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000000.

000|
0.0000kb|
0.0000kb added| ALWAYS| Logging started at 2015
-06-25T07:25:03.951
000000.019|
0.0000kb|
0.0000kb added| ALWAYS| Loading RADS dynamic li
brary: C:\Riot Games\League of Legends\RADS\RiotRadsIO.dll
000000.558|
0.0000kb|
0.0000kb added| OKAY| Riot::RADS::Reader::Rad
sExportsMain::Initialize: RADS library initializing with specified working direc
tory "C:\Riot Games\League of Legends\RADS\solutions\lol_game_client_sln\release
s\0.0.1.94\deploy".
000000.558|
0.0000kb|
0.0000kb added| OKAY| Riot::RADS::Reader::Run
timeEnvironment::Create: Creating RADS runtime environment: RADS root directory
= "C:/Riot Games/League of Legends/RADS"
000000.558|
0.0000kb|
0.0000kb added| OKAY| Riot::RADS::Reader::Sol
utionManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_c
lient_sln/releases/0.0.1.94/solutionmanifest")
000000.560|
0.0000kb|
0.0000kb added| OKAY| Riot::RADS::Reader::Con
figurationManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/lol_g
ame_client_sln/releases/0.0.1.94/configurationmanifest")
000000.560|
0.0000kb|
0.0000kb added| OKAY| Riot::RADS::Reader::Rel
easeManifest::LoadInternal: ("C:/Riot Games/League of Legends/RADS/projects/lol_
game_client_el_gr/releases/0.0.0.179/releasemanifest")
000001.209|
0.0000kb|
0.0000kb added| OKAY| Riot::RADS::Reader::Rel
easeManifest::LoadInternal: ("C:/Riot Games/League of Legends/RADS/projects/lol_
game_client/releases/0.0.1.34/releasemanifest")
000005.846|
0.0000kb|
0.0000kb added| ALWAYS| Loaded RADS dynamic lib
rary: C:\Riot Games\League of Legends\RADS\RiotRadsIO.dll
000006.099|
0.0000kb|
0.0000kb added| OKAY| Unable to process data
overlay file ./ToolsConfig.xml, defaulting to overlay now
000006.099|
0.0000kb|
0.0000kb added| ALWAYS| Data overlay start fold
er initialized to DATA, Content/Src
000006.115|
0.0000kb|
0.0000kb added| ALWAYS| Global logging level se
t to WARN
000006.116|
0.0000kb|
0.0000kb added| ALWAYS| Build Version: Version
5.12.0.341 (Jun 19 2015/15:00:52) [PUBLIC] <Releases/5.12> ChangeList: 1056756
000006.258|
0.0000kb|
0.0000kb added| ALWAYS| Started System Init
000006.564|
0.0000kb|
0.0000kb added| ALWAYS| Maestro Init
000006.627|
0.0000kb|
0.0000kb added| ALWAYS| Maestro completed init
000006.627|
0.0000kb|
0.0000kb added| ALWAYS| zip manifest, 'ClientZi
ps.txt', not found (expected).
000006.678|
0.0000kb|
0.0000kb added| ALWAYS| StartSession called
000006.678|
0.0000kb|
0.0000kb added| ALWAYS| Started Init event argu
ments
000006.679|
0.0000kb|
0.0000kb added| ALWAYS| Waiting until connectio
n...
000007.027|
0.0000kb|
0.0000kb added| ALWAYS| InitRenderer() enter
000007.027|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderLayer::Init(0x
00da028e) enter
000007.040|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderLayer::Init()
exit successfully
000007.567|
0.0000kb|
0.0000kb added| ALWAYS| Loaded locale el_GR via
fontconfig
000007.597|
0.0000kb|
0.0000kb added| ALWAYS| IME file, 'C:/Riot Game
s/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.1.94/deploy/
Data/Menu/IMEConfig.xml', is optional. The following error is expected.
000007.609|
0.0000kb|
0.0000kb added| ERROR| RadsOpenFile: RADS cann
ot open file "C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln
/releases/0.0.1.94/deploy/Data/Menu/IMEConfig.xml" because it's not in the manif
est.
000007.609|
0.0000kb|
0.0000kb added| ERROR| Missing file on r3dGFil
e open :C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/relea
ses/0.0.1.94/deploy/Data/Menu/IMEConfig.xml

000007.610|
0.0000kb|
0.0000kb added| ERROR| RadsOpenFile: RADS cann
ot open file "\Bin\Data\C:/Riot Games/League of Legends/RADS/solutions/lol_game_
client_sln/releases/0.0.1.94/deploy/Data/Menu/IMEConfig.xml" because it's not in
the manifest.
000007.610|
0.0000kb|
0.0000kb added| ERROR| Missing file on r3dGFil
e open :\Bin\Data\C:/Riot Games/League of Legends/RADS/solutions/lol_game_client
_sln/releases/0.0.1.94/deploy/Data/Menu/IMEConfig.xml
000007.731|
0.0000kb|
0.0000kb added| ALWAYS| SharedConfigPath: C:\Ri
ot Games\League of Legends\RADS\projects/lol_air_client/releases/0.0.1.149/deplo
y/preferences/
000007.737|
0.0000kb|
0.0000kb added| ALWAYS| OptionsManager::ApplyAu
toPerformanceSettings()
000009.244|
0.0000kb|
0.0000kb added| ALWAYS| OS Version String: 7 Se
rvice Pack 1 Ultimate, x64
000009.244|
0.0000kb|
0.0000kb added| ALWAYS| CPU: GenuineIntel, Inte
l(R) Core(TM)2 Duo CPU
P7450 @ 2.13GHz, Intel64 Family 6 Model 23 Stepping
10, 2128 (0 core)
000009.244|
0.0000kb|
0.0000kb added| ALWAYS| Measured processor spee
d: 2121
000009.244|
0.0000kb|
0.0000kb added| ALWAYS| Display info: Standard
VGA Graphics Adapter 1545338785 6.1.7600.16385
000009.244|
0.0000kb|
0.0000kb added| ALWAYS| Physical memory: 214748
3648
000009.245|
0.0000kb|
0.0000kb added| ALWAYS| {"messageType":"hardwar
e_information","message_body":"Hardware Info","operating_system":"7 Service Pack
1 Ultimate, x64","cpu":"GenuineIntel","cpu_processor":"Intel(R) Core(TM)2 Duo C
PU
P7450 @ 2.13GHz","cpu_identifier":"Intel64 Family 6 Model 23 Stepping 10
","cpu_topology":2,"gpu":"Standard VGA Graphics Adapter","video_memory":"1545338
785","driver_version":"6.1.7600.16385","physical_memory":2147483648,"wine":false
}
000009.245|
0.0000kb|
0.0000kb added| ALWAYS| -----HARDWARE INFORMATI
ON START----000009.245|
0.0000kb|
0.0000kb added| ALWAYS| Operating System: 7 Ser
vice Pack 1 Ultimate, x64
000009.245|
0.0000kb|
0.0000kb added| ALWAYS| GPU Manufacturer: Stand
ard VGA Graphics Adapter
000009.245|
0.0000kb|
0.0000kb added| ALWAYS| GPU Memory: 1545338785
000009.245|
0.0000kb|
0.0000kb added| ALWAYS| GPU Driver Version: 6.1
.7600.16385
000009.245|
0.0000kb|
0.0000kb added| ALWAYS| CPU Brand: GenuineIntel
000009.246|
0.0000kb|
0.0000kb added| ALWAYS| CPU Processor Name: Int
el(R) Core(TM)2 Duo CPU
P7450 @ 2.13GHz
000009.246|
0.0000kb|
0.0000kb added| ALWAYS| CPU Identifier: Intel64
Family 6 Model 23 Stepping 10
000009.246|
0.0000kb|
0.0000kb added| ALWAYS| CPU Speed: 2128
000009.246|
0.0000kb|
0.0000kb added| ALWAYS| CPU Topology: 2 Core
000009.246|
0.0000kb|
0.0000kb added| ALWAYS| Physical memory: 214748
3648
000009.246|
0.0000kb|
0.0000kb added| ALWAYS| -----HARDWARE INFORMATI
ON END----000011.739|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderer::SetMode: T
rying resolution 1360x768, bpp 32, windowMode 0, vsync on...
000011.739|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: R
esizing the window and retrieving monitor info
000011.739|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: I
nitial VideoMode(62c7308) and resolution (1360 x 768)
000011.739|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: V
ideoMode(62c7308) and resolution (680 x 384)
000011.750|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: R
esized window to resolution 1360x768

000011.750|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderLayer::SetMode
(XRes = 1360, YRes = 768, BPP = 32, Flags=1280) enter
000011.750|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderLayer::SetMode
: Creating d3d device
000011.890|
0.0000kb|
0.0000kb added| ERROR| Error in Direct3D9_Crea
teDevice: Invalid Call
000011.890|
0.0000kb|
0.0000kb added| ERROR| Error in CreateDevice!
X3DParams: IMain=0x05FB4000, DeviceType=0, HWindow=0x00DA028E, Flags=65540, PP_W
idth=1360, PP_Height=768, PP_Format=1, PP_BufferCount=1, PP_MSType=0, PP_MSQuali
ty=0, PP_SwapEffect=0, PP_HWnd=0x00DA028E, PP_Windowed=false, PP_AutoDepthStenci
l=true, PP_AutoDepthStencilFormat=9, PP_Flags=1, PP_RefreshRate=1, PP_PresentInt
erval=0, ReturnedDeviceIFace=0x0BA40064
000011.891|
0.0000kb|
0.0000kb added| ERROR| r3dRenderLayer::SetMode
: Failed to create hw processing device, attemping sw vertex processing device
000011.991|
0.0000kb|
0.0000kb added| ERROR| Error in Direct3D9_Crea
teDevice: Not Available
000011.992|
0.0000kb|
0.0000kb added| ERROR| Error in CreateDevice!
X3DParams: IMain=0x05FB4000, DeviceType=0, HWindow=0x00DA028E, Flags=2, PP_Width
=1360, PP_Height=768, PP_Format=1, PP_BufferCount=1, PP_MSType=0, PP_MSQuality=0
, PP_SwapEffect=0, PP_HWnd=0x00DA028E, PP_Windowed=false, PP_AutoDepthStencil=tr
ue, PP_AutoDepthStencilFormat=9, PP_Flags=1, PP_RefreshRate=1, PP_PresentInterva
l=0, ReturnedDeviceIFace=0x0BA40064
000011.992|
0.0000kb|
0.0000kb added| ERROR| r3dRenderLayer::SetMode
: Failed to create device, aborting
000011.992|
0.0000kb|
0.0000kb added| ALWAYS| Failure
000011.992|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderer::SetMode: T
rying resolution 1360x768, bpp 32, windowMode 0, vsync on...
000011.992|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: R
esizing the window and retrieving monitor info
000011.992|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: I
nitial VideoMode(62c7308) and resolution (1360 x 768)
000011.992|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: V
ideoMode(62c7308) and resolution (680 x 384)
000011.993|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: R
esized window to resolution 1360x768
000011.993|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderLayer::SetMode
(XRes = 1360, YRes = 768, BPP = 32, Flags=1280) enter
000011.993|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderLayer::SetMode
: Creating d3d device
000012.093|
0.0000kb|
0.0000kb added| ERROR| Error in Direct3D9_Crea
teDevice: Invalid Call
000012.094|
0.0000kb|
0.0000kb added| ERROR| Error in CreateDevice!
X3DParams: IMain=0x05FB4000, DeviceType=0, HWindow=0x00DA028E, Flags=65540, PP_W
idth=1360, PP_Height=768, PP_Format=1, PP_BufferCount=1, PP_MSType=0, PP_MSQuali
ty=0, PP_SwapEffect=0, PP_HWnd=0x00DA028E, PP_Windowed=false, PP_AutoDepthStenci
l=true, PP_AutoDepthStencilFormat=9, PP_Flags=1, PP_RefreshRate=1, PP_PresentInt
erval=0, ReturnedDeviceIFace=0x0BA40064
000012.094|
0.0000kb|
0.0000kb added| ERROR| r3dRenderLayer::SetMode
: Failed to create hw processing device, attemping sw vertex processing device
000012.194|
0.0000kb|
0.0000kb added| ERROR| Error in Direct3D9_Crea
teDevice: Not Available
000012.195|
0.0000kb|
0.0000kb added| ERROR| Error in CreateDevice!
X3DParams: IMain=0x05FB4000, DeviceType=0, HWindow=0x00DA028E, Flags=2, PP_Width
=1360, PP_Height=768, PP_Format=1, PP_BufferCount=1, PP_MSType=0, PP_MSQuality=0
, PP_SwapEffect=0, PP_HWnd=0x00DA028E, PP_Windowed=false, PP_AutoDepthStencil=tr
ue, PP_AutoDepthStencilFormat=9, PP_Flags=1, PP_RefreshRate=1, PP_PresentInterva
l=0, ReturnedDeviceIFace=0x0BA40064

000012.195|
0.0000kb|
0.0000kb added| ERROR| r3dRenderLayer::SetMode
: Failed to create device, aborting
000012.195|
0.0000kb|
0.0000kb added| ALWAYS| Failure
000012.195|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderer::SetMode: T
rying resolution 1024x768, bpp 32, windowMode 1, vsync on...
000012.195|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: R
esizing the window and retrieving monitor info
000012.195|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: I
nitial VideoMode(62c7308) and resolution (1024 x 768)
000012.195|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: V
ideoMode(62c7308) and resolution (680 x 384)
000012.231|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: R
esized window to resolution 1024x768
000012.231|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderLayer::SetMode
(XRes = 1024, YRes = 768, BPP = 32, Flags=260) enter
000012.231|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderLayer::SetMode
: Creating d3d device
000012.331|
0.0000kb|
0.0000kb added| ERROR| Error in Direct3D9_Crea
teDevice: Invalid Call
000012.332|
0.0000kb|
0.0000kb added| ERROR| Error in CreateDevice!
X3DParams: IMain=0x05FB4000, DeviceType=0, HWindow=0x00DA028E, Flags=4, PP_Width
=1024, PP_Height=768, PP_Format=1, PP_BufferCount=1, PP_MSType=0, PP_MSQuality=0
, PP_SwapEffect=0, PP_HWnd=0x00DA028E, PP_Windowed=true, PP_AutoDepthStencil=tru
e, PP_AutoDepthStencilFormat=9, PP_Flags=1, PP_RefreshRate=0, PP_PresentInterval
=0, ReturnedDeviceIFace=0x0BA40064
000012.369|
0.0000kb|
0.0000kb added| ERROR| r3dRenderLayer::SetMode
: Failed to create hw processing device, attemping sw vertex processing device
000012.469|
0.0000kb|
0.0000kb added| ERROR| Error in Direct3D9_Crea
teDevice: Not Available
000012.470|
0.0000kb|
0.0000kb added| ERROR| Error in CreateDevice!
X3DParams: IMain=0x05FB4000, DeviceType=0, HWindow=0x00DA028E, Flags=2, PP_Width
=1024, PP_Height=768, PP_Format=1, PP_BufferCount=1, PP_MSType=0, PP_MSQuality=0
, PP_SwapEffect=0, PP_HWnd=0x00DA028E, PP_Windowed=true, PP_AutoDepthStencil=tru
e, PP_AutoDepthStencilFormat=9, PP_Flags=1, PP_RefreshRate=0, PP_PresentInterval
=0, ReturnedDeviceIFace=0x0BA40064
000012.470|
0.0000kb|
0.0000kb added| ERROR| r3dRenderLayer::SetMode
: Failed to create device, aborting
000012.470|
0.0000kb|
0.0000kb added| ALWAYS| Failure
000012.470|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderer::SetMode: T
rying resolution 1024x768, bpp 32, windowMode 1, vsync on...
000012.470|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: R
esizing the window and retrieving monitor info
000012.470|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: I
nitial VideoMode(62c7308) and resolution (1024 x 768)
000012.470|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: V
ideoMode(62c7308) and resolution (680 x 384)
000012.474|
0.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: R
esized window to resolution 1024x768
000012.474|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderLayer::SetMode
(XRes = 1024, YRes = 768, BPP = 32, Flags=292) enter
000012.474|
0.0000kb|
0.0000kb added| ALWAYS| r3dRenderLayer::SetMode
: Creating d3d device
000012.753|
0.0000kb|
0.0000kb added| ERROR| Error in Direct3D9_Crea
teDevice: Not Available
000012.754|
0.0000kb|
0.0000kb added| ERROR| Error in CreateDevice!
X3DParams: IMain=0x05FB4000, DeviceType=1, HWindow=0x00DA028E, Flags=4, PP_Width
=1024, PP_Height=768, PP_Format=1, PP_BufferCount=1, PP_MSType=0, PP_MSQuality=0

, PP_SwapEffect=0, PP_HWnd=0x00DA028E, PP_Windowed=true, PP_AutoDepthStencil=tru


e, PP_AutoDepthStencilFormat=9, PP_Flags=1, PP_RefreshRate=0, PP_PresentInterval
=0, ReturnedDeviceIFace=0x0BA40064
000012.754|
0.0000kb|
0.0000kb added| ERROR| r3dRenderLayer::SetMode
: Failed to create hw processing device, attemping sw vertex processing device
000012.865|
0.0000kb|
0.0000kb added| ERROR| Error in Direct3D9_Crea
teDevice: Not Available
000012.866|
0.0000kb|
0.0000kb added| ERROR| Error in CreateDevice!
X3DParams: IMain=0x05FB4000, DeviceType=1, HWindow=0x00DA028E, Flags=2, PP_Width
=1024, PP_Height=768, PP_Format=1, PP_BufferCount=1, PP_MSType=0, PP_MSQuality=0
, PP_SwapEffect=0, PP_HWnd=0x00DA028E, PP_Windowed=true, PP_AutoDepthStencil=tru
e, PP_AutoDepthStencilFormat=9, PP_Flags=1, PP_RefreshRate=0, PP_PresentInterval
=0, ReturnedDeviceIFace=0x0BA40064
000012.866|
0.0000kb|
0.0000kb
: Failed to create device, aborting
000012.866|
0.0000kb|
0.0000kb
000017.858|
0.0000kb|
0.0000kb
iled during fallback, shutting down
000017.858|
0.0000kb|
0.0000kb
enter
000017.859|
0.0000kb|
0.0000kb
exit
000017.860|
0.0000kb|
0.0000kb
(2)
000017.860|
0.0000kb|
0.0000kb
000017.861|
0.0000kb|
0.0000kb
(1)
000017.862|
0.0000kb|
0.0000kb
000017.862|
0.0000kb|
0.0000kb
000017.862|
0.0000kb|
0.0000kb
of game?)
000017.906|
0.0000kb|
0.0000kb

added| ERROR| r3dRenderLayer::SetMode


added| ALWAYS| Failure
added| ALWAYS| r3dRenderer::SetMode fa
added| ALWAYS| r3dRenderLayer::Close()
added| ALWAYS| r3dRenderLayer::Close()
added| ALWAYS| Destroying the Renderer
added| ERROR| Failed to init render
added| ALWAYS| Destroying the Renderer
added| ALWAYS| game::Shutdown
added| ALWAYS| ClientFacade::Stop
added| ALWAYS| Bugsplat disabled (end
added| ALWAYS| Exiting WinMain

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