You are on page 1of 1

Artilleryman 1.

0 (BETA)

Artilleryman is a shitty 3D webgl based game intended to help noob programmers learn the
fundamentals of 3D game programming.

The object of the game is to destroy targets in less than 3 shots. Each target will become successively
smaller and more distant from the artillery.


Variables:
1. Starting point
2. Height of the starting point
3. Angle of the starting point
4. Distance of the target from the starting point
5. Elevation of the target relative to the starting point
6. Size of the target

Constants:
1. Projectile mass
2. Projectile speed
3. Projectile acceleration
4. Projectile impact radius
5. Gravitational force