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Unit 4 Lesson 1
Game Conceptualization
Big Idea
The production of realistic models is a skill
necessary in the design process as well as
a tool used to sell a proposed product.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
SKETCHING
What is Sketching?
A sketch is a rough drawing of an idea
or model.
Sketches are done freehand and are not
intended to be finished work.
Purpose is to communicate your ideas to
the team.
Sketches are looser, less refined forms
of a drawing.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
Sketching: How to
1. Gather needed materials.
2. Practice drawing circles or lines to warm
up your hand.
3. Use light strokes with loose hands to get
the basic shape.
4. Use a darker pencil to define the shapes
and add more detail.
5. Add further detail and perfect your lines.
6. Share with team members.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
Sketching: Guided
Shows steps to complete a sketch.
Helps you learn how to sketch.
Sketch four guided images.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
STORYBOARDING
What is Storyboarding?
A series of connected
pictures, with or
without words, that
tells the story or flow
of events in a game or
video.
Graphic organizers to
visualize media.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
What is Storyboarding?
The storyboards purpose is to relay
your ideas and plans to your colleagues.
Storyboards do not have to be linear,
but could more resemble a flowchart
where the arrows show all of the
possibilities that a player could
encounter.
The best way to share your vision with
the team.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
Storyboarding
Student Example
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
Storyboarding: How to
1. The first step is know the script or
storyso make notes.
2. Get a storyboard template.
3. Start with the beginning and draw the
first scene add the characters.
4. Sketch sample action sequences that
represent major plots to the game
Include the full plot is simple form.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
Storyboarding: How to
5. Make a new frame for
each significant change
in action or scene.
6. Add details to each
frame.
7. Include camera angles
special sounds, and
other non-verbal clues
needed for the game.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
BRAINSTORMING
Brainstorming Ideas
Individual brainstorming: involves
writing down every idea without
evaluating. Then consider each on its
own merit.
Group brainstorming: Members of the
group offer ideas. No one criticizes ideas
until the brainstorming process is
complete. The goal is to generate as
many ideas as possible.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
Brainstorming Ideas
Free writing involves taking
your topic, theme, or game
idea and writing down every
word that comes to mind.
Do not analyze what you are
doing during the process.
The idea is to keep your
mind open.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
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2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
Brainstorming Ideas
Rank order: Have a
generated a list of ideas. Now
assign a number to each
(rank) to represent each idea
in order of priority.
If your list of options is very
long, ranking will allow you to
conclude the top three or four
to ideas to develop.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
Brainstorming Ideas
Mapping: There are
several versions of
mapping such as
clustering, webbing,
branching and all are
forms of brainstorming.
Think of ideas that are
related and draw lines
connecting them.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
GAME IDEAS
Game Ideas
Coming up with an idea for a game can
be overwhelming.
Ask your teacher for guidelines.
Remember your game must be
somewhat educational.
Look online for ideas.
Be creative.
Use your brainstorming techniques.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
Game Ideas
Use the 5 Ws: Who, What, When,
Where, and Why
Keep a Journal
Always keep a notepad around to jot
down ideas.
Keep a journal of daily events during the
game design process where you
describe successful activities and things
that did not work.
Explain why something did not work and
what steps you can do to correct it.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
Game Ideas
Evaluate
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning
Big Idea
The production of realistic models is a skill
necessary in the design process as well as
a tool used to sell a proposed product.
2011
2014 International Technology and Engineering Educators Association,
STEMCenter for Teaching and Learning