Вы находитесь на странице: 1из 2

620_17524_001_PHBRev3a.

qxk

4/21/03

10:42 AM

Page 318

Brom "First in Last out"

Chuck
_____________________________________________ ______________________________________________
character name
name
player
character
player
Barbarian
(5) Weretouched Master(5) Warshaper(2) ________________
Shifter
CG
_____________________________________________
______________
______________
class and level
class

race

alignment
race

deity
alignment

7'4"

Male
28
Med
__________
__________
__________
____________ 200
__________ ___________ ___________ ___________
size
age
gender
height
weight
eyes
hair
skin
level
size
age
gender
height
weight
eyes
hair

STR
strength

ABILITY
SCORE

ABILITY TEMPORARY TEMPORARY


MODIFIER
SCORE
MODIFIER

26

+8

20

+5

DEX
dexterity

22
18

CON

20

INT

13

constitution
intelligence

WIS

10

wisdom

CHA

10

charisma

SAVING THROWS

TOTAL

HP
111
hit points
AC
21
armor class

TOUCH

10+

FORTITUDE
(constitution)

13

REFLEX
(dexterity)

10

WILL
(wisdom)

ABILITY
MODIFIER

MAGIC
MODIFIER

4 =

MISC.
TEMPORARY
MODIFIER MODIFIER

9
6

SHIELD
BONUS

armor class

TOTAL
BASE
SAVE

ARMOR
BONUS

INITIATIVE
modifier

TOTAL

FLAT-FOOTED

armor class

GRAPPLE
modifier

12/7

DEX
MODIFIER

MISC
MODIFIER

conditional modifiers

BASE ATTACK
BONUS

TOTAL

ATTACK

+
SIZE
MODIFIER

20
MISC
MODIFIER

DAMAGE

8/8

CRITICAL

TYPE

CRITICAL

3d6+9

TYPE

DAMAGE

AMMUNITION ___________________________

ATTACK BONUS

NOTES

ATTACK

3d6+8

+16 Damage in Bear Form

RANGE

STRENGTH
MODIFIER

ATTACK BONUS

Bite

In Bear Form

RANGE

SPELL
RESISTANCE
+

NOTES

+16 Damage in Bear form

AMMUNITION ___________________________

ATTACK BONUS

+1Steve(Admantine GA)
RANGE

10ft

DAMAGE

1d12+14

13/9

TYPE

ATTACK

CRITICAL

x3

NOTES

Throwing, Returning

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

NOTES

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

SPEED

+
SIZE
MODIFIER

+
NATURAL
ARMOR

DAMAGE REDUCTION

DEFLECTION
MODIFIER

SKILLS
SKILL NAME

KEY
ABILITY

Appraise
Balance
Bluff
Climb
Concentration
Alcohol
Craft ( _______________)
Food
Craft ( _______________)
Craft ( _______________)
Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Nature
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Listen
Move Silently
Open Lock
Ocarina
Perform (______________)
Perform (______________)
Perform (______________)
Tracker
Profession ( ___________)
Profession ( ___________)
Ride
Search
Sense Motive
Sleight of Hand
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
Use Rope
______________________
______________________
______________________

int
dex*
cha
str*
con
int
int
int
int
cha
int
cha
dex*
int
cha
cha
wis
dex*
cha
str*
int
int
int
int
int
wis
dex*
dex
cha
cha
cha
wis
wis
dex
int
wis
dex*
int
wis
wis
str*
dex*
cha
dex
____
____
____

MISC
MODIFIER
MAX RANKS
(CLASS/CROSS-CLASS)

SKILL
MODIFIER

ABILITY
MODIFIER

RANKS

/
MISC
MODIFIER

12/7

4
DEX
MODIFIER

BASE ATTACK BONUS

Claws

NONLETHAL
DAMAGE

60

TOTAL

CHARACTER RECORD SHEET

WOUNDS/CURRENT HP

CLASS SKILL?

ABILITY NAME

deity

______ = ______+______+______
4
3
7 = ______+______+______
______
______ = ______+______+______
3
______
7 = ______+______+______
4
3
4
______
7 = ______+______+______
3
2
5 = ______+______+______
______
1
3 = ______+______+______
2
______
______ = ______+______+______
______ = ______+______+______
5
0
5 = ______+______+______
______
______ = ______+______+______
______ = ______+______+______
4
1
5 = ______+______+______
______
______ = ______+______+______
______ = ______+______+______
1
0
1 = ______+______+______
______
1
0
______
2 = ______+______+______
______ = ______+______+______
4
0
______
1 = ______+______+______
1
5 = ______+______+______
______
4
5
7 = ______+______+______
2
______
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______
3
4 = ______+______+______
0
______
1
4
5 = ______+______+______
______
______ = ______+______+______
0
4
______
4 = ______+______+______
______ = ______+______+______
______ = ______+______+______
7
0
______
7 = ______+______+______
______ = ______+______+______
4
1
______
5 = ______+______+______
______ = ______+______+______
0
6
7 = ______+______+______
______
______ = ______+______+______
______ = ______+______+______
0
12
______
12 = ______+______+______
10
0
______
=
______+______+______
10
1
5 = ______+______+______
4
______
5 = ______+______+______
4
______
1
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______

NOTES
Denotes a skill that can be used untrained.
Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)

AMMUNITION ___________________________
2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

620_17524_001_PHBRev3a.qxk

4/21/03

10:42 AM

Page 319

SPELLS

FEATS
PG.

campaign

experience points

GEAR
ARMOR/PROTECTIVE ITEM

TYPE

AC BONUS

+1 Glamered Armored Coat


CHECK PENALTY SPELL FAILURE

MAX DEX

+4
SPEED

WEIGHT

10%

Fast move, Rage/2


Trap sense, Improved UD
Morphic Immunity
Morphic Body and Weapons
Monkey Grip

5
SPECIAL PROPERTIES

Called

SHIELD/PROTECTIVE ITEM

AC BONUS

WEIGHT

CHECK PENALTY

SPECIAL PROPERTIES

SPELL FAILURE

SPECIAL ABILITIES

PROTECTIVE ITEM

AC BONUS WEIGHT

SPECIAL PROPERTIES

PG.

Weretouched1&2
Wild Empathy
Frightful Shift
Alternative Form

+2 Str

Gauntlets of Ogre Pwr


PROTECTIVE ITEM

AC BONUS WEIGHT

Belt of Giants Str & Armor

SPECIAL PROPERTIES

+4 Str

OTHER POSSESSIONS
PG.

ITEM

Longtooth, Improved Natural

ITEM

WT.

PG.

Boots of Springing and


Striding

WT.

Attack, Healing Factor


, Shifter Multi-Attack.
Razorclaw
Normal Shift:Str+4
Claws, Bite
Bear Form: Str+20, Dex+2
Con+8; Improved Grab

DOMAINS/SPECIALTY SCHOOL:
__________________________________________________
0: ________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
1st: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
2nd:______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
3rd: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
4th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
5th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
6th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
7th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
8th: ______________________________________________
__________________________________________________
__________________________________________________
9th: ______________________________________________
__________________________________________________

Claws, Bite

SPELL SAVE
DC MOD

ARCANE SPELL FAILURE

conditional modifiers

SPELLS
KNOWN

SPELL
SAVE DC

LEVEL
0

TOTAL WEIGHT CARRIED

1ST
2ND

LIGHT
LOAD

MEDIUM
LOAD

HEAVY
LOAD

LIFT OVER
HEAD

LIFT OFF
GROUND

PUSH OR
DRAG

EQUALS
MAX LOAD

2~
MAX LOAD

5~
MAX LOAD

LANGUAGES

3RD

Initial languages = Common + racial


languages + one per point of Int bonus

4TH
5TH

MONEY
cp

6TH

sp

7TH

gp

8TH

pp
9TH
2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

SPELLS
PER DAY

BONUS
SPELLS

Вам также может понравиться