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Lego is a privately held company providing toys and teaching materials for children. Founded in 1932 by Ole Kirk Christiansen in billund, Denmark. In 2012 - Legoland Malaysia opens. 2014 - The LEGO movie was released.
Lego is a privately held company providing toys and teaching materials for children. Founded in 1932 by Ole Kirk Christiansen in billund, Denmark. In 2012 - Legoland Malaysia opens. 2014 - The LEGO movie was released.
Lego is a privately held company providing toys and teaching materials for children. Founded in 1932 by Ole Kirk Christiansen in billund, Denmark. In 2012 - Legoland Malaysia opens. 2014 - The LEGO movie was released.
providing toys and teaching materials for children. Founded in 1932 by Ole Kirk Christiansen in Billund, Denmark. In 1950, Godtfred Kirk Christiansen took over the company How it started Ole Kirk began making wooden toys in 1932. Lego comes from Danish phrase leg godt which means play well. They started to produce plastic toys in 1947. What it is about Its all about giving children the opportunity to built their dreams out of lego bricks. To make their story real, to become true. Legos development The company mission and fundamental beliefs are being revised to "Children are our role models..." In 2000, Legos brick was named the Toy of the Century In 2001 LEGO Mindstorms Robot Jitter is sent into orbit around the earth with the International Space Station. In 2002 LEGO Brand Retail stores open in Cologne, Germany, Milton Keynes, England and Moscow, Russia. In 2003 Lego started making movie characters In 2006, MINDSTORMS NXT is launched In 2008 , The Taj Mahal is launched (5,922) In 2009 Lego obtained exclusive rights on the entire portfolio of Disney and Disney Pixar properties. 2012 Legoland Malaysia opens. 2014 The LEGO movie was released.
SWOT analysis STRENGTH WEAKNESS Incorporates educational features to develop key skills in young children. Strong brand name across the world in over 55 countries. Lego based theme parks are extremely popular tourist destinations. The brand has also diversified into video games, TV and movies, merchandise etc
Imitation of products and brand name is a concern. Intense competition means high brand switching and also loss of market share to online games.
OPPORTUNITY THREATS Organize competitions in schools Diversify more into other segments More branding exercises to reach out to newer segments
Video games Cartoon channels Internet Outdoor games Other similar companies