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USTRUCT

Delcaration
USTRUCTSpecifiers
Atomic
BlueprintType
Immutable
NoExport


USTRUCT
https://docs.unrealengine.com/latest/INT/Programming/UnrealArchitecture/Reference/Structs/ind
ex.html
Delcaration
Structs in gameplay classes can contain variables, including UProperty variables, functions,
and operators. Structs are declared prior to the class declaration.

USTRUCT([Specifier,Specifier,...])
structStructName
{
GENERATED_USTRUCT_BODY()
}

USTRUCT() Specifiers
Atomic
Indicates that this struct should always be serialized as a single unit.
BlueprintType
Exposes this struct as a type that can be used for variables in Blueprints.
Immutable
Immutable is only legal in Object.h and is being phased out, do not use on new structs!
NoExport
No autogenerated code will be created for this class; the header is only provided to parse
metadata from.

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