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KAGAN 101:

an introduction to
Kagan cooperative structures
Allison McCarthy
December 5, 2014

Draw a Pig
Yep. Just do it. Dont show
anyone.

Stand Up-Hand Up-Pair Up

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Analyze Your Pig with Your


Partner

If the pig is drawn on the top portion of the page you are optimistic and
very positive.
If the pig is drawn in the middle of the page you are realistic and factual.
If the pig is drawn toward the bottom of the page, you are pessimistic or
tend to have a negative outlook.
If the pig is facing left, you are traditional, friendly and remember birthdays
and dates.
If the pig is facing right, you are innovative, action-oriented, not family nor
date oriented.
If the pig is facing straight ahead, you are direct, like to play devil's
advocate and don't avoid issues.
If the pig is very detailed, you are analytical, cautious, suspicious.
If the pig has little detail, you are emotional, bored by detail, naive, and a
risk taker.
If the pig has four feet, you are secure, stubborn, and have firm beliefs.
If the pig has less than four feet, you are insecure or going through major
changes in life.
The larger the pig's ears the better listener you are.
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Roles- Cooperative Work


1) Praiser- Shows
appreciation for
contributions
2) Focus KeeperKeeps the group on
task
3) Gate Keeper- Helps
equalize
participation
4) Recorder- Writes
down group answers
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What does cooperative group work look like in an Elementary or Upper


School Classroom?

What are students


doing?

What are teachers


doing?

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Team Stand & Share

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PIES
P- success of team and team members
depends on everyone contributing (Positive
Interdependence)

I- contribution of each individual is made


clear ahead of time; accountability is
expected (Individual Accountability)
E-all students are expected to contribute,
participate, and to have a role &
responsibility (Equal Participation)
S- team work is better than whole class work;
small teams are better than large teams; pair
work is better than small teams (Simultaneous Interaction)
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Roles- Classroom Management


Team Captain: The Team Captain makes sure that everyone is working
together, being respectful to each other, and that everyone is doing their
job.
Coach: The Coach makes sure that everyone understands what is going on.
Things the coach looks for: As class starts, is everyone in the team
beginning their morning routine? During the lesson, is everyone in the team
on task? Does everyone understand the directions given?
Go-Getter: The Go-Getter brings the team any materials/papers/resources
that are not already on the table, as directed by Mrs. McCarthy. This person
works with the Materials Manager to maintain a neat and organized
workspace
Materials Manager: The Materials Manager makes sure the team materials
are put away and neat. This person works with the Go Getter to maintain a
neat and organized workspace.
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Engagement
Average
students
attention span
= age + 2 min.

WARNING
!!!!

Too much novelty


= brain anxiety &
chaos

After 5-10
minutes of
engagement,
take a brain
break.

Not enough
novelty=
boredom

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Talk to your partner


about

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Round Robin with a Recorder


Greetings &
Gambits empower
students to
function more
effectively in social
interactions andT
ha
promotes
s a t
language gr
ea
development!
id t
ea
!

Think of some
greetings,
gambits, and
procedures that
you can
implement in
your class.

McCarthy 2014 How can you

Mix Pair Share

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All Write Round Robin

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Structure + Content =
Activity
Content &
Curriculum/Language
Objectives

Kagan Structures

Allow teachers to adapt content


Keep students engaged
Provide team/class building
Allows for processing of information
Maximizes vocabulary development
Allows for higher order thinking

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Benefits of Structures
Lowers anxiety
It is essential
Increases peer support for ELLs/SPED
to develop a
sense of
Increases self esteem
belonging &
Increases motivation
community
and to
Allows students to meetdevelop
communicatio
& interact with new people
n skills.

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Swap Talk
Name:
Favorite Book
Favorite Hobby/Pasttime
Favorite Restaurant:
Favorite Place to Relax:
Something about you
that not many people
know:
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Swap Talk
1. Stand up- Hand up-Pair
Up
2. Positive greeting
3. Share (point to person)
4. Swap
5. Positive
compliment/goodbye
6. Hand up-Pair Up

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Round Robin some ideas on how you


can use Swap Talk in your classroom.

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Team/Class Building
Individuals become a caring
community of learners
Creates enthusiasm
Especially
for
ELLs/SPED

Promotes self expression


Reduces anxiety
Fosters a sense of belonging
Creates active participants
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Brainstorming
Brainstorming develops:
Should be:
Vocabulary
Intense
Cooperative social skills
Individual responsibility
Interactive
Full participation
Structured
Promotes creativity
Provides
stimulation
Non threatening

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Rally Robin
How can/do you foster a community of learners who support one another?

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4S Brainstorming
Four Student Roles

Sergeant Support
Speed Captain

Sultan of
Silly
Synergy Guru

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If you had unlimited funds for your


classroom, how would you use it?

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Inside Outside Circle

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Processing using Kagan


Structures
People are
unique in the
way their
brain works.
Effective
teaching
requires a
mixture of
methods to
engage
students of
various
intelligences.

Students
Have more energy
for new learning
Can clarify & refine
thinking
Store information
in long term
memory
Engage in multiple
intelligences

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Read -N- Review


Includes student
accountability
Produces security
Generates
questions
Provides peer
tutoring/coaching
Memory
enhancement
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Read -N- Review: Try it out!


1. Students pair up
Read -N2. Student A reads
Review
while Student B
listens
the article:
3. Student A asks
Teach
one or more
comprehension
Teamwork
questions
4. Student A praises
to Students
or coaches
5. Students switch McCarthy 2014

Tigers vs. Lambs


1. With your shoulder
partner, Think-Pair-Share
the main ideas of the
article.
Partners 1 & 2 Read
Tigers
Partners 3 & 4 Read
Lambs
2. With your face partner,
Pair-Share about the
articles. Partner B goes
first.
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Tigers vs. Lambs


Cooperative learning
Traditional learning
30/30 students
engaged

1/30 students
engaged

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Q Dice
Student generated
questions empower
students and
facilitate curiosity
Higher level
thinking: students
write and process
their own questions
based on the
objective
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Q Dice
Who

Can

What

Did

When/Wher
e

Is

Why

Would

Which

Will

How

Might
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Q Matrix

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Silly Sports & Goofy


Games
Detective
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Brain Breaks
Brain Breaks should be
brief
utilize skills
utilize intelligences
chances to make meaning

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When the bum is numb,


the brain is dumb.

The greater duration of time in the chair,


the greater the depth of student despair.
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