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RTCW VENOM MOD FINAL -3.

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Installation:
Copy all the content like it's in your Return to Castle Wolfenstein folder: put
autoexec.cfg, sp_pak4, sp_pak5, sp_pak6 and sp_pak7 in the folder called "Main",
the rest where you find "WolfSP.exe". Also rename "WolfSP.exe" in "Wolf SP.exe"
if you have low framerate in game (Windows 7-8 users).
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Updates history:
10/12/14
-Released Venom mod 1.0, include:
Better textures for 80 % of characters and weapons.
First changes of AI.
04/01/15
-Released Venom mod 1.5, include:
Better textures for 80 % of characters.
First stage of new effects for some weapons, metallic effect.
Ported mg42 model from Wolfenstein ET (2003).
Better 3rd person model fg42.
05/02/15
-Released Venom mod 2.0, include:
Better textures for all characters, new effects for X-creature, reflective unifo
rms.
Improved effects on weapons, now more accurate and realistic (with all engine li
mits..).
Radical revision of AI of enemy, bugged "dig" level.
New effects and textures for environment of levels.
11/02/15
-Released Venom mod 2.0X (fixed), include:
All previous features.
Fixed the bug in "dig" level, inaccessible in version 2.0.
02/03/15
-Released Venom mod 2.5, include:
Lot of main textures modified for new effects.
Definitive AI modifications, now extremely aggressive and reactive.
Added a trick "divide et empera" for shader limitations, now all weapons improve
d.
All main metal surfaces have reflections, helmets with reflection, some vehicles
improved.
-Final stable version for Vanilla RTCW17/05/15
-Released Venom mod 3.0, include:
All previous features heavy modified, added HD textures with shader stages (over
limits of the engine, crash in certain situations).
Added QeffectGL 1.2 for postprocess effects.
New 3rd person mp40 model, ported items from WolfMP and Wolfenstein ET.
New detail textures for materials.
-07/06/15
-Released Venom mod 3.0X, include:
Deleted QeffectGL 1.2.
All previous features.
Some optimization, deleted part of provvisional stuff.
Added specularLighting (fake lighting sensible to Lightmaps) to dynamic models a
nd some architectures.
-04/09/15
-Released Venom mod 3.5, include:

Revisioned previous files, more stable gameplay, some fixes and optimizations, n
ow more quality and minor space required, 410 mb vs 469 mb of Venom 3.0.
Deleted all provvisional files.
Added lot of new effects, additive shaders and detail textures on characters and
levels.
Final experimental version for Vanilla RTCW.

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