Вы находитесь на странице: 1из 3449

Initialize engine version: 4.3.

3f1 (c8ca9b6b9936)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1280]
Renderer: AMD Radeon HD 7800 Series
Vendor: ATI
VRAM: 2030 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAW
Z=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Space Program\
KSP_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harml
ess)
Loading C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Space Program\
KSP_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Space Program\
KSP_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is
harmless)
Loading C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Space Program\
KSP_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Space Program\
KSP_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\Mono.Cecil.dll (this message is harmless)
Loading C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Space Program\
KSP_Data\Managed\Mono.Cecil.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\Mono.Cecil.Mdb.dll (this message is harmless)
Loading C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Space Program\
KSP_Data\Managed\Mono.Cecil.Mdb.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\Mono.Cecil.Pdb.dll (this message is harmless)
Loading C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Space Program\
KSP_Data\Managed\Mono.Cecil.Pdb.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\xmldiffpatch.dll (this message is harmless)
Loading C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Space Program\
KSP_Data\Managed\xmldiffpatch.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\XmlDiffPatch.View.dll (this message is harmless)
Loading C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Space Program\
KSP_Data\Managed\XmlDiffPatch.View.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\TDx.TDxInput.dll (this message is harmless)
Loading C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Space Program\
KSP_Data\Managed\TDx.TDxInput.dll into Unity Child Domain
- Completed reload, in 0.098 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1200 60Hz; virtual: 3000x1920 at -1080,-481
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\System.Xml.dll (this message is harmless)
Launcher Settings File exists

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Launcher disabled? False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Launcher after checking file: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): /KSPAPIExtensions

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\KSPAPIExtensions.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): /LoadOnDemand

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\LoadOnDemand.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): /ModuleManager.2.1.0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\ModuleManager.2.1.0.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): 000_Toolbar/Toolbar

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\000_Toolbar\Toolbar.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\Boo.Lang.dll (this message is harmless)
Load(Assembly): ActiveTextureManagement/Plugins/ActiveTextureManagement

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\ActiveTextureManagement\Plugins\ActiveTextu
reManagement.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): BobCatind/SovietPack/Plugins/LandingEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\BobCatind\SovietPack\Plugins\LandingEngine.
dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): Chatterer/Plugins/Chatterer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Chatterer\Plugins\Chatterer.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): ConnectedLivingSpace/Plugins/CLSInterfaces

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\ConnectedLivingSpace\Plugins\CLSInterfaces.
dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): ConnectedLivingSpace/Plugins/ConnectedLivingSpace

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\ConnectedLivingSpace\Plugins\ConnectedLivin
gSpace.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): DarkMultiPlayer/Plugins/DarkMultiPlayer-Common

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\DarkMultiPlayer\Plugins\DarkMultiPlayer-Com
mon.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): DarkMultiPlayer/Plugins/DarkMultiPlayer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\DarkMultiPlayer\Plugins\DarkMultiPlayer.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): DarkMultiPlayer/Plugins/MessageWriter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\DarkMultiPlayer\Plugins\MessageWriter.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): DeadlyReentry/Plugins/DeadlyReentry

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\DeadlyReentry\Plugins\DeadlyReentry.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): DistantObject/DistantObject

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\DistantObject\DistantObject.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): Engineer/Engineer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Engineer\Engineer.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): Engineer/EngineerToolbar

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Engineer\EngineerToolbar.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/CityLights

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\EnvironmentalVisualEnhancements\Plugins\Cit
yLights.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/Clouds

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\EnvironmentalVisualEnhancements\Plugins\Clo
uds.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/Geometry

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\EnvironmentalVisualEnhancements\Plugins\Geo
metry.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/OverlayMgr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\EnvironmentalVisualEnhancements\Plugins\Ove
rlayMgr.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/Terrain

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\EnvironmentalVisualEnhancements\Plugins\Ter
rain.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): FerramAerospaceResearch/Plugins/FerramAerospaceResearch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\FerramAerospaceResearch\Plugins\FerramAeros
paceResearch.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): FerramAerospaceResearch/Plugins/ferramGraph

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\FerramAerospaceResearch\Plugins\ferramGraph
.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): Firespitter/Plugins/Firespitter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Firespitter\Plugins\Firespitter.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): GoAtThrottleUp/Plugin/GoAtThrottleUp

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\GoAtThrottleUp\Plugin\GoAtThrottleUp.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): JSI/RasterPropMonitor/Plugins/RasterPropMonitor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\JSI\RasterPropMonitor\Plugins\RasterPropMon
itor.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): KAS/Plugins/KAS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\KAS\Plugins\KAS.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): Keramzit/ProceduralFairings/ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings\ProceduralFairi
ngs.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): Kerbaltek/HyperEdit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Kerbaltek\HyperEdit.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): KerbQuake/Plugins/KerbQuake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\KerbQuake\Plugins\KerbQuake.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): Klockheed_Martian/Plugins/km_Lib

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Klockheed_Martian\Plugins\km_Lib.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): kOS/Plugins/ICSharpCode.SharpZipLib

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\kOS\Plugins\ICSharpCode.SharpZipLib.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): kOS/Plugins/kOS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\kOS\Plugins\kOS.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): KspPlayers/KspPlayers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\KspPlayers\KspPlayers.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): MagicSmokeIndustries/Plugins/InfernalRobotics

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\MagicSmokeIndustries\Plugins\InfernalRoboti
cs.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): MechJeb2/Plugins/MechJeb2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\MechJeb2\Plugins\MechJeb2.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: KSPAssembly 'MechJeb2' V2.2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): MechJeb2RPM/MechJebRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\MechJeb2RPM\MechJebRPM.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): NavBallTextureExport/NavBallTextureExport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\NavBallTextureExport\NavBallTextureExport.d
ll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): NavyFish/Plugins/DockingPortAlignment

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\NavyFish\Plugins\DockingPortAlignment.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): OpenResourceSystem/Plugins/OpenResourceSystem

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\OpenResourceSystem\Plugins\OpenResourceSyst
em.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: KSPAssembly 'OpenResourceSystem' V1.1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): OpenResourceSystem/Plugins/OpenResourceSystem_1_1_0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\OpenResourceSystem\Plugins\OpenResourceSyst
em_1_1_0.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: KSPAssembly 'OpenResourceSystem' V1.1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): PreciseNode/plugins/PreciseNode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\PreciseNode\plugins\PreciseNode.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): ProceduralFairings/KSPAPIExtensions

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\ProceduralFairings\KSPAPIExtensions.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): ProceduralFairings/ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\ProceduralFairings\ProceduralFairings.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): Protractor/Plugins/protractor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Protractor\Plugins\protractor.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): RCSBuildAid/Plugins/RCSBuildAid

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\RCSBuildAid\Plugins\RCSBuildAid.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): RCSBuildAid/Plugins/RCSBuildAidToolbar

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\RCSBuildAid\Plugins\RCSBuildAidToolbar.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): RealChute/Plugins/RealChute

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\RealChute\Plugins\RealChute.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): Romfarer/Romfarer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Romfarer\Romfarer.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): samv_server/comms

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\samv_server\comms.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): samv_server/protobuf-net

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\samv_server\protobuf-net.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): samv_server/server

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\samv_server\server.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): samv_server/utils

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\samv_server\utils.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): SCANsat/SCANsat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\SCANsat\SCANsat.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): SCANsatRPM/SCANsatRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\SCANsatRPM\SCANsatRPM.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): SelectRoot/SelectRoot

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\SelectRoot\SelectRoot.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): ShipManifest/Plugins/ShipManifest

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\ShipManifest\Plugins\ShipManifest.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): SmokeScreen/SmokeScreen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\SmokeScreen\SmokeScreen.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): SoundtrackEditor/Plugins/SoundtrackEditor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\SoundtrackEditor\Plugins\SoundtrackEditor.d
ll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): Targetron/Plugins/Targetron

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Targetron\Plugins\Targetron.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): Telemachus/Plugins/Servers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Telemachus\Plugins\Servers.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): Telemachus/Plugins/Telemachus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Telemachus\Plugins\Telemachus.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TextureReplacer/Plugins/TextureReplacer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TextureReplacer\Plugins\TextureReplacer.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): ThunderAerospace/TacLifeSupport/TacLifeSupport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupport\TacLifeSupp
ort.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): ToadicusTools/ModuleDB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\ToadicusTools\ModuleDB.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): ToadicusTools/ToadicusTools

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\ToadicusTools\ToadicusTools.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TriggerTech/KerbalAlarmClock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TriggerTech\KerbalAlarmClock.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TriggerTech/KSPAlternateResourcePanel/KSPAlternateResourcePanel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\KSPAl
ternateResourcePanel.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TweakableEverything/TweakableAnimateGeneric

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TweakableEverything\TweakableAnimateGeneric
.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TweakableEverything/TweakableDecouplers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TweakableEverything\TweakableDecouplers.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TweakableEverything/TweakableDockingNode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TweakableEverything\TweakableDockingNode.dl
l

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TweakableEverything/TweakableEngineFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TweakableEverything\TweakableEngineFairings
.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TweakableEverything/TweakableGimbals

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TweakableEverything\TweakableGimbals.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TweakableEverything/TweakableLadders

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TweakableEverything\TweakableLadders.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TweakableEverything/TweakableRCS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TweakableEverything\TweakableRCS.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TweakableEverything/TweakableReactionWheels

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TweakableEverything\TweakableReactionWheels
.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TweakableEverything/TweakableSolarPanels

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TweakableEverything\TweakableSolarPanels.dl
l

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TweakableEverything/TweakableStaging

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TweakableEverything\TweakableStaging.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TweakScale/plugins/KSPAPIExtensions

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TweakScale\plugins\KSPAPIExtensions.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): TweakScale/plugins/Scale

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\TweakScale\plugins\Scale.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): VesselView/Plugins/VesselView

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\VesselView\Plugins\VesselView.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Assembly): VesselView/Plugins/VesselViewRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\VesselView\Plugins\VesselViewRPM.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AssemblyLoader: Loading assemblies

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPAPIExtensions.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\LoadOnDemand.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ModuleManager.2.1.0.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\000_Toolbar\Toolbar.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ActiveTextureManagement\Plugins\ActiveTextureManagement.
dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BobCatind\SovietPack\Plugins\LandingEngine.dll (this mes
sage is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Chatterer\Plugins\Chatterer.dll (this message is harmles
s)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ConnectedLivingSpace\Plugins\CLSInterfaces.dll (this mes
sage is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ConnectedLivingSpace\Plugins\ConnectedLivingSpace.dll (t
his message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\DarkMultiPlayer\Plugins\DarkMultiPlayer-Common.dll (this
message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\DarkMultiPlayer\Plugins\DarkMultiPlayer.dll (this messag
e is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\DarkMultiPlayer\Plugins\MessageWriter.dll (this message
is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\DeadlyReentry\Plugins\DeadlyReentry.dll (this message is
harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\DistantObject\DistantObject.dll (this message is harmles
s)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Engineer\Engineer.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Engineer\EngineerToolbar.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\EnvironmentalVisualEnhancements\Plugins\CityLights.dll (
this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\EnvironmentalVisualEnhancements\Plugins\OverlayMgr.dll (
this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\EnvironmentalVisualEnhancements\Plugins\Clouds.dll (this
message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\EnvironmentalVisualEnhancements\Plugins\Geometry.dll (th
is message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\EnvironmentalVisualEnhancements\Plugins\Terrain.dll (thi
s message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FerramAerospaceResearch\Plugins\FerramAerospaceResearch.
dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FerramAerospaceResearch\Plugins\ferramGraph.dll (this me
ssage is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Firespitter\Plugins\Firespitter.dll (this message is har
mless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\GoAtThrottleUp\Plugin\GoAtThrottleUp.dll (this message i
s harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Plugins\RasterPropMonitor.dll (thi
s message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KAS\Plugins\KAS.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Keramzit\ProceduralFairings\ProceduralFairings.dll (this
message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Kerbaltek\HyperEdit.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KerbQuake\Plugins\KerbQuake.dll (this message is harmles
s)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Klockheed_Martian\Plugins\km_Lib.dll (this message is ha
rmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\kOS\Plugins\ICSharpCode.SharpZipLib.dll (this message is
harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\kOS\Plugins\kOS.dll (this message is harmless)
TestManager: Adding unit test: kOS.CoreInitializer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
TestManager: Adding unit test: kOS.CoreInitializer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
TestManager: Adding unit test: kOS.CoreInitializer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
TestManager: Adding unit test: kOS.CoreInitializer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\KspPlayers.dll (this message is harmless)
TestManager: Adding unit test: +

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
TestManager: Adding unit test: +

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
TestManager: Adding unit test: +

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
TestManager: Adding unit test: +

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Plugins\InfernalRobotics.dll (this
message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Plugins\MechJeb2.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2RPM\MechJebRPM.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\NavBallTextureExport\NavBallTextureExport.dll (this mess
age is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\NavyFish\Plugins\DockingPortAlignment.dll (this message
is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\OpenResourceSystem\Plugins\OpenResourceSystem.dll (this
message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\OpenResourceSystem\Plugins\OpenResourceSystem_1_1_0.dll
(this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\PreciseNode\plugins\PreciseNode.dll (this message is har
mless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ProceduralFairings\KSPAPIExtensions.dll (this message is
harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ProceduralFairings\ProceduralFairings.dll (this message
is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Protractor\Plugins\protractor.dll (this message is harml
ess)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\RCSBuildAid\Plugins\RCSBuildAid.dll (this message is har
mless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\RCSBuildAid\Plugins\RCSBuildAidToolbar.dll (this message
is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\RealChute\Plugins\RealChute.dll (this message is harmles
s)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\Romfarer.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\samv_server\comms.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\samv_server\protobuf-net.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\samv_server\server.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\samv_server\utils.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\SCANsat\SCANsat.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\SCANsatRPM\SCANsatRPM.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\SelectRoot\SelectRoot.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ShipManifest\Plugins\ShipManifest.dll (this message is h
armless)
AssemblyLoader: Exception loading 'ShipManifest': System.Reflection.ReflectionTy
peLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0
Additional information about this exception:
System.TypeLoadException: Could not load type 'ShipManifest.ShipManifestBehavio
ur' from assembly 'ShipManifest, Version=0.3.3.0, Culture=neutral, PublicKeyToke
n=null'.
System.TypeLoadException: Could not load type 'XFERState' from assembly 'ShipMa
nifest, Version=0.3.3.0, Culture=neutral, PublicKeyToken=null'.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\SmokeScreen\SmokeScreen.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\SoundtrackEditor\Plugins\SoundtrackEditor.dll (this mess
age is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Plugins\Targetron.dll (this message is harmles
s)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Telemachus\Plugins\Servers.dll (this message is harmless
)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Telemachus\Plugins\Telemachus.dll (this message is harml
ess)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Plugins\TextureReplacer.dll (this messag
e is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ThunderAerospace\TacLifeSupport\TacLifeSupport.dll (this
message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ToadicusTools\ModuleDB.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ToadicusTools\ToadicusTools.dll (this message is harmles
s)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KerbalAlarmClock.dll (this message is harmle
ss)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\KSPAlternateResour
cePanel.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TweakableEverything\TweakableAnimateGeneric.dll (this me
ssage is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TweakableEverything\TweakableDecouplers.dll (this messag
e is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TweakableEverything\TweakableDockingNode.dll (this messa
ge is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TweakableEverything\TweakableEngineFairings.dll (this me
ssage is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TweakableEverything\TweakableGimbals.dll (this message i
s harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TweakableEverything\TweakableLadders.dll (this message i
s harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TweakableEverything\TweakableRCS.dll (this message is ha
rmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TweakableEverything\TweakableReactionWheels.dll (this me
ssage is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TweakableEverything\TweakableSolarPanels.dll (this messa
ge is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TweakableEverything\TweakableStaging.dll (this message i
s harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TweakScale\plugins\KSPAPIExtensions.dll (this message is
harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TweakScale\plugins\Scale.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\VesselView\Plugins\VesselView.dll (this message is harml
ess)
Non platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\VesselView\Plugins\VesselViewRPM.dll (this message is ha
rmless)
AddonLoader: Instantiating addon 'PartMessageServiceInitializer' from assembly '
KSPAPIExtensions'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ActivityGUI' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DevStuff' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'Startup' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: No config found, starting with defaults.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Todo19: Consider a mechanism to remove old/unsued cached files! (b
oth dead refs and unused cfgs)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Device: Direct3D 9.0c [aticfx32.dll 8.17.10.1280]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [ALCORInternals3] from [ASET/ALCOR_IVA_patch/
Spaces/ALCORInternals3/internal/ALCORInternals3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/A
LCORIntClothMatDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/A
LCORInternalDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/A
LCORIntExtraMatDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/A
LCORTopHatchDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/A
LCORTopHatchWarningDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/A
LCORWinShieldsDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/b
lack-construction-paper-texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/I
nternalWindowDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/S
eatV2PilotControlDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/S
eatV2_Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [KliperPod] from [BobCatind/SovietPack/Spaces
/KliperPod/internal/KliperPod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/KliperPod/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/KliperPod/model00
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/KliperPod/model00
2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/KliperPod/model00
3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/KliperPod/model00
4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [INSERT_INTERNAL_NAME] from [BobCatind/Soviet
Pack/Spaces/KliperPod/PropConfig/INSERT_INTERNAL_NAME].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/KliperPod/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/KliperPod/model00
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/KliperPod/model00
2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/KliperPod/model00
3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/KliperPod/model00
4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [SoyuzOrbital] from [BobCatind/SovietPack/Spa
ces/SoyuzOrbital/internal/SoyuzOrbital].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/SoyuzOrbital/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [SoyuzPod] from [BobCatind/SovietPack/Spaces/
SoyuzPod/internal/SoyuzPod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/SoyuzPod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/SoyuzPod/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/SoyuzPod/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/SoyuzPod/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [SoyuzTMAOrbital] from [BobCatind/SovietPack/
Spaces/SoyuzTMAOrbital/internal/SoyuzTMAOrbital].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/SoyuzTMAOrbital/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [SoyuzLK] from [BobCatind/SovietPack/Spaces/S
oyuz_LK_pod/internal/SoyuzLK].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/mode
l001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/mode
l001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/mode
l002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/mode
l002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [MIR_TKS_internal] from [BobCatind/SovietPack
/Spaces/TKS_internal/internal/MIR_TKS_internal].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Spaces/TKS_internal/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [Internal_KirsDockingModule] from [FusTek/Sta
tion Parts/Spaces/Internal_KirsDockingModule/internal/Internal_KirsDockingModule
].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Spaces/Internal_KirsDock
ingModule/Internal_KirsDockingModule_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [GenericSpace3TTUPGRADERPM] from [Hyomoto/Pat
ches/RPM-GenericSpace3TTUPGRADE/GenericSpace3TTUPGRADERPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [SH_KN2CabinInternalRPM] from [Hyomoto/Patche
s/RPM-SH_KN2CabinInternal/SH_KN2CabinInternalRPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [SH_mk2CockpitInternalRPM] from [Hyomoto/Patc
hes/RPM-SH_mk2CockpitInternal/SH_mk2CockpitInternalRPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [B9_Cockpit_M27_InternalRPM] from [JSI/Raster
PropMonitor/Example/b9-m27-remade-internal/B9_Cockpit_M27_InternalRPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [B9_Cockpit_MK2_InternalRPM] from [JSI/Raster
PropMonitor/Example/b9-mk2-remade-internal/B9_Cockpit_MK2_InternalRPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [B9_Cockpit_S2_InternalRPM] from [JSI/RasterP
ropMonitor/Example/b9-s2-remade-internal/B9_Cockpit_S2_InternalRPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [cupolaInternalRPM] from [JSI/RasterPropMonit
or/Example/cupola-remade-internal/cupolaInternalRPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [mk1PodCockpitRPM] from [JSI/RasterPropMonito
r/Example/mk1-remade-internal/mk1PodCockpitRPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [PodCockpitRPM] from [JSI/RasterPropMonitor/E
xample/mk12pod-remade-internal/PodCockpitRPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [mk1CockpitInternalRPM] from [JSI/RasterPropM
onitor/Example/mk1cockpit-remade-internal/mk1CockpitInternalRPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [landerCabinSmallInternalRPM] from [JSI/Raste
rPropMonitor/Example/mk1lander-remade-internal/landerCabinSmallInternalRPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [mk2CockpitInternal] from [JSI/RasterPropMoni
tor/Example/mk2-sh-cockpit-remade-internal/mk2CockpitInternal].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [landerCabinInternalsRPM] from [JSI/RasterPro
pMonitor/Example/mk2landercan-remade-internal/landerCabinInternalsRPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [orbitalOrbInternalsRPM] from [JSI/RasterProp
Monitor/Example/orbital-orb-remade-internal/orbitalOrbInternalsRPM].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [crewCabinInternals] from [Squad/Spaces/crewC
abinInternals/internal/crewCabinInternals].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/crewCabinInternals/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/crewCabinInternals/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/crewCabinInternals/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/crewCabinInternals/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/crewCabinInternals/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/crewCabinInternals/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [cupolaInternal] from [Squad/Spaces/cupolaInt
ernal/internal/cupolaInternal].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/cupolaInternal/ksp_l_cupola_inte
rnal_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/cupolaInternal/ksp_l_cupola_inte
rnal_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/cupolaInternal/ksp_l_cupola_inte
rnal_windows_alpha

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/cupolaInternal/pilot Seat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [GenericSpace1] from [Squad/Spaces/GenericSpa
ce1/internal/GenericSpace1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace1/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace1/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace1/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [GenericSpace3] from [Squad/Spaces/GenericSpa
ce3/internal/GenericSpace3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace3/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace3/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace3/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace3/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace3/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace3/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/GenericSpace3/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [landerCabinInternals] from [Squad/Spaces/lan
derCabinInternals/internal/landerCabinInternals].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/landerCabinInternals/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/landerCabinInternals/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/landerCabinInternals/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/landerCabinInternals/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/landerCabinInternals/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/landerCabinInternals/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/landerCabinInternals/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/landerCabinInternals/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [landerCabinSmallInternal] from [Squad/Spaces
/landerCabinSmallInternal/internal/landerCabinSmallInternal].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/landerCabinSmallInternal/ksp_s_l
anderCan_internal_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/landerCabinSmallInternal/ksp_s_l
anderCan_internal_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/landerCabinSmallInternal/ksp_s_l
anderCan_internal_window_alpha

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/landerCabinSmallInternal/pilot S
eat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [mk1CockpitInternal] from [Squad/Spaces/mk1Co
ckpitInternal/internal/mk1CockpitInternal].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1CockpitInternal/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1CockpitInternal/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1CockpitInternal/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1CockpitInternal/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1CockpitInternal/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1CockpitInternal/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1CockpitInternal/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1CockpitInternal/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1CockpitInternal/model008

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1CockpitInternal/model009

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [mk1PodCockpit] from [Squad/Spaces/mk1PodCock
pit/internal/mk1PodCockpit].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1PodCockpit/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1PodCockpit/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1PodCockpit/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1PodCockpit/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1PodCockpit/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1PodCockpit/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1PodCockpit/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/mk1PodCockpit/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering internal [PodCockpit] from [Squad/Spaces/PodCockpit/in
ternal/PodCockpit].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/PodCockpit/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/PodCockpit/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/PodCockpit/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/PodCockpit/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/PodCockpit/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/PodCockpit/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/PodCockpit/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Spaces/PodCockpit/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [cone05ra] from [AIES_Aerospace/Aero/AIEScone0.5R
a/part/cone05ra].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Aero/AIEScone0.5Ra/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [conenoseram] from [AIES_Aerospace/Aero/AIESconen
oseram/part/conenoseram].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Aero/AIESconenoseram/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Antennacomtec1] from [AIES_Aerospace/Antenna/AIE
Santennacomtec1/part/Antennacomtec1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESantennacomtec1/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Antennacomtec2] from [AIES_Aerospace/Antenna/AIE
Santennacomtec2/part/Antennacomtec2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESantennacomtec2/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Antennaesc] from [AIES_Aerospace/Antenna/AIESant
ennaESC/part/Antennaesc].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESantennaESC/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Antennaexpatvr2] from [AIES_Aerospace/Antenna/AI
ESantennaexpantvr2/part/Antennaexpatvr2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESantennaexpantvr2/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [AntennaDF2] from [AIES_Aerospace/Antenna/AIESant
ennaFD/part/AntennaDF2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESantennaFD/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESantennaFD/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Dishcl1] from [AIES_Aerospace/Antenna/AIESdishCL
1/part/Dishcl1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESdishCL1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Dishmccomu] from [AIES_Aerospace/Antenna/AIESdis
hcmcomu/part/Dishmccomu].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESdishcmcomu/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESdishcmcomu/model00
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dishcomlar1] from [AIES_Aerospace/Antenna/AIESdi
shcomlar1/part/dishcomlar1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESdishcomlar1/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESdishcomlar1/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Dishomega2g] from [AIES_Aerospace/Antenna/AIESdi
shomega/part/Dishomega2g].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESdishomega/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Dishpcf] from [AIES_Aerospace/Antenna/AIESDishPC
f/part/Dishpcf].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESDishPCf/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Antenna/AIESDishPCf/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [explonpod] from [AIES_Aerospace/Command/AIESexpl
on/part/explonpod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Command/AIESexplon/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [investpod] from [AIES_Aerospace/Command/AIESinve
st/part/investpod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Command/AIESinvest/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Maxurpod] from [AIES_Aerospace/Command/AIESMaxur
pod/part/Maxurpod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Command/AIESMaxurpod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [moduldesspod] from [AIES_Aerospace/Command/AIESm
oduldess/part/moduldesspod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Command/AIESmoduldess/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [neptuno] from [AIES_Aerospace/Command/AIESneptun
opod/part/neptuno].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Command/AIESneptunopod/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [novapod] from [AIES_Aerospace/Command/AIESnova/p
art/novapod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Command/AIESnova/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [orbitaiespod] from [AIES_Aerospace/Command/AIESo
rbiterpod/part/orbitaiespod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Command/AIESorbiterpod/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [sondex2pod] from [AIES_Aerospace/Command/AIESson
dexvr2/part/sondex2pod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Command/AIESsondexvr2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [torpod] from [AIES_Aerospace/Command/AIEStor/par
t/torpod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Command/AIEStor/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [UAEcubplate] from [AIES_Aerospace/Command/AIESUA
E Cubeplate cls/part/UAEcubplate].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Command/AIESUAE Cubeplate cls/
UAEcubplate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [radr] from [AIES_Aerospace/Electrical/AIESradr/p
art/radr].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Electrical/AIESradr/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [solarpaneles1] from [AIES_Aerospace/Electrical/A
IESsolarpanelES1/part/solarpaneles1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Electrical/AIESsolarpanelES1/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [solarPanelsfa] from [AIES_Aerospace/Electrical/A
IESsolarPanelsfa/part/solarPanelsfa].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Electrical/AIESsolarPanelsfa/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [solarPanelsond1] from [AIES_Aerospace/Electrical
/AIESsolarPanelson1/part/solarPanelsond1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Electrical/AIESsolarPanelson1/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [solarPanelsuncat1] from [AIES_Aerospace/Electric
al/AIESsolarPanelsuncat1/part/solarPanelsuncat1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Electrical/AIESsolarPanelsunca
t1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [solarPanelsfa2] from [AIES_Aerospace/Electrical/
AIESsolarPanelsuncat2/part/solarPanelsfa2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Electrical/AIESsolarPanelsunca
t2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [liquidEngineconstelacion] from [AIES_Aerospace/E
ngine/AIESconstelacion/part/liquidEngineconstelacion].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESconstelacion/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESconstelacion/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dest5Engine] from [AIES_Aerospace/Engine/AIESdes
t5engine/part/dest5Engine].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESdest5engine/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [engineexper05] from [AIES_Aerospace/Engine/AIESe
ngine exper/part/engineexper05].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESengine exper/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESengine exper/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [liquidEnginemogulmp1500] from [AIES_Aerospace/En
gine/AIESengine mp1500mogul/part/liquidEnginemogulmp1500].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESengine mp1500mogul/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESengine mp1500mogul/
model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [liquidEngineprodulVR2] from [AIES_Aerospace/Engi
ne/AIESengine produlvr2/part/liquidEngineprodulVR2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESengine produlvr2/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESengine produlvr2/mo
del001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [galaxvr2] from [AIES_Aerospace/Engine/AIESengine
galaxvr2/part/galaxvr2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESenginegalaxvr2/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESenginegalaxvr2/mode
l001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [enginelmodc] from [AIES_Aerospace/Engine/AIESeng
inelMODC/part/enginelmodc].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESenginelMODC/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [liquidEngineorbit2] from [AIES_Aerospace/Engine/
AIESengineorbit2/part/liquidEngineorbit2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESengineorbit2/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESengineorbit2/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [microEngineex1sat] from [AIES_Aerospace/Engine/A
IESmicroEngineEX1/part/microEngineex1sat].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESmicroEngineEX1/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESmicroEngineEX1/mode
l001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [microEngineSE1] from [AIES_Aerospace/Engine/AIES
microEngineSE/part/microEngineSE1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESmicroEngineSE/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESmicroEngineSE/model
001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [VR1vulcan] from [AIES_Aerospace/Engine/AIESVR1vu
lcan/part/VR1vulcan].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESVR1vulcan/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Engine/AIESVR1vulcan/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTank7k] from [AIES_Aerospace/FuelTank/AIESfu
eltank 7k/part/fuelTank7k].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIESfueltank 7k/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTanklunderl] from [AIES_Aerospace/FuelTank/A
IESFueltank lunder/part/fuelTanklunderl].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIESFueltank lunder/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTanksuperior3] from [AIES_Aerospace/FuelTank
/AIESFueltank superior3/part/fuelTanksuperior3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIESFueltank superior
3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTanksul] from [AIES_Aerospace/FuelTank/AIESF
ueltanksul/part/fuelTanksul].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIESFueltanksul/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [ms1RCSTank] from [AIES_Aerospace/FuelTank/AIESms
RCSTank/part/ms1RCSTank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIESmsRCSTank/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RCS125ra] from [AIES_Aerospace/FuelTank/AIESrcs1
25ra/part/RCS125ra].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIESrcs125ra/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RCSTanka5a] from [AIES_Aerospace/FuelTank/AIESrc
stanka5/part/RCSTanka5a].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIESrcstanka5/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [satpropt300FuelTank] from [AIES_Aerospace/FuelTa
nk/AIESsatpropt300FuelTank/part/satpropt300FuelTank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIESsatpropt300FuelTa
nk/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTankmr1] from [AIES_Aerospace/FuelTank/AIESt
ank MR1/part/fuelTankmr1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIEStank MR1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [tank1300cl] from [AIES_Aerospace/FuelTank/AIESta
nk1300cl/part/tank1300cl].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIEStank1300cl/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [tankMER1] from [AIES_Aerospace/FuelTank/AIEStank
MER1/part/tankMER1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIEStankMER1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [tankMER6] from [AIES_Aerospace/FuelTank/AIEStank
MER6/part/tankMER6].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIEStankMER6/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [tankminsond] from [AIES_Aerospace/FuelTank/AIESt
ankminsond/part/tankminsond].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIEStankminsond/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [tankorb1] from [AIES_Aerospace/FuelTank/AIEStank
ORB1/part/tankorb1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIEStankORB1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [tanktoemv2] from [AIES_Aerospace/FuelTank/AIESTO
Emtank/part/tanktoemv2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/FuelTank/AIESTOEmtank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [rcsThrustermicrosn] from [AIES_Aerospace/RSCThru
ster/AIESrcsThrustermicro/part/rcsThrustermicrosn].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/RSCThruster/AIESrcsThrustermic
ro/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [AIESrcsThrusrmt1] from [AIES_Aerospace/RSCThrust
er/AIESrcsThrusterMT1/part/AIESrcsThrusrmt1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/RSCThruster/AIESrcsThrusterMT1
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [AIESrcsThrusrom9] from [AIES_Aerospace/RSCThrust
er/AIESrcsThrusterom9/part/AIESrcsThrusrom9].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/RSCThruster/AIESrcsThrusterom9
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [advSascr3] from [AIES_Aerospace/SAS/AIESadvSascr
3/part/advSascr3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/SAS/AIESadvSascr3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Sasdv4] from [AIES_Aerospace/SAS/AIESsasadv4/par
t/Sasdv4].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/SAS/AIESsasadv4/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [AccelerometerFGA] from [AIES_Aerospace/Science/A
IESAccelerometerFGA/part/AccelerometerFGA].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Science/AIESAccelerometerFGA/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [PAPBarometer] from [AIES_Aerospace/Science/AIESB
arometerPAP/part/PAPBarometer].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Science/AIESBarometerPAP/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [retinaGravimeter] from [AIES_Aerospace/Science/A
IESGravimeterretina/part/retinaGravimeter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Science/AIESGravimeterretina/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Thermometermt1] from [AIES_Aerospace/Science/AIE
SThermometerMT1/part/Thermometermt1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Science/AIESThermometerMT1/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [basepunta1ur5] from [AIES_Aerospace/Structure/AI
ES puntbase a1ur5/part/basepunta1ur5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIES puntbase a1ur5/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [basepuntv2r10] from [AIES_Aerospace/Structure/AI
ES puntbase v2r10/part/basepuntv2r10].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIES puntbase v2r10/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [sep1a1ur5] from [AIES_Aerospace/Structure/AIES s
ep1 a1ur5/part/sep1a1ur5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIES sep1 a1ur5/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [t1000v4] from [AIES_Aerospace/Structure/AIES t10
00v4/part/t1000v4].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIES t1000v4/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [t1500v4] from [AIES_Aerospace/Structure/AIES t15
00v4/part/t1500v4].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIES t1500v4/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [t2000v4] from [AIES_Aerospace/Structure/AIES t20
00v4/part/t2000v4].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIES t2000v4/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [t3000r20c] from [AIES_Aerospace/Structure/AIES t
3000r20c/part/t3000r20c].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIES t3000r20c/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [top100a1ur5] from [AIES_Aerospace/Structure/AIES
top100 a1ur5/part/top100a1ur5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIES top100 a1ur5/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [top100a1ur5b] from [AIES_Aerospace/Structure/AIE
S top100 a1ur5b/part/top100a1ur5b].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIES top100 a1ur5b/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [top500a1ur5] from [AIES_Aerospace/Structure/AIES
top500 a1ur5/part/top500a1ur5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIES top500 a1ur5/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [adapterrads] from [AIES_Aerospace/Structure/AIES
adapterrads/part/adapterrads].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESadapterrads/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [ASDecoupler] from [AIES_Aerospace/Structure/AIES
ASdecoupler/part/ASDecoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESASdecoupler/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [basef1sond] from [AIES_Aerospace/Structure/AIESb
aseF1/part/basef1sond].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESbaseF1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [baseinstrul8] from [AIES_Aerospace/Structure/AIE
Sbaseinstru/part/baseinstrul8].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESbaseinstru/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [decoupvector] from [AIES_Aerospace/Structure/AIE
Sdecouplerradvector/part/decoupvector].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESdecouplerradvect
or/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [decouplersv05] from [AIES_Aerospace/Structure/AI
ESdecouplersv05/part/decouplersv05].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESdecouplersv05/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [decouplersvblack] from [AIES_Aerospace/Structure
/AIESdecouplersvblack/part/decouplersvblack].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESdecouplersvblack
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [desacopladorsat1] from [AIES_Aerospace/Structure
/AIESdesacoplador sat1/part/desacopladorsat1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESdesacoplador sat
1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [desacopladorsat2] from [AIES_Aerospace/Structure
/AIESdesacoplador sat2/part/desacopladorsat2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESdesacoplador sat
2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [desacopladorsat3] from [AIES_Aerospace/Structure
/AIESdesacoplador sat3/part/desacopladorsat3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESdesacoplador sat
3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [LRDecoupler] from [AIES_Aerospace/Structure/AIES
LRDecoupler/part/LRDecoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESLRDecoupler/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Separatormultifs] from [AIES_Aerospace/Structure
/AIESSeparatormult/part/Separatormultifs].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESSeparatormult/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [strutsoportec1] from [AIES_Aerospace/Structure/A
IESstrutsoporteC1/part/strutsoportec1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Structure/AIESstrutsoporteC1/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [saltguia] from [AIES_Aerospace/Utility/AIESaltgu
ia/part/saltguia].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Utility/AIESaltguia/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Utility/AIESaltguia/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [batteryBAEr] from [AIES_Aerospace/Utility/AIESba
tteryBAE/part/batteryBAEr].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Utility/AIESbatteryBAE/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [escaleralad1] from [AIES_Aerospace/Utility/AIESe
scaleralad1/part/escaleralad1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Utility/AIESescaleralad1/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [escalerar2s] from [AIES_Aerospace/Utility/AIESes
caleraR2S/part/escalerar2s].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Utility/AIESescaleraR2S/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [expendLandingLeg] from [AIES_Aerospace/Utility/A
IESexpedLanding/part/expendLandingLeg].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Utility/AIESexpedLanding/landi
nglegc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [godLandingLeg2] from [AIES_Aerospace/Utility/AIE
Sgod2Landing/part/godLandingLeg2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Utility/AIESgod2Landing/godlad
ing 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [godLandingLeg] from [AIES_Aerospace/Utility/AIES
godLanding/part/godLandingLeg].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Utility/AIESgodLanding/godladi
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [legstrotLandingLeg] from [AIES_Aerospace/Utility
/AIESlegstrotLanding/part/legstrotLandingLeg].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Utility/AIESlegstrotLanding/le
gstrot

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [xluzopl] from [AIES_Aerospace/Utility/AIESluzopl
/part/xluzopl].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Utility/AIESluzopl/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Utility/AIESluzopl/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [plommsLandingLeg] from [AIES_Aerospace/Utility/A
IESplomLandingLeg/part/plommsLandingLeg].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: AIES_Aerospace/Utility/AIESplomLandingLeg/tex
ture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [ALCOR_LanderCapsule] from [ASET/ALCOR_LanderCaps
ule/Part/ALCOR/ALCOR_LanderCapsule].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_LanderCapsule/Part/ALCORtempNormal
Map2_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_LanderCapsule/Part/ALCORWinShields
Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_LanderCapsule/Part/ExtCam_Radial_V
ertical-Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_LanderCapsule/Part/flagDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_LanderCapsule/Part/Lander_Cabine._
DiffuseFixedWindows

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_LanderCapsule/Part/Lander_Cabine._
Emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_LanderCapsule/Part/Lander_Lights._
Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ALCOR_LanderCapsule/Part/Lander_Lights._
Emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [ExtCamRadialVErt] from [ASET/ExtCamRadialVert/Ex
tCamRV/ExtCamRadialVErt].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ASET/ExtCamRadialVert/ExtCamRadialVert000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingAtlas] from [blackheart/ProceduralF
airings/AtlasFairing/atlasfairing/KzProcFairingAtlas].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: AtlasFairing, C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\blackheart\ProceduralFairings\AtlasFairi
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: blackheart/ProceduralFairings/AtlasFairing/fa
iring1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: blackheart/ProceduralFairings/AtlasFairing/fa
iring1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingChina] from [blackheart/ProceduralF
airings/ChinaFairing/chinafairing/KzProcFairingChina].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ChinaFairing, C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\blackheart\ProceduralFairings\ChinaFairi
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: blackheart/ProceduralFairings/ChinaFairing/fa
iring1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: blackheart/ProceduralFairings/ChinaFairing/fa
iring1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingConegg] from [blackheart/Procedural
Fairings/ConeggFairing/coneggfairing/KzProcFairingConegg].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TitanFairing, C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\blackheart\ProceduralFairings\TitanFairi
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: blackheart/ProceduralFairings/TitanFairing/fa
iring1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: blackheart/ProceduralFairings/TitanFairing/fa
iring1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingJupiter] from [blackheart/Procedura
lFairings/JupiterFairing/Jupiterfairing/KzProcFairingJupiter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: JupiterFairing, C:\Program Files (x86)\JEUX\Steam\steam
apps\common\Kerbal Space Program\GameData\blackheart\ProceduralFairings\JupiterF
airing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: blackheart/ProceduralFairings/JupiterFairing/
fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: blackheart/ProceduralFairings/JupiterFairing/
fairing1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingTitan] from [blackheart/ProceduralF
airings/TitanFairing/titanfairing/KzProcFairingTitan].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TitanFairing, C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\blackheart\ProceduralFairings\TitanFairi
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: blackheart/ProceduralFairings/TitanFairing/fa
iring1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: blackheart/ProceduralFairings/TitanFairing/fa
iring1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Progress unmanned Module] from [BobCatind/Soviet
Pack/Parts/Progress/Progresspod_module/part/Progress unmanned Module].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Progress/Progressp
od_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Progress/Progressp
od_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Progress Orbital module] from [BobCatind/SovietP
ack/Parts/Progress/Progress_Orbital_module/part/Progress Orbital module].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Progress/Progress_
Orbital_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Progress/Progress_
Orbital_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Proton 1/2 stage decoupler] from [BobCatind/Sovi
etPack/Parts/Proton/Proton_1-2decoupler/part/Proton 1/2 stage decoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_1-2d
ecoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_1-2d
ecoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Proton 2/3 stage decoupler] from [BobCatind/Sovi
etPack/Parts/Proton/Proton_2-3decoupler/part/Proton 2/3 stage decoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_2-3d
ecoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_2-3d
ecoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Proton Core Oxidizer Tank] from [BobCatind/Sovie
tPack/Parts/Proton/Proton_core_oxidizer_tank/part/Proton Core Oxidizer Tank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_core
_oxidizer_tank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_core
_oxidizer_tank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Proton payload] from [BobCatind/SovietPack/Parts
/Proton/Proton_jettison/part/Proton payload].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_jett
ison/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_jett
ison/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Proton payload decoupler] from [BobCatind/Soviet
Pack/Parts/Proton/Proton_payloadbase/part/Proton payload decoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_payl
oadbase/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_payl
oadbase/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Proton retro booster] from [BobCatind/SovietPack
/Parts/Proton/Proton_retrobooster/part/Proton retro booster].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_retr
obooster/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_retr
obooster/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Proton Second Stage] from [BobCatind/SovietPack/
Parts/Proton/Proton_second_stage/part/Proton Second Stage].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_seco
nd_stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_seco
nd_stage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Proton Third Stage] from [BobCatind/SovietPack/P
arts/Proton/Proton_third_stage/part/Proton Third Stage].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_thir
d_stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Proton/Proton_thir
d_stage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz TMA decoupler] from [BobCatind/SovietPack/
Parts/Soyuz/SoyuzTMA_Decoupler/part/Soyuz TMA decoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Dec
oupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Dec
oupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz TMA Descent Module] from [BobCatind/Soviet
Pack/Parts/Soyuz/SoyuzTMA_Descent_module/part/Soyuz TMA Descent Module].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Des
cent_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Des
cent_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz TMA Docking mechanism] from [BobCatind/Sov
ietPack/Parts/Soyuz/SoyuzTMA_Docking_Mechanism/part/Soyuz TMA Docking mechanism]
.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Doc
king_Mechanism/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Doc
king_Mechanism/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Doc
king_Mechanism/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz TMA Instrument Servise Module] from [BobCa
tind/SovietPack/Parts/Soyuz/SoyuzTMA_Instrument_Servis_module/part/Soyuz TMA Ins
trument Servise Module].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Ins
trument_Servis_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Ins
trument_Servis_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz TMA Orbital module] from [BobCatind/Soviet
Pack/Parts/Soyuz/SoyuzTMA_Orbital_module/part/Soyuz TMA Orbital module].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Orb
ital_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Orb
ital_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz TMA Main Parachute] from [BobCatind/Soviet
Pack/Parts/Soyuz/SoyuzTMA_Para/part/Soyuz TMA Main Parachute].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Par
a/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Par
a/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Par
a/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Par
a/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz_2M_payload_decoupler] from [BobCatind/Sovi
etPack/Parts/Soyuz/Soyuz_cargoholder_decoupler/part/Soyuz_2M_payload_decoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_cargoh
older_decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_cargoh
older_decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz_decoupler] from [BobCatind/SovietPack/Part
s/Soyuz/Soyuz_Decoupler/part/Soyuz_decoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Decoup
ler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Decoup
ler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz Descent Module] from [BobCatind/SovietPack
/Parts/Soyuz/Soyuz_Descent_module/part/Soyuz Descent Module].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Descen
t_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Descen
t_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz Docking mechanism] from [BobCatind/SovietP
ack/Parts/Soyuz/Soyuz_Docking_Mechanism/part/Soyuz Docking mechanism].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Dockin
g_Mechanism/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Dockin
g_Mechanism/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz_Heatshield] from [BobCatind/SovietPack/Par
ts/Soyuz/Soyuz_Heatshield/part/Soyuz_Heatshield].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Heatsh
ield/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz Instrument Service Module] from [BobCatind
/SovietPack/Parts/Soyuz/Soyuz_Instrument_Servis_module/part/Soyuz Instrument Ser
vice Module].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instru
ment_Servis_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instru
ment_Servis_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instru
ment_Servis_module/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz Orbital module] from [BobCatind/SovietPack
/Parts/Soyuz/Soyuz_Orbital_module/part/Soyuz Orbital module].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbita
l_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbita
l_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbita
l_module/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz Main Parachute] from [BobCatind/SovietPack
/Parts/Soyuz/Soyuz_Para/part/Soyuz Main Parachute].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/m
odel002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/m
odel003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz_2M_payload] from [BobCatind/SovietPack/Par
ts/Soyuz/Soyuz_payload/part/Soyuz_2M_payload].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_payloa
d/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_payloa
d/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz_2M_payload_top] from [BobCatind/SovietPack
/Parts/Soyuz/Soyuz_payload_top/part/Soyuz_2M_payload_top].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_payloa
d_top/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_payloa
d_top/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz U Progress Shroud] from [BobCatind/SovietP
ack/Parts/Soyuz/Soyuz_progress_payload/part/Soyuz U Progress Shroud].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_progre
ss_payload/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_progre
ss_payload/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz RCS Block] from [BobCatind/SovietPack/Part
s/Soyuz/Soyuz_RCS/part/Soyuz RCS Block].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_RCS/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_RCS/mo
del001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz Solar Panel] from [BobCatind/SovietPack/Pa
rts/Soyuz/Soyuz_SolarPanel/part/Soyuz Solar Panel].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_SolarP
anel/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_SolarP
anel/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [SoyuzST_payload_decoupler] from [BobCatind/Sovie
tPack/Parts/SoyuzU/SoyuzST_cargoholder_decoupler/part/SoyuzST_payload_decoupler]
.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_car
goholder_decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_car
goholder_decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [SoyuzST Fregat] from [BobCatind/SovietPack/Parts
/SoyuzU/SoyuzST_Fregat/part/SoyuzST Fregat].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_Fre
gat/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_Fre
gat/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [SoyuzST Shroud] from [BobCatind/SovietPack/Parts
/SoyuzU/SoyuzST_payload/part/SoyuzST Shroud].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_pay
load/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_pay
load/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_pay
load/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz U First stage lateral booster] from [BobCa
tind/SovietPack/Parts/SoyuzU/Soyuz_U_firststagelateral_booster/part/Soyuz U Firs
t stage lateral booster].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_fir
ststagelateral_booster/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_fir
ststagelateral_booster/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_fir
ststagelateral_booster/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_fir
ststagelateral_booster/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz U LES] from [BobCatind/SovietPack/Parts/So
yuzU/Soyuz_U_LES/part/Soyuz U LES].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_LES
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_LES
/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz U Second stage] from [BobCatind/SovietPack
/Parts/SoyuzU/Soyuz_U_Second_stage/part/Soyuz U Second stage].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Sec
ond_stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Sec
ond_stage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Sec
ond_stage/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Sec
ond_stage/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz U third stage decoupler] from [BobCatind/S
ovietPack/Parts/SoyuzU/Soyuz_U_Thirdstage_decoupler/part/Soyuz U third stage dec
oupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thi
rdstage_decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thi
rdstage_decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Soyuz U third stage] from [BobCatind/SovietPack/
Parts/SoyuzU/Soyuz_U_Third_stage/part/Soyuz U third stage].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thi
rd_stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thi
rd_stage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thi
rd_stage/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thi
rd_stage/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [0625_Heatshield] from [DeadlyReentry/Parts/DRE_0
625HS/0625_Heatshield].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: deadlyReentry_1.25Heatshield, C:\Program Files (x86)\JE
UX\Steam\steamapps\common\Kerbal Space Program\GameData\DeadlyReentry\Parts\dead
lyReentry_1.25Heatshield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/deadlyReentry_1.25Heatshi
eld/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/deadlyReentry_1.25Heatshi
eld/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [1.25_Heatshield] from [DeadlyReentry/Parts/deadl
yReentry_1.25Heatshield/part/1.25_Heatshield].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/deadlyReentry_1.25Heatshi
eld/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/deadlyReentry_1.25Heatshi
eld/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [2.5_Heatshield] from [DeadlyReentry/Parts/deadly
Reentry_2.5Heatshield/part/2.5_Heatshield].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: deadlyReentry_2.5Heatshield, C:\Program Files (x86)\JEU
X\Steam\steamapps\common\Kerbal Space Program\GameData\DeadlyReentry\Parts\deadl
yReentry_2.5Heatshield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/deadlyReentry_2.5Heatshie
ld/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [3.75_Heatshield] from [DeadlyReentry/Parts/deadl
yReentry_3.75Heatshield/part/3.75_Heatshield].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/deadlyReentry_3.75Heatshi
eld/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/deadlyReentry_3.75Heatshi
eld/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [6.25_Heatshield] from [DeadlyReentry/Parts/deadl
yReentry_6.25Heatshield/part/6.25_Heatshield].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/deadlyReentry_6.25Heatshi
eld/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/deadlyReentry_6.25Heatshi
eld/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [decoupler_ftr_small] from [DeadlyReentry/Parts/U
P_decoupler_2/part_1_25M/decoupler_ftr_small].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/UP_decoupler_2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/UP_decoupler_2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [decoupler_ftr_2M] from [DeadlyReentry/Parts/UP_d
ecoupler_2/part_2M/decoupler_ftr_2M].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/UP_decoupler_2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/UP_decoupler_2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [decoupler_ftr] from [DeadlyReentry/Parts/UP_deco
upler_2/part_2_5M/decoupler_ftr].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/UP_decoupler_2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/UP_decoupler_2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [decoupler_ftr-3m] from [DeadlyReentry/Parts/UP_d
ecoupler_2/part_3M/decoupler_ftr-3m].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/UP_decoupler_2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/UP_decoupler_2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [decoupler_ftr_4m] from [DeadlyReentry/Parts/UP_d
ecoupler_2/part_4m/decoupler_ftr_4m].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/UP_decoupler_2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: DeadlyReentry/Parts/UP_decoupler_2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Engineer7500] from [Engineer/Engineer7500/part/E
ngineer7500].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [EngineerChip] from [Engineer/EngineerChip/part/E
ngineerChip].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [EngineerChipFlight] from [Engineer/EngineerChipF
light/part/EngineerChipFlight].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FASAlaunchClamp125] from [FASA/Misc/FASA_Launch_
Clamp_125/FASA_Launch_Clamp_125/FASAlaunchClamp125].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: FASA_Launch_Clamp_125, C:\Program Files (x86)\JEUX\Stea
m\steamapps\common\Kerbal Space Program\GameData\FASA\Misc\FASA_Launch_Clamp_125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125_Tower_Dark

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125_Tower_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
Atlas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
Atlas_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FASAlaunchClamp25] from [FASA/Misc/FASA_Launch_C
lamp_125/FASA_Launch_Clamp_25/FASAlaunchClamp25].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: FASA_Launch_Clamp_125, C:\Program Files (x86)\JEUX\Stea
m\steamapps\common\Kerbal Space Program\GameData\FASA\Misc\FASA_Launch_Clamp_125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125_Tower_Dark

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125_Tower_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
Atlas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
Atlas_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FASAlaunchClampAtlas] from [FASA/Misc/FASA_Launc
h_Clamp_125/FASA_Launch_Clamp_Atlas/FASAlaunchClampAtlas].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: FASA_Launch_Clamp_125, C:\Program Files (x86)\JEUX\Stea
m\steamapps\common\Kerbal Space Program\GameData\FASA\Misc\FASA_Launch_Clamp_125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125_Tower_Dark

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
125_Tower_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
Atlas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_
Atlas_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FASAlaunchTower] from [FASA/Misc/FASA_Launch_Tow
er/FASA_Launch_Tower/FASAlaunchTower].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: FASA_Launch_Tower, C:\Program Files (x86)\JEUX\Steam\st
eamapps\common\Kerbal Space Program\GameData\FASA\Misc\FASA_Launch_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Base

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Base
_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_n_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Stre
tch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Stre
tch_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FASAUmbilicalTower] from [FASA/Misc/FASA_Launch_
Tower/FASA_Umbilical_Tower/FASAUmbilicalTower].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: FASA_Launch_Tower, C:\Program Files (x86)\JEUX\Steam\st
eamapps\common\Kerbal Space Program\GameData\FASA\Misc\FASA_Launch_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Base

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Base
_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_n_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Stre
tch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Stre
tch_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekResupplyModule] from [FusTek/Station Parts
/Parts/FusTekResupplyModule/FusTekResupplyModule].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_bump_NRM vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_emissive vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_texture vs fustek_station_icon_stor
_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_bump_NRM vs fustek_station_icon_stor_
texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_hab_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_resupply_texture vs fustek_station_ic
on_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_sci_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_stor_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_util_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_warehouse_texture vs fustek_station_i
con_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyBulkhead] from [FusTek/Station Part
s/Parts/KarmonyBulkhead/FusTekKarmonyBulkhead].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyCompactNodeMkIII] from [FusTek/Stat
ion Parts/Parts/KarmonyCompactNodeMkIII/FusTekKarmonyCompactNodeMkIII].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyCompactNodeMkIIIAdapter] from [FusT
ek/Station Parts/Parts/KarmonyCompactNodeMkIIIAdapter/FusTekKarmonyCompactNodeMk
IIIAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyEndRing] from [FusTek/Station Parts
/Parts/KarmonyEndRing/FusTekKarmonyEndRing].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyHabModule] from [FusTek/Station Par
ts/Parts/KarmonyHabModule/FusTekKarmonyHabModule].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_bump_NRM vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_emissive vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_texture vs fustek_station_icon_stor
_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_bump_NRM vs fustek_station_icon_stor_
texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_hab_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_resupply_texture vs fustek_station_ic
on_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_sci_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_stor_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_util_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_warehouse_texture vs fustek_station_i
con_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyHabModuleAdapter] from [FusTek/Stat
ion Parts/Parts/KarmonyHabModuleAdapter/FusTekKarmonyHabModuleAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_bump_NRM vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_emissive vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_texture vs fustek_station_icon_stor
_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_bump_NRM vs fustek_station_icon_stor_
texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_hab_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_resupply_texture vs fustek_station_ic
on_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_sci_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_stor_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_util_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_warehouse_texture vs fustek_station_i
con_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyNodeCover] from [FusTek/Station Par
ts/Parts/KarmonyNodeCover/FusTekKarmonyNodeCover].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyNodeCoverViewport] from [FusTek/Sta
tion Parts/Parts/KarmonyNodeCoverViewport/FusTekKarmonyNodeCoverViewport].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyNodeMkIII] from [FusTek/Station Par
ts/Parts/KarmonyNodeMkIII/FusTekKarmonyNodeMkIII].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyNodeMkIIIAdapter] from [FusTek/Stat
ion Parts/Parts/KarmonyNodeMkIIIAdapter/FusTekKarmonyNodeMkIIIAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonySciModule] from [FusTek/Station Par
ts/Parts/KarmonySciModule/FusTekKarmonySciModule].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_bump_NRM vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_emissive vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_texture vs fustek_station_icon_stor
_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_bump_NRM vs fustek_station_icon_stor_
texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_hab_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_resupply_texture vs fustek_station_ic
on_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_sci_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_stor_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_util_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_warehouse_texture vs fustek_station_i
con_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonySciModuleAdapter] from [FusTek/Stat
ion Parts/Parts/KarmonySciModuleAdapter/FusTekKarmonySciModuleAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_bump_NRM vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_emissive vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_texture vs fustek_station_icon_stor
_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_bump_NRM vs fustek_station_icon_stor_
texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_hab_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_resupply_texture vs fustek_station_ic
on_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_sci_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_stor_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_util_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_warehouse_texture vs fustek_station_i
con_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyStorModule] from [FusTek/Station Pa
rts/Parts/KarmonyStorModule/FusTekKarmonyStorModule].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyStorModuleAdapter] from [FusTek/Sta
tion Parts/Parts/KarmonyStorModuleAdapter/FusTekKarmonyStorModuleAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyUtilModule] from [FusTek/Station Pa
rts/Parts/KarmonyUtilModule/FusTekKarmonyUtilModule].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_bump_NRM vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_emissive vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_texture vs fustek_station_icon_stor
_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_bump_NRM vs fustek_station_icon_stor_
texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_hab_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_resupply_texture vs fustek_station_ic
on_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_sci_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_stor_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_util_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_warehouse_texture vs fustek_station_i
con_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyUtilModuleAdapter] from [FusTek/Sta
tion Parts/Parts/KarmonyUtilModule_Adapter/FusTekKarmonyUtilModuleAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_bump_NRM vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_emissive vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_texture vs fustek_station_icon_stor
_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_bump_NRM vs fustek_station_icon_stor_
texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_hab_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_resupply_texture vs fustek_station_ic
on_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_sci_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_stor_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_util_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_warehouse_texture vs fustek_station_i
con_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyWarehouseModule] from [FusTek/Stati
on Parts/Parts/KarmonyWarehouseModule/FusTekKarmonyWarehouseModule].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_bump_NRM vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_emissive vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_texture vs fustek_station_icon_stor
_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_bump_NRM vs fustek_station_icon_stor_
texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_hab_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_resupply_texture vs fustek_station_ic
on_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_sci_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_stor_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_util_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_warehouse_texture vs fustek_station_i
con_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKarmonyWarehouseModuleAdapter] from [FusTe
k/Station Parts/Parts/KarmonyWarehouseModuleAdapter/FusTekKarmonyWarehouseModule
Adapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_bump_NRM vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_emissive vs fustek_station_icon_sto
r_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_common_texture vs fustek_station_icon_stor
_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_bump_NRM vs fustek_station_icon_stor_
texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_hab_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_resupply_texture vs fustek_station_ic
on_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_sci_texture vs fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_stor_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_util_texture vs fustek_station_icon_s
tor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fustek_station_icon_warehouse_texture vs fustek_station_i
con_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKirsDockingModule] from [FusTek/Station Pa
rts/Parts/KirsDockingModule/FusTekKirsDockingModule].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKuestAirlock] from [FusTek/Station Parts/P
arts/KuestAirlock/FusTekKuestAirlock].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKuestLegacyAirlock] from [FusTek/Station P
arts/Parts/KuestLegacyAirlock/FusTekKuestLegacyAirlock].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [FusTekKupolaObsModule] from [FusTek/Station Part
s/Parts/KupolaObsModule/FusTekKupolaObsModule].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\FusTek\Station Parts\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_com
mon_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/fustek_station_ico
n_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IACBM125m] from [FusTek/Station Parts/Parts/IACB
M125/part/IACBM125m].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/IACBM125/IACBM_1.2
5_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/IACBM125/IACBM_1.2
5_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/IACBM125/IACBM_1.2
5_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IACBM25m] from [FusTek/Station Parts/Parts/IACBM
25/part/IACBM25m].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/IACBM25/IACBM_2.5_
bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/IACBM25/IACBM_2.5_
emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: FusTek/Station Parts/Parts/IACBM25/IACBM_2.5_
texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [GoAtThrottleUpAntenna] from [GoAtThrottleUp/Part
s/GATUAntenna/GATUAntenna/GoAtThrottleUpAntenna].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: longAntenna, C:\Program Files (x86)\JEUX\Steam\steamapp
s\common\Kerbal Space Program\GameData\Squad\Parts\Utility\longAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: WARNING: Texture nodes seems wrong [1, Squad/Parts/Utility/longAnt
enna/model000] for part: GoAtThrottleUp/Parts/GATUAntenna/GATUAntenna/GoAtThrott
leUpAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/longAntenna/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [GoAtThrottleUpCamera] from [GoAtThrottleUp/Parts
/GATUCamera/GATUCamera/GoAtThrottleUpCamera].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: linearRCS, C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Squad\Parts\Utility\linearRCS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: WARNING: Texture nodes seems wrong [1, Squad/Parts/Utility/linearR
CS/model000] for part: GoAtThrottleUp/Parts/GATUCamera/GATUCamera/GoAtThrottleUp
Camera

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/linearRCS/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/linearRCS/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [JSIPrimitiveExternalCamera] from [JSI/RasterProp
Monitor/Example/ExternalCameraPart/external-camera/JSIPrimitiveExternalCamera].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: linearRCS, C:\Program Files (x86)\JEUX\Steam\steamapps\
common\Kerbal Space Program\GameData\Squad\Parts\Utility\linearRCS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: model000 vs model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ExternalCameraPart, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\JSI\RasterPropMonitor\Example\Exte
rnalCameraPart

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: model001 vs model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: JSI/RasterPropMonitor/Example/ExternalCameraP
art/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/linearRCS/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_Container1] from [KAS/Parts/container1/conta
iner1/KAS_Container1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/container1/container_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/container1/Container_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_Container2] from [KAS/Parts/container2/conta
iner2/KAS_Container2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/container2/container_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/container2/Container_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_ContainerBay1] from [KAS/Parts/containerBay1
/containerBay1/KAS_ContainerBay1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/containerBay1/container_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/containerBay1/Container_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_CPort1] from [KAS/Parts/cPort1/cPort1/KAS_CP
ort1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/cPort1/port_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_CPort2] from [KAS/Parts/cPort2/cPort2/KAS_CP
ort2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/cPort2/portStack_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_HookSupport] from [KAS/Parts/hookSupport/hoo
kSupport/KAS_HookSupport].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/hookSupport/portStack_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/hookSupport/winch_N

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_Hook_Anchor] from [KAS/Parts/hook_anchor/anc
hor/KAS_Hook_Anchor].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/hook_anchor/portStack_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_Hook_GrapplingHook] from [KAS/Parts/hook_gra
pplingHook/grapplingHook/KAS_Hook_GrapplingHook].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/hook_grapplingHook/portStack_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_Hook_Magnet] from [KAS/Parts/hook_magnet/mag
net/KAS_Hook_Magnet].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/hook_magnet/magnet_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_Pipe1] from [KAS/Parts/pipe1/pipe1/KAS_Pipe1
].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/pipe1/pipe_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/pipe1/pipe_normals A_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_Pylon1] from [KAS/Parts/pylon1/pylon1/KAS_Py
lon1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/pylon1/normal_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/pylon1/P_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_Strut1] from [KAS/Parts/strut1/strut1/KAS_St
rut1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/strut1/strut_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/strut1/strut_normals2_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_Winch1] from [KAS/Parts/winch1/winch1/KAS_Wi
nch1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/winch1/connector_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/winch1/winch_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/winch1/winch_N

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_Winch2] from [KAS/Parts/winch2/winch2/KAS_Wi
nch2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/winch2/connector_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/winch2/winch_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/winch2/winch_N

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_Winch3] from [KAS/Parts/winch3/winch3/KAS_Wi
nch3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/winch3/connector_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/winch3/winch_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/winch3/winch_N

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KAS_Winch4] from [KAS/Parts/winch4/winch4/KAS_Wi
nch4].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/winch4/connector_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/winch4/winch_C_S

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: KAS/Parts/winch4/winch_N

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzInterstageAdapter] from [Keramzit/ProceduralFa
irings/adapter/KzInterstageAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseRingTex vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseTex vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: blackRingTex vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fairing1 vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fuselage1 vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBase0_625] from [Keramzit/Procedura
lFairings/base0_625/KzProcFairingBase0_625].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBase1_25] from [Keramzit/Procedural
Fairings/base1_25/KzProcFairingBase1_25].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBase2_5] from [Keramzit/ProceduralF
airings/base2_5/KzProcFairingBase2_5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBase3_75] from [Keramzit/Procedural
Fairings/base3_75/KzProcFairingBase3_75].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBase5] from [Keramzit/ProceduralFai
rings/base5/KzProcFairingBase5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBaseRing0_625] from [Keramzit/Proce
duralFairings/baseRing0_625/KzProcFairingBaseRing0_625].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBaseRing1_25] from [Keramzit/Proced
uralFairings/baseRing1_25/KzProcFairingBaseRing1_25].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBaseRing2_5] from [Keramzit/Procedu
ralFairings/baseRing2_5/KzProcFairingBaseRing2_5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBaseRing3_75] from [Keramzit/Proced
uralFairings/baseRing3_75/KzProcFairingBaseRing3_75].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBaseRing5] from [Keramzit/Procedura
lFairings/baseRing5/KzProcFairingBaseRing5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingFuselage1] from [Keramzit/Procedura
lFairings/fuselage1/KzProcFairingFuselage1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseRingTex vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseTex vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: blackRingTex vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fairing1 vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fuselage1 vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingFuselage2] from [Keramzit/Procedura
lFairings/fuselage2/KzProcFairingFuselage2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseRingTex vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseTex vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: blackRingTex vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fairing1 vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fuselage1 vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingSide1] from [Keramzit/ProceduralFai
rings/side1/KzProcFairingSide1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingSide2] from [Keramzit/ProceduralFai
rings/side2/KzProcFairingSide2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\Keramzit\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Keramzit/ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [kOSMachine0m] from [kOS/Parts/kOSMachine0m/part/
kOSMachine0m].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: kOS/Parts/kOSMachine0m/KR-2042_uv_layout_1_d_
NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: kOS/Parts/kOSMachine0m/KR-2042_uv_layout_1_EM
IS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: kOS/Parts/kOSMachine0m/KR-2042_uv_layout_d

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [kOSMachine1m] from [kOS/Parts/kOSMachine1m/part/
kOSMachine1m].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: kOS/Parts/kOSMachine1m/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: kOS/Parts/kOSMachine1m/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [AdjustableRail] from [MagicSmokeIndustries/Parts
/AdjustableRail/part/AdjustableRail].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/AdjustableRail/rai
ls

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/AdjustableRail/rai
lsnorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [AdjustableRailHalf] from [MagicSmokeIndustries/P
arts/AdjustableRail/part/AdjustableRailHalf].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/AdjustableRail/rai
ls

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/AdjustableRail/rai
lsnorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [AdjustableRailFourth] from [MagicSmokeIndustries
/Parts/AdjustableRail/part/AdjustableRailFourth].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/AdjustableRail/rai
ls

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/AdjustableRail/rai
lsnorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dockingwasher_std] from [MagicSmokeIndustries/Pa
rts/dockingwasher/part/dockingwasher_std].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher/wash
er

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher/wash
er1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher/wash
ernorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dockingwasher_sr] from [MagicSmokeIndustries/Par
ts/dockingwasher/part/dockingwasher_sr].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher/wash
er

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher/wash
er1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher/wash
ernorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dockingwasher_jr] from [MagicSmokeIndustries/Par
ts/dockingwasher/part/dockingwasher_jr].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher/wash
er

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher/wash
er1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher/wash
ernorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dockingwasher_free] from [MagicSmokeIndustries/P
arts/dockingwasher_free/part/dockingwasher_free].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher_free
/washer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher_free
/washer1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher_free
/washernorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dockingwasher_freejr] from [MagicSmokeIndustries
/Parts/dockingwasher_free/part/dockingwasher_freejr].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher_free
/washer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher_free
/washer1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher_free
/washernorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dockingwasher_freesr] from [MagicSmokeIndustries
/Parts/dockingwasher_free/part/dockingwasher_freesr].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher_free
/washer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher_free
/washer1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/dockingwasher_free
/washernorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [GantryLarge] from [MagicSmokeIndustries/Parts/IR
_Gantry/part/GantryLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantry

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantryno
rm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Gantry] from [MagicSmokeIndustries/Parts/IR_Gant
ry/part/Gantry].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantry

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantryno
rm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [GantrySmall] from [MagicSmokeIndustries/Parts/IR
_Gantry/part/GantrySmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantry

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantryno
rm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [GantryExtraSmall] from [MagicSmokeIndustries/Par
ts/IR_Gantry/part/GantryExtraSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantry

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantryno
rm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [GantryLargeVariant] from [MagicSmokeIndustries/P
arts/IR_Gantry/part/GantryLargeVariant].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantry

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantryno
rm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [GantryVariant] from [MagicSmokeIndustries/Parts/
IR_Gantry/part/GantryVariant].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantry

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantryno
rm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [GantrySmallVariant] from [MagicSmokeIndustries/P
arts/IR_Gantry/part/GantrySmallVariant].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantry

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantryno
rm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [GantryExtraSmallVariant] from [MagicSmokeIndustr
ies/Parts/IR_Gantry/part/GantryExtraSmallVariant].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantry

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Gantry/gantryno
rm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRHingeClosed] from [MagicSmokeIndustries/Parts/
IR_HingeClosed/part/IRHingeClosed].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeClosed/smh
inge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRHingeClosedHalf] from [MagicSmokeIndustries/Pa
rts/IR_HingeClosed/part/IRHingeClosedHalf].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeClosed/smh
inge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRHingeClosedFourth] from [MagicSmokeIndustries/
Parts/IR_HingeClosed/part/IRHingeClosedFourth].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeClosed/smh
inge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_HingeIndustrial] from [MagicSmokeIndustries/P
arts/IR_HingeIndustrial/part/IR_HingeIndustrial].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeIndustrial
/ir_gennorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeIndustrial
/IR_gen_1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRHingeOpen] from [MagicSmokeIndustries/Parts/IR
_HingeOpen/part/IRHingeOpen].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeOpen/smhin
ge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRHingeOpenHalf] from [MagicSmokeIndustries/Part
s/IR_HingeOpen/part/IRHingeOpenHalf].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeOpen/smhin
ge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRHingeOpenFourth] from [MagicSmokeIndustries/Pa
rts/IR_HingeOpen/part/IRHingeOpenFourth].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeOpen/smhin
ge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRHingeTall] from [MagicSmokeIndustries/Parts/IR
_HingeTall/part/IRHingeTall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeTall/rails

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRHingeTallHalf] from [MagicSmokeIndustries/Part
s/IR_HingeTall/part/IRHingeTallHalf].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeTall/rails

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRHingeTallFourth] from [MagicSmokeIndustries/Pa
rts/IR_HingeTall/part/IRHingeTallFourth].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeTall/rails

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRHingeTallND] from [MagicSmokeIndustries/Parts/
IR_HingeTallND/part/IRHingeTallND].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeTallND/rai
ls

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRHingeTallHalfND] from [MagicSmokeIndustries/Pa
rts/IR_HingeTallND/part/IRHingeTallHalfND].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeTallND/rai
ls

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRHingeTallFourthND] from [MagicSmokeIndustries/
Parts/IR_HingeTallND/part/IRHingeTallFourthND].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_HingeTallND/rai
ls

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRPiston] from [MagicSmokeIndustries/Parts/IR_Pi
ston/part/IRPiston].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Piston/rails

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Piston/railsnor
m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRPistonHalf] from [MagicSmokeIndustries/Parts/I
R_Piston/part/IRPistonHalf].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Piston/rails

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Piston/railsnor
m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IRPistonFourth] from [MagicSmokeIndustries/Parts
/IR_Piston/part/IRPistonFourth].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Piston/rails

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Piston/railsnor
m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Rotatron] from [MagicSmokeIndustries/Parts/IR
_Rotatron/part/IR_Rotatron].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Rotatron/wayrot
atron

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_RotatronHalf] from [MagicSmokeIndustries/Part
s/IR_Rotatron/part/IR_RotatronHalf].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Rotatron/wayrot
atron

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_RotatronFourth] from [MagicSmokeIndustries/Pa
rts/IR_Rotatron/part/IR_RotatronFourth].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_Rotatron/wayrot
atron

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Rotatronmk2] from [MagicSmokeIndustries/Parts
/IR_RotatronMK2/part/IR_Rotatronmk2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_RotatronMK2/MSI
_IR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_RotatronVTOL] from [MagicSmokeIndustries/Part
s/IR_RotatronVTOL/part/IR_RotatronVTOL].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_RotatronVTOL/ir
_gennorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/IR_RotatronVTOL/IR
_gen_1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TelescopeFullA] from [MagicSmokeIndustries/Parts
/TPS/part/TelescopeFullA].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IRnorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TelescopeFullB] from [MagicSmokeIndustries/Parts
/TPS/part/TelescopeFullB].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IRnorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TelescopeFullC] from [MagicSmokeIndustries/Parts
/TPS/part/TelescopeFullC].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IRnorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TelescopeHalfA] from [MagicSmokeIndustries/Parts
/TPS/part/TelescopeHalfA].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IRnorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TelescopeHalfB] from [MagicSmokeIndustries/Parts
/TPS/part/TelescopeHalfB].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IRnorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TelescopeHalfC] from [MagicSmokeIndustries/Parts
/TPS/part/TelescopeHalfC].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IRnorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TelescopeFourthA] from [MagicSmokeIndustries/Par
ts/TPS/part/TelescopeFourthA].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IRnorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TelescopeFourthB] from [MagicSmokeIndustries/Par
ts/TPS/part/TelescopeFourthB].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IRnorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TelescopeFourthC] from [MagicSmokeIndustries/Par
ts/TPS/part/TelescopeFourthC].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/TPS/generic_IRnorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Pivotron_Basic] from [MagicSmokeIndustries/Pa
rts/_Rework_Robotic/IR_Pivotron_Basic/part/IR_Pivotron_Basic].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Pivotron_Basic/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Pivotron_NinetyOffset] from [MagicSmokeIndust
ries/Parts/_Rework_Robotic/IR_Pivotron_NinetyOffset/part/IR_Pivotron_NinetyOffse
t].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Pivotron_NinetyOffset/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Pivotron_OneTwenty] from [MagicSmokeIndustrie
s/Parts/_Rework_Robotic/IR_Pivotron_OneTwenty/part/IR_Pivotron_OneTwenty].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Pivotron_OneTwenty/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Pivotron_RangeNinety] from [MagicSmokeIndustr
ies/Parts/_Rework_Robotic/IR_Pivotron_RangeNinety/part/IR_Pivotron_RangeNinety].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Pivotron_RangeNinety/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Pivotron_Uncontrolled] from [MagicSmokeIndust
ries/Parts/_Rework_Robotic/IR_Pivotron_Uncontrolled/part/IR_Pivotron_Uncontrolle
d].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Pivotron_Uncontrolled/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Pivotron_UncontrolledRev] from [MagicSmokeInd
ustries/Parts/_Rework_Robotic/IR_Pivotron_UncontrolledRev/part/IR_Pivotron_Uncon
trolledRev].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Pivotron_UncontrolledRev/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Pivotron_xHinge_BasicClosed] from [MagicSmoke
Industries/Parts/_Rework_Robotic/IR_Pivotron_xHinge_BasicClosed/part/IR_Pivotron
_xHinge_BasicClosed].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Pivotron_xHinge_BasicClosed/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Pivotron_xHinge_BasicOpen] from [MagicSmokeIn
dustries/Parts/_Rework_Robotic/IR_Pivotron_xHinge_BasicOpen/part/IR_Pivotron_xHi
nge_BasicOpen].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Pivotron_xHinge_BasicOpen/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Pivotron_xHinge_FlatClosed] from [MagicSmokeI
ndustries/Parts/_Rework_Robotic/IR_Pivotron_xHinge_FlatClosed/part/IR_Pivotron_x
Hinge_FlatClosed].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Pivotron_xHinge_FlatClosed/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Pivotron_xHinge_FlatOpen] from [MagicSmokeInd
ustries/Parts/_Rework_Robotic/IR_Pivotron_xHinge_FlatOpen/part/IR_Pivotron_xHing
e_FlatOpen].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Pivotron_xHinge_FlatOpen/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Rotatron_Basic] from [MagicSmokeIndustries/Pa
rts/_Rework_Robotic/IR_Rotatron_Basic/part/IR_Rotatron_Basic].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Rotatron_Basic/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Rotatron_OffAxis] from [MagicSmokeIndustries/
Parts/_Rework_Robotic/IR_Rotatron_OffAxis/part/IR_Rotatron_OffAxis].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Rotatron_OffAxis/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Rotatron_Right] from [MagicSmokeIndustries/Pa
rts/_Rework_Robotic/IR_Rotatron_Right/part/IR_Rotatron_Right].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Rotatron_Right/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Rotatron_RightRev] from [MagicSmokeIndustries
/Parts/_Rework_Robotic/IR_Rotatron_RightRev/part/IR_Rotatron_RightRev].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Rotatron_RightRev/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Rotatron_Uncontrolled] from [MagicSmokeIndust
ries/Parts/_Rework_Robotic/IR_Rotatron_Uncontrolled/part/IR_Rotatron_Uncontrolle
d].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Robotic/IR
_Rotatron_Uncontrolled/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Adapter_0625ToTrussLarge] from [MagicSmokeInd
ustries/Parts/_Rework_Structural/IR_Adapter_0625ToTrussLarge/part/IR_Adapter_062
5ToTrussLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Adapter_0625ToTrussLarge, C:\Program Files (x86)\JEU
X\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Part
s\_Rework_Structural\IR_Adapter_0625ToTrussLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Adapter_0625ToTrussSmall] from [MagicSmokeInd
ustries/Parts/_Rework_Structural/IR_Adapter_0625ToTrussSmall/part/IR_Adapter_062
5ToTrussSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Adapter_0625ToTrussSmall, C:\Program Files (x86)\JEU
X\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Part
s\_Rework_Structural\IR_Adapter_0625ToTrussSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Adapter_0625ToTubeLarge] from [MagicSmokeIndu
stries/Parts/_Rework_Structural/IR_Adapter_0625ToTubeLarge/part/IR_Adapter_0625T
oTubeLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Adapter_0625ToTubeLarge, C:\Program Files (x86)\JEUX
\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts
\_Rework_Structural\IR_Adapter_0625ToTubeLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Adapter_TrussLargeToTrussSmall] from [MagicSm
okeIndustries/Parts/_Rework_Structural/IR_Adapter_TrussLargeToTrussSmall/part/IR
_Adapter_TrussLargeToTrussSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Adapter_TrussLargeToTrussSmall, C:\Program Files (x8
6)\JEUX\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustrie
s\Parts\_Rework_Structural\IR_Adapter_TrussLargeToTrussSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Adapter_TrussLargeToTubeLarge] from [MagicSmo
keIndustries/Parts/_Rework_Structural/IR_Adapter_TrussLargeToTubeLarge/part/IR_A
dapter_TrussLargeToTubeLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Adapter_TrussLargeToTubeLarge, C:\Program Files (x86
)\JEUX\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries
\Parts\_Rework_Structural\IR_Adapter_TrussLargeToTubeLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Adapter_TrussSmallToTubeSmall] from [MagicSmo
keIndustries/Parts/_Rework_Structural/IR_Adapter_TrussSmallToTubeSmall/part/IR_A
dapter_TrussSmallToTubeSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Adapter_TrussSmallToTubeSmall, C:\Program Files (x86
)\JEUX\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries
\Parts\_Rework_Structural\IR_Adapter_TrussSmallToTubeSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Adapter_TubeLargeToTrussSmall] from [MagicSmo
keIndustries/Parts/_Rework_Structural/IR_Adapter_TubeLargeToTrussSmall/part/IR_A
dapter_TubeLargeToTrussSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Adapter_TubeLargeToTrussSmall, C:\Program Files (x86
)\JEUX\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries
\Parts\_Rework_Structural\IR_Adapter_TubeLargeToTrussSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Adapter_TubeLargeToTubeSmall] from [MagicSmok
eIndustries/Parts/_Rework_Structural/IR_Adapter_TubeLargeToTubeSmall/part/IR_Ada
pter_TubeLargeToTubeSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Adapter_TubeLargeToTubeSmall, C:\Program Files (x86)
\JEUX\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\
Parts\_Rework_Structural\IR_Adapter_TubeLargeToTubeSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Segment_TrussLarge_1m25] from [MagicSmokeIndu
stries/Parts/_Rework_Structural/IR_Segment_TrussLarge_1m25/part/IR_Segment_Truss
Large_1m25].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Segment_TrussLarge_1m25, C:\Program Files (x86)\JEUX
\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts
\_Rework_Structural\IR_Segment_TrussLarge_1m25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Segment_TrussLarge_2m50] from [MagicSmokeIndu
stries/Parts/_Rework_Structural/IR_Segment_TrussLarge_2m50/part/IR_Segment_Truss
Large_2m50].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Segment_TrussLarge_2m50, C:\Program Files (x86)\JEUX
\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts
\_Rework_Structural\IR_Segment_TrussLarge_2m50

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Segment_TrussLarge_5m00] from [MagicSmokeIndu
stries/Parts/_Rework_Structural/IR_Segment_TrussLarge_5m00/part/IR_Segment_Truss
Large_5m00].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Segment_TrussLarge_5m00, C:\Program Files (x86)\JEUX
\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts
\_Rework_Structural\IR_Segment_TrussLarge_5m00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Segment_TrussSmall_0m625] from [MagicSmokeInd
ustries/Parts/_Rework_Structural/IR_Segment_TrussSmall_0m625/part/IR_Segment_Tru
ssSmall_0m625].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Segment_TrussSmall_0m625, C:\Program Files (x86)\JEU
X\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Part
s\_Rework_Structural\IR_Segment_TrussSmall_0m625

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Segment_TrussSmall_1m25] from [MagicSmokeIndu
stries/Parts/_Rework_Structural/IR_Segment_TrussSmall_1m25/part/IR_Segment_Truss
Small_1m25].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Segment_TrussSmall_1m25, C:\Program Files (x86)\JEUX
\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts
\_Rework_Structural\IR_Segment_TrussSmall_1m25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Segment_TrussSmall_2m50] from [MagicSmokeIndu
stries/Parts/_Rework_Structural/IR_Segment_TrussSmall_2m50/part/IR_Segment_Truss
Small_2m50].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Segment_TrussSmall_2m50, C:\Program Files (x86)\JEUX
\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts
\_Rework_Structural\IR_Segment_TrussSmall_2m50

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Segment_TubeLarge_1m25] from [MagicSmokeIndus
tries/Parts/_Rework_Structural/IR_Segment_TubeLarge_1m25/part/IR_Segment_TubeLar
ge_1m25].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Segment_TubeLarge_1m25, C:\Program Files (x86)\JEUX\
Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\
_Rework_Structural\IR_Segment_TubeLarge_1m25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Segment_TubeLarge_2m50] from [MagicSmokeIndus
tries/Parts/_Rework_Structural/IR_Segment_TubeLarge_2m50/part/IR_Segment_TubeLar
ge_2m50].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Segment_TubeLarge_2m50, C:\Program Files (x86)\JEUX\
Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\
_Rework_Structural\IR_Segment_TubeLarge_2m50

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Segment_TubeLarge_5m00] from [MagicSmokeIndus
tries/Parts/_Rework_Structural/IR_Segment_TubeLarge_5m00/part/IR_Segment_TubeLar
ge_5m00].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Segment_TubeLarge_5m00, C:\Program Files (x86)\JEUX\
Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\
_Rework_Structural\IR_Segment_TubeLarge_5m00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Segment_TubeSmall_0m625] from [MagicSmokeIndu
stries/Parts/_Rework_Structural/IR_Segment_TubeSmall_0m625/part/IR_Segment_TubeS
mall_0m625].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Segment_TubeSmall_0m625, C:\Program Files (x86)\JEUX
\Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts
\_Rework_Structural\IR_Segment_TubeSmall_0m625

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Segment_TubeSmall_1m25] from [MagicSmokeIndus
tries/Parts/_Rework_Structural/IR_Segment_TubeSmall_1m25/part/IR_Segment_TubeSma
ll_1m25].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Segment_TubeSmall_1m25, C:\Program Files (x86)\JEUX\
Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\
_Rework_Structural\IR_Segment_TubeSmall_1m25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [IR_Segment_TubeSmall_2m50] from [MagicSmokeIndus
tries/Parts/_Rework_Structural/IR_Segment_TubeSmall_2m50/part/IR_Segment_TubeSma
ll_2m50].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: IR_Segment_TubeSmall_2m50, C:\Program Files (x86)\JEUX\
Steam\steamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\
_Rework_Structural\IR_Segment_TubeSmall_2m50

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: IR_Structural vs IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: _Rework_Structural, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\MagicSmokeIndustries\Parts\_Rework
_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MagicSmokeIndustries/Parts/_Rework_Structural
/IR_Structural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mumech_MJ2_AR202] from [MechJeb2/Parts/MechJeb2_
AR202/part/mumech_MJ2_AR202].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MechJeb2/Parts/MechJeb2_AR202/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mumech_MJ2_AR202_features1] from [MechJeb2/Parts
/MechJeb2_AR202/part/mumech_MJ2_AR202_features1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MechJeb2/Parts/MechJeb2_AR202/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mumech_MJ2_AR202_features2] from [MechJeb2/Parts
/MechJeb2_AR202/part/mumech_MJ2_AR202_features2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MechJeb2/Parts/MechJeb2_AR202/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mumech_MJ2_AR202_features3] from [MechJeb2/Parts
/MechJeb2_AR202/part/mumech_MJ2_AR202_features3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MechJeb2/Parts/MechJeb2_AR202/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mumech_MJ2_AR202_features4] from [MechJeb2/Parts
/MechJeb2_AR202/part/mumech_MJ2_AR202_features4].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MechJeb2/Parts/MechJeb2_AR202/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mumech_MJ2_Pod] from [MechJeb2/Parts/MechJeb2_Po
d/part/mumech_MJ2_Pod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MechJeb2/Parts/MechJeb2_Pod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MechJeb2/Parts/MechJeb2_Pod/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: MechJeb2/Parts/MechJeb2_Pod/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [GrapplingDevice] from [NASAmission/Parts/Grappli
ngDevice/part/GrapplingDevice].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/GrapplingDevice/grabberDiff
use

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/GrapplingDevice/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [LaunchEscapeSystem] from [NASAmission/Parts/Laun
chEscapeSystem/part/LaunchEscapeSystem].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/LaunchEscapeSystem/LES_Diff
use

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [MassiveBooster] from [NASAmission/Parts/MassiveS
RB/part/MassiveBooster].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/MassiveSRB/solid_booster_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/MassiveSRB/solid_booster_em

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/MassiveSRB/solid_booster_nm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [PotatoRoid] from [NASAmission/Parts/PotatoRoid/p
art/PotatoRoid].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/PotatoRoid/squareButton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Size2LFB] from [NASAmission/Parts/Size2LFB/part/
Size2LFB].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size2LFB/Size2LFBEmissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size2LFB/twin_nozzle_booste
r_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size2LFB/twin_nozzle_booste
r_nm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Size3AdvancedEngine] from [NASAmission/Parts/Siz
e3AdvancedEngine/part/Size3AdvancedEngine].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3AdvancedEngine/decoupl
er_and_adaptor_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3AdvancedEngine/Size3Ad
vancedEngineDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3AdvancedEngine/Size3Ad
vancedEngineEmissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3AdvancedEngine/Size3Ad
vancedEngineNormal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [size3Decoupler] from [NASAmission/Parts/Size3Dec
oupler/part/size3Decoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3Decoupler/decoupler_an
d_adaptor_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3Decoupler/decoupler_an
d_adaptor_nm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Size3EngineCluster] from [NASAmission/Parts/Size
3EngineCluster/part/Size3EngineCluster].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3EngineCluster/ClusterE
ngineEmit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3EngineCluster/four_noz
zle_engine_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3EngineCluster/four_noz
zle_engine_nm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Size3LargeTank] from [NASAmission/Parts/Size3Lar
geTank/part/Size3LargeTank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3LargeTank/fueltTanks_c
m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Size3MediumTank] from [NASAmission/Parts/Size3Me
diumTank/part/Size3MediumTank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3MediumTank/fueltTanks_
cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Size3SmallTank] from [NASAmission/Parts/Size3Sma
llTank/part/Size3SmallTank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3SmallTank/fueltTanks_c
m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Size3to2Adapter] from [NASAmission/Parts/Size3To
2Adapter/part/Size3to2Adapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3To2Adapter/decoupler_a
nd_adaptor_cm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: NASAmission/Parts/Size3To2Adapter/decoupler_a
nd_adaptor_nm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RegexKSPNodeSaver] from [PreciseNode/parts/CBA/C
BA/RegexKSPNodeSaver].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: CBA, C:\Program Files (x86)\JEUX\Steam\steamapps\common
\Kerbal Space Program\GameData\PreciseNode\parts\CBA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: CBAtexture vs CBAtexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: CBA, C:\Program Files (x86)\JEUX\Steam\steamapps\common
\Kerbal Space Program\GameData\PreciseNode\parts\CBA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: PreciseNode/parts/CBA/CBAtexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzInterstageAdapter2] from [ProceduralFairings/a
dapter2/KzInterstageAdapter2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseRingTex vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseTex vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: blackRingTex vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fairing1 vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fuselage1 vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: thrustPlate1 vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: thrustPlate1bump_Normal_NRM vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzResizableFairingBase] from [ProceduralFairings
/base/KzResizableFairingBase].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzResizableFairingBaseRing] from [ProceduralFair
ings/baseRing/KzResizableFairingBaseRing].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingFuselage1] from [ProceduralFairings
/fuselage1/KzProcFairingFuselage1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseRingTex vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseTex vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: blackRingTex vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fairing1 vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fuselage1 vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: thrustPlate1 vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: thrustPlate1bump_Normal_NRM vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingFuselage2] from [ProceduralFairings
/fuselage2/KzProcFairingFuselage2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseRingTex vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseTex vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: blackRingTex vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fairing1 vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fuselage1 vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: thrustPlate1 vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: thrustPlate1bump_Normal_NRM vs fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzThrustPlate] from [ProceduralFairings/plate/Kz
ThrustPlate].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingSide1] from [ProceduralFairings/sid
e1/KzProcFairingSide1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingSide2] from [ProceduralFairings/sid
e2/KzProcFairingSide2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzInterstageAdapter] from [ProceduralFairings/de
precated/adapter/KzInterstageAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseRingTex vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: baseTex vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: blackRingTex vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fairing1 vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: fuselage1 vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: thrustPlate1 vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: thrustPlate1bump_Normal_NRM vs baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBase0_625] from [ProceduralFairings
/deprecated/base0_625/KzProcFairingBase0_625].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBase1_25] from [ProceduralFairings/
deprecated/base1_25/KzProcFairingBase1_25].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBase2_5] from [ProceduralFairings/d
eprecated/base2_5/KzProcFairingBase2_5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBase3_75] from [ProceduralFairings/
deprecated/base3_75/KzProcFairingBase3_75].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBase5] from [ProceduralFairings/dep
recated/base5/KzProcFairingBase5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBaseRing0_625] from [ProceduralFair
ings/deprecated/baseRing0_625/KzProcFairingBaseRing0_625].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBaseRing1_25] from [ProceduralFairi
ngs/deprecated/baseRing1_25/KzProcFairingBaseRing1_25].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBaseRing2_5] from [ProceduralFairin
gs/deprecated/baseRing2_5/KzProcFairingBaseRing2_5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBaseRing3_75] from [ProceduralFairi
ngs/deprecated/baseRing3_75/KzProcFairingBaseRing3_75].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [KzProcFairingBaseRing5] from [ProceduralFairings
/deprecated/baseRing5/KzProcFairingBaseRing5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: ProceduralFairings, C:\Program Files (x86)\JEUX\Steam\s
teamapps\common\Kerbal Space Program\GameData\ProceduralFairings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/baseTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/blackRingTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/fuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ProceduralFairings/thrustPlate1bump_Normal_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [protractor_plain] from [Protractor/Parts/protrac
tor - plain/part/protractor_plain].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [protractor_tape] from [Protractor/Parts/protract
or - tape/part/protractor_tape].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_combo_large] from [RealChute/Legacy Parts/dro
gue_main_combo_chute/RC_combo_large].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_combo_small] from [RealChute/Legacy Parts/dro
gue_main_combo_chute/RC_combo_small].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_combo_large_stack] from [RealChute/Legacy Par
ts/drogue_main_combo_chute_stack/RC_combo_large_stack].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_combo_small_stack] from [RealChute/Legacy Par
ts/drogue_main_combo_chute_stack/RC_combo_small_stack].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_main_large] from [RealChute/Legacy Parts/larg
e_chute/RC_main_large].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_drogue_large] from [RealChute/Legacy Parts/la
rge_chute/RC_drogue_large].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_drag_large] from [RealChute/Legacy Parts/larg
e_chute/RC_drag_large].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_main_large_stack] from [RealChute/Legacy Part
s/large_chute_stack/RC_main_large_stack].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_drogue_large_stack] from [RealChute/Legacy Pa
rts/large_chute_stack/RC_drogue_large_stack].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_drag_large_stack] from [RealChute/Legacy Part
s/large_chute_stack/RC_drag_large_stack].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_main_radial] from [RealChute/Legacy Parts/rad
ial_chute/RC_main_radial].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_drogue_radial] from [RealChute/Legacy Parts/r
adial_chute/RC_drogue_radial].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_drag_radial] from [RealChute/Legacy Parts/rad
ial_chute/RC_drag_radial].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_main_small] from [RealChute/Legacy Parts/smal
l_chute/RC_main_small].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_drogue_small] from [RealChute/Legacy Parts/sm
all_chute/RC_drogue_small].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_drag_small] from [RealChute/Legacy Parts/smal
l_chute/RC_drag_small].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_main_small_stack] from [RealChute/Legacy Part
s/small_chute_stack/RC_main_small_stack].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_drogue_small_stack] from [RealChute/Legacy Pa
rts/small_chute_stack/RC_drogue_small_stack].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_drag_small_stack] from [RealChute/Legacy Part
s/small_chute_stack/RC_drag_small_stack].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_cone] from [RealChute/Parts/cone_chute/RC_con
e].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_cone_double] from [RealChute/Parts/cone_doubl
e_chute/RC_cone_double].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_radial] from [RealChute/Parts/radial_chute/RC
_radial].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RC_stack] from [RealChute/Parts/stack_chute/RC_s
tack].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_canopy_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Parts, C:\Program Files (x86)\JEUX\Steam\steamapps\comm
on\Kerbal Space Program\GameData\RealChute\Parts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drag vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_drogue vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_dual vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: RC_common_main vs RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_canopy_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_drogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_dual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: RealChute/Parts/RC_common_main

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Buran Manipulator] from [Romfarer/Parts/Romfarer
_RoboticArmBuran/part/Buran Manipulator].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Romfarer/Parts/Romfarer_RoboticArmBuran/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Romfarer/Parts/Romfarer_RoboticArmBuran/model
001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [ISS CanadArm2] from [Romfarer/Parts/Romfarer_Rob
oticArmCanadarm2/part/ISS CanadArm2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Romfarer/Parts/Romfarer_RoboticArmCanadarm2/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Romfarer/Parts/Romfarer_RoboticArmCanadarm2/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [SCANsat_Tracker] from [SCANsat/MapTraq/part/SCAN
sat_Tracker].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SCANsat/MapTraq/SCANsat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [SCANsat_Scanner] from [SCANsat/Scanner 1/part/SC
ANsat_Scanner].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SCANsat/Scanner 1/Normal Map_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SCANsat/Scanner 1/Texture Map

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [SCANsat_Scanner2] from [SCANsat/Scanner 2/part/S
CANsat_Scanner2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SCANsat/Scanner 2/Normals_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SCANsat/Scanner 2/Tex Map

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [SCANsat_Scanner32] from [SCANsat/Scanner 32/part
/SCANsat_Scanner32].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SCANsat/Scanner 32/SCANsat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [SCANsat_Scanner24] from [SCANsat/Scanner 8/part/
SCANsat_Scanner24].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SCANsat/Scanner 8/Normal Map_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SCANsat/Scanner 8/Texture Map

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [AdvancedCanard] from [Squad/Parts/Aero/advancedC
anard/part/AdvancedCanard].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/advancedCanard/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/advancedCanard/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [StandardCtrlSrf] from [Squad/Parts/Aero/Ailerons
/part/StandardCtrlSrf].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/Ailerons/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/Ailerons/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [airplaneTail] from [Squad/Parts/Aero/airplaneTai
l/part/airplaneTail].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/airplaneTail/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/airplaneTail/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [CanardController] from [Squad/Parts/Aero/CanardC
ontroller/part/CanardController].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/CanardController/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/CanardController/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [deltaWing] from [Squad/Parts/Aero/deltaWing/part
/deltaWing].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/deltaWing/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/deltaWing/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [noseCone] from [Squad/Parts/Aero/NoseCone/part/n
oseCone].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/NoseCone/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [noseConeAdapter] from [Squad/Parts/Aero/noseCone
Adapter/part/noseConeAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/noseConeAdapter/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/noseConeAdapter/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [rocketNoseCone] from [Squad/Parts/Aero/rocketNos
eCone/part/rocketNoseCone].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/rocketNoseCone/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [smallCtrlSrf] from [Squad/Parts/Aero/smallCtrlSr
f/part/smallCtrlSrf].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/smallCtrlSrf/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [standardNoseCone] from [Squad/Parts/Aero/standar
dNoseCone/part/standardNoseCone].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/standardNoseCone/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/standardNoseCone/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [sweptWing] from [Squad/Parts/Aero/sweptWing/part
/sweptWing].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/sweptWing/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/sweptWing/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/sweptWing/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [tailfin] from [Squad/Parts/Aero/tailfin/part/tai
lfin].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/tailfin/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/tailfin/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [wingConnector] from [Squad/Parts/Aero/wingConnec
tor/part/wingConnector].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/wingConnector/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/wingConnector/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [winglet] from [Squad/Parts/Aero/winglet/part/win
glet].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/winglet/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/winglet/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [R8winglet] from [Squad/Parts/Aero/winglet2/part/
R8winglet].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/winglet2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/winglet2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [winglet3] from [Squad/Parts/Aero/winglet3/part/w
inglet3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Aero/winglet3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [advSasModule] from [Squad/Parts/Command/advSasMo
dule/part/advSasModule].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/advSasModule/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/advSasModule/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [asasmodule1-2] from [Squad/Parts/Command/asasmod
ule1-2/part/asasmodule1-2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/asasmodule1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/asasmodule1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [avionicsNoseCone] from [Squad/Parts/Command/avio
nicsNoseCone/part/avionicsNoseCone].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/avionicsNoseCone/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [crewCabin] from [Squad/Parts/Command/crewCabin/p
art/crewCabin].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/crewCabin/cabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/crewCabin/cabin_n

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/crewCabin/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [cupola] from [Squad/Parts/Command/cupola/part/cu
pola].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/cupola/ksp_l_cupola_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/cupola/ksp_l_cupola_norma
l

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/cupola/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [landerCabinSmall] from [Squad/Parts/Command/land
erCabinSmall/part/landerCabinSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/landerCabinSmall/ksp_s_la
nderCan_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/landerCabinSmall/ksp_s_la
nderCan_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/landerCabinSmall/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Mark1Cockpit] from [Squad/Parts/Command/Mark1Coc
kpit/part/Mark1Cockpit].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/Mark1Cockpit/Mk1C

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/Mark1Cockpit/Mk1C_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/Mark1Cockpit/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Mark2Cockpit] from [Squad/Parts/Command/Mark2Coc
kpit/part/Mark2Cockpit].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/Mark2Cockpit/CockpitDiffu
se

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/Mark2Cockpit/CockpitNRM2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/Mark2Cockpit/ladder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/Mark2Cockpit/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mark3Cockpit] from [Squad/Parts/Command/mark3Coc
kpit/part/mark3Cockpit].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mark3Cockpit/c7fuselagemk
3C_COLOR copy

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mark3Cockpit/ladder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mark3Cockpit/MK3NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mark3Cockpit/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Mark1-2Pod] from [Squad/Parts/Command/Mk1-2Pod/p
art/Mark1-2Pod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/Mk1-2Pod/ladder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/Mk1-2Pod/mk 1-2 external
shell Variant-Hatch NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/Mk1-2Pod/mk 1-2 external
shell Variant-Hatch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/Mk1-2Pod/walls

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/Mk1-2Pod/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mk1pod] from [Squad/Parts/Command/mk1pod/part/mk
1pod].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mk1pod/hatch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mk1pod/ladderrung

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mk1pod/outer shell NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mk1pod/outer shell

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mk1pod/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mk2LanderCabin] from [Squad/Parts/Command/mk2Lan
derCabin/part/mk2LanderCabin].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mk2LanderCabin/ladder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mk2LanderCabin/outershell

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mk2LanderCabin/outershell
_n

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/mk2LanderCabin/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [probeCoreCube] from [Squad/Parts/Command/probeCo
reCube/part/probeCoreCube].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeCoreCube/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeCoreCube/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [probeCoreHex] from [Squad/Parts/Command/probeCor
eHex/part/probeCoreHex].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeCoreHex/ksp_m_hexPro
be_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeCoreHex/ksp_m_hexPro
be_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [probeCoreOcto] from [Squad/Parts/Command/probeCo
reOcto/part/probeCoreOcto].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeCoreOcto/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeCoreOcto/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [probeCoreOcto2] from [Squad/Parts/Command/probeC
oreOcto2/part/probeCoreOcto2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeCoreOcto2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [probeCoreSphere] from [Squad/Parts/Command/probe
CoreSphere/part/probeCoreSphere].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeCoreSphere/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeCoreSphere/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [probeStackLarge] from [Squad/Parts/Command/probe
StackLarge/part/probeStackLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeStackLarge/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeStackLarge/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [probeStackSmall] from [Squad/Parts/Command/probe
StackSmall/part/probeStackSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeStackSmall/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/probeStackSmall/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [sasModule] from [Squad/Parts/Command/sasModule/p
art/sasModule].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/sasModule/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/sasModule/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/sasModule/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [seatExternalCmd] from [Squad/Parts/Command/seatE
xternalCmd/part/seatExternalCmd].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Command/seatExternalCmd/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [batteryBank] from [Squad/Parts/Electrical/batter
yBank/part/batteryBank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/batteryBank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/batteryBank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [batteryBankLarge] from [Squad/Parts/Electrical/b
atteryBankLarge/part/batteryBankLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/batteryBankLarge/ksp_l
_batteryPack_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/batteryBankLarge/ksp_l
_batteryPack_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [batteryBankMini] from [Squad/Parts/Electrical/ba
tteryBankMini/part/batteryBankMini].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/batteryBankMini/ksp_m_
batteryPack_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [batteryPack] from [Squad/Parts/Electrical/batter
yPack/part/batteryPack].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/batteryPack/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [ksp_r_largeBatteryPack] from [Squad/Parts/Electr
ical/ksp_r_largeBatteryPack/part/ksp_r_largeBatteryPack].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/ksp_r_largeBatteryPack
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [largeSolarPanel] from [Squad/Parts/Electrical/la
rgeSolarPanel/part/largeSolarPanel].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/largeSolarPanel/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [rtg] from [Squad/Parts/Electrical/RTG/part/rtg].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/RTG/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [solarPanels1] from [Squad/Parts/Electrical/solar
Panels1/part/solarPanels1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [solarPanels2] from [Squad/Parts/Electrical/solar
Panels2/part/solarPanels2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels2/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [solarPanels3] from [Squad/Parts/Electrical/solar
Panels3/part/solarPanels3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels3/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels3/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [solarPanels4] from [Squad/Parts/Electrical/solar
Panels4/part/solarPanels4].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels4/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels4/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels4/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [solarPanels5] from [Squad/Parts/Electrical/solar
Panels5/part/solarPanels5].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Electrical/solarPanels5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [engineLargeSkipper] from [Squad/Parts/Engine/eng
ineLargeSkipper/part/engineLargeSkipper].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/engineLargeSkipper/ksp_l_m
idrangeEngine_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/engineLargeSkipper/ksp_l_m
idrangeEngine_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/engineLargeSkipper/ksp_l_m
idrangeEngine_fairing_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/engineLargeSkipper/ksp_l_m
idrangeEngine_fairing_norm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/engineLargeSkipper/ksp_l_m
idrangeEngine_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [ionEngine] from [Squad/Parts/Engine/ionEngine/pa
rt/ionEngine].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/ionEngine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [JetEngine] from [Squad/Parts/Engine/JetEngine/pa
rt/JetEngine].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/JetEngine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/JetEngine/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [liquidEngine] from [Squad/Parts/Engine/liquidEng
ine1/part/liquidEngine].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine1/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine1/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [liquidEngine1-2] from [Squad/Parts/Engine/liquid
Engine1-2/part/liquidEngine1-2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine1-2/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine1-2/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine1-2/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [liquidEngine2] from [Squad/Parts/Engine/liquidEn
gine2/part/liquidEngine2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine2/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine2/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [liquidEngine2-2] from [Squad/Parts/Engine/liquid
Engine2-2/part/liquidEngine2-2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine2-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine2-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine2-2/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine2-2/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [liquidEngine3] from [Squad/Parts/Engine/liquidEn
gine3/part/liquidEngine3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine3/bigfairing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine3/engine3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine3/engine3_emis
sive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngine3/engine3_n

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [liquidEngineMini] from [Squad/Parts/Engine/liqui
dEngineMini/part/liquidEngineMini].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngineMini/ksp_m_liq
uidEngine_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngineMini/ksp_m_liq
uidEngine_norm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngineMini/ksp_m_liq
uidFuelEngine_fairing_norm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/liquidEngineMini/ksp_m_liq
uidFuelEngine_fairing_psd

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [microEngine] from [Squad/Parts/Engine/microEngin
e/part/microEngine].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/microEngine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/microEngine/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [nuclearEngine] from [Squad/Parts/Engine/nuclearE
ngine/part/nuclearEngine].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/nuclearEngine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/nuclearEngine/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/nuclearEngine/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/nuclearEngine/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [radialEngineMini] from [Squad/Parts/Engine/radia
lEngineMini/part/radialEngineMini].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/radialEngineMini/ksp_r_mic
roEngine_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [radialLiquidEngine1-2] from [Squad/Parts/Engine/
radialLiquidEngine1-2/part/radialLiquidEngine1-2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/radialLiquidEngine1-2/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RAPIER] from [Squad/Parts/Engine/rapierEngine/pa
rt/RAPIER].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/rapierEngine/rapierDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/rapierEngine/rapieremit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [sepMotor1] from [Squad/Parts/Engine/sepMotor1/pa
rt/sepMotor1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/sepMotor1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [smallRadialEngine] from [Squad/Parts/Engine/smal
lRadialEngine/part/smallRadialEngine].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/smallRadialEngine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [solidBooster] from [Squad/Parts/Engine/solidBoos
ter/part/solidBooster].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/solidBooster/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/solidBooster/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/solidBooster/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [solidBooster1-1] from [Squad/Parts/Engine/solidB
ooster1-1/part/solidBooster1-1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/solidBooster1-1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/solidBooster1-1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/solidBooster1-1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [toroidalAerospike] from [Squad/Parts/Engine/toro
idalAerospike/part/toroidalAerospike].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/toroidalAerospike/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/toroidalAerospike/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/toroidalAerospike/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [turboFanEngine] from [Squad/Parts/Engine/turboFa
nEngine/part/turboFanEngine].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/turboFanEngine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Engine/turboFanEngine/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTank] from [Squad/Parts/FuelTank/fuelTank/pa
rt/fuelTank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTank1-2] from [Squad/Parts/FuelTank/fuelTank
1-2/part/fuelTank1-2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTank1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTank1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTank2-2] from [Squad/Parts/FuelTank/fuelTank
2-2/part/fuelTank2-2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTank2-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTank2-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTank3-2] from [Squad/Parts/FuelTank/fuelTank
3-2/part/fuelTank3-2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTank3-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTank3-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTank4-2] from [Squad/Parts/FuelTank/fuelTank
4-2/part/fuelTank4-2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTank4-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTank4-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTankSmall] from [Squad/Parts/FuelTank/fuelTa
nkSmall/part/fuelTankSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTankSmall/tank3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTankSmall/tank3_n

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTankSmallFlat] from [Squad/Parts/FuelTank/fu
elTankSmallFlat/part/fuelTankSmallFlat].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTankSmallFlat/tank4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelTank_long] from [Squad/Parts/FuelTank/fuelTa
nk_long/part/fuelTank_long].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTank_long/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/fuelTank_long/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [miniFuelTank] from [Squad/Parts/FuelTank/miniFue
lTank/part/miniFuelTank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/miniFuelTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/miniFuelTank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [MK1Fuselage] from [Squad/Parts/FuelTank/MK1Fusel
age/part/MK1Fuselage].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/MK1Fuselage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/MK1Fuselage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Mk1FuselageStructural] from [Squad/Parts/FuelTan
k/MK1FuselageStructural/part/Mk1FuselageStructural].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/MK1FuselageStructural/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/MK1FuselageStructural/mo
del001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mk2Fuselage] from [Squad/Parts/FuelTank/mk2Fusel
age/part/mk2Fuselage].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/mk2Fuselage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/mk2Fuselage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mk2SpacePlaneAdapter] from [Squad/Parts/FuelTank
/mk2SpacePlaneAdapter/part/mk2SpacePlaneAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/mk2SpacePlaneAdapter/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/mk2SpacePlaneAdapter/mod
el001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mk3Fuselage] from [Squad/Parts/FuelTank/mk3Fusel
age/part/mk3Fuselage].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/mk3Fuselage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/mk3Fuselage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mk3spacePlaneAdapter] from [Squad/Parts/FuelTank
/mk3spacePlaneAdapter/part/mk3spacePlaneAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/mk3spacePlaneAdapter/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/mk3spacePlaneAdapter/mod
el001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [radialRCSTank] from [Squad/Parts/FuelTank/radial
RCSTank/part/radialRCSTank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/radialRCSTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RCSFuelTank] from [Squad/Parts/FuelTank/RCSFuelT
ank/part/RCSFuelTank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/RCSFuelTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/RCSFuelTank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RCSTank1-2] from [Squad/Parts/FuelTank/RCSTank1-
2/part/RCSTank1-2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/RCSTank1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/RCSTank1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [rcsTankMini] from [Squad/Parts/FuelTank/RCStankM
ini/part/rcsTankMini].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/RCStankMini/ksp_m_rcsTan
k_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/RCStankMini/ksp_m_rcsTan
k_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [rcsTankRadialLong] from [Squad/Parts/FuelTank/RC
StankRadialLong/part/rcsTankRadialLong].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/RCStankRadialLong/ksp_r_
rcsCylTank_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [toroidalFuelTank] from [Squad/Parts/FuelTank/tor
oidalFuelTank/part/toroidalFuelTank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/toroidalFuelTank/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/toroidalFuelTank/model00
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [xenonTank] from [Squad/Parts/FuelTank/xenonTank/
part/xenonTank].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/xenonTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/xenonTank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [xenonTankRadial] from [Squad/Parts/FuelTank/xeno
nTankRadial/part/xenonTankRadial].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/FuelTank/xenonTankRadial/ksp_r_xe
nonTank_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [GooExperiment] from [Squad/Parts/Science/GooExpe
riment/part/GooExperiment].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Science/GooExperiment/A_GooExperi
ment_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [Large_Crewed_Lab] from [Squad/Parts/Science/Larg
eCrewedLab/part/Large_Crewed_Lab].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Science/LargeCrewedLab/Large_Crew
ed_Lab

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Science/LargeCrewedLab/window

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [science_module] from [Squad/Parts/Science/Materi
alBay/part/science_module].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Science/MaterialBay/science_modul
e_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Science/MaterialBay/science_modul
e_small_emit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Science/MaterialBay/science_modul
e_small_nrm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Science/MaterialBay/wires

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [adapterLargeSmallBi] from [Squad/Parts/Structura
l/adapterLargeSmallBi/part/adapterLargeSmallBi].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/adapterLargeSmallBi/ks
p_l_biAdapter_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [adapterLargeSmallQuad] from [Squad/Parts/Structu
ral/adapterLargeSmallQuad/part/adapterLargeSmallQuad].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/adapterLargeSmallQuad/
ksp_l_quadAdapter_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [adapterLargeSmallTri] from [Squad/Parts/Structur
al/adapterLargeSmallTri/part/adapterLargeSmallTri].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/adapterLargeSmallTri/k
sp_l_triAdapter_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [adapterSmallMiniShort] from [Squad/Parts/Structu
ral/adapterSmallMiniShort/part/adapterSmallMiniShort].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/adapterSmallMiniShort/
ksp_s_adapterShort_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [adapterSmallMiniTall] from [Squad/Parts/Structur
al/adapterSmallMiniTall/part/adapterSmallMiniTall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/adapterSmallMiniTall/k
sp_s_adapterLong_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [nacelleBody] from [Squad/Parts/Structural/nacell
eBody/part/nacelleBody].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/nacelleBody/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/nacelleBody/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [radialEngineBody] from [Squad/Parts/Structural/r
adialEngineBody/part/radialEngineBody].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/radialEngineBody/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/radialEngineBody/model
001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [smallHardpoint] from [Squad/Parts/Structural/sma
llHardpoint/part/smallHardpoint].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/smallHardpoint/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/smallHardpoint/model00
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [stationHub] from [Squad/Parts/Structural/station
Hub/part/stationHub].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/stationHub/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/stationHub/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [structuralIBeam1] from [Squad/Parts/Structural/s
tructuralIBeam1/part/structuralIBeam1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/structuralIBeam1/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [structuralIBeam2] from [Squad/Parts/Structural/s
tructuralIBeam2/part/structuralIBeam2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/structuralIBeam2/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [structuralIBeam3] from [Squad/Parts/Structural/s
tructuralIBeam3/part/structuralIBeam3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/structuralIBeam3/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [structuralMiniNode] from [Squad/Parts/Structural
/structuralMiniNode/part/structuralMiniNode].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/structuralMiniNode/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [structuralPanel1] from [Squad/Parts/Structural/s
tructuralPanel1/part/structuralPanel1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/structuralPanel1/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/structuralPanel1/model
001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [structuralPanel2] from [Squad/Parts/Structural/s
tructuralPanel2/part/structuralPanel2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/structuralPanel2/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/structuralPanel2/model
001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [structuralPylon] from [Squad/Parts/Structural/st
ructuralPylon/part/structuralPylon].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/structuralPylon/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/structuralPylon/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [structuralWing] from [Squad/Parts/Structural/str
ucturalWing/part/structuralWing].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/structuralWing/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/structuralWing/model00
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [strutConnector] from [Squad/Parts/Structural/str
utConnector/part/strutConnector].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/strutConnector/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [strutCube] from [Squad/Parts/Structural/strutCub
e/part/strutCube].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/strutCube/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [strutOcto] from [Squad/Parts/Structural/strutOct
o/part/strutOcto].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/strutOcto/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [trussAdapter] from [Squad/Parts/Structural/truss
Adapter/part/trussAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/trussAdapter/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/trussAdapter/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [trussPiece1x] from [Squad/Parts/Structural/truss
Piece1x/part/trussPiece1x].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/trussPiece1x/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [trussPiece3x] from [Squad/Parts/Structural/truss
Piece3x/part/trussPiece3x].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Structural/trussPiece3x/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [airScoop] from [Squad/Parts/Utility/airScoop/par
t/airScoop].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/airScoop/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [CircularIntake] from [Squad/Parts/Utility/Circul
arIntake/part/CircularIntake].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/CircularIntake/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/CircularIntake/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [commDish] from [Squad/Parts/Utility/commDish/par
t/commDish].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/commDish/comm_dish_array

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/commDish/comm_dish_v2_dif
f

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/commDish/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [decoupler1-2] from [Squad/Parts/Utility/decouple
r1-2/part/decoupler1-2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/decoupler1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/decoupler1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dockingPort1] from [Squad/Parts/Utility/dockingP
ort1/part/dockingPort1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/dockingPort1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/dockingPort1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/dockingPort1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dockingPort2] from [Squad/Parts/Utility/dockingP
ort2/part/dockingPort2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/dockingPort2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/dockingPort2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dockingPort3] from [Squad/Parts/Utility/dockingP
ort3/part/dockingPort3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/dockingPort3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/dockingPort3/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dockingPortLarge] from [Squad/Parts/Utility/dock
ingPortLarge/part/dockingPortLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/dockingPortLarge/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/dockingPortLarge/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [dockingPortLateral] from [Squad/Parts/Utility/do
ckingPortLateral/part/dockingPortLateral].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/dockingPortLateral/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/dockingPortLateral/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/dockingPortLateral/model0
02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fuelLine] from [Squad/Parts/Utility/fuelLine/par
t/fuelLine].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/fuelLine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [ladder1] from [Squad/Parts/Utility/ladder1/part/
ladder1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/ladder1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [landingLeg1] from [Squad/Parts/Utility/LandingLe
g/part/landingLeg1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/LandingLeg/ksp_r_landingS
trut_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [landingLeg1-2] from [Squad/Parts/Utility/Landing
Leg1-2/part/landingLeg1-2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/LandingLeg1-2/landingLeg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [largeAdapter] from [Squad/Parts/Utility/largeAda
pter/part/largeAdapter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/largeAdapter/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [largeAdapter2] from [Squad/Parts/Utility/largeAd
apter2/part/largeAdapter2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/largeAdapter2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [launchClamp1] from [Squad/Parts/Utility/launchCl
amp1/part/launchClamp1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/launchClamp1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/launchClamp1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [linearRcs] from [Squad/Parts/Utility/linearRCS/p
art/linearRcs].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/linearRCS/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/linearRCS/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [longAntenna] from [Squad/Parts/Utility/longAnten
na/part/longAntenna].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/longAntenna/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [mediumDishAntenna] from [Squad/Parts/Utility/med
iumDishAntenna/part/mediumDishAntenna].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/mediumDishAntenna/mediumD
ishAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/mediumDishAntenna/mediumD
ishAntenna_Emit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [miniLandingLeg] from [Squad/Parts/Utility/miniLa
ndingLeg/part/miniLandingLeg].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/miniLandingLeg/leg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/miniLandingLeg/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [parachuteDrogue] from [Squad/Parts/Utility/parac
huteDrogue/part/parachuteDrogue].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/parachuteDrogue/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/parachuteDrogue/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [parachuteLarge] from [Squad/Parts/Utility/parach
uteLarge/part/parachuteLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/parachuteLarge/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/parachuteLarge/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [parachuteRadial] from [Squad/Parts/Utility/parac
huteRadial/part/parachuteRadial].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/parachuteRadial/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/parachuteRadial/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [parachuteSingle] from [Squad/Parts/Utility/parac
hute_single/part/parachuteSingle].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/parachute_single/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/parachute_single/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [radialDecoupler] from [Squad/Parts/Utility/radia
lDecoupler/part/radialDecoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/radialDecoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/radialDecoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [radialDecoupler1-2] from [Squad/Parts/Utility/ra
dialDecoupler1-2/part/radialDecoupler1-2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/radialDecoupler1-2/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [radialDecoupler2] from [Squad/Parts/Utility/radi
alDecoupler2/part/radialDecoupler2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/radialDecoupler2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [ramAirIntake] from [Squad/Parts/Utility/ramAirIn
take/part/ramAirIntake].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/ramAirIntake/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/ramAirIntake/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/ramAirIntake/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [RCSBlock] from [Squad/Parts/Utility/RCS block/pa
rt/RCSBlock].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/RCS block/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [roverBody] from [Squad/Parts/Utility/roverBody/p
art/roverBody].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/roverBody/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/roverBody/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [sensorAccelerometer] from [Squad/Parts/Utility/s
ensorAccelerometer/part/sensorAccelerometer].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/sensorAccelerometer/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [sensorBarometer] from [Squad/Parts/Utility/senso
rBarometer/part/sensorBarometer].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/sensorBarometer/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [sensorGravimeter] from [Squad/Parts/Utility/sens
orGravimeter/part/sensorGravimeter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/sensorGravimeter/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [sensorThermometer] from [Squad/Parts/Utility/sen
sorThermometer/part/sensorThermometer].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/sensorThermometer/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [spotLight1] from [Squad/Parts/Utility/spotLight1
/part/spotLight1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/spotLight1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/spotLight1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [spotLight2] from [Squad/Parts/Utility/spotLight2
/part/spotLight2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/spotLight2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/spotLight2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [stackBiCoupler] from [Squad/Parts/Utility/stackB
iCoupler/part/stackBiCoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/stackBiCoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [stackDecoupler] from [Squad/Parts/Utility/StackD
ecoupler/part/stackDecoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/StackDecoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/StackDecoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [stackDecouplerMini] from [Squad/Parts/Utility/st
ackDecouplerMini/part/stackDecouplerMini].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/stackDecouplerMini/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [stackPoint1] from [Squad/Parts/Utility/stackPoin
t1/part/stackPoint1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/stackPoint1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/stackPoint1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [stackQuadCoupler] from [Squad/Parts/Utility/stac
kQuadCoupler/part/stackQuadCoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/stackQuadCoupler/ksp_s_qu
adCoupler_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [stackSeparator] from [Squad/Parts/Utility/stackS
eparator/part/stackSeparator].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/stackSeparator/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/stackSeparator/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [stackSeparatorBig] from [Squad/Parts/Utility/sta
ckSeparatorBig/part/stackSeparatorBig].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/stackSeparatorBig/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [stackSeparatorMini] from [Squad/Parts/Utility/st
ackSeparatorMini/part/stackSeparatorMini].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/stackSeparatorMini/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [stackTriCoupler] from [Squad/Parts/Utility/stack
TriCoupler/part/stackTriCoupler].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/stackTriCoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [telescopicLadder] from [Squad/Parts/Utility/tele
scopicLadder/part/telescopicLadder].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/telescopicLadder/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/telescopicLadder/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/telescopicLadder/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [telescopicLadderBay] from [Squad/Parts/Utility/t
elescopicLadderBay/part/telescopicLadderBay].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/telescopicLadderBay/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Utility/telescopicLadderBay/model
001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [roverWheel1] from [Squad/Parts/Wheel/roverWheel1
/part/roverWheel1].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/roverWheel1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [roverWheel2] from [Squad/Parts/Wheel/roverWheel2
/part/roverWheel2].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/roverWheel2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/roverWheel2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [roverWheel3] from [Squad/Parts/Wheel/roverWheel3
/part/roverWheel3].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/roverWheel3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/roverWheel3/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/roverWheel3/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/roverWheel3/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [SmallGearBay] from [Squad/Parts/Wheel/SmallGearB
ay/part/SmallGearBay].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/SmallGearBay/internal shell
box props

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/SmallGearBay/SmallGearBaymo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/SmallGearBay/SmallGearBaymo
del001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [wheelMed] from [Squad/Parts/Wheel/wheelMed/part/
wheelMed].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/wheelMed/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/wheelMed/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/wheelMed/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Squad/Parts/Wheel/wheelMed/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [W485_SurfaceLight] from [SurfaceLights/Parts/Sur
faceLight/part/W485_SurfaceLight].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SurfaceLights/Parts/SurfaceLight/SurfaceLight
Tex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SurfaceLights/Parts/SurfaceLight/SurfaceLight
TexEmit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [W485_Surface4WayLight] from [SurfaceLights/Parts
/SurfaceLight4Way/part/W485_Surface4WayLight].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SurfaceLights/Parts/SurfaceLight4Way/4WayTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SurfaceLights/Parts/SurfaceLight4Way/4WayTexL
ight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [W485_SurfaceOmniLight] from [SurfaceLights/Parts
/SurfaceOmniLight/part/W485_SurfaceOmniLight].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SurfaceLights/Parts/SurfaceOmniLight/OmniTex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: SurfaceLights/Parts/SurfaceOmniLight/OmniTex_
Light

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [fustekAntenna] from [Telemachus/Parts/FustekAnte
nna/part/fustekAntenna].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Telemachus/Parts/FustekAntenna/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Telemachus/Parts/FustekAntenna/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [ant] from [Telemachus/Parts/TelemachusAntenna/pa
rt/ant].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: Telemachus/Parts/TelemachusAntenna/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacFoodContainer] from [ThunderAerospace/TacLife
SupportContainers/Food/TacFoodContainer].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: FoodTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: OxygenTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Foo
dTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Oxy
genTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Wat
erTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacFoodContainerLarge] from [ThunderAerospace/Ta
cLifeSupportContainers/FoodLarge/TacFoodContainerLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: FoodTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: OxygenTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Foo
dTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Oxy
genTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Wat
erTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacFoodContainerSmall] from [ThunderAerospace/Ta
cLifeSupportContainers/FoodSmall/TacFoodContainerSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: FoodTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: OxygenTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Foo
dTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Oxy
genTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Wat
erTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacLifeSupportContainer] from [ThunderAerospace/
TacLifeSupportContainers/LifeSupport/TacLifeSupportContainer].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Foo
dTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Oxy
genTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Tex
ture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Wat
erTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacLifeSupportContainerLarge] from [ThunderAeros
pace/TacLifeSupportContainers/LifeSupportLarge/TacLifeSupportContainerLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Foo
dTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Oxy
genTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Tex
ture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Wat
erTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacLifeSupportContainerSmall] from [ThunderAeros
pace/TacLifeSupportContainers/LifeSupportSmall/TacLifeSupportContainerSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Foo
dTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Oxy
genTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Tex
ture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Wat
erTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacOxygenContainer] from [ThunderAerospace/TacLi
feSupportContainers/Oxygen/TacOxygenContainer].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: FoodTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: OxygenTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Foo
dTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Oxy
genTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Wat
erTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacOxygenContainerLarge] from [ThunderAerospace/
TacLifeSupportContainers/OxygenLarge/TacOxygenContainerLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: FoodTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: OxygenTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Foo
dTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Oxy
genTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Wat
erTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacOxygenContainerSmall] from [ThunderAerospace/
TacLifeSupportContainers/OxygenSmall/TacOxygenContainerSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: FoodTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: OxygenTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Foo
dTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Oxy
genTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Wat
erTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacWaterContainer] from [ThunderAerospace/TacLif
eSupportContainers/Water/TacWaterContainer].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: FoodTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: OxygenTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Foo
dTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Oxy
genTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Wat
erTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacWaterContainerLarge] from [ThunderAerospace/T
acLifeSupportContainers/WaterLarge/TacWaterContainerLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: FoodTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: OxygenTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Foo
dTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Oxy
genTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Wat
erTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacWaterContainerSmall] from [ThunderAerospace/T
acLifeSupportContainers/WaterSmall/TacWaterContainerSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: FoodTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: OxygenTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportContainers, C:\Program Files (x86)\JEUX\S
team\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupp
ortContainers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Foo
dTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Oxy
genTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportContainers/Wat
erTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [HexCanOxygenLarge] from [ThunderAerospace/TacLif
eSupportHexCans/HexCanBreathingOxygen/LargeOxygen/HexCanOxygenLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Models, C:\Program Files (x86)\JEUX\Steam\steamapps\com
mon\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: HexCan000 vs HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: HexCanBreathingOxygen, C:\Program Files (x86)\JEUX\Stea
m\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupport
HexCans\HexCanBreathingOxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportHexCans/HexCan
BreathingOxygen/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [HexCanOxygen] from [ThunderAerospace/TacLifeSupp
ortHexCans/HexCanBreathingOxygen/NormalOxygen/HexCanOxygen].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Models, C:\Program Files (x86)\JEUX\Steam\steamapps\com
mon\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: HexCan000 vs HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: HexCanBreathingOxygen, C:\Program Files (x86)\JEUX\Stea
m\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupport
HexCans\HexCanBreathingOxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportHexCans/HexCan
BreathingOxygen/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [HexCanOxygenSmall] from [ThunderAerospace/TacLif
eSupportHexCans/HexCanBreathingOxygen/SmallOxygen/HexCanOxygenSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Models, C:\Program Files (x86)\JEUX\Steam\steamapps\com
mon\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: HexCan000 vs HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: HexCanBreathingOxygen, C:\Program Files (x86)\JEUX\Stea
m\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupport
HexCans\HexCanBreathingOxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportHexCans/HexCan
BreathingOxygen/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [HexCanDrinkingWaterLarge] from [ThunderAerospace
/TacLifeSupportHexCans/HexCanDrinkingWater/LargeWater/HexCanDrinkingWaterLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Models, C:\Program Files (x86)\JEUX\Steam\steamapps\com
mon\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: HexCan000 vs HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: HexCanDrinkingWater, C:\Program Files (x86)\JEUX\Steam\
steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHe
xCans\HexCanDrinkingWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportHexCans/HexCan
DrinkingWater/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [HexCanDrinkingWater] from [ThunderAerospace/TacL
ifeSupportHexCans/HexCanDrinkingWater/NormalWater/HexCanDrinkingWater].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Models, C:\Program Files (x86)\JEUX\Steam\steamapps\com
mon\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: HexCan000 vs HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: HexCanDrinkingWater, C:\Program Files (x86)\JEUX\Steam\
steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHe
xCans\HexCanDrinkingWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportHexCans/HexCan
DrinkingWater/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [HexCanDrinkingWaterSmall] from [ThunderAerospace
/TacLifeSupportHexCans/HexCanDrinkingWater/SmallWater/HexCanDrinkingWaterSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Models, C:\Program Files (x86)\JEUX\Steam\steamapps\com
mon\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: HexCan000 vs HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: HexCanDrinkingWater, C:\Program Files (x86)\JEUX\Steam\
steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHe
xCans\HexCanDrinkingWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportHexCans/HexCan
DrinkingWater/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [HexCanFoodLarge] from [ThunderAerospace/TacLifeS
upportHexCans/HexCanFood/LargeFood/HexCanFoodLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Models, C:\Program Files (x86)\JEUX\Steam\steamapps\com
mon\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: HexCan000 vs HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: HexCanFood, C:\Program Files (x86)\JEUX\Steam\steamapps
\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Hex
CanFood

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportHexCans/HexCan
Food/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [HexCanFood] from [ThunderAerospace/TacLifeSuppor
tHexCans/HexCanFood/NormalFood/HexCanFood].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Models, C:\Program Files (x86)\JEUX\Steam\steamapps\com
mon\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: HexCan000 vs HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: HexCanFood, C:\Program Files (x86)\JEUX\Steam\steamapps
\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Hex
CanFood

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportHexCans/HexCan
Food/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [HexCanFoodSmall] from [ThunderAerospace/TacLifeS
upportHexCans/HexCanFood/SmallFood/HexCanFoodSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Models, C:\Program Files (x86)\JEUX\Steam\steamapps\com
mon\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: HexCan000 vs HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: HexCanFood, C:\Program Files (x86)\JEUX\Steam\steamapps
\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Hex
CanFood

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportHexCans/HexCan
Food/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [HexCanLifeSupportLarge] from [ThunderAerospace/T
acLifeSupportHexCans/HexCanLifeSupport/LargeLifeSupport/HexCanLifeSupportLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Models, C:\Program Files (x86)\JEUX\Steam\steamapps\com
mon\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: HexCan000 vs HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: HexCanLifeSupport, C:\Program Files (x86)\JEUX\Steam\st
eamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexC
ans\HexCanLifeSupport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportHexCans/HexCan
LifeSupport/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [HexCanLifeSupport] from [ThunderAerospace/TacLif
eSupportHexCans/HexCanLifeSupport/NormalLifeSupport/HexCanLifeSupport].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Models, C:\Program Files (x86)\JEUX\Steam\steamapps\com
mon\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: HexCan000 vs HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: HexCanLifeSupport, C:\Program Files (x86)\JEUX\Steam\st
eamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexC
ans\HexCanLifeSupport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportHexCans/HexCan
LifeSupport/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [HexCanLifeSupportSmall] from [ThunderAerospace/T
acLifeSupportHexCans/HexCanLifeSupport/SmallLifeSupport/HexCanLifeSupportSmall].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: Models, C:\Program Files (x86)\JEUX\Steam\steamapps\com
mon\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: HexCan000 vs HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: HexCanLifeSupport, C:\Program Files (x86)\JEUX\Steam\st
eamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSupportHexC
ans\HexCanLifeSupport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportHexCans/HexCan
LifeSupport/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacAirFilter] from [ThunderAerospace/TacLifeSupp
ortRecyclers/AirFilter/TacAirFilter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: AirFilterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: CarbonExtractorTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterPurifierTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterSplitterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/AirF
ilterTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Carb
onExtractorTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Wate
rPurifierTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Wate
rSplitterTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture created. (Delayed)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacCarbonExtractor] from [ThunderAerospace/TacLi
feSupportRecyclers/Recycler_CarbonExtractor/TacCarbonExtractor].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: AirFilterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: CarbonExtractorTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterPurifierTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterSplitterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/AirF
ilterTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Carb
onExtractorTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Wate
rPurifierTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Wate
rSplitterTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacCarbonExtractorLarge] from [ThunderAerospace/
TacLifeSupportRecyclers/Recycler_CarbonExtractorLarge/TacCarbonExtractorLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: AirFilterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: CarbonExtractorTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterPurifierTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterSplitterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/AirF
ilterTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Carb
onExtractorTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Wate
rPurifierTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Wate
rSplitterTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacWaterPurifier] from [ThunderAerospace/TacLife
SupportRecyclers/Recycler_WaterPurifier/TacWaterPurifier].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: AirFilterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: CarbonExtractorTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterPurifierTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterSplitterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/AirF
ilterTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Carb
onExtractorTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Wate
rPurifierTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Wate
rSplitterTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacWaterPurifierLarge] from [ThunderAerospace/Ta
cLifeSupportRecyclers/Recycler_WaterPurifierLarge/TacWaterPurifierLarge].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: AirFilterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: CarbonExtractorTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterPurifierTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterSplitterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/AirF
ilterTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Carb
onExtractorTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Wate
rPurifierTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Wate
rSplitterTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering part [TacWaterSplitter] from [ThunderAerospace/TacLife
SupportRecyclers/Recycler_WaterSplitter/TacWaterSplitter].

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Debug: Should be GameData: , C:\Program Files (x86)\JEUX\Steam\ste
amapps\common\Kerbal Space Program\GameData,

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: AirFilterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: CarbonExtractorTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: Texture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FINAL DIR: TacLifeSupportRecyclers, C:\Program Files (x86)\JEUX\St
eam\steamapps\common\Kerbal Space Program\GameData\ThunderAerospace\TacLifeSuppo
rtRecyclers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterPurifierTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: trycomp: WaterSplitterTexture vs Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/AirF
ilterTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Carb
onExtractorTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Wate
rSplitterTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Registering texture: ThunderAerospace/TacLifeSupportRecyclers/Wate
rPurifierTexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture already managed!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: LoadOnDemand.Startup done.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\000_Toolbar\donate.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\000_Toolbar\folder.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\000_Toolbar\move-cursor.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\000_Toolbar\new-button-available.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\000_Toolbar\resize-cursor.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\000_Toolbar\toolbar-dropdown.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\000_Toolbar\update-available.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\ABORTbutton\ABORTbutton000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\ABORTbutton\ABORTbutton001.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\ABORTButtonV2\AbortButtonV2DIffu
se.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\ABORTButtonV2\AbortButtonV2Emiss
ive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\AutoPilotSwitch\model001.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\AutoPilotSwitch\Switch_PUSH_Diff
use.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\AutoPilotSwitch2\model001.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\AutoPilotSwitch2\Switch_PUSH_Dif
fuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\ButtonBlocker\ButtonBlockerDiffu
se.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\CircuitBreaker\CircuitBreakerDif
fuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\CircuitBreaker\CircuitBreakerLab
les.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\ClimatScreen\ClimatScreenDiffuse
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\ClimatScreen\DATAmonitorr04scree
nEmissive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\LightSwitch\Switch_PUSH_Diffuse.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\LightSwitch\Switch_PUSH_Icons_SE
T2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\RCS_Stick_ADV\RCS_Stick_ADV_Diff
use.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\RCS_Stick_ADV\RCS_Stick_ADV_Emis
sive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\RCS_translation-Stick\RCS_transl
ation_StickDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\RotationCtrl\RotationCtrlDiffuse
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\StageSwitch\screen-emissive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\StageSwitch\screen.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\StageSwitch\StageSwitch-Diffuse.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\SwitchPUSH\Switch_PUSH_Diffuse.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\SwitchPUSH\Switch_PUSH_Icons.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\SwitchRotary\SwitchRotaryDiffuse
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\SwitchTumble\Switch_TUMBLEDiffus
e.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\SwitchWCover\SwitchIcons.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\SwitchWCover\Switch_w_cover_Diff
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\ThrottleCtrl\ThrottleCtrlDiffuse
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Control\ThrottleCtrlMouse\ThrottleCtrlDi
ffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\DigitalIndicator\DigitalIndi
cator_Diffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\FuelMonitor\FuelMonitoDiffus
e.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\FuelMonitor\screen.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\IndicatoCircular\Indicator_A
dv_Circular_Diffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\IndicatorADV\DATAmonitorr04s
creenEmissive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\IndicatorADV\IndicatorAdvICO
N.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\IndicatorADV\IndicatorAmount
Border.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\IndicatorADV\Indicator_Singl
e_DIFFUSE.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\IndicatorADV\Indicator_Singl
e_Emissive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\IndicatorPanel5x3\IndicatorP
anel5x3Diffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\IndicatorPanel5x3\screen-emi
ssive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\PortableTimer\PortableTimeDi
ffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\TabloIndicator\model000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\TabloIndicator\model001.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\TabloIndicatorFAKE\model000.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Instruments\TabloIndicatorFAKE\model001.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD40x20\bg01.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD40x20\bg02.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD40x20\CamMask.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD40x20\cross.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD40x20\MFD40x15v2-Diffuse.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD40x20\MFD40x15v2-Emissive.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD40x20\screen-emissive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD40x20\screen.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD40x20\ScreenSaver.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD60x30\BG62x30.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD60x30\MapMask.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD60x30\MFD60x30Diffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD60x30\MFD60x30Emissive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD60x30\screen-emissive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORMFD60x30\screen.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORPFD\HDG.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORPFD\NavBall000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ALCORPFD\StaticMask.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ExtraFonts\InvertedExtraFont.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\ExtraFonts\InvertedMainFont.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\kOSTerminal\bg03.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\kOSTerminal\extraFont2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\kOSTerminal\kOSTerminalDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\kOSTerminal\kOSTerminalEmissive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\kOSTerminal\screen-emissive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\MFDs\kOSTerminal\screen.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\ALCORinternalHatch\ALCORinternalHat
chDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\ALCORinternalHatch\ALCORinternalHat
chGlass.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\ALCORinternalHatch\ALCORinternalHat
chLEDsEmissve.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\BigBag\BagPlates.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\BigBag\BigBagDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\BigBag\BigBagNormalMap_NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\CrewManual01\CrewManualDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\CrewManual01\ManualRingsAndMarks.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\FireEquipStorage\FireEqupStorageDif
fuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\HandRailLong\InternalHandRailDiffus
e.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\HandRailMedium\InternalHandRailDiff
use.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\HandRailShort\InternalHandRailDiffu
se.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\InternalLightBox01\IntLightBox01Dif
fuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\InternalLightBox01\IntLightBox01Emi
ssive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\JSIMainCompUnit\JSIMainCompPropDiff
use.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\JSIMainCompUnit\JSIMainCompPropEmis
sive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\KanonDSLR600\KanonDSLR600BodyDiffus
e.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\KanonDSLR600\KanonDSLR600LenzDiffus
e.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\KanonDSLR600\LenzGlass.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\MediumBag\MediumBagDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\MediumBag\MediumBagLabels.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\MediumBag\MediumBagNormalMap_NRM.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\PSU\PowerSupplyUnitDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\PSU\screen-emissive.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\SeatV2\SeatV2_Diffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\SmallExtinguisher\SmallExtinguisher
Diffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\SmallLabelPlate\SmallLabelPlate000.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\SwitchFlatPanelShort\SwitchPanelDif
fuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\SwitchPanelsLong\SwitchPanelDiffuse
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\SwitchPanelsShort\SwitchPanelDiffus
e.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\VelcroPad\VelcroPadDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\Misc\VelcroPad\VelcroPadNormalMap_NRM.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\ALCORFoodStation\0_76750_4
8b15554_orig.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\ALCORFoodStation\ALCORFood
StationDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\ALCORFoodStation\BeverageP
ackageDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\ALCORFoodStation\BeverageP
ackageNormalMap_NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\ALCORFoodStation\FoodMREsP
ackLable.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\ALCORFoodStation\Food_MREs
PackDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\ALCORFoodStation\Food_MREs
PackNormalMap_NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\ALCORFoodStation\history3.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\ALCORFoodStation\VelcroPad
Diffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\ALCORFoodStation\VelcroPad
NormalMap_NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\beveragePackage\BeveragePa
ckageDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\beveragePackage\BeveragePa
ckageLable.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\beveragePackage\BeveragePa
ckageNormalMap_NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\Food_MREsPack\FoodMREsPack
Lable.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\Food_MREsPack\Food_MREsPac
kDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ASET\ASET_Props\SpaceFoodPack\Food_MREsPack\Food_MREsPac
kNormalMap_NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BobCatind\SovietPack\Flags\soviet.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\CityLights\Textures\detail.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\CityLights\Textures\detail.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\CityLights\Textures\main.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\CityLights\Textures\main.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\aurora.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\detail.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\detail1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\detaileve1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\duna1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\duna2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\empty.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\eve1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\extlayer.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\glowclouds.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\jool1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\joolLayers1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\joolLayers2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\kerbin1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\kerbin2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\sands.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\storm2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\storms.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\particle\1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\particle\2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\BoulderCo\Clouds\Textures\particle\3.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Chatterer\Textures\chatterer_icon_off.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Chatterer\Textures\chatterer_icon_on.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Chatterer\Textures\chatterer_icon_toolbar.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Chatterer\Textures\line_512x4.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ConnectedLivingSpace\assets\cls_icon_off.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ConnectedLivingSpace\assets\cls_icon_on.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\CoolRockets\FX\cryo-1m\cloud.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\CoolRockets\FX\cryo-2m\cloud.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\CoolRockets\FX\cryo-ice\cloud.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\CoolRockets\FX\cryo-ice\particle-ice.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\CoolRockets\FX\cryo-ice2\particle-ice.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\DistantObject\Flare\model000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\DistantObject\Icons\toolbar_disabled.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\DistantObject\Icons\toolbar_enabled.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Engineer\ToolbarDisabled.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Engineer\ToolbarEnabled.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Engineer\Engineer7500\textures\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Engineer\EngineerChip\textures\EngineerChipHighRes.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Engineer\EngineerChipFlight\textures\EngineerChipHighRes
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FerramAerospaceResearch\Textures\icon_button.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Flags\default.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Flags\HFR_white.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Flags\KBSA.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Flags\KMPalt.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FusTek\Station Parts\Parts\AltTexturePacks\kso_common_bu
mp_NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FusTek\Station Parts\Parts\AltTexturePacks\kso_common_te
xture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FusTek\Station Parts\Parts\AltTexturePacks\kso_IACBM_1.2
5_texture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FusTek\Station Parts\Parts\AltTexturePacks\kso_IACBM_2.5
_texture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FusTek\Station Parts\Parts\AltTexturePacks\kso_icon_hab_
texture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FusTek\Station Parts\Parts\AltTexturePacks\kso_icon_resu
pply_texture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FusTek\Station Parts\Parts\AltTexturePacks\kso_icon_sci_
texture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FusTek\Station Parts\Parts\AltTexturePacks\kso_icon_stor
_texture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FusTek\Station Parts\Parts\AltTexturePacks\kso_icon_util
_texture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FusTek\Station Parts\Parts\AltTexturePacks\kso_icon_ware
house_texture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FusTek\Station Parts\Parts\AltTexturePacks\kso_nobrown_c
ommon_bump_NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\FusTek\Station Parts\Parts\AltTexturePacks\kso_nobrown_c
ommon_texture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\Flags\KSIndustries.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\Flags\KSInitiative.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\MFD40x15000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\MFD40x15001.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\MFD40x15002.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\MFD40x15003.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\images\dockingOverlay.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\images\genericBg.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\images\genericOverlay.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\images\graphGrid.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\images\MFDFont.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\images\nosignal.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\images\pfdAttitude.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\images\pfdHeading.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\images\pfdStatic.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Hyomoto\MFD\images\targetBg.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\CockpitHandle\OpenHandleDi
ffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleHUD\planeHUDdiffuse
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleHUD\screen.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\bg01.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\extraFont1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\graphgrid.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\hudfont.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\MFD40x15000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\MFD40x15001.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\MFD40x15002.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\MFD40x15003.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\MFD40x15004.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\nosignal.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\GPS\noscansat.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\GPS\scalebar.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\GPS\scaleLabels
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\HUDPFD\heading.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\HUDPFD\hud-over
lay.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\HUDPFD\ladder.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\HUDPFD\leftscal
e.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\HUDPFD\rightsca
le.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\PFD\HDG.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\PFD\NavBall000.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\ExampleMFD\PFD\StaticMask.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\Example\InternalAirlock\InternalAi
rLockDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\IndicatorPanelReplacement\model000
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\IndicatorPanelReplacement\model001
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\JSI\RasterPropMonitor\InternalFlagPlate\FlagPlate000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KAS\Textures\cable.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KAS\Textures\pipe.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KAS\Textures\strut.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Kerbaltek\Flags\Kerbaltek-Aerospace.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Kerbaltek\Flags\Kerbaltek-Rocket.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Kerbaltek\Flags\Kerbaltek-Satellite.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Kerbaltek\Flags\Kerbaltek-Spaceplane.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Kerbaltek\Flags\Kerbaltek-Station.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\kOS\Flags\kOS-Logo.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\kOS\GFX\FontFinder.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\kOS\GFX\font_sml.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\kOS\GFX\monitor_launch.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\kOS\GFX\monitor_minimal.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\achievement_bg.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\achievement_completed.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\achievement_locked.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\bop.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\bullet_orange.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\camera_add.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\camera_delete.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\connected.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\crew.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\dres.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\duna.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\eeloo.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\error.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\eve.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\flag_en.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\flag_fr.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\gilly.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\ike.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\jool.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\kerbin.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\kerbol.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\laythe.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\lock.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\minmus.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\moho.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\mun.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\nasa.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\new.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\pol.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\probe.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\rd.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\transmit_error.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\tylo.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\user.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\user_comment.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KspPlayers\icons\vall.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\DUNA.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\JOOL.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\kermanchi.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\kermantes.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\KERS.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\ksprcK.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\ksprck2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\KSPRCM1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\leo1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\libertas.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\likea1513.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\polyhedra.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\RCRB.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\rovers.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\sketch.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\system.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\teles.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\KSPRC\Flags\Vitrub.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Adapter
_0625ToTrussLarge\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Adapter
_0625ToTrussSmall\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Adapter
_0625ToTubeLarge\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Adapter
_TrussLargeToTrussSmall\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Adapter
_TrussLargeToTubeLarge\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Adapter
_TrussSmallToTubeSmall\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Adapter
_TubeLargeToTrussSmall\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Adapter
_TubeLargeToTubeSmall\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Segment
_TrussLarge_1m25\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Segment
_TrussLarge_2m50\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Segment
_TrussLarge_5m00\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Segment
_TrussSmall_0m625\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Segment
_TrussSmall_1m25\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Segment
_TrussSmall_2m50\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Segment
_TubeLarge_1m25\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Segment
_TubeLarge_2m50\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Segment
_TubeLarge_5m00\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Segment
_TubeSmall_0m625\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Segment
_TubeSmall_1m25\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Parts\_Rework_Structural\IR_Segment
_TubeSmall_2m50\IR_Structural.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MagicSmokeIndustries\Textures\icon_button.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Ascent_Guidance.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Attitude_Adjustment.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Custom_Window_Editor.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Delta-V_Stats.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Docking_Autopilot.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Landing_Guidance.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Maneuver_Node_Editor.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Maneuver_Planner.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\MJ2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Orbit_Info.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\QMark.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\RCS_Balancer.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Rendezvous_Autopilot.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Rendezvous_Planner.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Rover_Autopilot.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Settings.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Smart_A_S_S_.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Spaceplane_Guidance.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Surface_Info.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Translatron.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Utilities.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Vessel_Info.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MechJeb2\Icons\Warp_Helper.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\flameparticle.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\flameparticle1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\flameparticle2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\flameparticle3.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\flameparticle4.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\flameparticle5.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\flameparticle6.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\flameparticle7.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\jetparticle.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\jetparticle1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\jetparticle2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\jetparticle3.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\jetparticle4.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\srbsmoke.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\MP_Nazari\FX\srbsmoke4.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\NASAmission\Flags\NASA.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\NavBallTextureExport\navball.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\NavyFish\Plugins\ToolbarIcons\settingsicon.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\NavyFish\Plugins\ToolbarIcons\settingsicon.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\OpenResourceSystem\resource_point.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Protractor\Parts\protractor - plain\textures\calc.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Protractor\Parts\protractor - tape\textures\calc.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\RCSBuildAid\Textures\iconToolbar.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\RCSBuildAid\Textures\iconToolbar_active.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\dockingcam.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_close.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_close_on.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_color_blue.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_color_green.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_color_magenta.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_color_red.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_color_white.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_color_yellow.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_minimize.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_minimize_on.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_mini_toggle.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_mini_toggle_on.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_button_on.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_divider.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_divider_directions_arrowbg.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_divider_directions_bg.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_divider_gray.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_divider_gray_button.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_divider_gray_button_hover.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_eva_window.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_eva_window_mini.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_lazorbutton.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_lazorbutton_button.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_lazorbutton_button_hover.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_scrollbar_vertical.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_scrollbar_vertical_thumb.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_slider_horizontal.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_slider_horizontal_button.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_slider_horizontal_button_hover.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_slider_h_balance.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_slider_h_balance_button.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_window.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\gui_window_noborder.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\particle_debris.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\particle_smoke.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Romfarer\textures\ramp_grayscale.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\samv_server\icon.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ShipManifest\Plugins\IconOff_24.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ShipManifest\Plugins\IconOn_24.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\SmokeScreen\SmokeScreen.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\09.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\blorbs.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\bullseye.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\capsule.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\circles.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\default.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\hexagon.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\hexagonCircles.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\HFR_white.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\KBSA.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\kerbal1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\kerbal2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\kerbin.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\kerbinmunflag.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\KMPalt.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\line.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\minimalistic.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\orbit.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\orbs.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\retro.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\rings.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\rocketScience.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\satellite.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\spheres.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\squadLogo.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\squadLogo2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\stripes.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\trees.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Flags\trippy.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\FX\rocketplume2.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\FX\shockDiamond2.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\FX\smokepuff1.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\AltimeterThreeHands\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\AltimeterThreeHands\model001.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\AtmosphereDepth\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\AtmosphereDepth\model001.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\AxisIndicator\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\ButtonSquare\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\circularButton\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\Compass\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\directionalKnob\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\directionalKnob2\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\IndicatorPanel\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\IndicatorPanel\model001.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\ledPanelSpeed\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\ledPanelSpeed\model001.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\NavBall\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\NavBall\model001.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\NavBall\model002.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\NavBall\model003.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\pullSwitch\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\pullSwitch\model001.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\radarAltitude\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\squareButton\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\standingSwitch\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\standingSwitch\model001.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\switch\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\switchGuard\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\switchWithGuards\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\switchWithGuards\model001.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\switchWithGuards\model002.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\throttle\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\throttle\model001.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Squad\Props\VSI\model000.mbm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\base.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\debris.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\dist_asc.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\dist_desc.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\eva.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\flag.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\lander.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\name_asc.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\name_desc.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\nw-resize.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\probe.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\rocket.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\rover.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\ship.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\station.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\sw-resize.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\target.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\Targetron\Icons\targetron.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\desertplanetmoon00.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Duna5_00.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\dwarfplanet100.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\EVAhelmet.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\EVAjetpack.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\EVAjetpackNRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\EVAtexture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\EVAtextureNRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\EVAvisor.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\evemoon100.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\GalaxyTex_NegativeX.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\GalaxyTex_NegativeY.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\GalaxyTex_NegativeZ.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\GalaxyTex_PositiveX.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\GalaxyTex_PositiveY.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\GalaxyTex_PositiveZ.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\gas1_clouds.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\gp1icemoon00.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\gp1minormoon100.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\kerbalHead.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\kerbalHelmetGrey.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\kerbalHelmetNRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\kerbalVisor.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\KerbinScaledSpace300.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\moho00.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\NewMunSurfaceMap00.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\NewMunSurfaceMapDiffuse.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\newoceanmoon00.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\rockyMoon00.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\snowydwarfplanet00.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\FX\rocketplume2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\FX\shockDiamond2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\FX\smokepuff1.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Aero\NoseCone\model0
00.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\asasmodule1-
2\model000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\asasmodule1-
2\model001.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\crewCabin\ca
bin.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\crewCabin\ca
bin_n.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\cupola\ksp_l
_cupola_diff.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\cupola\ksp_l
_cupola_normal.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\landerCabinS
mall\ksp_s_landerCan_diff.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\landerCabinS
mall\ksp_s_landerCan_normal.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\Mk1-2Pod\lad
der.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\Mk1-2Pod\mk
1-2 external shell Variant-Hatch NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\Mk1-2Pod\mk
1-2 external shell Variant-Hatch.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\mk1pod\hatch
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\mk1pod\ladde
rrung.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\mk1pod\outer
shell NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\mk1pod\outer
shell.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\mk2LanderCab
in\ladder.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\mk2LanderCab
in\outershell.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Command\mk2LanderCab
in\outershell_n.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Engine\solidBooster1
-1\model000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\FuelTank\fuelTank1-2
\model000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\FuelTank\fuelTank1-2
\model001.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\FuelTank\fuelTank4-2
\model000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\FuelTank\fuelTank4-2
\model001.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Science\LargeCrewedL
ab\Large_Crewed_Lab.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Structural\adapterSm
allMiniShort\ksp_s_adapterShort_diff.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\decoupler1-2
\model000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\decoupler1-2
\model001.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\ladder1\mode
l000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\LandingLeg\k
sp_r_landingStrut_diff.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\LandingLeg1-
2\landingLeg.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\largeAdapter
2\model000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\linearRCS\mo
del000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\linearRCS\mo
del001.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\miniLandingL
eg\leg.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\StackDecoupl
er\model000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\stackSeparat
or\model000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\stackSeparat
or\model001.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\stackSeparat
orBig\model000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Default\Squad\Parts\Utility\telescopicLa
dderBay\model000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\EnvMap\NegativeX.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\EnvMap\NegativeY.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\EnvMap\NegativeZ.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\EnvMap\PositiveX.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\EnvMap\PositiveY.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\EnvMap\PositiveZ.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Heads\Head1.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Heads\Head1NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Heads\Head2.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Heads\Head2NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Heads\Head3.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Heads\Head3NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Heads\Head4.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Heads\Head4NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Heads\Head5.jpg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Heads\Head5NRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit1\kerbalMainGrey.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit1\kerbalMainNRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit2\kerbalMainGrey.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit2\kerbalMainNRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit3\kerbalMainGrey.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit3\kerbalMainNRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit4\EVAhelmet.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit4\EVAjetpack.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit4\EVAjetpackNRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit4\EVAtexture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit4\EVAtextureNRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit4\EVAvisor.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit4\kerbalHelmetGrey.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit4\kerbalMainGrey.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit4\kerbalMainNRM.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TextureReplacer\Suits\Suit4\kerbalVisor.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ThunderAerospace\TacLifeSupport\Textures\greenIcon.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ThunderAerospace\TacLifeSupport\Textures\redIcon.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ThunderAerospace\TacLifeSupport\Textures\yellowIcon.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ThunderAerospace\TacLifeSupportHexCans\Models\HexCan000.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ThunderAerospace\TacLifeSupportRecyclers\Texture.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\ThunderAerospace\TacLifeSupportRecyclers\Texture.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\AblativeShie
lding.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Actinides.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Aerozine.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Alcohol.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Aluminium.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Amines.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\AntiMatter.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Argon.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\ArgonGas.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\CarbonDioxid
e.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\CO2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\DepletedFuel
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\DepletedUran
ium.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Deuterium.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\ElectricChar
ge.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\EnrichedUran
ium.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\EVA Propella
nt.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\ExoticMatter
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Food.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\HTP.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Hydrazine.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\HydrogenGas.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\IntakeAir.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\IntakeAtm.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Kerosene.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Kethane.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\KIntakeAir.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\LiquidFuel.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\LiquidH2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\LiquidOxygen
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Lithium.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\LqdAmmonia.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\LqdMethane.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Megajoules.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Metal.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\MMH.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\MonoPropella
nt.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\N2O4.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\NitricAcid.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\NitrousOxide
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\NuclearFuel.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\NuclearWaste
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\O2 Candle.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\O2.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Ore.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Oxidizer.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Oxygen.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Polytetraflu
oroethylene.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\RocketParts.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\RP.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Science.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\SolidFuel.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\StoredCharge
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Syntin.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\ThermalPower
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\ThF4.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Tritium.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\UDMH.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\UF4.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\VacuumPlasma
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Waste.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\WasteHeat.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\WasteWater.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\WasteWater2.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Water.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\Xenon.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Icons\XenonGas.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_Alarm
.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_Alarm
Alert.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_Alarm
Enabled.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_Alarm
Warn.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_BarBl
ue.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_BarBl
ue_Back.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_BarGr
een.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_BarGr
een_Back.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_BarHi
ghlight.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_BarHi
ghlightGreen.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_BarHi
ghlightRed.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_butto
nChevronDown.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_butto
nChevronUp.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_butto
nClock.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_butto
nEye.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_butto
nSettingsAttention.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_DropD
own.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_DropD
ownSep.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_Panel
Back.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_Panel
Back_Trans.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_PartW
indowHead.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_Play.
tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_RateD
own.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_RateU
p.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_Separ
atorHorizontal.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_Separ
atorVertical.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\img_Stop.
tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\tex_Box.t
ga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\tex_BoxUn
ity.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\Textures\tex_Toolt
ipBackground.tga

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\ToolbarIcons\KSPAR
Pa.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\KSPAlternateResourcePanel\ToolbarIcons\KSPAR
Pa_On.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonAdd.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonChevronD
own.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonChevronL
eft.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonChevronR
ight.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonChevronU
p.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonRedCross
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonSettings
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonSettings
Attention.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonTypeAN.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonTypeANDN
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonTypeAp.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonTypeApPe
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonTypeClos
est.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonTypeCrew
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonTypeDN.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonTypeMNod
e.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonTypePe.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonTypeRaw.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonTypeSOI.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_buttonTypeXfer
.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconAlarm.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconAlarmShow.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconNorm.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconNormShow.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconPauseEffec
t_000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconPauseEffec
t_020.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconPauseEffec
t_040.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconPauseEffec
t_060.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconPauseEffec
t_080.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconPauseEffec
t_100.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconWarpEffect
2_000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconWarpEffect
2_020.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconWarpEffect
2_040.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconWarpEffect
2_060.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconWarpEffect
2_080.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_iconWarpEffect
2_100.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconAN.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconAp.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconCloses
t.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconCrew.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconDN.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconEdit.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconLaunch
Rendezvous.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconMNode.
png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconNone.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconPauseL
ist_000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconPauseL
ist_020.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconPauseL
ist_040.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconPauseL
ist_060.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconPauseL
ist_080.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconPauseL
ist_100.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconPe.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconSOI.pn
g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconWarpLi
st_000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconWarpLi
st_020.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconWarpLi
st_040.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconWarpLi
st_060.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconWarpLi
st_080.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconWarpLi
st_100.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\img_listiconXfer.p
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\Textures\KerbalAlarmClock\txt_TooltipBackgro
und.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-Alarm.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-AlarmShow.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-Norm.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-NormShow.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-PauseEffect_000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-PauseEffect_020.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-PauseEffect_040.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-PauseEffect_060.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-PauseEffect_080.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-PauseEffect_100.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-WarpEffect2_000.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-WarpEffect2_020.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-WarpEffect2_040.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-WarpEffect2_060.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-WarpEffect2_080.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: REM_IMG: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal
Space Program\GameData\TriggerTech\ToolbarIcons\KACIcon-WarpEffect2_100.png

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'WorkQueue' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ConfigManager' from assembly 'ModuleManager.2.
1.0'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ToolbarManager' from assembly 'Toolbar'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Settings:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: mipmaps: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: compress: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: scale: 2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: max_size: 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: mipmaps_normals: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: compress_normals: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: scale_normals: 2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: max_size_normals: 256

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: filter_mode: Bilinear

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: make_not_readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: normal List:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
d3d: failed to create 2D texture id=1997 w=15 h=15 mips=5 d3dfmt=21 [invalid cal
l]
AddonLoader: Instantiating addon 'CLSAddon' from assembly 'ConnectedLivingSpace'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Script error: OnJointBreak
This message parameter has to be of type:
The message will be ignored.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/Runtime/Mono/MonoScriptCache.cpp
Line: 283)
AddonLoader: Instantiating addon 'Client' from assembly 'DarkMultiPlayer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[49.19732] DarkMultiPlayer: DarkMultiPlayer Initialized!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DarkenSky' from assembly 'DistantObject'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at DistantObject.DarkenSky.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
AddonLoader:StartAddons(Startup)
:MoveNext()

(Filename: Line: -1)
AddonLoader: Instantiating addon 'EngineerToolbar' from assembly 'EngineerToolba
r'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CityLights' from assembly 'CityLights'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'Clouds' from assembly 'Clouds'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'OverlayMgr' from assembly 'OverlayMgr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'PartDependencyChecker' from assembly 'KSPAPIEx
tensions'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'PartMessageServiceInitializer' from assembly '
KSPAPIExtensions'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'TextureReplacer' from assembly 'TextureReplace
r'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'PartMessageServiceInitializer' from assembly '
KSPAPIExtensions'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[PartMessageService] version 1.4.3.12 at C:\Program Files (x86)\JEUX\Steam\steam
apps\common\Kerbal Space Program\GameData\TweakScale\plugins\KSPAPIExtensions.dl
l won the election against
Version: 1.4.3.6 Location: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Ke
rbal Space Program\GameData\KSPAPIExtensions.dll
Version: 1.4.1.0 Location: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Ke
rbal Space Program\GameData\ProceduralFairings\KSPAPIExtensions.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/ABORT

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.TextureReplacer] Reading configuration: TextureReplacer/@Default/TextureRepl
acer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/AL
CORIntClothMatDiffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/AL
CORInternalDiffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/AL
CORIntExtraMatDiffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/AL
CORTopHatchDiffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/AL
CORTopHatchWarningDiffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/AL
CORWinShieldsDiffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/bl
ack-construction-paper-texture [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/In
ternalWindowDiffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/Se
atV2PilotControlDiffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/Se
atV2_Diffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/KliperPod/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/KliperPod/model001
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/KliperPod/model002
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/KliperPod/model003
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/KliperPod/model004
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/SoyuzOrbital/model
000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/SoyuzPod/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/SoyuzPod/model001
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/SoyuzPod/model002
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/SoyuzPod/model003
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/SoyuzTMAOrbital/mo
del000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/Soyuz_LK_pod/model
000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/Soyuz_LK_pod/model
001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/Soyuz_LK_pod/model
002 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Spaces/TKS_internal/model
000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Spaces/Internal_KirsDocki
ngModule/Internal_KirsDockingModule_texture [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/crewCabinInternals/model000 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/crewCabinInternals/model001 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/crewCabinInternals/model002 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/crewCabinInternals/model003 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/crewCabinInternals/model004 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/crewCabinInternals/model005 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/cupolaInternal/ksp_l_cupola_inter
nal_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/cupolaInternal/ksp_l_cupola_inter
nal_normal [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/cupolaInternal/ksp_l_cupola_inter
nal_windows_alpha [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/cupolaInternal/pilot Seat [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace1/model000 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace1/model001 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace1/model002 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace1/model003 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace1/model004 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace1/model005 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace3/model000 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace3/model001 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace3/model002 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace3/model003 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace3/model004 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace3/model005 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace3/model006 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/GenericSpace3/model007 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/landerCabinInternals/model000 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/landerCabinInternals/model001 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/landerCabinInternals/model002 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/landerCabinInternals/model003 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/landerCabinInternals/model004 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/landerCabinInternals/model005 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/landerCabinInternals/model006 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/landerCabinInternals/model007 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/landerCabinSmallInternal/ksp_s_la
nderCan_internal_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/landerCabinSmallInternal/ksp_s_la
nderCan_internal_normal [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/landerCabinSmallInternal/ksp_s_la
nderCan_internal_window_alpha [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/landerCabinSmallInternal/pilot Se
at [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1CockpitInternal/model000 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1CockpitInternal/model001 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1CockpitInternal/model002 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1CockpitInternal/model003 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1CockpitInternal/model004 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1CockpitInternal/model005 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1CockpitInternal/model006 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1CockpitInternal/model007 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1CockpitInternal/model008 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1CockpitInternal/model009 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1PodCockpit/model000 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1PodCockpit/model001 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1PodCockpit/model002 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1PodCockpit/model003 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1PodCockpit/model004 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1PodCockpit/model005 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1PodCockpit/model006 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/mk1PodCockpit/model007 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/PodCockpit/model000 [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/PodCockpit/model001 [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/PodCockpit/model002 [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/PodCockpit/model003 [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/PodCockpit/model004 [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/PodCockpit/model005 [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/PodCockpit/model006 [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Spaces/PodCockpit/model007 [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_LanderCapsule/Part/ALCORtempNormalM
ap2_NRM [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_LanderCapsule/Part/ALCORWinShieldsD
iffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_LanderCapsule/Part/ExtCam_Radial_Ve
rtical-Diffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_LanderCapsule/Part/flagDiffuse [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_LanderCapsule/Part/Lander_Cabine._D
iffuseFixedWindows [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_LanderCapsule/Part/Lander_Cabine._E
missive [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_LanderCapsule/Part/Lander_Lights._D
iffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ALCOR_LanderCapsule/Part/Lander_Lights._E
missive [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for ASET/ExtCamRadialVert/ExtCamRadialVert000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Progress/Progresspo
d_module/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Progress/Progresspo
d_module/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Progress/Progress_O
rbital_module/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Progress/Progress_O
rbital_module/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_1-2de
coupler/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_1-2de
coupler/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_2-3de
coupler/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_2-3de
coupler/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_core_
oxidizer_tank/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_core_
oxidizer_tank/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_jetti
son/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_jetti
son/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_paylo
adbase/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_paylo
adbase/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_retro
booster/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_retro
booster/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_secon
d_stage/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_secon
d_stage/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_third
_stage/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Proton/Proton_third
_stage/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Deco
upler/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Deco
upler/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Desc
ent_module/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Desc
ent_module/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Dock
ing_Mechanism/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Dock
ing_Mechanism/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Dock
ing_Mechanism/model002 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Inst
rument_Servis_module/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Inst
rument_Servis_module/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Orbi
tal_module/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Orbi
tal_module/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para
/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para
/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para
/model002 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para
/model003 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_cargoho
lder_decoupler/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_cargoho
lder_decoupler/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Decoupl
er/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Decoupl
er/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Descent
_module/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Descent
_module/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Docking
_Mechanism/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Docking
_Mechanism/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Heatshi
eld/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instrum
ent_Servis_module/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instrum
ent_Servis_module/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instrum
ent_Servis_module/model002 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbital
_module/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbital
_module/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbital
_module/model002 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/mo
del000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/mo
del001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/mo
del002 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/mo
del003 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload
/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload
/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload
_top/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload
_top/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_progres
s_payload/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_progres
s_payload/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_RCS/mod
el000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_RCS/mod
el001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_SolarPa
nel/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/Soyuz/Soyuz_SolarPa
nel/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_carg
oholder_decoupler/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_carg
oholder_decoupler/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_Freg
at/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_Freg
at/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_payl
oad/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_payl
oad/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_payl
oad/model002 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firs
tstagelateral_booster/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firs
tstagelateral_booster/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firs
tstagelateral_booster/model002 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firs
tstagelateral_booster/model003 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_LES/
model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_LES/
model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Seco
nd_stage/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Seco
nd_stage/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Seco
nd_stage/model002 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Seco
nd_stage/model003 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thir
dstage_decoupler/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thir
dstage_decoupler/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thir
d_stage/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thir
d_stage/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thir
d_stage/model002 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thir
d_stage/model003 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for DeadlyReentry/Parts/deadlyReentry_1.25Heatshie
ld/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for DeadlyReentry/Parts/deadlyReentry_1.25Heatshie
ld/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for DeadlyReentry/Parts/deadlyReentry_2.5Heatshiel
d/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for DeadlyReentry/Parts/deadlyReentry_3.75Heatshie
ld/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for DeadlyReentry/Parts/deadlyReentry_3.75Heatshie
ld/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for DeadlyReentry/Parts/deadlyReentry_6.25Heatshie
ld/model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for DeadlyReentry/Parts/deadlyReentry_6.25Heatshie
ld/model001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for DeadlyReentry/Parts/UP_decoupler_2/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for DeadlyReentry/Parts/UP_decoupler_2/model001 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_1
25 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_1
25_n_NRM [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_1
25_Tower [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_1
25_Tower_Dark [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_1
25_Tower_n_NRM [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_A
tlas [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_A
tlas_n_NRM [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Tower/Launch_Tower [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Tower/Launch_Tower_Base
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Tower/Launch_Tower_Base_
n_NRM [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Tower/Launch_Tower_n_NRM
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Tower/Launch_Tower_Stret
ch [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FASA/Misc/FASA_Launch_Tower/Launch_Tower_Stret
ch_n_NRM [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/fustek_station_comm
on_bump_NRM [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/fustek_station_comm
on_emissive [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/fustek_station_comm
on_texture [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/fustek_station_icon
_bump_NRM [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/fustek_station_icon
_hab_texture [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/fustek_station_icon
_resupply_texture [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/fustek_station_icon
_sci_texture [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/fustek_station_icon
_util_texture [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/fustek_station_icon
_warehouse_texture [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/fustek_station_icon
_stor_texture [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/IACBM125/IACBM_1.25
_bump_NRM [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/IACBM125/IACBM_1.25
_emissive [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/IACBM125/IACBM_1.25
_texture [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/IACBM25/IACBM_2.5_b
ump_NRM [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/IACBM25/IACBM_2.5_e
missive [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for FusTek/Station Parts/Parts/IACBM25/IACBM_2.5_t
exture [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/longAntenna/model000 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/linearRCS/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/linearRCS/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/container1/container_diff [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/container1/Container_NRM [32x32 RGBA
32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/container2/container_diff [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/container2/Container_NRM [32x32 RGBA
32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/containerBay1/container_diff [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/containerBay1/Container_NRM [32x32 R
GBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/cPort1/port_C_S [32x32 RGBA32 -> RGB
24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/cPort2/portStack_C_S [32x32 RGBA32 -
> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/hookSupport/portStack_C_S [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/hookSupport/winch_N [32x32 RGBA32 ->
RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/hook_anchor/portStack_C_S [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/hook_grapplingHook/portStack_C_S [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/hook_magnet/magnet_C_S [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/pipe1/pipe_diff [32x32 RGBA32 -> RGB
24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/pipe1/pipe_normals A_NRM [32x32 RGBA
32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/pylon1/normal_NRM [32x32 RGBA32 -> R
GB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/pylon1/P_diff [32x32 RGBA32 -> RGB24
]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/strut1/strut_diff [32x32 RGBA32 -> R
GB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/strut1/strut_normals2_NRM [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/winch1/connector_C_S [32x32 RGBA32 -
> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/winch1/winch_C_S [32x32 RGBA32 -> RG
B24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/winch1/winch_N [32x32 RGBA32 -> RGB2
4]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/winch2/connector_C_S [32x32 RGBA32 -
> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/winch2/winch_C_S [32x32 RGBA32 -> RG
B24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/winch2/winch_N [32x32 RGBA32 -> RGB2
4]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/winch3/connector_C_S [32x32 RGBA32 -
> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/winch3/winch_C_S [32x32 RGBA32 -> RG
B24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/winch3/winch_N [32x32 RGBA32 -> RGB2
4]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/winch4/connector_C_S [32x32 RGBA32 -
> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/winch4/winch_C_S [32x32 RGBA32 -> RG
B24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for KAS/Parts/winch4/winch_N [32x32 RGBA32 -> RGB2
4]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for kOS/Parts/kOSMachine0m/KR-2042_uv_layout_1_d_N
RM [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for kOS/Parts/kOSMachine0m/KR-2042_uv_layout_1_EMI
S [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for kOS/Parts/kOSMachine0m/KR-2042_uv_layout_d [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for kOS/Parts/kOSMachine1m/model000 [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for kOS/Parts/kOSMachine1m/model001 [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/AdjustableRail/rail
s [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/AdjustableRail/rail
snorm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/dockingwasher/washe
r [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/dockingwasher/washe
r1 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/dockingwasher/washe
rnorm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/dockingwasher_free/
washer [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/dockingwasher_free/
washer1 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/dockingwasher_free/
washernorm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_Gantry/gantry [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_Gantry/gantrynor
m [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_HingeClosed/smhi
nge [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_HingeIndustrial/
ir_gennorm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_HingeIndustrial/
IR_gen_1 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_HingeOpen/smhing
e [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_HingeTall/rails
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_HingeTallND/rail
s [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_Piston/rails [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_Piston/railsnorm
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_Rotatron/wayrota
tron [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_RotatronMK2/MSI_
IR [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_RotatronVTOL/ir_
gennorm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/IR_RotatronVTOL/IR_
gen_1 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/TPS/generic_IR [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/TPS/generic_IRnorm
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Pivotron_Basic/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Pivotron_NinetyOffset/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Pivotron_OneTwenty/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Pivotron_RangeNinety/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Pivotron_Uncontrolled/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Pivotron_UncontrolledRev/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Pivotron_xHinge_BasicClosed/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Pivotron_xHinge_BasicOpen/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Pivotron_xHinge_FlatClosed/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Pivotron_xHinge_FlatOpen/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Rotatron_Basic/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Rotatron_OffAxis/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Rotatron_Right/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Rotatron_RightRev/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Robotic/IR_
Rotatron_Uncontrolled/IR_Robotic [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MagicSmokeIndustries/Parts/_Rework_Structural/
IR_Structural [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MechJeb2/Parts/MechJeb2_AR202/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MechJeb2/Parts/MechJeb2_Pod/model000 [32x32 RG
BA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MechJeb2/Parts/MechJeb2_Pod/model001 [32x32 RG
BA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for MechJeb2/Parts/MechJeb2_Pod/model002 [32x32 RG
BA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/GrapplingDevice/grabberDiffu
se [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/GrapplingDevice/window [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/LaunchEscapeSystem/LES_Diffu
se [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/MassiveSRB/solid_booster_cm
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/MassiveSRB/solid_booster_em
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/MassiveSRB/solid_booster_nm
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/PotatoRoid/squareButton [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size2LFB/Size2LFBEmissive [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size2LFB/twin_nozzle_booster
_cm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size2LFB/twin_nozzle_booster
_nm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3AdvancedEngine/decouple
r_and_adaptor_cm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3AdvancedEngine/Size3Adv
ancedEngineDiffuse [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3AdvancedEngine/Size3Adv
ancedEngineEmissive [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3AdvancedEngine/Size3Adv
ancedEngineNormal [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3Decoupler/decoupler_and
_adaptor_cm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3Decoupler/decoupler_and
_adaptor_nm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3EngineCluster/ClusterEn
gineEmit [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3EngineCluster/four_nozz
le_engine_cm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3EngineCluster/four_nozz
le_engine_nm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3LargeTank/fueltTanks_cm
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3MediumTank/fueltTanks_c
m [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3SmallTank/fueltTanks_cm
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3To2Adapter/decoupler_an
d_adaptor_cm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for NASAmission/Parts/Size3To2Adapter/decoupler_an
d_adaptor_nm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for RealChute/Parts/RC_canopy_drogue [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for RealChute/Parts/RC_canopy_main [32x32 RGBA32 -
> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for RealChute/Parts/RC_common_drag [32x32 RGBA32 -
> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for RealChute/Parts/RC_common_drogue [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for RealChute/Parts/RC_common_dual [32x32 RGBA32 -
> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for RealChute/Parts/RC_common_main [32x32 RGBA32 -
> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Romfarer/Parts/Romfarer_RoboticArmBuran/model0
00 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Romfarer/Parts/Romfarer_RoboticArmBuran/model0
01 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Romfarer/Parts/Romfarer_RoboticArmCanadarm2/mo
del000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Romfarer/Parts/Romfarer_RoboticArmCanadarm2/mo
del001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/advancedCanard/model000 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/advancedCanard/model001 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/Ailerons/model000 [32x32 RGBA
32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/Ailerons/model001 [32x32 RGBA
32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/airplaneTail/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/airplaneTail/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/CanardController/model000 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/CanardController/model001 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/deltaWing/model000 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/deltaWing/model001 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/NoseCone/model000 [32x32 RGBA
32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/noseConeAdapter/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/noseConeAdapter/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/rocketNoseCone/model000 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/smallCtrlSrf/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/standardNoseCone/model000 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/standardNoseCone/model001 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/sweptWing/model000 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/sweptWing/model001 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/sweptWing/model002 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/tailfin/model000 [32x32 RGBA3
2 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/tailfin/model001 [32x32 RGBA3
2 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/wingConnector/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/wingConnector/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/winglet/model000 [32x32 RGBA3
2 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/winglet/model001 [32x32 RGBA3
2 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/winglet2/model000 [32x32 RGBA
32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/winglet2/model001 [32x32 RGBA
32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Aero/winglet3/model000 [32x32 RGBA
32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/advSasModule/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/advSasModule/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/asasmodule1-2/model000 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/asasmodule1-2/model001 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/avionicsNoseCone/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/crewCabin/cabin [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/crewCabin/cabin_n [32x32 R
GBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/crewCabin/window [32x32 RG
BA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/cupola/ksp_l_cupola_diff [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/cupola/ksp_l_cupola_normal
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/cupola/window [32x32 RGBA3
2 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/landerCabinSmall/ksp_s_lan
derCan_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/landerCabinSmall/ksp_s_lan
derCan_normal [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/landerCabinSmall/window [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/Mark1Cockpit/Mk1C [32x32 R
GBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/Mark1Cockpit/Mk1C_NRM [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/Mark1Cockpit/window [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/Mark2Cockpit/CockpitDiffus
e [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/Mark2Cockpit/CockpitNRM2 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/Mark2Cockpit/ladder [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/Mark2Cockpit/window [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mark3Cockpit/c7fuselagemk3
C_COLOR copy [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mark3Cockpit/ladder [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mark3Cockpit/MK3NRM [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mark3Cockpit/window [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/Mk1-2Pod/ladder [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/Mk1-2Pod/mk 1-2 external s
hell Variant-Hatch NRM [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/Mk1-2Pod/mk 1-2 external s
hell Variant-Hatch [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/Mk1-2Pod/walls [32x32 RGBA
32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/Mk1-2Pod/window [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mk1pod/hatch [32x32 RGBA32
-> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mk1pod/ladderrung [32x32 R
GBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mk1pod/outer shell NRM [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mk1pod/outer shell [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mk1pod/window [32x32 RGBA3
2 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mk2LanderCabin/ladder [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mk2LanderCabin/outershell
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mk2LanderCabin/outershell_
n [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/mk2LanderCabin/window [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeCoreCube/model000 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeCoreCube/model001 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeCoreHex/ksp_m_hexProb
e_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeCoreHex/ksp_m_hexProb
e_normal [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeCoreOcto/model000 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeCoreOcto/model001 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeCoreOcto2/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeCoreSphere/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeCoreSphere/model001 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeStackLarge/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeStackLarge/model001 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeStackSmall/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/probeStackSmall/model001 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/sasModule/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/sasModule/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/sasModule/model002 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Command/seatExternalCmd/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/batteryBank/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/batteryBank/model001 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/batteryBankLarge/ksp_l_
batteryPack_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/batteryBankLarge/ksp_l_
batteryPack_normal [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/batteryBankMini/ksp_m_b
atteryPack_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/batteryPack/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/ksp_r_largeBatteryPack/
model000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/largeSolarPanel/model00
0 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/RTG/model000 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels1/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels1/model001 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels1/model002 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels2/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels2/model001 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels2/model002 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels3/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels3/model001 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels3/model002 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels4/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels4/model001 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels4/model002 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Electrical/solarPanels5/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/engineLargeSkipper/ksp_l_mi
drangeEngine_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/engineLargeSkipper/ksp_l_mi
drangeEngine_emissive [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/engineLargeSkipper/ksp_l_mi
drangeEngine_fairing_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/engineLargeSkipper/ksp_l_mi
drangeEngine_fairing_norm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/engineLargeSkipper/ksp_l_mi
drangeEngine_normal [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/ionEngine/model000 [32x32 R
GBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/JetEngine/model000 [32x32 R
GBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/JetEngine/model001 [32x32 R
GBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine1/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine1/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine1/model002 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine1/model003 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine1/model004 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine1-2/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine1-2/model001 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine1-2/model002 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine1-2/model003 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine1-2/model004 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine2/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine2/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine2/model002 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine2/model003 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine2-2/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine2-2/model001 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine2-2/model002 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine2-2/model003 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine3/bigfairing [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine3/engine3 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine3/engine3_emiss
ive [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngine3/engine3_n [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngineMini/ksp_m_liqu
idEngine_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngineMini/ksp_m_liqu
idEngine_norm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngineMini/ksp_m_liqu
idFuelEngine_fairing_norm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/liquidEngineMini/ksp_m_liqu
idFuelEngine_fairing_psd [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/microEngine/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/microEngine/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/nuclearEngine/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/nuclearEngine/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/nuclearEngine/model002 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/nuclearEngine/model003 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/radialEngineMini/ksp_r_micr
oEngine_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/radialLiquidEngine1-2/model
000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/rapierEngine/rapierDiffuse
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/rapierEngine/rapieremit [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/sepMotor1/model000 [32x32 R
GBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/smallRadialEngine/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/solidBooster/model000 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/solidBooster/model001 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/solidBooster/model002 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/solidBooster1-1/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/solidBooster1-1/model001 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/solidBooster1-1/model002 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/toroidalAerospike/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/toroidalAerospike/model001
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/toroidalAerospike/model002
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/turboFanEngine/model000 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Engine/turboFanEngine/model001 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTank/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTank/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTank1-2/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTank1-2/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTank2-2/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTank2-2/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTank3-2/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTank3-2/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTank4-2/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTank4-2/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTankSmall/tank3 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTankSmall/tank3_n [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTankSmallFlat/tank4 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTank_long/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/fuelTank_long/model001 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/miniFuelTank/model000 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/miniFuelTank/model001 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/MK1Fuselage/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/MK1Fuselage/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/MK1FuselageStructural/mod
el000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/MK1FuselageStructural/mod
el001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/mk2Fuselage/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/mk2Fuselage/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/mk2SpacePlaneAdapter/mode
l000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/mk2SpacePlaneAdapter/mode
l001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/mk3Fuselage/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/mk3Fuselage/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/mk3spacePlaneAdapter/mode
l000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/mk3spacePlaneAdapter/mode
l001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/radialRCSTank/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/RCSFuelTank/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/RCSFuelTank/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/RCSTank1-2/model000 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/RCSTank1-2/model001 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/RCStankMini/ksp_m_rcsTank
_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/RCStankMini/ksp_m_rcsTank
_normal [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/RCStankRadialLong/ksp_r_r
csCylTank_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/toroidalFuelTank/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/toroidalFuelTank/model001
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/xenonTank/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/xenonTank/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/FuelTank/xenonTankRadial/ksp_r_xen
onTank_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Science/GooExperiment/A_GooExperim
ent_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Science/LargeCrewedLab/Large_Crewe
d_Lab [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Science/LargeCrewedLab/window [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Science/MaterialBay/science_module
_small [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Science/MaterialBay/science_module
_small_emit [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Science/MaterialBay/science_module
_small_nrm [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Science/MaterialBay/wires [32x32 R
GBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/adapterLargeSmallBi/ksp
_l_biAdapter_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/adapterLargeSmallQuad/k
sp_l_quadAdapter_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/adapterLargeSmallTri/ks
p_l_triAdapter_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/adapterSmallMiniShort/k
sp_s_adapterShort_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/adapterSmallMiniTall/ks
p_s_adapterLong_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/nacelleBody/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/nacelleBody/model001 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/radialEngineBody/model0
00 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/radialEngineBody/model0
01 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/smallHardpoint/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/smallHardpoint/model001
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/stationHub/model000 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/stationHub/model001 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/structuralIBeam1/model0
00 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/structuralIBeam2/model0
00 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/structuralIBeam3/model0
00 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/structuralMiniNode/mode
l000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/structuralPanel1/model0
00 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/structuralPanel1/model0
01 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/structuralPanel2/model0
00 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/structuralPanel2/model0
01 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/structuralPylon/model00
0 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/structuralPylon/model00
1 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/structuralWing/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/structuralWing/model001
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/strutConnector/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/strutCube/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/strutOcto/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/trussAdapter/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/trussAdapter/model001 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/trussPiece1x/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Structural/trussPiece3x/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/airScoop/model000 [32x32 R
GBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/CircularIntake/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/CircularIntake/model001 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/commDish/comm_dish_array [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/commDish/comm_dish_v2_diff
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/commDish/model000 [32x32 R
GBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/decoupler1-2/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/decoupler1-2/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/dockingPort1/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/dockingPort1/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/dockingPort1/model002 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/dockingPort2/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/dockingPort2/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/dockingPort3/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/dockingPort3/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/dockingPortLarge/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/dockingPortLarge/model001
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/dockingPortLateral/model00
0 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/dockingPortLateral/model00
1 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/dockingPortLateral/model00
2 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/fuelLine/model000 [32x32 R
GBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/ladder1/model000 [32x32 RG
BA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/LandingLeg/ksp_r_landingSt
rut_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/LandingLeg1-2/landingLeg [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/largeAdapter/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/largeAdapter2/model000 [32
x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/launchClamp1/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/launchClamp1/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/mediumDishAntenna/mediumDi
shAntenna [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/mediumDishAntenna/mediumDi
shAntenna_Emit [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/miniLandingLeg/leg [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/miniLandingLeg/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/parachuteDrogue/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/parachuteDrogue/model001 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/parachuteLarge/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/parachuteLarge/model001 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/parachuteRadial/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/parachuteRadial/model001 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/parachute_single/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/parachute_single/model001
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/radialDecoupler/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/radialDecoupler/model001 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/radialDecoupler1-2/model00
0 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/radialDecoupler2/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/ramAirIntake/model000 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/ramAirIntake/model001 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/ramAirIntake/model002 [32x
32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/RCS block/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/roverBody/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/roverBody/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/sensorAccelerometer/model0
00 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/sensorBarometer/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/sensorGravimeter/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/sensorThermometer/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/spotLight1/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/spotLight1/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/spotLight2/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/spotLight2/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/stackBiCoupler/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/StackDecoupler/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/StackDecoupler/model001 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/stackDecouplerMini/model00
0 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/stackPoint1/model000 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/stackPoint1/model001 [32x3
2 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/stackQuadCoupler/ksp_s_qua
dCoupler_diff [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/stackSeparator/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/stackSeparator/model001 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/stackSeparatorBig/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/stackSeparatorMini/model00
0 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/stackTriCoupler/model000 [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/telescopicLadder/model000
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/telescopicLadder/model001
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/telescopicLadder/model002
[32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/telescopicLadderBay/model0
00 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Utility/telescopicLadderBay/model0
01 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/roverWheel1/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/roverWheel2/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/roverWheel2/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/roverWheel3/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/roverWheel3/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/roverWheel3/model002 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/roverWheel3/model003 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/SmallGearBay/internal shell
box props [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/SmallGearBay/SmallGearBaymod
el000 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/SmallGearBay/SmallGearBaymod
el001 [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/wheelMed/model000 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/wheelMed/model001 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/wheelMed/model002 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Squad/Parts/Wheel/wheelMed/model003 [32x32 RGB
A32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for SurfaceLights/Parts/SurfaceLight/SurfaceLightT
ex [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for SurfaceLights/Parts/SurfaceLight/SurfaceLightT
exEmit [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for SurfaceLights/Parts/SurfaceLight4Way/4WayTex [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for SurfaceLights/Parts/SurfaceLight4Way/4WayTexLi
ght [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for SurfaceLights/Parts/SurfaceOmniLight/OmniTex [
32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for SurfaceLights/Parts/SurfaceOmniLight/OmniTex_L
ight [32x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Telemachus/Parts/FustekAntenna/model000 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Telemachus/Parts/FustekAntenna/model001 [32x32
RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Telemachus/Parts/TelemachusAntenna/model000 [3
2x32 RGBA32 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at RenderingManager.RemoveFromPostDrawQueue (Int32 queueSpot, .Callback drawFu
nction) [0x00000] in <filename unknown>:0
at ConnectedLivingSpace.CLSAddon.Start () [0x00000] in <filename unknown>:0
UnityEngine.Debug:Internal_LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ConnectedLivingSpace.CLSAddon:Start()

(Filename: Line: -1)
[KspPlayers] Username :=

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] Password :=

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] Language := fr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] AchievementTrackers : 219 trackers loaded

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] Module Achievements initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] Module UpdateSoundVolume initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] Module AntiCheat initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] Module Synchronize initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] Module AutoReconnect initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] Module UpdateSoundVolume initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] Module Statistics initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] Module UpdateSoundVolume started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] Client.SendRequest()

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] URL : http://www.ksp-players.com/fr/webservice/getMotd

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] data : language=fr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] compiling list of loaded mods...
Mod DLLs found:
Assembly-CSharp v1.0.0.0
KSPAPIExtensions v1.4.3.6
LoadOnDemand v1.0.0.0
ModuleManager v2.1.0.0
aaa_Toolbar v1.0.0.0
ActiveTextureManagement v1.0.0.0
LandingEngine v1.0.0.0
Chatterer v0.5.9.3
CLSInterfaces v1.0.0.0
ConnectedLivingSpace v1.0.5.0
DarkMultiPlayer-Common v0.0.0.0
DarkMultiPlayer v0.0.0.0
MessageWriter v0.0.0.0
DeadlyReentry v2.1.5232.37351
DistantObject v1.0.0.0
Engineer v0.6.2.4
EngineerToolbar v1.0.0.1
CityLights v1.0.0.0
Clouds v1.0.0.0
Geometry v1.0.0.0
OverlayMgr v1.0.0.0
Terrain v1.0.0.0
FerramAerospaceResearch v1.0.0.0
ferramGraph v1.0.0.0
Firespitter v6.3.5239.37254
GoAtThrottleUp v1.0.5248.21760
RasterPropMonitor v0.16.5223.32097
KAS v1.0.5204.25652
ProceduralFairings v0.0.0.0
HyperEdit v1.2.4.1
KerbQuake v1.0.0.0
km_Lib v1.0.5216.15571
ICSharpCode.SharpZipLib v0.86.0.518
kOS v1.0.0.0
KspPlayers v0.18.0.0
InfernalRobotics v0.0.0.0
MechJeb2 v2.2.1.0
MechJebRPM v0.16.5223.32098
NavBallTextureExport v1.0.0.0
DockingPortAlignment v1.0.0.0
OpenResourceSystem_1_1_0 v1.1.0.0
PreciseNode v1.0.0.0
protractor v2.4.5.0
RCSBuildAid v0.4.6.26901
RCSBuildAidToolbar v0.4.6.26902
RealChute v1.0.5230.37284
Romfarer v1.0.0.0
comms v0.11.5231.20685
protobuf-net v2.0.0.668
server v0.11.5231.20686
utils v0.11.5231.20685
SCANsat v1.0.5100.32015
SCANsatRPM v0.16.5223.32097
SelectRoot v1.0.0.0
SmokeScreen v0.9.0.0
SoundtrackEditor v2.1.0.0
Targetron v1.0.0.0
Servers v1.4.17.0
Telemachus v1.4.23.0
TextureReplacer v1.4.1.33915
TacLifeSupport v0.8.0.0
ModuleDB v1.0.5239.39173
ToadicusTools v0.0.0.0
KerbalAlarmClock v2.7.3.0
KSPAlternateResourcePanel v2.2.0.0
TweakableAnimateGeneric v0.6.4.26691
TweakableDecouplers v1.1.5236.26688
TweakableDockingNode v1.1.5236.26687
TweakableEngineFairings v1.0.5236.26691
TweakableGimbals v1.1.5236.26690
TweakableLadders v0.6.3.26689
TweakableRCS v1.1.5236.26690
TweakableReactionWheels v0.6.4.26689
TweakableSolarPanels v0.6.0.26688
TweakableStaging v1.1.5236.26687
Scale v1.5.0.1
VesselView v1.0.0.0
VesselViewRPM v1.0.0.0
Non-DLL mods added:
TweakableEverything

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Exception while checking needs : BobCatind/SovietPack/Parts/Soyu
z/Soyuz_Docking_Mechanism/part/Soyuz Docking mechanism
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at ConfigNode.CopyToRecursive (.ConfigNode node) [0x00000] in <filename unknow
n>:0
at ConfigNode.CopyToRecursive (.ConfigNode node) [0x00000] in <filename unknow
n>:0
at ConfigNode.CopyTo (.ConfigNode node) [0x00000] in <filename unknown>:0
at ModuleManager.ConfigManager.CheckNeeds (.ConfigNode subMod) [0x00000] in <f
ilename unknown>:0
at ModuleManager.ConfigManager.CheckNeeds (.ConfigNode subMod) [0x00000] in <f
ilename unknown>:0
at ModuleManager.ConfigManager.CheckNeeds (System.Collections.Generic.List`1 e
xcludePaths) [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
@PART[*]:HAS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
@PART[*]:HAS[@MODULE[ModuleAnchoredDecoupler]]:FOR[TweakableEverything]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
@PART[*]:HAS[@MODULE[ModuleDockingNode]]:FOR[TweakableEverything]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
@PART[*]:HAS[@MODULE[ModuleGimbal]]:FOR[TweakableEverything]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Deleting Node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:AFTER[Realism]:NEEDS[Realism] as it can't satisfy its NEE
DS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
@PART[*]:HAS[@MODULE[ModuleRCS]]:FOR[TweakableEverything]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Deleting Node TweakableEverything/TweakableRCS/@PART[*]:HAS[@MOD
ULE[ModuleRCS]]:AFTER[Realism]:NEEDS[Realism] as it can't satisfy its NEEDS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FIRST (default) pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ASET/ALCOR_IVA_patch/ALCOR_IVA_Patch/@PART[ALCOR_L
anderCapsule] to ASET/ALCOR_LanderCapsule/Part/ALCOR/ALCOR_LanderCapsule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSFSPX/@PART[FusTekR
esupplyModule]:HAS[!MODULE[ModuleConnectedLivingSpace]] to FusTek/Station Parts/
Parts/FusTekResupplyModule/FusTekResupplyModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSFusTek/@PART[FusTe
kKarmonyEndRing*]:HAS[!MODULE[ModuleConnectedLivingSpace]] to FusTek/Station Par
ts/Parts/KarmonyEndRing/FusTekKarmonyEndRing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSFusTek/@PART[IACBM
125m*]:HAS[!MODULE[ModuleConnectedLivingSpace]] to FusTek/Station Parts/Parts/IA
CBM125/part/IACBM125m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSFusTek/@PART[IACBM
25m*]:HAS[!MODULE[ModuleConnectedLivingSpace]] to FusTek/Station Parts/Parts/IAC
BM25/part/IACBM25m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSSovietPack/@PART[S
oyuz?Docking?mechanism]:HAS[!MODULE[ModuleConnectedLivingSpace]] to BobCatind/So
vietPack/Parts/Soyuz/Soyuz_Docking_Mechanism/part/Soyuz Docking mechanism

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSSovietPack/@PART[S
oyuz?Descent?Module]:HAS[!MODULE[ModuleConnectedLivingSpace]] to BobCatind/Sovie
tPack/Parts/Soyuz/Soyuz_Descent_module/part/Soyuz Descent Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSSovietPack/@PART[S
oyuz?Orbital?module]:HAS[!MODULE[ModuleConnectedLivingSpace]] to BobCatind/Sovie
tPack/Parts/Soyuz/Soyuz_Orbital_module/part/Soyuz Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSSovietPack/@PART[S
oyuz?TMA?Docking?mechanism]:HAS[!MODULE[ModuleConnectedLivingSpace]] to BobCatin
d/SovietPack/Parts/Soyuz/SoyuzTMA_Docking_Mechanism/part/Soyuz TMA Docking mecha
nism

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSSovietPack/@PART[S
oyuz?TMA?Descent?Module]:HAS[!MODULE[ModuleConnectedLivingSpace]] to BobCatind/S
ovietPack/Parts/Soyuz/SoyuzTMA_Descent_module/part/Soyuz TMA Descent Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSSovietPack/@PART[S
oyuz?TMA?Orbital?module]:HAS[!MODULE[ModuleConnectedLivingSpace]] to BobCatind/S
ovietPack/Parts/Soyuz/SoyuzTMA_Orbital_module/part/Soyuz TMA Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[dockin
gPort1]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Utility/dockingP
ort1/part/dockingPort1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[dockin
gPort2]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Utility/dockingP
ort2/part/dockingPort2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[dockin
gPort3]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Utility/dockingP
ort3/part/dockingPort3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[dockin
gPortLarge]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Utility/dock
ingPortLarge/part/dockingPortLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[dockin
gPortLateral]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Utility/do
ckingPortLateral/part/dockingPortLateral

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[largeA
dapter]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Utility/largeAda
pter/part/largeAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[largeA
dapter2]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Utility/largeAd
apter2/part/largeAdapter2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[statio
nHub]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Structural/station
Hub/part/stationHub

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[mk1pod
]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Command/mk1pod/part/mk
1pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[cupola
]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Command/cupola/part/cu
pola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[Mark1C
ockpit]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Command/Mark1Coc
kpit/part/Mark1Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[Mark2C
ockpit]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Command/Mark2Coc
kpit/part/Mark2Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[mark3C
ockpit]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Command/mark3Coc
kpit/part/mark3Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[Mk1Fus
elageStructural]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/FuelTan
k/MK1FuselageStructural/part/Mk1FuselageStructural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[Mark1-
2Pod]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Command/Mk1-2Pod/p
art/Mark1-2Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[lander
CabinSmall]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Command/land
erCabinSmall/part/landerCabinSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[mk2Lan
derCabin]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Command/mk2Lan
derCabin/part/mk2LanderCabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[Large_
Crewed_Lab]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Science/Larg
eCrewedLab/part/Large_Crewed_Lab

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[crewCa
bin]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Command/crewCabin/p
art/crewCabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[stackP
oint1]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Utility/stackPoin
t1/part/stackPoint1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ConnectedLivingSpace/Plugins/CLSStock/@PART[scienc
e_module]:HAS[!MODULE[ModuleConnectedLivingSpace]] to Squad/Parts/Science/Materi
alBay/part/science_module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[engineLargeSkipper] to Squ
ad/Parts/Engine/engineLargeSkipper/part/engineLargeSkipper

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[liquidEngine] to Squad/Par
ts/Engine/liquidEngine1/part/liquidEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[liquidEngine1-2] to Squad/
Parts/Engine/liquidEngine1-2/part/liquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[liquidEngine2] to Squad/Pa
rts/Engine/liquidEngine2/part/liquidEngine2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[liquidEngine2-2] to Squad/
Parts/Engine/liquidEngine2-2/part/liquidEngine2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[liquidEngine3] to Squad/Pa
rts/Engine/liquidEngine3/part/liquidEngine3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[nuclearEngine] to Squad/Pa
rts/Engine/nuclearEngine/part/nuclearEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[smallRadialEngine] to Squa
d/Parts/Engine/smallRadialEngine/part/smallRadialEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[microEngine] to Squad/Part
s/Engine/microEngine/part/microEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[fuelTank] to Squad/Parts/F
uelTank/fuelTank/part/fuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[fuelTank_long] to Squad/Pa
rts/FuelTank/fuelTank_long/part/fuelTank_long

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[fuelTank1-2] to Squad/Part
s/FuelTank/fuelTank1-2/part/fuelTank1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[fuelTank2-2] to Squad/Part
s/FuelTank/fuelTank2-2/part/fuelTank2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[fuelTank4-2] to Squad/Part
s/FuelTank/fuelTank4-2/part/fuelTank4-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[fuelTankSmall] to Squad/Pa
rts/FuelTank/fuelTankSmall/part/fuelTankSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[fuelTankSmallFlat] to Squa
d/Parts/FuelTank/fuelTankSmallFlat/part/fuelTankSmallFlat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[Size3AdvancedEngine] to NA
SAmission/Parts/Size3AdvancedEngine/part/Size3AdvancedEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node CoolRockets/stock/@PART[Size2LFB] to NASAmission/P
arts/Size2LFB/part/Size2LFB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[RC_ra
dial] to RealChute/Parts/radial_chute/RC_radial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[StandardCtrlSrf]
to Squad/Parts/Aero/Ailerons/part/StandardCtrlSrf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[CanardController
] to Squad/Parts/Aero/CanardController/part/CanardController

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[noseCone] to Squ
ad/Parts/Aero/NoseCone/part/noseCone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[AdvancedCanard]
to Squad/Parts/Aero/advancedCanard/part/AdvancedCanard

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[deltaWing] to Sq
uad/Parts/Aero/deltaWing/part/deltaWing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[noseConeAdapter]
to Squad/Parts/Aero/noseConeAdapter/part/noseConeAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[rocketNoseCone]
to Squad/Parts/Aero/rocketNoseCone/part/rocketNoseCone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[smallCtrlSrf] to
Squad/Parts/Aero/smallCtrlSrf/part/smallCtrlSrf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[standardNoseCone
] to Squad/Parts/Aero/standardNoseCone/part/standardNoseCone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[sweptWing] to Sq
uad/Parts/Aero/sweptWing/part/sweptWing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[tailfin] to Squa
d/Parts/Aero/tailfin/part/tailfin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[wingConnector] t
o Squad/Parts/Aero/wingConnector/part/wingConnector

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[winglet] to Squa
d/Parts/Aero/winglet/part/winglet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[R8winglet] to Sq
uad/Parts/Aero/winglet2/part/R8winglet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[winglet3] to Squ
ad/Parts/Aero/winglet3/part/winglet3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[Mark1Cockpit] to
Squad/Parts/Command/Mark1Cockpit/part/Mark1Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[Mark2Cockpit] to
Squad/Parts/Command/Mark2Cockpit/part/Mark2Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[Mark1-2Pod] to S
quad/Parts/Command/Mk1-2Pod/part/Mark1-2Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[advSasModule] to
Squad/Parts/Command/advSasModule/part/advSasModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[asasmodule1-2] t
o Squad/Parts/Command/asasmodule1-2/part/asasmodule1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[avionicsNoseCone
] to Squad/Parts/Command/avionicsNoseCone/part/avionicsNoseCone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[crewCabin] to Sq
uad/Parts/Command/crewCabin/part/crewCabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[Large_Crewed_Lab
] to Squad/Parts/Science/LargeCrewedLab/part/Large_Crewed_Lab

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[cupola] to Squad
/Parts/Command/cupola/part/cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[landerCabinSmall
] to Squad/Parts/Command/landerCabinSmall/part/landerCabinSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[mark3Cockpit] to
Squad/Parts/Command/mark3Cockpit/part/mark3Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[mk1pod] to Squad
/Parts/Command/mk1pod/part/mk1pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[mk2LanderCabin]
to Squad/Parts/Command/mk2LanderCabin/part/mk2LanderCabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[probeCoreCube] t
o Squad/Parts/Command/probeCoreCube/part/probeCoreCube

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[probeCoreOcto] t
o Squad/Parts/Command/probeCoreOcto/part/probeCoreOcto

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[probeCoreOcto2]
to Squad/Parts/Command/probeCoreOcto2/part/probeCoreOcto2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[probeCoreSphere]
to Squad/Parts/Command/probeCoreSphere/part/probeCoreSphere

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[probeStackLarge]
to Squad/Parts/Command/probeStackLarge/part/probeStackLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[probeStackSmall]
to Squad/Parts/Command/probeStackSmall/part/probeStackSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[sasModule] to Sq
uad/Parts/Command/sasModule/part/sasModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[seatExternalCmd]
to Squad/Parts/Command/seatExternalCmd/part/seatExternalCmd

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[rtg] to Squad/Pa
rts/Electrical/RTG/part/rtg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[batteryBank] to
Squad/Parts/Electrical/batteryBank/part/batteryBank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[batteryPack] to
Squad/Parts/Electrical/batteryPack/part/batteryPack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[largeSolarPanel]
to Squad/Parts/Electrical/largeSolarPanel/part/largeSolarPanel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[solarPanels1] to
Squad/Parts/Electrical/solarPanels1/part/solarPanels1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[solarPanels2] to
Squad/Parts/Electrical/solarPanels2/part/solarPanels2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[solarPanels3] to
Squad/Parts/Electrical/solarPanels3/part/solarPanels3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[solarPanels4] to
Squad/Parts/Electrical/solarPanels4/part/solarPanels4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[solarPanels5] to
Squad/Parts/Electrical/solarPanels5/part/solarPanels5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[JetEngine] to Sq
uad/Parts/Engine/JetEngine/part/JetEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[engineLargeSkipp
er] to Squad/Parts/Engine/engineLargeSkipper/part/engineLargeSkipper

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[ionEngine] to Sq
uad/Parts/Engine/ionEngine/part/ionEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[liquidEngine] to
Squad/Parts/Engine/liquidEngine1/part/liquidEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[liquidEngine1-2]
to Squad/Parts/Engine/liquidEngine1-2/part/liquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[liquidEngine2] t
o Squad/Parts/Engine/liquidEngine2/part/liquidEngine2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[liquidEngine2-2]
to Squad/Parts/Engine/liquidEngine2-2/part/liquidEngine2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[liquidEngine3] t
o Squad/Parts/Engine/liquidEngine3/part/liquidEngine3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[microEngine] to
Squad/Parts/Engine/microEngine/part/microEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[nuclearEngine] t
o Squad/Parts/Engine/nuclearEngine/part/nuclearEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[radialLiquidEngi
ne1-2] to Squad/Parts/Engine/radialLiquidEngine1-2/part/radialLiquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[sepMotor1] to Sq
uad/Parts/Engine/sepMotor1/part/sepMotor1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[smallRadialEngin
e] to Squad/Parts/Engine/smallRadialEngine/part/smallRadialEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[solidBooster] to
Squad/Parts/Engine/solidBooster/part/solidBooster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[solidBooster1-1]
to Squad/Parts/Engine/solidBooster1-1/part/solidBooster1-1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[toroidalAerospik
e] to Squad/Parts/Engine/toroidalAerospike/part/toroidalAerospike

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[turboFanEngine]
to Squad/Parts/Engine/turboFanEngine/part/turboFanEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[MK1Fuselage] to
Squad/Parts/FuelTank/MK1Fuselage/part/MK1Fuselage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[Mk1FuselageStruc
tural] to Squad/Parts/FuelTank/MK1FuselageStructural/part/Mk1FuselageStructural

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[RCSFuelTank] to
Squad/Parts/FuelTank/RCSFuelTank/part/RCSFuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[RCSTank1-2] to S
quad/Parts/FuelTank/RCSTank1-2/part/RCSTank1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[fuelTank] to Squ
ad/Parts/FuelTank/fuelTank/part/fuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[fuelTank1-2] to
Squad/Parts/FuelTank/fuelTank1-2/part/fuelTank1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[fuelTank2-2] to
Squad/Parts/FuelTank/fuelTank2-2/part/fuelTank2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[fuelTank3-2] to
Squad/Parts/FuelTank/fuelTank3-2/part/fuelTank3-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[fuelTank4-2] to
Squad/Parts/FuelTank/fuelTank4-2/part/fuelTank4-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[fuelTankSmall] t
o Squad/Parts/FuelTank/fuelTankSmall/part/fuelTankSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[fuelTank_long] t
o Squad/Parts/FuelTank/fuelTank_long/part/fuelTank_long

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[miniFuelTank] to
Squad/Parts/FuelTank/miniFuelTank/part/miniFuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[mk2Fuselage] to
Squad/Parts/FuelTank/mk2Fuselage/part/mk2Fuselage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[mk2SpacePlaneAda
pter] to Squad/Parts/FuelTank/mk2SpacePlaneAdapter/part/mk2SpacePlaneAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[mk3Fuselage] to
Squad/Parts/FuelTank/mk3Fuselage/part/mk3Fuselage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[mk3spacePlaneAda
pter] to Squad/Parts/FuelTank/mk3spacePlaneAdapter/part/mk3spacePlaneAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[radialRCSTank] t
o Squad/Parts/FuelTank/radialRCSTank/part/radialRCSTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[toroidalFuelTank
] to Squad/Parts/FuelTank/toroidalFuelTank/part/toroidalFuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[xenonTank] to Sq
uad/Parts/FuelTank/xenonTank/part/xenonTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[nacelleBody] to
Squad/Parts/Structural/nacelleBody/part/nacelleBody

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[radialEngineBody
] to Squad/Parts/Structural/radialEngineBody/part/radialEngineBody

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[smallHardpoint]
to Squad/Parts/Structural/smallHardpoint/part/smallHardpoint

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[stationHub] to S
quad/Parts/Structural/stationHub/part/stationHub

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[structuralIBeam1
] to Squad/Parts/Structural/structuralIBeam1/part/structuralIBeam1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[structuralIBeam2
] to Squad/Parts/Structural/structuralIBeam2/part/structuralIBeam2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[structuralIBeam3
] to Squad/Parts/Structural/structuralIBeam3/part/structuralIBeam3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[structuralMiniNo
de] to Squad/Parts/Structural/structuralMiniNode/part/structuralMiniNode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[structuralPanel1
] to Squad/Parts/Structural/structuralPanel1/part/structuralPanel1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[structuralPanel2
] to Squad/Parts/Structural/structuralPanel2/part/structuralPanel2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[structuralPylon]
to Squad/Parts/Structural/structuralPylon/part/structuralPylon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[structuralWing]
to Squad/Parts/Structural/structuralWing/part/structuralWing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[strutConnector]
to Squad/Parts/Structural/strutConnector/part/strutConnector

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[strutCube] to Sq
uad/Parts/Structural/strutCube/part/strutCube

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[strutOcto] to Sq
uad/Parts/Structural/strutOcto/part/strutOcto

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[trussAdapter] to
Squad/Parts/Structural/trussAdapter/part/trussAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[trussPiece1x] to
Squad/Parts/Structural/trussPiece1x/part/trussPiece1x

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[trussPiece3x] to
Squad/Parts/Structural/trussPiece3x/part/trussPiece3x

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[CircularIntake]
to Squad/Parts/Utility/CircularIntake/part/CircularIntake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[landingLeg1] to
Squad/Parts/Utility/LandingLeg/part/landingLeg1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[landingLeg1-2] t
o Squad/Parts/Utility/LandingLeg1-2/part/landingLeg1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[RCSBlock] to Squ
ad/Parts/Utility/RCS block/part/RCSBlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[stackDecoupler]
to Squad/Parts/Utility/StackDecoupler/part/stackDecoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[airScoop] to Squ
ad/Parts/Utility/airScoop/part/airScoop

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[commDish] to Squ
ad/Parts/Utility/commDish/part/commDish

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[decoupler1-2] to
Squad/Parts/Utility/decoupler1-2/part/decoupler1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[dockingPort1] to
Squad/Parts/Utility/dockingPort1/part/dockingPort1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[dockingPort2] to
Squad/Parts/Utility/dockingPort2/part/dockingPort2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[dockingPort3] to
Squad/Parts/Utility/dockingPort3/part/dockingPort3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[dockingPortLarge
] to Squad/Parts/Utility/dockingPortLarge/part/dockingPortLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[dockingPortLater
al] to Squad/Parts/Utility/dockingPortLateral/part/dockingPortLateral

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[fuelLine] to Squ
ad/Parts/Utility/fuelLine/part/fuelLine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[ladder1] to Squa
d/Parts/Utility/ladder1/part/ladder1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[largeAdapter] to
Squad/Parts/Utility/largeAdapter/part/largeAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[largeAdapter2] t
o Squad/Parts/Utility/largeAdapter2/part/largeAdapter2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[launchClamp1] to
Squad/Parts/Utility/launchClamp1/part/launchClamp1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[linearRcs] to Sq
uad/Parts/Utility/linearRCS/part/linearRcs

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[longAntenna] to
Squad/Parts/Utility/longAntenna/part/longAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[miniLandingLeg]
to Squad/Parts/Utility/miniLandingLeg/part/miniLandingLeg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[parachuteDrogue]
to Squad/Parts/Utility/parachuteDrogue/part/parachuteDrogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[parachuteLarge]
to Squad/Parts/Utility/parachuteLarge/part/parachuteLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[parachuteRadial]
to Squad/Parts/Utility/parachuteRadial/part/parachuteRadial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[parachuteSingle]
to Squad/Parts/Utility/parachute_single/part/parachuteSingle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[radialDecoupler]
to Squad/Parts/Utility/radialDecoupler/part/radialDecoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[radialDecoupler1
-2] to Squad/Parts/Utility/radialDecoupler1-2/part/radialDecoupler1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[radialDecoupler2
] to Squad/Parts/Utility/radialDecoupler2/part/radialDecoupler2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[ramAirIntake] to
Squad/Parts/Utility/ramAirIntake/part/ramAirIntake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[roverBody] to Sq
uad/Parts/Utility/roverBody/part/roverBody

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[sensorAccelerome
ter] to Squad/Parts/Utility/sensorAccelerometer/part/sensorAccelerometer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[sensorBarometer]
to Squad/Parts/Utility/sensorBarometer/part/sensorBarometer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[sensorGravimeter
] to Squad/Parts/Utility/sensorGravimeter/part/sensorGravimeter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[sensorThermomete
r] to Squad/Parts/Utility/sensorThermometer/part/sensorThermometer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[spotLight1] to S
quad/Parts/Utility/spotLight1/part/spotLight1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[spotLight2] to S
quad/Parts/Utility/spotLight2/part/spotLight2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[stackBiCoupler]
to Squad/Parts/Utility/stackBiCoupler/part/stackBiCoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[stackDecouplerMi
ni] to Squad/Parts/Utility/stackDecouplerMini/part/stackDecouplerMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[stackPoint1] to
Squad/Parts/Utility/stackPoint1/part/stackPoint1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[stackSeparator]
to Squad/Parts/Utility/stackSeparator/part/stackSeparator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[stackSeparatorBi
g] to Squad/Parts/Utility/stackSeparatorBig/part/stackSeparatorBig

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[stackSeparatorMi
ni] to Squad/Parts/Utility/stackSeparatorMini/part/stackSeparatorMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[stackTriCoupler]
to Squad/Parts/Utility/stackTriCoupler/part/stackTriCoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[telescopicLadder
] to Squad/Parts/Utility/telescopicLadder/part/telescopicLadder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[telescopicLadder
Bay] to Squad/Parts/Utility/telescopicLadderBay/part/telescopicLadderBay

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[SmallGearBay] to
Squad/Parts/Wheel/SmallGearBay/part/SmallGearBay

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[roverWheel1] to
Squad/Parts/Wheel/roverWheel1/part/roverWheel1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[roverWheel2] to
Squad/Parts/Wheel/roverWheel2/part/roverWheel2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[roverWheel3] to
Squad/Parts/Wheel/roverWheel3/part/roverWheel3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry/@PART[wheelMed] to Squ
ad/Parts/Wheel/wheelMed/part/wheelMed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonyBulkhead]:HAS[!MODULE[ModuleConnecte
dLivingSpace]] to FusTek/Station Parts/Parts/KarmonyBulkhead/FusTekKarmonyBulkhe
ad

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonyCompactNodeMkIII*]:HAS[!MODULE[Modul
eConnectedLivingSpace]] to FusTek/Station Parts/Parts/KarmonyCompactNodeMkIII/Fu
sTekKarmonyCompactNodeMkIII

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonyCompactNodeMkIII*]:HAS[!MODULE[Modul
eConnectedLivingSpace]] to FusTek/Station Parts/Parts/KarmonyCompactNodeMkIIIAda
pter/FusTekKarmonyCompactNodeMkIIIAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonyHabModule*]:HAS[!MODULE[ModuleConnec
tedLivingSpace]] to FusTek/Station Parts/Parts/KarmonyHabModule/FusTekKarmonyHab
Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonyHabModule*]:HAS[!MODULE[ModuleConnec
tedLivingSpace]] to FusTek/Station Parts/Parts/KarmonyHabModuleAdapter/FusTekKar
monyHabModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonyNodeMkIII*]:HAS[!MODULE[ModuleConnec
tedLivingSpace]] to FusTek/Station Parts/Parts/KarmonyNodeMkIII/FusTekKarmonyNod
eMkIII

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonyNodeMkIII*]:HAS[!MODULE[ModuleConnec
tedLivingSpace]] to FusTek/Station Parts/Parts/KarmonyNodeMkIIIAdapter/FusTekKar
monyNodeMkIIIAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonySciModule*]:HAS[!MODULE[ModuleConnec
tedLivingSpace]] to FusTek/Station Parts/Parts/KarmonySciModule/FusTekKarmonySci
Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonySciModule*]:HAS[!MODULE[ModuleConnec
tedLivingSpace]] to FusTek/Station Parts/Parts/KarmonySciModuleAdapter/FusTekKar
monySciModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonyStorModule*]:HAS[!MODULE[ModuleConne
ctedLivingSpace]] to FusTek/Station Parts/Parts/KarmonyStorModule/FusTekKarmonyS
torModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonyStorModule*]:HAS[!MODULE[ModuleConne
ctedLivingSpace]] to FusTek/Station Parts/Parts/KarmonyStorModuleAdapter/FusTekK
armonyStorModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonyUtilModule*]:HAS[!MODULE[ModuleConne
ctedLivingSpace]] to FusTek/Station Parts/Parts/KarmonyUtilModule/FusTekKarmonyU
tilModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKarmonyUtilModule*]:HAS[!MODULE[ModuleConne
ctedLivingSpace]] to FusTek/Station Parts/Parts/KarmonyUtilModule_Adapter/FusTek
KarmonyUtilModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKirsDockingModule]:HAS[!MODULE[ModuleConnec
tedLivingSpace]] to FusTek/Station Parts/Parts/KirsDockingModule/FusTekKirsDocki
ngModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKuestAirlock]:HAS[!MODULE[ModuleConnectedLi
vingSpace]] to FusTek/Station Parts/Parts/KuestAirlock/FusTekKuestAirlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKuestLegacyAirlock]:HAS[!MODULE[ModuleConne
ctedLivingSpace]] to FusTek/Station Parts/Parts/KuestLegacyAirlock/FusTekKuestLe
gacyAirlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_ConnectedLivingSpaces/@PART[FusTekKupolaObsModule]:HAS[!MODULE[ModuleConnecte
dLivingSpace]] to FusTek/Station Parts/Parts/KupolaObsModule/FusTekKupolaObsModu
le

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[IACBM125m] to FusTek/Station Parts/Parts/IACBM125/part/IA
CBM125m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[IACBM25m] to FusTek/Station Parts/Parts/IACBM25/part/IACB
M25m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/FusTekResupplyModu
le/FusTekResupplyModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyBulkhead/Fu
sTekKarmonyBulkhead

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyCompactNode
MkIII/FusTekKarmonyCompactNodeMkIII

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyCompactNode
MkIIIAdapter/FusTekKarmonyCompactNodeMkIIIAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyEndRing/Fus
TekKarmonyEndRing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyHabModule/F
usTekKarmonyHabModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyHabModuleAd
apter/FusTekKarmonyHabModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyNodeCover/F
usTekKarmonyNodeCover

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyNodeCoverVi
ewport/FusTekKarmonyNodeCoverViewport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyNodeMkIII/F
usTekKarmonyNodeMkIII

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyNodeMkIIIAd
apter/FusTekKarmonyNodeMkIIIAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonySciModule/F
usTekKarmonySciModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonySciModuleAd
apter/FusTekKarmonySciModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyStorModule/
FusTekKarmonyStorModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyStorModuleA
dapter/FusTekKarmonyStorModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyUtilModule/
FusTekKarmonyUtilModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyUtilModule_
Adapter/FusTekKarmonyUtilModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyWarehouseMo
dule/FusTekKarmonyWarehouseModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KarmonyWarehouseMo
duleAdapter/FusTekKarmonyWarehouseModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KirsDockingModule/
FusTekKirsDockingModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KuestAirlock/FusTe
kKuestAirlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KuestLegacyAirlock
/FusTekKuestLegacyAirlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTek*] to FusTek/Station Parts/Parts/KupolaObsModule/Fu
sTekKupolaObsModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTekResupplyModule*] to FusTek/Station Parts/Parts/FusT
ekResupplyModule/FusTekResupplyModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTekKarmonyHabModule*] to FusTek/Station Parts/Parts/Ka
rmonyHabModule/FusTekKarmonyHabModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTekKarmonyHabModule*] to FusTek/Station Parts/Parts/Ka
rmonyHabModuleAdapter/FusTekKarmonyHabModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTekKarmonySciModule*] to FusTek/Station Parts/Parts/Ka
rmonySciModule/FusTekKarmonySciModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTekKarmonySciModule*] to FusTek/Station Parts/Parts/Ka
rmonySciModuleAdapter/FusTekKarmonySciModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTekKarmonyStorModule*] to FusTek/Station Parts/Parts/K
armonyStorModule/FusTekKarmonyStorModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTekKarmonyStorModule*] to FusTek/Station Parts/Parts/K
armonyStorModuleAdapter/FusTekKarmonyStorModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTekKarmonyUtilModule*] to FusTek/Station Parts/Parts/K
armonyUtilModule/FusTekKarmonyUtilModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTekKarmonyUtilModule*] to FusTek/Station Parts/Parts/K
armonyUtilModule_Adapter/FusTekKarmonyUtilModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTekKarmonyWarehouseModule*] to FusTek/Station Parts/Pa
rts/KarmonyWarehouseModule/FusTekKarmonyWarehouseModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_TextureSwitch/@PART[FusTekKarmonyWarehouseModule*] to FusTek/Station Parts/Pa
rts/KarmonyWarehouseModuleAdapter/FusTekKarmonyWarehouseModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-INTF-patch/@PROP[HyomotoMF
D] to Hyomoto/MFD/MFD40x20/HyomotoMFD

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/crew-cabin-patch/@IN
TERNAL[crewCabinInternals] to Squad/Spaces/crewCabinInternals/internal/crewCabin
Internals

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/cupola-patch/@PART[*
]:HAS[@INTERNAL[cupolaInternal]] to FusTek/Station Parts/Parts/KupolaObsModule/F
usTekKupolaObsModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/cupola-patch/@PART[*
]:HAS[@INTERNAL[cupolaInternal]] to Squad/Parts/Command/cupola/part/cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/generic3-cockpit-pat
ch/@PART[*]:HAS[@INTERNAL[GenericSpace3]] to Squad/Parts/Command/mark3Cockpit/pa
rt/mark3Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/generic3-cockpit-pat
ch/@INTERNAL[GenericSpace3] to Squad/Spaces/GenericSpace3/internal/GenericSpace3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/mk1-patch/@PART[*]:H
AS[@INTERNAL[mk1PodCockpit]] to AIES_Aerospace/Command/AIESorbiterpod/part/orbit
aiespod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/mk1-patch/@PART[*]:H
AS[@INTERNAL[mk1PodCockpit]] to Squad/Parts/Command/mk1pod/part/mk1pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/mk12pod-patch/@PART[
*]:HAS[@INTERNAL[PodCockpit]] to Squad/Parts/Command/Mk1-2Pod/part/Mark1-2Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/mk1cockpit-patch/@PA
RT[*]:HAS[@INTERNAL[mk1CockpitInternal]] to Squad/Parts/Command/Mark1Cockpit/par
t/Mark1Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/mk1landercan-patch/@
PART[*]:HAS[@INTERNAL[landerCabinSmallInternal]] to AIES_Aerospace/Command/AIESm
oduldess/part/moduldesspod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/mk1landercan-patch/@
PART[*]:HAS[@INTERNAL[landerCabinSmallInternal]] to Squad/Parts/Command/landerCa
binSmall/part/landerCabinSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/mk2-stock-cockpit-pa
tch/@INTERNAL[GenericSpace1] to Squad/Spaces/GenericSpace1/internal/GenericSpace
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/mk2landercan-patch/@
PART[*]:HAS[@INTERNAL[landerCabinInternals]] to Squad/Parts/Command/mk2LanderCab
in/part/mk2LanderCabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/reduce-iva-cpu-usage
/@PROP[squareButton] to Squad/Props/squareButton/prop/squareButton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/reduce-iva-cpu-usage
/@PROP[ButtonSquare] to Squad/Props/ButtonSquare/prop/ButtonSquare

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/reduce-iva-cpu-usage
/@PROP[circularButton] to Squad/Props/circularButton/prop/circularButton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/reduce-iva-cpu-usage
/@PROP[circularButton] to Squad/Props/circularButton/prop/circularButton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/reduce-iva-cpu-usage
/@PROP[directionalKnob] to Squad/Props/directionalKnob/prop/directionalKnob

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/reduce-iva-cpu-usage
/@PROP[directionalKnob2] to Squad/Props/directionalKnob2/prop/directionalKnob2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/reduce-iva-cpu-usage
/@PROP[pullSwitch] to Squad/Props/pullSwitch/prop/pullSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/reduce-iva-cpu-usage
/@PROP[standingSwitch] to Squad/Props/standingSwitch/prop/standingSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/reduce-iva-cpu-usage
/@PROP[switch] to Squad/Props/switch/prop/switch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/reduce-iva-cpu-usage
/@PROP[switchGuard] to Squad/Props/switchGuard/prop/switchGuard

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/reduce-iva-cpu-usage
/@PROP[switchWithGuards] to Squad/Props/switchWithGuards/prop/switchWithGuards

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/IndicatorPanelReplacement/pr
op/@PROP[IndicatorPanel] to Squad/Props/IndicatorPanel/prop/IndicatorPanel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[engineLargeSkippe
r] to Squad/Parts/Engine/engineLargeSkipper/part/engineLargeSkipper

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[JetEngine] to Squ
ad/Parts/Engine/JetEngine/part/JetEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[liquidEngine] to
Squad/Parts/Engine/liquidEngine1/part/liquidEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[liquidEngine1-2]
to Squad/Parts/Engine/liquidEngine1-2/part/liquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[liquidEngine2] to
Squad/Parts/Engine/liquidEngine2/part/liquidEngine2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[liquidEngine2-2]
to Squad/Parts/Engine/liquidEngine2-2/part/liquidEngine2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[liquidEngine3] to
Squad/Parts/Engine/liquidEngine3/part/liquidEngine3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[nuclearEngine] to
Squad/Parts/Engine/nuclearEngine/part/nuclearEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[solidBooster] to
Squad/Parts/Engine/solidBooster/part/solidBooster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[solidBooster1-1]
to Squad/Parts/Engine/solidBooster1-1/part/solidBooster1-1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[toroidalAerospike
] to Squad/Parts/Engine/toroidalAerospike/part/toroidalAerospike

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[turboFanEngine] t
o Squad/Parts/Engine/turboFanEngine/part/turboFanEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node MP_Nazari/squad_hotrockets/@PART[ionEngine] to Squ
ad/Parts/Engine/ionEngine/part/ionEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[AresArgon] to OpenResour
ceSystem/PlanetResourceData/Urania_OpenResourseSystem/AresArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[VulcaniaArgon] to OpenRe
sourceSystem/PlanetResourceData/Urania_OpenResourseSystem/VulcaniaArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[RheaArgon] to OpenResour
ceSystem/PlanetResourceData/Urania_OpenResourseSystem/RheaArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[ThemisArgon] to OpenReso
urceSystem/PlanetResourceData/Urania_OpenResourseSystem/ThemisArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[HestiaArgon] to OpenReso
urceSystem/PlanetResourceData/Urania_OpenResourseSystem/HestiaArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[HecateArgon] to OpenReso
urceSystem/PlanetResourceData/Urania_OpenResourseSystem/HecateArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[EratoArgon] to OpenResou
rceSystem/PlanetResourceData/Urania_OpenResourseSystem/EratoArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[HyperionArgon] to OpenRe
sourceSystem/PlanetResourceData/Urania_OpenResourseSystem/HyperionArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[UraniaMethane] to OpenRe
sourceSystem/PlanetResourceData/Urania_OpenResourseSystem/UraniaMethane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[RheaMethane] to OpenReso
urceSystem/PlanetResourceData/Urania_OpenResourseSystem/RheaMethane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[HestiaMethane] to OpenRe
sourceSystem/PlanetResourceData/Urania_OpenResourseSystem/HestiaMethane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[HecateMethane] to OpenRe
sourceSystem/PlanetResourceData/Urania_OpenResourseSystem/HecateMethane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[UraniaAmmonia] to OpenRe
sourceSystem/PlanetResourceData/Urania_OpenResourseSystem/UraniaAmmonia

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[UraniaDeuterium] to Open
ResourceSystem/PlanetResourceData/Urania_OpenResourseSystem/UraniaDeuterium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@ATMOSPHERIC_RESOURCE_DEFINITION[UraniaHelium3] to OpenRe
sourceSystem/PlanetResourceData/Urania_OpenResourseSystem/UraniaHelium3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[AresWater] to OpenResourceSy
stem/PlanetResourceData/Urania_OpenResourseSystem/AresWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[HestiaWater] to OpenResource
System/PlanetResourceData/Urania_OpenResourseSystem/HestiaWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[HecateWater] to OpenResource
System/PlanetResourceData/Urania_OpenResourseSystem/HecateWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[EratoWater] to OpenResourceS
ystem/PlanetResourceData/Urania_OpenResourseSystem/EratoWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[AresLithium] to OpenResource
System/PlanetResourceData/Urania_OpenResourseSystem/AresLithium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[HestiaLithium] to OpenResour
ceSystem/PlanetResourceData/Urania_OpenResourseSystem/HestiaLithium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[HecateLithium] to OpenResour
ceSystem/PlanetResourceData/Urania_OpenResourseSystem/HecateLithium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[EratoLithium] to OpenResourc
eSystem/PlanetResourceData/Urania_OpenResourseSystem/EratoLithium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[RheaUF4] to OpenResourceSyst
em/PlanetResourceData/Urania_OpenResourseSystem/RheaUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[AresUF4] to OpenResourceSyst
em/PlanetResourceData/Urania_OpenResourseSystem/AresUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[HestiaUF4] to OpenResourceSy
stem/PlanetResourceData/Urania_OpenResourseSystem/HestiaUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[HecateUF4] to OpenResourceSy
stem/PlanetResourceData/Urania_OpenResourseSystem/HecateUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[EratoUF4] to OpenResourceSys
tem/PlanetResourceData/Urania_OpenResourseSystem/EratoUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[RheaLiquidAmmonia] to OpenRe
sourceSystem/PlanetResourceData/Urania_OpenResourseSystem/RheaLiquidAmmonia

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node OpenResourceSystem/PlanetResourceData/Urania_Inter
stellar_ocean_and_atmo/@OCEANIC_RESOURCE_DEFINITION[AresLiquidAmmonia] to OpenRe
sourceSystem/PlanetResourceData/Urania_OpenResourseSystem/AresLiquidAmmonia

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ThunderAerospace/TacLifeSupport/StockPartChanges/@
PART[Mark1Cockpit] to Squad/Parts/Command/Mark1Cockpit/part/Mark1Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ThunderAerospace/TacLifeSupport/StockPartChanges/@
PART[Mark2Cockpit] to Squad/Parts/Command/Mark2Cockpit/part/Mark2Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ThunderAerospace/TacLifeSupport/StockPartChanges/@
PART[mark3Cockpit] to Squad/Parts/Command/mark3Cockpit/part/mark3Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ThunderAerospace/TacLifeSupport/StockPartChanges/@
PART[mk1pod] to Squad/Parts/Command/mk1pod/part/mk1pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ThunderAerospace/TacLifeSupport/StockPartChanges/@
PART[Mark1-2Pod] to Squad/Parts/Command/Mk1-2Pod/part/Mark1-2Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ThunderAerospace/TacLifeSupport/StockPartChanges/@
PART[landerCabinSmall] to Squad/Parts/Command/landerCabinSmall/part/landerCabinS
mall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ThunderAerospace/TacLifeSupport/StockPartChanges/@
PART[mk2LanderCabin] to Squad/Parts/Command/mk2LanderCabin/part/mk2LanderCabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ThunderAerospace/TacLifeSupport/StockPartChanges/@
PART[cupola] to Squad/Parts/Command/cupola/part/cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ThunderAerospace/TacLifeSupport/StockPartChanges/@
PART[seatExternalCmd] to Squad/Parts/Command/seatExternalCmd/part/seatExternalCm
d

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ThunderAerospace/TacLifeSupport/StockPartChanges/@
PART[crewCabin] to Squad/Parts/Command/crewCabin/part/crewCabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node ThunderAerospace/TacLifeSupport/StockPartChanges/@
PART[batteryPack] to Squad/Parts/Electrical/batteryPack/part/batteryPack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to AIES_Aerospace/Command/AIESexplon/part/e
xplonpod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to AIES_Aerospace/Command/AIESinvest/part/i
nvestpod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to AIES_Aerospace/Command/AIESMaxurpod/part
/Maxurpod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to AIES_Aerospace/Command/AIESmoduldess/par
t/moduldesspod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to AIES_Aerospace/Command/AIESneptunopod/pa
rt/neptuno

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to AIES_Aerospace/Command/AIESnova/part/nov
apod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to AIES_Aerospace/Command/AIESorbiterpod/pa
rt/orbitaiespod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to AIES_Aerospace/Command/AIESsondexvr2/par
t/sondex2pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to AIES_Aerospace/Command/AIEStor/part/torp
od

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to AIES_Aerospace/Command/AIESUAE Cubeplate
cls/part/UAEcubplate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to AIES_Aerospace/SAS/AIESadvSascr3/part/ad
vSascr3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to AIES_Aerospace/SAS/AIESsasadv4/part/Sasd
v4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to ASET/ALCOR_LanderCapsule/Part/ALCOR/ALCO
R_LanderCapsule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to BobCatind/SovietPack/Parts/Progress/Prog
resspod_module/part/Progress unmanned Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to BobCatind/SovietPack/Parts/Soyuz/SoyuzTM
A_Descent_module/part/Soyuz TMA Descent Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to BobCatind/SovietPack/Parts/Soyuz/Soyuz_D
escent_module/part/Soyuz Descent Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to FusTek/Station Parts/Parts/FusTekResuppl
yModule/FusTekResupplyModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to FusTek/Station Parts/Parts/KarmonyHabMod
ule/FusTekKarmonyHabModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to FusTek/Station Parts/Parts/KarmonyHabMod
uleAdapter/FusTekKarmonyHabModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to FusTek/Station Parts/Parts/KarmonyNodeMk
III/FusTekKarmonyNodeMkIII

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to FusTek/Station Parts/Parts/KarmonyNodeMk
IIIAdapter/FusTekKarmonyNodeMkIIIAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to FusTek/Station Parts/Parts/KarmonyStorMo
dule/FusTekKarmonyStorModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to FusTek/Station Parts/Parts/KarmonyStorMo
duleAdapter/FusTekKarmonyStorModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to FusTek/Station Parts/Parts/KarmonyUtilMo
dule/FusTekKarmonyUtilModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to FusTek/Station Parts/Parts/KarmonyUtilMo
dule_Adapter/FusTekKarmonyUtilModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to FusTek/Station Parts/Parts/KupolaObsModu
le/FusTekKupolaObsModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to MechJeb2/Parts/MechJeb2_Pod/part/mumech_
MJ2_Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/advSasModule/part/ad
vSasModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/asasmodule1-2/part/a
sasmodule1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/cupola/part/cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/landerCabinSmall/par
t/landerCabinSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/Mark1Cockpit/part/Ma
rk1Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/Mark2Cockpit/part/Ma
rk2Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/mark3Cockpit/part/ma
rk3Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/Mk1-2Pod/part/Mark1-
2Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/mk1pod/part/mk1pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/mk2LanderCabin/part/
mk2LanderCabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/probeCoreCube/part/p
robeCoreCube

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/probeCoreHex/part/pr
obeCoreHex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/probeCoreOcto/part/p
robeCoreOcto

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/probeCoreOcto2/part/
probeCoreOcto2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/probeCoreSphere/part
/probeCoreSphere

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/probeStackLarge/part
/probeStackLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/probeStackSmall/part
/probeStackSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableReactionWheels/@PART[
*]:HAS[@MODULE[ModuleReactionWheel]] to Squad/Parts/Command/sasModule/part/sasMo
dule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/NASA_TweakScale/@PART[LaunchEscapeSyste
m] to NASAmission/Parts/LaunchEscapeSystem/part/LaunchEscapeSystem

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/NASA_TweakScale/@PART[MassiveBooster] t
o NASAmission/Parts/MassiveSRB/part/MassiveBooster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/NASA_TweakScale/@PART[Size2LFB] to NASA
mission/Parts/Size2LFB/part/Size2LFB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/NASA_TweakScale/@PART[Size3AdvancedEngi
ne] to NASAmission/Parts/Size3AdvancedEngine/part/Size3AdvancedEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/NASA_TweakScale/@PART[Size3EngineCluste
r] to NASAmission/Parts/Size3EngineCluster/part/Size3EngineCluster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/NASA_TweakScale/@PART[Size3LargeTank] t
o NASAmission/Parts/Size3LargeTank/part/Size3LargeTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/NASA_TweakScale/@PART[Size3MediumTank]
to NASAmission/Parts/Size3MediumTank/part/Size3MediumTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/NASA_TweakScale/@PART[Size3SmallTank] t
o NASAmission/Parts/Size3SmallTank/part/Size3SmallTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[advSasModule] to
Squad/Parts/Command/advSasModule/part/advSasModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[asasmodule1-2] t
o Squad/Parts/Command/asasmodule1-2/part/asasmodule1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[sasModule] to Sq
uad/Parts/Command/sasModule/part/sasModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[batteryBank] to
Squad/Parts/Electrical/batteryBank/part/batteryBank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[batteryBankLarge
] to Squad/Parts/Electrical/batteryBankLarge/part/batteryBankLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[batteryBankMini]
to Squad/Parts/Electrical/batteryBankMini/part/batteryBankMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[batteryPack] to
Squad/Parts/Electrical/batteryPack/part/batteryPack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[ksp_r_largeBatte
ryPack] to Squad/Parts/Electrical/ksp_r_largeBatteryPack/part/ksp_r_largeBattery
Pack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[largeSolarPanel]
to Squad/Parts/Electrical/largeSolarPanel/part/largeSolarPanel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[rtg] to Squad/Pa
rts/Electrical/RTG/part/rtg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[solarPanels1] to
Squad/Parts/Electrical/solarPanels1/part/solarPanels1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[solarPanels2] to
Squad/Parts/Electrical/solarPanels2/part/solarPanels2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[solarPanels3] to
Squad/Parts/Electrical/solarPanels3/part/solarPanels3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[solarPanels4] to
Squad/Parts/Electrical/solarPanels4/part/solarPanels4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[solarPanels5] to
Squad/Parts/Electrical/solarPanels5/part/solarPanels5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[engineLargeSkipp
er] to Squad/Parts/Engine/engineLargeSkipper/part/engineLargeSkipper

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[ionEngine] to Sq
uad/Parts/Engine/ionEngine/part/ionEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[JetEngine] to Sq
uad/Parts/Engine/JetEngine/part/JetEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[liquidEngine] to
Squad/Parts/Engine/liquidEngine1/part/liquidEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[liquidEngine1-2]
to Squad/Parts/Engine/liquidEngine1-2/part/liquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[liquidEngine2] t
o Squad/Parts/Engine/liquidEngine2/part/liquidEngine2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[liquidEngine2-2]
to Squad/Parts/Engine/liquidEngine2-2/part/liquidEngine2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[liquidEngine3] t
o Squad/Parts/Engine/liquidEngine3/part/liquidEngine3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[liquidEngineMini
] to Squad/Parts/Engine/liquidEngineMini/part/liquidEngineMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[microEngine] to
Squad/Parts/Engine/microEngine/part/microEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[nuclearEngine] t
o Squad/Parts/Engine/nuclearEngine/part/nuclearEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[radialEngineMini
] to Squad/Parts/Engine/radialEngineMini/part/radialEngineMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[radialLiquidEngi
ne1-2] to Squad/Parts/Engine/radialLiquidEngine1-2/part/radialLiquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[RAPIER] to Squad
/Parts/Engine/rapierEngine/part/RAPIER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[sepMotor1] to Sq
uad/Parts/Engine/sepMotor1/part/sepMotor1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[smallRadialEngin
e] to Squad/Parts/Engine/smallRadialEngine/part/smallRadialEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[solidBooster] to
Squad/Parts/Engine/solidBooster/part/solidBooster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[solidBooster1-1]
to Squad/Parts/Engine/solidBooster1-1/part/solidBooster1-1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[toroidalAerospik
e] to Squad/Parts/Engine/toroidalAerospike/part/toroidalAerospike

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[turboFanEngine]
to Squad/Parts/Engine/turboFanEngine/part/turboFanEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[fuelTank] to Squ
ad/Parts/FuelTank/fuelTank/part/fuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[fuelTank_long] t
o Squad/Parts/FuelTank/fuelTank_long/part/fuelTank_long

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[fuelTank1-2] to
Squad/Parts/FuelTank/fuelTank1-2/part/fuelTank1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[fuelTank2-2] to
Squad/Parts/FuelTank/fuelTank2-2/part/fuelTank2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[fuelTank3-2] to
Squad/Parts/FuelTank/fuelTank3-2/part/fuelTank3-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[fuelTank4-2] to
Squad/Parts/FuelTank/fuelTank4-2/part/fuelTank4-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[fuelTankSmall] t
o Squad/Parts/FuelTank/fuelTankSmall/part/fuelTankSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[fuelTankSmallFla
t] to Squad/Parts/FuelTank/fuelTankSmallFlat/part/fuelTankSmallFlat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[miniFuelTank] to
Squad/Parts/FuelTank/miniFuelTank/part/miniFuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[MK1Fuselage] to
Squad/Parts/FuelTank/MK1Fuselage/part/MK1Fuselage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[radialRCSTank] t
o Squad/Parts/FuelTank/radialRCSTank/part/radialRCSTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[RCSFuelTank] to
Squad/Parts/FuelTank/RCSFuelTank/part/RCSFuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[RCSTank1-2] to S
quad/Parts/FuelTank/RCSTank1-2/part/RCSTank1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[rcsTankMini] to
Squad/Parts/FuelTank/RCStankMini/part/rcsTankMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[rcsTankRadialLon
g] to Squad/Parts/FuelTank/RCStankRadialLong/part/rcsTankRadialLong

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[toroidalFuelTank
] to Squad/Parts/FuelTank/toroidalFuelTank/part/toroidalFuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[xenonTank] to Sq
uad/Parts/FuelTank/xenonTank/part/xenonTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[xenonTankRadial]
to Squad/Parts/FuelTank/xenonTankRadial/part/xenonTankRadial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[nacelleBody] to
Squad/Parts/Structural/nacelleBody/part/nacelleBody

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[radialEngineBody
] to Squad/Parts/Structural/radialEngineBody/part/radialEngineBody

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[smallHardpoint]
to Squad/Parts/Structural/smallHardpoint/part/smallHardpoint

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[stationHub] to S
quad/Parts/Structural/stationHub/part/stationHub

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[structuralIBeam1
] to Squad/Parts/Structural/structuralIBeam1/part/structuralIBeam1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[structuralIBeam2
] to Squad/Parts/Structural/structuralIBeam2/part/structuralIBeam2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[structuralIBeam3
] to Squad/Parts/Structural/structuralIBeam3/part/structuralIBeam3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[structuralMiniNo
de] to Squad/Parts/Structural/structuralMiniNode/part/structuralMiniNode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[structuralPanel1
] to Squad/Parts/Structural/structuralPanel1/part/structuralPanel1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[structuralPanel2
] to Squad/Parts/Structural/structuralPanel2/part/structuralPanel2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[structuralPylon]
to Squad/Parts/Structural/structuralPylon/part/structuralPylon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[strutCube] to Sq
uad/Parts/Structural/strutCube/part/strutCube

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[strutOcto] to Sq
uad/Parts/Structural/strutOcto/part/strutOcto

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[trussAdapter] to
Squad/Parts/Structural/trussAdapter/part/trussAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[trussPiece1x] to
Squad/Parts/Structural/trussPiece1x/part/trussPiece1x

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[trussPiece3x] to
Squad/Parts/Structural/trussPiece3x/part/trussPiece3x

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[linearRcs] to Sq
uad/Parts/Utility/linearRCS/part/linearRcs

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[RCSBlock] to Squ
ad/Parts/Utility/RCS block/part/RCSBlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[spotLight1] to S
quad/Parts/Utility/spotLight1/part/spotLight1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakScale/Squad_TweakScale/@PART[spotLight2] to S
quad/Parts/Utility/spotLight2/part/spotLight2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node VesselView/Patches/DefRPM/@PROP[RasterPropMonitorE
xampleMFD] to JSI/RasterPropMonitor/Example/ExampleMFD/MFD40x20/RasterPropMonito
rExampleMFD

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node VesselView/Patches/Hyomoto/@PROP[HyomotoMFD] to Hy
omoto/MFD/MFD40x20/HyomotoMFD

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[Assembly-CSharp] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[Assembly-CSharp] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[Assembly-CSharp] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[KSPAPIExtensions] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[KSPAPIExtensions] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[KSPAPIExtensions] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[LoadOnDemand] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[LoadOnDemand] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[LoadOnDemand] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[ModuleManager] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[ModuleManager] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[ModuleManager] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[aaa_Toolbar] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[aaa_Toolbar] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[aaa_Toolbar] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[ActiveTextureManagement] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[ActiveTextureManagement] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[ActiveTextureManagement] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[LandingEngine] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[LandingEngine] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[LandingEngine] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[Chatterer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[Chatterer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[Chatterer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[CLSInterfaces] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[CLSInterfaces] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[CLSInterfaces] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[ConnectedLivingSpace] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[ConnectedLivingSpace] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[ConnectedLivingSpace] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[DarkMultiPlayer-Common] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[DarkMultiPlayer-Common] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[DarkMultiPlayer-Common] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[DarkMultiPlayer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[DarkMultiPlayer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[DarkMultiPlayer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[MessageWriter] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[MessageWriter] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[MessageWriter] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[DeadlyReentry] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[DeadlyReentry] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[DeadlyReentry] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[DistantObject] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[DistantObject] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[DistantObject] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[Engineer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[Engineer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[Engineer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[EngineerToolbar] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[EngineerToolbar] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[EngineerToolbar] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[CityLights] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[CityLights] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[CityLights] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[Clouds] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[Clouds] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[Clouds] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[Geometry] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[Geometry] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[Geometry] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[OverlayMgr] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[OverlayMgr] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[OverlayMgr] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[Terrain] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[Terrain] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[Terrain] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[FerramAerospaceResearch] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[FerramAerospaceResearch] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[AdvancedCanard]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/advancedCan
ard/part/AdvancedCanard

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[StandardCtrlSrf]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/Ailerons/p
art/StandardCtrlSrf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[CanardController]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/CanardCon
troller/part/CanardController

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[deltaWing]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/deltaWing/part/d
eltaWing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[smallCtrlSrf]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/smallCtrlSrf/
part/smallCtrlSrf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[sweptWing]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/sweptWing/part/s
weptWing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[tailfin]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/tailfin/part/tailf
in

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[wingConnector]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/wingConnecto
r/part/wingConnector

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[winglet]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/winglet/part/wingl
et

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[R8winglet]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/winglet2/part/R8
winglet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[winglet3]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/winglet3/part/win
glet3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[structuralWing]:FOR[FerramAerospaceResearch] to Squad/Parts/Structural/struc
turalWing/part/structuralWing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[turboFanEngine]:FOR[FerramAerospaceResearch] to Squad/Parts/Engine/turboFanE
ngine/part/turboFanEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[RAPIER]:FOR[FerramAerospaceResearch] to Squad/Parts/Engine/rapierEngine/part
/RAPIER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[JetEngine]:FOR[FerramAerospaceResearch] to Squad/Parts/Engine/JetEngine/part
/JetEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleParachute]]:FOR[FerramAerospaceResearch] to BobCatind/S
ovietPack/Parts/Soyuz/SoyuzTMA_Para/part/Soyuz TMA Main Parachute

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleParachute]]:FOR[FerramAerospaceResearch] to BobCatind/S
ovietPack/Parts/Soyuz/Soyuz_Para/part/Soyuz Main Parachute

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleParachute]]:FOR[FerramAerospaceResearch] to Squad/Parts
/Utility/parachuteDrogue/part/parachuteDrogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleParachute]]:FOR[FerramAerospaceResearch] to Squad/Parts
/Utility/parachuteLarge/part/parachuteLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleParachute]]:FOR[FerramAerospaceResearch] to Squad/Parts
/Utility/parachuteRadial/part/parachuteRadial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleParachute]]:FOR[FerramAerospaceResearch] to Squad/Parts
/Utility/parachute_single/part/parachuteSingle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleControlSurface],@MODULE[FARControllableSurface]]:FOR[Fe
rramAerospaceResearch] to Squad/Parts/Aero/advancedCanard/part/AdvancedCanard

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleControlSurface],@MODULE[FARControllableSurface]]:FOR[Fe
rramAerospaceResearch] to Squad/Parts/Aero/Ailerons/part/StandardCtrlSrf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleControlSurface],@MODULE[FARControllableSurface]]:FOR[Fe
rramAerospaceResearch] to Squad/Parts/Aero/CanardController/part/CanardControlle
r

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleControlSurface],@MODULE[FARControllableSurface]]:FOR[Fe
rramAerospaceResearch] to Squad/Parts/Aero/smallCtrlSrf/part/smallCtrlSrf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleControlSurface],@MODULE[FARControllableSurface]]:FOR[Fe
rramAerospaceResearch] to Squad/Parts/Aero/winglet2/part/R8winglet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[*]:HAS[@MODULE[ModuleControlSurface],@MODULE[FARControllableSurface]]:FOR[Fe
rramAerospaceResearch] to Squad/Parts/Aero/winglet3/part/winglet3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[mk1pod]:FOR[FerramAerospaceResearch] to Squad/Parts/Command/mk1pod/part/mk1p
od

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/FerramAerospaceResearch/@P
ART[asasmodule1-2]:FOR[FerramAerospaceResearch] to Squad/Parts/Command/asasmodul
e1-2/part/asasmodule1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[FerramAerospaceResearch] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[ferramGraph] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[ferramGraph] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[ferramGraph] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[Firespitter] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[Firespitter] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[Firespitter] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[GoAtThrottleUp] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[GoAtThrottleUp] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[GoAtThrottleUp] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[RasterPropMonitor] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[RasterPropMonitor] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[RasterPropMonitor] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[KAS] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[KAS] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[KAS] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[ProceduralFairings] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[ProceduralFairings] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[ProceduralFairings] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[HyperEdit] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[HyperEdit] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[HyperEdit] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[KerbQuake] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[KerbQuake] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[KerbQuake] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[km_Lib] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[km_Lib] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[km_Lib] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[ICSharpCode.SharpZipLib] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[ICSharpCode.SharpZipLib] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[ICSharpCode.SharpZipLib] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[kOS] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[kOS] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[kOS] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[KspPlayers] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[KspPlayers] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[KspPlayers] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[InfernalRobotics] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[InfernalRobotics] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[InfernalRobotics] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[MechJeb2] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[MechJeb2] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[MechJeb2] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[MechJebRPM] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[MechJebRPM] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[MechJebRPM] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[NavBallTextureExport] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[NavBallTextureExport] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[NavBallTextureExport] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[DockingPortAlignment] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[DockingPortAlignment] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[DockingPortAlignment] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[OpenResourceSystem_1_1_0] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[OpenResourceSystem_1_1_0] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[OpenResourceSystem_1_1_0] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[PreciseNode] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[PreciseNode] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[PreciseNode] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[protractor] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[protractor] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[protractor] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[RCSBuildAid] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[RCSBuildAid] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[RCSBuildAid] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[RCSBuildAidToolbar] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[RCSBuildAidToolbar] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[RCSBuildAidToolbar] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[RealChute] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[RealChute] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node RealChute/ModuleManager/Stock_RealChute_MM/@PART[p
arachuteDrogue]:FOR[RealChute] to Squad/Parts/Utility/parachuteDrogue/part/parac
huteDrogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node RealChute/ModuleManager/Stock_RealChute_MM/@PART[p
arachuteLarge]:FOR[RealChute] to Squad/Parts/Utility/parachuteLarge/part/parachu
teLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node RealChute/ModuleManager/Stock_RealChute_MM/@PART[p
arachuteSingle]:FOR[RealChute] to Squad/Parts/Utility/parachute_single/part/para
chuteSingle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node RealChute/ModuleManager/Stock_RealChute_MM/@PART[p
arachuteRadial]:FOR[RealChute] to Squad/Parts/Utility/parachuteRadial/part/parac
huteRadial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[RealChute] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[Romfarer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[Romfarer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[Romfarer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[comms] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[comms] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[comms] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[protobuf-net] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[protobuf-net] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[protobuf-net] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[server] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[server] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[server] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[utils] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[utils] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[utils] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[SCANsat] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[SCANsat] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[SCANsat] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[SCANsatRPM] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[SCANsatRPM] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[SCANsatRPM] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[SelectRoot] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[SelectRoot] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[SelectRoot] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[SmokeScreen] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[SmokeScreen] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[SmokeScreen] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[SoundtrackEditor] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[SoundtrackEditor] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[SoundtrackEditor] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[Targetron] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[Targetron] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[Targetron] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[Servers] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[Servers] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[Servers] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[Telemachus] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[Telemachus] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[Telemachus] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TextureReplacer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TextureReplacer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TextureReplacer] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TacLifeSupport] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TacLifeSupport] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TacLifeSupport] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[ModuleDB] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[ModuleDB] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[ModuleDB] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[ToadicusTools] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[ToadicusTools] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[ToadicusTools] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[KerbalAlarmClock] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[KerbalAlarmClock] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[KerbalAlarmClock] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[KSPAlternateResourcePanel] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[KSPAlternateResourcePanel] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[KSPAlternateResourcePanel] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TweakableAnimateGeneric] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TweakableAnimateGeneric] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TweakableAnimateGeneric] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TweakableDecouplers] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TweakableDecouplers] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TweakableDecouplers] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TweakableDockingNode] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TweakableDockingNode] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TweakableDockingNode] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TweakableEngineFairings] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TweakableEngineFairings] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TweakableEngineFairings] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TweakableGimbals] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TweakableGimbals] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TweakableGimbals] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TweakableLadders] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TweakableLadders] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TweakableLadders] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TweakableRCS] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TweakableRCS] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TweakableRCS] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TweakableReactionWheels] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TweakableReactionWheels] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TweakableReactionWheels] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TweakableSolarPanels] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TweakableSolarPanels] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TweakableSolarPanels] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TweakableStaging] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TweakableStaging] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TweakableStaging] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[Scale] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[Scale] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[Scale] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[VesselView] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[VesselView] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[VesselView] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[VesselViewRPM] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[VesselViewRPM] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[VesselViewRPM] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :BEFORE[TweakableEverything] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FOR[TweakableEverything] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to AIES_Aerospac
e/Antenna/AIESantennacomtec1/part/Antennacomtec1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to AIES_Aerospac
e/Antenna/AIESantennacomtec2/part/Antennacomtec2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to AIES_Aerospac
e/Antenna/AIESantennaESC/part/Antennaesc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to AIES_Aerospac
e/Antenna/AIESantennaexpantvr2/part/Antennaexpatvr2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to AIES_Aerospac
e/Antenna/AIESantennaFD/part/AntennaDF2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to AIES_Aerospac
e/Antenna/AIESdishCL1/part/Dishcl1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to AIES_Aerospac
e/Antenna/AIESdishcmcomu/part/Dishmccomu

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to AIES_Aerospac
e/Antenna/AIESdishcomlar1/part/dishcomlar1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to AIES_Aerospac
e/Antenna/AIESdishomega/part/Dishomega2g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to AIES_Aerospac
e/Antenna/AIESDishPCf/part/Dishpcf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to AIES_Aerospac
e/Utility/AIESescaleraR2S/part/escalerar2s

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to BobCatind/Sov
ietPack/Parts/Progress/Progress_Orbital_module/part/Progress Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to BobCatind/Sov
ietPack/Parts/Soyuz/SoyuzTMA_Instrument_Servis_module/part/Soyuz TMA Instrument
Servise Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to BobCatind/Sov
ietPack/Parts/Soyuz/SoyuzTMA_Orbital_module/part/Soyuz TMA Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to BobCatind/Sov
ietPack/Parts/Soyuz/Soyuz_Instrument_Servis_module/part/Soyuz Instrument Service
Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to BobCatind/Sov
ietPack/Parts/Soyuz/Soyuz_Orbital_module/part/Soyuz Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to DeadlyReentry
/Parts/deadlyReentry_6.25Heatshield/part/6.25_Heatshield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to Squad/Parts/S
cience/GooExperiment/part/GooExperiment

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to Squad/Parts/S
cience/MaterialBay/part/science_module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to Squad/Parts/U
tility/commDish/part/commDish

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to Squad/Parts/U
tility/longAntenna/part/longAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
*]:HAS[@MODULE[ModuleAnimateGeneric],!MODULE[ModuleDockingNode],!MODULE[ModuleGr
appleNode],!MODULE[RetractableLadder]]:FOR[TweakableEverything] to Squad/Parts/U
tility/mediumDishAntenna/part/mediumDishAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIES t1000v4/part/t1000v4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIES t1500v4/part/t1500v4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIES t2000v4/part/t2000v4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIES t3000r20c/part/t3000r20c

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIES top100 a1ur5/part/top100a1ur5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIES top100 a1ur5b/part/top100a1ur5b

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIES top500 a1ur5/part/top500a1ur5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIESdecouplerradvector/part/decoupvector

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIESdecouplersv05/part/decouplersv05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIESdecouplersvblack/part/decouplersvblack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIESdesacoplador sat1/part/desacopladorsat1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIESdesacoplador sat2/part/desacopladorsat2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIESdesacoplador sat3/part/desacopladorsat3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to AIES_Aerospace/Structure
/AIESSeparatormult/part/Separatormultifs

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Proton/Proton_1-2decoupler/part/Proton 1/2 stage decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Proton/Proton_2-3decoupler/part/Proton 2/3 stage decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Proton/Proton_jettison/part/Proton payload

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Proton/Proton_payloadbase/part/Proton payload decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Soyuz/SoyuzTMA_Decoupler/part/Soyuz TMA decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Soyuz/SoyuzTMA_Orbital_module/part/Soyuz TMA Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Soyuz/Soyuz_cargoholder_decoupler/part/Soyuz_2M_payload_decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Soyuz/Soyuz_Decoupler/part/Soyuz_decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Soyuz/Soyuz_Heatshield/part/Soyuz_Heatshield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Soyuz/Soyuz_Orbital_module/part/Soyuz Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Soyuz/Soyuz_payload/part/Soyuz_2M_payload

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Soyuz/Soyuz_payload_top/part/Soyuz_2M_payload_top

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/Soyuz/Soyuz_progress_payload/part/Soyuz U Progress Shroud

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/SoyuzU/SoyuzST_cargoholder_decoupler/part/SoyuzST_payload_decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/SoyuzU/SoyuzST_payload/part/SoyuzST Shroud

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to BobCatind/SovietPack/Par
ts/SoyuzU/Soyuz_U_Thirdstage_decoupler/part/Soyuz U third stage decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to DeadlyReentry/Parts/DRE_
0625HS/0625_Heatshield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to DeadlyReentry/Parts/dead
lyReentry_1.25Heatshield/part/1.25_Heatshield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to DeadlyReentry/Parts/dead
lyReentry_2.5Heatshield/part/2.5_Heatshield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to DeadlyReentry/Parts/dead
lyReentry_3.75Heatshield/part/3.75_Heatshield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to DeadlyReentry/Parts/dead
lyReentry_6.25Heatshield/part/6.25_Heatshield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to DeadlyReentry/Parts/UP_d
ecoupler_2/part_1_25M/decoupler_ftr_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to DeadlyReentry/Parts/UP_d
ecoupler_2/part_2M/decoupler_ftr_2M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to DeadlyReentry/Parts/UP_d
ecoupler_2/part_2_5M/decoupler_ftr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to DeadlyReentry/Parts/UP_d
ecoupler_2/part_3M/decoupler_ftr-3m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to DeadlyReentry/Parts/UP_d
ecoupler_2/part_4m/decoupler_ftr_4m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to Keramzit/ProceduralFairi
ngs/adapter/KzInterstageAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to NASAmission/Parts/Size3D
ecoupler/part/size3Decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to ProceduralFairings/adapt
er2/KzInterstageAdapter2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to ProceduralFairings/depre
cated/adapter/KzInterstageAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to Squad/Parts/Utility/deco
upler1-2/part/decoupler1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to Squad/Parts/Utility/Stac
kDecoupler/part/stackDecoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to Squad/Parts/Utility/stac
kDecouplerMini/part/stackDecouplerMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to Squad/Parts/Utility/stac
kSeparator/part/stackSeparator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to Squad/Parts/Utility/stac
kSeparatorBig/part/stackSeparatorBig

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleDecouple]]:FOR[TweakableEverything] to Squad/Parts/Utility/stac
kSeparatorMini/part/stackSeparatorMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleAnchoredDecoupler]]:FOR[TweakableEverything] to AIES_Aerospace/
Structure/AIESASdecoupler/part/ASDecoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleAnchoredDecoupler]]:FOR[TweakableEverything] to AIES_Aerospace/
Structure/AIESLRDecoupler/part/LRDecoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleAnchoredDecoupler]]:FOR[TweakableEverything] to Squad/Parts/Uti
lity/radialDecoupler/part/radialDecoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleAnchoredDecoupler]]:FOR[TweakableEverything] to Squad/Parts/Uti
lity/radialDecoupler1-2/part/radialDecoupler1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDecouplers/@PART[*]:H
AS[@MODULE[ModuleAnchoredDecoupler]]:FOR[TweakableEverything] to Squad/Parts/Uti
lity/radialDecoupler2/part/radialDecoupler2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDockingNode/@PART[*]:
HAS[@MODULE[ModuleDockingNode]]:FOR[TweakableEverything] to BobCatind/SovietPack
/Parts/Soyuz/SoyuzTMA_Docking_Mechanism/part/Soyuz TMA Docking mechanism

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDockingNode/@PART[*]:
HAS[@MODULE[ModuleDockingNode]]:FOR[TweakableEverything] to BobCatind/SovietPack
/Parts/Soyuz/Soyuz_Docking_Mechanism/part/Soyuz Docking mechanism

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDockingNode/@PART[*]:
HAS[@MODULE[ModuleDockingNode]]:FOR[TweakableEverything] to FusTek/Station Parts
/Parts/IACBM125/part/IACBM125m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDockingNode/@PART[*]:
HAS[@MODULE[ModuleDockingNode]]:FOR[TweakableEverything] to FusTek/Station Parts
/Parts/IACBM25/part/IACBM25m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDockingNode/@PART[*]:
HAS[@MODULE[ModuleDockingNode]]:FOR[TweakableEverything] to Squad/Parts/Utility/
dockingPort1/part/dockingPort1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDockingNode/@PART[*]:
HAS[@MODULE[ModuleDockingNode]]:FOR[TweakableEverything] to Squad/Parts/Utility/
dockingPort2/part/dockingPort2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDockingNode/@PART[*]:
HAS[@MODULE[ModuleDockingNode]]:FOR[TweakableEverything] to Squad/Parts/Utility/
dockingPort3/part/dockingPort3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDockingNode/@PART[*]:
HAS[@MODULE[ModuleDockingNode]]:FOR[TweakableEverything] to Squad/Parts/Utility/
dockingPortLarge/part/dockingPortLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDockingNode/@PART[*]:
HAS[@MODULE[ModuleDockingNode]]:FOR[TweakableEverything] to Squad/Parts/Utility/
dockingPortLateral/part/dockingPortLateral

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to AIES_Aerospace/Engin
e/AIESconstelacion/part/liquidEngineconstelacion

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to AIES_Aerospace/Engin
e/AIESengine exper/part/engineexper05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to AIES_Aerospace/Engin
e/AIESengine mp1500mogul/part/liquidEnginemogulmp1500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to AIES_Aerospace/Engin
e/AIESengine produlvr2/part/liquidEngineprodulVR2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to AIES_Aerospace/Engin
e/AIESenginegalaxvr2/part/galaxvr2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to AIES_Aerospace/Engin
e/AIESenginelMODC/part/enginelmodc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to AIES_Aerospace/Engin
e/AIESengineorbit2/part/liquidEngineorbit2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to AIES_Aerospace/Engin
e/AIESmicroEngineEX1/part/microEngineex1sat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to AIES_Aerospace/Engin
e/AIESVR1vulcan/part/VR1vulcan

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to BobCatind/SovietPack
/Parts/Soyuz/SoyuzTMA_Descent_module/part/Soyuz TMA Descent Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to BobCatind/SovietPack
/Parts/Soyuz/SoyuzTMA_Orbital_module/part/Soyuz TMA Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to BobCatind/SovietPack
/Parts/Soyuz/Soyuz_Decoupler/part/Soyuz_decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to BobCatind/SovietPack
/Parts/Soyuz/Soyuz_Descent_module/part/Soyuz Descent Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to BobCatind/SovietPack
/Parts/SoyuzU/Soyuz_U_Third_stage/part/Soyuz U third stage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to DeadlyReentry/Parts/
deadlyReentry_6.25Heatshield/part/6.25_Heatshield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to MechJeb2/Parts/MechJ
eb2_Pod/part/mumech_MJ2_Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to NASAmission/Parts/Si
ze3AdvancedEngine/part/Size3AdvancedEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to Squad/Parts/Engine/e
ngineLargeSkipper/part/engineLargeSkipper

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to Squad/Parts/Engine/l
iquidEngine1/part/liquidEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to Squad/Parts/Engine/l
iquidEngine1-2/part/liquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to Squad/Parts/Engine/l
iquidEngine2/part/liquidEngine2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to Squad/Parts/Engine/l
iquidEngine2-2/part/liquidEngine2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to Squad/Parts/Engine/l
iquidEngine3/part/liquidEngine3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to Squad/Parts/Engine/l
iquidEngineMini/part/liquidEngineMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableEngineFairings/@PART[
*]:HAS[@MODULE[ModuleJettison]]:FOR[TweakableEverything] to Squad/Parts/Engine/n
uclearEngine/part/nuclearEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to AIES_Aerospace/Engine/AIEScon
stelacion/part/liquidEngineconstelacion

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to AIES_Aerospace/Engine/AIESdes
t5engine/part/dest5Engine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to AIES_Aerospace/Engine/AIESeng
ine mp1500mogul/part/liquidEnginemogulmp1500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to AIES_Aerospace/Engine/AIESeng
ine produlvr2/part/liquidEngineprodulVR2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to AIES_Aerospace/Engine/AIESeng
inegalaxvr2/part/galaxvr2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to AIES_Aerospace/Engine/AIESeng
inelMODC/part/enginelmodc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to AIES_Aerospace/Engine/AIESeng
ineorbit2/part/liquidEngineorbit2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to AIES_Aerospace/Engine/AIESmic
roEngineEX1/part/microEngineex1sat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to AIES_Aerospace/Engine/AIESVR1
vulcan/part/VR1vulcan

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to BobCatind/SovietPack/Parts/Pr
oton/Proton_core_oxidizer_tank/part/Proton Core Oxidizer Tank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to BobCatind/SovietPack/Parts/Pr
oton/Proton_second_stage/part/Proton Second Stage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to BobCatind/SovietPack/Parts/Pr
oton/Proton_third_stage/part/Proton Third Stage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to BobCatind/SovietPack/Parts/So
yuzU/SoyuzST_Fregat/part/SoyuzST Fregat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to BobCatind/SovietPack/Parts/So
yuzU/Soyuz_U_firststagelateral_booster/part/Soyuz U First stage lateral booster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to BobCatind/SovietPack/Parts/So
yuzU/Soyuz_U_Second_stage/part/Soyuz U Second stage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to BobCatind/SovietPack/Parts/So
yuzU/Soyuz_U_Third_stage/part/Soyuz U third stage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to MechJeb2/Parts/MechJeb2_Pod/p
art/mumech_MJ2_Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to NASAmission/Parts/Size2LFB/pa
rt/Size2LFB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to NASAmission/Parts/Size3Advanc
edEngine/part/Size3AdvancedEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to NASAmission/Parts/Size3Engine
Cluster/part/Size3EngineCluster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to Squad/Parts/Engine/engineLarg
eSkipper/part/engineLargeSkipper

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to Squad/Parts/Engine/JetEngine/
part/JetEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to Squad/Parts/Engine/liquidEngi
ne1-2/part/liquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to Squad/Parts/Engine/liquidEngi
ne2/part/liquidEngine2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to Squad/Parts/Engine/liquidEngi
ne2-2/part/liquidEngine2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to Squad/Parts/Engine/liquidEngi
ne3/part/liquidEngine3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to Squad/Parts/Engine/liquidEngi
neMini/part/liquidEngineMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to Squad/Parts/Engine/nuclearEng
ine/part/nuclearEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to Squad/Parts/Engine/radialLiqu
idEngine1-2/part/radialLiquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to Squad/Parts/Engine/rapierEngi
ne/part/RAPIER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to Squad/Parts/Engine/smallRadia
lEngine/part/smallRadialEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableGimbals/@PART[*]:HAS[
@MODULE[ModuleGimbal]]:FOR[TweakableEverything] to Squad/Parts/Engine/turboFanEn
gine/part/turboFanEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableLadders/@PART[*]:HAS[
@MODULE[RetractableLadder]]:FOR[TweakableEverything] to Squad/Parts/Utility/tele
scopicLadder/part/telescopicLadder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableLadders/@PART[*]:HAS[
@MODULE[RetractableLadder]]:FOR[TweakableEverything] to Squad/Parts/Utility/tele
scopicLadderBay/part/telescopicLadderBay

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableRCS/@PART[*]:HAS[@MOD
ULE[ModuleRCS]]:FOR[TweakableEverything] to AIES_Aerospace/RSCThruster/AIESrcsTh
rustermicro/part/rcsThrustermicrosn

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableRCS/@PART[*]:HAS[@MOD
ULE[ModuleRCS]]:FOR[TweakableEverything] to AIES_Aerospace/RSCThruster/AIESrcsTh
rusterMT1/part/AIESrcsThrusrmt1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableRCS/@PART[*]:HAS[@MOD
ULE[ModuleRCS]]:FOR[TweakableEverything] to AIES_Aerospace/RSCThruster/AIESrcsTh
rusterom9/part/AIESrcsThrusrom9

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableRCS/@PART[*]:HAS[@MOD
ULE[ModuleRCS]]:FOR[TweakableEverything] to BobCatind/SovietPack/Parts/Soyuz/Soy
uz_RCS/part/Soyuz RCS Block

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableRCS/@PART[*]:HAS[@MOD
ULE[ModuleRCS]]:FOR[TweakableEverything] to MechJeb2/Parts/MechJeb2_Pod/part/mum
ech_MJ2_Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableRCS/@PART[*]:HAS[@MOD
ULE[ModuleRCS]]:FOR[TweakableEverything] to Squad/Parts/Utility/linearRCS/part/l
inearRcs

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableRCS/@PART[*]:HAS[@MOD
ULE[ModuleRCS]]:FOR[TweakableEverything] to Squad/Parts/Utility/RCS block/part/R
CSBlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableSolarPanels/@PART[*]:
HAS[@MODULE[ModuleDeployableSolarPanel]]:FOR[TweakableEverything] to AIES_Aerosp
ace/Electrical/AIESsolarpanelES1/part/solarpaneles1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableSolarPanels/@PART[*]:
HAS[@MODULE[ModuleDeployableSolarPanel]]:FOR[TweakableEverything] to AIES_Aerosp
ace/Electrical/AIESsolarPanelsfa/part/solarPanelsfa

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableSolarPanels/@PART[*]:
HAS[@MODULE[ModuleDeployableSolarPanel]]:FOR[TweakableEverything] to AIES_Aerosp
ace/Electrical/AIESsolarPanelson1/part/solarPanelsond1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableSolarPanels/@PART[*]:
HAS[@MODULE[ModuleDeployableSolarPanel]]:FOR[TweakableEverything] to AIES_Aerosp
ace/Electrical/AIESsolarPanelsuncat1/part/solarPanelsuncat1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableSolarPanels/@PART[*]:
HAS[@MODULE[ModuleDeployableSolarPanel]]:FOR[TweakableEverything] to AIES_Aerosp
ace/Electrical/AIESsolarPanelsuncat2/part/solarPanelsfa2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableSolarPanels/@PART[*]:
HAS[@MODULE[ModuleDeployableSolarPanel]]:FOR[TweakableEverything] to BobCatind/S
ovietPack/Parts/Soyuz/Soyuz_SolarPanel/part/Soyuz Solar Panel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableSolarPanels/@PART[*]:
HAS[@MODULE[ModuleDeployableSolarPanel]]:FOR[TweakableEverything] to Squad/Parts
/Electrical/largeSolarPanel/part/largeSolarPanel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableSolarPanels/@PART[*]:
HAS[@MODULE[ModuleDeployableSolarPanel]]:FOR[TweakableEverything] to Squad/Parts
/Electrical/solarPanels1/part/solarPanels1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableSolarPanels/@PART[*]:
HAS[@MODULE[ModuleDeployableSolarPanel]]:FOR[TweakableEverything] to Squad/Parts
/Electrical/solarPanels2/part/solarPanels2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableSolarPanels/@PART[*]:
HAS[@MODULE[ModuleDeployableSolarPanel]]:FOR[TweakableEverything] to Squad/Parts
/Electrical/solarPanels3/part/solarPanels3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableSolarPanels/@PART[*]:
HAS[@MODULE[ModuleDeployableSolarPanel]]:FOR[TweakableEverything] to Squad/Parts
/Electrical/solarPanels4/part/solarPanels4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableSolarPanels/@PART[*]:
HAS[@MODULE[ModuleDeployableSolarPanel]]:FOR[TweakableEverything] to Squad/Parts
/Electrical/solarPanels5/part/solarPanels5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :AFTER[TweakableEverything] pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
longAntenna]:AFTER[TweakableEverything] to Squad/Parts/Utility/longAntenna/part/
longAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
mediumDishAntenna]:AFTER[TweakableEverything] to Squad/Parts/Utility/mediumDishA
ntenna/part/mediumDishAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableAnimateGeneric/@PART[
commDish]:AFTER[TweakableEverything] to Squad/Parts/Utility/commDish/part/commDi
sh

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDockingNode/@PART[doc
kingPort1]:AFTER[TweakableEverything] to Squad/Parts/Utility/dockingPort1/part/d
ockingPort1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node TweakableEverything/TweakableDockingNode/@PART[doc
kingPortLateral]:AFTER[TweakableEverything] to Squad/Parts/Utility/dockingPortLa
teral/part/dockingPortLateral

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] :FINAL pass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/drogue_main_combo_ch
ute/RC_combo_large

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/drogue_main_combo_ch
ute/RC_combo_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/drogue_main_combo_ch
ute_stack/RC_combo_large_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/drogue_main_combo_ch
ute_stack/RC_combo_small_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/large_chute/RC_main_
large

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/large_chute/RC_drogu
e_large

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/large_chute/RC_drag_
large

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/large_chute_stack/RC
_main_large_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/large_chute_stack/RC
_drogue_large_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/large_chute_stack/RC
_drag_large_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/radial_chute/RC_main
_radial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/radial_chute/RC_drog
ue_radial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/radial_chute/RC_drag
_radial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/small_chute/RC_main_
small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/small_chute/RC_drogu
e_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/small_chute/RC_drag_
small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/small_chute_stack/RC
_main_small_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/small_chute_stack/RC
_drogue_small_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Legacy Parts/small_chute_stack/RC
_drag_small_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Parts/cone_chute/RC_cone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Parts/cone_double_chute/RC_cone_d
ouble

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Parts/radial_chute/RC_radial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to RealChute/Parts/stack_chute/RC_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to Squad/Parts/Utility/parachuteDrogue/part/pa
rachuteDrogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to Squad/Parts/Utility/parachuteLarge/part/par
achuteLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to Squad/Parts/Utility/parachuteRadial/part/pa
rachuteRadial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node DeadlyReentry/DeadlyReentry-RealChutes/@PART[*]:HA
S[@MODULE[RealChuteModule]]:Final to Squad/Parts/Utility/parachute_single/part/p
arachuteSingle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/CustomFARAeroData/@FARAero
Data[default]:FINAL to FerramAerospaceResearch/FARAeroData/default

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/CustomFARAeroStress/@FARAe
roStress[default]:FINAL to FerramAerospaceResearch/FARAeroStress/default

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FerramAerospaceResearch/CustomFARPartClassificatio
n/@FARPartClassification[Default]:FINAL to FerramAerospaceResearch/FARPartClassi
fication/Default

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[IACBM125m]:Final to FusTek/Station Parts/Parts/IACBM125/p
art/IACBM125m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[IACBM25m]:Final to FusTek/Station Parts/Parts/IACBM25/par
t/IACBM25m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/FusTekResupp
lyModule/FusTekResupplyModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyBulkh
ead/FusTekKarmonyBulkhead

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyCompa
ctNodeMkIII/FusTekKarmonyCompactNodeMkIII

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyCompa
ctNodeMkIIIAdapter/FusTekKarmonyCompactNodeMkIIIAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyEndRi
ng/FusTekKarmonyEndRing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyHabMo
dule/FusTekKarmonyHabModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyHabMo
duleAdapter/FusTekKarmonyHabModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyNodeC
over/FusTekKarmonyNodeCover

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyNodeC
overViewport/FusTekKarmonyNodeCoverViewport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyNodeM
kIII/FusTekKarmonyNodeMkIII

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyNodeM
kIIIAdapter/FusTekKarmonyNodeMkIIIAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonySciMo
dule/FusTekKarmonySciModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonySciMo
duleAdapter/FusTekKarmonySciModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyStorM
odule/FusTekKarmonyStorModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyStorM
oduleAdapter/FusTekKarmonyStorModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyUtilM
odule/FusTekKarmonyUtilModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyUtilM
odule_Adapter/FusTekKarmonyUtilModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyWareh
ouseModule/FusTekKarmonyWarehouseModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KarmonyWareh
ouseModuleAdapter/FusTekKarmonyWarehouseModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KirsDockingM
odule/FusTekKirsDockingModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KuestAirlock
/FusTekKuestAirlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KuestLegacyA
irlock/FusTekKuestLegacyAirlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node FusTek/Station Parts/Parts/MM_configs/FusTek_MMPat
ch_DeadlyReentry/@PART[FusTek*]:Final to FusTek/Station Parts/Parts/KupolaObsMod
ule/FusTekKupolaObsModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleHUD]]:Final to JSI/RasterPropMonitor/Example/b9-
mk2-remade-internal/B9_Cockpit_MK2_InternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleHUD]]:Final to JSI/RasterPropMonitor/Example/mk1
cockpit-remade-internal/mk1CockpitInternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to Hyomoto/Patches/RPM-GenericSpace3
TTUPGRADE/GenericSpace3TTUPGRADERPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to Hyomoto/Patches/RPM-SH_KN2CabinIn
ternal/SH_KN2CabinInternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to Hyomoto/Patches/RPM-SH_mk2Cockpit
Internal/SH_mk2CockpitInternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to JSI/RasterPropMonitor/Example/b9-
m27-remade-internal/B9_Cockpit_M27_InternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to JSI/RasterPropMonitor/Example/b9-
mk2-remade-internal/B9_Cockpit_MK2_InternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to JSI/RasterPropMonitor/Example/b9-
s2-remade-internal/B9_Cockpit_S2_InternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to JSI/RasterPropMonitor/Example/cup
ola-remade-internal/cupolaInternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to JSI/RasterPropMonitor/Example/mk1
-remade-internal/mk1PodCockpitRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to JSI/RasterPropMonitor/Example/mk1
2pod-remade-internal/PodCockpitRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to JSI/RasterPropMonitor/Example/mk1
cockpit-remade-internal/mk1CockpitInternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to JSI/RasterPropMonitor/Example/mk1
lander-remade-internal/landerCabinSmallInternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to JSI/RasterPropMonitor/Example/mk2
-sh-cockpit-remade-internal/SH_mk2CockpitInternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to JSI/RasterPropMonitor/Example/mk2
landercan-remade-internal/landerCabinInternalsRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to JSI/RasterPropMonitor/Example/orb
ital-orb-remade-internal/orbitalOrbInternalsRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to Squad/Spaces/GenericSpace1/intern
al/GenericSpace1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node Hyomoto/Patches/KSI-MFD-RPM-master/@INTERNAL[*]:HA
S[@PROP[RasterPropMonitorExampleMFD]]:Final to Squad/Spaces/GenericSpace3/intern
al/GenericSpace3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/mk2-stock-cockpit-pa
tch/@PART[*]:HAS[@INTERNAL[GenericSpace1]]:Final to FusTek/Station Parts/Parts/K
uestAirlock/FusTekKuestAirlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/mk2-stock-cockpit-pa
tch/@PART[*]:HAS[@INTERNAL[GenericSpace1]]:Final to FusTek/Station Parts/Parts/K
uestLegacyAirlock/FusTekKuestLegacyAirlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] Applying node JSI/RasterPropMonitor/Example/mk2-stock-cockpit-pa
tch/@PART[*]:HAS[@INTERNAL[GenericSpace1]]:Final to Squad/Parts/Command/Mark2Coc
kpit/part/Mark2Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[ModuleManager] ModuleManager applied 739 patches and found 0 errors

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[PartDependencyChecker] Elected unopposed version= 1.4.1.0 at C:\Program Files (
x86)\JEUX\Steam\steamapps\common\Kerbal Space Program\GameData\ProceduralFairing
s\KSPAPIExtensions.dll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] 1|Version 0.18.5|La version 0.18.5 sera dploye dans la journe. Elle co
rrige une majorit des anomalies remontes via le Bugtracker.|Consulter le Bugtracke
r|http://bugtracker.ksp-players.com/index.php?do=index&tasks=&project=1&due=14&s
tatus[]=

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KspPlayers] getMotd response received

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/alarm01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/AlarmBeep01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/AlarmBeep02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/AlarmBeep03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/apollospec

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/beep-04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/beep-21

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/beep-22

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/button-30

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/Button01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/buttonbeep

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/click-027

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/internalnoise01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/TooLowGear

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/tumbleClick01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/tumbleClick02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/gpws/gpws10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/gpws/gpws100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/gpws/gpws1000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/gpws/gpws1500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/gpws/gpws20

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/gpws/gpws200

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/gpws/gpws2500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/gpws/gpws300

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/gpws/gpws40

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/gpws/gpws400

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/gpws/gpws50

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ASET/ASET_Props/Sounds/gpws/gpws500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/AAE/background/ch0cchi__alien-ship-idle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/AAE/background/drni__gas-stove-space-ship

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/AAE/background/ship-idle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/AAE/background/stove-space-ship

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/AAE/effect/airlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/AAE/effect/breathing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/AAE/wind/mario1298__weak-wind

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/3beeps

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/3beeps1000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/beep-04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/beep-1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/beep-pager

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/beep

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/beepProot

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/blip10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/blip33

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/blip34

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/btn402

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/mcgamesound2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/mcgamestart

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/scanner-blip

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/beeps/short-beep

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/quindar_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_08

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_09

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_11

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_12

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_13

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_14

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capcom/capcom_16

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_08

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_09

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_11

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_12

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_13

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_14

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_16

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/apollo11/capsule/capsule_17

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_08

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_09

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_11

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_12

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_13

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_14

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_16

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_17

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_18

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_19

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_20

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_21

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_22

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_23

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_26

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_27

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_28

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_29

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capcom/capcom_30

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_08

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_09

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_11

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_12

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_13

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_14

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_16

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_17

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_18

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_19

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_20

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_21

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_22

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_23

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_26

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_28

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_29

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_30

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_31

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/KSPR/capsule/capsule_32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/MirST15_07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz14_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz14_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz14_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz16_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz16_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz16_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz17_08

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz22_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz22_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz22_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz33_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz33_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz33_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/Soyuz33_04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/ST15_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/ST15_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/ST15_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/russian/capsule/ST15_04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_08

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_09

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_11

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_12

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_13

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_14

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_16

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_17

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_18

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_19

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_20

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_21

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_22

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_23

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_26

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_27

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_28

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_29

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capcom/capcom_30

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_08

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_09

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_11

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_12

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_13

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_14

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_16

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_17

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_18

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_19

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_20

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_21

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_22

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_23

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_26

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_27

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_28

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_29

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/chatter/sts1/capsule/capsule_30

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/SSTV99

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_08

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_09

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_12

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_14

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Chatterer/Sounds/sstv/sstv_15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): DeadlyReentry/Sounds/fire_damage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): DeadlyReentry/Sounds/gforce_damage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Hyomoto/MFD/beep

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): JSI/RasterPropMonitor/Example/ExampleMFD/buttonbeep

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/attach

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/attachTape

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/bipwrong

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/broke

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/containerClose

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/containerOpen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/detach

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/detachTape

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/grab

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/grappleAttachEva

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/grappleAttachPart

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/grappleAttachStatic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/grappleDetach

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/hookBayStore

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/magnet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/magnetAttach

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/magnetDetach

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/magnetstart

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/magnetstop

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/plug

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/plugdocked

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/rotorMotor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/rotorMotorstart

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/rotorMotorstop

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/strutBuild

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/strutRemove

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/telescopicMotor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/telescopicMotorstart

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/telescopicMotorstop

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/telescopicSection

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/timeBombEnd

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/timeBombLoop

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/timeBombStart

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/unplug

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/unplugdocked

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/winchHeavyMotorstart

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/winchMedLock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/winchMedMotor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/winchMedMotorstart

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/winchMedMotorstop

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/winchSmallEject

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/winchSmallLock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/winchSmallMotor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/winchSmallMotorStart

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KAS/Sounds/winchSmallMotorStop

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KspPlayers/audio/achievement

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KspPlayers/audio/disconnected

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KspPlayers/audio/error

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KspPlayers/audio/logbook_updated

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KspPlayers/audio/new_chat_message

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KspPlayers/audio/success

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KspPlayers/audio/under_maintenance

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KSPRC/Sounds/Engage_B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): KSPRC/Sounds/SRB_B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): MagicSmokeIndustries/Sounds/infernalRoboticMotor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): RealChute/Sounds/sound_parachute_cut

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): RealChute/Sounds/sound_parachute_repack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Romfarer/sound/achievement

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Romfarer/sound/afterburner

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Romfarer/sound/lazor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Romfarer/sound/lazor_off

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Romfarer/sound/servo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Romfarer/sound/sunbeam

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Romfarer/sound/switch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Romfarer/sound/teleport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ShipManifest/Sounds/14214-1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ShipManifest/Sounds/14214-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ShipManifest/Sounds/14214-3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ShipManifest/Sounds/59328-1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ShipManifest/Sounds/59328-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): ShipManifest/Sounds/59328-3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/dobroide-forest

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/KSPIntroCover

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/sysfield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/Construction/Investigations

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/Space/Darkest Child

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/Space/Dragon and Toast

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/Space/Fairytale Waltz

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/Space/KSP_BeyondBlueDot01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/Space/KSP_BeyondBlueDot02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/Space/Martian Cowboy

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/Space/Mysterioso March

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/Space/Numinous Shine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/Space/On the Shore

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/Space/Peaceful Desolation

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): SoundtrackEditor/Music/Space/The Other Side of the Door

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Parts/Utility/LandingLeg/sounds/sound_servomotor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/editorLoop01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_ambience_nature

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_click_flick

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_click_latch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_click_sharp

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_click_tick

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_click_tock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_decoupler_fire

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_delete_bin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_explosion_debris1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_explosion_debris2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_explosion_large

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_rocket_mini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_rocket_spurts

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_tab_extend

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): Squad/Sounds/sound_tab_retreat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): TriggerTech/KSPAlternateResourcePanel/Sounds/_DefaultAlert

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Audio): TriggerTech/KSPAlternateResourcePanel/Sounds/_DefaultWarning

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): ConnectedLivingSpace/assets/cls_icon_off

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): ConnectedLivingSpace/assets/cls_icon_on

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): CoolRockets/FX/cryo-1m/cloud

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): CoolRockets/FX/cryo-2m/cloud

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for CoolRockets/FX/cryo-1m/cloud [128x128 DXT5 ->
RGBA32]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 65372B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 65372B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): CoolRockets/FX/cryo-ice/cloud

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for CoolRockets/FX/cryo-2m/cloud [128x128 DXT5 ->
RGBA32]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 65372B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 130744B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): CoolRockets/FX/cryo-ice/particle-ice

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for CoolRockets/FX/cryo-ice/cloud [128x128 DXT5 ->
RGBA32]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 65372B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 196116B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): CoolRockets/FX/cryo-ice2/particle-ice

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for CoolRockets/FX/cryo-ice/particle-ice [128x128
DXT5 -> RGBA32]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 65372B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 261488B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): DistantObject/Flare/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 65372B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): DistantObject/Icons/toolbar_disabled

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): DistantObject/Icons/toolbar_enabled

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): FerramAerospaceResearch/Textures/icon_button

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Flags/default

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Flags/HFR_white

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Flags/KBSA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Flags/KMPalt

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/Flags/KSIndustries

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/Flags/KSInitiative

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/MFD40x15000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/MFD40x15001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/MFD40x15002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/MFD40x15003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/images/dockingOverlay

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/images/genericBg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/images/genericOverlay

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/images/graphGrid

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/images/MFDFont

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/images/nosignal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/images/pfdAttitude

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/images/pfdHeading

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/images/pfdStatic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Hyomoto/MFD/images/targetBg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Kerbaltek/Flags/Kerbaltek-Aerospace

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Kerbaltek/Flags/Kerbaltek-Rocket

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Kerbaltek/Flags/Kerbaltek-Satellite

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Kerbaltek/Flags/Kerbaltek-Spaceplane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Kerbaltek/Flags/Kerbaltek-Station

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): kOS/Flags/kOS-Logo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): kOS/GFX/FontFinder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): kOS/GFX/font_sml

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): kOS/GFX/monitor_launch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): kOS/GFX/monitor_minimal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/achievement_bg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/achievement_completed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/achievement_locked

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/bop

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/bullet_orange

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/camera_add

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/camera_delete

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/connected

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/crew

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/dres

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/duna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/eeloo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/error

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/eve

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/flag_en

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/flag_fr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/gilly

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/ike

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/jool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/kerbin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/kerbol

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/laythe

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/lock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/minmus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/moho

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/mun

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/nasa

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/new

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/pol

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/probe

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/rd

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/transmit_error

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/tylo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/user

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/user_comment

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KspPlayers/icons/vall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/DUNA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/JOOL

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/kermanchi

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/kermantes

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/KERS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/ksprcK

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/ksprck2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/KSPRCM1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/leo1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/libertas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/likea1513

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/polyhedra

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/RCRB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/rovers

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/sketch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/system

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/teles

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): KSPRC/Flags/Vitrub

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): NavBallTextureExport/navball

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): NavyFish/Plugins/ToolbarIcons/settingsicon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 326860B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): NavyFish/Plugins/ToolbarIcons/settingsicon OUT OF DATE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): NavyFish/Plugins/ToolbarIcons/settingsicon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): OpenResourceSystem/resource_point

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 2298B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 329158B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Protractor/Parts/protractor - plain/textures/calc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 329158B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Protractor/Parts/protractor - tape/textures/calc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Protractor/Parts/protractor - plain/textures/c
alc [128x128 DXT5 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 54477B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 383635B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): samv_server/icon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Loader] Generated mipmaps for Protractor/Parts/protractor - tape/textures/ca
lc [128x128 DXT5 -> RGB24]

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 54477B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): ShipManifest/Plugins/IconOff_24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): ShipManifest/Plugins/IconOn_24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): SmokeScreen/SmokeScreen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/base

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/debris

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/dist_asc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/dist_desc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/eva

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/flag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/lander

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/name_asc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/name_desc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/nw-resize

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/probe

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/rocket

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/rover

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/ship

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/station

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/sw-resize

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/target

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): Targetron/Icons/targetron

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): ThunderAerospace/TacLifeSupport/Textures/greenIcon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): ThunderAerospace/TacLifeSupport/Textures/redIcon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): ThunderAerospace/TacLifeSupport/Textures/yellowIcon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): ThunderAerospace/TacLifeSupportHexCans/Models/HexCan000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): ThunderAerospace/TacLifeSupportRecyclers/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 0B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 438112B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): ThunderAerospace/TacLifeSupportRecyclers/Texture OUT OF DATE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Texture): ThunderAerospace/TacLifeSupportRecyclers/Texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Aero/AIEScone0.5Ra/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Saved 4183818B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Accumulated Saved 4621930B

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Aero/AIESconenoseram/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Antenna/AIESantennacomtec1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Antenna/AIESantennacomtec2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Antenna/AIESantennaESC/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Antenna/AIESantennaexpantvr2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Antenna/AIESantennaFD/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Antenna/AIESdishCL1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Antenna/AIESdishcmcomu/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Antenna/AIESdishcomlar1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Antenna/AIESdishomega/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Antenna/AIESDishPCf/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Command/AIESexplon/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Command/AIESinvest/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Command/AIESMaxurpod/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Command/AIESmoduldess/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Command/AIESneptunopod/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Command/AIESnova/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Command/AIESorbiterpod/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Command/AIESsondexvr2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Command/AIEStor/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Command/AIESUAE Cubeplate cls/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Electrical/AIESradr/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Electrical/AIESsolarpanelES1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Electrical/AIESsolarPanelsfa/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Electrical/AIESsolarPanelson1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Electrical/AIESsolarPanelsuncat1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Electrical/AIESsolarPanelsuncat2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Engine/AIESconstelacion/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Engine/AIESdest5engine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Engine/AIESengine exper/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Engine/AIESengine mp1500mogul/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Engine/AIESengine produlvr2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Engine/AIESenginegalaxvr2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Engine/AIESenginelMODC/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Engine/AIESengineorbit2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Engine/AIESmicroEngineEX1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Engine/AIESmicroEngineSE/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Engine/AIESVR1vulcan/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIESfueltank 7k/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIESFueltank lunder/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIESFueltank superior3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIESFueltanksul/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIESmsRCSTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIESrcs125ra/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIESrcstanka5/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIESsatpropt300FuelTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIEStank MR1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIEStank1300cl/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIEStankMER1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIEStankMER6/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIEStankminsond/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIEStankORB1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/FuelTank/AIESTOEmtank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/RSCThruster/AIESrcsThrustermicro/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/RSCThruster/AIESrcsThrusterMT1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/RSCThruster/AIESrcsThrusterom9/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/SAS/AIESadvSascr3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/SAS/AIESsasadv4/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Science/AIESAccelerometerFGA/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Science/AIESBarometerPAP/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Science/AIESGravimeterretina/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Science/AIESThermometerMT1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIES puntbase a1ur5/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIES puntbase v2r10/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIES sep1 a1ur5/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIES t1000v4/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIES t1500v4/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIES t2000v4/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIES t3000r20c/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIES top100 a1ur5/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIES top100 a1ur5b/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIES top500 a1ur5/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESadapterrads/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESASdecoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESbaseF1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESbaseinstru/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESdecouplerradvector/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESdecouplersv05/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESdecouplersvblack/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESdesacoplador sat1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESdesacoplador sat2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESdesacoplador sat3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESLRDecoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESSeparatormult/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Structure/AIESstrutsoporteC1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Utility/AIESaltguia/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Utility/AIESbatteryBAE/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Utility/AIESescaleralad1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Utility/AIESescaleraR2S/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Utility/AIESexpedLanding/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): AIES_Aerospace/Utility/AIESgod2Landing/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): AIES_Aerospace/Utility/AIESgodLanding/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): AIES_Aerospace/Utility/AIESlegstrotLanding/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): AIES_Aerospace/Utility/AIESluzopl/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): AIES_Aerospace/Utility/AIESplomLandingLeg/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCORInternals

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ALCOR_LanderCapsule/Part/ALCORcapsule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/ABORTbutton/ABORTbutton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/ABORTButtonV2/ABORTButtonV2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/AutoPilotSwitch/AP_ButtonSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/AutoPilotSwitch2/AP_ButtonSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/ButtonBlocker/ButtonBlocker

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/CircuitBreaker/CircuitBreaker

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/ClimatScreen/ClimatScreen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/LightSwitch/SwitchLightButton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/RCS_Stick_ADV/RCS_Stick_ADV

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/RCS_translation-Stick/RCS_translation-Stick

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/RotationCtrl/RotationCtrl

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/StageSwitch/StageSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/SwitchPUSH/SwitchPushButton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/SwitchRotary/SwitchRotary

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/SwitchTumble/SwitchTumble

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/SwitchWCover/SwitchWCover

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/ThrottleCtrl/ThrottleCtrl

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Control/ThrottleCtrlMouse/ThrottleCtrlMouse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Instruments/FuelMonitor/FuelMonitor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Instruments/GPWS/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Texture 'ASET/ASET_Props/Instruments/GPWS/model000' not found!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Texture 'ASET/ASET_Props/Instruments/GPWS/model001' not found!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Instruments/IndicatoCircular/IndicatorCircular

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Instruments/IndicatorADV/IndcatorADV

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Instruments/IndicatorPanel5x3/IndicatorPanel5x3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Instruments/PortableTimer/PortableTimer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Instruments/TabloIndicator/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Instruments/TabloIndicatorFAKE/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/MFDs/ALCORMFD40x20/ALCORMFD40X20

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/MFDs/ALCORMFD60x30/MFD60x30

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/MFDs/ALCORPFD/NavBall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/MFDs/kOSTerminal/kOSterminal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/ALCORinternalHatch/ALCORinternalHatch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/BigBag/BigBag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/CrewManual01/CrewManual01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/FireEquipStorage/FireEqupStorage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/HandRailLong/HandRailLong

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/HandRailMedium/HandRailMedium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/HandRailShort/HandRailShort

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/InternalLightBox01/InternalLightBox01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/JSIMainCompUnit/JSIMainCompUnit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/KanonDSLR600/KanonDSLR600

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/MediumBag/MediumBag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/PanelDivider/PanelDivider

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/PSU/PSU

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/SeatV2/SeatV2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/SmallExtinguisher/SmallExtinguisher

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/SmallLabelPlate/SmallLabelPlate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/SwitchFlatPanelShort/SwitchFlatPanelShort

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/SwitchPanelsLong/SwitchPanelsLong

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/SwitchPanelsShort/SwitchPanelsShort

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/Misc/VelcroPad/VelcroPad

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/SpaceFoodPack/ALCORFoodStation/ALCORFoodStation

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ASET_Props/SpaceFoodPack/Food_MREsPack/Food_MREsPack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ASET/ExtCamRadialVert/ExtCamRadialVert

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): blackheart/ProceduralFairings/AtlasFairing/Fairing_1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): blackheart/ProceduralFairings/ChinaFairing/Fairing_1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): blackheart/ProceduralFairings/JupiterFairing/Fairing_1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): blackheart/ProceduralFairings/TitanFairing/Fairing_1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Progress/Progresspod_module/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Progress/Progress_Orbital_module/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Proton/Proton_1-2decoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Proton/Proton_2-3decoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Proton/Proton_core_oxidizer_tank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Proton/Proton_jettison/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Proton/Proton_payloadbase/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Proton/Proton_retrobooster/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Proton/Proton_second_stage/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Proton/Proton_third_stage/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Decoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Descent_module/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Docking_Mechanism/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Instrument_Servis_module/
model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Orbital_module/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_cargoholder_decoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_Decoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_Descent_module/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_Docking_Mechanism/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_Heatshield/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instrument_Servis_module/mod
el

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbital_module/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload_top/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_progress_payload/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_RCS/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/Soyuz/Soyuz_SolarPanel/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_cargoholder_decoupler/mod
el

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_Fregat/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_payload/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firststagelateral_booster
/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_LES/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Second_stage/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thirdstage_decoupler/mode
l

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Third_stage/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Spaces/KliperPod/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Spaces/SoyuzOrbital/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Spaces/SoyuzPod/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Spaces/SoyuzTMAOrbital/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Spaces/Soyuz_LK_pod/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): BobCatind/SovietPack/Spaces/TKS_internal/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): CoolRockets/FX/cryo-1m/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): CoolRockets/FX/cryo-2m/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): CoolRockets/FX/cryo-ice/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): CoolRockets/FX/cryo-ice2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): DeadlyReentry/Parts/deadlyReentry_1.25Heatshield/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): DeadlyReentry/Parts/deadlyReentry_2.5Heatshield/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): DeadlyReentry/Parts/deadlyReentry_3.75Heatshield/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): DeadlyReentry/Parts/deadlyReentry_6.25Heatshield/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): DeadlyReentry/Parts/UP_decoupler_2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): DeadlyReentry/Parts/UP_decoupler_2/model_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): DistantObject/Flare/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Engineer/Engineer7500/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Texture 'Engineer/Engineer7500/model000' not found!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Engineer/EngineerChip/EngineerChip

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Engineer/EngineerChipFlight/EngineerChip

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FASA/Misc/FASA_Launch_Clamp_125/FASA_Launch_Clamp_125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FASA/Misc/FASA_Launch_Clamp_125/FASA_Launch_Clamp_Atlas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FASA/Misc/FASA_Launch_Tower/FASA_Launch_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FASA/Misc/FASA_Launch_Tower/FASA_Umbilical_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelFusTekResupplyModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyBulkhead

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyCompactNodeMkIII

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyEndRing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyHatch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyHatchEVA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyMissionModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyNodeCover

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyNodeMkIII

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyViewport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyViewportHab

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyViewportSci

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyViewportUtil

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKarmonyWarehouseModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKirsDockingModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKuestAirlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKuestLegacyAirlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/modelKupolaObsModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/IACBM125/modelIACBM125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Parts/IACBM25/modelIACBM25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): FusTek/Station Parts/Spaces/Internal_KirsDockingModule/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Hyomoto/MFD/MFD40x15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Texture 'Hyomoto/MFD/MFD40x15004' not found!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): JSI/RasterPropMonitor/Example/CockpitHandle/OpenHandle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): JSI/RasterPropMonitor/Example/ExampleHUD/PlaneHUD

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): JSI/RasterPropMonitor/Example/ExampleMFD/MFD40x15

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): JSI/RasterPropMonitor/Example/ExampleMFD/PFD/NavBall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): JSI/RasterPropMonitor/Example/InternalAirlock/InternalAirLock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): JSI/RasterPropMonitor/Example/InternalHatch/CubeCollider

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): JSI/RasterPropMonitor/InternalFlagPlate/FlagPlate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/container1/container1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/container2/container2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/containerBay1/containerBay1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/cPort1/portRadial1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/cPort2/portStack1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Texture 'KAS/Parts/cPort2/winch_N' not found!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/hookSupport/HookSupport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/hook_anchor/anchor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/hook_grapplingHook/grapplingHook

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/hook_magnet/magnet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/pipe1/pipe1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/pylon1/pylon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/strut1/strut1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/winch1/Winch_05mStackH

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/winch2/Winch_05mStackV

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/winch3/Winch_05mRadialH

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): KAS/Parts/winch4/Winch_05mRadialV

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Keramzit/ProceduralFairings/baseModel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Keramzit/ProceduralFairings/baseRingModel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Keramzit/ProceduralFairings/sideModel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): kOS/Parts/kOSMachine0m/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): kOS/Parts/kOSMachine1m/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/AdjustableRail/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/dockingwasher/dockingwasher_jr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/dockingwasher/dockingwasher_sr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/dockingwasher/dockingwasher_std

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/dockingwasher_free/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/IR_Gantry/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/IR_HingeClosed/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/IR_HingeIndustrial/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/IR_HingeOpen/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/IR_HingeTall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/IR_HingeTallND/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/IR_Piston/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/IR_Rotatron/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/IR_RotatronMK2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/IR_RotatronVTOL/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/TPS/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_Basic/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_NinetyOffset
/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_OneTwenty/mo
del

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_RangeNinety/
model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_Uncontrolled
/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_Uncontrolled
Rev/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_xHinge_Basic
Closed/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_xHinge_Basic
Open/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_xHinge_FlatC
losed/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_xHinge_FlatO
pen/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatron_Basic/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatron_OffAxis/mode
l

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatron_Right/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatron_RightRev/mod
el

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatron_Uncontrolled
/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_0625ToTrus
sLarge/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_0625ToTrus
sSmall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_0625ToTube
Large/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_TrussLarge
ToTrussSmall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_TrussLarge
ToTubeLarge/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_TrussSmall
ToTubeSmall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_TubeLargeT
oTrussSmall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_TubeLargeT
oTubeSmall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TrussLarge
_1m25/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TrussLarge
_2m50/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TrussLarge
_5m00/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TrussSmall
_0m625/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TrussSmall
_1m25/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TrussSmall
_2m50/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TubeLarge_
1m25/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TubeLarge_
2m50/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TubeLarge_
5m00/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TubeSmall_
0m625/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TubeSmall_
1m25/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TubeSmall_
2m50/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MechJeb2/Parts/MechJeb2_AR202/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MechJeb2/Parts/MechJeb2_Pod/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): MP_Nazari/FX/courierflame

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flamebooster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flamebooster2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flamef1fx

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flameion

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flamejet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flamejet3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flamelarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flamelow

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flamelowlarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flamenuke

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flameoms

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flameomsbig

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flamesrblarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flamessme

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/flamestandard

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/KWbooster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/KWflamelarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/KWflamelow

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/KWflamesmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/NPflamelow

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/NPflameoffset

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/NPflamesmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/NPnukeoffset

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/shuttleflame

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/shuttlesep

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/shuttlesmoke

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/smokebooster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/smokebooster2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/smokejet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/ssmeflame

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/ssmeflame2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/ssmeflame2big

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): MP_Nazari/FX/ssmeflamebig

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): NASAmission/Parts/GrapplingDevice/GrapplingArm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): NASAmission/Parts/LaunchEscapeSystem/LaunchEscapeSystem

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): NASAmission/Parts/MassiveSRB/MassiveSRB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): NASAmission/Parts/PotatoRoid/PotatoRoid

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): NASAmission/Parts/Size2LFB/Size2LFB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): NASAmission/Parts/Size3AdvancedEngine/Size3AdvancedEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): NASAmission/Parts/Size3Decoupler/size3Decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): NASAmission/Parts/Size3EngineCluster/Size3EngineCluster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): NASAmission/Parts/Size3LargeTank/Size3LargeTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): NASAmission/Parts/Size3MediumTank/Size3MediumTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): NASAmission/Parts/Size3SmallTank/Size3SmallTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): NASAmission/Parts/Size3To2Adapter/Size3Adapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): PreciseNode/parts/CBA/CBA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ProceduralFairings/baseModel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ProceduralFairings/baseRingModel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ProceduralFairings/sideModel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ProceduralFairings/thrustPlate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Protractor/Parts/protractor - plain/calc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Protractor/Parts/protractor - tape/calc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): RealChute/Parts/model_RC_canopy

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): RealChute/Parts/model_RC_canopy2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): RealChute/Parts/model_RC_case_nose

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): RealChute/Parts/model_RC_case_nose_dual_extras

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): RealChute/Parts/model_RC_case_radial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): RealChute/Parts/model_RC_case_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): RealChute/Parts/model_RC_triple_canopy

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): RealChute/Parts/model_RC_triple_canopy2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Romfarer/Parts/Romfarer_RoboticArmBuran/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Romfarer/Parts/Romfarer_RoboticArmCanadarm2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): SCANsat/MapTraq/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): SCANsat/Scanner 1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): SCANsat/Scanner 2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): SCANsat/Scanner 32/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): SCANsat/Scanner 8/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/FX/exhaustFlames_blue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/FX/ks1_Exhaust

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/FX/ks25_Exhaust

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/FX/ksX_Exhaust

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/FX/LES_Thruster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/FX/shockExhaust_blue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/FX/shockExhaust_blue_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/FX/shockExhaust_red_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/FX/SRB_Large

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/FX/SRB_LargeSparks

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/advancedCanard/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/Ailerons/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/airplaneTail/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/CanardController/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/deltaWing/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/NoseCone/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/noseConeAdapter/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/rocketNoseCone/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/smallCtrlSrf/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/standardNoseCone/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/sweptWing/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/tailfin/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/wingConnector/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/winglet/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/winglet2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Aero/winglet3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/advSasModule/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/asasmodule1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/avionicsNoseCone/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/crewCabin/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/cupola/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/landerCabinSmall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/Mark1Cockpit/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/Mark2Cockpit/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/mark3Cockpit/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/Mk1-2Pod/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/mk1pod/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/mk2LanderCabin/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/probeCoreCube/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/probeCoreHex/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/probeCoreOcto/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/probeCoreOcto2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/probeCoreSphere/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/probeStackLarge/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/probeStackSmall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/sasModule/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Command/seatExternalCmd/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Electrical/batteryBank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Electrical/batteryBankLarge/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Electrical/batteryBankMini/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Electrical/batteryPack/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Electrical/ksp_r_largeBatteryPack/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Electrical/largeSolarPanel/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Electrical/RTG/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Electrical/solarPanels1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Electrical/solarPanels2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Electrical/solarPanels3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Electrical/solarPanels4/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Electrical/solarPanels5/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/engineLargeSkipper/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/ionEngine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/JetEngine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/liquidEngine1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/liquidEngine1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/liquidEngine2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/liquidEngine2-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/liquidEngine3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/liquidEngineMini/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/microEngine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/nuclearEngine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/radialEngineMini/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/radialLiquidEngine1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/rapierEngine/rapier

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/sepMotor1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/smallRadialEngine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/solidBooster/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/solidBooster1-1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/toroidalAerospike/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Engine/turboFanEngine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/fuelTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/fuelTank1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/fuelTank2-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/fuelTank3-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/fuelTank4-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/fuelTankSmall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/fuelTankSmallFlat/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/fuelTank_long/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/miniFuelTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/MK1Fuselage/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/MK1FuselageStructural/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/mk2Fuselage/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/mk2SpacePlaneAdapter/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/mk3Fuselage/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/mk3spacePlaneAdapter/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/radialRCSTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/RCSFuelTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/RCSTank1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/RCStankMini/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/RCStankRadialLong/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/toroidalFuelTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/xenonTank/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/FuelTank/xenonTankRadial/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Science/GooExperiment/GooExperiment

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Science/LargeCrewedLab/large_crewed_lab

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Science/MaterialBay/science_module_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/adapterLargeSmallBi/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/adapterLargeSmallQuad/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/adapterLargeSmallTri/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/adapterSmallMiniShort/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/adapterSmallMiniTall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/nacelleBody/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/radialEngineBody/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/smallHardpoint/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/stationHub/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/structuralIBeam1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/structuralIBeam2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/structuralIBeam3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/structuralMiniNode/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/structuralPanel1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/structuralPanel2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/structuralPylon/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/structuralWing/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/strutConnector/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/strutCube/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/strutOcto/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/trussAdapter/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/trussPiece1x/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Structural/trussPiece3x/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/airScoop/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/CircularIntake/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/commDish/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/decoupler1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/dockingPort1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/dockingPort2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/dockingPort3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/dockingPortLarge/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/dockingPortLateral/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/fuelLine/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/ladder1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/LandingLeg/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): Squad/Parts/Utility/LandingLeg1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): Squad/Parts/Utility/largeAdapter/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/largeAdapter2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/launchClamp1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/linearRCS/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/longAntenna/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/mediumDishAntenna/mediumDishAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/miniLandingLeg/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): Squad/Parts/Utility/parachuteDrogue/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/parachuteLarge/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/parachuteRadial/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/parachute_single/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/radialDecoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/radialDecoupler1-2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/radialDecoupler2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/ramAirIntake/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/RCS block/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/roverBody/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/sensorAccelerometer/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/sensorBarometer/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/sensorGravimeter/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/sensorThermometer/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/spotLight1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/spotLight2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/stackBiCoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/StackDecoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/stackDecouplerMini/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/stackPoint1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/stackQuadCoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/stackSeparator/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/stackSeparatorBig/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/stackSeparatorMini/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/stackTriCoupler/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/telescopicLadder/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Utility/telescopicLadderBay/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Parts/Wheel/roverWheel1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/roverWheel2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/roverWheel3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/SmallGearBay/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/wheelMed/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.

(Filename: Line: 167)
Load(Model): Squad/Props/AltimeterThreeHands/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/AtmosphereDepth/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/AxisIndicator/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/ButtonSquare/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/circularButton/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/Compass/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/directionalKnob/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/directionalKnob2/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/IndicatorPanel/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/ledPanelSpeed/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/NavBall/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/pullSwitch/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/radarAltitude/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/squareButton/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/standingSwitch/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/switch/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/switchGuard/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/switchWithGuards/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/throttle/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Props/VSI/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Spaces/crewCabinInternals/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Spaces/cupolaInternal/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Spaces/GenericSpace1/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Spaces/GenericSpace3/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Spaces/landerCabinInternals/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Spaces/landerCabinSmallInternal/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Spaces/mk1CockpitInternal/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Spaces/mk1PodCockpit/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Squad/Spaces/PodCockpit/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): SurfaceLights/Parts/SurfaceLight/SurfaceLight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): SurfaceLights/Parts/SurfaceLight4Way/4WayLight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): SurfaceLights/Parts/SurfaceOmniLight/OmniLight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Telemachus/Parts/FustekAntenna/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): Telemachus/Parts/TelemachusAntenna/model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ThunderAerospace/TacLifeSupportContainers/TacContainer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ThunderAerospace/TacLifeSupportHexCans/Models/HexCan

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Load(Model): ThunderAerospace/TacLifeSupportRecyclers/TacContainer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER) ActiveTextureManagement/config/ACTIVE_TEXTURE_MAN
AGER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Aero/AIEScone0.5Ra/part/cone05ra

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Aero/AIESconenoseram/part/conenoseram

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Antenna/AIESantennacomtec1/part/Antennacomtec1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Antenna/AIESantennacomtec2/part/Antennacomtec2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Antenna/AIESantennaESC/part/Antennaesc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Antenna/AIESantennaexpantvr2/part/Antennaexpatvr2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Antenna/AIESantennaFD/part/AntennaDF2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Antenna/AIESdishCL1/part/Dishcl1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Antenna/AIESdishcmcomu/part/Dishmccomu

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Antenna/AIESdishcomlar1/part/dishcomlar1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Antenna/AIESdishomega/part/Dishomega2g

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Antenna/AIESDishPCf/part/Dishpcf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Command/AIESexplon/part/explonpod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Command/AIESinvest/part/investpod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Command/AIESMaxurpod/part/Maxurpod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Command/AIESmoduldess/part/moduldesspod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Command/AIESneptunopod/part/neptuno

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Command/AIESnova/part/novapod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Command/AIESorbiterpod/part/orbitaiespod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Command/AIESsondexvr2/part/sondex2pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Command/AIEStor/part/torpod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Command/AIESUAE Cubeplate cls/part/UAEcubplate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Electrical/AIESradr/part/radr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Electrical/AIESsolarpanelES1/part/solarpaneles1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Electrical/AIESsolarPanelsfa/part/solarPanelsfa

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Electrical/AIESsolarPanelson1/part/solarPanelsond1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Electrical/AIESsolarPanelsuncat1/part/solarPanelsunc
at1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Electrical/AIESsolarPanelsuncat2/part/solarPanelsfa2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Engine/AIESconstelacion/part/liquidEngineconstelacio
n

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Engine/AIESdest5engine/part/dest5Engine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Engine/AIESengine exper/part/engineexper05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Engine/AIESengine mp1500mogul/part/liquidEnginemogul
mp1500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Engine/AIESengine produlvr2/part/liquidEngineprodulV
R2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Engine/AIESenginegalaxvr2/part/galaxvr2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Engine/AIESenginelMODC/part/enginelmodc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Engine/AIESengineorbit2/part/liquidEngineorbit2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Engine/AIESmicroEngineEX1/part/microEngineex1sat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Engine/AIESmicroEngineSE/part/microEngineSE1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Engine/AIESVR1vulcan/part/VR1vulcan

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIESfueltank 7k/part/fuelTank7k

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIESFueltank lunder/part/fuelTanklunderl

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIESFueltank superior3/part/fuelTanksuperio
r3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIESFueltanksul/part/fuelTanksul

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIESmsRCSTank/part/ms1RCSTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIESrcs125ra/part/RCS125ra

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIESrcstanka5/part/RCSTanka5a

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIESsatpropt300FuelTank/part/satpropt300Fue
lTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIEStank MR1/part/fuelTankmr1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIEStank1300cl/part/tank1300cl

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIEStankMER1/part/tankMER1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIEStankMER6/part/tankMER6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIEStankminsond/part/tankminsond

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIEStankORB1/part/tankorb1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/FuelTank/AIESTOEmtank/part/tanktoemv2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/RSCThruster/AIESrcsThrustermicro/part/rcsThrustermic
rosn

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/RSCThruster/AIESrcsThrusterMT1/part/AIESrcsThrusrmt1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/RSCThruster/AIESrcsThrusterom9/part/AIESrcsThrusrom9

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/SAS/AIESadvSascr3/part/advSascr3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/SAS/AIESsasadv4/part/Sasdv4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Science/AIESAccelerometerFGA/part/AccelerometerFGA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Science/AIESBarometerPAP/part/PAPBarometer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Science/AIESGravimeterretina/part/retinaGravimeter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Science/AIESThermometerMT1/part/Thermometermt1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIES puntbase a1ur5/part/basepunta1ur5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIES puntbase v2r10/part/basepuntv2r10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIES sep1 a1ur5/part/sep1a1ur5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIES t1000v4/part/t1000v4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIES t1500v4/part/t1500v4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIES t2000v4/part/t2000v4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIES t3000r20c/part/t3000r20c

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIES top100 a1ur5/part/top100a1ur5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIES top100 a1ur5b/part/top100a1ur5b

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIES top500 a1ur5/part/top500a1ur5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESadapterrads/part/adapterrads

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESASdecoupler/part/ASDecoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESbaseF1/part/basef1sond

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESbaseinstru/part/baseinstrul8

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESdecouplerradvector/part/decoupvector

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESdecouplersv05/part/decouplersv05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESdecouplersvblack/part/decouplersvblack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESdesacoplador sat1/part/desacopladorsat
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESdesacoplador sat2/part/desacopladorsat
2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESdesacoplador sat3/part/desacopladorsat
3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESLRDecoupler/part/LRDecoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESSeparatormult/part/Separatormultifs

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Structure/AIESstrutsoporteC1/part/strutsoportec1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Utility/AIESaltguia/part/saltguia

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Utility/AIESbatteryBAE/part/batteryBAEr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Utility/AIESescaleralad1/part/escaleralad1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Utility/AIESescaleraR2S/part/escalerar2s

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Utility/AIESexpedLanding/part/expendLandingLeg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Utility/AIESgod2Landing/part/godLandingLeg2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Utility/AIESgodLanding/part/godLandingLeg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Utility/AIESlegstrotLanding/part/legstrotLandingLeg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Utility/AIESluzopl/part/xluzopl

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) AIES_Aerospace/Utility/AIESplomLandingLeg/part/plommsLandingLeg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/internal/ALCORInter
nals3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ASET/ALCOR_LanderCapsule/Part/ALCOR/ALCOR_LanderCapsule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/ABORTbutton/ABORTbutton/ABORTbutton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/ABORTButtonV2/ABORTbuttonV2/ABORTbuttonV2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchKILLROT/APswitchKIL
LROT

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchNEXTNODE/APswitchNE
XTNODE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchNMLminus/APswitchNM
Lminus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchNMLplus/APswitchNML
plus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchNODE/APswitchNODE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchOFF/APswitchOFF

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchPARminus/APswitchPA
Rminus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchPARplus/APswitchPAR
plus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchPROGRAD/APswitchPRO
GRAD

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchRADminus/APswitchRA
Dminus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchRADplus/APswitchRAD
plus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchRETROGRAD/APswitchR
ETROGRAD

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchRVELminus/APswitchR
VELminus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchRVELplus/APswitchRV
ELplus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchTGTminus/APswitchTG
Tminus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch/APswitchTGTplus/APswitchTGT
plus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch2/APswitchClearNodes/APswitc
hButtonClearNodes

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch2/APswitchClearTarget/APswit
chButtonClearTarget

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch2/APswitchHOHMANN/APswitchHO
HMANN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch2/APswitchRoll0/APswitchRoll
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch2/APswitchRoll180/APswitchRo
ll180

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch2/APswitchRoll270/APswitchRo
ll270

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch2/APswitchRoll90/APswitchRol
l90

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch2/APswitchRollOFF/APswitchRo
llOFF

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch2/APswitchRVELminus/APswitch
RVELminus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/AutoPilotSwitch2/APswitchRVELplus/APswitchR
VELplus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/ButtonBlocker/ButtonBlocker/ButtonBlocker

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerB0/CircuitBrea
kerB0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerB10/CircuitBre
akerB10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerB3/CircuitBrea
kerB3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerB5/CircuitBrea
kerB5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerB7/CircuitBrea
kerB7

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerR0/CircuitBrea
kerR0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerR10/CircuitBre
akerR10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerR3/CircuitBrea
kerR3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerR5/CircuitBrea
kerR5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerR7/CircuitBrea
kerR7

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerY0/CircuitBrea
kerY0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerY10/CircuitBre
akerY10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerY3/CircuitBrea
kerY3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerY5/CircuitBrea
kerY5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/CircuitBreaker/CircuitBreakerY7/CircuitBrea
kerY7

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/ClimatScreen/ALCORClimatScreen/ALCORClimatS
creen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/AirLockLightSwitch/AirLockLight
Switch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/CockpitBackLightSwitch/CockpitB
ackLightSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/CockpitLightSwitch/CockpitLight
Switch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/DockportSpotlightSwitch/Dockpor
tSpotlightSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/EngineerDeckLightSwitch/Enginee
rDeckLightSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/FloodLightSwitch/FloodLightSwit
ch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch01/NothingSwitch01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch02/NothingSwitch02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch03/NothingSwitch03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch04/NothingSwitch04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch05/NothingSwitch05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch06/NothingSwitch06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch07/NothingSwitch07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch08/NothingSwitch08

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch09/NothingSwitch09

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch10/NothingSwitch10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch11/NothingSwitch11

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch12/NothingSwitch12

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/NothingSwitch13/NothingSwitch13

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/LightSwitch/StrobeLightSwitch/StrobekLightS
witch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/RCS_Stick_ADV/RCS_Stick_ADV/RCS_Stick_ADV

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/RCS_translation-Stick/RCS_translation-Stick
/RCS_translation_Stick

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/RotationCtrl/RotationCtrl/ALCORRotationCtrl

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/StageSwitch/StageSwitch/StageSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchPUSH/swPUSH_C01/switchPUSH_C01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchPUSH/swPUSH_C02/switchPUSH_C02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchPUSH/swPUSH_C03/switchPUSH_C03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchPUSH/swPUSH_C04/switchPUSH_C04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchPUSH/swPUSH_C05/switchPUSH_C05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchPUSH/swPUSH_C06/switchPUSH_C06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchPUSH/swPUSH_C07/switchPUSH_C07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchPUSH/swPUSH_C08/switchPUSH_C08

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchPUSH/swPUSH_C09/switchPUSH_C09

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchPUSH/swPUSH_C10/switchPUSH_C10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchRotary/SwitchRotary/switchRotaryDummy
_Control

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchRotary/SwitchRotaryClear/switchRotary
Clear

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchRotary/SwitchRotary_ResLock/switchRot
ary_ResLock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchRotary/SwitchRotary_StageLock/switchR
otary_StageLock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleAP_Ascent/swTumbleAP_A
scent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleAP_Landing/swTumbleAP_
Landing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleAP_Rendezvous/swTumble
AP_Rendezvous

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleCam_A_Tilt/swTumbleCam
_A_Tilt

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleCam_B_Tilt/swTumbleCam
_B_Tilt

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleCam_C_Tilt/swTumbleCam
_C_Tilt

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleCam_D_Tilt/swTumbleCam
_D_Tilt

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleClear/switchTumbleClea
r

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleFAKE01/switchTumbleFAK
E01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleFAKE02/switchTumbleFAK
E02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleFAKE03/switchTumbleFAK
E03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleFAKE04/switchTumbleFAK
E04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleFAKE05/switchTumbleFAK
E05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleFAKE06/switchTumbleFAK
E06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleFAKE07/switchTumbleFAK
E07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleWinShieldDocking/swTum
bleWinShieldDocking

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleWinShieldLanding/swTum
bleWinShieldLanding

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchTumble/swTumbleWinShieldMain/swTumble
WinShieldMain

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchWCover/swABORT/switchWGuard_ABORT

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchWCover/swBRAKE/switchWGuard_BRAKE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchWCover/swGEAR/switchWGuard_GEAR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchWCover/swLight/switchWGuard_LIGHT

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchWCover/swRSC /switchWGuard_RSC

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchWCover/swSAS/switchWGuard_SAS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/SwitchWCover/swTgglEngine/swToggleEngines

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/ThrottleCtrl/ThrottleCtrl/ALCORThrottleCtrl

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Control/ThrottleCtrlMouse/prop/ThrottleCtrlMouse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_AtmDe
n/DigitalIndicator_AtmDen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_ATMPR
ESS/DigitalIndicator_ATMPRESS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_DynPr
ess/DigitalIndicator_DYNAMICPRESSURE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_EASPE
ED/DigitalIndicator_EASPEED

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_Effec
tiveACCL/DigitalIndicator_EFFECTIVEACCEL

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_GFORC
E/DigitalIndicator_GFORCE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_Impac
tSpeed/DigitalIndicator_ImpactSPEED

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_ISP/D
igitalIndicator_ISP

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_Multi
01/DigitalIndicator_Multi01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_Multi
02/DigitalIndicator_Multi02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_RANDO
M01/DigitalIndicator_RANDOM01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_TEMP/
DigitalIndicator_Temp

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_Throt
tle/DigitalIndicator_Throttle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_TWR/D
igitalIndicator_TWR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/DigitalIndicator/DigitalIndicator_VertS
peed/DigitalIndicator_VertSPEED

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/FuelMonitor/FuelMonitor/FuelMonitor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/GPWS/gpws10/gpws10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/GPWS/gpws100/gpws100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/GPWS/gpws1000/gpws1000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/GPWS/gpws1500/gpws1500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/GPWS/gpws20/gpws20

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/GPWS/gpws200/gpws200

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/GPWS/gpws2500/gpws2500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/GPWS/gpws300/gpws300

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/GPWS/gpws400/gpws400

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/GPWS/gpws50/gpws50

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/GPWS/gpws500/gpws500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatoCircular/IndicatorCircular_CHAR
GE/IndicatorCircular_CHARGE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatoCircular/IndicatorCircular_Fuel
/IndicatorCircular_FUEL

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatoCircular/IndicatorCircular_MONO
PROP/IndicatorCircular_MONOPROP

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatoCircular/IndicatorCircular_Oxid
izer/IndicatorCircular_Oxidizer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_Charge/Indica
torADV_CHARGE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_ChargeCons/In
dicatorADV_CHARGE_consumption

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_DPRESS/Indica
torADV_DYNPRESS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_Fuel/Indicato
rADV_FUEL

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_FUELSTAGE/Ind
icatorADV_FUELSTAGE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_Fuel_cons/Ind
icatorADV_FUEL_consumption

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_HEAT/Indicato
rADV_HEAT

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_OXIDIZER/Indi
catorADV_OXIDIZER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_OXIDIZERSTAGE
/IndicatorADV_OXIDIZERSTAGE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_Oxidizer_cons
/IndicatorADV_OXIDIZER_consumption

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_Propellant/In
dicatorADV_MONOPROP

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_Propellant_co
ns/IndicatorADV_MONOPROP_consumption

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_SolidFuel/Ind
icatorADV_SolidFuel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_STAGE/Indicat
orADV_STAGE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_THROTTLE/Indi
catorADV_THROTTLE

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorADV/IndicatorADV_THRUST/Indica
torADV_THRUST

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/IndicatorPanel5x3/IndicatorPanel5x3/Ind
icatorPanel5x3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/PortableTimer/PortableTimer/PortableTim
er

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/AlarmEngineOverheat/Alar
mEngineOverheatIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/AlarmGrndProxIndicator/A
larmGroundProximityIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/AlarmHEATIndicator/Alarm
HEATIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/AlarmHighSlope/AlarmHigh
SlopeIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/AlarmLLegsIndicator/Alar
mLLegsIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/AlarmTurnOver/AlarmTurnO
verIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/LowALTIndicator/LowALTIn
dicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/LowChargeIndicator/LowCh
argeIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/LowFuelIndicator/LowFuel
Indicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/LowMonopropIndicator/Low
MonopropIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/LowOxidizerIndicator/Low
OxidizerIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/LowTWRIndicator/LowTWRIn
dicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/OnAirBrakingIndicator/on
AirBrakingIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/OnASCENTIndicator/onASCI
ndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/OnCONTACTIndicator/onCON
TACTIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/OnDESCENTIndicator/onDES
Indicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/OnHighGIndicator/onHighG
Indicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/OnLIGHTIndicator/onLIGHT
Indicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/OnLLEGSIndicator/onLLEGS
Indicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/OnMECOIndicator/onMECOIn
dicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/OnRCSIndicator/onRCSIndi
cator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/OnSASIndicator/onSASIndi
cator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicator/OnStageReadyIndicator/on
StageReadyIndicator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_AlarmExCabinWat
er/Fake_AlarmExCabinWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_AlarmExSuitWate
r/Fake_AlarmExSuitWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_AlarmMaster/Fak
e_AlarmMaster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_AlarmOxFlow/Fak
e_AlarmOxFlow

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_AlarmRadiator/F
ake_AlarmRadiator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_AlarmValve/Fake
_AlarmValve

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_GoodCabFans/Fak
e_GoodCabFans

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_GoodCabinTempAu
to/Fake_GoodCabinTempAuto

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_GoodCabPressAut
o/Fake_GoodCabPressAuto

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_GoodHeaters/Fak
e_GoodHeaters

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_GoodManual/Fake
_GoodManual

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_GoodSuitFans/Fa
ke_GoodSuitFans

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Instruments/TabloIndicatorFAKE/Fake_GoodTestOK/Fake
_GoodTestOK

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/MFDs/ALCORMFD40x20/ALCORMFD40x20/ALCORMFD40x20

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/MFDs/ALCORMFD60x30/ALCORMFD60x30/ALCORMFD60x30

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/MFDs/kOSTerminal/kOSTerminal/kOSTerminal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(JSIGRAPHSET) ASET/ASET_Props/MFDs/kOSTerminal/kOSTerminalGraphSets/AltAtm
AltDynPressAtm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(JSIGRAPHSET) ASET/ASET_Props/MFDs/kOSTerminal/kOSTerminalGraphSets/Terrai
nHeightScaner

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/ALCORinternalHatch/eva-hatch-with-model/ALCORi
nternalHatch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag/BigBag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_Beverages/BigBagBeverages

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_EVAsupply01/BigBag_EVAsupply01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_EVAsupply02/BigBag_EVAsupply02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_EVAsupply03/BigBag_EVAsupply03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_EVAsupply04/BigBag_EVAsupply04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_EVAsupply05/BigBag_EVAsupply05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_ExperimentSamples/BigBag_Experim
entSamples

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_ExtraWater/BigBagExtraWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_Food01/BigBagFood01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_Food02/BigBagFood02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_Food03/BigBagFood03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_Food04/BigBagFood04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_Food13/BigBagFood13

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_MedKit/BigBagMedKit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_Science01/BigBag_Science01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_Snacks/BigBagSnacks

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_Utensils/BigBagUtensils

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/BigBag/BigBag_Vitamins/BigBagVitamins

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/CrewManual01/CrewManual01/CrewManual01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/CrewManual01/CrewManualAscentChklist/CrewManua
l_AscentChklist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/CrewManual01/CrewManualEVAChklist/CrewManual_E
VAChklist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/CrewManual01/CrewManualFlightPlane/CrewManual_
FlightPlan

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/CrewManual01/CrewManualMaintenanceBook/CrewMan
ual_MaintenanceBook

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/CrewManual01/CrewManualOrbChklist/CrewManual_O
rbChklist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/CrewManual01/CrewManualPhoto-TVChklist/CrewMan
ual_Photo-TVChklist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/CrewManual01/CrewManuaMalfunctionChklist/CrewM
anual_MalfunctionChklist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/FireEquipStorage/FireEqupStorage/FireEqupStora
ge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/HandRailLong/HandRailLong/HandRailLong

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/HandRailMedium/HandRailMedium/HandRailMedium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/HandRailShort/HandRailShort/HandRailShort

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/InternalLightBox01/InternalLightBox01/Internal
LightBox01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/InternalLightBox01/InternalLightBox02/Internal
LightBox02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/JSIMainCompUnit/JSIMainCompUnit/JSIMainCompUni
t

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/KanonDSLR600/KanonDSLR600/KanonDSLR600

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/MediumBag/MediumBag_FirstAid/MediumBag_FirstAi
d

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/MediumBag/MediumBag_PersonalStuff/MediumBag_Pe
rsonalStuff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/PanelDivider/PanelDivider/PanelDivider

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/PSU/PSU/PSU

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SeatV2/SeatV2/SeatV2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallExtinguisher/SmallExtinguisher/SmallExtin
guisher

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/ActionGroupPlate00/ActionGroup
Plate00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/ActionGroupPlate01/ActionGroup
Plate01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/ActionGroupPlate02/ActionGroup
Plate03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/ActionGroupPlate03/ActionGroup
Plate02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/ActionGroupPlate04/ActionGroup
Plate04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/ActionGroupPlate05/ActionGroup
Plate05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/ActionGroupPlate06/ActionGroup
Plate06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/ActionGroupPlate07/ActionGroup
Plate07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/ActionGroupPlate08/ActionGroup
Plate08

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/ActionGroupPlate09/ActionGroup
Plate09

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/DigitalIndicator_AtmDen/Digita
lIndicator_AtmDen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_AP_ASCENT/Lable_AP_
ASCENT

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_AP_DOCKING/Lable_AP
_DOCKING

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_AP_LANDING/Lable_AP
_LANDING

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_AP_ManNode/Lable_AP
_ManNode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_AP_OFF/Lable_AP_OFF

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_AP_Orbit/Lable_AP_O
rbit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_AP_ROLL CTRL/Lable_
AP_ROLL

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_AP_STAB/Lable_AP_ST
AB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_AP_TARGET/Lable_AP_
Target

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_Atmosphere/Lable_At
mosphere

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_AutoPilot/Lable_AUT
OPILOT

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_AuxLights/Lable_Aux
Light

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_Brakes/Lable_Brakes

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_Engine/Lable_Engine
Status

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_EngineControl/Lable
_EngineControl

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_ENVIRONMENTAL/Lable
_ENVIRONMENTAL

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_ExteriorLight/Lable
_ExtLight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_IntLight/Lable_IntL
ight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_LGear/Lable_LGear

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_LiquidFuel/Lable_LI
QUIDFUEL

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_Oxidizer/Lable_OXID
IZER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_Power/Lable_PowerSu
pply

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_Propellants/Lable_P
ropellants

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_RCSFuel/Lable_RCSFU
EL

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_SolidFuel/Lable_Sol
idFUEL

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_StabTrans/Lable_Sta
bTrans

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_Staging/Lable_Stagi
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SmallLabelPlate/SmallPlate_ThrustController/La
ble_ThrustController

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchFlatPanelShort/SwitchFlatPanelShortComm0
1/SwitchFlatPanelShortComm01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchFlatPanelShort/SwitchFlatPanelShortComm0
2/SwitchFlatPanelShortComm02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsLong/SwitchPanelLong/SwitchPanelLo
ng

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsLong/SwitchPanelLong02/SwitchPanel
Long02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsLong/SwitchPanelLong03/SwitchPanel
Long03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsLong/SwitchPanelLong04/SwitchPanel
Long04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsLong/SwitchPanelLong05/SwitchPanel
Long05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsLong/SwitchPanelLong06/SwitchPanel
Long06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsLong/SwitchPanelLongAG/SwitchPanel
LongAG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsLong/SwitchPanelLongCB01/SwitchPan
elLongCB01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsLong/SwitchPanelLongCB02/SwitchPan
elLongCB02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsShort/SwitchPanelShortCamTilt/Swit
chPanelShortCamTilt

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsShort/SwitchPanelShortCCTV/SwitchP
anelShortCCTV

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsShort/SwitchPanelShortComm01/Switc
hPanelShortComm01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/SwitchPanelsShort/SwitchPanelShortComm02/Switc
hPanelShortComm02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/Misc/VelcroPad/VelcroPad/VelcroPad

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/ALCORFoodStation/ALCORFoodStation/ALC
ORFoodStation

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
AppleCider/BeveragePackage_AppleCider

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
AppleJuice/BeveragePackage_AppleJuice

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
CherryDrink/BeveragePackage_CherryDrink

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
Chocolate/BeveragePackage_Chocolate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
Cocoa/BeveragePackage_Cocoa

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
CranRaspJuice/BeveragePackage_CranRaspJuice

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
GrapeDrink/BeveragePackage_GrapeDrink

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
GrapefruitJuice/BeveragePackage_GrapefruitJuice

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
Lemonade/BeveragePackage_Lemonade

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
OrangeDrink/BeveragePackage_OrangeDrink

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
OrangeJuice/BeveragePackage_OrangeJuice

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
OrangeMangoDrink/BeveragePackage_OrangeMangoDrink

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
OrangePineappleDrink/BeveragePackage_OrangePineappleDrink

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
PineGrapeJuice/BeveragePackage_PineGrapeJuice

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
TomatoJuice/BeveragePackage_TomatoJuice

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) ASET/ASET_Props/SpaceFoodPack/beveragePackage/Food_BeveragePackage_
TropicalPunch/BeveragePackage_OrangePineappleDrink

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ASET/ExtCamRadialVert/ExtCamRV/ExtCamRadialVErt

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) blackheart/ProceduralFairings/AtlasFairing/atlasfairing/KzProcFairi
ngAtlas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) blackheart/ProceduralFairings/ChinaFairing/chinafairing/KzProcFairi
ngChina

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) blackheart/ProceduralFairings/ConeggFairing/coneggfairing/KzProcFai
ringConegg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) blackheart/ProceduralFairings/JupiterFairing/Jupiterfairing/KzProcF
airingJupiter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) blackheart/ProceduralFairings/TitanFairing/titanfairing/KzProcFairi
ngTitan

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Progress/Progresspod_module/part/Progres
s unmanned Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Progress/Progress_Orbital_module/part/Pr
ogress Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Proton/Proton_1-2decoupler/part/Proton 1
/2 stage decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Proton/Proton_2-3decoupler/part/Proton 2
/3 stage decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Proton/Proton_core_oxidizer_tank/part/Pr
oton Core Oxidizer Tank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Proton/Proton_jettison/part/Proton paylo
ad

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Proton/Proton_payloadbase/part/Proton pa
yload decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Proton/Proton_retrobooster/part/Proton r
etro booster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Proton/Proton_second_stage/part/Proton S
econd Stage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Proton/Proton_third_stage/part/Proton Th
ird Stage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Decoupler/part/Soyuz TMA
decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Descent_module/part/Soyuz
TMA Descent Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Docking_Mechanism/part/So
yuz TMA Docking mechanism

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Instrument_Servis_module/
part/Soyuz TMA Instrument Servise Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Orbital_module/part/Soyuz
TMA Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para/part/Soyuz TMA Main
Parachute

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_cargoholder_decoupler/part/S
oyuz_2M_payload_decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_Decoupler/part/Soyuz_decoupl
er

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_Descent_module/part/Soyuz De
scent Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_Docking_Mechanism/part/Soyuz
Docking mechanism

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_Heatshield/part/Soyuz_Heatsh
ield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instrument_Servis_module/par
t/Soyuz Instrument Service Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbital_module/part/Soyuz Or
bital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/part/Soyuz Main Parachu
te

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload/part/Soyuz_2M_payloa
d

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload_top/part/Soyuz_2M_pa
yload_top

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_progress_payload/part/Soyuz
U Progress Shroud

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_RCS/part/Soyuz RCS Block

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/Soyuz/Soyuz_SolarPanel/part/Soyuz Solar
Panel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_cargoholder_decoupler/par
t/SoyuzST_payload_decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_Fregat/part/SoyuzST Frega
t

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_payload/part/SoyuzST Shro
ud

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firststagelateral_booster
/part/Soyuz U First stage lateral booster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_LES/part/Soyuz U LES

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Second_stage/part/Soyuz U
Second stage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thirdstage_decoupler/part
/Soyuz U third stage decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Third_stage/part/Soyuz U
third stage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) BobCatind/SovietPack/Resources/ResourcesGeneric/Oxyg
en

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) BobCatind/SovietPack/Resources/ResourcesGeneric/CO2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) BobCatind/SovietPack/Resources/ScienceDefs/EXPERIM
ENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) BobCatind/SovietPack/Spaces/KliperPod/internal/KliperPod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) BobCatind/SovietPack/Spaces/KliperPod/PropConfig/INSERT_INTERNA
L_NAME

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) BobCatind/SovietPack/Spaces/SoyuzOrbital/internal/SoyuzOrbital

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) BobCatind/SovietPack/Spaces/SoyuzPod/internal/SoyuzPod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) BobCatind/SovietPack/Spaces/SoyuzPod/PropConfig/INSERT_INTERNAL
_NAME

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) BobCatind/SovietPack/Spaces/SoyuzTMAOrbital/internal/SoyuzTMAOr
bital

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) BobCatind/SovietPack/Spaces/Soyuz_LK_pod/internal/SoyuzLK

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) BobCatind/SovietPack/Spaces/Soyuz_LK_pod/PropConfig/INSERT_INTE
RNAL_NAME

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) BobCatind/SovietPack/Spaces/TKS_internal/internal/MIR_TKS_inter
nal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/000_
Toolbar/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/AIES
_Aerospace/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Alch
emyTechnologies/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Amer
icanPack/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/ASET
/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/B9_A
erospace/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/blac
kheart/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/BobC
atind/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Boul
derCo/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Cact
Eye/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Carg
oTransferBags/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Chat
terer/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Clev
erWalrus/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/CMES
/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/CSS/
ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Dead
lyReentry/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/DMag
ic Orbital Science/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/DMTa
nks/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Engi
neer/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/FASA
/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/FASA
_Asteroids/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Fire
spitter/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/FusT
ek/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Good
speed/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Gree
n Skull Inc/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Gree
nMesaIndustries/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Habi
tatPack/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/HexC
ans/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/HGR/
ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/HGRt
est/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Hori
zonAeronautics/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Hull
CameraVDS/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/IDiC
Er1/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/ISS_
Comunity/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/JSI/
ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/KAS/
ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/KAX/
ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Kera
mzit/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Kerb
alGPS/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Keth
ane/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Kloc
kheed_Martian/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/komm
it_nucleonics/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Koty
soft/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/KSO/
ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/KSPX
/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/KWRo
cketry/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/LazT
ek/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Life
Support/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/LLL-
Extra/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/LLL/
ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Lova
d/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/LTec
h/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Magi
cSmokeIndustries/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/masT
erTorch/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Mech
Jeb2/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Miss
ionController/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Mods
ByTal/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/MP_N
azari/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/NASA
mission/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Nere
id/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Noth
keSerCom/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/noth
ke_DROMOMAN/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Nova
Punch2/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/OLDD
/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Pork
Works/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Proc
eduralDynamics/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Proc
eduralParts/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/RCSB
uildAid/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Real
Chute/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/RKMk
2/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Roll
Kage 1.1/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Roll
Kage/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Romf
arer/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/SCAN
sat/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/SH_m
ods/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Spac
e Factory Ind/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Spac
e Factory/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Spac
eFactory/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Squa
d/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Stat
ionScience/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Stre
tchyTanks/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/SXT/
ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Text
ureReplacer/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Thun
derAerospace/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Tree
Loader/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Trig
gerTech/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/TSAS
/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Turb
oNisu/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Univ
ersal Storage/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/VNG/
ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/Warp
Plugin/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ACTIVE_TEXTURE_MANAGER_CONFIG) BoulderCo/ActiveTextureManagerConfigs/ZWhe
el/ACTIVE_TEXTURE_MANAGER_CONFIG

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CITY_LIGHTS) BoulderCo/CityLights/cityLights/CITY_LIGHTS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CLOUD_LAYER_PACK) BoulderCo/Clouds/cloudLayers-PlanetFactory/CLOUD_LAYER_
PACK

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CLOUDS_SETTINGS) BoulderCo/Clouds/cloudLayers/CLOUDS_SETTINGS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CLOUD_LAYER_PACK) BoulderCo/Clouds/cloudLayers/CLOUD_LAYER_PACK

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(REENTRY_EFFECTS) DeadlyReentry/DeadlyReentry/Default

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) DeadlyReentry/DeadlyReentry/AblativeShielding

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) DeadlyReentry/Parts/DRE_0625HS/0625_Heatshield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) DeadlyReentry/Parts/deadlyReentry_1.25Heatshield/part/1.25_Heatshie
ld

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) DeadlyReentry/Parts/deadlyReentry_2.5Heatshield/part/2.5_Heatshield

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) DeadlyReentry/Parts/deadlyReentry_3.75Heatshield/part/3.75_Heatshie
ld

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) DeadlyReentry/Parts/deadlyReentry_6.25Heatshield/part/6.25_Heatshie
ld

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) DeadlyReentry/Parts/UP_decoupler_2/part_1_25M/decoupler_ftr_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) DeadlyReentry/Parts/UP_decoupler_2/part_2M/decoupler_ftr_2M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) DeadlyReentry/Parts/UP_decoupler_2/part_2_5M/decoupler_ftr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) DeadlyReentry/Parts/UP_decoupler_2/part_3M/decoupler_ftr-3m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) DeadlyReentry/Parts/UP_decoupler_2/part_4m/decoupler_ftr_4m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Moho

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Eve

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Gilly

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Kerbin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Mun

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Minmus

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Duna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Ike

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Dres

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Jool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Laythe

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Vall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Tylo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Bop

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Pol

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(CelestialBodyColor) DistantObject/PlanetColors/Eeloo

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(DistantFlare) DistantObject/Settings/DistantFlare

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(DistantVessel) DistantObject/Settings/DistantVessel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(SkyboxBrightness) DistantObject/Settings/SkyboxBrightness

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Engineer/Engineer7500/part/Engineer7500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Engineer/EngineerChip/part/EngineerChip

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Engineer/EngineerChipFlight/part/EngineerChipFlight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ENVIRONMENTAL_VISUAL_ENHANCEMENTS) EnvironmentalVisualEnhancements/settin
gs/ENVIRONMENTAL_VISUAL_ENHANCEMENTS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FASA/Misc/FASA_Launch_Clamp_125/FASA_Launch_Clamp_125/FASAlaunchCla
mp125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FASA/Misc/FASA_Launch_Clamp_125/FASA_Launch_Clamp_25/FASAlaunchClam
p25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FASA/Misc/FASA_Launch_Clamp_125/FASA_Launch_Clamp_Atlas/FASAlaunchC
lampAtlas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FASA/Misc/FASA_Launch_Tower/FASA_Launch_Tower/FASAlaunchTower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FASA/Misc/FASA_Launch_Tower/FASA_Umbilical_Tower/FASAUmbilicalTower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(FARAeroData) FerramAerospaceResearch/FARAeroData/default

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(FARAeroStress) FerramAerospaceResearch/FARAeroStress/default

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(FARPartClassification) FerramAerospaceResearch/FARPartClassification/Defa
ult

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/FusTekResupplyModule/FusTekResupplyModul
e

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyBulkhead/FusTekKarmonyBulkhead

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyCompactNodeMkIII/FusTekKarmonyCom
pactNodeMkIII

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyCompactNodeMkIIIAdapter/FusTekKar
monyCompactNodeMkIIIAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyEndRing/FusTekKarmonyEndRing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyHabModule/FusTekKarmonyHabModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyHabModuleAdapter/FusTekKarmonyHab
ModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyNodeCover/FusTekKarmonyNodeCover

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyNodeCoverViewport/FusTekKarmonyNo
deCoverViewport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyNodeMkIII/FusTekKarmonyNodeMkIII

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyNodeMkIIIAdapter/FusTekKarmonyNod
eMkIIIAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonySciModule/FusTekKarmonySciModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonySciModuleAdapter/FusTekKarmonySci
ModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyStorModule/FusTekKarmonyStorModul
e

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyStorModuleAdapter/FusTekKarmonySt
orModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyUtilModule/FusTekKarmonyUtilModul
e

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyUtilModule_Adapter/FusTekKarmonyU
tilModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyWarehouseModule/FusTekKarmonyWare
houseModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KarmonyWarehouseModuleAdapter/FusTekKarm
onyWarehouseModuleAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KirsDockingModule/FusTekKirsDockingModul
e

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KuestAirlock/FusTekKuestAirlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KuestLegacyAirlock/FusTekKuestLegacyAirl
ock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/KupolaObsModule/FusTekKupolaObsModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/IACBM125/part/IACBM125m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) FusTek/Station Parts/Parts/IACBM25/part/IACBM25m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) FusTek/Station Parts/Spaces/Internal_KirsDockingModule/internal
/Internal_KirsDockingModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) GoAtThrottleUp/Parts/GATUAntenna/GATUAntenna/GoAtThrottleUpAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) GoAtThrottleUp/Parts/GATUCamera/GATUCamera/GoAtThrottleUpCamera

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Hyomoto/MFD/MFD40x20/HyomotoMFD

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) Hyomoto/Patches/RPM-GenericSpace3TTUPGRADE/GenericSpace3TTUPGRA
DERPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) Hyomoto/Patches/RPM-SH_KN2CabinInternal/SH_KN2CabinInternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) Hyomoto/Patches/RPM-SH_mk2CockpitInternal/SH_mk2CockpitInternal
RPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) JSI/RasterPropMonitor/Example/b9-m27-remade-internal/B9_Cockpit
_M27_InternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) JSI/RasterPropMonitor/Example/b9-mk2-remade-internal/B9_Cockpit
_MK2_InternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) JSI/RasterPropMonitor/Example/b9-s2-remade-internal/B9_Cockpit_
S2_InternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) JSI/RasterPropMonitor/Example/cupola-remade-internal/cupolaInte
rnalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) JSI/RasterPropMonitor/Example/mk1-remade-internal/mk1PodCockpit
RPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) JSI/RasterPropMonitor/Example/mk12pod-remade-internal/PodCockpi
tRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) JSI/RasterPropMonitor/Example/mk1cockpit-remade-internal/mk1Coc
kpitInternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) JSI/RasterPropMonitor/Example/mk1lander-remade-internal/landerC
abinSmallInternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) JSI/RasterPropMonitor/Example/mk2-sh-cockpit-remade-internal/SH
_mk2CockpitInternalRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) JSI/RasterPropMonitor/Example/mk2-sh-cockpit-remade-internal/mk
2CockpitInternal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) JSI/RasterPropMonitor/Example/mk2landercan-remade-internal/land
erCabinInternalsRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) JSI/RasterPropMonitor/Example/orbital-orb-remade-internal/orbit
alOrbInternalsRPM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/ButtonProps/Blinkenlichten/JSIStockSq
uareBlinkenlichten

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/ButtonProps/SquareButtons/JSIStockSqu
areButtonLight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/ButtonProps/SquareButtons/JSIStockSqu
areButtonGear

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/ButtonProps/SquareButtons/JSIStockSqu
areButtonRCS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/ButtonProps/SquareButtons/JSIStockSqu
areButtonSAS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/ButtonProps/SquareButtons/JSIStockSqu
areButtonBRAKES

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/CockpitHandle/eva-hatch/JSIEvaCockpit
Handle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/ExampleHUD/PlaneHUD/RasterPropMonitor
ExampleHUD

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(JSIGRAPHSET) JSI/RasterPropMonitor/Example/ExampleMFD/graphset/Experiment
alGraphSet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/ExampleMFD/MFD40x20/RasterPropMonitor
ExampleMFD

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) JSI/RasterPropMonitor/Example/ExternalCameraPart/external-camera/JS
IPrimitiveExternalCamera

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/InternalAirlock/eva-hatch-with-model/
JSIEvaHatchFull

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/InternalHatch/eva-hatch/JSIEvaHatch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/KnobProps/TrimmerKnobs/JSITrimKnobPit
ch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/KnobProps/TrimmerKnobs/JSITrimKnobYaw

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/KnobProps/TrimmerKnobs/JSITrimKnobRol
l

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/LabelButtons/aglabelbutton/JSIActionG
roupLabelButton01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/LabelButtons/aglabelbutton/JSIActionG
roupLabelButton02

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/LabelButtons/aglabelbutton/JSIActionG
roupLabelButton03

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/LabelButtons/aglabelbutton/JSIActionG
roupLabelButton04

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/LabelButtons/aglabelbutton/JSIActionG
roupLabelButton05

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/LabelButtons/aglabelbutton/JSIActionG
roupLabelButton06

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/LabelButtons/aglabelbutton/JSIActionG
roupLabelButton07

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/LabelButtons/aglabelbutton/JSIActionG
roupLabelButton08

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/LabelButtons/aglabelbutton/JSIActionG
roupLabelButton09

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/LabelButtons/aglabelbutton/JSIActionG
roupLabelButton10

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/SwitchableDisplays/JSISwitchable/JSIS
tockAltimeter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/SwitchableDisplays/JSISwitchable/JSIS
tockFuelPanel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/SwitchableDisplays/JSISwitchable/JSIS
tockMono

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/SwitchableDisplays/JSISwitchable/JSIS
tockPower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/Example/SwitchableDisplays/JSISwitchable/JSIM
ulticolorButton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) JSI/RasterPropMonitor/InternalFlagPlate/prop/JSIInternalFlagPlate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RPMCVARIABLEHANDLER) JSI/RasterPropMonitor/Plugins/BundledVariableHandler
s/MechJebRPMVariables

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(JSISCANSATVECTORMARK) JSI/RasterPropMonitor/Plugins/mapfeatures/JSISCANSA
TVECTORMARK

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GRAB) KAS/addModule/GRAB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(GrabModule) KAS/settings/GrabModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(AttachPointer) KAS/settings/AttachPointer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(WinchModule) KAS/settings/WinchModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(WinchGUI) KAS/settings/WinchGUI

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(Rotor) KAS/settings/Rotor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TelescopicArm) KAS/settings/TelescopicArm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/container1/container1/KAS_Container1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/container2/container2/KAS_Container2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/containerBay1/containerBay1/KAS_ContainerBay1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/cPort1/cPort1/KAS_CPort1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/cPort2/cPort2/KAS_CPort2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/hookSupport/hookSupport/KAS_HookSupport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/hook_anchor/anchor/KAS_Hook_Anchor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/hook_grapplingHook/grapplingHook/KAS_Hook_GrapplingHook

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/hook_magnet/magnet/KAS_Hook_Magnet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/pipe1/pipe1/KAS_Pipe1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/pylon1/pylon1/KAS_Pylon1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/strut1/strut1/KAS_Strut1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/winch1/winch1/KAS_Winch1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/winch2/winch2/KAS_Winch2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/winch3/winch3/KAS_Winch3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) KAS/Parts/winch4/winch4/KAS_Winch4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/adapter/KzInterstageAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/base0_625/KzProcFairingBase0_625

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/base1_25/KzProcFairingBase1_25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/base2_5/KzProcFairingBase2_5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/base3_75/KzProcFairingBase3_75

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/base5/KzProcFairingBase5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/baseRing0_625/KzProcFairingBaseRing0_62
5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/baseRing1_25/KzProcFairingBaseRing1_25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/baseRing2_5/KzProcFairingBaseRing2_5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/baseRing3_75/KzProcFairingBaseRing3_75

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/baseRing5/KzProcFairingBaseRing5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROCFAIRINGS_MINRAD) Keramzit/ProceduralFairings/common/PROCFAIRINGS_MINR
AD

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROCFAIRINGS_MAXRAD) Keramzit/ProceduralFairings/common/PROCFAIRINGS_MAXR
AD

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/fuselage1/KzProcFairingFuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/fuselage2/KzProcFairingFuselage2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/side1/KzProcFairingSide1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Keramzit/ProceduralFairings/side2/KzProcFairingSide2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) kOS/Parts/kOSMachine0m/part/kOSMachine0m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) kOS/Parts/kOSMachine1m/part/kOSMachine1m

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(SCALETYPE) MagicSmokeIndustries/Parts/IR_TweakScale/IR_Robotic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/AdjustableRail/part/AdjustableRail

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/AdjustableRail/part/AdjustableRailHalf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/AdjustableRail/part/AdjustableRailFourth

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/dockingwasher/part/dockingwasher_std

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/dockingwasher/part/dockingwasher_sr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/dockingwasher/part/dockingwasher_jr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/dockingwasher_free/part/dockingwasher_fr
ee

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/dockingwasher_free/part/dockingwasher_fr
eejr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/dockingwasher_free/part/dockingwasher_fr
eesr

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Gantry/part/GantryLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Gantry/part/Gantry

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Gantry/part/GantrySmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Gantry/part/GantryExtraSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Gantry/part/GantryLargeVariant

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Gantry/part/GantryVariant

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Gantry/part/GantrySmallVariant

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Gantry/part/GantryExtraSmallVariant

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeClosed/part/IRHingeClosed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeClosed/part/IRHingeClosedHalf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeClosed/part/IRHingeClosedFourth

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeIndustrial/part/IR_HingeIndustri
al

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeOpen/part/IRHingeOpen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeOpen/part/IRHingeOpenHalf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeOpen/part/IRHingeOpenFourth

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeTall/part/IRHingeTall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeTall/part/IRHingeTallHalf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeTall/part/IRHingeTallFourth

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeTallND/part/IRHingeTallND

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeTallND/part/IRHingeTallHalfND

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_HingeTallND/part/IRHingeTallFourthND

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Piston/part/IRPiston

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Piston/part/IRPistonHalf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Piston/part/IRPistonFourth

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Rotatron/part/IR_Rotatron

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Rotatron/part/IR_RotatronHalf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_Rotatron/part/IR_RotatronFourth

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_RotatronMK2/part/IR_Rotatronmk2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/IR_RotatronVTOL/part/IR_RotatronVTOL

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/TPS/part/TelescopeFullA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/TPS/part/TelescopeFullB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/TPS/part/TelescopeFullC

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/TPS/part/TelescopeHalfA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/TPS/part/TelescopeHalfB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/TPS/part/TelescopeHalfC

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/TPS/part/TelescopeFourthA

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/TPS/part/TelescopeFourthB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/TPS/part/TelescopeFourthC

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_Basic/part/I
R_Pivotron_Basic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_NinetyOffset
/part/IR_Pivotron_NinetyOffset

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_OneTwenty/pa
rt/IR_Pivotron_OneTwenty

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_RangeNinety/
part/IR_Pivotron_RangeNinety

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_Uncontrolled
/part/IR_Pivotron_Uncontrolled

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_Uncontrolled
Rev/part/IR_Pivotron_UncontrolledRev

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_xHinge_Basic
Closed/part/IR_Pivotron_xHinge_BasicClosed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_xHinge_Basic
Open/part/IR_Pivotron_xHinge_BasicOpen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_xHinge_FlatC
losed/part/IR_Pivotron_xHinge_FlatClosed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotron_xHinge_FlatO
pen/part/IR_Pivotron_xHinge_FlatOpen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatron_Basic/part/I
R_Rotatron_Basic

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatron_OffAxis/part
/IR_Rotatron_OffAxis

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatron_Right/part/I
R_Rotatron_Right

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatron_RightRev/par
t/IR_Rotatron_RightRev

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatron_Uncontrolled
/part/IR_Rotatron_Uncontrolled

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_0625ToTrus
sLarge/part/IR_Adapter_0625ToTrussLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_0625ToTrus
sSmall/part/IR_Adapter_0625ToTrussSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_0625ToTube
Large/part/IR_Adapter_0625ToTubeLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_TrussLarge
ToTrussSmall/part/IR_Adapter_TrussLargeToTrussSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_TrussLarge
ToTubeLarge/part/IR_Adapter_TrussLargeToTubeLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_TrussSmall
ToTubeSmall/part/IR_Adapter_TrussSmallToTubeSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_TubeLargeT
oTrussSmall/part/IR_Adapter_TubeLargeToTrussSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Adapter_TubeLargeT
oTubeSmall/part/IR_Adapter_TubeLargeToTubeSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TrussLarge
_1m25/part/IR_Segment_TrussLarge_1m25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TrussLarge
_2m50/part/IR_Segment_TrussLarge_2m50

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TrussLarge
_5m00/part/IR_Segment_TrussLarge_5m00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TrussSmall
_0m625/part/IR_Segment_TrussSmall_0m625

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TrussSmall
_1m25/part/IR_Segment_TrussSmall_1m25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TrussSmall
_2m50/part/IR_Segment_TrussSmall_2m50

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TubeLarge_
1m25/part/IR_Segment_TubeLarge_1m25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TubeLarge_
2m50/part/IR_Segment_TubeLarge_2m50

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TubeLarge_
5m00/part/IR_Segment_TubeLarge_5m00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TubeSmall_
0m625/part/IR_Segment_TubeSmall_0m625

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TubeSmall_
1m25/part/IR_Segment_TubeSmall_1m25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MagicSmokeIndustries/Parts/_Rework_Structural/IR_Segment_TubeSmall_
2m50/part/IR_Segment_TubeSmall_2m50

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_features1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_features2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_features3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_features4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) MechJeb2/Parts/MechJeb2_Pod/part/MJPropellant

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) MechJeb2/Parts/MechJeb2_Pod/part/mumech_MJ2_Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) NASAmission/Parts/GrapplingDevice/part/GrapplingDevice

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) NASAmission/Parts/LaunchEscapeSystem/part/LaunchEscapeSystem

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) NASAmission/Parts/MassiveSRB/part/MassiveBooster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) NASAmission/Parts/PotatoRoid/part/PotatoRoid

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) NASAmission/Parts/Size2LFB/part/Size2LFB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) NASAmission/Parts/Size3AdvancedEngine/part/Size3AdvancedEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) NASAmission/Parts/Size3Decoupler/part/size3Decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) NASAmission/Parts/Size3EngineCluster/part/Size3EngineCluster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) NASAmission/Parts/Size3LargeTank/part/Size3LargeTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) NASAmission/Parts/Size3MediumTank/part/Size3MediumTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) NASAmission/Parts/Size3SmallTank/part/Size3SmallTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) NASAmission/Parts/Size3To2Adapter/part/Size3to2Adapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) NASAmission/Resources/ScienceDefs/EXPERIMENT_DEFIN
ITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/EveCarbonDioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/EveNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/EveArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/KerbinNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/KerbinOxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/KerbinArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/KerbinCarbonDioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/KerbinNeon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/KerbinHelium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/KerbinMethane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/KerbinKrypton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/KerbinHydrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/DunaCarbonDioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/DunaNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/DunaArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/DunaOxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/JoolHydrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/JoolHelium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/JoolMethane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/JoolAmmonia

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/JoolDeuterium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/JoolHelium3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/LaytheNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/LaytheOxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/LaytheArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/at
mosphericresourcedefinitions/LaytheCarbonDioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/EveWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/EveSodium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/EveChlorine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/EveMagnesium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/EveLithium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/EveUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/KerbinWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/KerbinChlorine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/KerbinSodium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/KerbinMagnesium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/KerbinSulphur

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/KerbinCalcium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/KerbinPotassium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/KerbinLithium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/KerbinUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/LaytheWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/LaytheAmmonia

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/LaytheChlorine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/LaytheSodium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/LaytheMagnesium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/LaytheLithium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/oceani
cresourcedefinitions/LaytheUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/UraniaHydrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/UraniaHelium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/UraniaMethane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/UraniaAmmonia

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/UraniaDeuterium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/UraniaHelium3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/AresWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/AresLiquidAmmonia

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/AresChlorine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/AresSodium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/AresMagnesium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/AresLithium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/AresUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/AresNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/AresOxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/AresArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/AresCarbonDioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/VulcaniaCarbonDioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/VulcaniaNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/VulcaniaSulfurdioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/VulcaniaArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/VulcaniaHelium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/VulcaniaNeon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/RheaNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/RheaMethane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/RheaHydrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/RheaCarbonDioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/RheaArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/RheaHydrogenCyanide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/RheaEthane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/RheaLiquidMethane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/RheaLiquidAmmonia

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/RheaHydrogenCyanide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/RheaLiquidNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/RheaLiquidArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/RheaUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/ThemisCarbonDioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/ThemisNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/ThemisArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/ThemisOxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/ThemisCarbonMonoxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HestiaNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HestiaOxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HestiaArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HestiaCarbonDioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HestiaNeon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HestiaHelium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HestiaMethane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HestiaKrypton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HestiaHydrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HestiaWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HestiaAmmonia

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HestiaChlorine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HestiaSodium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HestiaMagnesium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HestiaLithium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HestiaUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HecateNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HecateOxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HecateArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HecateCarbonDioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HecateNeon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HecateHelium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HecateMethane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HecateKrypton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HecateHydrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HecateWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HecateSodium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HecateChlorine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HecateMagnesium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HecateLithium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/HecateUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/EratoNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/EratoOxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/EratoArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/EratoCarbonDioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/EratoNeon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/EratoHelium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/EratoMethane

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/EratoKrypton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/EratoHydrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/EratoWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/EratoSodium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/EratoChlorine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/EratoMagnesium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/EratoLithium

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(OCEANIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Urania
_OpenResourseSystem/EratoUF4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HyperionCarbonDioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HyperionNitrogen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HyperionSulfurdioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ATMOSPHERIC_RESOURCE_DEFINITION) OpenResourceSystem/PlanetResourceData/Ur
ania_OpenResourseSystem/HyperionArgon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) PreciseNode/parts/CBA/CBA/RegexKSPNodeSaver

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/adapter2/KzInterstageAdapter2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/base/KzResizableFairingBase

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/baseRing/KzResizableFairingBaseRing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROCFAIRINGS_MINDIAMETER) ProceduralFairings/common/PROCFAIRINGS_MINDIAME
TER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROCFAIRINGS_MAXDIAMETER) ProceduralFairings/common/PROCFAIRINGS_MAXDIAME
TER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROCROCKET_MINDIAMETER) ProceduralFairings/common/PROCROCKET_MINDIAMETER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROCROCKET_MAXDIAMETER) ProceduralFairings/common/PROCROCKET_MAXDIAMETER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/fuselage1/KzProcFairingFuselage1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/fuselage2/KzProcFairingFuselage2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/plate/KzThrustPlate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/side1/KzProcFairingSide1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/side2/KzProcFairingSide2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/deprecated/adapter/KzInterstageAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/deprecated/base0_625/KzProcFairingBase0_625

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/deprecated/base1_25/KzProcFairingBase1_25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/deprecated/base2_5/KzProcFairingBase2_5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/deprecated/base3_75/KzProcFairingBase3_75

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/deprecated/base5/KzProcFairingBase5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/deprecated/baseRing0_625/KzProcFairingBaseRing0_
625

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/deprecated/baseRing1_25/KzProcFairingBaseRing1_2
5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/deprecated/baseRing2_5/KzProcFairingBaseRing2_5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/deprecated/baseRing3_75/KzProcFairingBaseRing3_7
5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ProceduralFairings/deprecated/baseRing5/KzProcFairingBaseRing5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Protractor/Parts/protractor - plain/part/protractor_plain

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Protractor/Parts/protractor - tape/part/protractor_tape

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(REALCHUTE_SETTINGS) RealChute/RealChute_Settings/REALCHUTE_SETTINGS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/drogue_main_combo_chute/RC_combo_large

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/drogue_main_combo_chute/RC_combo_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/drogue_main_combo_chute_stack/RC_combo_large
_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/drogue_main_combo_chute_stack/RC_combo_small
_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/large_chute/RC_main_large

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/large_chute/RC_drogue_large

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/large_chute/RC_drag_large

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/large_chute_stack/RC_main_large_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/large_chute_stack/RC_drogue_large_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/large_chute_stack/RC_drag_large_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/radial_chute/RC_main_radial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/radial_chute/RC_drogue_radial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/radial_chute/RC_drag_radial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/small_chute/RC_main_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/small_chute/RC_drogue_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/small_chute/RC_drag_small

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/small_chute_stack/RC_main_small_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/small_chute_stack/RC_drogue_small_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Legacy Parts/small_chute_stack/RC_drag_small_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(MATERIAL) RealChute/Materials/ParachuteMaterials/Silk

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(MATERIAL) RealChute/Materials/ParachuteMaterials/Nylon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(MATERIAL) RealChute/Materials/ParachuteMaterials/Kevlar

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TEXTURE_LIBRARY) RealChute/Materials/TextureLibrary/RealChute

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TEXTURE_LIBRARY) RealChute/Materials/TextureLibrary/StockReplacement

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(MATERIAL) RealChute/ModuleManager/BargainRockets_RealChute_MM/Canvas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(MATERIAL) RealChute/ModuleManager/BargainRockets_RealChute_MM/Plastic bag

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Parts/cone_chute/RC_cone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Parts/cone_double_chute/RC_cone_double

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Parts/radial_chute/RC_radial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) RealChute/Parts/stack_chute/RC_stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Romfarer/Parts/Romfarer_RoboticArmBuran/part/Buran Manipulator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Romfarer/Parts/Romfarer_RoboticArmCanadarm2/part/ISS CanadArm2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) SCANsat/MapTraq/part/SCANsat_Tracker

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) SCANsat/Resources/ScienceDefs/EXPERIMENT_DEFINITIO
N

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) SCANsat/Resources/ScienceDefs/EXPERIMENT_DEFINITIO
N

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) SCANsat/Resources/ScienceDefs/EXPERIMENT_DEFINITIO
N

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) SCANsat/Scanner 1/part/SCANsat_Scanner

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) SCANsat/Scanner 2/part/SCANsat_Scanner2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) SCANsat/Scanner 32/part/SCANsat_Scanner32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) SCANsat/Scanner 8/part/SCANsat_Scanner24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(SpacePlaylist) SoundtrackEditor/Example settings - no tracks loaded/Space
Playlist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ConstructionPlaylist) SoundtrackEditor/Example settings - no tracks loade
d/ConstructionPlaylist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(SpacePlaylist) SoundtrackEditor/settings/SpacePlaylist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(ConstructionPlaylist) SoundtrackEditor/settings/ConstructionPlaylist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(UnusedTracks) SoundtrackEditor/settings/UnusedTracks

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/advancedCanard/part/AdvancedCanard

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/Ailerons/part/StandardCtrlSrf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/airplaneTail/part/airplaneTail

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/CanardController/part/CanardController

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/deltaWing/part/deltaWing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/NoseCone/part/noseCone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/noseConeAdapter/part/noseConeAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/rocketNoseCone/part/rocketNoseCone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/smallCtrlSrf/part/smallCtrlSrf

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/standardNoseCone/part/standardNoseCone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/sweptWing/part/sweptWing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/tailfin/part/tailfin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/wingConnector/part/wingConnector

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/winglet/part/winglet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/winglet2/part/R8winglet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Aero/winglet3/part/winglet3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/advSasModule/part/advSasModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/asasmodule1-2/part/asasmodule1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/avionicsNoseCone/part/avionicsNoseCone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/crewCabin/part/crewCabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/cupola/part/cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/landerCabinSmall/part/landerCabinSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/Mark1Cockpit/part/Mark1Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/Mark2Cockpit/part/Mark2Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/mark3Cockpit/part/mark3Cockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/Mk1-2Pod/part/Mark1-2Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/mk1pod/part/mk1pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/mk2LanderCabin/part/mk2LanderCabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/probeCoreCube/part/probeCoreCube

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/probeCoreHex/part/probeCoreHex

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/probeCoreOcto/part/probeCoreOcto

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/probeCoreOcto2/part/probeCoreOcto2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/probeCoreSphere/part/probeCoreSphere

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/probeStackLarge/part/probeStackLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/probeStackSmall/part/probeStackSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/sasModule/part/sasModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Command/seatExternalCmd/part/seatExternalCmd

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Electrical/batteryBank/part/batteryBank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Electrical/batteryBankLarge/part/batteryBankLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Electrical/batteryBankMini/part/batteryBankMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Electrical/batteryPack/part/batteryPack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Electrical/ksp_r_largeBatteryPack/part/ksp_r_largeBatte
ryPack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Electrical/largeSolarPanel/part/largeSolarPanel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Electrical/RTG/part/rtg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Electrical/solarPanels1/part/solarPanels1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Electrical/solarPanels2/part/solarPanels2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Electrical/solarPanels3/part/solarPanels3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Electrical/solarPanels4/part/solarPanels4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Electrical/solarPanels5/part/solarPanels5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/engineLargeSkipper/part/engineLargeSkipper

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/ionEngine/part/ionEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/JetEngine/part/JetEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/liquidEngine1/part/liquidEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/liquidEngine1-2/part/liquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/liquidEngine2/part/liquidEngine2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/liquidEngine2-2/part/liquidEngine2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/liquidEngine3/part/liquidEngine3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/liquidEngineMini/part/liquidEngineMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/microEngine/part/microEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/nuclearEngine/part/nuclearEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/radialEngineMini/part/radialEngineMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/radialLiquidEngine1-2/part/radialLiquidEngine1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/rapierEngine/part/RAPIER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/sepMotor1/part/sepMotor1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/smallRadialEngine/part/smallRadialEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/solidBooster/part/solidBooster

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/solidBooster1-1/part/solidBooster1-1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/toroidalAerospike/part/toroidalAerospike

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Engine/turboFanEngine/part/turboFanEngine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/fuelTank/part/fuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/fuelTank1-2/part/fuelTank1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/fuelTank2-2/part/fuelTank2-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/fuelTank3-2/part/fuelTank3-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/fuelTank4-2/part/fuelTank4-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/fuelTankSmall/part/fuelTankSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/fuelTankSmallFlat/part/fuelTankSmallFlat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/fuelTank_long/part/fuelTank_long

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/miniFuelTank/part/miniFuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/MK1Fuselage/part/MK1Fuselage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/MK1FuselageStructural/part/Mk1FuselageStructur
al

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/mk2Fuselage/part/mk2Fuselage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/mk2SpacePlaneAdapter/part/mk2SpacePlaneAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/mk3Fuselage/part/mk3Fuselage

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/mk3spacePlaneAdapter/part/mk3spacePlaneAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/radialRCSTank/part/radialRCSTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/RCSFuelTank/part/RCSFuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/RCSTank1-2/part/RCSTank1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/RCStankMini/part/rcsTankMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/RCStankRadialLong/part/rcsTankRadialLong

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/toroidalFuelTank/part/toroidalFuelTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/xenonTank/part/xenonTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/FuelTank/xenonTankRadial/part/xenonTankRadial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Science/GooExperiment/part/GooExperiment

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Science/LargeCrewedLab/part/Large_Crewed_Lab

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Science/MaterialBay/part/science_module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/adapterLargeSmallBi/part/adapterLargeSmallBi

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/adapterLargeSmallQuad/part/adapterLargeSmall
Quad

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/adapterLargeSmallTri/part/adapterLargeSmallT
ri

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/adapterSmallMiniShort/part/adapterSmallMiniS
hort

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/adapterSmallMiniTall/part/adapterSmallMiniTa
ll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/nacelleBody/part/nacelleBody

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/radialEngineBody/part/radialEngineBody

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/smallHardpoint/part/smallHardpoint

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/stationHub/part/stationHub

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/structuralIBeam1/part/structuralIBeam1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/structuralIBeam2/part/structuralIBeam2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/structuralIBeam3/part/structuralIBeam3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/structuralMiniNode/part/structuralMiniNode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/structuralPanel1/part/structuralPanel1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/structuralPanel2/part/structuralPanel2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/structuralPylon/part/structuralPylon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/structuralWing/part/structuralWing

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/strutConnector/part/strutConnector

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/strutCube/part/strutCube

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/strutOcto/part/strutOcto

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/trussAdapter/part/trussAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/trussPiece1x/part/trussPiece1x

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Structural/trussPiece3x/part/trussPiece3x

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/airScoop/part/airScoop

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/CircularIntake/part/CircularIntake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/commDish/part/commDish

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/decoupler1-2/part/decoupler1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/dockingPort1/part/dockingPort1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/dockingPort2/part/dockingPort2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/dockingPort3/part/dockingPort3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/dockingPortLarge/part/dockingPortLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/dockingPortLateral/part/dockingPortLateral

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/fuelLine/part/fuelLine

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/ladder1/part/ladder1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/LandingLeg/part/landingLeg1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/LandingLeg1-2/part/landingLeg1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/largeAdapter/part/largeAdapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/largeAdapter2/part/largeAdapter2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/launchClamp1/part/launchClamp1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/linearRCS/part/linearRcs

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/longAntenna/part/longAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/mediumDishAntenna/part/mediumDishAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/miniLandingLeg/part/miniLandingLeg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/parachuteDrogue/part/parachuteDrogue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/parachuteLarge/part/parachuteLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/parachuteRadial/part/parachuteRadial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/parachute_single/part/parachuteSingle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/radialDecoupler/part/radialDecoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/radialDecoupler1-2/part/radialDecoupler1-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/radialDecoupler2/part/radialDecoupler2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/ramAirIntake/part/ramAirIntake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/RCS block/part/RCSBlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/roverBody/part/roverBody

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/sensorAccelerometer/part/sensorAccelerometer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/sensorBarometer/part/sensorBarometer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/sensorGravimeter/part/sensorGravimeter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/sensorThermometer/part/sensorThermometer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/spotLight1/part/spotLight1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/spotLight2/part/spotLight2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/stackBiCoupler/part/stackBiCoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/StackDecoupler/part/stackDecoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/stackDecouplerMini/part/stackDecouplerMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/stackPoint1/part/stackPoint1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/stackQuadCoupler/part/stackQuadCoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/stackSeparator/part/stackSeparator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/stackSeparatorBig/part/stackSeparatorBig

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/stackSeparatorMini/part/stackSeparatorMini

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/stackTriCoupler/part/stackTriCoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/telescopicLadder/part/telescopicLadder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Utility/telescopicLadderBay/part/telescopicLadderBay

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Wheel/roverWheel1/part/roverWheel1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Wheel/roverWheel2/part/roverWheel2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Wheel/roverWheel3/part/roverWheel3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Wheel/SmallGearBay/part/SmallGearBay

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Squad/Parts/Wheel/wheelMed/part/wheelMed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/AltimeterThreeHands/prop/AltimeterThreeHands

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/AtmosphereDepth/prop/AtmosphereDepth

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/AxisIndicator/pitchConfig/AxisIndicatorPitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/AxisIndicator/rollConfig/AxisIndicatorRoll

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/AxisIndicator/yawConfig/AxisIndicatorYaw

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/ButtonSquare/prop/ButtonSquare

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/circularButton/prop/circularButton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/Compass/prop/Compass

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/directionalKnob/prop/directionalKnob

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/directionalKnob2/prop/directionalKnob2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/IndicatorPanel/prop/IndicatorPanel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/ledPanelSpeed/prop/ledPanelSpeed

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/NavBall/prop/NavBall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/pullSwitch/prop/pullSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/radarAltitude/prop/RadarAltimeter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/squareButton/prop/squareButton

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/standingSwitch/prop/standingSwitch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/switch/prop/switch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/switchGuard/prop/switchGuard

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/switchWithGuards/prop/switchWithGuards

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/throttle/prop/throttle

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PROP) Squad/Props/VSI/prop/VSI

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/LiquidFuel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/XenonGas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/SolidFuel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/ElectricCharge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/IntakeAir

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/Oxidizer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/MonoPropellant

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/EVA Propellant

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) Squad/Spaces/crewCabinInternals/internal/crewCabinInternals

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) Squad/Spaces/cupolaInternal/internal/cupolaInternal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) Squad/Spaces/GenericSpace1/internal/GenericSpace1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) Squad/Spaces/GenericSpace3/internal/GenericSpace3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) Squad/Spaces/landerCabinInternals/internal/landerCabinInternals

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) Squad/Spaces/landerCabinSmallInternal/internal/landerCabinSmall
Internal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) Squad/Spaces/mk1CockpitInternal/internal/mk1CockpitInternal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) Squad/Spaces/mk1PodCockpit/internal/mk1PodCockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(INTERNAL) Squad/Spaces/PodCockpit/internal/PodCockpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) SurfaceLights/Parts/SurfaceLight/part/W485_SurfaceLight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) SurfaceLights/Parts/SurfaceLight4Way/part/W485_Surface4WayLight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) SurfaceLights/Parts/SurfaceOmniLight/part/W485_SurfaceOmniLight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Telemachus/Parts/FustekAntenna/part/fustekAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) Telemachus/Parts/TelemachusAntenna/part/ant

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TextureReplacer) TextureReplacer/@Default/TextureReplacer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) ThunderAerospace/TacLifeSupport/TacResources/Food

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) ThunderAerospace/TacLifeSupport/TacResources/Water

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) ThunderAerospace/TacLifeSupport/TacResources/Oxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) ThunderAerospace/TacLifeSupport/TacResources/CarbonD
ioxide

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) ThunderAerospace/TacLifeSupport/TacResources/Waste

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(RESOURCE_DEFINITION) ThunderAerospace/TacLifeSupport/TacResources/WasteWa
ter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportContainers/Food/TacFoodContainer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportContainers/FoodLarge/TacFoodContaine
rLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportContainers/FoodSmall/TacFoodContaine
rSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportContainers/LifeSupport/TacLifeSuppor
tContainer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportContainers/LifeSupportLarge/TacLifeS
upportContainerLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportContainers/LifeSupportSmall/TacLifeS
upportContainerSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportContainers/Oxygen/TacOxygenContainer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportContainers/OxygenLarge/TacOxygenCont
ainerLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportContainers/OxygenSmall/TacOxygenCont
ainerSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportContainers/Water/TacWaterContainer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportContainers/WaterLarge/TacWaterContai
nerLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportContainers/WaterSmall/TacWaterContai
nerSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportHexCans/HexCanBreathingOxygen/LargeO
xygen/HexCanOxygenLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportHexCans/HexCanBreathingOxygen/Normal
Oxygen/HexCanOxygen

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportHexCans/HexCanBreathingOxygen/SmallO
xygen/HexCanOxygenSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportHexCans/HexCanDrinkingWater/LargeWat
er/HexCanDrinkingWaterLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportHexCans/HexCanDrinkingWater/NormalWa
ter/HexCanDrinkingWater

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportHexCans/HexCanDrinkingWater/SmallWat
er/HexCanDrinkingWaterSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportHexCans/HexCanFood/LargeFood/HexCanF
oodLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportHexCans/HexCanFood/NormalFood/HexCan
Food

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportHexCans/HexCanFood/SmallFood/HexCanF
oodSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportHexCans/HexCanLifeSupport/LargeLifeS
upport/HexCanLifeSupportLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportHexCans/HexCanLifeSupport/NormalLife
Support/HexCanLifeSupport

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportHexCans/HexCanLifeSupport/SmallLifeS
upport/HexCanLifeSupportSmall

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportRecyclers/AirFilter/TacAirFilter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportRecyclers/Recycler_CarbonExtractor/T
acCarbonExtractor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportRecyclers/Recycler_CarbonExtractorLa
rge/TacCarbonExtractorLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportRecyclers/Recycler_WaterPurifier/Tac
WaterPurifier

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportRecyclers/Recycler_WaterPurifierLarg
e/TacWaterPurifierLarge

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(PART) ThunderAerospace/TacLifeSupportRecyclers/Recycler_WaterSplitter/Tac
WaterSplitter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(Settings) TriggerTech/KSPAlternateResourcePanel/settings/Settings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(SCALETYPE) TweakScale/DefaultScales/stack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(SCALETYPE) TweakScale/DefaultScales/surface

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(SCALETYPE) TweakScale/DefaultScales/free

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(SCALETYPE) TweakScale/IR_TweakScale/IR_Robotic_OLD_PleaseDelete

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/ModuleDeployableSolarPanel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/ModuleReactionWheel

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/ModuleEngines

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/ModuleEnginesFX

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/ModuleRCS

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/ModuleControlSurface

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/ModuleResourceIntake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/ModularFuelTanks.ModuleFue
lTanks

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/RealFuels.ModuleFuelTanks

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/ModuleSolarSail

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/MicrowavePowerReceiver

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/ISRUScoop

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/AtmosphericIntake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/FNRadiator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/AlcubierreDrive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/FNNozzleController

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/AntimatterStorageTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/FNGenerator

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Config(TWEAKSCALEEXPONENTS) TweakScale/ScaleExponents/FNFusionReactor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartResourceDefinition list already contains definition for 'Oxygen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Resource RESOURCE_DEFINITION added to database

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
GameDatabase: Assets loaded in 89.895s

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Aero/AIEScone0.5Ra/part/cone05ra'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
EffectList: Created 12 effect types

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Aero/AIESconenoseram/part/conenoseram
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Antenna/AIESantennacomtec1/part/Anten
nacomtec1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable impactTolerance not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Antenna/AIESantennacomtec2/part/Anten
nacomtec2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable impactTolerance not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Antenna/AIESantennaESC/part/Antennaes
c'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable impactTolerance not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Antenna/AIESantennaexpantvr2/part/Ant
ennaexpatvr2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable impactTolerance not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Antenna/AIESantennaFD/part/AntennaDF2
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable impactTolerance not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Antenna/AIESdishCL1/part/Dishcl1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable impactTolerance not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Antenna/AIESdishcmcomu/part/Dishmccom
u'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable impactTolerance not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Antenna/AIESdishcomlar1/part/dishcoml
ar1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Antenna/AIESdishomega/part/Dishomega2
g'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable impactTolerance not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Antenna/AIESDishPCf/part/Dishpcf'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable impactTolerance not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Command/AIESexplon/part/explonpod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable rotPower not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable linPower not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable Kp not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable Kd not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Command/AIESinvest/part/investpod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Command/AIESMaxurpod/part/Maxurpod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Command/AIESmoduldess/part/moduldessp
od'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Command/AIESneptunopod/part/neptuno'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Command/AIESnova/part/novapod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Command/AIESorbiterpod/part/orbitaies
pod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Command/AIESsondexvr2/part/sondex2pod
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Command/AIEStor/part/torpod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Command/AIESUAE Cubeplate cls/part/UA
Ecubplate'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Electrical/AIESradr/part/radr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Electrical/AIESsolarpanelES1/part/sol
arpaneles1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Electrical/AIESsolarPanelsfa/part/sol
arPanelsfa'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Electrical/AIESsolarPanelson1/part/so
larPanelsond1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Electrical/AIESsolarPanelsuncat1/part
/solarPanelsuncat1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Electrical/AIESsolarPanelsuncat2/part
/solarPanelsfa2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Engine/AIESconstelacion/part/liquidEn
gineconstelacion'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Engine/AIESdest5engine/part/dest5Engi
ne'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Engine/AIESengine exper/part/engineex
per05'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Engine/AIESengine mp1500mogul/part/li
quidEnginemogulmp1500'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "desertplanetmoon00" -> TextureReplacer/Default/desertplane
tmoon00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Duna5_00" -> TextureReplacer/Default/Duna5_00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "dwarfplanet100" -> TextureReplacer/Default/dwarfplanet100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "EVAhelmet" -> TextureReplacer/Default/EVAhelmet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "EVAjetpack" -> TextureReplacer/Default/EVAjetpack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "EVAjetpackNRM" -> TextureReplacer/Default/EVAjetpackNRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "EVAtexture" -> TextureReplacer/Default/EVAtexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "EVAtextureNRM" -> TextureReplacer/Default/EVAtextureNRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "EVAvisor" -> TextureReplacer/Default/EVAvisor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "evemoon100" -> TextureReplacer/Default/evemoon100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "GalaxyTex_NegativeX" -> TextureReplacer/Default/GalaxyTex_
NegativeX

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "GalaxyTex_NegativeY" -> TextureReplacer/Default/GalaxyTex_
NegativeY

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "GalaxyTex_NegativeZ" -> TextureReplacer/Default/GalaxyTex_
NegativeZ

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "GalaxyTex_PositiveX" -> TextureReplacer/Default/GalaxyTex_
PositiveX

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "GalaxyTex_PositiveY" -> TextureReplacer/Default/GalaxyTex_
PositiveY

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "GalaxyTex_PositiveZ" -> TextureReplacer/Default/GalaxyTex_
PositiveZ

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "gas1_clouds" -> TextureReplacer/Default/gas1_clouds

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "gp1icemoon00" -> TextureReplacer/Default/gp1icemoon00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "gp1minormoon100" -> TextureReplacer/Default/gp1minormoon10
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "kerbalHead" -> TextureReplacer/Default/kerbalHead

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "kerbalHelmetGrey" -> TextureReplacer/Default/kerbalHelmetG
rey

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "kerbalHelmetNRM" -> TextureReplacer/Default/kerbalHelmetNR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "kerbalVisor" -> TextureReplacer/Default/kerbalVisor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "KerbinScaledSpace300" -> TextureReplacer/Default/KerbinSca
ledSpace300

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "moho00" -> TextureReplacer/Default/moho00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "NewMunSurfaceMap00" -> TextureReplacer/Default/NewMunSurfa
ceMap00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "NewMunSurfaceMapDiffuse" -> TextureReplacer/Default/NewMun
SurfaceMapDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "newoceanmoon00" -> TextureReplacer/Default/newoceanmoon00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "rockyMoon00" -> TextureReplacer/Default/rockyMoon00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "snowydwarfplanet00" -> TextureReplacer/Default/snowydwarfp
lanet00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/FX/rocketplume2" -> TextureReplacer/Default/Squad/FX
/rocketplume2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/FX/shockDiamond2" -> TextureReplacer/Default/Squad/F
X/shockDiamond2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/FX/smokepuff1" -> TextureReplacer/Default/Squad/FX/s
mokepuff1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Aero/NoseCone/model000" -> TextureReplacer/Def
ault/Squad/Parts/Aero/NoseCone/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/asasmodule1-2/model000" -> TextureRepl
acer/Default/Squad/Parts/Command/asasmodule1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/asasmodule1-2/model001" -> TextureRepl
acer/Default/Squad/Parts/Command/asasmodule1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/crewCabin/cabin" -> TextureReplacer/De
fault/Squad/Parts/Command/crewCabin/cabin

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/crewCabin/cabin_n" -> TextureReplacer/
Default/Squad/Parts/Command/crewCabin/cabin_n

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/cupola/ksp_l_cupola_diff" -> TextureRe
placer/Default/Squad/Parts/Command/cupola/ksp_l_cupola_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/cupola/ksp_l_cupola_normal" -> Texture
Replacer/Default/Squad/Parts/Command/cupola/ksp_l_cupola_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/landerCabinSmall/ksp_s_landerCan_diff"
-> TextureReplacer/Default/Squad/Parts/Command/landerCabinSmall/ksp_s_landerCan
_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/landerCabinSmall/ksp_s_landerCan_norma
l" -> TextureReplacer/Default/Squad/Parts/Command/landerCabinSmall/ksp_s_landerC
an_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/Mk1-2Pod/ladder" -> TextureReplacer/De
fault/Squad/Parts/Command/Mk1-2Pod/ladder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/Mk1-2Pod/mk 1-2 external shell Variant
-Hatch NRM" -> TextureReplacer/Default/Squad/Parts/Command/Mk1-2Pod/mk 1-2 exter
nal shell Variant-Hatch NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/Mk1-2Pod/mk 1-2 external shell Variant
-Hatch" -> TextureReplacer/Default/Squad/Parts/Command/Mk1-2Pod/mk 1-2 external
shell Variant-Hatch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/mk1pod/hatch" -> TextureReplacer/Defau
lt/Squad/Parts/Command/mk1pod/hatch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/mk1pod/ladderrung" -> TextureReplacer/
Default/Squad/Parts/Command/mk1pod/ladderrung

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/mk1pod/outer shell NRM" -> TextureRepl
acer/Default/Squad/Parts/Command/mk1pod/outer shell NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/mk1pod/outer shell" -> TextureReplacer
/Default/Squad/Parts/Command/mk1pod/outer shell

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/mk2LanderCabin/ladder" -> TextureRepla
cer/Default/Squad/Parts/Command/mk2LanderCabin/ladder

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/mk2LanderCabin/outershell" -> TextureR
eplacer/Default/Squad/Parts/Command/mk2LanderCabin/outershell

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Command/mk2LanderCabin/outershell_n" -> Textur
eReplacer/Default/Squad/Parts/Command/mk2LanderCabin/outershell_n

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Engine/solidBooster1-1/model000" -> TextureRep
lacer/Default/Squad/Parts/Engine/solidBooster1-1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/FuelTank/fuelTank1-2/model000" -> TextureRepla
cer/Default/Squad/Parts/FuelTank/fuelTank1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/FuelTank/fuelTank1-2/model001" -> TextureRepla
cer/Default/Squad/Parts/FuelTank/fuelTank1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/FuelTank/fuelTank4-2/model000" -> TextureRepla
cer/Default/Squad/Parts/FuelTank/fuelTank4-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/FuelTank/fuelTank4-2/model001" -> TextureRepla
cer/Default/Squad/Parts/FuelTank/fuelTank4-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Science/LargeCrewedLab/Large_Crewed_Lab" -> Te
xtureReplacer/Default/Squad/Parts/Science/LargeCrewedLab/Large_Crewed_Lab

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Structural/adapterSmallMiniShort/ksp_s_adapter
Short_diff" -> TextureReplacer/Default/Squad/Parts/Structural/adapterSmallMiniSh
ort/ksp_s_adapterShort_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/decoupler1-2/model000" -> TextureRepla
cer/Default/Squad/Parts/Utility/decoupler1-2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/decoupler1-2/model001" -> TextureRepla
cer/Default/Squad/Parts/Utility/decoupler1-2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/ladder1/model000" -> TextureReplacer/D
efault/Squad/Parts/Utility/ladder1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/LandingLeg/ksp_r_landingStrut_diff" ->
TextureReplacer/Default/Squad/Parts/Utility/LandingLeg/ksp_r_landingStrut_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/LandingLeg1-2/landingLeg" -> TextureRe
placer/Default/Squad/Parts/Utility/LandingLeg1-2/landingLeg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/largeAdapter2/model000" -> TextureRepl
acer/Default/Squad/Parts/Utility/largeAdapter2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/linearRCS/model000" -> TextureReplacer
/Default/Squad/Parts/Utility/linearRCS/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/linearRCS/model001" -> TextureReplacer
/Default/Squad/Parts/Utility/linearRCS/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/miniLandingLeg/leg" -> TextureReplacer
/Default/Squad/Parts/Utility/miniLandingLeg/leg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/StackDecoupler/model000" -> TextureRep
lacer/Default/Squad/Parts/Utility/StackDecoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/stackSeparator/model000" -> TextureRep
lacer/Default/Squad/Parts/Utility/stackSeparator/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/stackSeparator/model001" -> TextureRep
lacer/Default/Squad/Parts/Utility/stackSeparator/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/stackSeparatorBig/model000" -> Texture
Replacer/Default/Squad/Parts/Utility/stackSeparatorBig/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Replacer] Mapped "Squad/Parts/Utility/telescopicLadderBay/model000" -> Textu
reReplacer/Default/Squad/Parts/Utility/telescopicLadderBay/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Reflections] Environment map -x -> TextureReplacer/EnvMap/NegativeX

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Reflections] Environment map -y -> TextureReplacer/EnvMap/NegativeY

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Reflections] Environment map -z -> TextureReplacer/EnvMap/NegativeZ

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Reflections] Environment map +x -> TextureReplacer/EnvMap/PositiveX

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Reflections] Environment map +y -> TextureReplacer/EnvMap/PositiveY

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Reflections] Environment map +z -> TextureReplacer/EnvMap/PositiveZ

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Reflections] Environment map cube texture generated.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Reflections] Visor shader sucessfully compiled.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped default suit EVAhelmet -> TextureReplacer/Default/EVAhe
lmet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped default suit EVAjetpack -> TextureReplacer/Default/EVAj
etpack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped default suit EVAjetpackNRM -> TextureReplacer/Default/E
VAjetpackNRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped default suit EVAtexture -> TextureReplacer/Default/EVAt
exture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped default suit EVAtextureNRM -> TextureReplacer/Default/E
VAtextureNRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped default suit EVAvisor -> TextureReplacer/Default/EVAvis
or

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped default suit kerbalHelmetGrey -> TextureReplacer/Defaul
t/kerbalHelmetGrey

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped default suit kerbalHelmetNRM -> TextureReplacer/Default
/kerbalHelmetNRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped default suit kerbalVisor -> TextureReplacer/Default/ker
balVisor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head "Head1" -> TextureReplacer/Heads/Head1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head "Head1" normal map -> TextureReplacer/Heads/Head1N
RM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head "Head2" -> TextureReplacer/Heads/Head2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head "Head2" normal map -> TextureReplacer/Heads/Head2N
RM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head "Head3" -> TextureReplacer/Heads/Head3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head "Head3" normal map -> TextureReplacer/Heads/Head3N
RM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head "Head4" -> TextureReplacer/Heads/Head4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head "Head4" normal map -> TextureReplacer/Heads/Head4N
RM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head "Head5" -> TextureReplacer/Heads/Head5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head "Head5" normal map -> TextureReplacer/Heads/Head5N
RM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit1" kerbalMainGrey -> TextureReplacer/Suits/Su
it1/kerbalMainGrey

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit1" kerbalMainNRM -> TextureReplacer/Suits/Sui
t1/kerbalMainNRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit2" kerbalMainGrey -> TextureReplacer/Suits/Su
it2/kerbalMainGrey

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit2" kerbalMainNRM -> TextureReplacer/Suits/Sui
t2/kerbalMainNRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit3" kerbalMainGrey -> TextureReplacer/Suits/Su
it3/kerbalMainGrey

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit3" kerbalMainNRM -> TextureReplacer/Suits/Sui
t3/kerbalMainNRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit4" EVAhelmet -> TextureReplacer/Suits/Suit4/E
VAhelmet

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit4" EVAjetpack -> TextureReplacer/Suits/Suit4/
EVAjetpack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit4" EVAjetpackNRM -> TextureReplacer/Suits/Sui
t4/EVAjetpackNRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit4" EVAtexture -> TextureReplacer/Suits/Suit4/
EVAtexture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit4" EVAtextureNRM -> TextureReplacer/Suits/Sui
t4/EVAtextureNRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit4" EVAvisor -> TextureReplacer/Suits/Suit4/EV
Avisor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit4" kerbalHelmetGrey -> TextureReplacer/Suits/
Suit4/kerbalHelmetGrey

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit4" kerbalMainGrey -> TextureReplacer/Suits/Su
it4/kerbalMainGrey

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit4" kerbalMainNRM -> TextureReplacer/Suits/Sui
t4/kerbalMainNRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit "Suit4" kerbalVisor -> TextureReplacer/Suits/Suit4
/kerbalVisor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head for "Bill Kerman" -> Head1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit for "Bill Kerman" -> Suit1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head for "Bob Kerman" -> Head2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit for "Bob Kerman" -> Suit2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped head for "Jebediah Kerman" -> Head3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[TR.Personaliser] Mapped suit for "Jebediah Kerman" -> Suit4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Engine/AIESengine produlvr2/part/liqu
idEngineprodulVR2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Engine/AIESenginegalaxvr2/part/galaxv
r2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Engine/AIESenginelMODC/part/enginelmo
dc'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Engine/AIESengineorbit2/part/liquidEn
gineorbit2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader ERROR: bad effect node definition at fx_smokeTrail_light

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Engine/AIESmicroEngineEX1/part/microE
ngineex1sat'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Engine/AIESmicroEngineSE/part/microEn
gineSE1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Engine/AIESVR1vulcan/part/VR1vulcan'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIESfueltank 7k/part/fuelTan
k7k'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIESFueltank lunder/part/fue
lTanklunderl'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIESFueltank superior3/part/
fuelTanksuperior3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIESFueltanksul/part/fuelTan
ksul'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIESmsRCSTank/part/ms1RCSTan
k'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIESrcs125ra/part/RCS125ra'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIESrcstanka5/part/RCSTanka5
a'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIESsatpropt300FuelTank/part
/satpropt300FuelTank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIEStank MR1/part/fuelTankmr
1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIEStank1300cl/part/tank1300
cl'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIEStankMER1/part/tankMER1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIEStankMER6/part/tankMER6'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIEStankminsond/part/tankmin
sond'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIEStankORB1/part/tankorb1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/FuelTank/AIESTOEmtank/part/tanktoemv2
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/RSCThruster/AIESrcsThrustermicro/part
/rcsThrustermicrosn'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/RSCThruster/AIESrcsThrusterMT1/part/A
IESrcsThrusrmt1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/RSCThruster/AIESrcsThrusterom9/part/A
IESrcsThrusrom9'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/SAS/AIESadvSascr3/part/advSascr3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/SAS/AIESsasadv4/part/Sasdv4'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Science/AIESAccelerometerFGA/part/Acc
elerometerFGA'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Science/AIESBarometerPAP/part/PAPBaro
meter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Science/AIESGravimeterretina/part/ret
inaGravimeter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Science/AIESThermometerMT1/part/Therm
ometermt1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIES puntbase a1ur5/part/ba
sepunta1ur5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIES puntbase v2r10/part/ba
sepuntv2r10'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIES sep1 a1ur5/part/sep1a1
ur5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIES t1000v4/part/t1000v4'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIES t1500v4/part/t1500v4'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIES t2000v4/part/t2000v4'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIES t3000r20c/part/t3000r2
0c'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIES top100 a1ur5/part/top1
00a1ur5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIES top100 a1ur5b/part/top
100a1ur5b'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIES top500 a1ur5/part/top5
00a1ur5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESadapterrads/part/adapte
rrads'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESASdecoupler/part/ASDeco
upler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESbaseF1/part/basef1sond'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESbaseinstru/part/baseins
trul8'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESdecouplerradvector/part
/decoupvector'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESdecouplersv05/part/deco
uplersv05'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESdecouplersvblack/part/d
ecouplersvblack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESdesacoplador sat1/part/
desacopladorsat1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESdesacoplador sat2/part/
desacopladorsat2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESdesacoplador sat3/part/
desacopladorsat3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESLRDecoupler/part/LRDeco
upler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESSeparatormult/part/Sepa
ratormultifs'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Structure/AIESstrutsoporteC1/part/str
utsoportec1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Utility/AIESaltguia/part/saltguia'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Utility/AIESbatteryBAE/part/batteryBA
Er'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Utility/AIESescaleralad1/part/escaler
alad1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Utility/AIESescaleraR2S/part/escalera
r2s'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Utility/AIESexpedLanding/part/expendL
andingLeg'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable animationName not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Utility/AIESgod2Landing/part/godLandi
ngLeg2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable animationName not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Utility/AIESgodLanding/part/godLandin
gLeg'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable animationName not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Utility/AIESlegstrotLanding/part/legs
trotLandingLeg'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable animationName not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Utility/AIESluzopl/part/xluzopl'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'AIES_Aerospace/Utility/AIESplomLandingLeg/part/plomm
sLandingLeg'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ASET/ALCOR_LanderCapsule/Part/ALCOR/ALCOR_LanderCaps
ule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ASET/ExtCamRadialVert/ExtCamRV/ExtCamRadialVErt'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'blackheart/ProceduralFairings/AtlasFairing/atlasfair
ing/KzProcFairingAtlas'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'blackheart/ProceduralFairings/ChinaFairing/chinafair
ing/KzProcFairingChina'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'blackheart/ProceduralFairings/ConeggFairing/coneggfa
iring/KzProcFairingConegg'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'blackheart/ProceduralFairings/JupiterFairing/Jupiter
fairing/KzProcFairingJupiter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'blackheart/ProceduralFairings/TitanFairing/titanfair
ing/KzProcFairingTitan'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Progress/Progresspod_modu
le/part/Progress unmanned Module'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Progress/Progress_Orbital
_module/part/Progress Orbital module'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Proton/Proton_1-2decouple
r/part/Proton 1/2 stage decoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Proton/Proton_2-3decouple
r/part/Proton 2/3 stage decoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Proton/Proton_core_oxidiz
er_tank/part/Proton Core Oxidizer Tank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Proton/Proton_jettison/pa
rt/Proton payload'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Proton/Proton_payloadbase
/part/Proton payload decoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Proton/Proton_retrobooste
r/part/Proton retro booster'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Proton/Proton_second_stag
e/part/Proton Second Stage'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Proton/Proton_third_stage
/part/Proton Third Stage'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Decoupler/
part/Soyuz TMA decoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Descent_mo
dule/part/Soyuz TMA Descent Module'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActivateLandingEngineModule::OnAwake, IgnitionAltitude = 0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Found 1 engine modules

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActivateLandingEngineModule::OnAwake, IgnitionAltitude = 7

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Found 1 engine modules

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Docking_Me
chanism/part/Soyuz TMA Docking mechanism'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Instrument
_Servis_module/part/Soyuz TMA Instrument Servise Module'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Orbital_mo
dule/part/Soyuz TMA Orbital module'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find fx group of that name for decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find fx group of that name for decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para/part/
Soyuz TMA Main Parachute'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_parachute_open to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_cargoholder_d
ecoupler/part/Soyuz_2M_payload_decoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_Decoupler/par
t/Soyuz_decoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_Descent_modul
e/part/Soyuz Descent Module'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_Docking_Mecha
nism/part/Soyuz Docking mechanism'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_Heatshield/pa
rt/Soyuz_Heatshield'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instrument_Se
rvis_module/part/Soyuz Instrument Service Module'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbital_modul
e/part/Soyuz Orbital module'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find fx group of that name for decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find fx group of that name for decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/part/Soy
uz Main Parachute'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_parachute_open to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload/part/
Soyuz_2M_payload'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload_top/p
art/Soyuz_2M_payload_top'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_progress_payl
oad/part/Soyuz U Progress Shroud'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_RCS/part/Soyu
z RCS Block'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/Soyuz/Soyuz_SolarPanel/pa
rt/Soyuz Solar Panel'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_cargoholde
r_decoupler/part/SoyuzST_payload_decoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_Fregat/par
t/SoyuzST Fregat'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_payload/pa
rt/SoyuzST Shroud'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firststage
lateral_booster/part/Soyuz U First stage lateral booster'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_LES/part/S
oyuz U LES'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Second_sta
ge/part/Soyuz U Second stage'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thirdstage
_decoupler/part/Soyuz U third stage decoupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Third_stag
e/part/Soyuz U third stage'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'DeadlyReentry/Parts/DRE_0625HS/0625_Heatshield'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'DeadlyReentry/Parts/deadlyReentry_1.25Heatshield/par
t/1.25_Heatshield'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'DeadlyReentry/Parts/deadlyReentry_2.5Heatshield/part
/2.5_Heatshield'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'DeadlyReentry/Parts/deadlyReentry_3.75Heatshield/par
t/3.75_Heatshield'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'DeadlyReentry/Parts/deadlyReentry_6.25Heatshield/par
t/6.25_Heatshield'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'DeadlyReentry/Parts/UP_decoupler_2/part_1_25M/decoup
ler_ftr_small'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'DeadlyReentry/Parts/UP_decoupler_2/part_2M/decoupler
_ftr_2M'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'DeadlyReentry/Parts/UP_decoupler_2/part_2_5M/decoupl
er_ftr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'DeadlyReentry/Parts/UP_decoupler_2/part_3M/decoupler
_ftr-3m'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'DeadlyReentry/Parts/UP_decoupler_2/part_4m/decoupler
_ftr_4m'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Engineer/Engineer7500/part/Engineer7500'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Engineer/EngineerChip/part/EngineerChip'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Engineer/EngineerChipFlight/part/EngineerChipFlight'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FASA/Misc/FASA_Launch_Clamp_125/FASA_Launch_Clamp_12
5/FASAlaunchClamp125'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FASA/Misc/FASA_Launch_Clamp_125/FASA_Launch_Clamp_25
/FASAlaunchClamp25'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FASA/Misc/FASA_Launch_Clamp_125/FASA_Launch_Clamp_At
las/FASAlaunchClampAtlas'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FASA/Misc/FASA_Launch_Tower/FASA_Launch_Tower/FASAla
unchTower'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FASA/Misc/FASA_Launch_Tower/FASA_Umbilical_Tower/FAS
AUmbilicalTower'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/FusTekResupplyModule/FusT
ekResupplyModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyBulkhead/FusTekKar
monyBulkhead'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyCompactNodeMkIII/F
usTekKarmonyCompactNodeMkIII'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyCompactNodeMkIIIAd
apter/FusTekKarmonyCompactNodeMkIIIAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyEndRing/FusTekKarm
onyEndRing'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyHabModule/FusTekKa
rmonyHabModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyHabModuleAdapter/F
usTekKarmonyHabModuleAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyNodeCover/FusTekKa
rmonyNodeCover'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyNodeCoverViewport/
FusTekKarmonyNodeCoverViewport'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyNodeMkIII/FusTekKa
rmonyNodeMkIII'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyNodeMkIIIAdapter/F
usTekKarmonyNodeMkIIIAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonySciModule/FusTekKa
rmonySciModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonySciModuleAdapter/F
usTekKarmonySciModuleAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyStorModule/FusTekK
armonyStorModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyStorModuleAdapter/
FusTekKarmonyStorModuleAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyUtilModule/FusTekK
armonyUtilModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyUtilModule_Adapter
/FusTekKarmonyUtilModuleAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyWarehouseModule/Fu
sTekKarmonyWarehouseModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KarmonyWarehouseModuleAda
pter/FusTekKarmonyWarehouseModuleAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KirsDockingModule/FusTekK
irsDockingModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KuestAirlock/FusTekKuestA
irlock'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KuestLegacyAirlock/FusTek
KuestLegacyAirlock'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/KupolaObsModule/FusTekKup
olaObsModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/IACBM125/part/IACBM125m'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'FusTek/Station Parts/Parts/IACBM25/part/IACBM25m'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'GoAtThrottleUp/Parts/GATUAntenna/GATUAntenna/GoAtThr
ottleUpAntenna'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Cannot replace texture as texture replacement string is invalid. S
yntax is 'origTextureName newTextureURL'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'GoAtThrottleUp/Parts/GATUCamera/GATUCamera/GoAtThrot
tleUpCamera'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Cannot replace texture as texture replacement string is invalid. S
yntax is 'origTextureName newTextureURL'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'JSI/RasterPropMonitor/Example/ExternalCameraPart/ext
ernal-camera/JSIPrimitiveExternalCamera'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/container1/container1/KAS_Container1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/container2/container2/KAS_Container2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/containerBay1/containerBay1/KAS_ContainerB
ay1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/cPort1/cPort1/KAS_CPort1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/cPort2/cPort2/KAS_CPort2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/hookSupport/hookSupport/KAS_HookSupport'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/hook_anchor/anchor/KAS_Hook_Anchor'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/hook_grapplingHook/grapplingHook/KAS_Hook_
GrapplingHook'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/hook_magnet/magnet/KAS_Hook_Magnet'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/pipe1/pipe1/KAS_Pipe1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/pylon1/pylon1/KAS_Pylon1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/strut1/strut1/KAS_Strut1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/winch1/winch1/KAS_Winch1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/winch2/winch2/KAS_Winch2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/winch3/winch3/KAS_Winch3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'KAS/Parts/winch4/winch4/KAS_Winch4'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/adapter/KzInterstageAdap
ter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find fx group of that name for decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find fx group of that name for decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/base0_625/KzProcFairingB
ase0_625'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/base1_25/KzProcFairingBa
se1_25'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/base2_5/KzProcFairingBas
e2_5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/base3_75/KzProcFairingBa
se3_75'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/base5/KzProcFairingBase5
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/baseRing0_625/KzProcFair
ingBaseRing0_625'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/baseRing1_25/KzProcFairi
ngBaseRing1_25'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/baseRing2_5/KzProcFairin
gBaseRing2_5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/baseRing3_75/KzProcFairi
ngBaseRing3_75'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/baseRing5/KzProcFairingB
aseRing5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/fuselage1/KzProcFairingF
uselage1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/fuselage2/KzProcFairingF
uselage2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/side1/KzProcFairingSide1
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Keramzit/ProceduralFairings/side2/KzProcFairingSide2
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'kOS/Parts/kOSMachine0m/part/kOSMachine0m'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'kOS/Parts/kOSMachine1m/part/kOSMachine1m'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/AdjustableRail/part/Adjus
tableRail'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/AdjustableRail/part/Adjus
tableRailHalf'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/AdjustableRail/part/Adjus
tableRailFourth'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/dockingwasher/part/dockin
gwasher_std'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/dockingwasher/part/dockin
gwasher_sr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/dockingwasher/part/dockin
gwasher_jr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/dockingwasher_free/part/d
ockingwasher_free'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/dockingwasher_free/part/d
ockingwasher_freejr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/dockingwasher_free/part/d
ockingwasher_freesr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Gantry/part/GantryLarg
e'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Gantry/part/Gantry'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Gantry/part/GantrySmal
l'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Gantry/part/GantryExtr
aSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Gantry/part/GantryLarg
eVariant'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Gantry/part/GantryVari
ant'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Gantry/part/GantrySmal
lVariant'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Gantry/part/GantryExtr
aSmallVariant'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeClosed/part/IRHin
geClosed'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeClosed/part/IRHin
geClosedHalf'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeClosed/part/IRHin
geClosedFourth'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeIndustrial/part/I
R_HingeIndustrial'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Toggle: converting collider fixed_node_collider

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Toggle: converting collider node_collider

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeOpen/part/IRHinge
Open'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeOpen/part/IRHinge
OpenHalf'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeOpen/part/IRHinge
OpenFourth'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeTall/part/IRHinge
Tall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeTall/part/IRHinge
TallHalf'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeTall/part/IRHinge
TallFourth'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeTallND/part/IRHin
geTallND'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeTallND/part/IRHin
geTallHalfND'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_HingeTallND/part/IRHin
geTallFourthND'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Piston/part/IRPiston'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Piston/part/IRPistonHa
lf'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Piston/part/IRPistonFo
urth'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Rotatron/part/IR_Rotat
ron'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Rotatron/part/IR_Rotat
ronHalf'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_Rotatron/part/IR_Rotat
ronFourth'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_RotatronMK2/part/IR_Ro
tatronmk2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Toggle: converting collider node_collider

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/IR_RotatronVTOL/part/IR_R
otatronVTOL'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Toggle: converting collider node_collider

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/TPS/part/TelescopeFullA'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/TPS/part/TelescopeFullB'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/TPS/part/TelescopeFullC'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/TPS/part/TelescopeHalfA'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/TPS/part/TelescopeHalfB'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/TPS/part/TelescopeHalfC'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/TPS/part/TelescopeFourthA
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/TPS/part/TelescopeFourthB
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/TPS/part/TelescopeFourthC
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotr
on_Basic/part/IR_Pivotron_Basic'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotr
on_NinetyOffset/part/IR_Pivotron_NinetyOffset'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotr
on_OneTwenty/part/IR_Pivotron_OneTwenty'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotr
on_RangeNinety/part/IR_Pivotron_RangeNinety'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotr
on_Uncontrolled/part/IR_Pivotron_Uncontrolled'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotr
on_UncontrolledRev/part/IR_Pivotron_UncontrolledRev'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotr
on_xHinge_BasicClosed/part/IR_Pivotron_xHinge_BasicClosed'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotr
on_xHinge_BasicOpen/part/IR_Pivotron_xHinge_BasicOpen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotr
on_xHinge_FlatClosed/part/IR_Pivotron_xHinge_FlatClosed'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Pivotr
on_xHinge_FlatOpen/part/IR_Pivotron_xHinge_FlatOpen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatr
on_Basic/part/IR_Rotatron_Basic'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatr
on_OffAxis/part/IR_Rotatron_OffAxis'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatr
on_Right/part/IR_Rotatron_Right'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatr
on_RightRev/part/IR_Rotatron_RightRev'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Robotic/IR_Rotatr
on_Uncontrolled/part/IR_Rotatron_Uncontrolled'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'MuMechToggle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Ada
pter_0625ToTrussLarge/part/IR_Adapter_0625ToTrussLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Ada
pter_0625ToTrussSmall/part/IR_Adapter_0625ToTrussSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Ada
pter_0625ToTubeLarge/part/IR_Adapter_0625ToTubeLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Ada
pter_TrussLargeToTrussSmall/part/IR_Adapter_TrussLargeToTrussSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Ada
pter_TrussLargeToTubeLarge/part/IR_Adapter_TrussLargeToTubeLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Ada
pter_TrussSmallToTubeSmall/part/IR_Adapter_TrussSmallToTubeSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Ada
pter_TubeLargeToTrussSmall/part/IR_Adapter_TubeLargeToTrussSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Ada
pter_TubeLargeToTubeSmall/part/IR_Adapter_TubeLargeToTubeSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Seg
ment_TrussLarge_1m25/part/IR_Segment_TrussLarge_1m25'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Seg
ment_TrussLarge_2m50/part/IR_Segment_TrussLarge_2m50'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Seg
ment_TrussLarge_5m00/part/IR_Segment_TrussLarge_5m00'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Seg
ment_TrussSmall_0m625/part/IR_Segment_TrussSmall_0m625'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Seg
ment_TrussSmall_1m25/part/IR_Segment_TrussSmall_1m25'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Seg
ment_TrussSmall_2m50/part/IR_Segment_TrussSmall_2m50'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Seg
ment_TubeLarge_1m25/part/IR_Segment_TubeLarge_1m25'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Seg
ment_TubeLarge_2m50/part/IR_Segment_TubeLarge_2m50'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Seg
ment_TubeLarge_5m00/part/IR_Segment_TubeLarge_5m00'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Seg
ment_TubeSmall_0m625/part/IR_Segment_TubeSmall_0m625'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Seg
ment_TubeSmall_1m25/part/IR_Segment_TubeSmall_1m25'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MagicSmokeIndustries/Parts/_Rework_Structural/IR_Seg
ment_TubeSmall_2m50/part/IR_Segment_TubeSmall_2m50'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
MechJeb moduleRegistry creation threw an exception in LoadComputerModules loadin
g ShipManifest, Version=0.3.3.0, Culture=neutral, PublicKeyToken=null: System.Re
flection.ReflectionTypeLoadException: The classes in the module cannot be loaded
.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at MuMech.MechJebCore.LoadComputerModules () [0x00000] in <filename unknown>:0


(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Platform assembly: C:\Program Files (x86)\JEUX\Steam\steamapps\common\Kerbal Spa
ce Program\KSP_Data\Managed\Mono.Security.dll (this message is harmless)
PartLoader: Compiling Part 'MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_
features1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_
features2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_
features3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MechJeb2/Parts/MechJeb2_AR202/part/mumech_MJ2_AR202_
features4'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'MechJeb2/Parts/MechJeb2_Pod/part/mumech_MJ2_Pod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'NASAmission/Parts/GrapplingDevice/part/GrapplingDevi
ce'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'NASAmission/Parts/LaunchEscapeSystem/part/LaunchEsca
peSystem'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'NASAmission/Parts/MassiveSRB/part/MassiveBooster'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'NASAmission/Parts/PotatoRoid/part/PotatoRoid'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'NASAmission/Parts/Size2LFB/part/Size2LFB'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'NASAmission/Parts/Size3AdvancedEngine/part/Size3Adva
ncedEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'NASAmission/Parts/Size3Decoupler/part/size3Decoupler
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'NASAmission/Parts/Size3EngineCluster/part/Size3Engin
eCluster'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'NASAmission/Parts/Size3LargeTank/part/Size3LargeTank
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'NASAmission/Parts/Size3MediumTank/part/Size3MediumTa
nk'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'NASAmission/Parts/Size3SmallTank/part/Size3SmallTank
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'NASAmission/Parts/Size3To2Adapter/part/Size3to2Adapt
er'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'PreciseNode/parts/CBA/CBA/RegexKSPNodeSaver'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/adapter2/KzInterstageAdapter2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'KzNodeNumberTweaker'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find fx group of that name for decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find fx group of that name for decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/base/KzResizableFairingBase'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'KzNodeNumberTweaker'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'KzFairingBaseResizer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/baseRing/KzResizableFairingBaseRi
ng'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'KzNodeNumberTweaker'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'KzFairingBaseResizer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/fuselage1/KzProcFairingFuselage1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/fuselage2/KzProcFairingFuselage2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/plate/KzThrustPlate'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'KzNodeNumberTweaker'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find a Module of typename 'KzThrustPlateResizer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/side1/KzProcFairingSide1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/side2/KzProcFairingSide2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/deprecated/adapter/KzInterstageAd
apter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find fx group of that name for decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find fx group of that name for decoupler

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/deprecated/base0_625/KzProcFairin
gBase0_625'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/deprecated/base1_25/KzProcFairing
Base1_25'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/deprecated/base2_5/KzProcFairingB
ase2_5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/deprecated/base3_75/KzProcFairing
Base3_75'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/deprecated/base5/KzProcFairingBas
e5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/deprecated/baseRing0_625/KzProcFa
iringBaseRing0_625'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/deprecated/baseRing1_25/KzProcFai
ringBaseRing1_25'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/deprecated/baseRing2_5/KzProcFair
ingBaseRing2_5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/deprecated/baseRing3_75/KzProcFai
ringBaseRing3_75'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ProceduralFairings/deprecated/baseRing5/KzProcFairin
gBaseRing5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Protractor/Parts/protractor - plain/part/protractor_
plain'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at ProtractorModule..ctor () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
Part:AddModule(String)
Part:AddModule(ConfigNode)
PartLoader:ParsePart(UrlConfig, ConfigNode)
:MoveNext()

(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at ProtractorModule..ctor () [0x00000] in <filename unknown>:0
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(Object)
PartLoader:CreatePartIcon(GameObject, Single&)
PartLoader:ParsePart(UrlConfig, ConfigNode)
:MoveNext()

(Filename: Line: -1)
PartLoader: Compiling Part 'Protractor/Parts/protractor - tape/part/protractor_t
ape'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at ProtractorModule..ctor () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
Part:AddModule(String)
Part:AddModule(ConfigNode)
PartLoader:ParsePart(UrlConfig, ConfigNode)
:MoveNext()

(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at ProtractorModule..ctor () [0x00000] in <filename unknown>:0
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(Object)
PartLoader:CreatePartIcon(GameObject, Single&)
PartLoader:ParsePart(UrlConfig, ConfigNode)
:MoveNext()

(Filename: Line: -1)
PartLoader: Compiling Part 'RealChute/Legacy Parts/drogue_main_combo_chute/RC_co
mbo_large'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/drogue_main_combo_chute/RC_co
mbo_small'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/drogue_main_combo_chute_stack
/RC_combo_large_stack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/drogue_main_combo_chute_stack
/RC_combo_small_stack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/large_chute/RC_main_large'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/large_chute/RC_drogue_large'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/large_chute/RC_drag_large'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/large_chute_stack/RC_main_lar
ge_stack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/large_chute_stack/RC_drogue_l
arge_stack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/large_chute_stack/RC_drag_lar
ge_stack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/radial_chute/RC_main_radial'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/radial_chute/RC_drogue_radial
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/radial_chute/RC_drag_radial'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/small_chute/RC_main_small'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/small_chute/RC_drogue_small'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/small_chute/RC_drag_small'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ERROR: no sound file found for sound_parachute_repack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/small_chute_stack/RC_main_sma
ll_stack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/small_chute_stack/RC_drogue_s
mall_stack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Legacy Parts/small_chute_stack/RC_drag_sma
ll_stack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Parts/cone_chute/RC_cone'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Parts/cone_double_chute/RC_cone_double'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Parts/radial_chute/RC_radial'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Invalid integer value

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Invalid integer value

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Invalid integer value

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'RealChute/Parts/stack_chute/RC_stack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Romfarer/Parts/Romfarer_RoboticArmBuran/part/Buran M
anipulator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Romfarer/Parts/Romfarer_RoboticArmCanadarm2/part/ISS
CanadArm2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'SCANsat/MapTraq/part/SCANsat_Tracker'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'SCANsat/Scanner 1/part/SCANsat_Scanner'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'SCANsat/Scanner 2/part/SCANsat_Scanner2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'SCANsat/Scanner 32/part/SCANsat_Scanner32'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'SCANsat/Scanner 8/part/SCANsat_Scanner24'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/advancedCanard/part/AdvancedCanard'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/Ailerons/part/StandardCtrlSrf'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/airplaneTail/part/airplaneTail'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/CanardController/part/CanardControl
ler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/deltaWing/part/deltaWing'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable dragCoeff not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable deflectionLiftCoeff not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/NoseCone/part/noseCone'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/noseConeAdapter/part/noseConeAdapte
r'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/rocketNoseCone/part/rocketNoseCone'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/smallCtrlSrf/part/smallCtrlSrf'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/standardNoseCone/part/standardNoseC
one'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/sweptWing/part/sweptWing'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable dragCoeff not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable deflectionLiftCoeff not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/tailfin/part/tailfin'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable dragCoeff not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable deflectionLiftCoeff not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/wingConnector/part/wingConnector'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable dragCoeff not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable deflectionLiftCoeff not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/winglet/part/winglet'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable dragCoeff not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable deflectionLiftCoeff not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/winglet2/part/R8winglet'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Aero/winglet3/part/winglet3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/advSasModule/part/advSasModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/asasmodule1-2/part/asasmodule1-2
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/avionicsNoseCone/part/avionicsNo
seCone'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/crewCabin/part/crewCabin'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDDA86][28.03]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDDA68][28.03]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/cupola/part/cupola'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD9DA][28.03]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD9AE][28.03]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/landerCabinSmall/part/landerCabi
nSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD920][28.03]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD8F4][28.03]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/Mark1Cockpit/part/Mark1Cockpit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD85C][28.03]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD82E][28.03]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/Mark2Cockpit/part/Mark2Cockpit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD778][28.07]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD74C][28.07]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/mark3Cockpit/part/mark3Cockpit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD66E][28.07]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD640][28.07]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/Mk1-2Pod/part/Mark1-2Pod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD566][28.07]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD53A][28.07]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/mk1pod/part/mk1pod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD45C][28.07]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD42C][28.07]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/mk2LanderCabin/part/mk2LanderCab
in'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD362][28.07]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD336][28.07]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreCube/part/probeCoreCube
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreHex/part/probeCoreHex'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable rotPower not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable linPower not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable Kp not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable Kd not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreOcto/part/probeCoreOcto
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreOcto2/part/probeCoreOct
o2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreSphere/part/probeCoreSp
here'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/probeStackLarge/part/probeStackL
arge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/probeStackSmall/part/probeStackS
mall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/sasModule/part/sasModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Command/seatExternalCmd/part/seatExterna
lCmd'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD02C][28.07]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFDD020][28.07]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Electrical/batteryBank/part/batteryBank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Electrical/batteryBankLarge/part/battery
BankLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Electrical/batteryBankMini/part/batteryB
ankMini'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Electrical/batteryPack/part/batteryPack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Electrical/ksp_r_largeBatteryPack/part/k
sp_r_largeBatteryPack'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Electrical/largeSolarPanel/part/largeSol
arPanel'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Electrical/RTG/part/rtg'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Electrical/solarPanels1/part/solarPanels
1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Electrical/solarPanels2/part/solarPanels
2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Electrical/solarPanels3/part/solarPanels
3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Electrical/solarPanels4/part/solarPanels
4'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Electrical/solarPanels5/part/solarPanels
5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/engineLargeSkipper/part/engineLar
geSkipper'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/ionEngine/part/ionEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/JetEngine/part/JetEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_jet_deep to FXGroup power

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine1/part/liquidEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine1-2/part/liquidEngine
1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine2/part/liquidEngine2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine2-2/part/liquidEngine
2-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine3/part/liquidEngine3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineMini/part/liquidEngin
eMini'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/microEngine/part/microEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/nuclearEngine/part/nuclearEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable ThermalAnim not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/radialEngineMini/part/radialEngin
eMini'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/radialLiquidEngine1-2/part/radial
LiquidEngine1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/rapierEngine/part/RAPIER'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/sepMotor1/part/sepMotor1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/smallRadialEngine/part/smallRadia
lEngine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_mini to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/solidBooster/part/solidBooster'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/solidBooster1-1/part/solidBooster
1-1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/toroidalAerospike/part/toroidalAe
rospike'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_rocket_hard to FXGroup running

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Engine/turboFanEngine/part/turboFanEngin
e'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_jet_deep to FXGroup power

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_explosion_low to FXGroup flameout

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTank/part/fuelTank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTank1-2/part/fuelTank1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTank2-2/part/fuelTank2-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTank3-2/part/fuelTank3-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTank4-2/part/fuelTank4-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankSmall/part/fuelTankSmal
l'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankSmallFlat/part/fuelTank
SmallFlat'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTank_long/part/fuelTank_lon
g'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/miniFuelTank/part/miniFuelTank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/MK1Fuselage/part/MK1Fuselage'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/MK1FuselageStructural/part/Mk1F
uselageStructural'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2Fuselage/part/mk2Fuselage'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2SpacePlaneAdapter/part/mk2Sp
acePlaneAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/part/mk3Fuselage'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3spacePlaneAdapter/part/mk3sp
acePlaneAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/radialRCSTank/part/radialRCSTan
k'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSFuelTank/part/RCSFuelTank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSTank1-2/part/RCSTank1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCStankMini/part/rcsTankMini'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCStankRadialLong/part/rcsTankR
adialLong'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/toroidalFuelTank/part/toroidalF
uelTank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/xenonTank/part/xenonTank'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/xenonTankRadial/part/xenonTankR
adial'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Science/GooExperiment/part/GooExperiment
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Science/LargeCrewedLab/part/Large_Crewed
_Lab'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Science/MaterialBay/part/science_module'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallBi/part/adap
terLargeSmallBi'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallQuad/part/ad
apterLargeSmallQuad'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallTri/part/ada
pterLargeSmallTri'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/adapterSmallMiniShort/part/ad
apterSmallMiniShort'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/adapterSmallMiniTall/part/ada
pterSmallMiniTall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/nacelleBody/part/nacelleBody'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/radialEngineBody/part/radialE
ngineBody'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/smallHardpoint/part/smallHard
point'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/stationHub/part/stationHub'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam1/part/structu
ralIBeam1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam2/part/structu
ralIBeam2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam3/part/structu
ralIBeam3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralMiniNode/part/struc
turalMiniNode'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPanel1/part/structu
ralPanel1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPanel2/part/structu
ralPanel2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPylon/part/structur
alPylon'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_vent_large to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralWing/part/structura
lWing'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable dragCoeff not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable deflectionLiftCoeff not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/strutConnector/part/strutConn
ector'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/strutCube/part/strutCube'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/strutOcto/part/strutOcto'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/trussAdapter/part/trussAdapte
r'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/trussPiece1x/part/trussPiece1
x'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Structural/trussPiece3x/part/trussPiece3
x'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/airScoop/part/airScoop'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/CircularIntake/part/CircularInta
ke'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/commDish/part/commDish'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/decoupler1-2/part/decoupler1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPort1/part/dockingPort1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPort2/part/dockingPort2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPort3/part/dockingPort3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortLarge/part/dockingPor
tLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortLateral/part/dockingP
ortLateral'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/fuelLine/part/fuelLine'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/ladder1/part/ladder1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/LandingLeg/part/landingLeg1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/LandingLeg1-2/part/landingLeg1-2
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable animationName not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/largeAdapter/part/largeAdapter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/largeAdapter2/part/largeAdapter2
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/launchClamp1/part/launchClamp1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/linearRCS/part/linearRcs'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/longAntenna/part/longAntenna'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/mediumDishAntenna/part/mediumDis
hAntenna'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/miniLandingLeg/part/miniLandingL
eg'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader Warning: Variable animationName not found in Part

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteDrogue/part/parachuteDr
ogue'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_parachute_open to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteLarge/part/parachuteLar
ge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_parachute_open to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteRadial/part/parachuteRa
dial'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_parachute_open to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/parachute_single/part/parachuteS
ingle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_parachute_open to FXGroup activate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/radialDecoupler/part/radialDecou
pler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/radialDecoupler1-2/part/radialDe
coupler1-2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_decoupler_fire to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/radialDecoupler2/part/radialDeco
upler2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/ramAirIntake/part/ramAirIntake'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/RCS block/part/RCSBlock'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/roverBody/part/roverBody'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/sensorAccelerometer/part/sensorA
ccelerometer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/sensorBarometer/part/sensorBarom
eter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/sensorGravimeter/part/sensorGrav
imeter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/sensorThermometer/part/sensorThe
rmometer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/spotLight1/part/spotLight1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/spotLight2/part/spotLight2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/stackBiCoupler/part/stackBiCoupl
er'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/StackDecoupler/part/stackDecoupl
er'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/stackDecouplerMini/part/stackDec
ouplerMini'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/stackPoint1/part/stackPoint1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/stackQuadCoupler/part/stackQuadC
oupler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/stackSeparator/part/stackSeparat
or'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/stackSeparatorBig/part/stackSepa
ratorBig'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Added sound_vent_large to FXGroup decouple

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/stackSeparatorMini/part/stackSep
aratorMini'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/stackTriCoupler/part/stackTriCou
pler'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/telescopicLadder/part/telescopic
Ladder'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Utility/telescopicLadderBay/part/telesco
picLadderBay'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheel1/part/roverWheel1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheel2/part/roverWheel2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheel3/part/roverWheel3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Wheel/SmallGearBay/part/SmallGearBay'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Squad/Parts/Wheel/wheelMed/part/wheelMed'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'SurfaceLights/Parts/SurfaceLight/part/W485_SurfaceLi
ght'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'SurfaceLights/Parts/SurfaceLight4Way/part/W485_Surfa
ce4WayLight'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'SurfaceLights/Parts/SurfaceOmniLight/part/W485_Surfa
ceOmniLight'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'Telemachus/Parts/FustekAntenna/part/fustekAntenna'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[Telemachus] Telemachus data link starting

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Telemachus, Version=1.4.23.0, Culture=neutral, PublicKeyToken=null
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[Telemachus] Invalid IP address in configuration file, falling back to find.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Telemachus, Version=1.4.23.0, Culture=neutral, PublicKeyToken=null
[Telemachus] Telemachus data link listening for requests on the following addres
ses: (127.0.0.1:8085 and 192.168.56.1:8085 and 192.168.1.46:8085). Try putting t
hem into your web browser, some of them might not work.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Telemachus, Version=1.4.23.0, Culture=neutral, PublicKeyToken=null
PartLoader: Compiling Part 'Telemachus/Parts/TelemachusAntenna/part/ant'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportContainers/Food/TacFo
odContainer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportContainers/FoodLarge/
TacFoodContainerLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportContainers/FoodSmall/
TacFoodContainerSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportContainers/LifeSuppor
t/TacLifeSupportContainer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFD7E80][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFD7E6C][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportContainers/LifeSuppor
tLarge/TacLifeSupportContainerLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFD7E36][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFD7E22][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportContainers/LifeSuppor
tSmall/TacLifeSupportContainerSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFD7DEC][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFD7DD8][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportContainers/Oxygen/Tac
OxygenContainer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportContainers/OxygenLarg
e/TacOxygenContainerLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportContainers/OxygenSmal
l/TacOxygenContainerSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportContainers/Water/TacW
aterContainer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportContainers/WaterLarge
/TacWaterContainerLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportContainers/WaterSmall
/TacWaterContainerSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportHexCans/HexCanBreathi
ngOxygen/LargeOxygen/HexCanOxygenLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportHexCans/HexCanBreathi
ngOxygen/NormalOxygen/HexCanOxygen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportHexCans/HexCanBreathi
ngOxygen/SmallOxygen/HexCanOxygenSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportHexCans/HexCanDrinkin
gWater/LargeWater/HexCanDrinkingWaterLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportHexCans/HexCanDrinkin
gWater/NormalWater/HexCanDrinkingWater'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportHexCans/HexCanDrinkin
gWater/SmallWater/HexCanDrinkingWaterSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportHexCans/HexCanFood/La
rgeFood/HexCanFoodLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportHexCans/HexCanFood/No
rmalFood/HexCanFood'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportHexCans/HexCanFood/Sm
allFood/HexCanFoodSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportHexCans/HexCanLifeSup
port/LargeLifeSupport/HexCanLifeSupportLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFD77A4][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFD7790][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportHexCans/HexCanLifeSup
port/NormalLifeSupport/HexCanLifeSupport'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFD7714][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFD7700][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportHexCans/HexCanLifeSup
port/SmallLifeSupport/HexCanLifeSupportSmall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFD7684][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.LifeSupportModule[FFFD7670][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportRecyclers/AirFilter/T
acAirFilter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD761A][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD761A][28.23]: Input resources parsed:
from

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD761A][28.23]: Output resources parsed:
from

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD761A][28.23]: OnLoad: MODULE
{
name = TacGenericConverter
converterName = Air Filter
conversionRate = 86400
inputResources = IntakeAir, 0.477, ElectricCharge, 1
outputResources = Oxygen, 1.0, false
requiresOxygenAtmo = true
}

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD761A][28.23]: Input resources parsed: IntakeAir, 0.4
77, ElectricCharge, 1,
from IntakeAir, 0.477, ElectricCharge, 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD761A][28.23]: Output resources parsed: Oxygen, 1,
from Oxygen, 1.0, false

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD7612][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD7612][28.23]: Input resources parsed: IntakeAir, 0.4
77, ElectricCharge, 1,
from IntakeAir, 0.477, ElectricCharge, 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD7612][28.23]: Output resources parsed: Oxygen, 1,
from Oxygen, 1.0, false

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportRecyclers/Recycler_Ca
rbonExtractor/TacCarbonExtractor'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75DE][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75DE][28.23]: Input resources parsed:
from

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75DE][28.23]: Output resources parsed:
from

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75DE][28.23]: OnLoad: MODULE
{
name = TacGenericConverter
converterName = Carbon Extractor
conversionRate = 8
inputResources = CarbonDioxide, 1, ElectricCharge, 1000
outputResources = Oxygen, 0.9, false, Waste, 2.218, true
}

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75DE][28.23]: Input resources parsed: CarbonDioxide,
1, ElectricCharge, 1000,
from CarbonDioxide, 1, ElectricCharge, 1000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75DE][28.23]: Output resources parsed: Oxygen, 0.9,
Waste, 2.218,
from Oxygen, 0.9, false, Waste, 2.218, true

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75D6][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75D6][28.23]: Input resources parsed: CarbonDioxide,
1, ElectricCharge, 1000,
from CarbonDioxide, 1, ElectricCharge, 1000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75D6][28.23]: Output resources parsed: Oxygen, 0.9,
Waste, 2.218,
from Oxygen, 0.9, false, Waste, 2.218, true

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportRecyclers/Recycler_Ca
rbonExtractorLarge/TacCarbonExtractorLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75A2][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75A2][28.23]: Input resources parsed:
from

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75A2][28.23]: Output resources parsed:
from

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75A2][28.23]: OnLoad: MODULE
{
name = TacGenericConverter
converterName = Carbon Extractor
conversionRate = 8.4
inputResources = CarbonDioxide, 1, ElectricCharge, 1000
outputResources = Oxygen, 0.9, false, Waste, 2.218, true
}

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75A2][28.23]: Input resources parsed: CarbonDioxide,
1, ElectricCharge, 1000,
from CarbonDioxide, 1, ElectricCharge, 1000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD75A2][28.23]: Output resources parsed: Oxygen, 0.9,
Waste, 2.218,
from Oxygen, 0.9, false, Waste, 2.218, true

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD759A][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD759A][28.23]: Input resources parsed: CarbonDioxide,
1, ElectricCharge, 1000,
from CarbonDioxide, 1, ElectricCharge, 1000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD759A][28.23]: Output resources parsed: Oxygen, 0.9,
Waste, 2.218,
from Oxygen, 0.9, false, Waste, 2.218, true

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportRecyclers/Recycler_Wa
terPurifier/TacWaterPurifier'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD7566][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD7566][28.23]: Input resources parsed:
from

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD7566][28.23]: Output resources parsed:
from

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD7566][28.23]: OnLoad: MODULE
{
name = TacGenericConverter
converterName = Water Purifier
conversionRate = 8
inputResources = WasteWater, 1, ElectricCharge, 1000
outputResources = Water, 0.9, false, Waste, 6.382, true
}

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD7566][28.23]: Input resources parsed: WasteWater, 1,
ElectricCharge, 1000,
from WasteWater, 1, ElectricCharge, 1000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD7566][28.23]: Output resources parsed: Water, 0.9, W
aste, 6.382,
from Water, 0.9, false, Waste, 6.382, true

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD755E][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD755E][28.23]: Input resources parsed: WasteWater, 1,
ElectricCharge, 1000,
from WasteWater, 1, ElectricCharge, 1000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD755E][28.23]: Output resources parsed: Water, 0.9, W
aste, 6.382,
from Water, 0.9, false, Waste, 6.382, true

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportRecyclers/Recycler_Wa
terPurifierLarge/TacWaterPurifierLarge'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD752A][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD752A][28.23]: Input resources parsed:
from

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD752A][28.23]: Output resources parsed:
from

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD752A][28.23]: OnLoad: MODULE
{
name = TacGenericConverter
converterName = Water Purifier
conversionRate = 8.4
inputResources = WasteWater, 1, ElectricCharge, 1000
outputResources = Water, 0.9, false, Waste, 6.382, true
}

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD752A][28.23]: Input resources parsed: WasteWater, 1,
ElectricCharge, 1000,
from WasteWater, 1, ElectricCharge, 1000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD752A][28.23]: Output resources parsed: Water, 0.9, W
aste, 6.382,
from Water, 0.9, false, Waste, 6.382, true

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD7522][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD7522][28.23]: Input resources parsed: WasteWater, 1,
ElectricCharge, 1000,
from WasteWater, 1, ElectricCharge, 1000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD7522][28.23]: Output resources parsed: Water, 0.9, W
aste, 6.382,
from Water, 0.9, false, Waste, 6.382, true

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Part 'ThunderAerospace/TacLifeSupportRecyclers/Recycler_Wa
terSplitter/TacWaterSplitter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD74EE][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD74EE][28.23]: Input resources parsed:
from

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD74EE][28.23]: Output resources parsed:
from

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD74EE][28.23]: OnLoad: MODULE
{
name = TacGenericConverter
converterName = Water Splitter
conversionRate = 1440
inputResources = Water, 1, ElectricCharge, 100
outputResources = Oxygen, 3.722, false, Waste, 3.581, true
}

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD74EE][28.23]: Input resources parsed: Water, 1, Elec
tricCharge, 100,
from Water, 1, ElectricCharge, 100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD74EE][28.23]: Output resources parsed: Oxygen, 3.722
, Waste, 3.581,
from Oxygen, 3.722, false, Waste, 3.581, true

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD74E6][28.23]: OnAwake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD74E6][28.23]: Input resources parsed: Water, 1, Elec
tricCharge, 100,
from Water, 1, ElectricCharge, 100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacGenericConverter[FFFD74E6][28.23]: Output resources parsed: Oxygen, 3.722
, Waste, 3.581,
from Oxygen, 3.722, false, Waste, 3.581, true

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/ABORTbutton/ABORTb
utton/ABORTbutton'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/ABORTButtonV2/ABOR
TbuttonV2/ABORTbuttonV2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchKILLROT/APswitchKILLROT'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchNEXTNODE/APswitchNEXTNODE'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchNMLminus/APswitchNMLminus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchNMLplus/APswitchNMLplus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchNODE/APswitchNODE'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchOFF/APswitchOFF'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchPARminus/APswitchPARminus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchPARplus/APswitchPARplus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchPROGRAD/APswitchPROGRAD'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchRADminus/APswitchRADminus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchRADplus/APswitchRADplus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchRETROGRAD/APswitchRETROGRAD'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchRVELminus/APswitchRVELminus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchRVELplus/APswitchRVELplus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchTGTminus/APswitchTGTminus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch/AP
switchTGTplus/APswitchTGTplus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch2/A
PswitchClearNodes/APswitchButtonClearNodes'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch2/A
PswitchClearTarget/APswitchButtonClearTarget'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch2/A
PswitchHOHMANN/APswitchHOHMANN'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch2/A
PswitchRoll0/APswitchRoll0'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch2/A
PswitchRoll180/APswitchRoll180'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch2/A
PswitchRoll270/APswitchRoll270'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch2/A
PswitchRoll90/APswitchRoll90'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch2/A
PswitchRollOFF/APswitchRollOFF'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch2/A
PswitchRVELminus/APswitchRVELminus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/AutoPilotSwitch2/A
PswitchRVELplus/APswitchRVELplus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/ButtonBlocker/Butt
onBlocker/ButtonBlocker'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerB0/CircuitBreakerB0'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerB10/CircuitBreakerB10'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerB3/CircuitBreakerB3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerB5/CircuitBreakerB5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerB7/CircuitBreakerB7'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerR0/CircuitBreakerR0'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerR10/CircuitBreakerR10'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerR3/CircuitBreakerR3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerR5/CircuitBreakerR5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerR7/CircuitBreakerR7'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerY0/CircuitBreakerY0'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerY10/CircuitBreakerY10'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerY3/CircuitBreakerY3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerY5/CircuitBreakerY5'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/CircuitBreaker/Cir
cuitBreakerY7/CircuitBreakerY7'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/ClimatScreen/ALCOR
ClimatScreen/ALCORClimatScreen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/AirLoc
kLightSwitch/AirLockLightSwitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Cockpi
tBackLightSwitch/CockpitBackLightSwitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Cockpi
tLightSwitch/CockpitLightSwitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Dockpo
rtSpotlightSwitch/DockportSpotlightSwitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Engine
erDeckLightSwitch/EngineerDeckLightSwitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/FloodL
ightSwitch/FloodLightSwitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch01/NothingSwitch01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch02/NothingSwitch02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch03/NothingSwitch03'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch04/NothingSwitch04'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch05/NothingSwitch05'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch06/NothingSwitch06'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch07/NothingSwitch07'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch08/NothingSwitch08'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch09/NothingSwitch09'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch10/NothingSwitch10'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch11/NothingSwitch11'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch12/NothingSwitch12'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Nothin
gSwitch13/NothingSwitch13'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/LightSwitch/Strobe
LightSwitch/StrobekLightSwitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/RCS_Stick_ADV/RCS_
Stick_ADV/RCS_Stick_ADV'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/RCS_translation-St
ick/RCS_translation-Stick/RCS_translation_Stick'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/RotationCtrl/Rotat
ionCtrl/ALCORRotationCtrl'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/StageSwitch/StageS
witch/StageSwitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchPUSH/swPUSH_
C01/switchPUSH_C01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchPUSH/swPUSH_
C02/switchPUSH_C02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchPUSH/swPUSH_
C03/switchPUSH_C03'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchPUSH/swPUSH_
C04/switchPUSH_C04'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchPUSH/swPUSH_
C05/switchPUSH_C05'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchPUSH/swPUSH_
C06/switchPUSH_C06'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchPUSH/swPUSH_
C07/switchPUSH_C07'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchPUSH/swPUSH_
C08/switchPUSH_C08'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchPUSH/swPUSH_
C09/switchPUSH_C09'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchPUSH/swPUSH_
C10/switchPUSH_C10'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchRotary/Switc
hRotary/switchRotaryDummy_Control'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchRotary/Switc
hRotaryClear/switchRotaryClear'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchRotary/Switc
hRotary_ResLock/switchRotary_ResLock'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchRotary/Switc
hRotary_StageLock/switchRotary_StageLock'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleAP_Ascent/swTumbleAP_Ascent'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleAP_Landing/swTumbleAP_Landing'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleAP_Rendezvous/swTumbleAP_Rendezvous'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleCam_A_Tilt/swTumbleCam_A_Tilt'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleCam_B_Tilt/swTumbleCam_B_Tilt'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleCam_C_Tilt/swTumbleCam_C_Tilt'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleCam_D_Tilt/swTumbleCam_D_Tilt'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleClear/switchTumbleClear'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleFAKE01/switchTumbleFAKE01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleFAKE02/switchTumbleFAKE02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleFAKE03/switchTumbleFAKE03'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleFAKE04/switchTumbleFAKE04'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleFAKE05/switchTumbleFAKE05'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleFAKE06/switchTumbleFAKE06'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleFAKE07/switchTumbleFAKE07'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleWinShieldDocking/swTumbleWinShieldDocking'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleWinShieldLanding/swTumbleWinShieldLanding'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchTumble/swTum
bleWinShieldMain/swTumbleWinShieldMain'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchWCover/swABO
RT/switchWGuard_ABORT'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchWCover/swBRA
KE/switchWGuard_BRAKE'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchWCover/swGEA
R/switchWGuard_GEAR'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchWCover/swLig
ht/switchWGuard_LIGHT'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchWCover/swRSC
/switchWGuard_RSC'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchWCover/swSAS
/switchWGuard_SAS'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/SwitchWCover/swTgg
lEngine/swToggleEngines'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/ThrottleCtrl/Throt
tleCtrl/ALCORThrottleCtrl'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Control/ThrottleCtrlMouse/
prop/ThrottleCtrlMouse'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_AtmDen/DigitalIndicator_AtmDen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_ATMPRESS/DigitalIndicator_ATMPRESS'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_DynPress/DigitalIndicator_DYNAMICPRESSURE'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_EASPEED/DigitalIndicator_EASPEED'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_EffectiveACCL/DigitalIndicator_EFFECTIVEACCEL'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_GFORCE/DigitalIndicator_GFORCE'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_ImpactSpeed/DigitalIndicator_ImpactSPEED'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_ISP/DigitalIndicator_ISP'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_Multi01/DigitalIndicator_Multi01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_Multi02/DigitalIndicator_Multi02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_RANDOM01/DigitalIndicator_RANDOM01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_TEMP/DigitalIndicator_Temp'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_Throttle/DigitalIndicator_Throttle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_TWR/DigitalIndicator_TWR'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/DigitalIndicat
or/DigitalIndicator_VertSpeed/DigitalIndicator_VertSPEED'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/FuelMonitor/Fu
elMonitor/FuelMonitor'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/GPWS/gpws10/gp
ws10'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/GPWS/gpws100/g
pws100'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/GPWS/gpws1000/
gpws1000'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/GPWS/gpws1500/
gpws1500'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/GPWS/gpws20/gp
ws20'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/GPWS/gpws200/g
pws200'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/GPWS/gpws2500/
gpws2500'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/GPWS/gpws300/g
pws300'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/GPWS/gpws400/g
pws400'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/GPWS/gpws50/gp
ws50'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/GPWS/gpws500/g
pws500'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatoCircul
ar/IndicatorCircular_CHARGE/IndicatorCircular_CHARGE'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatoCircul
ar/IndicatorCircular_Fuel/IndicatorCircular_FUEL'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatoCircul
ar/IndicatorCircular_MONOPROP/IndicatorCircular_MONOPROP'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatoCircul
ar/IndicatorCircular_Oxidizer/IndicatorCircular_Oxidizer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_Charge/IndicatorADV_CHARGE'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_ChargeCons/IndicatorADV_CHARGE_consumption'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_DPRESS/IndicatorADV_DYNPRESS'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_Fuel/IndicatorADV_FUEL'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_FUELSTAGE/IndicatorADV_FUELSTAGE'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_Fuel_cons/IndicatorADV_FUEL_consumption'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_HEAT/IndicatorADV_HEAT'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_OXIDIZER/IndicatorADV_OXIDIZER'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_OXIDIZERSTAGE/IndicatorADV_OXIDIZERSTAGE'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_Oxidizer_cons/IndicatorADV_OXIDIZER_consumption'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_Propellant/IndicatorADV_MONOPROP'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_Propellant_cons/IndicatorADV_MONOPROP_consumption'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_SolidFuel/IndicatorADV_SolidFuel'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_STAGE/IndicatorADV_STAGE'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_THROTTLE/IndicatorADV_THROTTLE'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorADV/I
ndicatorADV_THRUST/IndicatorADV_THRUST'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/IndicatorPanel
5x3/IndicatorPanel5x3/IndicatorPanel5x3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/PortableTimer/
PortableTimer/PortableTimer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/AlarmEngineOverheat/AlarmEngineOverheatIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/AlarmGrndProxIndicator/AlarmGroundProximityIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/AlarmHEATIndicator/AlarmHEATIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/AlarmHighSlope/AlarmHighSlopeIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/AlarmLLegsIndicator/AlarmLLegsIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/AlarmTurnOver/AlarmTurnOverIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/LowALTIndicator/LowALTIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/LowChargeIndicator/LowChargeIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/LowFuelIndicator/LowFuelIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/LowMonopropIndicator/LowMonopropIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/LowOxidizerIndicator/LowOxidizerIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/LowTWRIndicator/LowTWRIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/OnAirBrakingIndicator/onAirBrakingIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/OnASCENTIndicator/onASCIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/OnCONTACTIndicator/onCONTACTIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/OnDESCENTIndicator/onDESIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/OnHighGIndicator/onHighGIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/OnLIGHTIndicator/onLIGHTIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/OnLLEGSIndicator/onLLEGSIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/OnMECOIndicator/onMECOIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/OnRCSIndicator/onRCSIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/OnSASIndicator/onSASIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
/OnStageReadyIndicator/onStageReadyIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_AlarmExCabinWater/Fake_AlarmExCabinWater'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_AlarmExSuitWater/Fake_AlarmExSuitWater'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_AlarmMaster/Fake_AlarmMaster'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_AlarmOxFlow/Fake_AlarmOxFlow'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_AlarmRadiator/Fake_AlarmRadiator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_AlarmValve/Fake_AlarmValve'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_GoodCabFans/Fake_GoodCabFans'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_GoodCabinTempAuto/Fake_GoodCabinTempAuto'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_GoodCabPressAuto/Fake_GoodCabPressAuto'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_GoodHeaters/Fake_GoodHeaters'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_GoodManual/Fake_GoodManual'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_GoodSuitFans/Fake_GoodSuitFans'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Instruments/TabloIndicator
FAKE/Fake_GoodTestOK/Fake_GoodTestOK'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/MFDs/ALCORMFD40x20/ALCORMF
D40x20/ALCORMFD40x20'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/MFDs/ALCORMFD60x30/ALCORMF
D60x30/ALCORMFD60x30'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/MFDs/kOSTerminal/kOSTermin
al/kOSTerminal'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/ALCORinternalHatch/ev
a-hatch-with-model/ALCORinternalHatch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag/BigBag'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_Beverag
es/BigBagBeverages'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_EVAsupp
ly01/BigBag_EVAsupply01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_EVAsupp
ly02/BigBag_EVAsupply02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_EVAsupp
ly03/BigBag_EVAsupply03'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_EVAsupp
ly04/BigBag_EVAsupply04'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_EVAsupp
ly05/BigBag_EVAsupply05'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_Experim
entSamples/BigBag_ExperimentSamples'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_ExtraWa
ter/BigBagExtraWater'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_Food01/
BigBagFood01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_Food02/
BigBagFood02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_Food03/
BigBagFood03'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_Food04/
BigBagFood04'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_Food13/
BigBagFood13'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_MedKit/
BigBagMedKit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_Science
01/BigBag_Science01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_Snacks/
BigBagSnacks'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_Utensil
s/BigBagUtensils'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/BigBag/BigBag_Vitamin
s/BigBagVitamins'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/CrewManual01/CrewManu
al01/CrewManual01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/CrewManual01/CrewManu
alAscentChklist/CrewManual_AscentChklist'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/CrewManual01/CrewManu
alEVAChklist/CrewManual_EVAChklist'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/CrewManual01/CrewManu
alFlightPlane/CrewManual_FlightPlan'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/CrewManual01/CrewManu
alMaintenanceBook/CrewManual_MaintenanceBook'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/CrewManual01/CrewManu
alOrbChklist/CrewManual_OrbChklist'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/CrewManual01/CrewManu
alPhoto-TVChklist/CrewManual_Photo-TVChklist'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/CrewManual01/CrewManu
aMalfunctionChklist/CrewManual_MalfunctionChklist'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/FireEquipStorage/Fire
EqupStorage/FireEqupStorage'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/HandRailLong/HandRail
Long/HandRailLong'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/HandRailMedium/HandRa
ilMedium/HandRailMedium'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/HandRailShort/HandRai
lShort/HandRailShort'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/InternalLightBox01/In
ternalLightBox01/InternalLightBox01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/InternalLightBox01/In
ternalLightBox02/InternalLightBox02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/JSIMainCompUnit/JSIMa
inCompUnit/JSIMainCompUnit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/KanonDSLR600/KanonDSL
R600/KanonDSLR600'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/MediumBag/MediumBag_F
irstAid/MediumBag_FirstAid'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/MediumBag/MediumBag_P
ersonalStuff/MediumBag_PersonalStuff'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/PanelDivider/PanelDiv
ider/PanelDivider'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/PSU/PSU/PSU'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SeatV2/SeatV2/SeatV2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallExtinguisher/Sma
llExtinguisher/SmallExtinguisher'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Actio
nGroupPlate00/ActionGroupPlate00'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Actio
nGroupPlate01/ActionGroupPlate01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Actio
nGroupPlate02/ActionGroupPlate03'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Actio
nGroupPlate03/ActionGroupPlate02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Actio
nGroupPlate04/ActionGroupPlate04'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Actio
nGroupPlate05/ActionGroupPlate05'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Actio
nGroupPlate06/ActionGroupPlate06'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Actio
nGroupPlate07/ActionGroupPlate07'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Actio
nGroupPlate08/ActionGroupPlate08'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Actio
nGroupPlate09/ActionGroupPlate09'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Digit
alIndicator_AtmDen/DigitalIndicator_AtmDen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_AP_ASCENT/Lable_AP_ASCENT'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_AP_DOCKING/Lable_AP_DOCKING'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_AP_LANDING/Lable_AP_LANDING'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_AP_ManNode/Lable_AP_ManNode'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_AP_OFF/Lable_AP_OFF'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_AP_Orbit/Lable_AP_Orbit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_AP_ROLL CTRL/Lable_AP_ROLL'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_AP_STAB/Lable_AP_STAB'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_AP_TARGET/Lable_AP_Target'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_Atmosphere/Lable_Atmosphere'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_AutoPilot/Lable_AUTOPILOT'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_AuxLights/Lable_AuxLight'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_Brakes/Lable_Brakes'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_Engine/Lable_EngineStatus'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_EngineControl/Lable_EngineControl'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_ENVIRONMENTAL/Lable_ENVIRONMENTAL'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_ExteriorLight/Lable_ExtLight'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_IntLight/Lable_IntLight'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_LGear/Lable_LGear'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_LiquidFuel/Lable_LIQUIDFUEL'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_Oxidizer/Lable_OXIDIZER'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_Power/Lable_PowerSupply'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_Propellants/Lable_Propellants'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_RCSFuel/Lable_RCSFUEL'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_SolidFuel/Lable_SolidFUEL'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_StabTrans/Lable_StabTrans'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_Staging/Lable_Staging'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SmallLabelPlate/Small
Plate_ThrustController/Lable_ThrustController'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchFlatPanelShort/
SwitchFlatPanelShortComm01/SwitchFlatPanelShortComm01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchFlatPanelShort/
SwitchFlatPanelShortComm02/SwitchFlatPanelShortComm02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsLong/Swit
chPanelLong/SwitchPanelLong'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsLong/Swit
chPanelLong02/SwitchPanelLong02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsLong/Swit
chPanelLong03/SwitchPanelLong03'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsLong/Swit
chPanelLong04/SwitchPanelLong04'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsLong/Swit
chPanelLong05/SwitchPanelLong05'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsLong/Swit
chPanelLong06/SwitchPanelLong06'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsLong/Swit
chPanelLongAG/SwitchPanelLongAG'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsLong/Swit
chPanelLongCB01/SwitchPanelLongCB01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsLong/Swit
chPanelLongCB02/SwitchPanelLongCB02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsShort/Swi
tchPanelShortCamTilt/SwitchPanelShortCamTilt'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsShort/Swi
tchPanelShortCCTV/SwitchPanelShortCCTV'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsShort/Swi
tchPanelShortComm01/SwitchPanelShortComm01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/SwitchPanelsShort/Swi
tchPanelShortComm02/SwitchPanelShortComm02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/Misc/VelcroPad/VelcroPad/V
elcroPad'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/ALCORFoodSta
tion/ALCORFoodStation/ALCORFoodStation'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_AppleCider/BeveragePackage_AppleCider'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_AppleJuice/BeveragePackage_AppleJuice'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_CherryDrink/BeveragePackage_CherryDrink'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_Chocolate/BeveragePackage_Chocolate'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_Cocoa/BeveragePackage_Cocoa'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_CranRaspJuice/BeveragePackage_CranRaspJuice'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_GrapeDrink/BeveragePackage_GrapeDrink'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_GrapefruitJuice/BeveragePackage_GrapefruitJuice'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_Lemonade/BeveragePackage_Lemonade'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_OrangeDrink/BeveragePackage_OrangeDrink'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_OrangeJuice/BeveragePackage_OrangeJuice'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_OrangeMangoDrink/BeveragePackage_OrangeMangoDrink'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_OrangePineappleDrink/BeveragePackage_OrangePineappleDri
nk'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_PineGrapeJuice/BeveragePackage_PineGrapeJuice'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_TomatoJuice/BeveragePackage_TomatoJuice'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ASET_Props/SpaceFoodPack/beveragePack
age/Food_BeveragePackage_TropicalPunch/BeveragePackage_OrangePineappleDrink'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Hyomoto/MFD/MFD40x20/HyomotoMFD'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/ButtonProps/
Blinkenlichten/JSIStockSquareBlinkenlichten'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/ButtonProps/
SquareButtons/JSIStockSquareButtonLight'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/ButtonProps/
SquareButtons/JSIStockSquareButtonGear'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/ButtonProps/
SquareButtons/JSIStockSquareButtonRCS'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/ButtonProps/
SquareButtons/JSIStockSquareButtonSAS'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/ButtonProps/
SquareButtons/JSIStockSquareButtonBRAKES'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/CockpitHandl
e/eva-hatch/JSIEvaCockpitHandle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/ExampleHUD/P
laneHUD/RasterPropMonitorExampleHUD'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/ExampleMFD/M
FD40x20/RasterPropMonitorExampleMFD'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/InternalAirl
ock/eva-hatch-with-model/JSIEvaHatchFull'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/InternalHatc
h/eva-hatch/JSIEvaHatch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/KnobProps/Tr
immerKnobs/JSITrimKnobPitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/KnobProps/Tr
immerKnobs/JSITrimKnobYaw'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/KnobProps/Tr
immerKnobs/JSITrimKnobRoll'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/LabelButtons
/aglabelbutton/JSIActionGroupLabelButton01'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/LabelButtons
/aglabelbutton/JSIActionGroupLabelButton02'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/LabelButtons
/aglabelbutton/JSIActionGroupLabelButton03'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/LabelButtons
/aglabelbutton/JSIActionGroupLabelButton04'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/LabelButtons
/aglabelbutton/JSIActionGroupLabelButton05'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/LabelButtons
/aglabelbutton/JSIActionGroupLabelButton06'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/LabelButtons
/aglabelbutton/JSIActionGroupLabelButton07'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/LabelButtons
/aglabelbutton/JSIActionGroupLabelButton08'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/LabelButtons
/aglabelbutton/JSIActionGroupLabelButton09'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/LabelButtons
/aglabelbutton/JSIActionGroupLabelButton10'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/SwitchableDi
splays/JSISwitchable/JSIStockAltimeter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/SwitchableDi
splays/JSISwitchable/JSIStockFuelPanel'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/SwitchableDi
splays/JSISwitchable/JSIStockMono'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/SwitchableDi
splays/JSISwitchable/JSIStockPower'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/SwitchableDi
splays/JSISwitchable/JSIMulticolorButton'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/InternalFlagPlate/pr
op/JSIInternalFlagPlate'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/AltimeterThreeHands/prop/Altim
eterThreeHands'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/AtmosphereDepth/prop/Atmospher
eDepth'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/AxisIndicator/pitchConfig/Axis
IndicatorPitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/AxisIndicator/rollConfig/AxisI
ndicatorRoll'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/AxisIndicator/yawConfig/AxisIn
dicatorYaw'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/ButtonSquare/prop/ButtonSquare
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/circularButton/prop/circularBu
tton'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/Compass/prop/Compass'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/directionalKnob/prop/direction
alKnob'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/directionalKnob2/prop/directio
nalKnob2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/IndicatorPanel/prop/IndicatorP
anel'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/ledPanelSpeed/prop/ledPanelSpe
ed'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/NavBall/prop/NavBall'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/pullSwitch/prop/pullSwitch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/radarAltitude/prop/RadarAltime
ter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/squareButton/prop/squareButton
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/standingSwitch/prop/standingSw
itch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/switch/prop/switch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/switchGuard/prop/switchGuard'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/switchWithGuards/prop/switchWi
thGuards'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/throttle/prop/throttle'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Props/VSI/prop/VSI'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'ASET/ALCOR_IVA_patch/Spaces/ALCORInternals
3/internal/ALCORInternals3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'BobCatind/SovietPack/Spaces/KliperPod/inte
rnal/KliperPod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'BobCatind/SovietPack/Spaces/KliperPod/Prop
Config/INSERT_INTERNAL_NAME'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'BobCatind/SovietPack/Spaces/SoyuzOrbital/i
nternal/SoyuzOrbital'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'BobCatind/SovietPack/Spaces/SoyuzPod/inter
nal/SoyuzPod'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
InternalSeat: Cannot find portraitCamera of name 'camPilot'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find InternalProp 'AxisIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find InternalProp 'AxisIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find InternalProp 'AxisIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find InternalProp 'radarAltitude'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'BobCatind/SovietPack/Spaces/SoyuzPod/PropC
onfig/INSERT_INTERNAL_NAME'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find InternalProp 'AxisIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find InternalProp 'AxisIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find InternalProp 'AxisIndicator'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find InternalProp 'radarAltitude'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'BobCatind/SovietPack/Spaces/SoyuzTMAOrbita
l/internal/SoyuzTMAOrbital'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'BobCatind/SovietPack/Spaces/Soyuz_LK_pod/i
nternal/SoyuzLK'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'BobCatind/SovietPack/Spaces/Soyuz_LK_pod/P
ropConfig/INSERT_INTERNAL_NAME'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'BobCatind/SovietPack/Spaces/TKS_internal/i
nternal/MIR_TKS_internal'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'FusTek/Station Parts/Spaces/Internal_KirsD
ockingModule/internal/Internal_KirsDockingModule'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Hyomoto/Patches/RPM-GenericSpace3TTUPGRADE
/GenericSpace3TTUPGRADERPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Cannot clone model 'GenericSpace3TTupgrade/model' as model does no
t exist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Model was not compiled correctly

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadInternalPart 'Hyomoto/Patches/RPM-GenericSpace3TTUPGRADE/GenericSpace3TTUPGR
ADERPM' FAILED: Cannot find model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Hyomoto/Patches/RPM-SH_KN2CabinInternal/SH
_KN2CabinInternalRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Cannot clone model 'SH_mods/Spaces/SH_KN2Cabin/model' as model doe
s not exist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Model was not compiled correctly

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadInternalPart 'Hyomoto/Patches/RPM-SH_KN2CabinInternal/SH_KN2CabinInternalRPM
' FAILED: Cannot find model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Hyomoto/Patches/RPM-SH_mk2CockpitInternal/
SH_mk2CockpitInternalRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Cannot clone model 'SH_mods/Spaces/SH_mk2CockpitInternal/model' as
model does not exist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Model was not compiled correctly

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadInternalPart 'Hyomoto/Patches/RPM-SH_mk2CockpitInternal/SH_mk2CockpitInterna
lRPM' FAILED: Cannot find model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/b9-m27-remad
e-internal/B9_Cockpit_M27_InternalRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Cannot clone model 'B9_Aerospace/Spaces/B9_Cockpit_M27_Internal/mo
del' as model does not exist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Model was not compiled correctly

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadInternalPart 'JSI/RasterPropMonitor/Example/b9-m27-remade-internal/B9_Cockpi
t_M27_InternalRPM' FAILED: Cannot find model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/b9-mk2-remad
e-internal/B9_Cockpit_MK2_InternalRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Cannot clone model 'B9_Aerospace/Spaces/B9_Cockpit_MK2_Internal/mo
del' as model does not exist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Model was not compiled correctly

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadInternalPart 'JSI/RasterPropMonitor/Example/b9-mk2-remade-internal/B9_Cockpi
t_MK2_InternalRPM' FAILED: Cannot find model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/b9-s2-remade
-internal/B9_Cockpit_S2_InternalRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Cannot clone model 'B9_Aerospace/Spaces/B9_Cockpit_S2_Internal/mod
el' as model does not exist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Model was not compiled correctly

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadInternalPart 'JSI/RasterPropMonitor/Example/b9-s2-remade-internal/B9_Cockpit
_S2_InternalRPM' FAILED: Cannot find model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/cupola-remad
e-internal/cupolaInternalRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/mk1-remade-i
nternal/mk1PodCockpitRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/mk12pod-rema
de-internal/PodCockpitRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/mk1cockpit-r
emade-internal/mk1CockpitInternalRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/mk1lander-re
made-internal/landerCabinSmallInternalRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/mk2-sh-cockp
it-remade-internal/SH_mk2CockpitInternalRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Cannot clone model 'SH_mods/Spaces/SH_mk2CockpitInternal/model' as
model does not exist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Model was not compiled correctly

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadInternalPart 'JSI/RasterPropMonitor/Example/mk2-sh-cockpit-remade-internal/S
H_mk2CockpitInternalRPM' FAILED: Cannot find model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/mk2-sh-cockp
it-remade-internal/mk2CockpitInternal'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Cannot clone model from 'JSI/RasterPropMonitor/Example' directory
as model does not exist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadInternalPart 'JSI/RasterPropMonitor/Example/mk2-sh-cockpit-remade-internal/m
k2CockpitInternal' FAILED: Cannot find model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/mk2landercan
-remade-internal/landerCabinInternalsRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'JSI/RasterPropMonitor/Example/orbital-orb-
remade-internal/orbitalOrbInternalsRPM'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Cannot clone model 'HabitatPack/Spaces/orbitalOrbInternals/model'
as model does not exist

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartCompiler: Model was not compiled correctly

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadInternalPart 'JSI/RasterPropMonitor/Example/orbital-orb-remade-internal/orbi
talOrbInternalsRPM' FAILED: Cannot find model

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Spaces/crewCabinInternals/internal/c
rewCabinInternals'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Spaces/cupolaInternal/internal/cupol
aInternal'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Spaces/GenericSpace1/internal/Generi
cSpace1'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Spaces/GenericSpace3/internal/Generi
cSpace3'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Spaces/landerCabinInternals/internal
/landerCabinInternals'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Spaces/landerCabinSmallInternal/inte
rnal/landerCabinSmallInternal'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Spaces/mk1CockpitInternal/internal/m
k1CockpitInternal'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Spaces/mk1PodCockpit/internal/mk1Pod
Cockpit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PartLoader: Compiling Internal Space 'Squad/Spaces/PodCockpit/internal/PodCockpi
t'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Shader 'AtmosphereFromGround': fallback shader 'None' not found
UnloadTime: 14.236530 ms
Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 376 unused Assets to reduce memory usage. Loaded Objects now: 167948.
Total: 97.151711 ms (FindLiveObjects: 8.254142 ms CreateObjectMapping: 3.753321
ms MarkObjects: 81.411522 ms DeleteObjects: 1.932036 ms)
AddonLoader: Instantiating addon 'ActivityGUI' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DevStuff' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'WorkQueue' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CLSAddon' from assembly 'ConnectedLivingSpace'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DarkenSky' from assembly 'DistantObject'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'EngineerToolbar' from assembly 'EngineerToolba
r'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CityLights' from assembly 'CityLights'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'Clouds' from assembly 'Clouds'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'OverlayMgr' from assembly 'OverlayMgr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at RenderingManager.RemoveFromPostDrawQueue (Int32 queueSpot, .Callback drawFu
nction) [0x00000] in <filename unknown>:0
at ConnectedLivingSpace.CLSAddon.Start () [0x00000] in <filename unknown>:0
UnityEngine.Debug:Internal_LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ConnectedLivingSpace.CLSAddon:Start()

(Filename: Line: -1)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find preset 'High' for pqs 'Dres'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find preset 'High' for pqs 'Pol'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
PQS - Graphics shader in fallback mode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find preset 'High' for pqs 'Eeloo'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[HighLogic]: =========================== Scene Change : From LOADING to MAINMENU
=====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
UnloadTime: 7.329917 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 175731.
Total: 124.560532 ms (FindLiveObjects: 8.016520 ms CreateObjectMapping: 3.390318
ms MarkObjects: 112.067078 ms DeleteObjects: 0.354943 ms)
AddonLoader: Instantiating addon 'ActivityGUI' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DevStuff' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'WorkQueue' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCOR
IntClothMatDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCOR
InternalDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCOR
IntExtraMatDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCOR
TopHatchDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCOR
TopHatchWarningDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCOR
WinShieldsDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/black
-construction-paper-texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/Inter
nalWindowDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/SeatV
2PilotControlDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/SeatV
2_Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Spaces/KliperPod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Spaces/KliperPod/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Spaces/KliperPod/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Spaces/SoyuzOrbital/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Spaces/SoyuzPod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Spaces/SoyuzPod/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Spaces/SoyuzPod/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Spaces/SoyuzTMAOrbital/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Spaces/TKS_internal/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Spaces/Internal_KirsDockingM
odule/Internal_KirsDockingModule_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/crewCabinInternals/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/crewCabinInternals/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/crewCabinInternals/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/crewCabinInternals/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/crewCabinInternals/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/cupolaInternal/ksp_l_cupola_internal
_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/cupolaInternal/ksp_l_cupola_internal
_windows_alpha

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/cupolaInternal/pilot Seat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/GenericSpace1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/GenericSpace1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/GenericSpace1/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/GenericSpace1/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/GenericSpace1/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/GenericSpace3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/GenericSpace3/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/GenericSpace3/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/GenericSpace3/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/GenericSpace3/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/GenericSpace3/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/GenericSpace3/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/landerCabinInternals/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/landerCabinInternals/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/landerCabinInternals/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/landerCabinInternals/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/landerCabinInternals/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/landerCabinInternals/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/landerCabinInternals/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/landerCabinSmallInternal/ksp_s_lande
rCan_internal_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/landerCabinSmallInternal/ksp_s_lande
rCan_internal_window_alpha

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/landerCabinSmallInternal/pilot Seat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model008

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model009

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Aero/AIEScone0.5Ra/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Aero/AIESconenoseram/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESantennacomtec1/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESantennacomtec2/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESantennaESC/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESantennaexpantvr2/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESantennaFD/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESantennaFD/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESdishCL1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESdishcmcomu/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESdishcmcomu/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESdishcomlar1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESdishcomlar1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESdishomega/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESDishPCf/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Antenna/AIESDishPCf/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Command/AIESexplon/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Command/AIESinvest/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Command/AIESMaxurpod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Command/AIESmoduldess/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Command/AIESneptunopod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Command/AIESnova/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Command/AIESorbiterpod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Command/AIESsondexvr2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Command/AIEStor/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Command/AIESUAE Cubeplate cls/UAEc
ubplate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Electrical/AIESradr/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Electrical/AIESsolarpanelES1/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Electrical/AIESsolarPanelsfa/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Electrical/AIESsolarPanelson1/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Electrical/AIESsolarPanelsuncat1/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Electrical/AIESsolarPanelsuncat2/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESconstelacion/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESconstelacion/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESdest5engine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESengine exper/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESengine exper/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESengine mp1500mogul/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESengine mp1500mogul/mode
l001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESengine produlvr2/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESengine produlvr2/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESenginegalaxvr2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESenginegalaxvr2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESenginelMODC/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESengineorbit2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESengineorbit2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESmicroEngineEX1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESmicroEngineEX1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESmicroEngineSE/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESmicroEngineSE/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESVR1vulcan/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Engine/AIESVR1vulcan/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIESfueltank 7k/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIESFueltank lunder/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIESFueltank superior3/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIESFueltanksul/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIESmsRCSTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIESrcs125ra/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIESrcstanka5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIESsatpropt300FuelTank/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIEStank MR1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIEStank1300cl/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIEStankMER1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIEStankMER6/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIEStankminsond/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIEStankORB1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/FuelTank/AIESTOEmtank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/RSCThruster/AIESrcsThrustermicro/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/RSCThruster/AIESrcsThrusterMT1/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/RSCThruster/AIESrcsThrusterom9/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/SAS/AIESadvSascr3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/SAS/AIESsasadv4/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Science/AIESAccelerometerFGA/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Science/AIESBarometerPAP/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Science/AIESGravimeterretina/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Science/AIESThermometerMT1/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIES puntbase a1ur5/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIES puntbase v2r10/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIES sep1 a1ur5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIES t1000v4/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIES t1500v4/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIES t2000v4/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIES t3000r20c/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIES top100 a1ur5/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIES top100 a1ur5b/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIES top500 a1ur5/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESadapterrads/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESASdecoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESbaseF1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESbaseinstru/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESdecouplerradvector/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESdecouplersv05/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESdecouplersvblack/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESdesacoplador sat1/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESdesacoplador sat2/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESdesacoplador sat3/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESLRDecoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESSeparatormult/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Structure/AIESstrutsoporteC1/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Utility/AIESaltguia/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Utility/AIESaltguia/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Utility/AIESbatteryBAE/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Utility/AIESescaleralad1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Utility/AIESescaleraR2S/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Utility/AIESexpedLanding/landingle
gc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Utility/AIESgod2Landing/godlading
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Utility/AIESgodLanding/godlading

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Utility/AIESlegstrotLanding/legstr
ot

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Utility/AIESluzopl/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Utility/AIESluzopl/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: AIES_Aerospace/Utility/AIESplomLandingLeg/texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_LanderCapsule/Part/ALCORWinShieldsDiff
use

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_LanderCapsule/Part/ExtCam_Radial_Verti
cal-Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_LanderCapsule/Part/flagDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_LanderCapsule/Part/Lander_Cabine._Diff
useFixedWindows

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_LanderCapsule/Part/Lander_Cabine._Emis
sive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_LanderCapsule/Part/Lander_Lights._Diff
use

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ALCOR_LanderCapsule/Part/Lander_Lights._Emis
sive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: ASET/ExtCamRadialVert/ExtCamRadialVert000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: blackheart/ProceduralFairings/AtlasFairing/fairin
g1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: blackheart/ProceduralFairings/ChinaFairing/fairin
g1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: blackheart/ProceduralFairings/TitanFairing/fairin
g1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: blackheart/ProceduralFairings/JupiterFairing/fair
ing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Progress/Progresspod_m
odule/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Progress/Progress_Orbi
tal_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Proton/Proton_1-2decou
pler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Proton/Proton_2-3decou
pler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Proton/Proton_core_oxi
dizer_tank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Proton/Proton_jettison
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Proton/Proton_payloadb
ase/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Proton/Proton_retroboo
ster/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Proton/Proton_second_s
tage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Proton/Proton_third_st
age/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Decoupl
er/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Descent
_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Docking
_Mechanism/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Docking
_Mechanism/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Instrum
ent_Servis_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Orbital
_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para/mo
del002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_cargoholde
r_decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Decoupler/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Descent_mo
dule/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Docking_Me
chanism/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Heatshield
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instrument
_Servis_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instrument
_Servis_module/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbital_mo
dule/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbital_mo
dule/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/model
002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload_to
p/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_progress_p
ayload/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_RCS/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/Soyuz/Soyuz_SolarPanel
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_cargoho
lder_decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_Fregat/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_payload
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_payload
/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firstst
agelateral_booster/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firstst
agelateral_booster/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_LES/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Second_
stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Second_
stage/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thirdst
age_decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Third_s
tage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Third_s
tage/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: DeadlyReentry/Parts/deadlyReentry_1.25Heatshield/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: DeadlyReentry/Parts/deadlyReentry_2.5Heatshield/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: DeadlyReentry/Parts/deadlyReentry_3.75Heatshield/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: DeadlyReentry/Parts/deadlyReentry_6.25Heatshield/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: DeadlyReentry/Parts/UP_decoupler_2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: DeadlyReentry/Parts/UP_decoupler_2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_125_
Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_125_
Tower_Dark

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_Atla
s

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FASA/Misc/FASA_Launch_Tower/Launch_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Base

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Stretch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Parts/fustek_station_common_
emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Parts/fustek_station_common_
texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Parts/fustek_station_icon_ha
b_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Parts/fustek_station_icon_re
supply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Parts/fustek_station_icon_sc
i_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Parts/fustek_station_icon_ut
il_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Parts/fustek_station_icon_wa
rehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Parts/fustek_station_icon_st
or_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Parts/IACBM125/IACBM_1.25_em
issive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Parts/IACBM125/IACBM_1.25_te
xture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name:

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGBA32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Parts/IACBM25/IACBM_2.5_emis
sive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: FusTek/Station Parts/Parts/IACBM25/IACBM_2.5_text
ure

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Name: Squad/Parts/Utility/longAntenna/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Format: RGB24

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: MipMaps: 6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Size: 32x32

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: Readable: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ActiveTextureManagement: -------------------------------------------------------
-

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at ActiveTextureManagement.ActiveTextureManagement.Awake () [0x00000] in <file
name unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
AddonLoader:StartAddons(Startup)
AddonLoader:OnLevelWasLoaded(Int32)

(Filename: Line: -1)
AddonLoader: Instantiating addon 'CLSAddon' from assembly 'ConnectedLivingSpace'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DarkenSky' from assembly 'DistantObject'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'EngineerToolbar' from assembly 'EngineerToolba
r'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CityLights' from assembly 'CityLights'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'Clouds' from assembly 'Clouds'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: body Skelton does not exist!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: body Erin does not exist!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: body Sentar does not exist!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: body Sentar does not exist!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: body Sentar does not exist!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Initializing Textures

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: reading stream...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Initializing Textures

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: reading stream...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Cloud Material initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Generating Overlay...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Textures initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'OverlayMgr' from assembly 'OverlayMgr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at RenderingManager.RemoveFromPostDrawQueue (Int32 queueSpot, .Callback drawFu
nction) [0x00000] in <filename unknown>:0
at ConnectedLivingSpace.CLSAddon.Start () [0x00000] in <filename unknown>:0
UnityEngine.Debug:Internal_LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ConnectedLivingSpace.CLSAddon:Start()

(Filename: Line: -1)
[113.5487] DarkMultiPlayer: Hashed file: kspapiextensions.dll, hash: 01b83288530
1a434ff8c41186d4bcab3940be3d876b4b9dca0a00feb406944e0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.553] DarkMultiPlayer: Hashed file: loadondemand.dll, hash: b25f83ab195abfa6
ce06b3e93d1e0ce3a2f33d2cb75294de73745d21884a7bd7

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.5548] DarkMultiPlayer: Hashed file: modulemanager.2.1.0.dll, hash: 397674bd
8f9f98707ac928b9566cf8ca0c1b20e873c53875951c655bd2798c73

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.5579] DarkMultiPlayer: Hashed file: 000_toolbar/toolbar.dll, hash: 8a0ae0c1
e28b48fe89ded7768cdb3eee46fd6106d91ef3f0449ccf8901af0a57

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.5598] DarkMultiPlayer: Hashed file: activetexturemanagement/plugins/activet
exturemanagement.dll, hash: 995094f7052887095c32cab306486c6f818dde5ec30ee62250b0
56381f4cb85f

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6097] DarkMultiPlayer: Hashed file: bobcatind/sovietpack/plugins/landingeng
ine.dll, hash: 5397ee98c6e39ba5bd0009f0dfccfde56e9db088e7c9c408ad25582502b59490

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.616] DarkMultiPlayer: Hashed file: chatterer/plugins/chatterer.dll, hash: 9
a0b70ae976a3264e721292896e597fbfa5b1b116e45d925402819acae645540

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6216] DarkMultiPlayer: Hashed file: connectedlivingspace/plugins/clsinterfa
ces.dll, hash: 7d87d58f67d4492394fec5c4651be65aad7e0e476306ab02de4a0e2a09a5b065

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6241] DarkMultiPlayer: Hashed file: connectedlivingspace/plugins/connectedl
ivingspace.dll, hash: 4cd4d45ce4e4efe7f6182a9c59b4fb9596aa995be7c87047a0593c2ebf
212076

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.626] DarkMultiPlayer: Hashed file: darkmultiplayer/plugins/darkmultiplayer-
common.dll, hash: 15579cb0528da7bff799a6b99fb00f8d4b31afbf8a223fd8abbe978cfe75f3
20

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6301] DarkMultiPlayer: Hashed file: darkmultiplayer/plugins/darkmultiplayer
.dll, hash: 5f1b9f3bfbae7e07af1cabab1403808efbd8197b5895acc5205b3f4228cd38eb

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.632] DarkMultiPlayer: Hashed file: darkmultiplayer/plugins/messagewriter.dl
l, hash: 0ce9cb01da753381843b03cf3997046142796649e87ce3abb6d7921d6c0c26e3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6345] DarkMultiPlayer: Hashed file: deadlyreentry/plugins/deadlyreentry.dll
, hash: 4f52ef404f725a1ff5f0912449de20a332261e4ed551cf5f0a10021e0edc7521

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6373] DarkMultiPlayer: Hashed file: distantobject/distantobject.dll, hash:
ef21c120ebe137dd26c3479da8135eb1b0b16b9c7f77b359954b35ea767344eb

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6408] DarkMultiPlayer: Hashed file: engineer/engineer.dll, hash: 8c0694e594
c1f7e605a851515c752da61e3e1f00273354a62873b317e5df83ec

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6432] DarkMultiPlayer: Hashed file: engineer/engineertoolbar.dll, hash: ee5
0187ae8645ee78a7fced8b5ac37bdb29f15cc3ec3039dea9a8f524f921548

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6488] DarkMultiPlayer: Hashed file: environmentalvisualenhancements/plugins
/citylights.dll, hash: ffddd8de95be291aedce383987cbdc2b0c4d417c767b1c30612dbff38
1a7d43f

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6735] DarkMultiPlayer: Hashed file: environmentalvisualenhancements/plugins
/clouds.dll, hash: 12e55effb3d5dc25eba2c23da9a717d941d0ba35eb5464526f4369e6296d8
fc8

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6756] DarkMultiPlayer: Hashed file: environmentalvisualenhancements/plugins
/geometry.dll, hash: f1d4b6e34154e085185f17e165020f4ad1592f16ac9f62fb048fca9ddfb
881e8

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6779] DarkMultiPlayer: Hashed file: environmentalvisualenhancements/plugins
/overlaymgr.dll, hash: c4b0668886959e4abe96b35f9aa143f1d91f286e69e759c688b8eded1
b7b1bc2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.6975] DarkMultiPlayer: Hashed file: environmentalvisualenhancements/plugins
/terrain.dll, hash: 34e2d5db1ad923b68320927a3338c4cda293389b55e48a58ab3cf203abe8
295c

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.703] DarkMultiPlayer: Hashed file: ferramaerospaceresearch/plugins/ferramae
rospaceresearch.dll, hash: 95506b72aca3353af490395a0d09392cb30ccdb5dd895bfa72fc1
7e2abc30412

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7052] DarkMultiPlayer: Hashed file: ferramaerospaceresearch/plugins/ferramg
raph.dll, hash: 9ad50ee753652e33839d5fdedf97ae47df883a5dd946a9ef2bb31d1773c62c76

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7104] DarkMultiPlayer: Hashed file: firespitter/plugins/firespitter.dll, ha
sh: 95291e394ae4d5dcead79755e8e17fade1d928d582b17453812b6054a72451cd

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7139] DarkMultiPlayer: Hashed file: goatthrottleup/plugin/goatthrottleup.dl
l, hash: 88011195a64342bf7b2d3bedccfe460bc87ce10b3b3eba2f76580c06692b9494

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7214] DarkMultiPlayer: Hashed file: jsi/rasterpropmonitor/plugins/rasterpro
pmonitor.dll, hash: 3a55ce64d88c1e268fd6f6aef13c6f8a7f28a40841411f2ee506bda2db15
68ac

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7273] DarkMultiPlayer: Hashed file: kas/plugins/kas.dll, hash: b579ac6069b6
3c85a9c29c462524d0454ffe81f72155cdb92b701af754e6ab6f

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7309] DarkMultiPlayer: Hashed file: keramzit/proceduralfairings/proceduralf
airings.dll, hash: 0c7ab4912d79e7c786b8747548ea70bccbf75260e62805d9fd5c6e12c9be0
619

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7336] DarkMultiPlayer: Hashed file: kerbaltek/hyperedit.dll, hash: 39257059
445cdc2962d7056d9412158cc1e4ee9ca94de6904070592489b248b6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7356] DarkMultiPlayer: Hashed file: kerbquake/plugins/kerbquake.dll, hash:
91240c740c98e6b3d97ffc292404570330efe4944142ca7e9136b440e9184e0e

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7374] DarkMultiPlayer: Hashed file: klockheed_martian/plugins/km_lib.dll, h
ash: 21de7888fe2c91b8298339b83fd6d145d684af3839e6f38b222ac7f53aaa948c

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7425] DarkMultiPlayer: Hashed file: kos/plugins/icsharpcode.sharpziplib.dll
, hash: 40b3d590f95191f3e33e5d00e534fa40f823d9b1bb2a9afe05f139c4e0a3af8d

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7479] DarkMultiPlayer: Hashed file: kos/plugins/kos.dll, hash: 9a621023f505
6615a6d801617b5851e4a645da16557c7c43c6a41ca1655aa957

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7523] DarkMultiPlayer: Hashed file: kspplayers/kspplayers.dll, hash: 16797c
63711f3bdbc09cd69bcfb95e3517f9806d5ad970c144046cd98c87b8e3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7643] DarkMultiPlayer: Hashed file: magicsmokeindustries/plugins/infernalro
botics.dll, hash: 2915761b93d521feb805f22da8bd79e61960e35ed1a5821bb401eacba5c8f2
27

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.7986] DarkMultiPlayer: Hashed file: mechjeb2/plugins/mechjeb2.dll, hash: 96
22c5d6e45a9ab768cf7bb7787df6f8282d12e38624bf5da137e86ee1d038f1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8021] DarkMultiPlayer: Hashed file: mechjeb2rpm/mechjebrpm.dll, hash: 905eb
da524545b059f33db93589f7befd620042230da3462e1251dda1607b263

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8054] DarkMultiPlayer: Hashed file: navballtextureexport/navballtextureexpo
rt.dll, hash: b5e028496038cca20907d49058029e78b3331f3ca94453049c93fe573ff9dafa

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8073] DarkMultiPlayer: Hashed file: navyfish/plugins/dockingportalignment.d
ll, hash: 5aecf87b59ad94737ca9fd40c14d759d29876338d77cab88865ccf7f206ec25b

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8102] DarkMultiPlayer: Hashed file: openresourcesystem/plugins/openresource
system.dll, hash: 0bc77797ba20aaec54b1b5768ebac7ac37b41899d8c965ccb9d972cc7be75e
31

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8123] DarkMultiPlayer: Hashed file: openresourcesystem/plugins/openresource
system_1_1_0.dll, hash: 0bc77797ba20aaec54b1b5768ebac7ac37b41899d8c965ccb9d972cc
7be75e31

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8152] DarkMultiPlayer: Hashed file: precisenode/plugins/precisenode.dll, ha
sh: a8c220f52ba6c0a1bdfc05aa963df9966a18c1645852812c3f17c8db3ac6400c

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8188] DarkMultiPlayer: Hashed file: proceduralfairings/kspapiextensions.dll
, hash: 0da803be04504bf4ce8a5fd730d5ca646ab1a02d6c66645386a089469bb7666b

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8213] DarkMultiPlayer: Hashed file: proceduralfairings/proceduralfairings.d
ll, hash: 3df9673bcf47dfa274d8583b380759e3e1d08b408dde33d9f6c36832bd0ba728

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8243] DarkMultiPlayer: Hashed file: protractor/plugins/protractor.dll, hash
: be91c97dfefe1362a7e5fbc1e0868312df4610e40170cd873348d42b8ff70821

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8264] DarkMultiPlayer: Hashed file: rcsbuildaid/plugins/rcsbuildaid.dll, ha
sh: 93f3a901b5fe3651edf08f4dabec3e96b7fe6c09d9076d010e37a9be31d50c8a

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8282] DarkMultiPlayer: Hashed file: rcsbuildaid/plugins/rcsbuildaidtoolbar.
dll, hash: 7e93a36753fc07ef14d199e242b36cedaaa23ffb36763045dd48a3f68e66ebe8

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8326] DarkMultiPlayer: Hashed file: realchute/plugins/realchute.dll, hash:
916b688b0c2ceafe7ac2cffb23c9aedb21732789ffdfd41d584eeecda63c6135

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8404] DarkMultiPlayer: Hashed file: romfarer/romfarer.dll, hash: db5e1dfa14
7254b2d417a6e9bcb28976f1b746a90667e8fe95738219182604d0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8434] DarkMultiPlayer: Hashed file: samv_server/comms.dll, hash: 2ca75fd9f2
f19cad9b7d1fab6e83be02e7e9a9aedcb57729cd5614e1ebbe4387

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8479] DarkMultiPlayer: Hashed file: samv_server/protobuf-net.dll, hash: 0c9
d245a01a59d1b55a65aa6185b9701363d3e88a56cebc554f54697390e18d9

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8499] DarkMultiPlayer: Hashed file: samv_server/server.dll, hash: 507c70233
0b7e2ab95ce78a02e5863b44f6cd81be3f6ae69912a604acdbfc22b

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8519] DarkMultiPlayer: Hashed file: samv_server/utils.dll, hash: a2c97d6553
9b55bc85d57a12940b7aaa605a0fbceb0609561fe83fce3ee60c25

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8548] DarkMultiPlayer: Hashed file: scansat/scansat.dll, hash: d9c9b52ff3f1
2242f40c43df2b78bea011e3abe827509f3e0ce7f1b68c598551

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8569] DarkMultiPlayer: Hashed file: scansatrpm/scansatrpm.dll, hash: 240216
4b4a40d3da66ce3436808787a4f0767889dafb056908adbba25c0d3310

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8589] DarkMultiPlayer: Hashed file: selectroot/selectroot.dll, hash: 11fb93
c40afb357791e702c01c792e93f1ac21c4cd8eafc30a659d722575aa58

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8616] DarkMultiPlayer: Hashed file: shipmanifest/plugins/shipmanifest.dll,
hash: 025546cf9cce7d5e876086df8b50b92a2641b548b3e12ddfedbb55ed9831b36f

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8639] DarkMultiPlayer: Hashed file: smokescreen/smokescreen.dll, hash: 227a
ffb2a71f0955c359138e3170815c118c0df22b0d81b7a67b85993d79a35f

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.866] DarkMultiPlayer: Hashed file: soundtrackeditor/plugins/soundtrackedito
r.dll, hash: d38141404f3d2401fc648c827b766c0ffcb05ebb047baf32fedb9e55d8184450

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8841] DarkMultiPlayer: Hashed file: targetron/plugins/targetron.dll, hash:
232074ca0fdb4758c5e117f54bc3d939fdfd1026278ffff3fd04a8f361481eee

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8866] DarkMultiPlayer: Hashed file: telemachus/plugins/servers.dll, hash: 6
656b530b9091d4bee7fd0cad28ef2fc0414cbc60f9b69d5ae00d3e594cdf23a

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8896] DarkMultiPlayer: Hashed file: telemachus/plugins/telemachus.dll, hash
: 2008f716522d699fb6e2795d06767b3a94471381422b3e23763e3a7383a5c6a7

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.894] DarkMultiPlayer: Hashed file: texturereplacer/plugins/texturereplacer.
dll, hash: 3ed880499fe8cd1881e9de325954da14f2ba5a6f2cf0a5f1cd60c74db99da268

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.8973] DarkMultiPlayer: Hashed file: thunderaerospace/taclifesupport/taclife
support.dll, hash: 678a24da009584031b3f909c8599d31ba3c2582646f3497517237538bbe5a
1ea

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9] DarkMultiPlayer: Hashed file: toadicustools/moduledb.dll, hash: 1a71e28e
2fb1e018af46a49cb8af89b45eda0d77c90f716529efda52953a47ff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9022] DarkMultiPlayer: Hashed file: toadicustools/toadicustools.dll, hash:
996c7f131d6948c4b37a78aa696e54e767e937b7a28c8da04c456c5b521b76c3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9063] DarkMultiPlayer: Hashed file: triggertech/kerbalalarmclock.dll, hash:
691b1059508a05241af1f7b4435251b011a95468159edbad8a564a285c2a561a

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9099] DarkMultiPlayer: Hashed file: triggertech/kspalternateresourcepanel/k
spalternateresourcepanel.dll, hash: 84168e716130127d68eaceb950fb0559f7ffc4e08aee
ce4cd71604aa882008ce

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.915] DarkMultiPlayer: Hashed file: tweakableeverything/tweakableanimategene
ric.dll, hash: 8428bd650ffdad29ca317f7377e4fb88129753525ccd721b6e4637d61c10d564

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9169] DarkMultiPlayer: Hashed file: tweakableeverything/tweakabledecouplers
.dll, hash: 0866118052de63926d9ad9e0eaf52b2b879651858f1755c380eb403eca09dffc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9193] DarkMultiPlayer: Hashed file: tweakableeverything/tweakabledockingnod
e.dll, hash: 787f5d822d5025db3af4b35c0dd244e5f0e321735f6acd8dddc9004a9ea54c14

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9216] DarkMultiPlayer: Hashed file: tweakableeverything/tweakableenginefair
ings.dll, hash: d69668bc2d10c6ea15b4a39e622805ff76323111f154c2f7269003f40c866b41

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9237] DarkMultiPlayer: Hashed file: tweakableeverything/tweakablegimbals.dl
l, hash: 95647c3e1ed43a08909ddba485eb93cd1c27ed6971b5421929c0601091b21a4c

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.926] DarkMultiPlayer: Hashed file: tweakableeverything/tweakableladders.dll
, hash: 282eb2a7ae16f16666f746e07e571a503371e615f9a3d788baaeccf32c3a2802

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9282] DarkMultiPlayer: Hashed file: tweakableeverything/tweakablercs.dll, h
ash: 4685ef5145d916bb5d5b95e3fe18dee309927830fedb083ed55ac8bb131310d9

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9303] DarkMultiPlayer: Hashed file: tweakableeverything/tweakablereactionwh
eels.dll, hash: c4c935612900d8bd66bb735ddb169e21f533c3bcec70b29a5aae574ad4eef2f2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9323] DarkMultiPlayer: Hashed file: tweakableeverything/tweakablesolarpanel
s.dll, hash: 16e22f302a446d36b9149c6f21caf41d75c5bf15f8622d4af51fb770649ef905

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9342] DarkMultiPlayer: Hashed file: tweakableeverything/tweakablestaging.dl
l, hash: 9e8f5e5d3ad937d64af7a86ecfc38d2954aff7dcc8da8111555ff69af2c175fe

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9379] DarkMultiPlayer: Hashed file: tweakscale/plugins/kspapiextensions.dll
, hash: 9e3ba5a02d0874cdc7188c13f415dd4b57effe89a5b085c64b0a87e6118fef43

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9402] DarkMultiPlayer: Hashed file: tweakscale/plugins/scale.dll, hash: cfd
67172e1be29aefa846a9d135116c23f21f28ba30e3890d5246dda8723d735

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9426] DarkMultiPlayer: Hashed file: vesselview/plugins/vesselview.dll, hash
: 366a5d6a176c144a8e588a100709748c0cbc4164eeb24bf2d8aa87e49cb715d5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[113.9447] DarkMultiPlayer: Hashed file: vesselview/plugins/vesselviewrpm.dll, h
ash: bda811362783baf66ffb9d724368e8183075b664b88a8d12128a341045175b8e

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 176093.
Total: 123.958115 ms (FindLiveObjects: 8.235634 ms CreateObjectMapping: 3.576596
ms MarkObjects: 111.549744 ms DeleteObjects: 0.326881 ms)
UnloadTime: 6.670183 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 177959.
Total: 119.701195 ms (FindLiveObjects: 7.629335 ms CreateObjectMapping: 3.284342
ms MarkObjects: 106.863533 ms DeleteObjects: 0.718543 ms)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'KSPAPIExt
ensions'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ActivityGUI' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DevStuff' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'StartupDelayed' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: FinSetup: True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Sending Texture Info to net4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals
3/ALCORIntClothMatDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCORIntClo
thMatDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\HF0DAZKR8YXOXP5T.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 0 for ASET/ALCOR_IVA_patch/Spaces/ALCORInterna
ls3/ALCORIntClothMatDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals
3/ALCORInternalDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCORIntern
alDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\NHWFXPJGD3HDDE19.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 1 for ASET/ALCOR_IVA_patch/Spaces/ALCORInterna
ls3/ALCORInternalDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals
3/ALCORIntExtraMatDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCORIntExt
raMatDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\6CWSXKZUVPCRQM1V.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 2 for ASET/ALCOR_IVA_patch/Spaces/ALCORInterna
ls3/ALCORIntExtraMatDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals
3/ALCORTopHatchDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCORTopHat
chDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\8HX7WHDK1JCO7ESI.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 3 for ASET/ALCOR_IVA_patch/Spaces/ALCORInterna
ls3/ALCORTopHatchDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals
3/ALCORTopHatchWarningDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCORTopHat
chWarningDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\OT270VMP8ZSRPLA4.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 4 for ASET/ALCOR_IVA_patch/Spaces/ALCORInterna
ls3/ALCORTopHatchWarningDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals
3/ALCORWinShieldsDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/ALCORWinShi
eldsDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\73Q5GB8BXZD2XW8N.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 5 for ASET/ALCOR_IVA_patch/Spaces/ALCORInterna
ls3/ALCORWinShieldsDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals
3/black-construction-paper-texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/black-const
ruction-paper-texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\ILQIB8IJAC74G729.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 6 for ASET/ALCOR_IVA_patch/Spaces/ALCORInterna
ls3/black-construction-paper-texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals
3/InternalWindowDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/InternalWin
dowDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\KUNE8FZQIXOBZIQN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 7 for ASET/ALCOR_IVA_patch/Spaces/ALCORInterna
ls3/InternalWindowDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals
3/SeatV2PilotControlDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/SeatV2Pilot
ControlDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\VPH1B2WV70F5EU57.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 8 for ASET/ALCOR_IVA_patch/Spaces/ALCORInterna
ls3/SeatV2PilotControlDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals
3/SeatV2_Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_IVA_patch/Spaces/ALCORInternals3/SeatV2_Diff
use

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\U9K2NP68YI9YQ8LZ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 9 for ASET/ALCOR_IVA_patch/Spaces/ALCORInterna
ls3/SeatV2_Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/KliperPod/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/KliperPod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\4J03IYFS02XA5AGL.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 10 for BobCatind/SovietPack/Spaces/KliperPod/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/KliperPod/mode
l001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/KliperPod/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3XDRBW51Q4HAERC5.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 11 for BobCatind/SovietPack/Spaces/KliperPod/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/KliperPod/mode
l002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/KliperPod/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\8CTYKM3AI4PX7H6G.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 12 for BobCatind/SovietPack/Spaces/KliperPod/m
odel002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/KliperPod/mode
l003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/KliperPod/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\G1LS7XDEDEA8T0H8.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 13 for BobCatind/SovietPack/Spaces/KliperPod/m
odel003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/KliperPod/mode
l004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/KliperPod/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\SNRICS03ANMZVP2B.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 14 for BobCatind/SovietPack/Spaces/KliperPod/m
odel004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/SoyuzOrbital/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/SoyuzOrbital/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\PP8DCIGNLN9E2ZU2.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 15 for BobCatind/SovietPack/Spaces/SoyuzOrbita
l/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/SoyuzPod/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/SoyuzPod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\PY3WC97ITJC06DOD.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 16 for BobCatind/SovietPack/Spaces/SoyuzPod/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/SoyuzPod/model
001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/SoyuzPod/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3ZJ7Q8AWSNMER6TC.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 17 for BobCatind/SovietPack/Spaces/SoyuzPod/mo
del001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/SoyuzPod/model
002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/SoyuzPod/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\Q1382P5K94P2SDDS.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 18 for BobCatind/SovietPack/Spaces/SoyuzPod/mo
del002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/SoyuzPod/model
003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/SoyuzPod/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\H11RTQASTH65Z0VP.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 19 for BobCatind/SovietPack/Spaces/SoyuzPod/mo
del003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/SoyuzTMAOrbita
l/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/SoyuzTMAOrbital/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\Y2HSNVJAJ74X0CC5.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 20 for BobCatind/SovietPack/Spaces/SoyuzTMAOrb
ital/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3DKZ0JRTLAUUZ2IR.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 21 for BobCatind/SovietPack/Spaces/Soyuz_LK_po
d/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\93AL247H4JGTPNW9.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 22 for BobCatind/SovietPack/Spaces/Soyuz_LK_po
d/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/m
odel002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/Soyuz_LK_pod/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3ZXLNA3BENI8NKFU.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 23 for BobCatind/SovietPack/Spaces/Soyuz_LK_po
d/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Spaces/TKS_internal/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Spaces/TKS_internal/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\LLAS4A9A0DVBNFIJ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 24 for BobCatind/SovietPack/Spaces/TKS_interna
l/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Spaces/Internal_KirsD
ockingModule/Internal_KirsDockingModule_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Spaces/Internal_KirsDockingModule/
Internal_KirsDockingModule_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\9I385LHCOC30U60Q.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 25 for FusTek/Station Parts/Spaces/Internal_Ki
rsDockingModule/Internal_KirsDockingModule_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/crewCabinInternals/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/crewCabinInternals/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\YFWUKSIV9J7K496Z.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 26 for Squad/Spaces/crewCabinInternals/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/crewCabinInternals/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/crewCabinInternals/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\XICIKKLPHI59BXBR.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 27 for Squad/Spaces/crewCabinInternals/model00
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/crewCabinInternals/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/crewCabinInternals/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3M2NZOIC9P98E5PE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 28 for Squad/Spaces/crewCabinInternals/model00
2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/crewCabinInternals/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/crewCabinInternals/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\GKNLKFMI45REK58Z.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 29 for Squad/Spaces/crewCabinInternals/model00
3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/crewCabinInternals/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/crewCabinInternals/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\FHDP5IS2E07UY7WG.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 30 for Squad/Spaces/crewCabinInternals/model00
4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/crewCabinInternals/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/crewCabinInternals/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\5CJCNET4JF0JWB70.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 31 for Squad/Spaces/crewCabinInternals/model00
5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/cupolaInternal/ksp_l_cupola_i
nternal_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\VA8K1S4OLLNP72PH.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 32 for Squad/Spaces/cupolaInternal/ksp_l_cupol
a_internal_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/cupolaInternal/ksp_l_cupola_i
nternal_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_norma
l

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\QI5GXALX1JF5HCWQ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 33 for Squad/Spaces/cupolaInternal/ksp_l_cupol
a_internal_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/cupolaInternal/ksp_l_cupola_i
nternal_windows_alpha

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_windo
ws_alpha

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\FXNOREE2FQXO1GK7.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 34 for Squad/Spaces/cupolaInternal/ksp_l_cupol
a_internal_windows_alpha

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/cupolaInternal/pilot Seat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/cupolaInternal/pilot Seat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\SIHESYYBTJG65SRE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 35 for Squad/Spaces/cupolaInternal/pilot Seat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\08PTIOKMYC6CW1Z9.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 36 for Squad/Spaces/GenericSpace1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\49XB172CLTEPR3D3.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 37 for Squad/Spaces/GenericSpace1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\V0I30XRSIVF8PJLI.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 38 for Squad/Spaces/GenericSpace1/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace1/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace1/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\VBY4H6NMGRXX79Y2.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 39 for Squad/Spaces/GenericSpace1/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace1/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace1/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\Z40B6C381A06E4PR.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 40 for Squad/Spaces/GenericSpace1/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace1/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace1/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\LGEGCTJU8EGOO3LG.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 41 for Squad/Spaces/GenericSpace1/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\UYFNFDFVLHTIX6EA.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 42 for Squad/Spaces/GenericSpace3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace3/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace3/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\YNQ5LF34UO83CFQN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 43 for Squad/Spaces/GenericSpace3/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace3/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace3/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\IQSVO9O8D1FTGXF9.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 44 for Squad/Spaces/GenericSpace3/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace3/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace3/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\XIJEIZ31AINME3FE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 45 for Squad/Spaces/GenericSpace3/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace3/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace3/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\CJWABH8K07HVWVXY.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 46 for Squad/Spaces/GenericSpace3/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace3/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace3/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\GJWS3XVJCQLU8NJS.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 47 for Squad/Spaces/GenericSpace3/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace3/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace3/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3FYNNALA6NOTGBPF.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 48 for Squad/Spaces/GenericSpace3/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/GenericSpace3/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/GenericSpace3/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\73PND9XTGMSCPIF0.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 49 for Squad/Spaces/GenericSpace3/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/landerCabinInternals/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/landerCabinInternals/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\SV9L2FSR9EB44RBR.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 50 for Squad/Spaces/landerCabinInternals/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/landerCabinInternals/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/landerCabinInternals/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\THGJTSD2ZCPN5BIN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 51 for Squad/Spaces/landerCabinInternals/model
001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/landerCabinInternals/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/landerCabinInternals/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\1IS1H2FY0ZYJV0M5.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 52 for Squad/Spaces/landerCabinInternals/model
002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/landerCabinInternals/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/landerCabinInternals/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\VBB43QARF15TBMFB.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 53 for Squad/Spaces/landerCabinInternals/model
003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/landerCabinInternals/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/landerCabinInternals/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\QUJF8LIQFXMKPUMO.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 54 for Squad/Spaces/landerCabinInternals/model
004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/landerCabinInternals/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/landerCabinInternals/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\MD60J5F84TROZ16H.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 55 for Squad/Spaces/landerCabinInternals/model
005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/landerCabinInternals/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/landerCabinInternals/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\JS2NPXSBIO3Z477H.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 56 for Squad/Spaces/landerCabinInternals/model
006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/landerCabinInternals/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/landerCabinInternals/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\SU83VS6ET182VG2X.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 57 for Squad/Spaces/landerCabinInternals/model
007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/landerCabinSmallInternal/ksp_
s_landerCan_internal_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_i
nternal_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\T15DUM8D6H0D32WF.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 58 for Squad/Spaces/landerCabinSmallInternal/k
sp_s_landerCan_internal_diff

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/landerCabinSmallInternal/ksp_
s_landerCan_internal_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_i
nternal_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\MQZGFEJ9KPJI9QQC.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 59 for Squad/Spaces/landerCabinSmallInternal/k
sp_s_landerCan_internal_normal

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/landerCabinSmallInternal/ksp_
s_landerCan_internal_window_alpha

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_i
nternal_window_alpha

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\7ZXI6VYZPTIIZ1M6.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 60 for Squad/Spaces/landerCabinSmallInternal/k
sp_s_landerCan_internal_window_alpha

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/landerCabinSmallInternal/pilo
t Seat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/landerCabinSmallInternal/pilot Seat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\F3469KXU72OM08L6.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 61 for Squad/Spaces/landerCabinSmallInternal/p
ilot Seat

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1CockpitInternal/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1CockpitInternal/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\Y7M74JHQ7OUSRAVD.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 62 for Squad/Spaces/mk1CockpitInternal/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1CockpitInternal/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1CockpitInternal/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\QDZ4VIPXXQ7E9F7G.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 63 for Squad/Spaces/mk1CockpitInternal/model00
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1CockpitInternal/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1CockpitInternal/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\6PNFZPQYU6PH8FQW.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 64 for Squad/Spaces/mk1CockpitInternal/model00
2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1CockpitInternal/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1CockpitInternal/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\64VLIIA4T3A62Y5J.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 65 for Squad/Spaces/mk1CockpitInternal/model00
3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1CockpitInternal/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1CockpitInternal/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\WQSTFNZYL5AWSLGF.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 66 for Squad/Spaces/mk1CockpitInternal/model00
4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1CockpitInternal/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1CockpitInternal/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\NAB0VM68OY8EKR98.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 67 for Squad/Spaces/mk1CockpitInternal/model00
5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1CockpitInternal/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1CockpitInternal/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\X803GVOIC1QBAWRN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 68 for Squad/Spaces/mk1CockpitInternal/model00
6

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1CockpitInternal/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1CockpitInternal/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\VIYWTGB4KMX3ECV4.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 69 for Squad/Spaces/mk1CockpitInternal/model00
7

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1CockpitInternal/model008

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1CockpitInternal/model008

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\QEK05R2UWGGQWLYR.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 70 for Squad/Spaces/mk1CockpitInternal/model00
8

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1CockpitInternal/model009

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1CockpitInternal/model009

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\Z1IDJXHCNWWX5AL8.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 71 for Squad/Spaces/mk1CockpitInternal/model00
9

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1PodCockpit/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1PodCockpit/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\4FB37WFWP7RVSZTT.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 72 for Squad/Spaces/mk1PodCockpit/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1PodCockpit/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1PodCockpit/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\QLQ0LDEE4XIM6BRD.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 73 for Squad/Spaces/mk1PodCockpit/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1PodCockpit/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1PodCockpit/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\8RX8MLEPSSH667R8.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 74 for Squad/Spaces/mk1PodCockpit/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1PodCockpit/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1PodCockpit/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\PIF5AX178QIT6BMV.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 75 for Squad/Spaces/mk1PodCockpit/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1PodCockpit/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1PodCockpit/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3YIL87T3S2B9DOJQ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 76 for Squad/Spaces/mk1PodCockpit/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1PodCockpit/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1PodCockpit/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\CZKL2JBXF3O8E9FL.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 77 for Squad/Spaces/mk1PodCockpit/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1PodCockpit/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1PodCockpit/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\5LL311DYYZMO1XOK.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 78 for Squad/Spaces/mk1PodCockpit/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/mk1PodCockpit/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/mk1PodCockpit/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\FNG4A4S2HOUXQYMY.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 79 for Squad/Spaces/mk1PodCockpit/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/PodCockpit/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/PodCockpit/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\VGOMX41N46EMJSXE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 80 for Squad/Spaces/PodCockpit/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/PodCockpit/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/PodCockpit/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\BOIBEOBGIXFJXYFI.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 81 for Squad/Spaces/PodCockpit/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/PodCockpit/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/PodCockpit/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\GX6SVE4GB8LY3YN1.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 82 for Squad/Spaces/PodCockpit/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/PodCockpit/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/PodCockpit/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\9WPP10DA7BYSFHPF.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 83 for Squad/Spaces/PodCockpit/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/PodCockpit/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/PodCockpit/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\2PBT4TKYR5C48WLQ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 84 for Squad/Spaces/PodCockpit/model004

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/PodCockpit/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/PodCockpit/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\7SIDX99X4NCGFJM9.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 85 for Squad/Spaces/PodCockpit/model005

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/PodCockpit/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/PodCockpit/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\RPSW6YO9R4UTIOVE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 86 for Squad/Spaces/PodCockpit/model006

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Spaces/PodCockpit/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Spaces/PodCockpit/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\DYAM998Z4FT8L5RN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 87 for Squad/Spaces/PodCockpit/model007

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Aero/AIEScone0.5Ra/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Aero/AIEScone0.5Ra/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\OBWXS3KLFHWAV2LE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 88 for AIES_Aerospace/Aero/AIEScone0.5Ra/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Aero/AIESconenoseram/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Aero/AIESconenoseram/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\PXLIKSOJGJ7YNFF5.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 89 for AIES_Aerospace/Aero/AIESconenoseram/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESantennacomtec1/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESantennacomtec1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\OYF1DSLTWBXHMDHE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 90 for AIES_Aerospace/Antenna/AIESantennacomte
c1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESantennacomtec2/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESantennacomtec2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\QV6HJ5H6ELSIB397.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 91 for AIES_Aerospace/Antenna/AIESantennacomte
c2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESantennaESC/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESantennaESC/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\Y5AAAJE05FDSWPUE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 92 for AIES_Aerospace/Antenna/AIESantennaESC/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESantennaexpantvr
2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESantennaexpantvr2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\C8MUZ9UJ2HLFOL6N.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 93 for AIES_Aerospace/Antenna/AIESantennaexpan
tvr2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESantennaFD/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESantennaFD/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\GVIWHI9DBUSHWP45.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 94 for AIES_Aerospace/Antenna/AIESantennaFD/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESantennaFD/model
001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESantennaFD/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\TMILCIQRCPNIVW0F.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 95 for AIES_Aerospace/Antenna/AIESantennaFD/mo
del001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESdishCL1/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESdishCL1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\FN56Z7JJXTXI3KJ8.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 96 for AIES_Aerospace/Antenna/AIESdishCL1/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESdishcmcomu/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESdishcmcomu/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\148N07XRFYKMU7L2.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 97 for AIES_Aerospace/Antenna/AIESdishcmcomu/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESdishcmcomu/mode
l001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESdishcmcomu/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\SLKKU99B1FC9JPB8.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 98 for AIES_Aerospace/Antenna/AIESdishcmcomu/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESdishcomlar1/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESdishcomlar1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\C396F0E03MZRC262.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 99 for AIES_Aerospace/Antenna/AIESdishcomlar1/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESdishcomlar1/mod
el001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESdishcomlar1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\QJLDA9EMSRTZ28OV.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 100 for AIES_Aerospace/Antenna/AIESdishcomlar1
/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESdishomega/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESdishomega/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\GBHFXEG6QM13HEOB.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 101 for AIES_Aerospace/Antenna/AIESdishomega/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESDishPCf/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESDishPCf/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\DOM4ST8RBBTLPB7A.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 102 for AIES_Aerospace/Antenna/AIESDishPCf/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Antenna/AIESDishPCf/model00
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Antenna/AIESDishPCf/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\I4BLRWO395WP66Z3.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 103 for AIES_Aerospace/Antenna/AIESDishPCf/mod
el001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Command/AIESexplon/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Command/AIESexplon/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\VKO3IDIM4T5526ZU.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 104 for AIES_Aerospace/Command/AIESexplon/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Command/AIESinvest/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Command/AIESinvest/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\TUVXZCDSHJ8LSYV6.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 105 for AIES_Aerospace/Command/AIESinvest/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Command/AIESMaxurpod/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Command/AIESMaxurpod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\REPU1PW3KHV235XS.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 106 for AIES_Aerospace/Command/AIESMaxurpod/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Command/AIESmoduldess/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Command/AIESmoduldess/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\4EIOKI3VJ9WVH8TN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 107 for AIES_Aerospace/Command/AIESmoduldess/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Command/AIESneptunopod/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Command/AIESneptunopod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\W206NPM2MRPDGLF2.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 108 for AIES_Aerospace/Command/AIESneptunopod/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Command/AIESnova/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Command/AIESnova/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\E736YVDOIKNDMEDV.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 109 for AIES_Aerospace/Command/AIESnova/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Command/AIESorbiterpod/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Command/AIESorbiterpod/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\PE1L8ZMV5ZVDRTA0.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 110 for AIES_Aerospace/Command/AIESorbiterpod/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Command/AIESsondexvr2/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Command/AIESsondexvr2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\W5T9B0YNK4FMVO0C.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 111 for AIES_Aerospace/Command/AIESsondexvr2/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Command/AIEStor/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Command/AIEStor/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\O498XHRJUEH6435O.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 112 for AIES_Aerospace/Command/AIEStor/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Command/AIESUAE Cubeplate c
ls/UAEcubplate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Command/AIESUAE Cubeplate cls/UAEcubplat
e

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\2HO24Q6VJH8VUR3S.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 113 for AIES_Aerospace/Command/AIESUAE Cubepla
te cls/UAEcubplate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Electrical/AIESradr/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Electrical/AIESradr/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\F5504S1ZAC0SL1FI.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 114 for AIES_Aerospace/Electrical/AIESradr/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Electrical/AIESsolarpanelES
1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Electrical/AIESsolarpanelES1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\QA9B7LF18I7W71PK.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 115 for AIES_Aerospace/Electrical/AIESsolarpan
elES1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Electrical/AIESsolarPanelsf
a/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Electrical/AIESsolarPanelsfa/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\BIV39IYC3JFCC3XG.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 116 for AIES_Aerospace/Electrical/AIESsolarPan
elsfa/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Electrical/AIESsolarPanelso
n1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Electrical/AIESsolarPanelson1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\E4KHM6YMVPWC96UQ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 117 for AIES_Aerospace/Electrical/AIESsolarPan
elson1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Electrical/AIESsolarPanelsu
ncat1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Electrical/AIESsolarPanelsuncat1/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\SXVTNEGYSDU9DUCD.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 118 for AIES_Aerospace/Electrical/AIESsolarPan
elsuncat1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Electrical/AIESsolarPanelsu
ncat2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Electrical/AIESsolarPanelsuncat2/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\ZBRAFG1ZTMIXPL70.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 119 for AIES_Aerospace/Electrical/AIESsolarPan
elsuncat2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESconstelacion/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESconstelacion/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\477ILEQ7SAX0DJHW.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 120 for AIES_Aerospace/Engine/AIESconstelacion
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESconstelacion/mod
el001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESconstelacion/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\WAGR35DOZ35ACMQ2.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 121 for AIES_Aerospace/Engine/AIESconstelacion
/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESdest5engine/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESdest5engine/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\OOF307VX0GZ8JQRQ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 122 for AIES_Aerospace/Engine/AIESdest5engine/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESengine exper/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESengine exper/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\FZSISB8OYFTUZ8B6.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 123 for AIES_Aerospace/Engine/AIESengine exper
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESengine exper/mod
el001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESengine exper/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\DQTPAZ8QRYHVHGKI.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 124 for AIES_Aerospace/Engine/AIESengine exper
/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESengine mp1500mog
ul/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESengine mp1500mogul/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\HAJSUBR2EP13FJUN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 125 for AIES_Aerospace/Engine/AIESengine mp150
0mogul/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESengine mp1500mog
ul/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESengine mp1500mogul/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\TMK0WZSEDAA9QEKG.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 126 for AIES_Aerospace/Engine/AIESengine mp150
0mogul/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESengine produlvr2
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESengine produlvr2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\9N8SPW66AMQN7UYS.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 127 for AIES_Aerospace/Engine/AIESengine produ
lvr2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESengine produlvr2
/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESengine produlvr2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\FF2DFHCK8GGS2X7H.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 128 for AIES_Aerospace/Engine/AIESengine produ
lvr2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESenginegalaxvr2/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESenginegalaxvr2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\ZW9HXSADUFAX98DG.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 129 for AIES_Aerospace/Engine/AIESenginegalaxv
r2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESenginegalaxvr2/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESenginegalaxvr2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\QT9AZ7QS2EIRD8GX.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 130 for AIES_Aerospace/Engine/AIESenginegalaxv
r2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESenginelMODC/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESenginelMODC/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\76VTPB1ZCZBNK0EC.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 131 for AIES_Aerospace/Engine/AIESenginelMODC/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESengineorbit2/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESengineorbit2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\7EBGN5A687QEPWKW.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 132 for AIES_Aerospace/Engine/AIESengineorbit2
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESengineorbit2/mod
el001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESengineorbit2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\4D01N382VX8H1Y6W.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 133 for AIES_Aerospace/Engine/AIESengineorbit2
/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESmicroEngineEX1/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESmicroEngineEX1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\FTEAFLKWTTOZYFZK.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 134 for AIES_Aerospace/Engine/AIESmicroEngineE
X1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESmicroEngineEX1/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESmicroEngineEX1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\OKP7OMOGQ8CMWOJO.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 135 for AIES_Aerospace/Engine/AIESmicroEngineE
X1/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESmicroEngineSE/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESmicroEngineSE/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\LJMRCNOAOE6GQXGB.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 136 for AIES_Aerospace/Engine/AIESmicroEngineS
E/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESmicroEngineSE/mo
del001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESmicroEngineSE/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\XZHUKSWW9SCBHH21.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 137 for AIES_Aerospace/Engine/AIESmicroEngineS
E/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESVR1vulcan/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESVR1vulcan/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\P74OIO9TGU6SPD75.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 138 for AIES_Aerospace/Engine/AIESVR1vulcan/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Engine/AIESVR1vulcan/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Engine/AIESVR1vulcan/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\02YWMFG9AUGLG8Q7.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 139 for AIES_Aerospace/Engine/AIESVR1vulcan/mo
del001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIESfueltank 7k/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIESfueltank 7k/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\JMZ8LGF2TXYEWB98.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 140 for AIES_Aerospace/FuelTank/AIESfueltank 7
k/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIESFueltank lunde
r/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIESFueltank lunder/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\7E00EHD2W91NFH7R.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 141 for AIES_Aerospace/FuelTank/AIESFueltank l
under/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIESFueltank super
ior3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIESFueltank superior3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\IYF0ATZS4LGNCG99.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 142 for AIES_Aerospace/FuelTank/AIESFueltank s
uperior3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIESFueltanksul/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIESFueltanksul/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\Y96OZNKYH6J0LMUG.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 143 for AIES_Aerospace/FuelTank/AIESFueltanksu
l/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIESmsRCSTank/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIESmsRCSTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\RSKX6XI324M1STD1.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 144 for AIES_Aerospace/FuelTank/AIESmsRCSTank/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIESrcs125ra/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIESrcs125ra/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\S0FVMKQP2AM5XL0X.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 145 for AIES_Aerospace/FuelTank/AIESrcs125ra/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIESrcstanka5/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIESrcstanka5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\V6MUN93BI9FQSHSM.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 146 for AIES_Aerospace/FuelTank/AIESrcstanka5/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIESsatpropt300Fue
lTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIESsatpropt300FuelTank/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\1EC1D206DNDZF5D0.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 147 for AIES_Aerospace/FuelTank/AIESsatpropt30
0FuelTank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIEStank MR1/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIEStank MR1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\5528KC94RLI8YAEV.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 148 for AIES_Aerospace/FuelTank/AIEStank MR1/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIEStank1300cl/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIEStank1300cl/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\L59J60XI5H0W9MUS.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 149 for AIES_Aerospace/FuelTank/AIEStank1300cl
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIEStankMER1/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIEStankMER1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\DFNOYLFQ4FKBX11G.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 150 for AIES_Aerospace/FuelTank/AIEStankMER1/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIEStankMER6/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIEStankMER6/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\9PHHWYB1ZH0JYF2J.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 151 for AIES_Aerospace/FuelTank/AIEStankMER6/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIEStankminsond/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIEStankminsond/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\K974VH2O6A8ARPSO.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 152 for AIES_Aerospace/FuelTank/AIEStankminson
d/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIEStankORB1/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIEStankORB1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\0WLP10C94CCO9Z39.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 153 for AIES_Aerospace/FuelTank/AIEStankORB1/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/FuelTank/AIESTOEmtank/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/FuelTank/AIESTOEmtank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\LZ7FMZ8KCNWU46YL.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 154 for AIES_Aerospace/FuelTank/AIESTOEmtank/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/RSCThruster/AIESrcsThruster
micro/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/RSCThruster/AIESrcsThrustermicro/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\PCJ0VKU9EJ1QT3BY.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 155 for AIES_Aerospace/RSCThruster/AIESrcsThru
stermicro/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/RSCThruster/AIESrcsThruster
MT1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/RSCThruster/AIESrcsThrusterMT1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\U2ZQ8R0O0CIWPV82.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 156 for AIES_Aerospace/RSCThruster/AIESrcsThru
sterMT1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/RSCThruster/AIESrcsThruster
om9/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/RSCThruster/AIESrcsThrusterom9/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\1DBH8I2MTC471UQN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 157 for AIES_Aerospace/RSCThruster/AIESrcsThru
sterom9/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/SAS/AIESadvSascr3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/SAS/AIESadvSascr3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\KUS56TZRZWM25UV6.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 158 for AIES_Aerospace/SAS/AIESadvSascr3/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/SAS/AIESsasadv4/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/SAS/AIESsasadv4/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\RQBRZ1H3NJXTA6F5.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 159 for AIES_Aerospace/SAS/AIESsasadv4/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Science/AIESAccelerometerFG
A/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Science/AIESAccelerometerFGA/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\XZFVGSTWBROMWSXL.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 160 for AIES_Aerospace/Science/AIESAcceleromet
erFGA/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Science/AIESBarometerPAP/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Science/AIESBarometerPAP/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\69CDS6DK530M8BNY.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 161 for AIES_Aerospace/Science/AIESBarometerPA
P/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Science/AIESGravimeterretin
a/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Science/AIESGravimeterretina/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\N3XP2TVD7HBS6L5I.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 162 for AIES_Aerospace/Science/AIESGravimeterr
etina/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Science/AIESThermometerMT1/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Science/AIESThermometerMT1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\TTTX5A0ODO99Y27F.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 163 for AIES_Aerospace/Science/AIESThermometer
MT1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIES puntbase a1u
r5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIES puntbase a1ur5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\S2YA8X4DNO0YJKC6.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 164 for AIES_Aerospace/Structure/AIES puntbase
a1ur5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIES puntbase v2r
10/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIES puntbase v2r10/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\HP8JMLIE0IJQE5IM.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 165 for AIES_Aerospace/Structure/AIES puntbase
v2r10/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIES sep1 a1ur5/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIES sep1 a1ur5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\1G0M9F3SHC4XUG9U.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 166 for AIES_Aerospace/Structure/AIES sep1 a1u
r5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIES t1000v4/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIES t1000v4/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\BDX6SHKKK45A44WC.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 167 for AIES_Aerospace/Structure/AIES t1000v4/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIES t1500v4/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIES t1500v4/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\VPARPGUI7JRROXI0.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 168 for AIES_Aerospace/Structure/AIES t1500v4/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIES t2000v4/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIES t2000v4/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\FAD9CVI7HUOJ606U.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 169 for AIES_Aerospace/Structure/AIES t2000v4/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIES t3000r20c/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIES t3000r20c/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\6OQJJA1R0S3VZ3P1.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 170 for AIES_Aerospace/Structure/AIES t3000r20
c/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIES top100 a1ur5
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIES top100 a1ur5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\KM28XHW9V76I39GO.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 171 for AIES_Aerospace/Structure/AIES top100 a
1ur5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIES top100 a1ur5
b/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIES top100 a1ur5b/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\RSFTN8PHVSUKCYAR.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 172 for AIES_Aerospace/Structure/AIES top100 a
1ur5b/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIES top500 a1ur5
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIES top500 a1ur5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\HW826JZ4JKT2QRHX.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 173 for AIES_Aerospace/Structure/AIES top500 a
1ur5/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESadapterrads/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESadapterrads/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\63L0AZPR76CD86QL.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 174 for AIES_Aerospace/Structure/AIESadapterra
ds/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESASdecoupler/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESASdecoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\LWTA3YLRXM73S2XD.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 175 for AIES_Aerospace/Structure/AIESASdecoupl
er/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESbaseF1/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESbaseF1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\WHX01Y2KXYHBZ9U8.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 176 for AIES_Aerospace/Structure/AIESbaseF1/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESbaseinstru/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESbaseinstru/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\1SQ23OIMN7BVNLZO.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 177 for AIES_Aerospace/Structure/AIESbaseinstr
u/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESdecouplerradv
ector/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESdecouplerradvector/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\KSU3EA8H57JWI7TQ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 178 for AIES_Aerospace/Structure/AIESdecoupler
radvector/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESdecouplersv05
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESdecouplersv05/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\6NG22IUTLRH7HK0L.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 179 for AIES_Aerospace/Structure/AIESdecoupler
sv05/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESdecouplersvbl
ack/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESdecouplersvblack/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\NGNAWS3LJPAQN7PO.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 180 for AIES_Aerospace/Structure/AIESdecoupler
svblack/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESdesacoplador
sat1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESdesacoplador sat1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\MALRV0SJD52BCPDI.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 181 for AIES_Aerospace/Structure/AIESdesacopla
dor sat1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESdesacoplador
sat2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESdesacoplador sat2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\525M3WNSAFMBN18K.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 182 for AIES_Aerospace/Structure/AIESdesacopla
dor sat2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESdesacoplador
sat3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESdesacoplador sat3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\WV8I3ET282K43POH.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 183 for AIES_Aerospace/Structure/AIESdesacopla
dor sat3/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESLRDecoupler/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESLRDecoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\2KO0ZG47MNBZWCE1.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 184 for AIES_Aerospace/Structure/AIESLRDecoupl
er/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESSeparatormult
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESSeparatormult/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\8R52I6HKZTZR93ZN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 185 for AIES_Aerospace/Structure/AIESSeparator
mult/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Structure/AIESstrutsoporteC
1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Structure/AIESstrutsoporteC1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3QL5J1YIZKIW9THD.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 186 for AIES_Aerospace/Structure/AIESstrutsopo
rteC1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Utility/AIESaltguia/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Utility/AIESaltguia/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\WW1FP4XRRBUS80BF.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 187 for AIES_Aerospace/Utility/AIESaltguia/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Utility/AIESaltguia/model00
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Utility/AIESaltguia/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\X5W9AA48MZFYHIWU.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 188 for AIES_Aerospace/Utility/AIESaltguia/mod
el001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Utility/AIESbatteryBAE/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Utility/AIESbatteryBAE/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\PBU804KUD68VTQWE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 189 for AIES_Aerospace/Utility/AIESbatteryBAE/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Utility/AIESescaleralad1/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Utility/AIESescaleralad1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\928Y0JIDFK597UTE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 190 for AIES_Aerospace/Utility/AIESescaleralad
1/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Utility/AIESescaleraR2S/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Utility/AIESescaleraR2S/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\U1OKSWCY86XFVSB9.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 191 for AIES_Aerospace/Utility/AIESescaleraR2S
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Utility/AIESexpedLanding/la
ndinglegc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Utility/AIESexpedLanding/landinglegc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\6T32JAE17HLBX03U.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 192 for AIES_Aerospace/Utility/AIESexpedLandin
g/landinglegc

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Utility/AIESgod2Landing/god
lading 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Utility/AIESgod2Landing/godlading 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\D2ZO8CBMZ7T5N5C4.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 193 for AIES_Aerospace/Utility/AIESgod2Landing
/godlading 1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Utility/AIESgodLanding/godl
ading

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Utility/AIESgodLanding/godlading

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\TTRQL6N691NQL2OS.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 194 for AIES_Aerospace/Utility/AIESgodLanding/
godlading

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Utility/AIESlegstrotLanding
/legstrot

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Utility/AIESlegstrotLanding/legstrot

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\30WO7URTE1JRNP6A.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 195 for AIES_Aerospace/Utility/AIESlegstrotLan
ding/legstrot

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Utility/AIESluzopl/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Utility/AIESluzopl/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\1YEBEMNCOPQQXFIC.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 196 for AIES_Aerospace/Utility/AIESluzopl/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Utility/AIESluzopl/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Utility/AIESluzopl/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\738ZBBA235WG4NXX.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 197 for AIES_Aerospace/Utility/AIESluzopl/mode
l001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: AIES_Aerospace/Utility/AIESplomLandingLeg/
texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: AIES_Aerospace/Utility/AIESplomLandingLeg/texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\JFS9WW5MASO4FOL3.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 198 for AIES_Aerospace/Utility/AIESplomLanding
Leg/texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_LanderCapsule/Part/ALCORtempNor
malMap2_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_LanderCapsule/Part/ALCORtempNormalMap2_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\F9RQSUQI192990LN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 199 for ASET/ALCOR_LanderCapsule/Part/ALCORtem
pNormalMap2_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_LanderCapsule/Part/ALCORWinShie
ldsDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_LanderCapsule/Part/ALCORWinShieldsDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\ZXLBFGZB3CE9QJE3.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 200 for ASET/ALCOR_LanderCapsule/Part/ALCORWin
ShieldsDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_LanderCapsule/Part/ExtCam_Radia
l_Vertical-Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_LanderCapsule/Part/ExtCam_Radial_Vertical-Di
ffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\8D4FP9TYSAE1Y9TA.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 201 for ASET/ALCOR_LanderCapsule/Part/ExtCam_R
adial_Vertical-Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_LanderCapsule/Part/flagDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_LanderCapsule/Part/flagDiffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\25ZIUWZ2D7R3H5QY.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 202 for ASET/ALCOR_LanderCapsule/Part/flagDiff
use

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_LanderCapsule/Part/Lander_Cabin
e._DiffuseFixedWindows

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_LanderCapsule/Part/Lander_Cabine._DiffuseFix
edWindows

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\2ISSY96B3R12KNJ3.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 203 for ASET/ALCOR_LanderCapsule/Part/Lander_C
abine._DiffuseFixedWindows

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_LanderCapsule/Part/Lander_Cabin
e._Emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_LanderCapsule/Part/Lander_Cabine._Emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\W0N8KEPXXUVXOCO9.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 204 for ASET/ALCOR_LanderCapsule/Part/Lander_C
abine._Emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_LanderCapsule/Part/Lander_Light
s._Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_LanderCapsule/Part/Lander_Lights._Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\MBB46OJQJEGHQWSM.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 205 for ASET/ALCOR_LanderCapsule/Part/Lander_L
ights._Diffuse

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ALCOR_LanderCapsule/Part/Lander_Light
s._Emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ALCOR_LanderCapsule/Part/Lander_Lights._Emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\9VF2ZPT4V939TXD2.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 206 for ASET/ALCOR_LanderCapsule/Part/Lander_L
ights._Emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: ASET/ExtCamRadialVert/ExtCamRadialVert000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: ASET/ExtCamRadialVert/ExtCamRadialVert000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\5ILPX3H0P7XZ583G.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 207 for ASET/ExtCamRadialVert/ExtCamRadialVert
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: blackheart/ProceduralFairings/AtlasFairing
/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: blackheart/ProceduralFairings/AtlasFairing/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\OAALCEA42EYQ3P7D.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 208 for blackheart/ProceduralFairings/AtlasFai
ring/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: blackheart/ProceduralFairings/AtlasFairing
/fairing1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: blackheart/ProceduralFairings/AtlasFairing/fairing1_bum
p_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\995WNVN20N7KYH7Y.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 209 for blackheart/ProceduralFairings/AtlasFai
ring/fairing1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: blackheart/ProceduralFairings/ChinaFairing
/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: blackheart/ProceduralFairings/ChinaFairing/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\IGAL7ZGZUNIEVJU9.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 210 for blackheart/ProceduralFairings/ChinaFai
ring/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: blackheart/ProceduralFairings/ChinaFairing
/fairing1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: blackheart/ProceduralFairings/ChinaFairing/fairing1_bum
p_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\NDJKOQ49KY6RK7QG.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 211 for blackheart/ProceduralFairings/ChinaFai
ring/fairing1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: blackheart/ProceduralFairings/TitanFairing
/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: blackheart/ProceduralFairings/TitanFairing/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\TT5KVMAQDZWHYN62.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 212 for blackheart/ProceduralFairings/TitanFai
ring/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: blackheart/ProceduralFairings/TitanFairing
/fairing1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: blackheart/ProceduralFairings/TitanFairing/fairing1_bum
p_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\SBWV3RWFQW1NBNU1.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 213 for blackheart/ProceduralFairings/TitanFai
ring/fairing1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: blackheart/ProceduralFairings/JupiterFairi
ng/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: blackheart/ProceduralFairings/JupiterFairing/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\2OTPCJPEYR5TZ4E4.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 214 for blackheart/ProceduralFairings/JupiterF
airing/fairing1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: blackheart/ProceduralFairings/JupiterFairi
ng/fairing1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: blackheart/ProceduralFairings/JupiterFairing/fairing1_b
ump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\20XG5JWN1N67SAXG.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 215 for blackheart/ProceduralFairings/JupiterF
airing/fairing1_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Progress/Progre
sspod_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Progress/Progresspod_module/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\GRWQLSPR8YMRC3OP.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 216 for BobCatind/SovietPack/Parts/Progress/Pr
ogresspod_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Progress/Progre
sspod_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Progress/Progresspod_module/
model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\GGHZDC1751WFXUZ6.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 217 for BobCatind/SovietPack/Parts/Progress/Pr
ogresspod_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Progress/Progre
ss_Orbital_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Progress/Progress_Orbital_mo
dule/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\OHMIHZIDLQN3IJ82.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 218 for BobCatind/SovietPack/Parts/Progress/Pr
ogress_Orbital_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Progress/Progre
ss_Orbital_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Progress/Progress_Orbital_mo
dule/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\SAOBG3ZTPX4T0VN3.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 219 for BobCatind/SovietPack/Parts/Progress/Pr
ogress_Orbital_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_1
-2decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_1-2decoupler/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\TYEYD1C54KE7PR4H.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 220 for BobCatind/SovietPack/Parts/Proton/Prot
on_1-2decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_1
-2decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_1-2decoupler/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\1ELHVW9Y1XY1DVAW.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 221 for BobCatind/SovietPack/Parts/Proton/Prot
on_1-2decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_2
-3decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_2-3decoupler/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\HMOGIM0FDD62BTAE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 222 for BobCatind/SovietPack/Parts/Proton/Prot
on_2-3decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_2
-3decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_2-3decoupler/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\B06Y2NEIET0QU03Y.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 223 for BobCatind/SovietPack/Parts/Proton/Prot
on_2-3decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_c
ore_oxidizer_tank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_core_oxidizer_
tank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\1FTRATNSDICFN2X8.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 224 for BobCatind/SovietPack/Parts/Proton/Prot
on_core_oxidizer_tank/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_c
ore_oxidizer_tank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_core_oxidizer_
tank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\62TABZD3Q87KZBKU.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 225 for BobCatind/SovietPack/Parts/Proton/Prot
on_core_oxidizer_tank/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_j
ettison/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_jettison/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\N4MU7L39RR47FZAE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 226 for BobCatind/SovietPack/Parts/Proton/Prot
on_jettison/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_j
ettison/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_jettison/model
001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\9XDH5N5RSBT3UDFN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 227 for BobCatind/SovietPack/Parts/Proton/Prot
on_jettison/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_p
ayloadbase/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_payloadbase/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\9TNBPFJU3ABD9PD2.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 228 for BobCatind/SovietPack/Parts/Proton/Prot
on_payloadbase/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_p
ayloadbase/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_payloadbase/mo
del001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\ZSVH1IPKO2UM7EIM.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 229 for BobCatind/SovietPack/Parts/Proton/Prot
on_payloadbase/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_r
etrobooster/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_retrobooster/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\K9IO7XU78TGTBRO0.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 230 for BobCatind/SovietPack/Parts/Proton/Prot
on_retrobooster/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_r
etrobooster/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_retrobooster/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\Z811BZQ9VT3LD1V6.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 231 for BobCatind/SovietPack/Parts/Proton/Prot
on_retrobooster/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_s
econd_stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_second_stage/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\C9U047AJCLLLT8TN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 232 for BobCatind/SovietPack/Parts/Proton/Prot
on_second_stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_s
econd_stage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_second_stage/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\87CVG331SAON1FFL.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 233 for BobCatind/SovietPack/Parts/Proton/Prot
on_second_stage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_t
hird_stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_third_stage/mo
del000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\L7X8KDWDT4IF5JTU.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 234 for BobCatind/SovietPack/Parts/Proton/Prot
on_third_stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Proton/Proton_t
hird_stage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Proton/Proton_third_stage/mo
del001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\28V7SMQN4W69MG2L.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 235 for BobCatind/SovietPack/Parts/Proton/Prot
on_third_stage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Decoupler/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\PSNF71RNNUC8LYFT.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 236 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Decoupler/mod
el001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\AHXFJBPL9MPEQKZ5.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 237 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Descent_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Descent_modul
e/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\FOMZSJMSVW1QYXBZ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 238 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Descent_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Descent_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Descent_modul
e/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\EIMRX450VXMTUBKY.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 239 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Descent_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Docking_Mechanism/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Docking_Mecha
nism/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\4SE7OHFXHZT3LRDW.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 240 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Docking_Mechanism/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Docking_Mechanism/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Docking_Mecha
nism/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\2GP6CB3UBO7RW8UJ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 241 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Docking_Mechanism/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Docking_Mechanism/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Docking_Mecha
nism/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\B2TFUV4D6ISUCU8G.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 242 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Docking_Mechanism/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Instrument_Servis_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Instrument_Se
rvis_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\R5EIFOA1P1I81OTU.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 243 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Instrument_Servis_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Instrument_Servis_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Instrument_Se
rvis_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\8W59ZA3DMBPCIUM8.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 244 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Instrument_Servis_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Orbital_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Orbital_modul
e/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\ZFNSO7X70KLMSXRK.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 245 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Orbital_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Orbital_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Orbital_modul
e/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\5PWRMKZOSZYUI5DC.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 246 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Orbital_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Para/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\Q9445QLRK8BCR4W6.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 247 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Para/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Para/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\A3QLEJ9TXHDYIVCO.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 248 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Para/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Para/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\7690GSNVL3L06M4I.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 249 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Para/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_
Para/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/SoyuzTMA_Para/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\LENYMHVPYYETW0X8.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 250 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
TMA_Para/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_car
goholder_decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_cargoholder_deco
upler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\XFQS79FO61RGWKBE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 251 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_cargoholder_decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_car
goholder_decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_cargoholder_deco
upler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\THJSUHSRSJISHFR9.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 252 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_cargoholder_decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Dec
oupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Decoupler/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\BIDBOGBXP6V7X9MO.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 253 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Dec
oupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Decoupler/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\F940GECWSF2FQHJL.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 254 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Des
cent_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Descent_module/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\TNVIUV44Q559ZB2Z.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 255 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Descent_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Des
cent_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Descent_module/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\NT7DWK5R9BFSR96M.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 256 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Descent_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Doc
king_Mechanism/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Docking_Mechanis
m/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\X1X7OJ87NN8BUWBI.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 257 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Docking_Mechanism/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Doc
king_Mechanism/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Docking_Mechanis
m/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\P9NZ12YV0QDFG9WW.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 258 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Docking_Mechanism/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Hea
tshield/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Heatshield/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\W18INR85GX74W4R7.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 259 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Heatshield/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Ins
trument_Servis_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instrument_Servi
s_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\TMO154N6NVWEYPZJ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 260 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Instrument_Servis_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Ins
trument_Servis_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instrument_Servi
s_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\E5YBXQXWIRA9YDN5.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 261 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Instrument_Servis_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Ins
trument_Servis_module/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Instrument_Servi
s_module/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\WIQOXDWICID4BD9G.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 262 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Instrument_Servis_module/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orb
ital_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbital_module/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\EWF2SAZ18V5Z5975.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 263 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Orbital_module/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orb
ital_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbital_module/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\8KWMYHWW68WPUUMF.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 264 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Orbital_module/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orb
ital_module/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Orbital_module/m
odel002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\33895R91U3AV6WJN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 265 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Orbital_module/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Par
a/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\XUU0ABM022RVC39L.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 266 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Para/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Par
a/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3O345TJ7PPTKZIIC.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 267 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Para/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Par
a/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\JGW0RPC5FC2EX15W.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 268 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Para/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Par
a/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Para/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\F5FMLZ3ZHQWSMBKD.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 269 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_Para/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_pay
load/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3TB5CYX20VSN1JAI.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 270 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_payload/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_pay
load/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\5K3H76WUMUEH9VO9.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 271 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_payload/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_pay
load_top/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload_top/mode
l000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\OO39YV565Q07WKXW.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 272 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_payload_top/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_pay
load_top/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_payload_top/mode
l001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\P92ZQMDXVH53FGCX.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 273 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_payload_top/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_pro
gress_payload/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_progress_payload
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\N97Y43ZVKB398HVY.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 274 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_progress_payload/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_pro
gress_payload/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_progress_payload
/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\C0RS08AG6MXQF2M5.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 275 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_progress_payload/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_RCS
/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_RCS/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\IJW1LA95OP4LQARO.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 276 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_RCS/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_RCS
/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_RCS/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\05GL43WVUERTZP3C.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 277 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_RCS/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Sol
arPanel/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_SolarPanel/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\7V960VPCP0CF5X9I.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 278 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_SolarPanel/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/Soyuz/Soyuz_Sol
arPanel/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/Soyuz/Soyuz_SolarPanel/model
001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\IH8WMWZ5TMICMA92.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 279 for BobCatind/SovietPack/Parts/Soyuz/Soyuz
_SolarPanel/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_
cargoholder_decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_cargoholder_d
ecoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\JOYUVKDJTCLKSV2R.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 280 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
zST_cargoholder_decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_
cargoholder_decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_cargoholder_d
ecoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\ECV7IVM76RTX5OMM.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 281 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
zST_cargoholder_decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_
Fregat/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_Fregat/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\ZYU4BC9I8UM0H0GP.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 282 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
zST_Fregat/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_
Fregat/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_Fregat/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\BMFVMWUHWKYKXSVU.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 283 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
zST_Fregat/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_
payload/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_payload/model
000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\GQF87UDJYFNM9L8W.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 284 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
zST_payload/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_
payload/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_payload/model
001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\DEOBO8VI2KMTH0PS.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 285 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
zST_payload/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_
payload/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/SoyuzST_payload/model
002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\5W3ZG6UZNLB13GNZ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 286 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
zST_payload/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
firststagelateral_booster/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firststagelat
eral_booster/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\O8C3WRT3AX4VKDH1.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 287 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_firststagelateral_booster/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
firststagelateral_booster/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firststagelat
eral_booster/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\PQLHWY6LVQZ4OG6I.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 288 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_firststagelateral_booster/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
firststagelateral_booster/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firststagelat
eral_booster/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\1Z2Q9ZJ2XE3BM4RZ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 289 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_firststagelateral_booster/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
firststagelateral_booster/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_firststagelat
eral_booster/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\U49U6OT95DE1BPE1.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 290 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_firststagelateral_booster/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
LES/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_LES/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\MEIYGVEZ4IZ8J1UR.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 291 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_LES/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
LES/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_LES/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\7IGICM58MF3BOS00.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 292 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_LES/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
Second_stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Second_stage/
model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\H6YMRFHT6C3EG9XZ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 293 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_Second_stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
Second_stage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Second_stage/
model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\ULSLO5JQ9RJJ88DQ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 294 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_Second_stage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
Second_stage/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Second_stage/
model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3VZ9AX0DH08EV5GP.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 295 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_Second_stage/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
Second_stage/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Second_stage/
model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\0WL2E03MQKQ2IYOO.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 296 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_Second_stage/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
Thirdstage_decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thirdstage_de
coupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\CVPQYLQ5W6J6BW0G.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 297 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_Thirdstage_decoupler/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
Thirdstage_decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Thirdstage_de
coupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\7NKN86GZY5LRCB8Z.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 298 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_Thirdstage_decoupler/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
Third_stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Third_stage/m
odel000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\YKUVEJF2ARG35QAC.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 299 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_Third_stage/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
Third_stage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Third_stage/m
odel001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\JCNZAZ3IV1U9BWAK.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 300 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_Third_stage/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
Third_stage/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Third_stage/m
odel002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\OJZG6HAK8Y2YWJQ2.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 301 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_Third_stage/model002

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_
Third_stage/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: BobCatind/SovietPack/Parts/SoyuzU/Soyuz_U_Third_stage/m
odel003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\157ES4M00VIMAGCP.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 302 for BobCatind/SovietPack/Parts/SoyuzU/Soyu
z_U_Third_stage/model003

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: DeadlyReentry/Parts/deadlyReentry_1.25Heat
shield/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: DeadlyReentry/Parts/deadlyReentry_1.25Heatshield/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3ILLL5AYAILVJPNK.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 303 for DeadlyReentry/Parts/deadlyReentry_1.25
Heatshield/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: DeadlyReentry/Parts/deadlyReentry_1.25Heat
shield/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: DeadlyReentry/Parts/deadlyReentry_1.25Heatshield/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\37OOFSONP8DYAZJ9.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 304 for DeadlyReentry/Parts/deadlyReentry_1.25
Heatshield/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: DeadlyReentry/Parts/deadlyReentry_2.5Heats
hield/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: DeadlyReentry/Parts/deadlyReentry_2.5Heatshield/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\VX87VEDDCXMH7F8Y.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 305 for DeadlyReentry/Parts/deadlyReentry_2.5H
eatshield/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: DeadlyReentry/Parts/deadlyReentry_3.75Heat
shield/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: DeadlyReentry/Parts/deadlyReentry_3.75Heatshield/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\5CD54AUKVKHXM4R4.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 306 for DeadlyReentry/Parts/deadlyReentry_3.75
Heatshield/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: DeadlyReentry/Parts/deadlyReentry_3.75Heat
shield/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: DeadlyReentry/Parts/deadlyReentry_3.75Heatshield/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\514CTGW03Q76Y76G.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 307 for DeadlyReentry/Parts/deadlyReentry_3.75
Heatshield/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: DeadlyReentry/Parts/deadlyReentry_6.25Heat
shield/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: DeadlyReentry/Parts/deadlyReentry_6.25Heatshield/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\EBFPJLOL8XLZYJ6A.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 308 for DeadlyReentry/Parts/deadlyReentry_6.25
Heatshield/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: DeadlyReentry/Parts/deadlyReentry_6.25Heat
shield/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: DeadlyReentry/Parts/deadlyReentry_6.25Heatshield/model0
01

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\5XKH84ILD4JGTJNT.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 309 for DeadlyReentry/Parts/deadlyReentry_6.25
Heatshield/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: DeadlyReentry/Parts/UP_decoupler_2/model00
0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: DeadlyReentry/Parts/UP_decoupler_2/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\612JF80BZHTQTZLY.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 310 for DeadlyReentry/Parts/UP_decoupler_2/mod
el000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: DeadlyReentry/Parts/UP_decoupler_2/model00
1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: DeadlyReentry/Parts/UP_decoupler_2/model001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\LSX38NSFYJC9F9O0.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 311 for DeadlyReentry/Parts/UP_decoupler_2/mod
el001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Cla
mp_125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\ZSB97CWUNV2V3A7B.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 312 for FASA/Misc/FASA_Launch_Clamp_125/Launch
_Clamp_125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Cla
mp_125_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_125_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\VMHDXK29UXSHIHLE.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 313 for FASA/Misc/FASA_Launch_Clamp_125/Launch
_Clamp_125_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Cla
mp_125_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_125_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\BU4DNRY0L1UJN75W.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 314 for FASA/Misc/FASA_Launch_Clamp_125/Launch
_Clamp_125_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Cla
mp_125_Tower_Dark

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_125_Tower_
Dark

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\9NVYL6GZ01LIQTK4.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 315 for FASA/Misc/FASA_Launch_Clamp_125/Launch
_Clamp_125_Tower_Dark

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Cla
mp_125_Tower_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_125_Tower_
n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\Q1624WIOL68BX35N.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 316 for FASA/Misc/FASA_Launch_Clamp_125/Launch
_Clamp_125_Tower_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Cla
mp_Atlas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_Atlas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\R9R9D5M6BAQ6TMRT.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 317 for FASA/Misc/FASA_Launch_Clamp_125/Launch
_Clamp_Atlas

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Clamp_125/Launch_Cla
mp_Atlas_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Clamp_125/Launch_Clamp_Atlas_n_NR
M

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\6860GY1BY305BHTF.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 318 for FASA/Misc/FASA_Launch_Clamp_125/Launch
_Clamp_Atlas_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Tower/Launch_Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\PHXNOFTQHKFKJNJM.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 319 for FASA/Misc/FASA_Launch_Tower/Launch_Tow
er

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_B
ase

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Base

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\Z9ME9Y0YD5C8QYE3.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 320 for FASA/Misc/FASA_Launch_Tower/Launch_Tow
er_Base

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_B
ase_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Base_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\0F293Q7KCXGSLEGR.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 321 for FASA/Misc/FASA_Launch_Tower/Launch_Tow
er_Base_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_n
_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Tower/Launch_Tower_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\2TR4L3R1A4YBGN5I.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 322 for FASA/Misc/FASA_Launch_Tower/Launch_Tow
er_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_S
tretch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Stretch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\3065DQ2Y5N65D21T.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 323 for FASA/Misc/FASA_Launch_Tower/Launch_Tow
er_Stretch

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FASA/Misc/FASA_Launch_Tower/Launch_Tower_S
tretch_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FASA/Misc/FASA_Launch_Tower/Launch_Tower_Stretch_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\43PDZT7HWX8X3ZVM.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 324 for FASA/Misc/FASA_Launch_Tower/Launch_Tow
er_Stretch_n_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/fustek_station_
common_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/fustek_station_common_bump_N
RM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\I2JC5QYVJDGZ0OEF.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 325 for FusTek/Station Parts/Parts/fustek_stat
ion_common_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/fustek_station_
common_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/fustek_station_common_emissi
ve

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\G6GIC13EMDG4FTHN.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 326 for FusTek/Station Parts/Parts/fustek_stat
ion_common_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/fustek_station_
common_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/fustek_station_common_textur
e

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\NBYMZ599LOOJM4EX.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 327 for FusTek/Station Parts/Parts/fustek_stat
ion_common_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/fustek_station_
icon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/fustek_station_icon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\DXRAE2V1N7CUO5IQ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 328 for FusTek/Station Parts/Parts/fustek_stat
ion_icon_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/fustek_station_
icon_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/fustek_station_icon_hab_text
ure

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\AC79UDW6BNW5GB45.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 329 for FusTek/Station Parts/Parts/fustek_stat
ion_icon_hab_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/fustek_station_
icon_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/fustek_station_icon_resupply
_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\ZGFS2J4YXCYOKB2J.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 330 for FusTek/Station Parts/Parts/fustek_stat
ion_icon_resupply_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/fustek_station_
icon_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/fustek_station_icon_sci_text
ure

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\QWI4IO2EUKCDXSOJ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 331 for FusTek/Station Parts/Parts/fustek_stat
ion_icon_sci_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/fustek_station_
icon_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/fustek_station_icon_util_tex
ture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\GW6GWBWA42DIJRN3.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 332 for FusTek/Station Parts/Parts/fustek_stat
ion_icon_util_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/fustek_station_
icon_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/fustek_station_icon_warehous
e_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\IIVGSAE6P2DX534J.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 333 for FusTek/Station Parts/Parts/fustek_stat
ion_icon_warehouse_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/fustek_station_
icon_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/fustek_station_icon_stor_tex
ture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\ZU466KTZE1LD8HML.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 334 for FusTek/Station Parts/Parts/fustek_stat
ion_icon_stor_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/IACBM125/IACBM_
1.25_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/IACBM125/IACBM_1.25_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\BX4WHNXFFVTWMWU8.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 335 for FusTek/Station Parts/Parts/IACBM125/IA
CBM_1.25_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/IACBM125/IACBM_
1.25_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/IACBM125/IACBM_1.25_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\4L0V2QHA9MJ89I5V.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 336 for FusTek/Station Parts/Parts/IACBM125/IA
CBM_1.25_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/IACBM125/IACBM_
1.25_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/IACBM125/IACBM_1.25_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\7W11GDTX7Y82QGDF.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 337 for FusTek/Station Parts/Parts/IACBM125/IA
CBM_1.25_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/IACBM25/IACBM_2
.5_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/IACBM25/IACBM_2.5_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\VGV1O2LQ3MCU5Y33.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 338 for FusTek/Station Parts/Parts/IACBM25/IAC
BM_2.5_bump_NRM

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/IACBM25/IACBM_2
.5_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/IACBM25/IACBM_2.5_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\EMOTUU5SYSMGKPH8.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 339 for FusTek/Station Parts/Parts/IACBM25/IAC
BM_2.5_emissive

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: FusTek/Station Parts/Parts/IACBM25/IACBM_2
.5_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: FusTek/Station Parts/Parts/IACBM25/IACBM_2.5_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\XXURUIHYM9YX7OCO.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 340 for FusTek/Station Parts/Parts/IACBM25/IAC
BM_2.5_texture

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Parts/Utility/longAntenna/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: New Cache: Squad/Parts/Utility/longAntenna/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Deleting old cache file: C:\Program Files (x86)\JEUX\Steam\steamap
ps\common\Kerbal Space Program\GameData\LoadOnDemand\EH34EKI92ZYVBIYJ.THUMB

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Native ID received: 341 for Squad/Parts/Utility/longAntenna/model0
00

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: SetupNative on texture: Squad/Parts/Utility/linearRCS/model000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Exception: Texture null. Todo21: Probably related.
at LoadOnDemand.Managers.TextureManager.SetupNative (LoadOnDemand.Managers.Tex
tureData texture) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.FinalizeSetup () [0x00000] in <filenam
e unknown>:0
at LoadOnDemand.Logic.StartupDelayed.Awake () [0x00000] in <filename unknown>:
0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
AddonLoader:StartAddons(Startup)
AddonLoader:OnLevelWasLoaded(Int32)

(Filename: Line: -1)
AddonLoader: Instantiating addon 'WorkQueue' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'Toolbar'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'InstallChecker' from assembly 'Toolbar'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CLSAddon' from assembly 'ConnectedLivingSpace'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'FixMaxTemps' from assembly 'DeadlyReentry'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'DeadlyRee
ntry'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DarkenSky' from assembly 'DistantObject'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'EngineerToolbar' from assembly 'EngineerToolba
r'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CityLights' from assembly 'CityLights'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'Clouds' from assembly 'Clouds'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'OverlayMgr' from assembly 'OverlayMgr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'FerramAer
ospaceResearch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'Firespitt
er'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'FSversionCheck' from assembly 'Firespitter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'KAS'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'HyperEditModule' from assembly 'HyperEdit'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'MechJeb2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'InstallChecker' from assembly 'MechJeb2'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'PreciseNo
de'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'KSPAPIExt
ensions'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'RealChute
'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'Startup' from assembly 'server'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'SoundtrackEditor' from assembly 'SoundtrackEdi
tor'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'KerbalAlarmClockTextureLoader' from assembly '
KerbalAlarmClock'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading Textures

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconNorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconNormShow

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconAlarm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconAlarmShow

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconWarpEffect2_100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconWarpEffect2_080

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconWarpEffect2_060

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconWarpEffect2_040

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconWarpEffect2_020

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconWarpEffect2_000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconPauseEffect_100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconPauseEffect_080

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconPauseEffect_060

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconPauseEffect_040

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconPauseEffect_020

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconPauseEffect_000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconSOI

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconMNode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconAp

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPe

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconAN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconDN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconXfer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconClosest

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconCrew

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconLaunchRendezvous

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconWarpList_100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconWarpList_080

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconWarpList_060

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconWarpList_040

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconWarpList_020

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconWarpList_000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPauseList_100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPauseList_080

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPauseList_060

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPauseList_040

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPauseList_020

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPauseList_000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconNone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconEdit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeRaw

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeMNode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeAp

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypePe

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeApPe

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeAN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeDN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeANDN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeSOI

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeXfer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeClosest

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeCrew

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonChevronUp

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonChevronDown

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonChevronLeft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonChevronRight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonRedCross

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonSettings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonSettingsAttention

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonAdd

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/txt_TooltipBackground

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:52:42 PM,KerbalAlarmClock,Loaded Textures

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'KSPAPIExt
ensions'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'Scale'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[CompatibilityChecker] Running checker version 2 from 'KSPAPIExtensions'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
firespitter.dll version: 6.3.5239.37254, compiled for KSP 0.23.5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[RealChute]: Running v1.1.0.1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
STED: Running MP3 importer...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
STED: Finished importing MP3s.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 178125.
Total: 239.785980 ms (FindLiveObjects: 11.690434 ms CreateObjectMapping: 3.69540
8 ms MarkObjects: 199.014389 ms DeleteObjects: 24.696753 ms)
ScenarioTypes: List Created 3 scenario types loaded from 82 loaded assemblies.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[HighLogic]: =========================== Scene Change : From MAINMENU to SPACECE
NTER =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
UnloadTime: 10.192449 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 158 unused Assets to reduce memory usage. Loaded Objects now: 176125.
Total: 220.827728 ms (FindLiveObjects: 8.588786 ms CreateObjectMapping: 3.864670
ms MarkObjects: 204.963058 ms DeleteObjects: 3.024628 ms)
AddonLoader: Instantiating addon 'ActivityGUI' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DevStuff' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'WorkQueue' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CLSAddon' from assembly 'ConnectedLivingSpace'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DarkenSky' from assembly 'DistantObject'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'EngineerToolbar' from assembly 'EngineerToolba
r'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CityLights' from assembly 'CityLights'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'Clouds' from assembly 'Clouds'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'OverlayMgr' from assembly 'OverlayMgr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Pol radius+Altitude: 6000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Vall radius+Altitude: 30800

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Ike radius+Altitude: 160000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Tylo radius+Altitude: 640000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Dres radius+Altitude: 159900

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Moho radius+Altitude: 700000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Moho radius+Altitude: 900000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eeloo radius+Altitude: 250000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Laythe radius+Altitude: 522000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Laythe radius+Altitude: 505000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Laythe radius+Altitude: 500500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 335000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 328000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 326000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 323725

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 322525

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 320125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Kerbin radius+Altitude: 605500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Kerbin radius+Altitude: 601600

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Kerbin radius+Altitude: 625000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Kerbin radius+Altitude: 610000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Mun radius+Altitude: 240000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Minmus radius+Altitude: 74210.68

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eve radius+Altitude: 715000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eve radius+Altitude: 716000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eve radius+Altitude: 717000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eve radius+Altitude: 718000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eve radius+Altitude: 750000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eve radius+Altitude: 700001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Jool radius+Altitude: 6100000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Jool radius+Altitude: 6100000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Jool radius+Altitude: 6100000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Jool radius+Altitude: 6200000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Jool radius+Altitude: 6100000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Jool radius+Altitude: 6120000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Moho radius+Altitude: 272000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Kerbin radius+Altitude: 609000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Laythe radius+Altitude: 512000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 335000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 332000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 176110.
Total: 219.974548 ms (FindLiveObjects: 7.827554 ms CreateObjectMapping: 3.794816
ms MarkObjects: 207.807678 ms DeleteObjects: 0.224190 ms)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
UnloadTime: 6.965720 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 178671.
Total: 207.928268 ms (FindLiveObjects: 8.023683 ms CreateObjectMapping: 3.616001
ms MarkObjects: 194.631195 ms DeleteObjects: 0.292253 ms)
AddonLoader: Instantiating addon 'ActivityGUI' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DevStuff' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'WorkQueue' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CLSAddon' from assembly 'ConnectedLivingSpace'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'SettingsGui' from assembly 'DistantObject'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Distant Object Enhancement v1.3 -- SettingsGUI initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Distant Object Enhancement v1.3 -- Drawing toolbar icon...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DarkenSky' from assembly 'DistantObject'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'EngineerToolbar' from assembly 'EngineerToolba
r'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CityLights' from assembly 'CityLights'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'Clouds' from assembly 'Clouds'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'OverlayMgr' from assembly 'OverlayMgr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Pol radius+Altitude: 6000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Vall radius+Altitude: 30800

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Ike radius+Altitude: 160000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Tylo radius+Altitude: 640000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Dres radius+Altitude: 159900

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Moho radius+Altitude: 700000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Moho radius+Altitude: 900000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eeloo radius+Altitude: 250000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Laythe radius+Altitude: 522000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Laythe radius+Altitude: 505000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Laythe radius+Altitude: 500500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 335000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 328000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 326000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 323725

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 322525

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 320125

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Kerbin radius+Altitude: 605500

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Kerbin radius+Altitude: 601600

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Kerbin radius+Altitude: 625000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Kerbin radius+Altitude: 610000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Mun radius+Altitude: 240000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Minmus radius+Altitude: 74210.68

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eve radius+Altitude: 715000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eve radius+Altitude: 716000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eve radius+Altitude: 717000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eve radius+Altitude: 718000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eve radius+Altitude: 750000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Eve radius+Altitude: 700001

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Jool radius+Altitude: 6100000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Jool radius+Altitude: 6100000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Jool radius+Altitude: 6100000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Jool radius+Altitude: 6200000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Jool radius+Altitude: 6100000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Jool radius+Altitude: 6120000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Moho radius+Altitude: 272000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Kerbin radius+Altitude: 609000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Laythe radius+Altitude: 512000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 335000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Utils: Duna radius+Altitude: 332000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'FARDebugOptions' from assembly 'FerramAerospac
eResearch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'KASAddonAddModule' from assembly 'KAS'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on linearRcs

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on RCSBlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on roverWheel2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on batteryPack

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on spotLight1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on spotLight2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on ladder1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on telescopicLadde
r

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on telescopicLadde
rBay

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on solarPanels1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on solarPanels2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on solarPanels3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on solarPanels4

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on solarPanels5

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on rtg

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on seatExternalCmd

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on smallRadialEngi
ne

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on radialEngineMin
i

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on radialRCSTank

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on xenonTankRadial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on strutCube

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on sensorAccelerom
eter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on sensorBarometer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on sensorGravimete
r

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on sensorThermomet
er

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on commDish

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on mediumDishAnten
na

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on longAntenna

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[KAS] AddGrabModule(AddModule) Module successfully configured on parachuteRadial

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'RuntimeLogic' from assembly 'Romfarer'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'Server' from assembly 'server'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
samv server Starting udp server, sending to 127.0.0.1:26719

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'TacLifeSupp
ort'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'KACSpaceCenter' from assembly 'KerbalAlarmCloc
k'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Awakening the KerbalAlarmClock-KACSpaceCe
nter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading Textures

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconNorm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconNormShow

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconAlarm

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconAlarmShow

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconWarpEffect2_100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconWarpEffect2_080

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconWarpEffect2_060

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconWarpEffect2_040

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconWarpEffect2_020

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconWarpEffect2_000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconPauseEffect_100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconPauseEffect_080

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconPauseEffect_060

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconPauseEffect_040

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconPauseEffect_020

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_iconPauseEffect_000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconSOI

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconMNode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconAp

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPe

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconAN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconDN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconXfer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconClosest

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconCrew

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconLaunchRendezvous

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconWarpList_100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconWarpList_080

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconWarpList_060

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconWarpList_040

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconWarpList_020

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconWarpList_000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPauseList_100

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPauseList_080

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPauseList_060

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPauseList_040

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPauseList_020

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconPauseList_000

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconNone

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_listiconEdit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeRaw

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeMNode

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeAp

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypePe

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeApPe

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeAN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeDN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeANDN

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeSOI

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeXfer

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeClosest

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonTypeCrew

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonChevronUp

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonChevronDown

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonChevronLeft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonChevronRight

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonRedCross

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonSettings

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonSettingsAttention

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/img_buttonAdd

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading TriggerTech/Textures/KerbalAlarmC
lock/txt_TooltipBackground

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loaded Textures

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Loading Config

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing double

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing double

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing double

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing double

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing double

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing double

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing double

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing double

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Trying New Alarms file...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,AlarmsFileVersion:3

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Config Loaded Successfully

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Blizzy's Toolbar Loaded:True

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Initialising the Toolbar Icon

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock-ToolbarButtonWrapper,ToolbarButtonWrapper
: Loading ToolbarManager.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock-ToolbarButtonWrapper,ToolbarButtonWrapper
built!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Invoking Worker Function KerbalAlarmClock
-KACSpaceCenter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
0.1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:56:34 PM,KerbalAlarmClock,Setting up repeating Behaviour(BehaviourU
pdate) every 0.10 Secs

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'TDNProtoUpdater_SpaceCentre' from assembly 'Tw
eakableDockingNode'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing vector2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LazorSystem RuntimeLogic Started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LazorSystemRuntime app.path: C:/Program Files (x86)/JEUX/Steam/steamapps/common/
Kerbal Space Program/KSP_Data/../

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LazorSystemRuntime plugin.path: Romfarer/

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Volume Initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Volume Initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clouds: Volume Initialized

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
UnityException: Texture 'Romfarer/textures/gui_button' is not readable, the text
ure memory can not be accessed from scripts. You can make the texture readable i
n the Texture Import Settings.
at (wrapper managed-to-native) UnityEngine.Texture2D:GetPixel (int,int)
at Romfarer.Util.LightTexture (UnityEngine.Texture2D texture, Single v) [0x000
00] in <filename unknown>:0
at Romfarer.Util.get_LazorSkin () [0x00000] in <filename unknown>:0
at Romfarer.RuntimeLogic.OnGUI () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
5/24/2014 12:56:36 PM,KerbalAlarmClock,Adding DrawGUI to PostRender Queue

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
ArgumentException: Getting control 0's position in a group with only 0 controls
when doing Repaint
Aborting
at UnityEngine.GUILayoutGroup.GetNext () [0x00000] in <filename unknown>:0
at UnityEngine.GUILayoutUtility.DoGetRect (UnityEngine.GUIContent content, Uni
tyEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <fi
lename unknown>:0
at UnityEngine.GUILayoutUtility.GetRect (UnityEngine.GUIContent content, Unity
Engine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <file
name unknown>:0
at UnityEngine.GUILayout.DoToggle (Boolean value, UnityEngine.GUIContent conte
nt, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000]
in <filename unknown>:0
at UnityEngine.GUILayout.Toggle (Boolean value, System.String text, UnityEngin
e.GUIStyle style, UnityEngine.GUILayoutOption[] options) [0x00000] in <filename
unknown>:0
at Romfarer.RuntimeLogic.GUIwindow_SpaceCenter (Int32 windowID) [0x00000] in <
filename unknown>:0
at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in
<filename unknown>:0
at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32
id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, Uni
tyEngine.GUIStyle style) [0x00000] in <filename unknown>:0

(Filename: Line: -1)
Tac.TacLifeSupport[FFF8C386][255.45]: Constructor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacLifeSupport[FFF8C386][255.45]: OnAwake in SPACECENTER

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacLifeSupport[FFF8C386][255.45]: Adding SpaceCenterManager

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.SpaceCenterManager[FFF8C382][255.45]: Constructor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.ToolbarButton[9A78180][255.45]: Create successful.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Error: Empty part config file

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at ConfigNode.RecurseFormat (System.Collections.Generic.List`1 cfg, System.Int
32& index, .ConfigNode node) [0x00000] in <filename unknown>:0
at ConfigNode.RecurseFormat (System.Collections.Generic.List`1 cfg) [0x00000]
in <filename unknown>:0
at ConfigNode.Load (System.String fileFullName) [0x00000] in <filename unknown
>:0
at Tac.TacLifeSupport.OnLoad (.ConfigNode gameNode) [0x00000] in <filename unk
nown>:0
at ScenarioModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at ScenarioRunner.AddModule (.ConfigNode node) [0x00000] in <filename unknown>
:0
at ProtoScenarioModule.Load (.ScenarioRunner host) [0x00000] in <filename unkn
own>:0
at ScenarioRunner+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
Tac.SpaceCenterManager[FFF8C382][255.45]: Start, new game = False

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Constructor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: run

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding resources to kerbalEVA/

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the part module to EVA (expec
ted?): Object reference not set to an instance of an object
at Part.AddModule (System.String moduleName) [0x00000] in <filename unknown>:0

at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.EvaAddPartModule (.Part part) [0x00000] in <filename unk
nown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Failed to add resource ElectricCharge to E
VA: Object reference not set to an instance of an object
at Tac.AddLifeSupport.EvaAddResource (.Part part, Double rate, System.String n
ame, Boolean full) [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Failed to add resource Food to EVA: Object
reference not set to an instance of an object
at Tac.AddLifeSupport.EvaAddResource (.Part part, Double rate, System.String n
ame, Boolean full) [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Failed to add resource Water to EVA: Objec
t reference not set to an instance of an object
at Tac.AddLifeSupport.EvaAddResource (.Part part, Double rate, System.String n
ame, Boolean full) [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Failed to add resource Oxygen to EVA: Obje
ct reference not set to an instance of an object
at Tac.AddLifeSupport.EvaAddResource (.Part part, Double rate, System.String n
ame, Boolean full) [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Failed to add resource CarbonDioxide to EV
A: Object reference not set to an instance of an object
at Tac.AddLifeSupport.EvaAddResource (.Part part, Double rate, System.String n
ame, Boolean full) [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Failed to add resource Waste to EVA: Objec
t reference not set to an instance of an object
at Tac.AddLifeSupport.EvaAddResource (.Part part, Double rate, System.String n
ame, Boolean full) [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Failed to add resource WasteWater to EVA:
Object reference not set to an instance of an object
at Tac.AddLifeSupport.EvaAddResource (.Part part, Double rate, System.String n
ame, Boolean full) [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to moduldesspod/AIES P
1 'Moduldess'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to orbitaiespod/AIES C
1 'Orbiter'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to ALCOR.LanderCapsule
/ALCOR Pod(A)

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to Progress Orbital mo
dule/Progress Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to Soyuz TMA Descent M
odule/Soyuz TMA Descent Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to Soyuz TMA Orbital m
odule/Soyuz TMA Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to Soyuz Descent Modul
e/Soyuz Descent Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to Soyuz Orbital modul
e/Soyuz Orbital module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to FASAlaunchTower/FAS
A Launch Tower

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to FusTekKarmonyHabMod
ule/Karmony Habitation Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to FusTekKarmonyHabMod
uleAdapter/Karmony Habitation Module Adapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to FusTekKarmonySciMod
ule/Karmony Science Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to FusTekKarmonySciMod
uleAdapter/Karmony Science Module Adapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to FusTekKarmonyUtilMo
dule/Karmony Utilities Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to FusTekKarmonyUtilMo
duleAdapter/Karmony Utilities Module Adapter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to FusTekKirsDockingMo
dule/Kirs Docking Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to FusTekKuestAirlock/
Kuest Airlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to FusTekKuestLegacyAi
rlock/Kuest Legacy Airlock

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to FusTekKupolaObsModu
le/Kupola Observation Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to crewCabin/PPD-10 Hi
tchhiker Storage Container

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is already there.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to cupola/PPD-12 Cupol
a Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is already there.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to landerCabinSmall/Mk
1 Lander Can

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is already there.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to Mark1Cockpit/Mk1 Co
ckpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is already there.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to Mark2Cockpit/Mk2 Co
ckpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is already there.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to mark3Cockpit/Mk3 Co
ckpit

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is already there.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to Mark1-2Pod/Mk1-2 Co
mmand Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is already there.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to mk1pod/Command Pod
Mk1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is already there.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to mk2LanderCabin/Mk2
Lander-can

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is already there.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Adding Life Support to Large.Crewed.Lab/Mo
bile Processing Lab MPL-LG-2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: The LifeSupportModule is missing!

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.AddLifeSupport[D88A3400][255.45]: Error adding the Part Module (expected?):
Object reference not set to an instance of an object
at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0
at Tac.AddLifeSupport.AddPartModule (.Part part) [0x00000] in <filename unknow
n>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Game State Saved as samv_sync

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Clicked

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Flight State Captured

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Saving Achievements Tree...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Game State Saved as persistent

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
[HighLogic]: =========================== Scene Change : From SPACECENTER to EDIT
OR =====================

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find preset 'High' for pqs 'Eeloo'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find preset 'High' for pqs 'Pol'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Cannot find preset 'High' for pqs 'Dres'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:57:22 PM,KerbalAlarmClock,Destroying the KerbalAlarmClock-KACSpaceC
enter

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
5/24/2014 12:57:22 PM,KerbalAlarmClock,Destroying Toolbar Button

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing vector2

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
UnloadTime: 32.951492 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1665 unused Assets to reduce memory usage. Loaded Objects now: 213552.
Total: 261.824402 ms (FindLiveObjects: 9.951242 ms CreateObjectMapping: 5.642072
ms MarkObjects: 242.394775 ms DeleteObjects: 3.263446 ms)
AddonLoader: Instantiating addon 'ActivityGUI' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DevStuff' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'WorkQueue' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CLSAddon' from assembly 'ConnectedLivingSpace'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DarkenSky' from assembly 'DistantObject'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'EngineerToolbar' from assembly 'EngineerToolba
r'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CityLights' from assembly 'CityLights'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'Clouds' from assembly 'Clouds'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'OverlayMgr' from assembly 'OverlayMgr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacLifeSupport[FFF8C386][296.49]: OnDestroy

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.SpaceCenterManager[FFF8C382][296.49]: OnDestroy

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 213566.
Total: 244.169785 ms (FindLiveObjects: 9.605254 ms CreateObjectMapping: 5.424449
ms MarkObjects: 228.566620 ms DeleteObjects: 0.278521 ms)
UnloadTime: 8.724614 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 228724.
Total: 253.693253 ms (FindLiveObjects: 10.353351 ms CreateObjectMapping: 6.04955
5 ms MarkObjects: 235.588165 ms DeleteObjects: 0.318821 ms)
AddonLoader: Instantiating addon 'UIPartActionsExtendedEditorRegistrationAddon'
from assembly 'KSPAPIExtensions'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ActivityGUI' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DevStuff' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'EditorUsedParts' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'EditorPages' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Awake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'WorkQueue' from assembly 'LoadOnDemand'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'Active
TextureManagement'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CLSAddon' from assembly 'ConnectedLivingSpace'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'DarkenSky' from assembly 'DistantObject'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'EngineerToolbar' from assembly 'EngineerToolba
r'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'CityLights' from assembly 'CityLights'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'Clouds' from assembly 'Clouds'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'OverlayMgr' from assembly 'OverlayMgr'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'FARGlobalControlEditorObject' from assembly 'F
erramAerospaceResearch'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing rect

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing bool

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing int

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'EditorScreenMessager' from assembly 'Procedura
lFairings'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'UIPartActionsExtendedEditorRegistrationAddon'
from assembly 'KSPAPIExtensions'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'EditorScreenMessager' from assembly 'Procedura
lFairings'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'RCSBuildAid' from assembly 'RCSBuildAid'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'Toolbar' from assembly 'RCSBuildAidToolbar'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'SelectRoot' from assembly 'SelectRoot'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Parsing string

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'PersistentEmitterManager' from assembly 'Smoke
Screen'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AddonLoader: Instantiating addon 'UIPartActionsExtendedEditorRegistrationAddon'
from assembly 'KSPAPIExtensions'

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
------------------- initializing editor mode... ------------------

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
editor started

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Untitled Space Craft - Untitled Space Craft

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring explonpod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 104

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring investpod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 105

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring Maxurpod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 106

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring moduldesspod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 107

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring neptuno

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 108

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring novapod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 109

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring orbitaiespod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 110

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring sondex2pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 111

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring torpod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 112

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring UAEcubplate

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 113

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring ALCOR.LanderCapsule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 199

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 200

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 201

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 202

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 203

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 204

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 205

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 206

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring Progress unmanned Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 216

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 217

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring Soyuz TMA Descent Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 238

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 239

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring Soyuz Descent Module

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 255

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 256

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring FusTekResupplyModule

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 325

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 326

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 327

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 328

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 329

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 330

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 331

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 332

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 333

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, requesting load: 334

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring mumech.MJ2.Pod

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, highdetail still loaded: -1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, highdetail still loaded: -1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: Texture referenced, highdetail still loaded: -1

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
Tac.TacLifeSupport[FFF85418][296.86]: Constructor

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacLifeSupport[FFF85418][296.86]: OnAwake in EDITOR

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.TacLifeSupport[FFF85418][296.86]: Adding EditorController

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.EditorController[FFF85414][296.86]: Awake

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Tac.ToolbarButton[9C3D9F00][296.86]: Create successful.

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
Error: Empty part config file

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at ConfigNode.RecurseFormat (System.Collections.Generic.List`1 cfg, System.Int
32& index, .ConfigNode node) [0x00000] in <filename unknown>:0
at ConfigNode.RecurseFormat (System.Collections.Generic.List`1 cfg) [0x00000]
in <filename unknown>:0
at ConfigNode.Load (System.String fileFullName) [0x00000] in <filename unknown
>:0
at Tac.TacLifeSupport.OnLoad (.ConfigNode gameNode) [0x00000] in <filename unk
nown>:0
at ScenarioModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0
at ScenarioRunner.AddModule (.ConfigNode node) [0x00000] in <filename unknown>
:0
at ProtoScenarioModule.Load (.ScenarioRunner host) [0x00000] in <filename unkn
own>:0
at ScenarioRunner+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
Tac.EditorController[FFF85414][296.86]: Start

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
Game State Saved as samv_sync

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: System.NullReferenceException: Object reference not set to an inst
ance of an object
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
AggregateException: Error when running Jobs.Contained exceptions:
---------------------------------------
System.NullReferenceException: Object reference not set to an instance of an obj
ect
at LoadOnDemand.Managers.TextureManager.NativeBridge_OnTextureLoaded (Int32 na
tiveId, IntPtr loadedTexturePtr) [0x00000] in <filename unknown>:0
at LoadOnDemand.Extensions.TryCall[Int32,IntPtr] (System.Action`2 self, Int32
t1, IntPtr t2) [0x00000] in <filename unknown>:0
at LoadOnDemand.NativeBridge+<>c__DisplayClass6.<OnTextureUpdated_Callback>b__
5 () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.WorkQueue.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.GetSafe (.AvailablePart part, Boolean wit
hInterior) [0x00000] in <filename unknown>:0
at LoadOnDemand.Logic.EditorPages.ConsumeQueue () [0x00000] in <filename unkno
wn>:0
at LoadOnDemand.Logic.EditorPages.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)
LoadOnDemand: EditorPages: Consuming current state...

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
LoadOnDemand: EditorPages: Accuqiring cupola

(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 53)
NullReferenceException: Object reference not set to an instance of an object
at LoadOnDemand.Managers.TextureManager+TextureResource..ctor (LoadOnDemand.Ma
nagers.TextureData data) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.Get (.TextureInfo textureObject) [0x00
000] in <filename unknown>:0
at LoadOnDemand.Managers.TextureManager.GetOrThrow (.TextureInfo textureObject
) [0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.<Get>b__4 (.TextureInfo tex) [0x00000] in
<filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[GameDatabase+T
extureInfo,LoadOnDemand.Resources.IResource].MoveNext () [0x00000] in <filename
unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource].AddEnum
erable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[LoadOnDemand.Resources.IResource]..ctor (
IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[IResource] (IEnumerable`1 source) [0x00000]
in <filename unknown>:0
at LoadOnDemand.Resources.ResourceCollection..ctor (IEnumerable`1 resources) [
0x00000] in <filename unknown>:0
at LoadOnDemand.Managers.PartManager.Get (.AvailablePart part, Boolean withInt
erior) [0x00000] in <

Вам также может понравиться

  • Common PC Hardware Problems & There Solutions
    Common PC Hardware Problems & There Solutions
    Документ3 страницы
    Common PC Hardware Problems & There Solutions
    Kawi Arazu
    67% (9)
  • The Motherboard
    The Motherboard
    Документ3 страницы
    The Motherboard
    bryan ramos
    Оценок пока нет
  • Create A Multiple Partition, Multi-Boot USB Flash Drive Under Windows - RMPrepUSB
    Create A Multiple Partition, Multi-Boot USB Flash Drive Under Windows - RMPrepUSB
    Документ6 страниц
    Create A Multiple Partition, Multi-Boot USB Flash Drive Under Windows - RMPrepUSB
    दिब्यम प्रभात्
    Оценок пока нет
  • Boot Process On Linux
    Boot Process On Linux
    Документ17 страниц
    Boot Process On Linux
    Vijay Kumar Reddy
    Оценок пока нет
  • Freebitcoin 5 BTC Hack ScriptV.2.0.2
    Freebitcoin 5 BTC Hack ScriptV.2.0.2
    Документ4 страницы
    Freebitcoin 5 BTC Hack ScriptV.2.0.2
    Abduosalam Aref
    Оценок пока нет
  • 2nd Periodic Test Ict Grade 9
    2nd Periodic Test Ict Grade 9
    Документ1 страница
    2nd Periodic Test Ict Grade 9
    Donald Bose Mandac
    100% (6)
  • Output Log
    Output Log
    Документ70 страниц
    Output Log
    Jeff
    Оценок пока нет
  • Output Log Rimworld
    Output Log Rimworld
    Документ212 страниц
    Output Log Rimworld
    Martin Laugier
    Оценок пока нет
  • Output Log
    Output Log
    Документ4 446 страниц
    Output Log
    Anonymous Km33mJ0
    Оценок пока нет
  • Output Log
    Output Log
    Документ28 страниц
    Output Log
    Mathys Faivre
    Оценок пока нет
  • Output Log
    Output Log
    Документ151 страница
    Output Log
    Potatooo “Potatooo”
    Оценок пока нет
  • Output Log
    Output Log
    Документ7 страниц
    Output Log
    Paolino Paperino
    Оценок пока нет
  • Output Log
    Output Log
    Документ23 страницы
    Output Log
    dave
    Оценок пока нет
  • Output Log
    Output Log
    Документ112 страниц
    Output Log
    Toma Cristian
    Оценок пока нет
  • Output Log
    Output Log
    Документ238 страниц
    Output Log
    FRANK RODRIGUEZ LAGUNA
    Оценок пока нет
  • Output Log 2016-07-13 19-56-12
    Output Log 2016-07-13 19-56-12
    Документ33 страницы
    Output Log 2016-07-13 19-56-12
    Anonymous eFuVq6baC9
    Оценок пока нет
  • Output Log
    Output Log
    Документ951 страница
    Output Log
    Naayel Muneem
    Оценок пока нет
  • Output Log
    Output Log
    Документ22 страницы
    Output Log
    Victor Chuah
    Оценок пока нет
  • Output Log
    Output Log
    Документ25 страниц
    Output Log
    Gio
    Оценок пока нет
  • Output Log
    Output Log
    Документ653 страницы
    Output Log
    Antoni0-17
    Оценок пока нет
  • Output Log-Mates
    Output Log-Mates
    Документ18 страниц
    Output Log-Mates
    Aldeano Aldeanense
    Оценок пока нет
  • Output Log
    Output Log
    Документ13 страниц
    Output Log
    RED
    Оценок пока нет
  • OutputLog of FortressCraftEvolved
    OutputLog of FortressCraftEvolved
    Документ558 страниц
    OutputLog of FortressCraftEvolved
    Anonymous 2QibdGtPE
    Оценок пока нет
  • Output Log
    Output Log
    Документ18 страниц
    Output Log
    bruno pita
    Оценок пока нет
  • Output Log
    Output Log
    Документ16 страниц
    Output Log
    Dennis Lee
    Оценок пока нет
  • Output Log
    Output Log
    Документ32 страницы
    Output Log
    Pamela
    Оценок пока нет
  • Output Log
    Output Log
    Документ19 страниц
    Output Log
    Vĩnh Trung
    Оценок пока нет
  • Output Log
    Output Log
    Документ87 страниц
    Output Log
    nahts
    Оценок пока нет
  • Output Log
    Output Log
    Документ9 страниц
    Output Log
    Jairo Piedras
    Оценок пока нет
  • Output Log
    Output Log
    Документ221 страница
    Output Log
    Juan
    Оценок пока нет
  • Output Log
    Output Log
    Документ20 страниц
    Output Log
    Juan
    Оценок пока нет
  • Output Log
    Output Log
    Документ179 страниц
    Output Log
    Nelson Hissao Hori
    Оценок пока нет
  • Output Log
    Output Log
    Документ4 страницы
    Output Log
    lexi has spams
    Оценок пока нет
  • Output Log
    Output Log
    Документ12 страниц
    Output Log
    Camila Oubiña
    Оценок пока нет
  • Output Log
    Output Log
    Документ8 882 страницы
    Output Log
    tomaz henrique
    Оценок пока нет
  • Output Log
    Output Log
    Документ12 страниц
    Output Log
    Emoji
    Оценок пока нет
  • Output Log
    Output Log
    Документ8 страниц
    Output Log
    Ekhi Arenaza Gorostola
    Оценок пока нет
  • Output Log
    Output Log
    Документ1 страница
    Output Log
    Femboy Falsificado
    Оценок пока нет
  • Output Log
    Output Log
    Документ93 страницы
    Output Log
    asanov.net2006
    Оценок пока нет
  • Output Log
    Output Log
    Документ85 страниц
    Output Log
    jake jorge
    Оценок пока нет
  • Output Log
    Output Log
    Документ78 страниц
    Output Log
    MAXI FF
    Оценок пока нет
  • Output Log
    Output Log
    Документ9 страниц
    Output Log
    TheCosmic929 99
    Оценок пока нет
  • Output Log
    Output Log
    Документ16 страниц
    Output Log
    Kan
    Оценок пока нет
  • Output Log2
    Output Log2
    Документ6 страниц
    Output Log2
    Jax god
    Оценок пока нет
  • Output Log
    Output Log
    Документ11 страниц
    Output Log
    Kelontong Kelontong
    Оценок пока нет
  • Output Log
    Output Log
    Документ8 страниц
    Output Log
    i98077
    Оценок пока нет
  • Output Log
    Output Log
    Документ2 страницы
    Output Log
    Jesus Andrade
    Оценок пока нет
  • Output Log
    Output Log
    Документ208 страниц
    Output Log
    Flavia Roxo
    Оценок пока нет
  • Output Log
    Output Log
    Документ16 страниц
    Output Log
    Fg Fg
    Оценок пока нет
  • Output Log
    Output Log
    Документ11 страниц
    Output Log
    Anemona Candea
    Оценок пока нет
  • Output Log
    Output Log
    Документ101 страница
    Output Log
    aymane elgzouli
    Оценок пока нет
  • Output Log
    Output Log
    Документ2 страницы
    Output Log
    ss.march.long
    Оценок пока нет
  • Output Log
    Output Log
    Документ100 страниц
    Output Log
    josecervalego.39
    Оценок пока нет
  • Output Log
    Output Log
    Документ341 страница
    Output Log
    luis leon
    Оценок пока нет
  • Output Log
    Output Log
    Документ63 страницы
    Output Log
    NotAWolf -0-
    Оценок пока нет
  • Output Log
    Output Log
    Документ6 страниц
    Output Log
    Putra Lukita
    Оценок пока нет
  • Output Log
    Output Log
    Документ12 страниц
    Output Log
    cristi
    Оценок пока нет
  • Output Log
    Output Log
    Документ29 страниц
    Output Log
    Kyle Morpheus
    Оценок пока нет
  • Output Log
    Output Log
    Документ199 страниц
    Output Log
    leonel rodas
    Оценок пока нет
  • Prost Ho Dont Sia
    Prost Ho Dont Sia
    Документ188 страниц
    Prost Ho Dont Sia
    Dwiki Azhar
    Оценок пока нет
  • Output Log
    Output Log
    Документ2 страницы
    Output Log
    lee jun
    Оценок пока нет
  • Output Log
    Output Log
    Документ9 страниц
    Output Log
    Vandhira Liang
    Оценок пока нет
  • FRST
    FRST
    Документ12 страниц
    FRST
    Anonymous G2DzbO
    Оценок пока нет
  • Output Log
    Output Log
    Документ7 страниц
    Output Log
    imanmrag0023
    Оценок пока нет
  • Output Log
    Output Log
    Документ4 страницы
    Output Log
    Radya Agna
    Оценок пока нет
  • Evaluation of Some Android Emulators and Installation of Android OS on Virtualbox and VMware
    Evaluation of Some Android Emulators and Installation of Android OS on Virtualbox and VMware
    От Everand
    Evaluation of Some Android Emulators and Installation of Android OS on Virtualbox and VMware
    Оценок пока нет
  • Game Crash
    Game Crash
    Документ167 страниц
    Game Crash
    Althaf Fathan
    Оценок пока нет
  • Debug 1214
    Debug 1214
    Документ4 страницы
    Debug 1214
    cinky
    Оценок пока нет
  • G41C GS
    G41C GS
    Документ6 страниц
    G41C GS
    Le Professionist
    Оценок пока нет
  • Bot Kashi BTC Earning 2 Professional Coder
    Bot Kashi BTC Earning 2 Professional Coder
    Документ27 страниц
    Bot Kashi BTC Earning 2 Professional Coder
    Mokka
    Оценок пока нет
  • FAT Cheatsheet
    FAT Cheatsheet
    Документ3 страницы
    FAT Cheatsheet
    msquire
    Оценок пока нет
  • Debug 1214
    Debug 1214
    Документ3 страницы
    Debug 1214
    Yaocha
    Оценок пока нет
  • Brosur Asus 31 Maret 2023
    Brosur Asus 31 Maret 2023
    Документ2 страницы
    Brosur Asus 31 Maret 2023
    Muhammad Jamal
    Оценок пока нет
  • CommonDOS Commands
    CommonDOS Commands
    Документ2 страницы
    CommonDOS Commands
    slishanadata
    Оценок пока нет
  • W1 ND 0 WZ 8
    W1 ND 0 WZ 8
    Документ2 страницы
    W1 ND 0 WZ 8
    jairo noya
    Оценок пока нет
  • Beep Codes For HP Workstations : Symptom Diagnosis and Action Thermal Shutdown
    Beep Codes For HP Workstations : Symptom Diagnosis and Action Thermal Shutdown
    Документ2 страницы
    Beep Codes For HP Workstations : Symptom Diagnosis and Action Thermal Shutdown
    Manish Kumar
    Оценок пока нет
  • How To Run DLC Boot v3.1
    How To Run DLC Boot v3.1
    Документ7 страниц
    How To Run DLC Boot v3.1
    didier
    Оценок пока нет
  • After Snow Leopard Upgrade, Bluetooth
    After Snow Leopard Upgrade, Bluetooth
    Документ3 страницы
    After Snow Leopard Upgrade, Bluetooth
    borrarerase
    Оценок пока нет
  • $$rename
    $$rename
    Документ4 страницы
    $$rename
    janhassel
    Оценок пока нет
  • Sir Kyle Perez 1
    Sir Kyle Perez 1
    Документ2 страницы
    Sir Kyle Perez 1
    Paulo Celis
    Оценок пока нет
  • Debug 1214
    Debug 1214
    Документ17 страниц
    Debug 1214
    Arief Luthfiyanto
    Оценок пока нет
  • Windows Installation PDF
    Windows Installation PDF
    Документ30 страниц
    Windows Installation PDF
    Carlo
    Оценок пока нет
  • Windows OS Development
    Windows OS Development
    Документ2 страницы
    Windows OS Development
    avduque
    Оценок пока нет
  • Ts p520c p520 p720 p920 Ubuntu 16.04lts Installation v1.1
    Ts p520c p520 p720 p920 Ubuntu 16.04lts Installation v1.1
    Документ25 страниц
    Ts p520c p520 p720 p920 Ubuntu 16.04lts Installation v1.1
    Siva Sangari
    Оценок пока нет
  • Benchmark
    Benchmark
    Документ105 страниц
    Benchmark
    Mihail Colun
    Оценок пока нет
  • Fix UEFI Boot in Windows 10,8,7
    Fix UEFI Boot in Windows 10,8,7
    Документ2 страницы
    Fix UEFI Boot in Windows 10,8,7
    Yok
    Оценок пока нет
  • PL Mugen 25 Mar 2023 (5 Sheet)
    PL Mugen 25 Mar 2023 (5 Sheet)
    Документ31 страница
    PL Mugen 25 Mar 2023 (5 Sheet)
    balqis
    Оценок пока нет
  • Cpuz Readme
    Cpuz Readme
    Документ15 страниц
    Cpuz Readme
    Leons f
    Оценок пока нет
  • Hardware Certification Report - 1152921504626450757 PDF
    Hardware Certification Report - 1152921504626450757 PDF
    Документ1 страница
    Hardware Certification Report - 1152921504626450757 PDF
    Julian Ortiz Reyes
    Оценок пока нет
  • Parte 1. PowerShell y Azure
    Parte 1. PowerShell y Azure
    Документ42 страницы
    Parte 1. PowerShell y Azure
    chubijones
    Оценок пока нет