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01 |Lesson Plans
Pre-requisites
GAME TESTING
Students should be able to use word processing software, graphic utilities, email, Internet browsers.
Syllabus
GAME TESTING
Game Production Game Testing Testing Fundamentals Testing Techniques Effective Testing
Course Outline
1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. Lesson Plans Game Production QA & Testing 1 QA & Testing 2 Testing Fundamentals 1 Testing Fundamentals 2 Testing Fundamentals 3 Mid Term Testing Techniques : Black Box & White Box Testing Testing Techniques : Combinatorial Testing Testing Techniques : Test Flow Diagram Testing Techniques : Cleanroom Testing Testing Techniques : Test Trees Testing Techniques : Play Testing & Ad-Hoc Testing Effective Testing Final Project (Playing & testing game with various techniques)
GAME TESTING
Grading
GAME TESTING
Grading components : 30% Assignment + 30% Mid Term + 40% Final Project. 80% of attendances Avoid plagiarism, please respect authors
GAME TESTING
Assignment, Final Project are written by group of students (2 students per group). Activity : Playing Game, Find Bugs, Writing Bugs, Analyze
Tools
GAME TESTING
References
GAME TESTING
GAME TESTING ALL IN ONE by C. Schultz, R. Bryant, T. Langdell. Thomson Course Technology, ISBN 1-59200-373-7 GAME DEVELOPMENT ESSENTIALS: GAME QA & TESTING by Luis Levy, Jeannie Novak; Delmar Cengage Learning; ISBN10: 1435439473 - ISBN-13: 9781435439474