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MODELLING INTERACTIONS IN A MIXED AGENT WORLD

Preventive Promotive
Accomplishment of
Goals
Duties, Obligations and
Responsibility
Aspirations, Ideals and Ambitions
Risk Risk Preventers Risk Takers
Desired State When state of non-loss is achieved
When current state reaches the
desired state
Interactions Less time to answer
Long answers and more time in
interactions
Roles
Primarily role of a teacher /
parenting
Role of playing

Nao-
Nao has motivation Focus which is either Preventive or Promotive.

The purpose of still keeping the obey attribute of Ben is to study the Naos response for various situations where
a kid disobey a certain activity.


Interaction- depends on Response of Ben
So if there is a positive response, the time of answering to Ben will increase, and longer interaction.

So, right now it(positive response) depends on probability.
Ben.PositiveResponse = true, (probability = 0.5 or 50%).

Nao Ben
Roles Attributes Attributes
Teaching(Prof)
Dominance Level(D.L.)
Motivation Rate Ben.obey T/F
Focus- Preventive(-1) Threshold likeablity (upper and lower bound)
Playing(Buddy)
Dominance Level(D.L.)
Motivation Rate
Focus- Promotive(+1)
















MOTIVATION = current.MotivationRate + Encouragement Rate
Effect on Activities-
Quiz Performance (Encouragement Rate) = excellent (+0.50), poor(-0.75) , average(0)

Play Activity- there are two play activities
1. Play by 2 (i.e. b/w Ben and Nao)
Winner = Nao (Probability = 0.5)
2. Play by 4 (i.e. Ben , Nao, Poto, Alan)
Winner = Nao (Probability = 0.25)
Winner(Encouragement Rate) = Nao ( +1.0)
Winner(Encouragement Rate) != Nao(-0.50)

Interactions with equal probability of Ben giving positive Response
Response(Encouragement Rate) = Positive (+0.75)
Negative(-0.50)

Motivation scale(for Nao)
Preventive
5
Promotive
6
4
Happy
Sad
Calm
Anxious
Simulation & Graph

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