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adversary2.

eps 1 2/3/2014 12:06:36 PM

FORSAKEN JEDI

ROLEPLAYING GAME

CM

MY

CY

CMY

ADVERSARY
CARDS

adversary2.eps 2 2/3/2014 12:06:43 PM

FORSAKEN JEDI

HUTT CRIME LORD

ADVERSARY 2
WOUNDS

16

Current

reshold

Perception (CUN) ccccbb


bb Pilot - Space (AG) ddcc
ddcc
Streetwise (CUN) dccc
ccc Knowledge -Lore (INT) dccc
ccc

3
C

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

INTELLECT

PRESENCE

STRAIN

14
Current

reshold

DEFENSES

1
Ranged

Cool (INT) cc Coercion (WILL) ccb


cc
Vigilance (WILL) cc
Deception (CUN) dccc
cccb Charm (PR) dd
ddb
Leadership (PR) 2,Discipline (WILL) 2, Negotiation (PR) 2

OTHER

SOAK VALUE

NEMESIS

SOCIAL

2
Melee

ATTACKS
Engaged (lightsaber): cccc
10+ Damage; Crit 1; Breach 1, Defensive 2,
Deection 2, Sunder, Vicious 2
Medium Range (Force Move): dd
Special you must generate z when using this action
to make the attack. All range diculties are already
inluded. 10+ damage, Crit 5; Auto-re

SPECIAL ABILITIES
Sense Danger: Once per session, remove bb
from any check

FORCE RATING

FORCE POWERS

ccc

z Move: Move up to two Silhouette 1 objects at


Medium Range.
z Sense: Sense all living things within Medium Range.
z Sense: Sense the emotional state of 1 target
within MEdium Range.
c Ongoing: Upgrade the diculty of attacks against
you twice.
On the Edge: Once per Force check, suer 1
Strain to use z as z

adversary2.eps 3 2/3/2014 12:06:44 PM

HUTT CRIME LORD

ANTIQUATED BATTLE D

ADVERSARY 2

ccb

WOUNDS

cc

30

ddb

dcccb

Current

reshold

SOAK VALUE

ddcc
dccc

ccccbb
dccc

CM

dd

MY

z
CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

CMY

bb

ccc

STRAIN

20
Current

reshold

DEFENSES

Ranged

Cool (INT) dd
ddccc
ccc, Coercion (WILL) dcccc
cccc
ddccc
Vigilance (WILL) ddddd,
ddddd Negotiation (PR) ddccc
Deception (CUN) dccccc
ccccc, Charm (PR) dcc
cc
Discipline (WILL) ccccc
Leadership (PR) ddc,
dd

OTHER

10
C

cccc

NEMESIS

SOCIAL

Melee

Coordination (AG) dbb


bb
Athletics (BR) dddddc,
ddddd
Knowledge -Outer rim (INT) dccc
ccc
Knowledge -Underworld (INT) dccc
ccc
Resilience (BR) ddcccccc
cccccc

ATTACKS
Engaged (vibro-axe): ddddccbb
dddd
bb
9+ Damage; Crit 2; Pierce 2, Sunder, Vicious 3
Medium Range (large bore blaster pistol): ddc
dd
8+ damage; Crit 3; Stun setting, (Hutt only)

SPECIAL ABILITIES
Durable: Subtract 30 from Critical Injury rolls made
againts you.
Convinging Demeanor: Remove bb from any
Deception or Skulduggery check.
Nobodys Fool: Upgrade diculty of all Charm,
Coercion, and Deception checks targeting you by 3
Resolve: Reduce Strain inicted on you by 2, to a
minimum of 1.

SPECIAL DRAWBACKS
Move: You may not spend more than 1 maneuver
moving per round

MINON GROUP

cc
dddd
dccccc
ddc

adversary2.eps 4 2/3/2014 12:06:45 PM

IMP. STORMTROOPER

ANTIQUATED BATTLE DROIDS (4)


MINION GROUP

MINION

WOUNDS

SOCIAL

dcccc
ddccc
dcc
ccccc

Current

Cool (INT) d Coercion (WILL) 1 Vigilance (WILL) d


Deception (CUN) 1, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) 1, Negotiation (PR) 1

reshold

SOAK VALUE

ATTACKS

CM

MY

CY

CMY

Engaged (Unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

cc
Long Range (Blaster Rifle): dcc
9+ Damage; Crit 3; Stun Setting

SPECIAL ABILITIES

INTELLECT

PRESENCE

Droid: Does not need to eat, breath, or drink.


can survive in a vacuum or underwater. Immune
to poisons and toxins.

COST
6,500 credits [each], (Rarity 5)

bb

MINON GROUP
WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary2.eps 5 2/3/2014 12:06:46 PM

IMP. STORMTROOPER SERGEANT


ADVERSARY 1

15

reshold

cc Resilience (BR) dcc


cc
Athletics (BR) dcc

CM

MY

CY

BR

Cool (INT) d Coercion (WILL) 3, Vigilance (WILL) dcc


cc
Deception (CUN) 2, Charm (PR) 1, Leadership (PR) ddc,
dd
cc, Negotiation (PR) 1
Discipline (WILL) dcc

OTHER

SOAK VALUE

RIVAL

SOCIAL

WOUNDS

Current

JOURNEYMAN HUNTER

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

ATTACKS
Engaged (Vibro-knife): dcc
cc
4+ Damage; Crit 2; Pierce 1, Vicious 1
cc
Short Range (frag grenades): dcc
8+ Damage; Crit 4; Blast 6, Limited Ammo 1
Long Range (heavy blaster rifle): dcc
cc
10+ Damage; Crit 3; Autore

CMY

INTELLECT

PRESENCE

SPECIAL ABILITIES
Tactical Direction: +As a Maneuver, direct one
Imperial Stormtrooper Minon Group within
Medium range to take an immediate maneuver or
add b to their next check.

OTHER EQUIPMENT
Stormtrooper armor, Extra reloads

adversary2.eps 6 2/3/2014 12:06:47 PM

JOURNEYMAN HUNTER
ADVERSARY 1

15

Current

dcc

reshold

Survival (CUN) dcc


cc
Coordination (AG) ddc
dd

CM

MY

CY

BR

Cool (INT) dd Coercion (WILL) dc Vigilance (WILL) dc


Deception (CUN) 3, Charm (PR) 2, Leadership (PR) 2,
Discipline (WILL) 2, Negotiation (PR) 2

OTHER

SOAK VALUE

RIVAL

SOCIAL

WOUNDS

dcc
ddc

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

ATTACKS
Engaged (Unarmed): ddc
dd
3+ Damage; Crit 5; Disorient 1, Knockdown
Medium Range (Heavy Blaster Pistol): ddc
dd
7+ Damage; Crit 3; Stun Setting
Long Range (Disruptor Rifle): ddc
dd
10+ Damage; Crit 2; Vicious 5

CMY

MASTER HUNTER

INTELLECT

PRESENCE

SPECIAL ABILITIES
Leathal Blow: +10 to Critical Injury Rolls

OTHER EQUIPMENT
Laminate Armor

adversary2.eps 7 2/3/2014 12:06:48 PM

MASTER HUNTER

APPRENTICE BOUNTY

ADVERSARY 2
WOUNDS

dc

20

dc
Current

NEMESIS

SOCIAL

reshold

Cool (INT) dcc


cc, Coercion (WILL) dcc
cc, Discipline (WILL) 3
Vigilance (WILL) ccc,
ccc Negotiation (PR) 3,
Deception (CUN) 3, Charm (PR) 3, Leadership (PR) 3

OTHER

SOAK VALUE

dddbb
bb
Perception (CUN) ccc,
ccc Coordination (AG) dddd
Pilot -Space (AG) dccc
ccc, Stealth (AG) ddcc
ddccbb
bb

6
C

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

CMY

STRAIN

13
Current

reshold

DEFENSES

1
Ranged

1
Melee

ATTACKS
Engaged (vibro-knife): ddcc
dd
5+ Damage; Crit 2; Pierce 2, Vicious 1
Close Range (srun grenades): ddcc
dd
8+ Damage; Crit -; Blast 8, Disorient 3
ccc
Close Range (flame projector attach): dcc
13+ Damage; Crit 2; Burn 5, Blast 8
Long Range (modded hvy blaster rigle): dcc
ccc
13+ damage; Crit 3; Auto-Fire, Pierce 1

SPECIAL ABILITIES
Leathal Blow: +20 to Critical Injury Rolls

OTHER EQUIPMENT
Heavy Battle Armor

MINON GROUP

adversary2.eps 8 2/3/2014 12:06:49 PM

BLACK SUN VIGO

APPRENTICE BOUNTY HUNTERS (4)


MINION GROUP

MINION

WOUNDS

SOCIAL

dcc

ccc

Current

Cool (INT) dd Coercion (WILL) 2 Vigilance (WILL) dd


Deception (CUN) 3, Charm (PR) 2, Leadership (PR) 2,
Discipline (WILL) 2, Negotiation (PR) 2

reshold

SOAK VALUE

ccc
dccc

ddddbb
ddccbb

OTHER
Perception (CUN) ccc

CUN

BR
M

ddcc

ddcc

CM

dccc
dccc

MY

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

Engaged (Unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Medium Range (Blaster Pistol): ccc
9+ Damage; Crit 3; Stun Setting

OTHER EQUIPMENT

INTELLECT

PRESENCE

Heavy Clothing

MINON GROUP
WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary2.eps 9 2/3/2014 12:06:50 PM

BLACK SUN VIGO

C.S.A. SECURITY CAPTA

ADVERSARY 3
WOUNDS

16

Current

NEMESIS

SOCIAL

reshold

Cool (INT) dccc


ccc, Coercion (WILL) dccc
ccc, Charm (PR) 3,
cc, Leadership (PR) 4,
Discipline (WILL) 3, Vigilance (WILL) dcc
Negotiation (PR) dccc
ccc, Deception (CUN) 4

OTHER

SOAK VALUE

Streetwise (CUN) cccc


cc
Perception (CUN) cccc,
cc
Survival (CUN) cccc
cc

4
C

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

CMY

STRAIN

16
Current

reshold

DEFENSES

Ranged

Melee

ATTACKS
Engaged (force pike): cc
ccc
6+ Damage; Crit 2; Pierce 2, Stun Setting
Medium Range (heavy blaster pistol): ccc
cc
7+ Damage; Crit 3; Stun Setting
ccc
Close Range (flame projector attach): dcc
13+ Damage; Crit 2; Burn 5, Blast 8
Long Range (modded hvy blaster rigle): dcc
ccc
13+ damage; Crit 3; Auto-Fire, Pierce 1

SPECIAL ABILITIES
Crippling Blow: May upgrade diculty of combat
check by 1. If check is successful, target suers 1
Strain when it moves for remainder of encounter.
Nobodys Fool: Upgrade diculty of all Charm,
Coercion, and Deception checks targeting you
twice.
Leader: All subordinates within Medium Range
gain b on all Discipline checks.

adversary2.eps 10 2/3/2014 12:06:51 PM

C.S.A. SECURITY CAPTAIN


ADVERSARY 1

14

dccc

Current

RIVAL

SOCIAL

WOUNDS

dccc
dcc

SHIPJACKER

reshold

Cool (INT) dd Coercion (WILL) dd


ddc, Vigilance (WILL) ddc
dd
Negotiation (PR) 2, Deception (CUN) 2,
dd
Charm (PR) 2, Leadership (PR) dc, Discipline (WILL) ddc

SOAK VALUE

cccc
ccc

cccc

5
C

ccc

ccc

CM

dccc

MY

dccc

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

INTELLECT

PRESENCE

ATTACKS
Engaged (truncheon): dcc
cc
5+ Damage; Crit 5; Disorient 2
Medium Range (riot gun): cc
7+ Damage; Crit 3; Autore, Stun Setting

SPECIAL ABILITIES
Riot Tactics: Groups of 3 or more CSA minions
within your presence gain +1 Soal and deal +1
damage on combat checks.

OTHER EQUIPMENT
Riot armor

adversary2.eps 11 2/3/2014 12:06:52 PM

SHIPJACKER

TWILEK BLACK MARKE

ADVERSARY 1

SOCIAL

WOUNDS

ddc
dc

14

ddc
Current

ddc

reshold

SOAK VALUE

Computers (INT) dc Skulduggery (CUN) dcc


cc
Stealth (AG) dcc
cc Pilot-space (AG) dcc
cc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) ddd Coercion (WILL) 2, Vigilance (WILL) dc


Negotiation (PR) 1, Deception (CUN) dcc
cc,
Charm (PR) 3, Leadership (PR) 3, Discipline (WILL) 2

OTHER

2
M

RIVAL

INTELLECT

PRESENCE

ATTACKS
Engaged (shock gloves): dd
2+ Damage; Crit 5; Stun 3
Medium Range (blaster pistol): dc
6+ Damage; Crit 3; Stun Setting
Close Range (thermal detonator): dc
20+ Damage; Crit 2; Blast 15, Breach 1, Vicious 4,
Limited Ammo 1

OTHER EQUIPMENT
Electronic lock breaker

adversary2.eps 12 2/3/2014 12:06:53 PM

TWILEK BLACK MARKETEER


ADVERSARY 1

SOCIAL

WOUNDS

12

Current

reshold

SOAK VALUE

cc Skulduggery (CUN) ddc


dd
Streetwise (CUN) dcc
Knowldege-underworld (CUN) dcc
cc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) ddd Coercion (WILL) 2, Vigilance (WILL) cc


Negotiation (PR) dcc
cc, Deception (CUN) 3,
Charm (PR) 3, Leadership (PR) 3, Discipline (WILL) 2

OTHER

2
M

RIVAL

INTELLECT

PRESENCE

ATTACKS
Engaged (schock gloves): dd
2+ Damage; Crit 5; Stun 3
Medium Range (blaster pistol): dc
6+ Damage; Crit 3; Stun Setting
Close Range (thermal detonator): dc
20+ Damage; Crit 2; Blast 15, Breach 1, Vicious 4,
Limited Ammo 1

SPECIAL ABILITIES
Black Market Contacts: Decrease raity of sought
item by 2 degrees when looking on the black
market.

adversary3.eps 1 2/3/2014 1:05:42 PM

REBEL ALLIANCE LIAISO

MOISTURE FARMERS (4)


MINION GROUP

MINION

WOUNDS

SOCIAL

Current

Cool (INT) dd Coercion (WILL) 3, Vigilance (WILL) ddd


Deception (CUN) 2, Charm (PR) 2, Leadership (PR) 2,
Discipline (WILL) 3, Negotiation (PR) 2

reshold

SOAK VALUE

3
C

CUN

BR
M

CM

MY

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

Engaged (Unarmed): ddd


3+ Damage; Crit 5; Disorient 1, Knockdown
Medium Range (slugthrower rifle): dd
7+ Damage; Crit 5

MINION GROUP
WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary3.eps 2 2/3/2014 1:05:48 PM

REBEL ALLIANCE LIAISON


ADVERSARY 1

14

Current

reshold

Coordination (AG) cc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) dc, Coercion (WILL) 2, Vigilance (WILL) dcc


cc
Deception (CUN) 2, Charm (PR) 2, Leadership (PR) 2,
cc, Negotiation (PR) dcc
cc
Discipline (WILL) dcc

OTHER

SOAK VALUE

RIVAL

SOCIAL

WOUNDS

ddd

CORRUPT BUREAUCRA

INTELLECT

PRESENCE

ATTACKS
Engaged (molecular stiletto): dc
2+ Damage; Crit 2; Pierce 2
ddc
Long Range (Blaster Rifle): dd
9+ Damage; Crit 3; Stun Setting

OTHER EQUIPMENT
Padded Armor

dcc

adversary3.eps 3 2/3/2014 1:05:49 PM

CORRUPT BUREAUCRAT
ADVERSARY

12

dcc
Current

dcc

RIVAL

SOCIAL

WOUNDS

reshold

SOAK VALUE

Cool (INT) dcc


cc, Coercion (WILL) dcc
cc,
ccc
Vigilance (WILL) ddd,
ddd Deception (CUN) ccc,
cc, Leadership (PR) 3,
Charm (PR) dcc
ccc
Discipline (WILL) 3, Negotiation (PR) dccc

2
C

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

INTELLECT

PRESENCE

GAMORREAN THUG

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Medium Range (light blaster pistol): dd
5+ Damage; Crit 4; Stun Setting

adversary3.eps 4 2/3/2014 1:05:50 PM

GAMORREAN THUG
ADVERSARY

RIVAL

SOCIAL

WOUNDS

14

Current

MYNOCKS (4)

reshold

Cool (INT) d, Coercion (WILL) 1, Vigilance (WILL) d,


Deception (CUN) 1, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) 1, Negotiation (PR) 1

SOAK VALUE

5
C

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

INTELLECT

PRESENCE

ATTACKS
Engaged (crude vibro-axe): dccc
ccc
7+ Damage; Crit 4; Pierce 2, Vicious 3

SPECIAL ABILITIES
Knockdown: After hitting with a melee attack,
may spend x to knock the target prone.

MINION GROUP

adversary3.eps 5 2/3/2014 1:05:51 PM

WOOKIE GLADIATOR

MYNOCKS (4)
MINION GROUP

MINION

WOUNDS

SOCIAL

Current

Cool (INT) d Coercion (WILL) 1, Vigilance (WILL) d


Deception (CUN) 1, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) 1, Negotiation (PR) 1

reshold

SOAK VALUE

OTHER

Coordination (AG) ccc

ATTACKS

CUN

BR
M

CM

MY

CY

CMY

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

Engaged (sucker mouths & claws): cc


4+ Damage; Crit 5

INTELLECT

PRESENCE

SPECIAL ABILITIES
Vacumm Dweller: Can Survive and move in vacuum
without penalty.
Energy Parasite: As an action, make an Average
( ) Coordination check to latch onto a starship
or vehicle you are engaged with. Ships or vehicles
suer 1 System Strain per Mynock per day and
reduce Handling by 1.
Flyer: Can y.
Helium Allergy: When exposed to Helium, Mynocks
suer 1 Wound per round (ignores soak).

MINION GROUP
WOUNDS

Current

reshold

WOUNDS

WOUNDS

Current

reshold

Current

reshold

DEFENSES
Ranged

Melee

WOUNDS

Current

reshold

adversary3.eps 6 2/3/2014 1:05:52 PM

WOOKIE GLADIATOR
ADVERSARY

16

reshold

cc Athletics (AG) dddcc


dddcc
Coordination (AG) dcc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) dd Coercion (WILL) 2, Vigilance (WILL) cc


Deception (CUN) 3, Charm (PR) 2, Leadership (PR) 2,
Discipline (WILL) 2, Negotiation (PR) 2

OTHER

SOAK VALUE

RIVAL

SOCIAL

WOUNDS

Current

ITHORIAN STORYTELLE

INTELLECT

PRESENCE

ATTACKS
Engaged (vibro-axe): dcccc
cc
8+ Damage; Crit 2; Pierce 2, Sunder, Vicious 3

SPECIAL ABILITIES
Wookie Rage: When suering any Wounds, deal
+1 damage on Melee and Brawl attacks.
When suering a Critical Injury, deal an additional
+2 damage on Melee and Brawl attacks.

adversary3.eps 7 2/3/2014 1:05:53 PM

ITHORIAN STORYTELLER
ADVERSARY

12

Current

reshold

ccc
Knowledge-lore (INT) dccc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) dc Coercion (WILL) 3, Vigilance (WILL) ddd


Deception (CUN) 3, Charm (PR) ccc,
ccc Leadership (PR) 3,
Discipline (WILL) 3, Negotiation (PR) 3

OTHER

SOAK VALUE

RIVAL

SOCIAL

WOUNDS

cc

TWILEK DANCERS (4)

INTELLECT

PRESENCE

ATTACKS
Engaged (vibro-axe): dddd
4+ Damage; Crit 5; Disorient 1, Knockdown
Short Range (holdout blaster): dccc
5+ Damage; Crit 4; Stun Setting

SPECIAL ABILITIES
Knockdown: After hitting with a melee attack,
may spend x to knock the target prone.

MINION GROUP

adversary3.eps 8 2/3/2014 1:05:54 PM

GUNDARK

TWILEK DANCERS (4)


MINION GROUP

MINION

WOUNDS

SOCIAL

ddd

Current

ccc

Cool (INT) dddd Coercion (WILL) 2, Vigilance (WILL) dd


Deception (CUN) 2, Charm (PR) 4, Leadership (PR) 4,
Discipline (WILL) 2, Negotiation (PR) 4

reshold

SOAK VALUE

OTHER

Coordination (AG) ccc

CUN

BR
M

CM

MY

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

Engaged (Unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown

OTHER EQUIPMENT
Dancing Attire

INTELLECT

PRESENCE

MINION GROUP
WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary3.eps 9 2/3/2014 1:05:55 PM

GUNDARK

MID-SIZED DIANOGA

ADVERSARY

SOCIAL

WOUNDS

18

dd
Current

reshold

Perception (CUN) ccc Survival (CUN) ccc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) d Coercion (WILL) 2, Vigilance (WILL) dcc


cc
Deception (CUN) 3, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) 2, Negotiation (PR) 1

OTHER

SOAK VALUE

RIVAL

INTELLECT

PRESENCE

ATTACKS
Engaged (meaty fists): dddccb
ddd
8+ Damage; Crit 4; Disorient 1, Knockdown

SPECIAL ABILITIES
Four-armed: May spend aa on a successful
melee attack to hit a second Engaged target,
dealing the same damage as dealt ot the original
target

adversary3.eps 10 2/3/2014 1:05:56 PM

MID-SIZED DIANOGA
ADVERSARY 1

22

Current

reshold

ccc Stealth (AG) dcc


cc
Perception (CUN) dccc
Survival (CUN) cc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) d Coercion (WILL) 1, Vigilance (WILL) ddc


dd
Deception (CUN) 2, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) 1, Negotiation (PR) 1

OTHER

SOAK VALUE

RIVAL

SOCIAL

WOUNDS

dcc

CAPTIVE RANCOR

INTELLECT

PRESENCE

ATTACKS
Engaged (tentacles): dd
ddcc
5+ Damage; Crit 4; Ensnare 4, Knockdown

SPECIAL ABILITIES
Amphibious: May breath and move underwater
without penalty.
Crushing Grip: Can maintain a grip on a victim
while attacking others. As long as it has a victim
immobilized with its tentacles, Dianoga inicts
2 Strain and 1 Wound at the start of the victims
turn. Drowning creatures take 3 Strain at the start
of their turns.

adversary3.eps 11 2/3/2014 1:05:57 PM

CAPTIVE RANCOR

YARKORA TREASURE H

SILHOUETTE 3
WOUNDS

40

ddc
Current

reshold

cc Survival (CUN) ccc


Perception (CUN) dcc

12

ATTACKS

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) d Coercion (WILL) 3, Vigilance (WILL) dcc


cc
Deception (CUN) 3, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) 1, Negotiation (PR) 1

OTHER

SOAK VALUE

NEMESIS

SOCIAL

INTELLECT

PRESENCE

STRAIN

15
Current

reshold

DEFENSES

Ranged

Melee

Short (massive rending claws): dddd


ddddcc
15+ Damage; Crit 3; Sunder, Knockdown

SPECIAL ABILITIES
Sweep Attack: Can Spend x on a successful
Brawl check to hit the target as well as anyone
Engaged with the target.

adversary3.eps 12 2/3/2014 1:05:58 PM

YARKORA TREASURE HUNTER


ADVERSARY 1

13

Current

reshold

SOAK VALUE

Knowledge-lore (INT) ddc


dd

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) ddcc


ddcc Coercion (WILL) ddcc
ddcc,
cccc,
Vigilance (WILL) dd,
dd Deception (CUN) cccc
Charm (PR) ddcc
ddcc, Leadership (PR) 4, Discipline (WILL) 2,
Negotiation (PR) 4

OTHER

4
M

RIVAL

SOCIAL

WOUNDS

dcc

ASSASSIN DROID

INTELLECT

PRESENCE

ATTACKS
Engaged (unarmed): ddd
3+ Damage; Crit 5; Disorient 1, Knockdown
Engaged (heavy blaster pistol): dd
7+ Damage; Crit 3; Stun Setting

cc
dd
cc

adversary3.eps 13 2/3/2014 1:05:59 PM

ASSASSIN DROID

ASTROMECH DROID

ADVERSARY 2
WOUNDS

19

ddcc
cccc

Current

reshold

Piloting-Space (AG) ccc Piloting-Planet (AG) ccc


Gunnery (AG) ddccc
ddccc Mechanics (INT) ccc
Computers (INT) dccc
ccc

7
C

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

INTELLECT

PRESENCE

STRAIN

15
Current

reshold

DEFENSES

Ranged

Cool (INT) d Coercion (WILL) cc, Vigilance (WILL) dc


Deception (CUN) 3, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) 1, Negotiation (PR) 1

OTHER

SOAK VALUE

NEMESIS

SOCIAL

Melee

ATTACKS
Engaged (built-in razor claws): dccc
ccc
6+ Damage; Crit 4
Medium Range (built-in light blaster): ddccc
ddccc
5+ Damage; Crit 3; Stun Setting
ddccc
ccc
Long Range (light repeating blaster): dd
11+ Damage; Crit 3; Autore, Pierce 1
Long Range (light repeating blaster): dd
ddccc
ccc
11+ Damage; Crit 3; Autore, Pierce 1

SPECIAL ABILITIES
Barrage: Add 3 to the damage of all Gunnery or
Ranged attacks at Medium or Long Range.
Point Blank: Add 3 to the damage of all Ranged
attacks at Short or Engaged range.
Droid: Does not need to eat, breathe, or drink. Can
survive in a vacuum or underwater. Immune to
Poisons and toxins.

COST
65,000 Credits (Rarity 8)

ccc
dccc
dccc

adversary3.eps 14 2/3/2014 1:06:01 PM

ASTROMECH DROID
ADVERSARY

cc

11

Current

reshold

cc Mechanics (INT) cc
Astrogation (INT) dcc
Computers (INT) dcc
cc Piloting-Space (AG) dc

dccc
CM

ddccc

MY

ddccc

CY

ddccc

CMY

BR

Cool (INT) dc, Coercion (WILL) 1, Vigilance (WILL) d


Deception (CUN) 2, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) 1, Negotiation (PR) 1

OTHER

SOAK VALUE

ccc
ccc

RIVAL

SOCIAL

WOUNDS

dc

MAINTENANCE DROID

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

ATTACKS
Engaged (Arc Welder): d
3+ Damage; Crit 5; Stun Damage

SPECIAL ABILITIES
Droid: Does not need to eat, breathe, or drink. Can
survive in a vacuum or underwater. Immune to
Poisons and toxins.

OTHER EQUIPMENT
Built-in repair tools (counts as tool kit)

COST
8,250 Credits (Rarity 3)

MINION GROUP

adversary3.eps 15 2/3/2014 1:06:02 PM

MEDICAL DROID

MAINTENANCE DROID (4)


MINION GROUP

MINION

WOUNDS

SOCIAL

Current

Cool (INT) d Coercion (WILL) 1, Vigilance (WILL) d


Deception (CUN) 1, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) 1, Negotiation (PR) 1

reshold

SOAK VALUE

OTHER

Mechanics (INT) cc

CUN

BR
M

CM

MY

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

Engaged (Arc Welder): d


3+ Damage; Crit 5; Stun Damage

SPECIAL ABILITIES

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

Droid: Does not need to eat, breathe, or drink. Can


survive in a vacuum or underwater. Immune to
Poisons and toxins.

OTHER EQUIPMENT
Built-in repair tools (tool kit & emergency repair kit)

MINION GROUP
WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

COST
7,500 Credits (Rarity 3)

WOUNDS

Current

reshold

adversary3.eps 16 2/3/2014 1:06:03 PM

MEDICAL DROID

PROTOCOL DROID

ADVERSARY

SOCIAL

WOUNDS

10

Current

reshold

Perception (CUN) dc Medicine (INT) dcc


cc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) d, Coercion (WILL) 1, Vigilance (WILL) d


Deception (CUN) 1, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) c, Negotiation (PR) 1

OTHER

SOAK VALUE

RIVAL

INTELLECT

PRESENCE

ATTACKS
Engaged (unarmed): d
1+ Damage; Crit 5; Disorient 1, Knockcdown

SPECIAL ABILITIES
Droid: Does not need to eat, breathe, or drink. Can
survive in a vacuum or underwater. Immune to
Poisons and toxins.

OTHER EQUIPMENT
Built-in diagnostic and surgical tools
(medpac and stimpack)

COST
12,000 Credits (Rarity 4)

adversary3.eps 17 2/3/2014 1:06:04 PM

PROTOCOL DROID

SECURITY DROID

ADVERSARY

SOCIAL

WOUNDS

10

Current

reshold

Perception (CUN) c Knowldege-education (INT) ccc


Knowldege-xenology (INT) ccc

CM

MY

CY

BR

CUN

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

Droid: Does not need to eat, breathe, or drink. Can


survive in a vacuum or underwater. Immune to
Poisons and toxins.

INTELLECT

PRESENCE

Etiquette & Protocol: Allies add b to Negotiation


checks or other checks made to negotiate or
mediate.

CMY

Cool (INT) dd,


dd Coercion (WILL) 1, Vigilance (WILL) d
Deception (CUN) 1, Charm (PR) cc,
cc Leadership (PR) 2,
Discipline (WILL) 1, Negotiation (PR) cc

OTHER

SOAK VALUE

RIVAL

Engaged (unarmed): d
1+ Damage; Crit 5; Disorient 1, Knockcdown

SPECIAL ABILITIES

COST
8,000 Credits (Rarity 1)

adversary3.eps 18 2/3/2014 1:06:05 PM

SECURITY DROID
ADVERSARY

14

reshold

Cool (INT) d, Coercion (WILL) 1, Vigilance (WILL) cc


Deception (CUN) 2, Charm (PR) 1, Leadership (PR) 1,
Discipline
(WILL) 1, Negotiation (PR) 1
.

SOAK VALUE

ccc
ccc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

RIVAL

SOCIAL

WOUNDS

Current

SPACEPORT SECURITY

INTELLECT

PRESENCE

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockcdown
Close Range (snare launcher): dcc
cc
-- Damage; Crit --; Ensnare 5, Limited Ammo 1
Medium Range (built-in blaster pistol): dcc
cc
6+ Damage; Crit 3; Stun Setting

SPECIAL ABILITIES
.

Droid: Does not need to eat, breathe, or drink. Can


survive in a vacuum or underwater. Immune to
Poisons and toxins.

. COST
9,600 Credits (Rarity 5)

MINION GROUP

adversary3.eps 19 2/3/2014 1:06:06 PM

SPACEPORT SECURITY DETAIL (4)

SPACEPORT URCHINS (

MINION GROUP

MINION

WOUNDS

SOCIAL

Current

Cool (INT) dd Coercion (WILL) 2, Vigilance (WILL) dd


Deception (CUN) 2, Charm (PR) 2, Leadership (PR) 2,
Discipline (WILL) 2, Negotiation (PR) 2

reshold

SOAK VALUE

OTHER

Perception (CUN) ccc

CUN

BR
M

CM

MY

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

Engaged (Unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
cc
Close Range (Stun grenades): dcc
8+ Damage; Crit --; Blast 8, Disorient 3, Stun damage
Limited Ammo 2
Medium Range (Blaster pistol: dcc
cc
6+ Damage; Crit 3; Stun Setting

OTHER EQUIPMENT
Padded Armor

MINION GROUP
WOUNDS

Current

reshold

MINION GROUP

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary3.eps 20 2/3/2014 1:06:08 PM

SPACEPORT URCHINS (4)

C.S.A. SECURITY POLICE

MINION GROUP

MINION

WOUNDS

SOCIAL

Current

Cool (INT) ddd Coercion (WILL) 1, Vigilance (WILL) d


Deception (CUN) 3, Charm (PR) 3, Leadership (PR) 3,
Discipline (WILL) 1, Negotiation (PR) 3

reshold

SOAK VALUE

OTHER

Skulduggery (CUN) ccc Stealth (AG) dcc


cc
Streetwise (CUN) ccc Survival (CUN) ccc

CUN

BR
M

dd

CM

dcc
MY

dcc

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

Engaged (Unarmed): d
1+ Damage; Crit 5; Disorient 1, Knockdown
Close Range (Small rocks): dd
1+ Damage; Crit --; Stun damage

MINION GROUP
WOUNDS

Current

reshold

MINION GROUP

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary3.eps 21 2/3/2014 1:06:10 PM

C.S.A. SECURITY POLICE (4)

IMP NAVAL TROOPERS

MINION GROUP

MINION

WOUNDS

SOCIAL

Current

Cool (INT) d Coercion (WILL) dcc


cc, Vigilance (WILL) dd
Deception (CUN) 2, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) 2, Negotiation (PR) 1

reshold

SOAK VALUE

4
C

CUN

BR
M

CM

MY

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

Engaged (truncheon): dcc


cc
4+ Damage; Crit 5; Disorient 2
cc
Engaged (riot gun): dcc
8+ Damage; Crit 3; Autore, Stun Setting

OTHER EQUIPMENT

INTELLECT

PRESENCE

Riot Armor

MINION GROUP
WOUNDS

Current

reshold

MINION GROUP

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary3.eps 22 2/3/2014 1:06:11 PM

IMP NAVAL TROOPERS (4)

PLANETARY DEFENSE F

MINION GROUP

MINION

WOUNDS

dcc

SOCIAL

dd

Current

Cool (INT) dd Coercion (WILL) 2, Vigilance (WILL) dd


Deception (CUN) 2, Charm (PR) 2, Leadership (PR) .2,
Discipline (WILL) 2, Negotiation (PR) 2

reshold

SOAK VALUE

OTHER

Perception (CUN) dcc


cc

CUN

BR
M

CM

MY

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
cc
Engaged (Blaser Pistol): dcc
6+ Damage; Crit 3; Stun Setting

OTHER EQUIPMENT

Blast Vest and Helmet

PRESENCE

INTELLECT

MINION GROUP
WOUNDS

Current

reshold

MINION GROUP

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary3.eps 23 2/3/2014 1:06:13 PM

PLANETARY DEFENSE FORCE (4)

MILITARY STARFIGHTE

MINION GROUP

MINION

WOUNDS

SOCIAL

Current

Cool (INT) dd Coercion (WILL) 2, Vigilance (WILL) dd


Deception (CUN) dcc
cc, Charm (PR) 2, Leadership (PR) 2,
Discipline (WILL) 2, Negotiation (PR) 2

reshold

SOAK VALUE

OTHER

Coordination (AG) ccc

CUN

BR
M

CM

MY

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

Engaged (Unarmed): dcc


cc
2+ Damage; Crit 5; Disorient 1, Knockdown
cc
Close Range (Stun grenades): dcc
8+ Damage; Crit 4; Blast 6, Limited Ammo 2
Medium Range (Blaster Carbine): dcc
cc
9+ Damage; Crit 3; Stun Setting

INTELLECT

PRESENCE

OTHER EQUIPMENT
Blast vest

MINION GROUP
WOUNDS

Current

reshold

MINION GROUP

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary3.eps 24 2/3/2014 1:06:15 PM

MILITARY STARFIGHTER PILOTS (4)

IMP. STORMTROOPERS

MINION GROUP

MINION

WOUNDS

SOCIAL

dd

Current

dcc

Cool (INT) dd Coercion (WILL) 2, Vigilance (WILL) dd


Deception (CUN) 2, Charm (PR) 2, Leadership (PR) .2,
Discipline (WILL) 2, Negotiation (PR) 2

reshold

SOAK VALUE

OTHER

Gunnery (AG) dcc


cc Piloting-Space (AG) dcc
cc

CUN

BR
M

CM

MY

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Engaged (light blaster pistol): ddd
5+ Damage; Crit 4; Stun Setting

OTHER EQUIPMENT

Vacuum Sealed Flight Suit

PRESENCE

INTELLECT

MINION GROUP
WOUNDS

Current

reshold

MINION GROUP

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary3.eps 25 2/3/2014 1:06:16 PM

IMP. STORMTROOPERS (4)

STREET TOUGHS (4)

MINION GROUP

MINION

WOUNDS

SOCIAL

Current

Cool (INT) dd Coercion (WILL) 3, Vigilance (WILL) ddd


Deception (CUN) 2, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) ccc,
ccc Negotiation (PR) 1

reshold

SOAK VALUE

OTHER

Athletics (BR) ccc

CUN

BR
M

CM

MY

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

Engaged (vibro-knife): ccc


4+ Damage; Crit 4; Pierce 1, Vicious 1
Short Range (frag grenades): ddd
8+ Damage; Crit 4; Blast 6, Limited Ammo 3
Long Range (Blaster Rifle): ccc
9+ Damage; Crit 3; Stun Setting
Long Range (Light Repeating Blaster): dccc
ccc
11+ Damage; Crit 3; Autore, Pierce 1(small groups
of 1 or 2 only)

OTHER EQUIPMENT
Stormtrooper Armor, Utility Belts,Extra reloads

MINION GROUP
WOUNDS

Current

reshold

MINION GROUP

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary3.eps 26 2/3/2014 1:06:18 PM

STREET TOUGHS (4)

AQUALISH THUGS (4)

MINION GROUP

MINION

WOUNDS

SOCIAL

ddd

Current

Cool (INT) d Coercion (WILL) 1, Vigilance (WILL) d


Deception (CUN) 2, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) 1, Negotiation (PR) 1

reshold

SOAK VALUE

ccc

OTHER

Skulduggery (CUN) dcc


cc

CUN

BR
M

ccc

CM

ddd
MY

ccc
CY

dccc

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

Engaged (truncheon): ccc


5+ Damage; Crit 5; Disorient 2
cc
Medium Range (Blaster pistol): dcc
6+ Damage; Crit 3; Stun Setting
OR
Medium Range (Slugthrower Rifle): dcc
cc
7+ Damage; Crit 5; Cumbersome 2

OTHER EQUIPMENT
Heavy Clothing

MINION GROUP
WOUNDS

Current

reshold

MINION GROUP

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary3.eps 27 2/3/2014 1:06:19 PM

AQUALISH THUGS (4)


MINION GROUP

MINION

WOUNDS

SOCIAL

Current

Cool (INT) d Coercion (WILL) ddc,


dd
Vigilance (WILL) d
Deception (CUN) 2, Charm (PR) 1, Leadership (PR) 1,
Discipline (WILL) 1, Negotiation (PR) 1

reshold

SOAK VALUE

3
C

CUN

BR
M

CM

MY

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

Engaged (Brass knuckles): ccc


4+ Damage; Crit 4; Disorient 3
cc
Medium Range (Blaster pistol): dcc
6+ Damage; Crit 3; Stun Setting

MINION GROUP
WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary4.eps 7 2/3/2014 12:16:38 PM

IMP. INTEL AGENT


ADVERSARY 1

14

reshold

SOAK VALUE

3
Y

CM

MY

CY

BR

cc
Streetwise (CUN) dcc
CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) ddd


ddd, Vigilance (WILL) ddc
dd
Negotiation (PR) 3, Deception (CUN) dcc
cc,
cc, Leadership (PR) 3, Discipline (WILL) 3
Charm (PR) dcc
Coercion (WILL) dcc
cc

OTHER

RIVAL

SOCIAL

WOUNDS

Current

FORGER

INTELLECT

PRESENCE

ATTACKS
Engaged (unarmed): dcc
cc
3+ Damage; Crit 5; Disorient 1, Knockdown
Medium Range (light blaster pistol): ddc
dd
5+ Damage; Crit 4; Stun Setting

OTHER EQUIPMENT
Hand Scanner

adversary4.eps 8 2/3/2014 12:16:39 PM

FORGER

INFOCHANT

ADVERSARY

SOCIAL

WOUNDS

11

ddc
dcc

Current

c
dcc

reshold

SOAK VALUE

ddcc
Computers (INT) dddc
dddc Perception (CUN) ddcc
Skulduggery (CUN) dd
ddcc
cc
Knowledge-underworld (INT) dd
ddcc
cc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) dd Coercion (WILL) 2, Vigilance (WILL) dc


Negotiation (PR) 2, Deception (CUN) 4,
Charm (PR) 2, Leadership (PR) 2, Discipline (WILL) 2

OTHER

1
M

RIVAL

INTELLECT

PRESENCE

ATTACKS
Engaged (unarmed): d
1+ Damage; Crit 5; Disorient 1, Knockdown
Close Range (holdout blaster): dd
5+ Damage; Crit 4; Stun Setting

OTHER EQUIPMENT
Electronic forgers kit and tools

adversary4.eps 9 2/3/2014 12:16:40 PM

INFOCHANT

MON CALAMARI MECH

ADVERSARY

SOCIAL

WOUNDS

12

Current

reshold

SOAK VALUE

cc
Computers (INT) dddd Perception (CUN) dcc
Knowledge-all (INT) ddcc
ddcc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) ddd Coercion (WILL) 3, Vigilance (WILL) ddc


dd
Negotiation (PR) 3, Deception (CUN) dcc
cc,
Charm (PR) 3, Leadership (PR) 3, Discipline (WILL) 3

OTHER

2
M

RIVAL

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Close Range (holdout blaster): dd
5+ Damage; Crit 4; Stun Setting

OTHER EQUIPMENT

INTELLECT

PRESENCE

Encrypted datapad, commlink

adversary4.eps 10 2/3/2014 12:16:41 PM

MON CALAMARI MECHANIC


ADVERSARY

12

ddc
Current

reshold

SOAK VALUE

Astrogation (INT) ddc


dd
Computers (INT) ddc
dd
Mechanics (INT) dcc
cc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) dd Coercion (WILL) 2, Vigilance (WILL) dc


Negotiation (PR) 2, Deception (CUN) 2,
Charm (PR) 2, Leadership (PR) 2, Discipline (WILL) 2

OTHER

2
M

RIVAL

SOCIAL

WOUNDS

dcc

SLICER

INTELLECT

PRESENCE

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Close Range (holdout blaster): dd
5+ Damage; Crit 4; Stun Setting

SPECIAL ABILITIES
Amphibious: Can breath and move underwater
with no penalties.

OTHER EQUIPMENT
Tool kit, emergency repair kit

adversary4.eps 11 2/3/2014 12:16:42 PM

SLICER

SLICER

ADVERSARY

SOCIAL

WOUNDS

12

Current

RIVAL

reshold

SOAK VALUE

Cool (INT) dc Coercion (WILL) 2, Vigilance (WILL) dd


Negotiation (PR) 1, Deception (CUN) 3,
Charm (PR) 1, Leadership (PR) 1, Discipline (WILL) 2

OTHER

dd
Computers (INT) ddcc
ddcc Skulduggery (CUN) ddc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

INTELLECT

PRESENCE

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Medium Range (Stun blaster): dd
6+ Damage; Crit --; Stun Damage

SPECIAL ABILITIES
Bypass Security: Remove b from any Computers
or Skulduggery check to bypass security.

OTHER EQUIPMENT
Slicer gear

adversary4.eps 12 2/3/2014 12:16:43 PM

SLICER

CUSTOMS INSPECTOR

ADVERSARY 1

SOCIAL

WOUNDS

12

Current

reshold

SOAK VALUE

cc
Pilot-space (AG) ccc Skulduggery (CUN) dcc
Skulduggery (CUN) dcc
cc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) dd
ddc Coercion (WILL) 2, Vigilance (WILL) dc
Negotiation (PR) 3, Deception (CUN) 3,
cc, Leadership (PR) 3, Discipline (WILL) 2
Charm (PR) dcc

OTHER

2
M

RIVAL

INTELLECT

PRESENCE

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Medium Range (blaster pistol): dd
6+ Damage; Crit 3; Stun Setting

SPECIAL ABILITIES
Skilled Jockey: Remove bb from all pilot checks.

adversary4.eps 13 2/3/2014 12:16:44 PM

CUSTOMS INSPECTOR
ADVERSARY

12

Current

RIVAL

SOCIAL

WOUNDS

dc

reshold

SOAK VALUE

Cool (INT) ddd Coercion (WILL) 3, Vigilance (WILL) dcc


cc
Negotiation (PR) 3, Deception (CUN) 3,
Charm (PR) 3, Leadership (PR) 3, Discipline (WILL) c

OTHER

Perception (CUN) dcc


cc
Astrogation (INT) ddc
dd

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

bb

IMPERIAL NAVAL OFFIC

INTELLECT

PRESENCE

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Medium Range (light blaster pistol): dd
5+ Damage; Crit 4; Stun Setting

OTHER EQUIPMENT
Hand Scanner

adversary4.eps 14 2/3/2014 12:16:45 PM

IMPERIAL NAVAL OFFICER


ADVERSARY 1

11

Current

RIVAL

SOCIAL

WOUNDS

dcc

SLAVER

reshold

SOAK VALUE

Cool (INT) dd Coercion (WILL) 2, Vigilance (WILL) cc


Negotiation (PR) 1, Deception (CUN) 3,
cc
Charm (PR) 2, Leadership (PR) 2, Discipline (WILL) dcc

OTHER

dd
Computers (INT) ddcc
ddcc Skulduggery (CUN) ddc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

INTELLECT

PRESENCE

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
cc
Medium Range (blaster pistol): dcc
6+ Damage; Crit 3; Stun Setting

SPECIAL ABILITIES
Tactical Direction: As a Maneuver, direct one
Imperial Navy Minion Group within Medium
range to take an immediate maneuver or add b to
their next check.

OTHER EQUIPMENT
Heavy uniform clothing

adversary4.eps 15 2/3/2014 12:16:46 PM

SLAVER

SECTOR RANGER

ADVERSARY

SOCIAL

WOUNDS

15

cc
Current

dcc

RIVAL

reshold

Cool (INT) d Coercion (WILL) cc,


cc Vigilance (WILL) cc
Negotiation (PR) 1, Deception (CUN) 3,
Charm (PR) 1, Leadership (PR) 1, Discipline (WILL) 2

SOAK VALUE

3
C

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

INTELLECT

PRESENCE

ATTACKS
Engaged (truncheon): dcc
cc
5+ Damage; Crit 5; Disorient 2
cc
Close Range (battered stun pistol): dcc
7+ Damage; Crit --; Stun Damage
Close Range (net): dcc
cc
2+ Damage; Crit --; Ensnare 3, Knockdown,
Limited Ammo 1

adversary4.eps 16 2/3/2014 12:16:47 PM

SECTOR RANGER

PIRATE CREW (4)

ADVERSARY 1

SOCIAL

WOUNDS

14

Current

reshold

SOAK VALUE

Athletics (BR) dcc


cc Coordination (AG) dcc
cc
Streetwise (CUN) dccc
ccc Survival (CUN) dccc
ccc

CM

MY

CY

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

Cool (INT) dcc


cc Coercion (WILL) 3, Vigilance (WILL) dcc
cc
Negotiation (PR) 3, Deception (CUN) 4,
Charm (PR) 3, Leadership (PR) 2, Discipline (WILL) 3

OTHER

4
M

RIVAL

INTELLECT

PRESENCE

ATTACKS
Engaged (unarmed): ddc
dd
3+ Damage; Crit 5; Disorient 1, Knockdown
Medium Range (blaster pistol): ccc
6+ Damage; Crit 3; Stun Setting
Long Range (scoped blaster rifle): ccc
9+ Damage; Crit 3; Stun Setting, Reduce diculty
of combat check at Long range by 1

OTHER EQUIPMENT
Heavy uniform clothing

MINON GROUP

adversary4.eps 17 2/3/2014 12:16:48 PM

PIRATE CREW (4)


MINION GROUP

MINION

WOUNDS

SOCIAL

dcc

Current

Cool (INT) dcc


cc Coercion (WILL) 1, Vigilance (WILL) d
Deception (CUN) 2, Charm (PR) 2, Leadership (PR) 2,
Discipline (WILL) 1, Negotiation (PR) 2

reshold

SOAK VALUE

4
C

CUN

BR
M

CM

MY

CY

CMY

ATTACKS

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

Engaged (vibro-knife): dd
3+ Damage; Crit 2; Pierce 2, Vicious 1
Medium Range (heavy blaster pistol): ccc
7+ Damage; Crit 3; Stun Setting
OR
Medium Range (blaster carbine): ccc
9+ Damage; Crit 3; Stun Setting

OTHER EQUIPMENT
Padded Armor

MINON GROUP
WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

WOUNDS

Current

reshold

adversary4.eps 18 2/3/2014 12:16:49 PM

DEFEL ASSASSIN

LOAN SHARK

ADVERSARY 3
WOUNDS

17

Current

reshold

SOAK VALUE

Coordinationt (AG) ddcc


ddcc Perception (CUN) dddd
Stealth (AG) dccc
ccc

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

CMY

Cool (INT) cc, Vigilance (WILL) dcc


cc,
Deception (CUN) 4, Charm (PR) 2,
Discipline (WILL) 2, Negotiation (PR) 2,
Coercion (WILL) 3, Leadership (PR) 2

OTHER

3
M

NEMESIS

SOCIAL

STRAIN

15
Current

reshold

DEFENSES

Ranged

Melee

ATTACKS
Engaged (claws): ccc
7+ Damage; Crit 3;
Medium Range (blaster pistol): ddcc
ddcc
6+ Damage; Crit 3; Stun Setting

SPECIAL ABILITIES
Leathal Blows: +20 to Critical Injury rolls
Light Sensitive: bb to skill checks while in bright
light without protective goggles
Shadowed: bb to Stealth checks in darkness

adversary4.eps 19 2/3/2014 12:16:50 PM

LOAN SHARK

SPACEPORT ADMINIST

ADVERSARY 1
WOUNDS

14

Current

reshold

SOAK VALUE

ddcc
ccc

Perception (CUN) ddcc


ddcc

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

CMY

bb

Cool (INT) ddcc,


dd
Vigilance (WILL) dcc
cc,
ddcc,
Deception (CUN) cccc,
cccc Charm (PR) ddcc
Discipline (WILL) 3, Negotiation (PR) 4,
Coercion (WILL) dcc, Leadership (PR) 4

OTHER

dddd

NEMESIS

SOCIAL

STRAIN

13
Current

reshold

DEFENSES

Ranged

Melee

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Close Range (holdout blaster): dcc
cc
5+ Damage; Crit 4; Stun Setting
Medium Range (disruptor pistol): ccc
10+ Damage; Crit 2; Vicious 4

SPECIAL ABILITIES
Natural Negotiator: Once per session, reroll
a Cool or Negotiation check.
Spare Clip: Does not run out of ammo on y

OTHER EQUIPMENT
Armored Clothing

adversary4.eps 20 2/3/2014 12:16:51 PM

SPACEPORT ADMINISTRATOR
ADVERSARY 1

NEMESIS

SOCIAL

WOUNDS

14

Current

IMPERIAL MOFF

reshold

SOAK VALUE

Cool (INT) dcc


cc, Vigilance (WILL) ccc,
cc,
Deception (CUN) ddcc
ddcc,, Charm (PR) dcc
Discipline (WILL) 3, Negotiation (PR) 3,
cc, Leadership (PR) 3
Coercion (WILL) dcc

OTHER

ccc
Perception (CUN) ccc Streetwise (CUN) dccc

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

INTELLECT

PRESENCE

STRAIN

13
Current

reshold

DEFENSES

Ranged

Melee

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Medium Range (light blaster pistol): cc
5+ Damage; Crit 4; Stun Setting

SPECIAL ABILITIES
Plausible Deniability: Remove bb from
Coerce and Deceit checks.
Nobodys Fool: Upgrade the diculty of all
Charm, Coercion, and Deception checks against
you twice.
Spaceport Leader: Spaceport sta add b to all
Vigilance and Perception checks when in the
presence of Spaceport Administrator.

OTHER EQUIPMENT
Datapad, commlink

adversary4.eps 21 2/3/2014 12:16:52 PM

IMPERIAL MOFF

SMUGGLER BARON

ADVERSARY 1
WOUNDS

13

Current

reshold

SOAK VALUE

ccc

Knowldege-core worlds (INT) cccc


Streetwise (CUN) dcc
cc

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

INTELLECT

PRESENCE

STRAIN

16
Current

reshold

DEFENSES

Ranged

Cool (INT) ddcc


ccc, Vigilance (WILL) ddcc,
dd
ccc, Charm (PR) ddccc
ddccc,
Deception (CUN) dccc
ccc, Negotiation (PR) ddddd
ddddd,
Discipline (WILL) dccc
Leadership (PR) dcc
cccc
cc
Coercion (WILL) cccc,
ccc

OTHER

dccc

NEMESIS

SOCIAL

Melee

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
cc
Medium Range (blaster pistol): dcc
6+ Damage; Crit 3; Stun Setting

SPECIAL ABILITIES
Plausible Deniability: Remove bbbb from
Coerce and Deceit checks.
Supreme Inspiring Rhetoric: As a Maneuver, make a
Average ( dd ) Leadership check. Each s removes 1
Strain or wound from an all within Short Range.
Each a removes1 Stain or Wound from an
aected ally. Each aected ally adds b to all
checks for 4 rounds.
Imperial Valor: As a Maneuver, may cause all
ranged attacks targeting you to instead hit 1 ally
or helpless enemy you are engaged with until the
beginning of your next turn.

adversary4.eps 22 2/3/2014 12:16:53 PM

SMUGGLER BARON
ADVERSARY 1

ccc
dccc
dccc
cccc

18

Current

reshold

SOAK VALUE

cc
Pilot-planet (AG) ccc Pilot-space (AG) dccc
Streetwise (CUN) dccc
ccc Skulduggery (CUN) dcc
cc
Knowldege-underworld (INT) ccc

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

CMY

dd

Cool (INT) dcc


ccc, Vigilance (WILL) cc,
cc
Deception (CUN) 3, Charm (PR) ddcc
ddcc,
Discipline (WILL) 2, Negotiation (PR) 3,
Coercion (WILL) 2, Leadership (PR) 4

OTHER

3
M

NEMESIS

SOCIAL

WOUNDS

ddcc
ddccc
ddddd
dcccc

PIRATE CAPTAIN

STRAIN

13
Current

reshold

DEFENSES

Ranged

Melee

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Medium Range (heavy blaster pistol): ccc
7+ Damage; Crit 3; Stun Setting

SPECIAL ABILITIES
Master Pilot: Once per round, suer 2 Strain to
perform 1 Pilot Action as a maneuver.
Skilled Jockey Remove bb from all Pilot checks.

OTHER EQUIPMENT
Armored Clothing, TY-2400 Freighter

adversary4.eps 23 2/3/2014 12:16:54 PM

PIRATE CAPTAIN

EMPERORS HAND

ADVERSARY 1
WOUNDS

20

Current

reshold

SOAK VALUE

ccc
dccc

dccc
dcc

Coordination (AG) ddcc


ddcc Gunnery (AG) ddcc
ddcc
Resilience (BR) ddcc
ddcc Skulduggery (CUN) ccc

ccc
Y

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

bb

INTELLECT

PRESENCE

STRAIN

12
Current

reshold

DEFENSES

Ranged

Cool (INT) ccc,


cc
Vigilance (WILL) dd,
dd
Deception (CUN) ccc,
ccc Charm (PR) 3,
Discipline (WILL) 2, Negotiation (PR) 3,
cc
Coercion (WILL) dcc, Leadership (PR) dcc

OTHER

5
M

NEMESIS

SOCIAL

Melee

ATTACKS
Engaged (vibro-axe): cccc
15+ Damage; Crit 2; Pierce 2, Sunder, Vicious 3
ccc
Close Range (heavy blaster rifle): dccc
10+ Damage; Crit 3; Autore, Cumbersome 3

SPECIAL ABILITIES
Knockdown: May spend x to knock target prone
with successful melee attack.
Pirate Leader: May spend a Maneuver giving
orders to pirate allies in Medium range
granting b to their next check.

OTHER EQUIPMENT
Armored Clothing

adversary4.eps 24 2/3/2014 12:16:55 PM

EMPERORS HAND

PLANETARY GOVERNO

ADVERSARY 3
WOUNDS

18

Current

reshold

Stealth (CUN) ddcc


ddcc
Perception (CUN) dddcc
ddd
Brawl BR) ddcc
ddcc Knowledge -core worlds (INT) ccc
AthleticsBR) ddcc
ddcc

4
C

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

3
INTELLECT

PRESENCE

STRAIN

20
Current

reshold

DEFENSES

3
Ranged

Cool (INT) dcc


cc Coercion (WILL) 3, Vigilance (WILL) dcc
ccc
Deception (CUN) ddccc
ddccc Charm (PR) dcc
cc
Leadership (PR) 2,Discipline (WILL) 3, Negotiation (PR) 2

OTHER

SOAK VALUE

NEMESIS

SOCIAL

2
Melee

ATTACKS
Engaged (vibro-sword: dccc
ccc
60+ Damage; Crit 2; Pierce 1, Vicious 1
ccc
Short Range (Frag grenades): dccc
8+ Damage; Crit 4; Blast 6, Limited Ammo 1
ccc
Short Range (Disruptor pistol): dccc
10+ Damage; Crit 2; Vicious 4

SPECIAL ABILITIES
Intense Focus: Suer 1 Strain to upgrade any
skill check once.
Stalkers: Add bb to Coordination and Stealth
checks.
Uncanny Senses: Add bb to
FORCE RATING
Perception checks.

FORCE POWERS

cc

z Influence: Inict 2 Strain on target within Short Range


z Influence: Force 1 target within Short Range to adpot
an emptional state or believe something untrue for 4
minutes or 4 combat rounds.

adversary4.eps 25 2/3/2014 12:16:56 PM

PLANETARY GOVERNOR
NEMESIS

ddccc

14

dcc
Current

dddcc
c
cc

reshold

SOAK VALUE

ddcc
ccc
C

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

bb

INTELLECT

PRESENCE

STRAIN

cc

14
Current

reshold

DEFENSES

Ranged

Cool (INT) ddcc, Vigilance (WILL) dcc


cc,
ccc, Charm (PR) ddcc
ddcc,
Deception (CUN) dcc
Discipline (WILL) 3, Negotiation (PR) 4,
ccc, Leadership (PR) dccc
cc
Coercion (WILL) dcc

OTHER

3
M

NEMESIS

SOCIAL

WOUNDS

dccc

C.S.A. VICEOREX

Melee

ddcc
cc
Perception (CUN) cccc Streetwise (CUN) dd
Knowldege-education (INT) dccc
ccc
Piloting-planetn (AG) dcc
cc Skulduggery (CUN) dccc
ccc
Resilience (BR) cc

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Close Range (light blaster pistol): dcc
5+ Damage; Crit 4; Stun Setting

SPECIAL ABILITIES
Improved Inspiring Rhetoric: As an action, make a
Average ( dd ) Leadership check. Each s removes 1
Strain from an all within Short Range. Each a
removes1 Stain or Wound from an aected ally.
Each aected ally adds b to all checks for
2 rounds.
Kill With Kindness: Remove bb from all Charm
and Leadership checks.
Nobodys Fool: Upgrade the diculty of all
Charm, Coercion, and Deception checks against
you twice.
Leader: All subordinates within Medium Range
add b to all Discipline checks.

adversary4.eps 26 2/3/2014 12:16:57 PM

C.S.A. VICEOREX
ADVERSARY 1
WOUNDS

14

Current

reshold

SOAK VALUE

cccc
dccc
dcc
cc

Knowldege-education (INT) dccc


ccc
Knowldege-outer rim (INT) ddcc
ddcc

dccc
M

CM

MY

CY

CUN

BR

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

CMY

dd

INTELLECT

PRESENCE

STRAIN

b
bb

12
Current

reshold

DEFENSES

Ranged

Cool (INT) ddcc, Vigilance (WILL) dd


dd,
ddcc,
Deception (CUN) ccc,
ccc Charm (PR) ddcc
ccc,
Discipline (WILL) dd,
dd Negotiation (PR) dccc
ddcc
Coercion (WILL) ddcc, Leadership (PR) ddcc

OTHER

ddcc

NEMESIS

SOCIAL

Melee

ATTACKS
Engaged (unarmed): dd
2+ Damage; Crit 5; Disorient 1, Knockdown
Close Range (holdout blaster): dd
5+ Damage; Crit 4; Stun Setting

SPECIAL ABILITIES
Improved Scathing Tirade: As an action, make a
Average ( dd ) Coerce check. Each s inicts 1
Strain on a target within Short Range. Each a
inicts 1 Stain on one aected target.
Each aected target suers b on all checks for
4 rounds.
Improved Inspiring Rhetoric: As an action, make a
Average ( dd ) Leadership check. Each s removes 1
Strain from an all within Short Range. Each a
removes1 Stain or Wound from an aected ally.
Each aected ally adds b to all checks for
2 rounds.

OTHER EQUIPMENT
Personal deflector shield, encrypted expense
voucher (5,000 - 10,000 credits)

adversary2.eps 13 2/3/2014 12:06:55 PM

c MINION
c RIVAL
c NEMESIS

SOCIAL

WOUNDS

Current

reshold

SOAK VALUE

Cool (INT)
, Coercion (WILL)
, Charm (PR)
,
Discipline (WILL)
, Vigilance (WILL)
,
Leadership (PR)
, Negotiation (PR)
Deception (CUN)

OTHER

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

CM

MY

ATTACKS

CY

CMY

SPECIAL ABILITIES

STRAIN

Current

reshold

DEFENSES

Ranged

Melee

OTHER EQUIPMENT/COST

adversary2.eps 14 2/3/2014 12:06:57 PM

c MINION
c RIVAL
c NEMESIS

SOCIAL

WOUNDS

Current

reshold

SOAK VALUE

Cool (INT)
, Coercion (WILL)
, Charm (PR)
,
Discipline (WILL)
, Vigilance (WILL)
,
Leadership (PR)
, Negotiation (PR)
Deception (CUN)

OTHER

BR

CUN

BRAWN

CUNNING

AG

WILL

AGILITY

WILLPOWER

INT

PR

INTELLECT

PRESENCE

CM

MY

ATTACKS

CY

CMY

SPECIAL ABILITIES

STRAIN

Current

reshold

DEFENSES

Ranged

Melee

OTHER EQUIPMENT/COST

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