You are on page 1of 22

Instructional Unit 4

Gustavo Garza
Instructional Design
University of Texas at Brownsville
EDTC-6321 Spring 2014

Table of Contents

Table of Contents

..... 2


. 3

Instructional Strategy

. 3

Pre-instructional Activity

. 4

Content Presentation

. 4

Learner Participation

. 5


. 5

Follow through activities

. 6

. 6

Media Selection & Delivery Selection


......... 7

Appendix I

......... 8

Appendix II

......... 9

Appendix III

......... 12

Appendix IV

......... 19

Appendix V

......... 21

Instructional Unit 4
Performance Objectives and Assessments
educating students at South Texas College (STC) and to the general public in the area of how to
select a particular laptop they might be needing to purchase and in answering the age-o-question
of which laptop is better to buy. The attendees to this mini-training at STC Technology campus
will be receiving the needed knowledge in making a wise decision for their next laptop purchase.
The intent of this training is to educate the learners of what makes one laptop different from
another and why they need to look at their needs before they purchase a laptop in an impulse.
The goal of this project would be to have the learner identify the needs they have for a laptop,
What kind of budget they might have in mind, what technical jargon to decipher when deciding
on a laptop, what best fits their life style and usage of this particular device, and why choose one
company over another.

Specific Goal
The attendee of this training will complete this goal by understanding what makes a particular laptop a
better purchase then a competitor, how to compare two similar devices and chose the best for their needs.
Attendees will be Knowledgeable of how to (1) Identify differences between mobile devices, (2)
Interactive learning will be given, and general information of the different ports (external connections) on
laptop will be learned, the learner will also be given basic instruction of how these ports can enhance the
usage of these devices. The attendee will be knowledgeable on (3) Identify hardware components (CPU,
Hard drives, RAM, etc), (4) Interactive programming will aid the attendees with identify what hardware
components do in a computer. (5) Demonstration of knowledge by attendees in the technical language
will be used to identify the difference components inside a laptop, which will aid them in identifying the
cost variations between the different models of laptops. (6) Knowledge will come from the attendee in
showing that they can research a manufactures rating and find the best customer service after the sale. (7)
Identify which mobile device will fit different life styles by having knowledge that will aid them in
making an educated purchase of a laptop, identify the specifications that could be beneficial to their needs
before buying a laptop, and identify the cost relationship to the internal components for each laptop they
might be shopping for.

Instructional Strategy
The instructional strategies for this project would encompass the student having to think
critically by discuss main concepts with small breakout groups which would ultimately be used
to engage others attending in their thoughts on the matter and points of view. The attendees will
be given handout as reference material and for the purpose of personal note content. The
attendees will be challenged with interactive exercises that would require the full attention of the
attendee. The final strategy would be of feedback. The attendee would be asked to provide
feedback from sceneriels given in order to reinforce their active learning and identify any issues
or concepts not understood.

PreInstructional Activities
There will be two pre-instruction sections. One would be given a week before training
which would be emailed to the attendees with key terms, definitions and an agenda on the
material that will be covered throughout. The intent of the email is to allow the learner to take an
active participation prior to the training and for them to have the sufficient knowledge as to
understand key words crucial to the training and be able to identify material that will be covered.
The second part of the pre-instruction would be when the attendees get to the training. The
humorous opening presentation will be of a short 2-5 minute video reflecting a customer that
buys a laptop he soon regret. another video would be of technical jargon that makes one wonder
what exactly the person is saying which might be something we all have felt at one time or
another. At the end of this short video there will be a checklist of information to keep in check to
insure a buying strategy and to have a set of key words in order to have the educated sense of
deciphering the terminology of what a salesperson could use and again, the ability to shift
through the communication as to be able to break the code of what they are being told. (I believe
this video strategy would be relevant and something the attendees could relate to since the
learners are here because they too feel this when they walk into a computer retail store). A
simple true and false assessment will be presented as a pre-test curser which will allow the
presenter to identify the level of knowledge of the his/her audience. Appendix I
Content Presentation
The content presented in this training will be very much interactive. The learner will be
required to partake in the experience by group discussions, they will be required to use critical
thinking in the class training. The attendees of this training will be given the three most receptive
sense of learning which are Visual, auditory and kinesthetic. The visual learner will gain insides
of the component identification through the "show and tell" components that will be passed
around to enhance the ability of recollection and memory transfer. The auditory learner will be
targeted by the presentation and videos used to enhance the cognitive learning. For the
kinesthetic learner there will be challenging puzzles that will peak the critical thinking of their
The training will have both virtual and physical components that will be used in the
"show and tell" section of the training. Throughout the training, multiple parts will be passed
around so as to keep the interaction and peek interest of the attendees. The value of this is to start
creating a short and long term memory bank in the learner on the content relevance to the
material they will be learning. Human sensory is very critical for the critical thinking that is
required for a technical set skill.
The videos presented will aid not only the visual learner but also the auditory learner. The
presentation given will be used to summarize content and to fire up the receptors for the input of
content to our auditory learner. As mentioned earlier the presentation will be interactive, the
power point used will be ran inside turning point (Program used to allow interactive power
points by using clickers) stopping after 5 slide to allow question and answer instructiveness. The
interaction between presentation servers multiple purposes, one to stop the overload content and
secondly to break the amount of data into more manageable "chunks" of learning blocks.

The third part of the training will be targeting the physical part of learning. As mentioned
before the sensory a person posses are crucial in learning and closing the gap of any missing
data. The training will have discussion composed of three to four learners to work on puzzles and
construction of assembly of a personal computer. The ultimate goal is to aid the critical thinking
process of the learner.
Learner Participation
Due to the fact that this training is a face to face training, the training will not have
external interaction between the learner and trainer but the instruction will have simulators
(TestOut program) and web links that will continue to advice the learners and the ability to
refresh any information lost after training has been completed. The participation that will take
place has been mention in the content presentation area but will be presented here once more.
The learner will play an active role in the training. the learner will be interacting with the
Turnkey power point presentation which allows for the clickers to be used that required the
learner to select answer from multiple choice questions after 10-15 slides of presentation. The
ability of this will keep the learner engaged in the learning and give them a sense of contributing
to the learning.
The learner will be participating in discussion in which they will be answering questions
that have been pre-chosen that will reinforce the materials covered. They will be allowed ample
time between 10 and15 minutes for each section they then will have the chance to share their
knowledge or findings with all others participating in an open discussion.
The learner will have a chance to assemble a computer virtually using software in our lab
computers. The software gives the learner the liberty to make errors in their choosing and
immediately gives back feedback on the responses. Appendix IV
The training will start with an baseline assessment. The information provided will gage
the trainee with information on which items to start with and what part of the training will
require more detail than others. This will give the training more of a proactive training which
will aid in the delivery of the training content. The baseline result is just that and nothing else.
This training is a voluntary training which would not require a pass or fail grade, the intent of the
training is to get the learner to increase their knowledge of what mobile device will fir there life
The interaction and feedback continues throughout the training with quizzes and
scenarios. The multiple choice question will be used to keep learners critical thinking going. The
level of difficulty would be held low since once more the amount of data and the complexity
might be too complex for some learners. the scenarios would be played out between trainee and
trainer. The scenarios would be also given to the groups where they too would role play the
individuals on the scenarios and once more this would target the learners critical thinking and
methodical process for resolving the scenes.

The training provided by the trainer will be enhanced by the simulated program TestOut
that would give the learner step-by-step instruction on the hardware identification and usage of
these components. The simulator would be use to have the learner interact with the components
and assembly of a computer. The program not only has simulation of schemes but it is also a
great tool for feedback response and instruction of any issues the learner might be having in
completing the assignments or labs. Appendix IV
Followthrough Activities
The completion of each "chunk", module or task will have a delivery of a final questioner
or scenario in which the learner would need to complete and allow their group and trainer critic
their newly acquired knowledge and skills. A final comprehensive analysis will be taken at the
end of the training composed of questions and scenarios. The ultimate goal of this training is to
educate the learner with concepts and terminology that will aid the learner in making the best
choice of purchase for their next laptop purchase. Appendix V
Media Selection and Delivery System
due to its complexity and technical aspect, this training will have multiple tools required
for learning. The media required for this training is a computer, which will be provided in the
class. The computers will be required to have internet access since TestOut is a web service
simulator. The method of delivery will be Visual, auditory and kinesthetic.
In order to engage all students and target the different techniques learners learn, the
training will include power point presentation ran within Turnkey . TestOut will be used for
the interactive part of building a computer, and the yet another part of the training is what I like
to call the "show and tell", where there will be some actual hardware components passed around
for sensory keenest.
Hardware requirements will be computers, a projector, set of computer hardware parts
such as CPU's, RAM, Motherboards, video cards and sound cards.
Software required will be window 7, TestOut, Turnkey , internet browser (ie. Internet
Explorer) and NetopTM (for remote controlling of a PC).

First Draft Materials

Please refer to Appendices IIV for first draft materials of preinstructional and
instructional activities.

The instructional unit in this section will aid learners in identification of internal
components, external ports and specifications in a computer system which in return aids the
learner in formulating a wise decision in the purchase of a laptop that will fit their life style. The
pre-instructional material will aid the learner in identifying terms and words that might be
unknown to the learner otherwise. An agenda will be also distributed for the purpose of the
learner to know exactly what material will follow. The instructions and exercises that will be
provided in this training will enhance the learners ability to identify keywords and terms that
would aid in the ability to correlate a decision with the specifications of a laptop to the cost and
the design of what the laptop will have for a particular users use.

Appendix I: Introductory
Script: Good day ladies and gentleman. My name is Gustavo Garza and I would like to
welcome you to today's presentation on how to chose a laptop for your lifestyle. before we get
started I would like us to look at some videos and see if we can relate to what is going on with
these video. (depending on the reaction and time I would show one to three videos at this time)
The 8TV Quickie - IT Jargon:
Worst Laptops and Notebooks Review:
Funny Tech Support:
Script after video: So let's be honest, how many of us understood the humor or better yet,
how many looked at the person next to them and made fun of themselves because you can relate
to what the video showed as a confused person? ... It's not uncommon and don't feel bad because
many people are just like you and do not understand the technical language, but lucky for you
have come to right place to find out more on this.
Lets begin by studying the ports of a computer. what is a port? First, why are ports
important? Well let's find out what each port allows us to do with our laptop. A port is the
connection that let us connect external devices to the insides of our laptops which allows for us
to see for example this projectors output.. If we did not have a port that allowed us connect to
external devices we could not extend the usage we have become accustom of using.


Appendix II
Lesson one: Discuss the ports
identifying the pre-material terms and keywords sent to you before the class let us identify some
of these ports. In the slides below, we can study the ports picture on the left pane while we get a
brief description what they are used for in the right

Table 1-1 Ports used with

laptop and desktop

Lets break into groups of 3-4 people and lets study the following ports, I'll give you 10 minutes
to discuss among yourselves and then we will discuss your finding and why your group chose the
answer you did.


Which of the following ports is shown in Figure below?




Serial connector
Display port
eSATA port
USB port
Which of the following ports is shown in Figure below?

Parallel port
PS/2 port
DVI port
Ethernet port
Which of the following ports is shown in Figure below?

VGA port
DVI port
Fireware port
Parallel port




Which of the following ports is shown in Figure below?

HDMI port
DVI port
Serial port
PS/2 port
Which of the following ports is shown in Figure below?

PS/2 port
DVI port
HDMI port
Serial port

Appendix III
Lesson two: Discuss the peripherals
We have mentioned the different ports and now we will look at the hardware (peripheral) devices
that make up a computer. The power point will demonstrate what a computer or laptop will be
comprised of.

Figure 1-2 Inside the computer case


Whats important about



Practical Computer Literacy, 3rd Edition

Why do computers use

multiple storage devices?


Practical Computer Literacy, 3rd Edition

Whats Inside the Case

Memory modules random access memory
Temporary storage for data and instructions as
they are being processed by the CPU
Dual inline memory module (DIMM) slots hold
memory modules
Figure 1-6 A DIMM
holds RAM and is
mounted directly on
a motherboard

Sound Card
Connects the speakers
and microphone to
the computer.

Network Card
A circuit board that
connects the
computer to the rest
of the network usually
using special cables.

Video Card's, Monitor's,

Whats Inside the Case

Hard drives and other drives
Hard drives may also be called hard disk drive
Permanent storage used to hold data and programs

Other drives include: optical drive and tape drive

Figure 1-7 Two types of hard drives (larger

magnetic drive and smaller solid-state
drive) and a DVD drive

Lets break into groups of 3-4 people and lets study the following Peripheral devices, I'll give you
10 - 15 minutes to discuss among yourselves and then we will discuss your finding and why your
group chose the answer you did.

Which part is the "brain" of the computer?

What is the permanent memory built into your computer called?
Approximately how many bytes make one Megabyte
One Thousand
One Million
Ten Thousand
One Hundred
The capacity of your hard drive is measured in
Which of the following is not an input device?
Which of the following is not an output device?
Which device allows your computer to talk to other computers over a telephone line as well as access
the internet?
CD-ROM drive
Hard Drive

How much information can a CD (Compact Disk) usually store?

1.4 Mb
150 Mb
650 Mb
10 Mb
Which of the following is an operating system you would be using on the computer?
Internet Explorer
Microsoft Windows
Microsoft Word
What does RAM stand for?
Remote Authorization Mechanism
Random Access Memory
Readily Accessed Mailer
Random Authorization Mechanism
Physical components that make up your computer are known as:
Operating Systems
Web Browsers
Which of the following will you require to hear music on your computer?
Sound Card
Video Card
Joy Stick

Appendix IV

Lesson three: labs using TestOut

Lets break into groups of 3-4 people and lets study the Activities 3 and 4 from TestOut , I'll give
you 10 minutes to discuss among yourselves and complete the assignment in TestOut then we
will discuss your finding and why your group chose the answer you did.

Appendix V
Final stage of the training is to role play scenarios with the individual group. The scenario will be
of a person going to buy a Laptop at a computer retail store. The information below is of the
laptops for sale.
Scenario 1, Which of the two is best for a young person that wants to use it for gaming? and
Scenario 2, Which of the two is best for an older person needing it for office work? and why?
Laptop A
Acer V3-771G 17.3 Inch V3 1TB 8GB Blu-ray Laptop: 599.99
CPU, Memory and Operating System:
Intel Core i5 dual core 3210M processor.
2.5GHz processor speed.
8GB DDR3 RAM memory.
1TB SATA hard drive.
Microsoft Windows 8.
Display features:
17.3 inch display.
High definition display.
DVD optical drives:
Dual layer.
Dedicated graphics.
NVIDIA GeForce GT 630M graphics card with 1GB memory.
Interfaces and connectivity:
Multi-Media Card (MMC) compatible.
4 USB ports.
1 Ethernet port.
1 HDMI port.
Multi-media features:
Acer Crystal built-in webcam.
Built-in mic.
General features:
Up to 3.5 hours battery life.
Size H31.3, W57.7, D9cm.
Weight 3.2kg.
EAN/MPN/UPC/ISBN: 4712196572174.

Laptop B
HP ENVY m6-1178sa 15.6" Laptop
Processor Intel Core i5-3210M (2.5 GHz (up to 3.1 GHz with TurboBoost), 3 MB L3 Cache)
Operating System Windows 8
RAM 8 GB (2 x 4 GB)

Graphics card 2 GB DDR3 dedicated AMD Radeon HD 7670M

Screen type Widescreen HD BrightView LED-backlit
Screen resolution 1366 x 768
Screen size 15.6"
Hard drive 1 TB SATA 5400rpm
Optical disk drive SuperMulti DVDR/RW with double layer support
Memory card reader Digital media card reader
USB 1 x USB 2.0
3 x USB 3.0
FireWire No
Modem/Ethernet Integrated 10/100/1000 Gigabit Ethernet LAN
WiFi 802.11 b/g/n with WiFi
Bluetooth Yes
Audio interface 3.5 mm headphone-out/microphone-in combo
TV output 1 x VGA, 1 x DisplayPort
Expansion card slot No
Sound Beats Audio with 2 speakers and HP Triple Bass Reflex Subwoofer
Webcam HP TrueVision HD Webcam with integrated digital microphone
Keyboard & Mouse Full-size, island-style keyboard with numeric keypad
TouchPad supporting multi-touch gestures
Battery 6-cell Li-Ion polymer (up to 8.25 hours battery life)
Accessories included 65W AC Power Adapter, "Begin here" guide, HP manual
Software included Symantec Norton Internet Security 2013 (60 days live update); Beats Audio with SRS 3D; HP Connected Music
powered by Universal Music Group; HP Connected Photo; HP Coolsense; HP ProtectSmart; HP SimplePass; HP Games powered by
WildTangent; HP Connected ePrint; Cyberlink Power DVD; Windows Live Essentials; Amazon Kindle
Size 379 x 250 x 26 mm
Weight 2.4 kg

Here is a video to inform you on how to sell a laptop and show the positive aspects of it.

How to brag and sell your Laptop.