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Objective
To create a story driven horror game with dark themes, cryptic puzzles and
multiple endings
Summary
Whitney Way has many assets to bring the video game industries.
She comes up with ideas to for games with a story that goes along
with it. With the inspirations from horror novelists Stephan King and
H.P. Lovecraft, she is able to create compelling stories that will later
go with compelling game play. She wants the player to be immersed
into the story and keep the player guessing on what comes next.
Experience
Accomplishments
More team Experience
Understand deadlines
Superstore
Education
Skills