Академический Документы
Профессиональный Документы
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Risk assessment
Movement of characters
Mood board
Sets/backgrounds
Sound table
Props list
Audience
Frame rates
Lighting design
Production schedule
Crew details
Frame Numbers
Dope Sheets
LO3
LO3:
The documentation linked to the production will be full and detailed and there will be
evidence that the production management and scheduling of the project has been effective
and carried out in a professional manner. The techniques used in the production of the work
are likely to be related to an understanding of current trends in the industry.
Planning
Brainstorm / mind map (add extra pages if necessary)
The animation I will create will be a teaser for a full music video by the band Alestorm due to
it being only a teaser the video I am creating will be a minimum of 30 seconds long but will
likely not be much longer than this, for the video I will be using Lego models to create the
characters in the video and the props in the video as well as some of the sets.
Risk assessment: Are there any health and safety issues you may encounter?
Due to the work only requiring people to work with small models there are no real health and
safety risks.
Discuss any legal issues you may face. E.g.; sound, plagiarism, age restrictions
I doubt there will be any legal issues I will need to make sure I have all of the necessary
permissions to use the song Shipwrecked by Alestorm for the video and make sure nothing
in the video Is copied from other videos so as to make sure there are no plagiarism issues.
What are the different possibilities you could explore using this format?
Using this format I can create a more smooth looking animation with the models and make
the video have more realistic movements rather than spending all of the time creating clay
models and possibly making continuity errors. Another thing is with commonly found objects
it makes the production easier as you do not need to spend as much time creating the
models and making sure they fit the brief.
What are the limitations of using this format? (I.e. what problems/ obstacles might you
have?)
The main limitations of using these techniques is that sometimes using found objects can be
unrealistic and can limit the movements you can make the objects do for example with clay
any movement can be done within reason but with an object they can only so some
movements.
What imaginative or inventive animations have you seen which use this format?
Add in links and screen shots of three examples of animations using this format.
http://www.youtube.com/watch?v=ZtNxYp-0Ye8
http://www.youtube.com/watch?v=3pyCTPQZUXc
http://www.youtube.com/watch?v=XlL4SsZmmdU
Subject
What will the subject of your animation be?
The subject of the animation will be a group of pirates traveling to an island to find treasure.
Storyline
Describe the storyline of your animation. What events will happen to your characters?
A group of pirates will travel to an island be attacked then escape.
Characters
What characters will be in your animation?
Two pirates and savages
Name:
M/F:
Age
Costume:
Captain Blackbeard
M
41
Pirate attire
Occupation:
Pirate
Hobbies:
Fighting, stealing
Character
Background:
Pirate captain
Name:
M/F:
Age
Costume:
Occupation:
Pirate
Hobbies:
Character
Background:
Savage
M
34
Tribal wear
Occupation:
Savage
Hobbies:
Eating people
Character
Background:
Nave on an island.
Add in images and drawings/ sketches of what they will look like.
Movement of characters
Mood board
Create a mood board showing what look your animation will have. Add images showing
ideas of mise-en-scene, characters, costumes and colors that will be present in the different
shots.
Sets / backgrounds
Will your set be;
A blue/green screen
An existing location
Draw sketches of how your sets/backgrounds will look. Add in labels to your diagrams and
details of locations / lighting etc.
Sound Table
Production Name: Alestorm stop motion
Producer: Jonathan Humphreys
Shot
All
shots
Action
Description
of Sound
Diegetic/non/diegetic
Atmosphere
created
Musice type
and
atmosphere
Throughout
Music
Non-diegetic
Intense
Exciting
action
packed.
Props List
What props / models / furniture etc will you need to make your animation?
PROPS LIST
Production Name:
Producer:
Item
Script page
Description
Character/location
Lego pirates
all
Small Lego
figures
All sets
Lego savages
all
Small Lego
figures
All sets
Lego weapons
2 and on
Lego weapons
Island set
Notes
Audience
Define the following characteristics of your audience;
Gender
Male
Age
16-26
Interests
Metal music
How will they physically watch your animation? (i.e in an exhibition format, on screen,
projection, online?)
Online.
Storyboard
Frame Rates
What is the duration of your animation in minutes? (Minimum 30 seconds)
In seconds?
45 seconds
There are 60 seconds in a minute. How many frames (ie. Individual photos) will you
need to take?
1008
Lighting Design
Where will you place your light source(s) to create interesting effects?
Above the set to make a sun effect and horizontal in the start to make the idea for morning.
Frame numbers
You will need to label your images as frames
The first 24 frames will be written as;
0_1
0_2 etc etc
Dope sheets
A dope sheet is an animation tool which helps a animator organise the animation shot-byshot.
This gives the camera operator instructions on each shot type and how many frames this will
be used for.
A dope sheet is usually split into 5 different sections.
For example;
Because you will be working with video, you will be using 30fps. You will need to complete a
dope sheet for EVERY SECOND of your animation.
i.e, if you make a 30 second animation, you will need to complete 30 dope sheets.
This will be a time-consuming task, but it will help you understand what will need to
happen in each of the shots you take. The higher marks will come from a detailed and
careful collection of dope sheets. For example, if your characters speaks, you will need to
show the mouth forming every shape in order to look effective.
Frame
0_1
Path of action
Boat moving across
screen with pirates
moving 14 shots
Dialogue /
Soundtrack cue
Alestorm - Rum
Animation
Boat moving
Camera
instructions
Long shot
0_2
Long shot
0_3
Long shot
0_4
Long shot
0_5
Long shot
0_6
Long shot
0_7
Long shot
0_8
Long shot
0_9
Long shot
0_10
Long shot
0_11
Long shot
0_12
Long shot
0_13
Long shot
0_14
Long shot
0_15
Move boat
across river,
move pirates
slightly. (110
frames)
Long shot
0_16
Long shot
0_17
Long shot
0_18
Long shot
0_19
Long shot
0_20
Long shot
0_21
Long shot
0_22
Long shot
0_23
Long shot
0_24
Long shot
Frame
1_1
Path of action
Dialogue /
Soundtrack cue
Animation
Camera
instructions
Long shot
Long shot
1_3
Long shot
1_4
Long shot
1_5
Long shot
1_6
Long shot
1_7
Long shot
1_8
Long shot
1_9
Long shot
1_10
Long shot
1_11
Long shot
1_12
Long shot
1_13
Long shot
1_14
Long shot
1_15
Long shot
1_16
Long shot
1_17
Long shot
1_18
Long shot
1_19
Long shot
1_20
Long shot
1_21
Long shot
1_22
Long shot
1_23
Long shot
1_24
Long shot
Frame
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
2_1
Long shot
2_2
Long shot
2_3
Long shot
2_4
Long shot
2_5
Long shot
2_6
Long shot
2_18
2_19
2_20
2_21
2_22
2_23
2_24
Frame
3_1
3_2
3_3
3_4
3_5
3_6
3_7
3_8
3_9
3_10
3_11
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
4_1
4_2
4_3
4_4
4_5
4_6
4_7
4_8
4_9
4_10
4_11
4_12
4_13
4_14
4_15
4_16
4_17
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Pirate moving
around boat (14
frames)
Long shot of
island.
Animation
Camera
instructions
Pirate moving
up them out of
the boat. (12
shots)
Medium shot of
side of rock.
4_22
4_23
4_24
Frame
Path of action
Dialogue /
Soundtrack
cue
5_1
5_2
5_3
5_4
5_5
5_6
5_7
5_8
5_9
5_10
5_11
5_12
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5_18
5_19
5_20
Frame
Path of action
6_1
6_2
6_3
6_4
6_5
6_6
6_7
6_8
6_9
6_10
6_11
6_12
6_13
6_14
6_15
6_16
6_17
6_18
6_19
6_20
6_21
6_22
6_23
6_24
Dialogue /
Soundtrack
cue
Pirate climbing
up the side of
the mountain.
(41 shots)
Medium shot of
side of rock.
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Frame
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
8_1
Moving pirate
from leant over
position (21
frames)
Medium shot of
top of mountain
7_1
7_2
7_3
7_4
7_5
7_6
7_7
7_8
7_9
7_10
7_11
7_12
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7_14
7_15
7_16
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7_18
7_19
7_20
7_21
7_22
7_23
7_24
8_2
Pirate drops
sword and walks
to chest. (36
frames)
Close up of front
of pirate.
Animation
Camera
instructions
8_23
8_24
Frame
9_1
9_2
9_3
9_4
9_5
9_6
Path of action
Dialogue /
Soundtrack
cue
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Pirate lifts up
chest lid. (12
frames)
Close up of front
of pirate.
10_1
10_2
10_3
10_4
10_5
10_6
10_7
10_8
10_9
10_10
10_11
Pirate opening
and closing top
of chest. (41
frames)
10_24
Frame
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
12_1
12_2
12_3
12_4
12_5
12_6
12_7
12_8
12_9
12_10
12_11
12_12
12_13
12_14
12_15
12_16
12_17
12_18
12_19
12_20
12_21
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
13_1
13_2
13_3
13_4
13_5
13_6
13_7
13_8
13_9
13_10
13_11
13_12
13_13
13_14
13_15
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13_17
13_18
13_19
1_20
13_21
13_22
13_23
13_24
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Pirate holding
chest moving
across the top of
the island. (68
frames)
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
14_1
14_2
14_3
14_4
14_5
14_6
14_7
14_8
14_9
14_10
14_11
14_12
14_13
14_14
14_15
14_16
14_17
14_18
14_19
14_20
14_21
14_22
14_23
14_24
Frame
15_1
15_2
15_3
15_4
Mid-range shot
of side of the
island.
Animation
Camera
instructions
15_14
15_15
15_16
15_17
15_18
15_19
15_20
15_21
15_22
15_23
15_24
Frame
16_1
16_2
16_3
16_4
16_5
16_6
11_7
11_8
11_9
Path of action
Dialogue /
Soundtrack
cue
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Pirate walking
backwards
across the
island with chest
(72 frames)
Mid shot of
island.
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
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11_18
11_1
11_2
11_3
11_4
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11_9
11_10
11_11
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11_13
11_14
11_15
11_16
11_17
11_18
11_19
11_20
11_21
11_22
11_23
11_24
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Move cannibal
from top of
island down. (43
frames)
Mid shot of
island.
Animation
Camera
instructions
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
11_16
11_17
11_18
11_19
11_20
11_21
11_22
11_23
11_24
Frame
11_1
11_2
Path of action
Dialogue /
Soundtrack
cue
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Cannibal
moving spear
into pirate. (20
frames)
Close up of
boat.
Animation
Camera
instructions
11_18
11_19
11_20
11_21
11_22
11_23
11_24
Frame
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
Path of action
Dialogue /
Soundtrack
cue
Pirate moving
away, moving
into cannibal.
(60 frames.)
Close up of
pirate.
Animation
Camera
instructions
11_14
11_15
11_16
11_17
11_18
11_19
11_20
11_21
11_22
11_23
11_24
Frame
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
11_16
Path of action
Dialogue /
Soundtrack
cue
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
11_16
11_17
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11_20
11_21
11_22
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Pirate moving
gun from back
to the front of
him. (37 frames)
Close up of
pirate.
Animation
Camera
instructions
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
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11_20
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11_22
11_23
11_24
Frame
Path of action
Dialogue /
Soundtrack
cue
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Mid shot of
middle of the
island.
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
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11_15
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11_20
11_21
11_22
11_23
11_24
Frame
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Pirate putting
pistol back
behind him. (50
frames)
Close up of
pirate.
Animation
Camera
instructions
11_20
11_21
11_22
11_23
11_24
Frame
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
Path of action
Dialogue /
Soundtrack
cue
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
11_16
11_17
11_18
11_19
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Pirate moving
across screen
with chest. (95
frames)
Medium shot of
the island.
Animation
Camera
instructions
11_23
11_24
Frame
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
11_16
11_17
11_18
11_19
11_20
11_21
11_22
11_23
Path of action
Dialogue /
Soundtrack
cue
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
11_16
11_17
11_18
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11_20
11_21
11_22
11_23
11_24
Frame
11_1
11_2
11_3
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Pirate pushes
body off boat
and puts chest
down (97
frames)
Close up of the
boat.
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
11_16
11_17
11_18
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
11_16
11_17
11_18
11_19
11_20
11_21
11_22
11_23
11_24
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
11_16
11_17
11_18
11_19
11_20
11_21
11_22
11_23
11_24
Frame
11_1
11_2
11_3
11_4
Boat moves
away from
camera. (98
frames)
Medium shot of
the island.
Animation
Camera
instructions
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
11_16
11_17
11_18
11_19
11_20
11_21
11_22
11_23
11_24
Frame
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
Path of action
Dialogue /
Soundtrack
cue
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
11_16
11_17
11_18
11_19
11_20
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
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11_20
11_21
11_22
11_23
11_24
Frame
11_1
11_2
11_3
11_4
11_5
11_6
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
11_15
11_16
11_17
11_18
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
11_1
11_2
11_3
11_4
11_5
11_6
11_7
11_8
11_9
11_10
11_11
11_12
11_13
11_14
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11_17
11_18
11_19
11_20
11_21
11_22
11_23
11_24
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Frame
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Frame
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Frame
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions
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Frame
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Path of action
Dialogue /
Soundtrack
cue
Animation
Camera
instructions