convert ToConvert
to Editable Spline ( ).
Modify () , 
Vertex () ( )
. Geometry () 
Fillet () 25 Enter. 
Extrude (). Parameters ()
Amount () 60, Segments (
) 3 ( , ). 
.
10.
. , . 
Cylinder () :

71

Radius () = 2, Height () = 10 . ,
: = -30, Y = 113, Z = 60 .
Cylinder () : Radius
() = 4, Height () = 70 : = 48, Y = 145, Z = 0 .
: = 60, Y = 145, Z = 0 .

11.
. .
.

4.
, (. 3.26).
1. Front ( ) Line ()
(. 3.27). , . 
Modify (),
Line (), Vertex
() . 
Select and Move ( ).

. 3.26

. 3.27
-

72

3.

,
.
Line ().
2. Lathe (). 
. .
. Parameters () Align ()
Min (). ,
( 
), Flip Normal ( ).
, , (),
Weld Core ( ).
3. , Segments ( ) 30.
.

5.
, (. 3.28).
, 
.

. 3.28

73

1. ( ) Rectangle () 
: Length () = 100 , Width () = 100 .
Select and Move ( ) 
( F12) : X = 0, Y = 0,
Z = 0. Modify ()
. Bevel (). Bevel Values (
). Level 1 ( 1) Height () = 5 ,
Outline () 0. Level 2 ( 2). Height
() 0, Outline () 30 . Level 3
( 3). Height () 25 , Outline () 
0. .
2. . ( ) Rectangle
() : Length () = 25, Width (
) = 25 . Modify () ,
Bevel (). Bevel Values
( ). Level 1 ( 1) Height () = 6 , 
Outline () 0. Level 2 ( 2). 
Height () 2 , Outline () 3 .
. : X = 0, Y = 50, Z = 0 .
3. . Sphere () Radius = 12 
: X = 0, Y = 50, Z = 20 . .
. 3.27, Y.
4. . ( ) Rectangle
() : Length () = 120 , Width (
) = 120 . Select and Move ( )
: X = 0, Y = 0, Z = 32 .
Modify () .
Extrude (). Amount () 
1 .
.

6.
, (. 3.29).
1. ( ) Star ()
: Radius 1 ( , ) = 50 , Radius 2 (
, ) = 10 , Points ( ) = 4, Fillet Radius 1 (
, 1) = 5 , Fillet Radius 2 ( , 
2) = 0. .
2.  . Front ( ) 
Line () , . 3.30.

74

3.

. 3.29

3. , . 
Modify ().
Line (), Vertex
() . ,
Spline ().  , 
. Geometry () 
Outline (), 2 Enter (. 3.31).
4. : . ,
. Segment
(), , (. 3.32),
. , 
Line ().
5. . Modify () 
. Bevel Profile ( ).
Parameters () Pick Profile ( )
Line () .
6. , . 
, ,  Line (), 
Vertex () , ,
. .
.

75

. 3.30

. 3.31

. 3.32

76

3.

7.
, (. 3.33).

. 3.33

1. ( ) Circle () 
Radius () = 3 .
2. Hierarchy () Affect Pivot
Only ( ). ToolsAlign (
). . ( )
. Align Selection ( 
). Align Position ( ) Y Position (
Y). Current Object ( ) Pivot
Point ( ), Target Object ( ) Maximum
() OK. Affect Pivot Only ( ).
3. .
ToolArray (). 
> Rotate (). Totals () Rotate (
) Z 360. Type of Object ( ) 
Copy (). Array Dimensions ( ) Count
() 5 OK.
4. . 

Convert ToConvert to Editable Spline (

77

). Geometry () Attach
Mult ( ). ,

. Select All ( )
, Attach ().
.
5. Spline (), 
( ), Geometry () Boolean
(). ,  Union (
. (
)
( )).  (. 3.34). 
.

. 3.34

, Editable Spline (
) . Select and Move (
) F12, 
: = 0; Y = 0; Z = 0.
6. ( ) NGon ()
: Radius () = 2,5 , Sides ( ) = 10.
Circular (). : X = 0; Y = 0; Z = 5 .
7. . Geometry () Attach (
) .
8. Spline (). 
: 10 .

78

3.

.
. , 
Select and Rotate ( ) 
Z , (. 3.35).

. 3.35

9. Select and Move ( ) Front (


), Shift, 
Y .
10.
. ,
. Hide () Geometry (
). Cross Section ( ) 
. 
. Cross Section ( ),
. , Unhide All ( ) 
Geometry (). Cross Section ( ) Geometry (
),  . .
11.
. Surface ().
12.
. , Cap
Holes ( ).
.

.
,
.

.


. , 
. , ,
, , . .
, 
.
,
. .
.
.
. 
, 
. , 
.
.

80

4.

3ds Max :
 World-Space Modifiers ( ) 

, c ,
;
 Object-Space Modifiers ( ) 

.
.
. , , 
(Parametric Modifiers). 
. 
(Free Form Deformers).



: Gizmo ( ) Center ().
(Gizmo)
, 
. 
, , 
(, ),
,
, Gizmo ( ). 
( , 3ds Max
).
(Center). 
, . 
. , 
, Center
().
, .
, 
.
.

,
.

81

Bend (). , 
, Bend (). 
, , 
(. 4.1).
Angle ().
Direction () 
,
.

Bend Axis ( ). Z.

,
, ,
Limits ().
, 
Limit Effects ( ), 
(Upper Limit) (Lower Limit) .
,
.

. 4.1

Bend ()

.
,
,
enter () , .

. , 

.
(. 4.2) 
.
Twist ().
(. 4.3). 
Twist Axis ( ). 
Angle (). Bias (),
100 100,
. Limits () 
Bend ().
Taper (). 
(. 4.4).
Amount () (
) ( )

. 4.2

82

4.

. 4.3
Twist
()

. 4.4
Taper
()

. , 5, 5 . 
10 10.
Curve () .
,
. .
Taper Axis ( ) :
 Primary () , Z;
 Effect ( ) ,
. X,
Z, Y, ZY;
 Symmetry () ,

, .
Stretch (). , 
(. 4.5). 
Amplify ().
Stretch Axis ( ), , 
, Stretch ().
Lattice (). , 
(. 4.6). , ,

83

. 4.5

Stretch
()

. 4.6
Lattice
()

Geometry () Parameters ()
Joints Only From Vertices ( ).
Struts Only From Edges ( ). 
Both ( ),
. , . Struts (

) :
 Radius () ;
 Segments ( ) (

, );
 Sides ( ) ;
 Material ID ( ) 

. , 
. , ,
: 
,
( , );
 Ignore Hidden Edges ( ) ;

84

4.

 End Caps ( )

;
 Smooth () .

Joints () :
 Geodesic Basic Type ( ) , 
: (Tetra), (Ota) (Iosa);
 Radius () ;
 Segments ( ) ;
 Material ID ( ) 

;
 Smooth () .

Shell (). , . 
, 
. : Inner Amount
( ) Outer Amount ( ).
Slice (). , ,
(. 4.7). Slice (
) . , , 

. 4.7
Slice ()
Shell ()

85

. , ,
Slice Type ( ) :
 Refine Mesh ( );
 Split Mesh ( );
 Remove Top ( , );
 Remove Bottom ( , ).

( ).
Slice Plane ( 
), ,

.

1. 2. .


(Free Form Deformers, FFD) 
c . 3ds Max
: FFD 222 ( 222),
FFD 333 ( 333), FFD 444 ( 444),
FFD Box ( ), FFD Cylinder (
). 
. 
,
. 
, , 
, Control Points
( ). , ,
(. 4.8).


(Compound objects) , 
. , , 
, , ,
, . ,
,
.
(Loft), 
(Boolean), (Merge) .

86

4.

. 4.8
FFD Box (
)


Loft () .
,
, ( )
.
, , ,
.
, , . , 
, , 
.
, .
, .
, , , 
. , , ,
.

87

:
  ;
 .

,
, , 
, .
, , .
: , ,
. , (. 4.9).

. 4.9
,

:
 CreateCompoundLoft () (. 4.10, );
 Create () 
Geometry () , (,
Standard Primitives ( )), Compound Objects ( 
) Object Type ( ) Loft ()

(. 4.10, ).

88

4.

. 4.10

, , .
1. .
2. CreateCompoundLoft ().
3. Creation Method ( ) Get Shape ( ) 
 .
4. . 
.

,
.
, Get Shape
( ) .

,
.  
Modify () , 
.
. 
.

(Move (), Rotate () Scale ()), ,
.

89

, 
100 %, .
, 
Path Parameters ( ) (. 4.11).
.
Path () 
, :
 Percentage (),

;
 Distance (), 

. 4.11
Path Parameters
( )

 Path Steps ( ),

,
Skin Parameters ( ) Path Steps ( ); 
Path ().
 , 
.
Modify () . 
Loft ().
, , : Shape
() Path (). ,
( ), . 
Shape (), Perspective (
) , 
. , , 
, , , (. 4.12).

. 4.12
-

90

4.

Shape () , 
, .
, , , 
, .  
Path (), 
Vertex (). , 
Corner ( ). , ,
. 
, . , 
( ) Geometry ()
Make First ( ). ,
, 
, 
,
,
( ).
, .
. 4.13
Deformations
()


. Deformations (
) (. 4.13).

Deformations ()
Modify () .

, : Scale (), Twist


(), Teeter (), Bevel () Fit ().
Scale ().
(. 4.14).
,
. . 
0 % 100 % .
. ,
.

,
.

91

. 4.14
Scale Deformation ( )

X Y.
Make Symmetrical ( ) , 
. , 

: Display X Axis ( )
Y.
, Display Y Axis ( Y)
, Display XY Axis ( Y)
.
Y , 
Swap Deform Curves ( ) , , 
Make Symmetrical ( ). 
.
Reset Curve ( )
. 
. 
Insert Corner Point ( )
. ,
.
.
Move Control Point ( )
Delete Control Point ( )
.

Y. .
. 4.15.
. 
. (
, ), 
, , Hide Selection (
) .

3. .

92

4.

. 4.15


. 
,
. , ,
.
. ( )
. ( ) .
. , 
, , 
.
:
 Union () ,

(. 4.16, );
 Intersection () 

(. 4.16, );
 Subtraction ( ) ( ( )) Subtraction ( ) ( ( ))

(. 4.17);
 Cut () (. 4.18).

.
1. , .

93

. 4.16
Union () Intersection ()

. 4.17
Subtraction ( ) Subtraction ( )
()

2. ( ).
3. Boolean () :
 CreateCompoundBoolean ();
 Create () 
Geometry (), (, Standard
Primitives ( )), Compound Objects ( )
Object Type ( ) Boolean ().

94

4.

Parameters () Operands () .
4. Operation () , 
.
5. Pick Boolean ( ) Pick Operand B ( ),
.
(, 
), Modify (
), Boolean (
). Operands
(), Parameters () Operands ()
. Boolean () 
 .
(. 4.19).
.
, , 

. 4.18
Cut ()

. 4.19

95

, Pick Boolean
( ). :
 Move () . 

;
 Copy ( ) ,

;
 Instance () .

, (
) ;
 Reference () ,

, ,
, ,
EditHold ().
, EditFetch
( ).

3ds Max
Boolean () ProBoolean (
).
,
. ProBoolean (
) 
.
.
Boolean () 
, 
, .
ProBoolean ( ) 
. 
.
ProBoolean ( ) , 
, , . 
.
Make Quadrilaterals ( 
) Advanced Options ( )
ProBoolean ( ). ProBoolean ( ) 
,

96

4.

MeshSmooth ( ) TurboSmooth (
) .
ProBoolean ( 
), . 
, .

4. .

1.
, (. 4.20).
1. . Front ( ) Line
() , . 4.21.

. 4.20

. 4.21

97

2. Vertex ()
Lathe (). Align () Parameters (
) Min (),
. . 4.22.

. 4.22

3. ( )
Sphere (), Radius () 30 . Select
and Uniform Scale ( ) 
, F12. Absolute:Local (: ) Z 
120. .
4. Modify ()
. Slice (). .
,
, Slice Plane (
). Select and Move ( )
F12. Absolute:World (: 
) Z 35 .
. . Slice Type
( ) Remove Top ( , 
).
5. , Slice ()
. Slice (
). 
Slice Plane ( ). Select and Move (
) F12.
Absolute:World (: ) Z 25 . 
. .

98

4.

Slice Type ( ) Remove Bottom ( , 


).
6. , .
, . 
Modify () . 
Shell (). Inner Amount ( 
) 1, Outer Amount ( ) 0.
7. .
ToolsAlign (). Front ( ) 
, ,
. . Align Position ( 
) X Position ( X) Z Position ( Z). 
Current Object ( ) Center (), 
Target Object ( ) Center ().
Apply (). Y Position ( Y). Current
Object ( ) Maximum (), Target
Object ( ) Minimum (). Apply (
) OK.
.

2.
, (. 4.23).

. 4.23

99

1. Front ( ) Rectangle ()
: Length () = 45 , Width () = 215 c.
. 

Convert ToConvert to Editable Spline (
). Modify (), 
Segment
().
2. . Geometry () Divide ().
4 Divide (). 
(. 4.24). 
(. 4.25).

. 4.24

. 4.25

100

4.

3. Vertex (). 
, ( ),
Geometry () Fillet (), 10 
Enter. . 4.26.

. 4.26

4. , Editable Spline ( ).
Select and Move ( ) F12.
: X = 0;
Y = 0; Z = 20 . , 
, .
5. ( ) ChamferBox ( )
: Length () = 75, Width () = 15, Height (
) = 372, Fillet () = 10 . Height Segs (
) 50. Modify ()
. PathDeform (WSM) (
). , World-Space
Modifiers ( ), 
. Parameters () Pick Path ( )
.
, Parameters () Move to
Path ( ). . 4.27.
6. . ( )
ChamferBox ( ) : Length () = 100,
Width () = 200, Height () = 40, Fillet () = 10 . Width Segs
( ) 10.
Modify () . 
Bend (). Parameters () 
Angle () 20. Direction () 90,

101

. 4.27. ChamferBox ( )
Path Deform (WSM) ( )

Bend Axis ( ) X. :
X = 0; Y = 10; Z = 0 .

7. ChamferBox ( ).
( ) 
: Length () = 25, Width () = 205, Height () = 100, Fillet (
) = 25 . Width Segs ( ) 10,
Fillet Segs ( ) 5. 
Modify () . 
Bend (). Parameters ()
Angle () = 30. Direction () 90, 
Bend Axis ( ) X.
8. , Bend ()
Angle ( ), 30. Direction (
) 0, Bend Axis ( ) X.
9. . Select
and Rotate ( ) , 
F12. Absolute:World (: ) 
10. Select and Move ( )
F12. 
: X = 0; Y = 37; Z = 0 .
10.
. . ( ) ChamferCyl (
). : Radius () = 10, Height

102

4.

() = 10, Fillet () = 3, Fillet Segs ( ) = 5 , Sides (


) = 30. Select and Move ( )
F12. 
: X = 90; Y = 25; Z = -20 . 
:
 X = 90, Y = 25, Z = 20 ;
 X = 90, Y = 25, Z = 20 ;
 X = 90, Y = 25, Z = 20 .

11.
. . .
.

3.
, (. 4.28).

. 4.28

1. ( ) Donut ().
Create () Shapes () Donut
(). : Radius 1 ( ) =
80, Radius 2 ( ) = 77 .
2. Front ( ) Line () 100 .
Line () Keyboard Entry ( 

103

). X = 0, Y = 0, Z = 0 Add
Point ( ). X = 0, Y = 100, Z = 0 , 
Add Point ( ) Finish ().
3. Line () CreateCompoundLoft (
). Creation Method ( ) Get Shape
( ) . . 
Modify () .
Deformations () Scale ().
Scale Deformation ( ). Insert Corner Point (
) . Move Control Point ( 
), X = 0, Y = 80. 
: X = 25, Y = 50 X = 100, Y = 134.
. 
Bezier Smooth ( ). 
, . 4.29.

. 4.29

4. FFD (box) ( 
). 
, , 
Control Points ( ). Selet and Move
( ). 
Local () View (
). Front ( )
, ,

104

4.

F12, : X = 120; Y = 0; Z = 150 . 


: X = 36; Y = 0; Z = 114 .
: X = 36; Y = 0; Z = 95 . 
: X = 107; Y = 0; Z = 90 . , . 4.30.

. 4.30

5. FFD (box) (
), . 
Tessellate (). Parameters ()
Tension () 10.
6. Lattice (). Struts
() : Radius () = 2 , Sides (
) = 9, Smooth (). Joints () 
Radius () 2 Smooth ().
7. . ( ) 
ChamferCyl ( ) : Radius () = 78,
Height () = 20, Fillet () = 10, Sides ( ) = 45, Fillet Segs (
) = 5. , 
: X = 0; Y = 0; Z = 70. .
.

4.
,
(. 4.31).

105

. 4.31

1. .max.
, .
, . (
). , , 
. , .
, ,
, .
2. .
( ) ()
: Length () =70, Width () = 70, Height () =
200 . Select and Rotate ( ) F12
. Z 40. 
Select and Move ( ) 
: X = 365; Y = 680; Z = 50 . ( ).
. ToolsMirror (
). Clone Selection (
) Copy () OK. Select and Move (
) F12 
. : X = 605; Y = 680; Z = 50 . (
) () : Length

106

4.

() = 70, Width () = 80, Height () = 200 . 


: X = 475; Y = 715; Z = 50 .
3. . ( ) (
) 70 140 140 X = 155; Y = 630; Z = 85 .
4. ( ) ()
140 70 140 X = 1045; Y = 100; Z = 85 . Select
and Move ( ), Shift, 
: X = 1045; Y = 380; Z = 85 .
.
5. , . 
. ( )
() : Length () =70 , Width (
) = 70 , Height () = 225 . : X = 1045; Y =
275; Z = 0 .
6. , . 
. ( ) () 
90 70 200 X = 320; Y = 160; Z = 0 . 
(. 4.32).

. 4.32

7. . CreateCompoundProBoolean (
 ). Pick Boolean ( ) Start
Picking ( ) .
, FileSave ().

, ,
3ds Max. ,
, . ,
, .
, , 
, , . ,
, . ,
, .
, , , , .
3ds Max :
 Editable Mesh ( ) , .
Vertex (
), Edge (), Face (), Polygon () Element ();
 Editable Pol ( ) , .
Vertex (),
Edge (), Border (), Polygon () Element ();
 Editable Patch ( ) , 

, .

. Editable Patch ( ) 
Vertex (), Edge (), Patch (), Element ()
Handle ();

108

5.

 NURBS Surface (NURBS) , NURBS-.

B (Non
Uniform Rational BSplines, NURBS). 
, .
, .
, , 
, ,
.
, 
. 
, Convert To
() , 
Convert to Editable Mesh ( ).
, , 
Convert To ()
Editable Mesh ( ).
Edit Mesh ( ).


, .
, ,
, , ,
.

: 

. , , 
( , 
).
,
Editable Mesh ( ) Editable Poly ( )

, . , Editable Poly ( )
, . 3ds Max
, 
.
Editable Mesh ( ) 
, .
Editable Poly ( ) , 
, . 

(Editable Mesh)

109

, . , 
, , , 
, .
Editable Poly ( ) Editable
Mesh ( ) , . Editable Mesh
( ) , , , 
, Editable Poly ( ) , , 
, .
, Extrude () Bevel ( ), 
. , , 
, ,
, MeshSmooth (
).

(Editable Mesh)
Editable Mesh ( ) (. 5.1):

. 5.1
,

 Polygon () ,

, ;
 Face () , ,

,
, ;
 Edge () , ;
 Vertex () ,

, XYZ;
 Element () , , .


, ,
. ,

110

5.

, 
Edit Geometry ( ) , 
.

Editable Mesh ( ).
, 
(. 5.2).
. 5.2

Editable Mesh
( )

. 5.3


: Vertex (
), Edge (), Face (), Polygon () Element (). 
, 
.
,  3ds Max,
.
:
, .
,
.
3ds Max ,
. Selection ().
Selection ()
(. 5.3).

Edit Geometry ( ) (. 5.4).
(
Editable Mesh ( ) ) 
, , ,
,

Vertex () . .

Vertex ()
Vertex () ,
, 
, .
. 5.4
Edit Geometry
( )


: Select Object ( ), Select and Move ( 
), Select and Scale ( ), Select and Rotate (
).

(Editable Mesh)

111

,
Select Object ( ),
,
.
.

, 
Ctrl. , ,
.


, , ,
( )
, .

. (
) Sphere () . 
:
Convert ToConvert to Editable Mesh (
). Modify ()
, Editable Mesh (
), Vertex
(). . ( )
Select Object ( ) , 
(. 5.5).
, .
Front ( ) ,
. , , 
( ( )),
, ( ).
: Alt,
Front ( ) . 
.
, , 
, Selection () Ignore Backfacing
( ). ,
, .
, ( ), 
Front ( ). 
, .

112

5.

. 5.5
,

, 
.
Select and Move ( 
) ,
. , 
. . 
, .
, Select and Uniform Scale (
). 
. Front ( ) 
, Select and Uniform Scale (
) (. 5.6).
Vertex () Edit Geometry ( )
:
 Create () ,

, . .;

(Editable Mesh)

113

. 5.6
Select and Uniform Scale
( )

 Break () , ;
 Chamfer () , ;
 Weld ()

, ,
. Selected () 
,
Selected (). Target () 
, ;
 Slice Plane ( ) ,

. 
. , .
Split ()
, .
.

114

5.

Edge ()
, ,
, .
Select and Rotate ( ), 
Edit Geometry ( ), 
Turn (). 
, .
(. 5.7).

. 5.7
()
Turn () ()

Edit Geometry ( ) 
, . ,
Chamfer () (. 5.8).

. 5.8
Chamfer () () ()

(Editable Mesh)

115

:
 Divide () ;
 Extrude () , 

;
 Cut () ,

, ; 
, ;
 Select Open Edges ( ) ;
 Create Shape from Edges ( ) , 

; ,
, .

Face ()
, , ,
, , . 
:
 Bevel ( ) , 

.
;
 Create () , ;
 Tessellate ( ) , 

Polygon ()
, . ,

, Edit Geometry ( ).
Extrude (),
. ,
, .
( ) , (. 5.9).
Edit Geometry ( ) Extrude (), 
( 
) , , .
.
. ,
Extrude (), Enter.

116

5.

. 5.9

Bevel ( ) ,
Extrude () Bevel ( ) 
, .
, Bevel ( ), 
, , 
Bevel ( ) (. 5.10).

1. .
.
, 
Vertex (). . 
. 
, Soft Selection ( ).

(. 5.11).

117

(Editable Poly)

. 5.10
Bevel ( )

. 5.11
Soft Selection
( )


. , ,
, ,
. 
, .
Use Soft Selection (
). Falloff
(). Pinch
() Bubble ().
. , 
. . 
.
Soft Selection ( ) . 5.12.
, , , 
Soft Selection ( ), .


(Editable Poly)
Editable Mesh ( ) 
Editable Poly ( ) .
Edit Geometry ( ), ,

118

5.

: Edit Polygons ( ), Edit Vertices (


), Edit Edges ( ), Edit Borders ( ) Edit Elements ( 
) (. 5.13).

. 5.12
Soft
Selection ( )

. 5.13
Edit Polygons
( ) () Edit Vertices (
) ()

. ,
, , 
. ,
? Editable Poly ( )
:
 ;
 ;
 Settings ()

,
.

. 
,
(. 5.14).

Apply () OK,
. Apply () ,
, .
, , ,
. Apply
() , ,
, OK.

119

(Editable Poly)

Selection () 
. Edge () Border
() Ring () Loop () (. 5.15).

. 5.14

. 5.15
Selection
()

Ring () , Loop
() , . . 5.16
Loop () Selection () 
Edge ().
, 
.
.

. 5.16
Loop (): ,
Loop ()

120

5.

Shrink () Grow () 
. , , . 
Grow () ,
, Shrink (), ,
.
, :
 Connect () , , 
, Vertex (), Edge () Border ().

: , , 
, (. 5.17);

. 5.17
Connect ()

 Chamfer () , 
Vertex () Edge (). ,
, Settings ()
Chamfer () . 
Chamfer Amount ( ) , 
Open (), , 

, ;
 Remove () 
. , Delete, 

;
 Extrude () Editable Mesh (
). Extrusion Height ( ).
, Extrusion Type ( ).
Group (),

(Editable Poly)

121

. Local Normal ( 
)
. , , Polygon () 
Group (), 
, Local Normal ( 
) ,
. , . 
By Polygon ( ), ;
 Inset () .
olygon ()

(. 5.18). 
2. . 2 3. 
;

. 5.18
Inset ()

 Bevel ( )
. : Height () Outline Amount (
), Bevel Type ( ), 
, Extrusion Type ( ). 

4.
5. ;
 Outline () .
Editable Poly ( ). 
, olygon ();
 Hinge From Edge ( ) 

. 
olygon () (. 5.19);

122

5.

. 5.19
Hinge From Edge ( )

 Extrude Along Spline ( )


. olygon ().

, (. 5.20);

. 5.20
Extrude Along
Spline ( )

123

. , 
, MeshSmooth (
). MSmooth ()
Edit Geometry ( ). ,
Subdivision Surface ( ). 
Use NURMS Subdivision ( NURMS) 
( ) Iterations
( ) Display ().
(. 5.21).

. 5.21
Subdivision Surface
( )

1.
, (. 5.22).
1. ( ) ()
: 100 200 15 . : 1 12 1. 
, : (0; 0; 0).
. 

Convert ToConvert to Editable Mesh (

124

5.

. 5.22

).
Vertex (). Front ( )

, . 5.23.

. 5.23

2. Front ( ) Select and Uniform Scale (


) , . 5.24.

. 5.24

125

3. , , Select and Uniform Scale (


) , 
. 5.25.

. 5.25
Front ( )

4. Select
and Move ( ) Y, . 5.26.

. 5.26

5. Polygon () 
, . :
Window/Crossing (/)
Front (
) (. 5.27). 
, ( Window/Crossing (/
), . 
)
( Window/Crossing (/))
, ,
.
6. Edit Geometry ( ) Extrude ().
2, Enter, . 
10, Enter. 2 Enter. 
Vertex (). Left ( )

126

5.

. 5.27

Select and Move ( 


) (. 5.28).

. 5.28

7. , Editable Mesh
( ). MeshSmooth
( ). Iterations ( ) Subdivision
Amount ( ) 3.
8. . Front ( ) 
() 70 200 30 . 
: 1 12 1. , 

127

: (0; 50; 45). . 



Convert ToConvert to Editable Mesh (
).
Vertex (). ( )

Select and Uniform Scale ( )
, . 5.29.

. 5.29

9. , , Select and Uniform Scale (


) , 
. 5.30.

. 5.30

128

5.

10.
. Select and
Move ( ) Y, . 5.31.

. 5.31

11.
. Polygon () 
, (. 5.32).

. 5.32

12.
. Edit Geometry ( ) Extrude ().
2, Enter. , 
Editable Mesh ( ).
MeshSmooth ( ).
Iterations ( ) 3.
13.
. ChamferCyl ( )
10 5 2 . : Fillet Segs (
) = 3, Cap Segs ( ) =3, Sides ( ) = 20.
.

129

Convert ToConvert to Editable Mesh (


).
Polygon (). Selection () Ignore Backfacing (
). ( ) Select Object (
) (. 5.33).

. 5.33

14.
. Edit Geometry ( ) Extrude (). 
15 Enter. , Front
( ) Select and Move ( )
, . 5.34.
, Editable Mesh ( ).

. 5.34

130

5.

15.
. , : (90; 40;
35). Shift, Select and Move (
) ( ) 
: (90; 40; 35). ToolsMirror
(). Mirror Axis (
) X, Clone Selection ( )
Instance (), Offset () 180 OK.
16.
. Left ( ) Rectangle
() 50 90 . 
: (101; 6; 20). . 

Convert ToConvert to Editable Spline (
). 
Vertex (). .
Geometry () Fillet (). 
50 Enter. Segment ().
Left ( ) .
( ) Circle () 3 .
CreateCompoundLoft (). 
Creation Method ( ) Get Shape ( )
. .
17.
. Shift, Select and Move ( 
) Front ( ) 
: (101; 6; 20).
. .

2. . 2
.max. , 
, (. . 2.17).
1. 1. , 1
.
Convert
ToConvert to Editable Poly ( ). 
Polygon (
). , (. 5.35).
2. Edit Polygons ( ). .
Settings () Inset (), Inset Amount
( ) 1 OK. ,
, .
Edit Polygons ( ) Settings () Extrude

131

. 5.35

(), Extrusion Height ( ) 1 


OK. . Settings ()
Inset (), Inset Amount ( ) 1 OK.
. Edit olygons ( ) 
Settings () Extrude (), Extrusion
Height ( ) 1 OK.
3. 2. : 

Convert ToConvert to Editable Poly (
). 
Polygon (). , , 
, . 2, .
4. . 1.

Convert ToConvert to Editable Poly (
). 
Polygon (). , .

132

5.

5. , , , . 2.
6. 2. :

Convert ToConvert to Editable Poly (
). 
Polygon (). , ,
, , .
7. 1. . 
Polygon
(). , , ,
, .
8. 2. . 
Polygon (). 
, , , , 
.
9. . ( ) Arc () 
: Radius () = 5 , From ( ) = 180, To ( ) = 0.
.
10.
. ( ) Ellipse () : Length
() = 2, Width () = 1 .
11.
. .  ()
CreateCompoundLoft (). Creation Method ( 
) Get Shape ( )
. . Modify (
) . Deformations () 
Scale (). Scale Deformation ( ). 
Insert Corner Point ( ) .
Move Control Point ( ), 
X = 0, Y = 40. :
X = 50, Y = 100 X = 100, Y = 40. .
Bezier Smooth ( 
). , . 5.36.
12.
. . 2.17.
.

3.
, (. 5.37).
1. Front ( ) Box () 
140 140 8 . , ,

133

. 5.36

. 5.37

: 2 2 1 (
).
2. 
Convert ToConvert to Editable Poly (
 ). 
Polygon ().
3. Front ( ) Select Object ( )
. 
(. 5.38). Edit Polygons ( )
Settings () Inset (). Inset Amount
( ) 3. .
OK. , .
Edit olygons ( ) Settings () 
Extrude (), Extrusion Height ( )
3,7 OK.
4. Front ( ) Select Object ( )
.
(. 5.39).
5. Edit Polygons ( ) Settings () 
Inset (). Inset Amount ( ) 
3, Inset Type ( ) By Polygon ( 
) OK.  .
. Edit olygons ( )

134

5.

. 5.38

. 5.39

Settings () Extrude (), Extrusion


Height ( ) 3,7 OK.
. .

4.
, (. 5.40).
1. Front ( ) (
) 200 90 7 .
: 1 1 1. 
. 

Convert To Convert
to Editable Poly (
).
2. 
Polygon (). Front ( )
Select Object ( ) 
. 
. Edit
Polygons ( ) Settings (
) Inset (). Inset Amount (
) 10.
.
. 5.40

3. . Settings (
) Bevel ( )

135

Height () 1, Outline Amount (

) 1 ( 45).
4. . . 
Inset (). Settings () Inset
(). Inset Amount ( ) 1 OK.
5. . Settings ()
Bevel ( ), Height () 1 Outline Amount (
) 1. Settings () Inset
(). Inset Amount ( ) 1 .
Settings () Bevel ( ),
Height () 1 Outline Amount ( ) 1 .
6. . . Settings ()
Inset (). Inset Amount ( ) 10 . OK.
. Settings () Bevel (
) Height () 1, Outline Amount ( 
) 1 . , Inset () Bevel (
), . Inset
() , Bevel ( ) .
. .

5.
,
(. 5.41).

. 5.41

136

5.

1. ( ) Ellipse () 
: Length () = 30, Width () = 70 . (0; 0; 0)
.
2. : 

Convert ToConvert to Editable Poly ( 
). Polygon (
). ( ) . .
Settings () Bevel ( ) Height
() 2, Outline Amount ( ) 0. Apply (
). Height () 1, Outline Amount (
) 1 . Apply () , OK.
3. , . Edit
Geometry ( ) Slice Plane ( ). 
. . ,
.
. Select and Rotate (
) F12.
90. Select and Move ( ) 
Y = 3 . Slice ().
.
Y = 3 . Slice ().
90 Z = 10 . Slice (). 
:
= 10 . Slice (). ,
, (. 5.42).
4. , 
. Edit olygons ( ) Settings ()
Extrude (), Extrusion Height ( ) 
10 OK.
5. .
Edge () ( ) 
, (. 5.43).
6. Edit Edges ( ) Connect (). 
. Polygon
() ( ) .
Edit olygons ( ) Settings () 
Extrude () Extrusion Height ( ) 5.
Apply (). Extrusion Height ( )
10 OK.

137

. 5.42
Slice Plane ( )

. 5.43

138

5.

7. Front ( ) (. 5.44)
2 .

. 5.44

8. . Edit olygons ( ) Settings


() Bevel ( ). Height ()
5 , Outline Amount ( ) 10 . 
. Select and Uniform Scale ( 
) (. 5.45).

. 5.45

139

9. ,
Settings () Extrude (), Extrusion Height (
) 2 OK.
10.
. . Edit olygons ( )
Settings () Inset (), Inset Amount (
) 3 OK. 
Settings () Bevel ( ) 
Height () Outline Amount ( ) 1 .
. .

. , 
. , 
.
. 
NURBS.
( ( ))
(. 6.1).

. 6.1
( )

, NURBS (NURBS Curves


).
NURBS , Shapes
()
Create () (. 6.2).

141

Object Type ( )
Point Curve ( ) CV Curve ( 
). ,
, ,
CV , (. 6.3).
,
Modify () 
NURBS Curve (NURBS).
.
Point Curve ( ), 
: Point () Curve (
) (. 6.4).

. 6.2

,
NURBS Curves
(NURBS-)

CV Curve ( ) : Curve CV
( ) Curve () (. 6.5).
Point () Curve CV ( )
.
Curve CV ( ) ,
(Weight).
, , .
NURBS ,
Modify ().
, General () NURBS Creation Toolbox

. 6.3
Point Curve ( ) () CV Curve (
) ()

. 6.4

Point Curve
( )

. 6.5

CV
Curve (

)

142

6.

( NURBS)
(. 6.6) :

 Points () ;
 Curves () ;
 Surfaces ()

. 6.6


NURBS

NURBS 
, .
. ,
, 
.
NURBS
.

, NURBS
. :
 NURBS , 

, , , ;
 .

. 
( , , Point Curve ( )).
Curve ().
Front ( ) Select and Move ( ) , 
Shift, Y .
OK (. 6.7).
. , , ,
. ,
, .
Loft (). NURBS.
, NURBS Curve
(NURBS). NURBS , General ()
NURBS Creation Toolbox ( NURBS).
NURBS Surfaces () Create U Loft Surface ( 
. 
)
Front ( ) , ,
. , , 
. ,
. (. 6.8).

143

. 6.7

. 6.8

144

6.


1. .
NURBS
reactor.
reactor ,
. reactor (Rigid) (Soft) (Body
Dynamics), (Cloth Simulation) (Fluid Simulation).
NURBS , , , 
Create () 
Geometry ()
. NURBS Surfaces (NURBS).
Object Type ( ) : Point Surf ( 
) CV Surf ( ). ,
Plane (), : Length () Width (
). , , Length Points (
) Width Points ( ) ,
Length CVs (
) Width CVs (
).
NURBS,
, . 
: , 
, . 
NURBS .
Surface Approximation ( 
) (. 6.9).
(
Tessellation Presets ( )), ( Tesselation
Method ( )) (
, Advanced Parameters (
)).
, .
: 
( reactor), 
reactor Cloth (reactor ).
. 6.9
Surface
Approximation
(
)

, , ,
,
, ().
reactor,

145

Rigid Body Collection ( ).


reactorCreate ObjectRigid Body Collection (reactor
 ).

reactor ,
. .
, , , ,
( NURBS-)
( ()).


, , reactor.
, , ?
reactor :
, . .
Properties () reactor
Cloth (reactor ) (. 6.10). ,
(Friction), (Rel
Density), (Air Resistance). 
, Avoid Self-Intersections
( ).
reactor
Utilities ()
reactor. 
: Preview&Animation ( ) Havok
World ( ). .
Gravity () ,
.
980 . Z. World
Scale ( ) , 1 Unit = 100 3ds ax.
. Preview&Animation
( ). Substaps/Key (/)
30 40. , 
. Preview & Animation ( )
Create Animation ( ). 
, OK.
,
. , ,
Play Animation ( )
3ds Max
. . 6.11.

2. .

. 6.10
Properties
()

reactor

146

6.

. 6.11

reactor, ,
, , . 
Modify () ,
reactor Cloth (reactor ) , ,
. , .
Vertex ().
, .
, , 
. ,
Constraints () Fix Vertices (
) (. 6.12).

3. .

. 6.12
Constraints
()

, 
. , , 
, , , .
, 
, reactorCreate ObjectRigid Body Collection
(reactor  ). , 

147

, , , , 
, Front ( ).
reactor Cloth (reactor ).
, reactorCreate ObjectCloth Collection
(reactor  ). ,
. 6.13.

. 6.13
- ,
-

, reactor Cloth (reactor


) Vertex ().
Constraints () Attach To Rigid Body ( 
). Attach To Rigid Body (
). . ( 
). Attach To RigidBody (
), None () 
. .
. . 
( ).
, ,
. ,  .

148

6.

: ,
. . .
Front ( ). , Auto Key (
).
3ds Max. (
) ( 100/100).
100 , ,  
.  ,
. .
. Auto Key ( ), . 
, Play Animation ( ),
. , 
. , , , , , 
, 
. reactorOpen Property Editor
(reactor ).
Unyielding ().
, Create Animation ( 
) Preview & Animation ( ) reactor
Utilities () .
Play Animation ( ) 3ds Max
(. 6.14).

. 6.14

149

1.
, (. 6.15).
1. Left ( ), NURBS Curves (NURBS), 
Point Curve ( ), . 6.16.
2. Front ( ). 
Curve (). Select and Move
( ), Shift,
(. 6.17).
. OK.
3. NURBS Curve (NURBS).
NURBS. Surfaces () Create U Loft
Surface ( ). ,
Front ( ) , , ,

. 6.15

. 6.16

150

6.

. 6.17
Front ( )

. ,
, . 
, . (. 6.18). 
, .

. 6.18

151

4. , .
, Editable Poly ( ) 
. Vertex (). Front ( 
) (. 6.19).

. 6.19

5. Select and Uniform Scale ( )


Y () . Select and Move
( ) Y (. 6.20).
6. 
(. 6.21).
7. . Polygon (
). , ,
, (. 6.22).
8. Select and Move (
), Shift, . 
Clone To Object (
) OK. 
(. 6.23).

152

6.

. 6.20

. 6.21

153

. 6.22

. 6.23

154

6.

9. . 
Vertex (). Front ( 
) ( 
) Select and Uniform Scale ( )
() . 
. Shell ()
Outer Amount ( ), 0,5 .
.
.

2.
, (. 6.24).

. 6.24

, . 
. : 
, .
.
1. . ( ) (
) 200 240 7 . Select and Move ( 

155

), F12 : = 0, Y = 0,
Z = 0 .
2. ( ) ChamferBox ( )
180 220 25 10 . : = 0, Y = 0,
Z = 7 .
3. . ( ) Cone ()
: Radius 1 ( ) = 4, Radius 2 ( 
) = 5, Height () = 10 . 
:
 X = 90, Y = 70, Z = 10;
 X = 90, Y = 70, Z = 10;
 X = 90, Y = 70, Z = 10;
 X = 90, Y = 70, Z = 10.

4. ().
( ). : 320 10 70 . 
: = 125, Y = 0, Z = 10 .
5. . . 
( ) () 60 40 25 .
: X = 100, Y = 130, Z = 10 . 
. 
Convert ToConvert to Editable Poly
( ). 
Polygon () Left ( )
. . Edit Polygons
( ). Settings ()
Inset (). Inset Amount ( )
2 OK. Settings (
) Extrude () Extrusion Height ( 
) 2. Settings (
) Inset (). Inset Amount (
) 2 OK. Settings (
) Extrude (), Extrusion Height ( 
) 3 OK. , 
Editable Poly ( ), .
: X = 100, Y = 130, Z = 10 .
6. . .
( ) Point Surf ( ). 
Geometry () 
NURBS Surfaces (NURBS). Point Surf ( )

156

6.

Keyboard Entry ( ). Length () 250,


Width () 220. : X = 25, Y = 0, Z = 60. 
Create ().
7. Modify () Surface Approximation (
). Tessellation Presets ( )
High () ( ).
Tessellation Method ( ) Spatial
() Advanced Parameters ( ),
. ,
. Delaunay ().
Maximum Number of Triangles ( ) 
5000 10 000, . 
, . 
, reactor Cloth
(reactor ). .
8. . reactorCreate
ObjectCloth Collection (reactor  ). ,
Modify () Properties ().
Mass () 0,7. Rel Density (
) 0,3. 
, Avoid Self-Intersections ( ).
9. , .
() 400 400 1 . 
: X = 0, Y = 0, Z = 11 .
10.
. , .
reactorCreate ObjectRigid Body Collection (reactor
 ).
11.
. reactor.
Utilities () reactor. Havok 1 World (Havok 1
). , Gravity () Z 980 , 
World Scale ( ) 1 m = 100cm in AX. Preview & Animation
( ). Substeps/Key (/) 30
40.
, Update Viewports ( ).
Create Animation ( ).
, OK. ,
3ds Max.
12.
. . , 
, , 
. 

157

. Modify ().
reactor
Cloth (reactor ) Collapse All ( ). 
, Yes ().
Editable Mesh ( ). reactor
, , , , ,
. , , 
Shell ().
.

3.
, (. 6.25).

. 6.25

1. ( ) ()
100 100 80 . , , , .
: = 0, Y = 0, Z = 0 . ()
. reactorCreate
ObjectRigid Body Collection (reactor  ).
2. ( ) Point Surf ( ).
Create () Geometry ()

158

6.

NURBS Surfaces (NURBS). Point Surf


( ) Keyboard Entry ( ).
Length () 200, Width () 30. Select and
Rotate ( ) ,
F12, Z 45. 
: = 40, Y = 30, Z = 82 .
3. Modify () Surface Approximation (
). Tessellation Presets ( )
High (),
. Tessellation Method ( ) 
Spatial () Advanced Parameters ( 
), . ,
. Delaunay (
). Maximum Number of Triangles ( ) 
5000 10 000, .
, 
reactor Cloth (reactor ). .
4. Modify () Properties ().
Mass () 0,3. Rel Density (
) 0,3. ,
Avoid Self-Intersections ( ).
5. . 
reactorCreate ObjectCloth Collection (reactor  ).
6. . . 
Modify () .
reactor Cloth (reactor
). Vertex ().
( ) , (. 6.26).
7. Constraints () Fix Vertices ( ).
8. reactor.
Utilities () reactor. Havok 1 World (Havok 1
). , Gravity () Z 980 ,
World Scale ( ) 1m = 100cm in AX. Preview & Animation ( ). Substaps/Key (/)
30 40. Create Animation ( ).
, OK.
9. . ,
, . , 
, 
. Modify (). 

159

. 6.26

reactor Cloth (reactor )


Collapse All ( ).
, Yes (). Editable Mesh (
). reactor , ,
.
.
, 
.

. 
, ,
. . 3ds Max . ,
, . 
,
, , .
.
3ds Max , .
3ds Max , . 
. .
. ,
,
.
Material Editor ( ). 
:
 RenderingMaterial Editor ( );
 Material Editor ( )

.
.
, Material Editor ( ), 
,
, , ;

 .

161


Material Editor ( ) (. 7.1).
, , 
( ), (Slot). 
. 
.
(. 7.2).
, 
.
24 .
. 

(. 7.3). ,
,
Enter.

,
(. 7.4).
:
 Get Material ( )

;
 Assign Material to Selection ( 

. 7.1
Material Editor (
)

 Put to Library ( )

 Show Standard Map in Viewport ( )


;

 Material/Map Navigator ( / )

. 7.2
( )

. 7.3

162

7.

 Background ()

 Sample Type ( )


(,
);

 Pick Material from Object ( c )



.


Standard
(). .
,
.
, 
, Standard (
) .
. 7.4
.

. 


Standard ().
.
Material/Map Browser ( ),
(. 7.5).
, 3ds ax:
 Standard () , 
. 7.5
Material/Map
Browser (

)

.
;
 Raytrace () 

. 

. 
, , , ;

 Ink 'n Paint ( ) 

. , 

;
 Matte/Shadow ( /) 
. Matte/Shadow ( /) 

163

, , , .

. , 
.
, .
, , Plane (), , , 
. Matte/Shadow ( /) 
, , , 
;
 Architectural () , 

. 
, , , . .;
 Multi/Sub-Object () ,

. , 
, 
, , , , 
, .
Multi/Sub-Object (), 
;
 Blend () . 
Mask () . , 

, , (, ),
, , . 
Mix Amount ( );
 Double Sided () , 

. , : 
, ;
 Top/Bottom (/) ,

. ;
 Composite () 10 ,

, .
, ;
 Advanced Lighting Override () , 

;
 Morpher ()

. ;
 Shell Material () , .

, 
, ;

164

7.

 Shellac () , : Base
Material ( ) Shellac Material ( ).

, , 
Shellac Material ( ). 
Shellac Color Blend ( ).
,
Material/Map Browser ( 
). Standard ()
.


Standard ()
Standard ().
Shader Basic Parameters ( ). 
, Blinn (
). ,
3ds Max. ( )
, .
3ds ax (. 7.6):
 Anisotropic ()
. 
, ;
 Multi-Layer () ,

. 
;
. 7.6

 Phong ( ) ,

.
;

 Blinn ( ) . 

, , , . 
Blinn ( ) , 
. , ;
 Oren-Nayar-Blinn ( ) 

;
 Metal () , 

;
 Strauss ( ) , ;

Standard ()

165

 Translucent Shader ( )

. 
.
Shader Basic Parameters (
) . , 
. Wire (), 
, . 2-Sided
() .
Faceted () Wire (). 
. Face Map ( ) 
. . 7.7, ,
, . 7.7, Face Map (
) .

. 7.7
Face Map ( )

. 
Blinn ( ) Blinn Basic Parameters (
). ,
, .
(. 7.8):
 Diffuse ( ) . , 

;
 Ambient ( ) .

;
 Specular () .

166

7.

(Specular)

( )
(Diffuse)

(Ambient)

. 7.8
,

Diffuse ( ).
, . , 
(. 7.9).

. 7.9

Hue (), 
Whiteness ().

Color Selector ( ) : RGB


HSV. ,
RGB.

3ds ax , , Diffuse
( ) Ambient ( ) . , ,

167

. , : 
. , 
, 
, , .
Diffuse ( ) Ambient ( ).
, 
.
Specular () . Specular
Highlights ( ). Specular Level ( ),
) , 
. , , 50. 
Glossiness (), . 
, , .
, , 50, 70. , ,
Soften (). .
0 1. 1 .
Self-Illumination ()
, .
.
.
Opaity (), 
. 50 %, 30 %.
. 
. Material Editor
( ) Background (), 
. ,
.


, . Material
Libraries (*mat) ( ). 
. .
1. Get Material (
) . Material/Map Browser ( 
).
2. 
. Browse From ( ) Mtl Library (
).

168

7.

3. File () Save As ( ).
Save Material Library ( ) ,
.
4. Material/Map Browser ( ) 
, , , 
.
, Put to Library ( 
) .
OK. .
3ds Max . 
.
1. Get Material ( ).
Material/Map Browser ( ).
2. Browse From ( ) Mtl Library ( 
).
3. Open () File (). Open Material
Library ( ). , 
.
4. Open (). 
.
, Material/Map Browser ( 
) ( ) Delete From
Library ( )
.
:
 ,
Material Editor ( ) ;
 , ()
Assign Material to Selection ( )

Material Editor ( ).


1. .



, . 
.

169



.

.

, 
, Maps ()
(. 7.10).
,
, .
, .
,
Bump (), Reflection (), Refraction (
) Displacement ().
Amount
().
.

. 7.10
Maps ()


None (). , ,
.
, None (), 
.
Material/Map Browser ( 
) ( Browse
From ( )
New ()) (. 7.11).
.
,
3ds ax. 
,
, . .

.
Bitmap ( 
), 

, 3ds ax
(TIFF, JPEG, GIF .). 
, .

. 7.11
Material/Map Browser
( )

170

7.

3ds Max , , 
, .

, . , 
:
 Bitmap ( ) 

, 3ds ax (TIFF, JPEG,


GIF .). , ;
 Cellular () , . 

, ;
 Checker ( ) .

;
 Composite () 

;
 Dent () Bump (). 

;
 Falloff () .
Falloff Type ( ), 
Perpendicular/Parallel (/), Fresnel ( ), Shadow/
Light (/), Distance Blend ( ) Towards/Away (/

);
 Flat Mirror ( ) ;
 Gradient () 
. Noise () : Fractal (
), Regular () Turbulence ().
Linear () Radial ();
 Gradient Ramp ( )
Gradient (). 

, 
;
 Marble () ;
 Mask () , ,

;
 Mix () . 
Composite (), 
, Mix Amount ( 

), ;

171

 Noise () . Fractal (
), Regular () Turbulence (). : High
( ), Low ( ), Size (), Levels (), 
Color #1 ( 1) Color #2 ( 2);
 Raytrace () 
Reflection () Refraction () 
Raytrace (). 

;
 Reflect/Refract (/)
, Reflection (
) Refraction ();
 Speckle ()

;
 Splat () ;
 Stucco () , .
, , Bump ();
 Swirl () , 

. 
Twist ( );
 Wood () 

.
.
.
Maps () None () Diffuse
olor ( ).
Material/Map Browser ( ) 
Checker ( ). .
, .
, (. 7.12).
. 
Coordinates (),
(. 7.13).
. : 
X, Y Z. U, V W.
U X, V Y, W Z.
, U V. 
Offset ().

. 7.12

172

7.

. ,

.
U , .

. 7.13
Coordinates ()

Tiling () 
.
. ,
, ,

.
Tiling ().

Mirror () .
Tile (), , 
.
, Angle ().
Blur () 
.
Checker Parameters ( 
) (. 7.14). 
Color #1 ( 1) Color #2
( 2). , ,
. 7.14
.
Checker Parameters (
Color #1 ( 1) Color #2 ( 2)
)
Maps ()
None (). Material/Map Browser ( 
), . 
, Swirl ().

:
+ (01 Default (Standard));
+
(Diffuse Color (Checker));
, + (Color1 (Swirl)).

. . 
, . Diffuse Color ( 

173

) 
Checker ( ).
, , 
Swirl ().
, 
. , Material/Map
Navigator ( )
,

. (. 7.15).
,
, 
. , , 
, . 

.

. 7.15


Material/Map Navigator
(
)

, , 
Clear () (. 7.16).
. Material/Map
Browser ( ) Bitmap ( )
, (. 7.17).

. 7.16

. 7.17

174

7.

3ds Max , :
RGB.
, Diffuse Color ( 
), . , 
Bump (), , 
Amount (), .
. ,
, . 
( ) Diffuse Color ( 
), Bump ()
.

, .
,
.
, .
Show Standard Map in Viewport ( )

Material Editor ( ).

2. .

.
UVW Map (UVW- )
, 

(. 7.18).
, 
.
, 
, , 
, .

. 7.18
Missing Map Coordinates
( )

(Mapping Coordinates)

. ,
, , 
. 
.


. UVW Map (UWV- )

175

. 
.
:
 Generate Mapping Coords. (

);
 UVW Map (UVW ).

Generate Mapping Coords. ( )


, , .
, 
UVW Map (UWV ) .
, 
, , . 
, , , ,
. , 
. , , 
, (Gizmo) ,
. 
: , , , , 
. . (. 7.19).

. 7.19

UVW Map (UVW- )

176

7.

, ,
. , 
. , 
, 
, .
, , 
.
(Planar).
UVW Map (UVW )
(. 7.20), :
 Mapping ( ) , 

( 
(Tile)),
(Flip);
 Channel () 99 
. 7.20

UVW Map (UVW )

.
, UVW
UVW ;
 Alignment () ,


, .

Alignment () :
 X, Y, Z , 

;
 Fit () , 

. ;
 Center () ( 

);
 Bitmap Fit ( ) 

.
, ;
 Normal Align ( )

, ;
 View Align ( )

;
 Region Fit ( ) ,

177

 Reset ()

;
 Acquire () .

, , ,
.

3. , 4.
5. .

1.

.
1. . ( ) Donut (
) : Radius 1 ( ) = 46, Radius 2 ( 
) = 43 . Create ()
Shapes (), Donut ( ) 
.
2. Front ( ) Line () 30 .
Line () Keyboard Entry ( 
). X = 0, Y = 30, Z = 0 Add Point
( ). : X = 0, Y = 60, Z = 0 ,
Add Point ( ) Finish ().
3. Line () CreateCompoundLoft (
). Creation Method ( ) Get Shape
( ) . . 
Modify () . Deformations
() Scale (). Scale
Deformation ( ). Insert Corner Point ( 
) . Move Control Point ( 
), X = 0, Y = 25. 
: X = 17, Y = 90; X = 50, Y = 120; X = 100, Y = 120.
. 
Bezier Smooth ( ).
Loft () Skin
Parameters ( ) Shape Steps ( ) 16.
, . 7.21.

178

7.

4. FFD (box) ( 
). 
Control Points ( ).
Selet and Move ( ). 

Local () View (). Front ( )
, 
, F12, 
: X = 60; Y = 0; Z = 80 . 
: X = 20; Y = 0; Z = 65 . : X = 18; Y = 0;
Z = 57 . : X = 55; Y = 0; Z = 50 . 
, , 
. 7.22.
5. , Shell ().
6. . Smooth (). Parameters
() Auto Smooth (

. 7.21

. 7.22

179

), Threshold () , 65.
.
7. . ( ) ChamferCyl
( ) 47 10 5 . (Sides), 30,
(Cap Segments), 6,
(Fillet Segs), 7. ,
: X = 4; Y = 0; Z = 43 . .

Convert ToConvert to Editable Mesh (
 ).
, Editable Mesh ( ),
Vertex (). ( ) 
, (. 7.23).
8. Soft Selection ( ) Use Soft Selection (
). . 
Falloff () 25.
, . .

. 7.23
,

180

7.

9. . ( ) ChamferCyl
( ) 25 4 2 . (Sides), 30,
(Cap Segments), 6,
(Fillet Segs), 7. ,
: X = 0; Y = 0; Z = 0 . .

Convert ToConvert to Editable Mesh (
 ).
Vertex (). (
) , . 
Soft Selection ( ) Use Soft Selection (
). Falloff () 20.
, .
Falloff () 10
. Polygon ().
( ) , .
Edit Geometry ( ) Extrude (). 
10 Enter. 3 Enter. 
Bevel () 10 Enter.
30 . , Utilities ()
Measure (). , Z.
.
10.
. Material Editor ( ). . 
. Get Material
( ) Material Editor ( ). 
Browse From ( )
Mtl Library ( ). File () Save As (
) .
11.
. . .
. Shader Basic Parameters ( ) 
Blinn ( ). Blinn Basic Parameters (
) Ambient ( )
Diffuse ( ), . Ambient
( ). 
: Red () = 149, Green (
) = 165, Blue () = 185. Diffuse ( ).

: Red () = 150, Green () = 180, Blue
() = 208. . Specular Level ( ) 70, 
Glossiness () 80. ,
Put to Library ( ) 

181

. ,
.
12.
. . . Shader
Basic Parameters ( )
Anisotropic (). Anisotropic Basic Parameters ( 
) Ambient ( ) Diffuse
( ), . Ambient (
).
: Red () = 0, Green () = 0, Blue
() = 0. Diffuse ( ). 

: Red () = 100, Green () = 100, Blue () = 100.
. Specular Level ( ) 150,
Glossiness () 50. 
. , Put to Library (
). .
13.
. . . Shader
Basic Parameters ( )
Oren-Nayar-Blinn ( ).
, . Oren-Nayar-Blinn Basic Parameters ( 
) Ambient
( ) Diffuse ( ). Ambient (
). 
: Red () = 76, Green () = 37,
Blue () = 3. Diffuse ( ). 

: Red () = 152, Green () = 56, Blue () = 3.
. Specular Level ( ) 0, Glossiness
() 10. , Put to
Library ( ). .
. 7.24.
.

2.
.max. , 
.
1. 1. Modify (
). Editable Poly (
) .
Polygon (). , .

182

7.

. 7.24

2. Polygon: Material IDs ( ). Set ID


( ) 1. EditSelect Invert (
). .
Polygon: Material IDs ( ) Set ID ( ) 
2. Editable Poly ( ),
.
3. 2. , .
4. 1. Modify (
). Editable Poly (
), . 
Polygon (). , .
5. Polygon: Material IDs ( ). Set ID (
) 1. EditSelect Invert (
). .
Polygon: Material IDs ( ) Set ID ( ) 
2. Editable Poly ( ).
6. 2. , .
7. . Material Editor ( ),
. , .
. Standard ()

183

Multi\Sub-Object () . 
OK. Set Number ( ) 
, Number of Materials ( )
2. .
8. . 
. . Shader Basic Parameters ( 
) Metal (). 
Metal Basic Parameters ( )
Ambient ( ) Diffuse ( ), . 
Ambient ( ). 
: Red
() = 0, Green () = 0, Blue () = 0. Diffuse (
).
: Red () = 190, Green
() = 190, Blue () = 190. . Specular Level ( )
100, Glossiness () 78.
, Opacity () 30.
9. Maps (). Opacity ()
None () Falloff (),
. .

Material/Map Navigator ( )

(Standard). Maps () None () Reflection
() Falloff ().
. , Maps ()
None () Bump ()
Bitmap ( 
). . cirle.tif
 Examples\ 07. 
Coordinates () Tiling () U 1, V 6. 
.
10.
. . Standard
() Architectural (). Standard (
) Architectural (). 
. Templates ()
Plastic (). Diffuse Color ( 
).
: Red () = 200, Green () = 127,
Blue () = 91. ,
, . ,
Put to Library ( ).

184

7.

11.
. .
, , ,
.
Instance ().
12.
. 1, 2, 1 2.
13.
. .
. 7.25.

. 7.25

3.
(. 7.26).
.max, 4. , 
. .
: , , .
.

185

. 7.26

1. . . 
. . 

Get Material ( )
. Browse From ( )
Mtl Library ( ). File () Open ()
.

. .
2. . Maps (). 
None () Bump () 
Bitmap ().
. ,  .
divan1ch.tif 
 Examples\ 07. 
. : Coordinates ()
Tiling () U 3, V 5. ,
( ) 
.
3. . Material/Map Navigator (
(Standard).
)
. Amount (
) Bump () 50.
. .

186

7.

4. . 
. .
Maps (). Diffuse Color ( )
None () Bitmap ( ).
. divan.tif 
 Examples\ 07. Coordinates (
) Tiling () U 5, V 2.
5. . Material/Map Navigator (
)
(Standard). , Maps ().
None () Bump () 
Bitmap ().
. .tif
 Examples\ 07. Coordinates (
) Tiling () U 5, V 2.
. . 
.
6. , , .
, , . , 

. , (
) UVW Map (UWV ). Mapping
() Parameters () 
(). 
. .
7. . . 
. . 
Get Material ( ) 
Browse From ( ) Mtl Library ( ). File
() Open () .
8. . Maps (). 
Reflection () None ()
Reflect/Refract (/). Reflect/Refract Parameters (
/) Use Environment Map ( 
). .
Material/Map Navigator ( )
(Standard). Amount () Reflection
() 40. .
.
.max.

187

4.
, .
1. .max.
Modify (). 
Polygon () , . 
Polygon: Material IDs ( ) Set ID (
) 1. EditSelect Invert (
). . Polygon:
Material IDs ( ) Set ID ( )
2. Editable Poly ( ).
2. . .
. Standard ()
Multi\Sub-Object ()
. OK. Set Number ( 
) , Number of Materials (
) 2. .
3. . .
. , Shader Basic Parameters ( 
) Blinn ( ). Blinn
Basic Parameters ( ) Specular
Level ( ) 40, Glossiness () 30. 
, , 
. Self-Illumination () 30. 
. Maps ().
Diffuse Color ( ) None () 
Bitmap ( ). . 
televizor.jpg 
 Examples\ 07. .
Material/Map Navigator ( ) 
(Multi\Sub-Object).
4. , , . 
. , 
.
. Get Material
( ) Browse From ( )
Mtl Library ( ). File ()
Open () . .
, , 
.
. . .

188

7.

5. , F9. Missing Map Coordinates


( ), , 
(UVW1) Chamfer Box. 
UVW Map (UWV ). 
Perspective ( ),
. 
.
, . 
, , 
. 
.
UVW Mapping (UWV ). Gizmo
( ) , Select and Rotate ( ), 
Left ( ) Z. Front ( )
Select and Uniform Scale ( ) 
( ).
6. .
. 7.27.

. 7.27

5.
, .
1. .max. , 
3.

189

2. . , 
. . 
. . 
. Standard ()
Material/Map Browser ( ) 
Blend (C). Replace Material ( )
Keep old material as sub-material? ( 
?).  ,
Discard old material? ( ?)
OK. Blend Basic Parameters (
)
(. 7.28). 

: Material 1 ( 1) Matrial 2 ( 2).

Mask ().
3. Material 1 (
1) ( . 7.28 
Material #43 (Standard)).
. Shader Basic Parameters (
)
. 7.28
Metal (). 
Blend Basic Parameters
2-Sided (). Metal Basic Parameters
(
( ) 
)
Ambient ( ) Diffuse
( ), . Ambient (
).
: Red () = 15, Green () = 36, Blue
() = 125. Diffuse ( ). 

: Red ()= 124, Green () = 135, Blue () = 184.
. Specular Level ( ) 70,
Glossiness () 50.
4. Maps (). Opacity ()
None () Falloff (). 
. Material/Map Navigator (
) (Standard).
5. , Maps () None (
) Bump ()
Smoke (). Coordinates () Tiling ()
X 10, Y 10, Z 10. .

190

7.

6. . Reflection ()
None () Falloff (). Falloff Parameters (
) Front: Size ( : ) 
. 
: Red () = 0, Green () = 23, Blue () = 97.
: Red
() = 180, Green () = 196, Blue () = 238.
. Material/Map Navigator ( 
) (Blend).
7. Material 2 ( 2) ( . 7.28
Material #44 (Standard)). .
Shader Basic Parameters ( )
Metal (). 2-Sided (). Metal
Basic Parameters ( )
Ambient ( ) Diffuse ( ), . 
Ambient ( ). 
:
Red () = 10, Green () = 28, Blue () = 120.
Diffuse ( ).
: Red (
) = 150, Green () = 175, Blue () = 219. . Specular Level
( ) 100, Glossiness () 78.
, Opacity () 
30.
8. Maps (). Opacity ()
None () Falloff (). 
. Material/Map Navigator (
) (Standard).
9. Maps () None () Reflection (
) Reflect/Refract (/
). Reflect/Refract Parameters ( /)
Use Environment Map ( ).
. Amount () Reflection
() 40.
10.
. . Material/Map Navigator (
)
(Blend). Mask ().
None ()
Bitmap ().
. cirle.tif 
 Examples\ 07. Coordinates (

191

) Tiling () U 2, V 1.
.
11.
. . 
,
, , . 
Instance ().
12.
. . . 
Standard ()
Multi\Sub-Object () . 
OK. Set Number ( )
, Number of Materials ( ) 2. 
. :
. Multi\Sub-Object (
),
Multi\Sub-Object () (. 7.29).
13.
. .
14.
. . Material Editor (
) .
15.
. Edit Poly ( ).
Edit Poly ( 
) Polygon (). Front
( ) , 
(. 7.30).

. 7.29

:

. 7.30
,

192

7.

16.
. Polygon: Material IDs ( ) Set ID
( ) 1. 
. . 
EditSelect Invert ( ). Set ID
( ) 2. 
.
17.
. , EditSelect Invert (
). , .
, UVW Map
(UWV ). Mapping () Parameters (
) Cylindrical (
). .
, Alignment (
) Fit (). .
.

, . 
: ,
. ,
, .
, , 
, , , .
, , , , .

, .
,
.
, .
3ds Max, , . 
, .
,
. ,
Perspective ( ).
3ds ax :
 Target Camera ( ) : ,
(Target), .

194

8.

, ,
.
. , , 
(, ),
, . 
;
 Free Camera ( ) ()

. ,
, , ( 
,  
), , 
.
Cameras ()
Create () (. 8.1).

. 8.1.
Cameras ()
Create
()

( ) :
Camera01, Camera02 . ., .
,
. , ,
, . , 
, , 
( , 
). :
, ( ) .

, ,
,
Views ()
. C.
, C Select
Camera ( ) , ,
.
, . , 
, , Select From
Scene ( ), Select by Name (
), . , ,
, Select Camera Target
( ) .
Parameters () (. 8.2).
Lens ( ) FOV ( )
: 

195

FOV ( ) , , ,
, .
Stock Lenses ( )

15 200 . 
50 , , 
, 
.
50 ( )
. ,
, , 

. ( 1015 )
, ( 
), .
50 () 

. 
,
3ds Max 
.
Type () Target
Camera ( ) Free Camera ( )
.

. 8.2

Parameters
()

Clipping Planes ( ) Near Clip (


) Far Clip ( ),
.
( ),
Near Clip ( ) Far Clip ( 
). , , 
, 
, .
. ,
Clip Manually ( ).
Multi-Pass Effects ( )
(Depth of Field) (Motion
Blur). .
, .
: (
), .

196

. 8.3
,

8.



,
(. 8.3). 
.
:

 Dolly Camera (/ )


, ;

 Perspective ()


, ;

 Roll Camera ( )

 Field-of-View ( )

;
 Truck Camera ( )

;
 Orbit Camera ( )

.

1. .


,
, . , 3ds Max 
, 
, ( 
), 3ds Max
. ,
. ,
, , , 
, . .
: . ,
, , 
.
, 
, , .
Default Lighting
( ). 

197

. 
, . 
, , 3ds Max 
.
: .
3ds Max 
. , ,
. 
.

. 
. , .
, 
.
,

. , 
.
,
. .

, .
.
Lights (
) Create () (. 8.4).

. 8.4
Lights
( )
:
Standard ()
Photometric
()


Object Type ( ) Standard ()
Lights ( ) 
(. 8.5).
:
 Target Spot ( ) , 


. 
(Target), ;
 Target Direct ( ) 

, , .

. 8.5

198

8.

. (Target), 
;
 Free Spot ( ) , ,

. ;
 Free Direct ( ) , 
, ( , Target Direct ( ));
 Omni () ,

;
 Skylight ( ) , , .


( 
, Target ()), , , 
, .
,
, .
,
Modify () .
( Skylight ( ))
.
.
( ) : Plane () 
Box (), Teapot (). 
Omni (). Lights ( )
Create () . Omni (),
Front ( ) 
. , ,
. Select and Move ( )
(. 8.6).

,
.

Perspective ( ) ( 
F9) , , .
, , , .
, , General Parameters (
) (. 8.7).

. 8.6
Omni ()

199

. 8.7
General
Parameters (
)

,  
. 
.
On () Light Type ( ) 
/ . , 
, . 
, .
On () Shadows () /
. ,
. :
 Shadow Map ( ) ,

. .
, 
, , 
;

200

8.

 Ray Traced Shadows ( ) ,

. ;
 Adv. Ray Traced ( ) ,

. ;
 Area Shadows ( ) , 

( ), 
. .
Exclude () 
. . , 
, : , , ,
. 
Target Spot ( ) (
). 
, ( ) .
.
, , .
Exclude () , 
(. 8.8).

. 8.8
Exclude/Incude (/)

201

: , . 
,
(Illumination), (Shadow Casting)
(Both). , >>. 
.
,
<<.
3ds Max 2008 , , 
. . 
.
.
Good ()
Best (). , 
, .
Viewport Lighting and ShadowsViewport Shading (
 ) ,
(. 8.9).

. 8.9

202

8.

Shadow Parameters
( ) (. 8.10).

. 8.10
Shadow
Parameters
( )

Color () . Dens. () 
. ,
. , ,
, 
Light Affects Shadow Color ( ).

. None () 
Map () Material/Map
Browser ( ).
.
Shadow Map Params (
) (. 8.11).

. 8.11
Shadow
Map Param
(
)

Shadow Map Params ( )


Bias (), 
, Size () Sample Range (), 
. 
,
( Size () = 256, Sample Range (
) = 18) ,
( Size () = 1024, Sample Range () = 3).
Intensity/Color/Attenuation (//) (. 8.12)
,
. , 
.

. 8.12
Intensity/
Color/Attenuation
(/
/)

Multiplier () . 
().
2. ,
. ,
1 ( ),
1.

.
,
, .
.
Decay () 
. () None (), 
, .

203

,
.
Inverse ( ) Inverse Square (
). Show (), 
, . 
.
Start ().
Near Attenuation ( ) .
. Use () 
. Show () .
Start () , End () .
Far Attenuation ( ) . ,
Near Attenuation ( ).
, 
, Advanced Effects ( )
(. 8.13).
Advanced Effects ( ) 

,  , 
. .
Contrast () .
0. Soften Diff. Edge (
) ,
. 50.

. 8.13
Advanced
Effects
(
)

Diffuse ( ) .
, . Specular () 
. .
Projetor Map ( ) () 
(, , ).
Omni ().
Spot (). . 
. Object Type ( ) Free Spot
( ), ( ) 
. 
. .
Front ( ) ,
, , . Select and Move ( 
) . 
Free Spot ( ).

204

8.

, Object Type ( ) Target


Spot ( ), Front ( ),
, , . 
. , . 
. 
 ,
. , 
Select and Move ( ) 
, , Teapot (). 
Target Spot
( ) (. 8.14). 
.

. 8.14
Target Spot ( )

, 
. Target Spot ( )
, , : 
, (), 
 . 
.
, , .
Spot () Spotlight Parameters ( 
) (. 8.15).

. Hotspot/Beam
( ) , 
100 %. Falloff/Field () 
. ,
, .
.
( , ) (Circle) 
(Rectangle), 
. 
Aspect
().

205

. 8.15
Spotlight
Parameters
(
)

, 
.
Atmospheres & Effects ( ) (. 8.16).
Add () ,
Volume Light ( ) Lens Effects (
). Volume Light ( ) 
. , , , 
. . (. 8.17).

. 8.16

,
Atmospheres & Effects

(
. 
)
Atmospheres & Effects ( ) Setup
(). Environment and Effects ( ),
. , .
Volume Light Parameters ( ). 
Density () Max Light % ( ), 
. .

Skylight ( ).
, . Omni ()
Skylight ( ) ,
. Skylight ( ) . 
. 3ds Max 
: Light Tracer ( ) Radiosity ( ). 
, .
, . 
.
, Skylight (
) ( 
, Light Tracer (

206

8.

. 8.17
Volume Light ( )
Spot ()

)), RenderingAdvanced LightingLight Tracer (


 ). , F9. 
. ,
 .

2.
.


,
. 
: 100 . 
, 
.
3ds Max , , :

207

 Point ();
 Linear ();
 Area ();
 IES Sun (, );
 IES Sky (, ).

, ,
. ,
, , 
.
, : 
. ,
. 
.
3ds Max :
 Target Point ( ) ,

. 
;
 Target Linear ( ) , 

. 
.
, ;
 Target Area ( ) 

, 
(, , , ). 

. 
.
,
, 
Intensity/Color/Distribution (//
) (. 8.18). Intensity/Color/
Attenuation (//) 
, 
, 
.
Distribution ()
: Isotropic (), Spotlight (
), Diffuse () Web ().

. 8.18
Intensity/Color/
Distribution
(//
)

208

8.


. Isotropic () 
, . 
. Spotlight ()
. 
Diffuse () 
, , , 
, , , .
. 
Web () , 
.
, . Web (),
Web Parameters (),
. 
.
Color () 
. ,
, 
. ,
. Kelvin ()
, 
.
,
Kelvin () , .
, (Incandescent) 
,  (Phosphor Mercury) .
Kelvin () ,
.
Intensity () 
: (lm), (cd) (lux). 
,
(515 1 ).
, 
.
, , 
.
Multiplier () , , 
, 
.

3ds Max

209

IES Sky (IES) IES Sun (IES)


, , .
Skylight ( ) IES Sky (IES) 
.

3. .
.
, , .

3ds Max
(
),  .
, 
, . 
Render Scene ( ) (. 8.19).
Rendering
Render () 
F10.
Common Parameters (
) Common () .
Time Output ( ) 
, . 
Single ( ), Range (
) , Frames
(), .
Render Scene ( )
,
.
Output Size ( 
).
,  
(Width), (Height) 
(Image Aspect ), (Pixel Aspect).
Custom () 

.
Atmospherics ( 
) Effects () Options (),

. 8.19
Render Scene
( )

210

8.

. Force 2-Sided (
) . , 
, .
, Render Scene ( )
Render (). .
Rendering () ,
, ,
, .
. Virtual Frame
Buffer ( ) .
(. 8.20).

. 8.20

.
 Save Bitmap ( )

. 
Browse Images for Output ( 
), , , ;

211

V-Ray

 Copy Bitmap ( )

;
 Clone Virtual Frame Buffer ( )


.
, , . .;

 Enable Red/Green/Blue Channel ( // )

;
 Display Alpha Channel ( )
 Monochrome ()

;

 );
 Clear ()

, .

.
, RenderingEnvironment ( ).
Environment and Effects ( ) 
Background () Color ( ).
. Color ( ).
, .
Environment and Effects ( ) None (
) . Material/Map Browser (
), .
.

V-Ray
,
, 
, (Default Scanline
Renderer).
( )
VRay Chaos Group.
www.chaosgroup.com.
. VRay ,

. 3ds Max 
VRay. VRay Adv 1.5 PC3 (
).
VRay , 
. RenderingRender (

212

8.

). Render Scene (
) Assign Renderer ( )
Production () .
Choose Renderer ( ).
VRay OK (. 8.21).
VRay
, 3ds Max.
, , 
.

. 8.21

V-Ray


VRay : 
,
,
, 
. VRay
Plane (). ,
. ., Sphere ()
Dome ().

V-Ray Light ( VRay) Parameters


() (. 8.22).
General ()
. Intensity () 
(Color) (Multiplier). Size ()
.
Double-sided ( ) 
, , Plane ()
. Invisible () 
. Ignore light normals (
) 
, ,
. No decay ( ) 
.
Subdivs ( ),
Sampling (), , VRay
.
. 8.22
Parameters
()
V-Ray Light (
V-Ray)


, V-Ray
Shadows ( VRay). 
.

213

V-Ray

V-Ray Shadows params (


VRay).
Transparent shadows ( )
. Smooth surface shadows ( )
. Bias () 
. Area shadow ( ) . , 
Box () Sphere (), ,
.
Subdivs ( ) ( 
). ,
.
, . 
VRay. RenderingRender (
) Render Scene ( ) 
Renderer (). VRay.
. V-Ray:: Global switches
(VRay:: ) Lighting () Default lights (
) (. 8.23).

. 8.23
V-Ray:: Global switches (V-Ray::
)

, ,
.
. V-Ray:: Indirect illumination (GI)
(VRay:: ) On () (. 8.24).
Primary bounces ( ) 
Irradiance map ( ). ,
, .

214

8.

. 8.24
V-Ray:: Indirect illumination (GI) (V-Ray::
)

(
). 
, ,
. . 
. , Photon map ( )
(). 
() ,
. 
, . 
. 
Secondary bounces ( ) Quasi-Monte Carlo ( ).
. 
.
Irradiance map ( ).
V-Ray:: Irradiance map (VRay:: ) (. 8.25).
Current preset (
) .
Custom ().
Min rate ( ) Max rate ( 
). , 
, 3. , 
. ,
. VRay ,
, , 
, ,
. Max rate ( ) 3.
,
Current preset ( ) Medium ()
High ().

215

V-Ray

. 8.25
V-Ray:: Irradiance map (V-Ray::
)

HSph. subdivs ( ) , 
. , 
. 20, , 
, .
Interp. samples ( ) , 
. 
20.
Show calc. phase ( ) , 
.

V-Ray:: Color mapping (VRay:: ). Type ()
:
 Linear multiply () , ,

;
 Exponential () , 

, ;
 HSV exponential ( ) 

, ,
.

216

8.

Dark multiplier (
) Bright multiplier ( ). Dark multiplier
( ), . Bright multiplier
( ), .
, , . 
, 
. V-Ray:: Environment (VRay:: 
). GI Environment (skylight) override ( )
On (), ,
. , Multiplier
() 4. , 
.

,
3 .

1.
.max. ,
, 
. , 
. , , .
1. . ( ) Rectangle (
) : Length () = 420, Width () = 450 . 
Select and Move ( ) F12.
: X = 830, Y = 120, Z = 0 .
. 
Convert ToConvert to Editable Spline (
 ).
2. Modify (),
, Editable Spline (
), Vertex ().
. Geometry () Fillet ().
250 Enter.
3. Segment (),
. , 
Spline (), Outline () 10
Enter. , Editable Spline
( ).

217

4. (Modifier List) Extrude ().


Amount () 300.
. . ( ) 
() 90 30 200 . . 
: X = 610, Y = 225, Z = 0 . .
CreateCompoundProBoolean ( ). Pick Boolean
( ) Start Picking ( ) 
.
5. . ( ) Rectangle (
) : Length () = 160, Width () = 150 .
Select and Move ( ) F12. 
: X = 380, Y = 95, Z = 0 . .

Convert ToConvert to Editable Spline ( 
).
6. Modify (),
Vertex (
). . Geometry ()
Fillet () 100 . Segment (
), . , 
Spline () Outline (
) 10. ,
Editable Spline ( ). 
Extrude (). Amount () 300.
7. . Left ( ) Ellipse ()
: Length () = 25, Width () = 30 .
Select and Move ( ) F12. 
: X = 645, Y = 495, Z = 25 . Ellipse () Length
() = 18, Width () = 23 . : X = 645, Y = 495, Z = 25 .
Convert To
Convert to Editable Spline ( ) 
.
8. Modify (),
Geometry (), Attach () .
. Bevel () 
: Level 1 ( 1): Height () = 1, Outline () = 1 ; Level 2 ( 2):
Height () = 5, Outline () = 0 ; Level 3 ( 3): Height () = 1, Outline (
) = 1 .
9. ( )
Cylinder () : Radius () = 2,

218

8.

Height () = 8 . . Select and Rotate (


) ,
F12, 90 . 
, , ,
. .

10.
. . Left ( ) ,
ToolsArray (). Incremental
() Move () 40 . Array Dimensions
( ) Count () 1D ()
4. 2D () Count (
) 8. Z 35
OK. , . 
, . 8.26.

. 8.26

11.
. ( ) . Cameras (
) Create () . Object Type ( ) 
Target (). , 
, (. 8.27).

219

. 8.27

12.
. : = 350, Y = 150 .
. Z,
160 . Modify () 
Parameters (). Stock Lenses
( ) 28 , .
13.
. Perspective ( ) .
. , 
. : , ,
, . . 
= 750, Y = 150, Z = 165 .
.
14.
. . , 
. , .
, (. 8.28).
15.
. : = 790, Y = 480 .
. ,

220

8.

. 8.28
,

Z 160 . = 870,
Y = 100, Z = 160 . Modify ()
Parameters (). Stock
Lenses ( ) 28 . Perspective (
) . .
. 
. Near Clip ( ) Far Clip ( 
), Clipping Planes ( ),
, 
. Clip Manually
( ), Near Clip ( 
) 200, Far Clip ( ) 1000. 
.
16.
. , , , ,
, , .
.

221

2.
, , ,
, .
1. .max. Front ( )
. Select and Move ( ), 
Shift, . 
. .
Examples\ 08.
2. , 
, . Lights (
) Create () . Object Type ( )
Target Spot ( ). ( )
,
, (. 8.29).
Front ( ) . 
. Select and Move
( ) F12. 
X = 2050, Y = 500, Z = 1000 , X = 700, Y = 300,
Z = 0 . Modify () .
General Parameters ( ) Shadows () On (
) Area Shadows ( ). 
, Transparent Shadows ( ) 
Optimizations () On (). Spotlight
Parameters ( ) Falloff/Field () 80. 
. ,
. , . 
. , 
. .

. 8.29

222

8.

3. . (
) Target Spot ( ). 
X = 500, Y = 300, Z = 25 , X = 500,
Y = 300, Z = 200 . Modify () .
Shadows () General Parameters ( ) On
(). . Intensity/Color/
Attenuation (//) :
Multiplier () 2. Decay ()
Type () Inverse ( ). Start
() 80, 160 .
Spotlight Parameters ( ) Hotspot/Beam (
) 100, Falloff/Field () 179. Advanced Effects
( ) Specular ().
4. . Omni (
). ,
. ( ) Omni (). 
Front ( ) Select and Move (
) , , .
Modify () . General
Parameters ( ) Shadows () On (). 
Exclude (). 
>>.
, . OK,
Exclude/Include (/). Intensity/Color/Attenuation (//
) 
: Multiplier () 0,3. X = 400, Y = 450,
Z = 250 . 
:
 X = 950, Y = 350, Z = 250 ;
 X = 850, Y = 80, Z = 250 ;
 X = 500, Y = 150, Z = 250 .

5. , 
. Omni (
). Shadows () General Parameters ( )
On (). Intensity/Color/Attenuation (//)
: Multiplier () 0,3.
Advanced Effects ( ) Ambient Only ( ).
(. 8.30).
.

223

. 8.30

3.
.
1. .max. Front ( )
. Select and Move ( ), 
Shift, . 
. .
2. Lights () Create () . 
Object Type ( ) Target Spot ( ).
( )
, , 
. Front ( ) 
. .
Select and Move ( ) F12. 
X = 2050, Y = 500, Z = 1000 , 
X = 700, Y = 300, Z = 0 .
3. Modify () . Shadows
() General Parameters ( ) On () 
Area Shadows ( ). 
, Transparent Shadows ( ) Optimizations
() On (). Spotlight Parameters (
) Falloff/Field () 80. 
.
. , .
.
4. , , . 
. ( )
Target Spot ( ).

224

8.

X = 500, Y = 300, Z = 25 , X = 500, Y = 300, Z = 200 .


Modify () . Shadows ()
General Parameters ( ) On ().
. Intensity/Color/Attenuation (/
/) : Multiplier ()
2. Decay () Type () 
Inverse ( ). Start () 80,
160 . Spotlight Parameters (
) Hotspot/Beam ( ) 100, Falloff/
Field () 179. Advanced Effects ( )
Specular ().

5. Lights () Create () .
Photometric ()
Standard (). Object Type ( ) Target Area
( ). Front ( 
) , ,
. . 
X = 250, Y = 400, Z = 280 , X = 250, Y = 400, Z = 0 . 
Modify () . Intensity (
) Intensity/Color/Distribution (//)
cd () 3000. 
, , ,

.
6. 
. ,
. Lights () Create ()
. Photometric (
). Object Type ( ) Target Point ( 
). Front ( ) , 
, .
Modify () . Shadows () General Parameters
( ) Exclude (). 
>>. 
, . OK, 
Exclude/Include (/). Intensity ()
Intensity/Color/Attenuation (//) 
cd () 
1000. X = 850, Y = 350, Z = 280 ,
X = 850, Y = 350, Z = 140 . 
: X = 850, Y = 100, Z = 280 ; X = 400, Y = 200, Z = 280 .

225

, Z
140 .
7. Radiosity
( ). . RenderingAdvanced
LightingRadiosity (  ). 
OK. Interactive Tools (
) Radiosity Processing Parameters ( )
Indirect Light Filtering ( ) Direct Light Filtering (
) 3. . Global
Subdivision Settings ( ) Radiosity Meshing Parameters (
) Enabled (). , 
Radiosity ( ) ,
Enabled () 
. Radiosity Processing Parameters ( )
Start (). , 
85 %, Initial Quality ( 
).



. Radiosity Processing Parameters ( )
Reset All ( ),
Start ().

8. .
(. 8.31).
.

. 8.31

226

8.

4. V-Ray
VRay. 
,
VRay.
1. .max. Front ( )
. Select and Move ( ), 
Shift, . 
. .
2. RenderingRender ().
Assign Renderer ( ) Production () 
. Choose Renderer ( ). 
VRay OK.
3. Lights () Create () . 
Object Type ( ) Target Spot ( ).
( ) ,
,
. Front ( )
. . 
Select and Move ( ) F12.
X = 2050, Y = 500, Z = 1000 ,
X = 700, Y = 300, Z = 0 . Modify ()
. Shadows () General Parameters ( )
On () V-Ray Shadows (
VRay).
. 
V-Ray Shadows params ( VRay). 
Smooth surface shadows ( ).
. Area shadow ( ). 
. Spotlight Parameters ( ) 
Falloff/Field () 80.
.
4. Left ( ) . Lights (
) Create () .
V-Ray Standard (). Object Type ( )
V-Ray Light ( VRay). ( 
) ,
. . Modify (
) . Intensity () Parameters (
) Multiplier () 15.

227

Invisible (). 

.
5. ( 
). , 
.

( ) V-Ray
, .
.

.

6. RenderingRender () 
Render Scene ( ) Renderer (
). V-Ray:: Global switches (VRay:: ) Lighting
() Default lights ( ).
. V-Ray:: Indirect illumination (GI) (VRay:: 
) On (). V-Ray:: Irradiance map
(VRay:: ).
Current preset ( ) Custom ().
Min rate ( ) Max rate ( ) 3.
HSph. subdivs ( ) 20. Show calc. phase (
). Type () V-Ray:: Color mapping (VRay:: 
) Exponential (
).
7. . VRay 
, , 
, Reflect/Refract (/
), Raytrace () . . ,
VRay Map ( 
VRay). , .
. Material Editor ( ), ,
. . 
Standard ()
VRay Mtl ( VRay). Diffuse ( )

Bitmap ( ). .
.tiff 
Examples\ 08. Reflection () Reflect
() . Relf. Glossiness () 0,86.
.

228

8.

8. . . 8.32.

. 8.32
V-Ray

V-Ray.

: ,
, , .
, , .
. , 
, , .


5 .
, 
. , 
, , 
3ds Max.
, .

Geometry ()
Create (
) c (, Standard
Primitives ( )) Windows (). Object
Type ( ) (. 9.1).
:
 Awning () ;
 Fixed () ;

230

9.

. 9.1

 Projected () , 

;
 Casement () ;
 Pivoted () , 

;
 Sliding () , 

.
,
Parameters () (. 9.2).
Height (), Width () Depth () 
.
, , Frame
(). (Horiz. Width) 
(Vert. Width) , (Thickness).
Glazing () (Thickness).
. 9.2
Parameters
()

Casement
()

. ,
Casement ()
Casements (): One () Two (), Panel Width (
) .

231

. Open () Open Window (


), . Flip Swing ()
.

Geometry () Create (
) c (, Standard
Primitives ( )) Doors (). Object Type
( ) (. 9.3).

. 9.3

:
 Pivot () ;
 BiFold () ;
 Sliding () .

Parameters () (. 9.4).
Height (), Width () Depth () 
.
Double Doors ( ) 
, .
Flip Swing ()
. Flip Hinge ( ) ,
, ( ).
Frame () .
Create Frame ( ) .

. 9.4
Parameters
()

232

9.

, .
Width () Depth (). 
Door Offset ( ).
Leaf Parameters ( )
, , . 
Thickness ().
Stiles/Top Rail (/
).
Bottom Rail ( ).
# Panels Horiz ( ) # Panels Vert ( ) 
, Muntin ( ) 
.
Panels () , 
. : None ( ), Glass ()
Beveled ().
(Beveled) :
 Bevel Angle ( ) , ;
 Thickness 1 ( 1) ;
 Thickness 2 ( 2) ;
 Middle Thick ( ) ;
 Width 1 ( 1) ;
 Width 2 ( 2) .

Windows () Doors ()
, ( 2.5D Snap
( )
Edge/Segment (/)),
.

Wall () (. ). ,
, .

,
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233

(, Standard Primitives ( 
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(. 9.5).
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. 9.5

. Wall () ,
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Wall ()
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(Top Rail),
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() Width ().
Lower Rail(s) (())
, .
, Lower Rail
. , Count
() .

Spacing ( )

Posts () . 
, Extension
(), .
Type () Fencing () 
: Pickets () Bottom Offset ( ).
Pickets () Type () Solid
Fill (). Thickness () , Top Offset (
), Bottom Offset ( ), Left Offset ( ) Right Offset (
) .
.

234

9.

. , 
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Geometry () Create ()
Stairs (
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:
 LTypeStair (L) 90;
 Straight Stair ( ) ;
 Spiral Stair ( ) , (

) ;
 UTypeStair (U) 180.

Parameters () (. 9.7).

. 9.6

235

Type () : Open (
), Closed (), Box ().
Generate Geometry ( ) .
Stringers (),
.
Stringers (). Carriage (
) ,
. Carriage
( ).
Handrail () 
(Left) (Right) . 
Railings ().
Rail Path ( )
(Left) (Right) .
Layout () Length () Width
() .
Rise () 
. . 
. 9.7
. Parameters

Overall () . Riser Ht
()
( ) , Riser Ct (
) .
Steps (). Thickness () 
, Depth () .
3ds Max Aec
Templates ( ),
(. 9.8).
:
 Door-Template ( );
 Rail-Template ( );
 Stair-Template ( );
 Wall-Template ( );
 Window-Template ( ).

, 
, ,
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236

9.

. 9.8

, ,
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Material Editor ( 
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243


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3ds Max .
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Merge ()

. 9.15
Duplicate Name
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244

9.

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Windows (). Object Type ( ) Casement (
).
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Depth (//). ,
, . Left ( ) ,
(. 9.16).
3. ,
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. 9.16
,

245

Parameters () : Height () = 133, Width (


) = 138, Depth () = 7 . Frame () Horiz. Width (
) Vert. Width ( ) 3. 
Casements () Two ().
: = 1050, Y = 377, Z = 85 c. 
. : ChamferB (
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. Parameters () : Height
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Flip Swing () Flip Hinge ( ), Open
() 50.
5. Leaf Parameters ( ) Bottom Rail ( )
60. Panels () Glass (
). : = 1050, Y = 305, Z = 9 c.
6. . ( ) (
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: = 1100, Y = 330, Z = 0 c. 
.
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Segment (
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. Geometry ()
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). .
Railing () Pick Railing Path ( )

246

9.

.
. .
8. Modify () . Railing (
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) Profile ()
Square (). Depth () 7, Width (
) 4. Height ()
60 . Lower Rail(s) (()) 
, . Depth
() Width () 3. .
Lower Rail Spacing ( ).
Count () 2 Close (). Posts (
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. .
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 Examples/ 09.
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247

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248

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, Programs 
3ds Max 2008, .

3ds Max 2008 (+CD)

.
.
.
.
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.

28.07.08. 84108/16. . . . 26,88. 3000. 0000.


, 198206, -, , 73, . 29.
005-93, 2; 95 3005 .
CtP . . . .
197110, -, ., 15.


, ,
,

. , ., . 2/1, . 1, 6 ;
./: (495) 2343815, 9743450; email: sales@piter.msk.ru
5 . , . ., . 29;
./ (812) 7037373, 7037372; email: sales@piter.com
., . 169; ./ (4732) 394362, 396170;
email: pitervrn@omch.ru
. , . 11; ./ (343) 3789841, 3789842;
mail: office@ekat.piter.com
. , . 13; . (8312) 412731;
email: office@nnov.piter.com
. , . 36;
./ (383) 3509285; email: office@nsk.piter.com
55 . , . 26; . (8632) 699122, 699130;
mail: piterug@rostov.piter.com
. , . 33, 2, 225; . (846) 2778979;
email: pitvolga@samtel.ru

. , . 12, 1011; ./ (1038067) 5455564,


(1038057) 7511002; mail: piter@kharkov.piter.com
. , . 6, . 1, 33; ./ (1038044) 4903568, 4903569;
mail: office@kiev.piter.com

. , . 34, 2; ./ (1037517) 2014879, 2014881;


mail: office@minsk.piter.com
, .
: (812) 703573573.
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.
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