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Game rule descriptions.

A unit is two stands


Unit may have from 6 to 12 figures
A stand may have from 3 to 6 figures.
A supported attack is one stand behind another stand
Game rules bonuses
Units Gain +1k1 per additiona stand for ranged attack
!kirmish +1k" #efense from ranged attack
$harging bonus is +1 to each die for attack
%ne figure !kirmishers count as one stand
&hen moving over fences and was haf move
&hen moving over his and rough terrain haf move
$hange formation haf move
'its ( per figures on stand
G $ )*ua to +,
- $ )*ua to +,
, $ )*ua to +,
) $ )*ua to +,
$annons gain +1k1 per additiona stand for ranged attack up to +1 stand
Example of a Fight and bonuses
!tand .wo
!tand %ne
!tand %ne!tand .hree
!tand .wo
/n this fight 0ue unit gets a 1k" bonus for being supported.
Units Gain +1k1 per additiona stand for 'th attack in same unit
Units Gain +1k" for a supported attack in 'th
Units Gain +1k1 for a supported defense in 'th
Units in 'th with !kirmishers gain +1k"
Cannons, Motars, Gatlings for defense bonus
1anhanded cannons2 gatings can move 33
0ue
Attacker
Gray
#efender
#efender
/n this fight Gray unit gets a 1k1 bonus for being supported pus a 1k1
for having an additiona stand in the defense.

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