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Mrs. Allison
Period 3
January 5, 2015
The second reason that leads others to believe that violent video games are being
wrongfully condemned is the statistic from an AVID Weekly article that stated that the crime
rates in even the most populous cities have dropped to the lowest in decade(s) as the sales of
video games with intense content have risen. It is backed up by the article
http://newyork.cbslocal.com/2011/05/24/study-video-games-actually-lower-crime/ which
explains the crime rate drop is an effect of violent video games sales increasing dramatically. It
is proven by a University of Texas study which states, The study found that for every 10 percent
increase in the number of violent video games sold, the crime rate dropped by 1 percent. That
suggests violent video games might be a solution, as violent video games may be a way for
people to virtually commit violent acts rather than hurting a human being in real life. This is
being further examined and researched to discover other statistics that suggest violent video
games are not a cause of violent acts. According to the AVID Weekly article aforementioned in
the paragraph, crime rates in the four largest cities in the USA (New York, Los Angeles, Chicago,
and Houston) dropped significantly as the sales of violent video games went on the rise. This
means that parents have the wrong idea as to what the effects of violent video games are. Often,
school shootings are not caused by this factor judging from this stat.
http://www.polygon.com/2013/2/13/3983830/violent-video-game-sales-coincide-with-dropin-violent-youth-crimes is an online article that explains the situation in which violent video
games coincide with the drop in violent youth crimes. It states, High sales of violent video
games do not result in spikes in crime rates, instead correlating with a decrease in violent youth
activity, according to research statistics shared in The New York Times. This denotes the fact
that video games are helpful in some ways for reasons unknown. As shown by multiple statistics,
video games are ultimately a help in terms of the crime rate in the USA.
Finally, the main reason its argued that violent video games are not the cause of violent
acts is due to the fact that the perpetrator is either mentally ill or seeking vengeance for bullying
aimed towards him in the events leading up to the violent act. An online article,
video games, and mostly happen for other reasons that vary between cases. And finally, parents
have ignored the background behind these specific incidents in question that have happened
supposedly due to violent video games. These specific acts have involved other motives, yet
parents do not pin it on that because it does not become addicting to their children. Whatever it
may be, adults are mistaken and should realize that violent video games are not as bad as they
think they are.