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Player

Character Name

Tiefling

Hexblade

Level

Ability Scores
Racial
Bonus

Base

(Add Level when


making Ability Checks)

17

+4

Constitution

10

+0

Dexterity

14

+2

Intelligence

12

+1

Wisdom

15

+2

Charisma

12

12

12

Will

Surges Used
Second Wind

+4

+2

+2

+1
Class

Skills

Melee Weapon

Arcana

Misc

Athletics
Bluff

Feat/
Enhancement

Diplomacy

Misc

Dungeoneering
Endurance

+
Class

Wis
or Cha

To Hit

112
=
Ranged Weapon

To Hit

+1
Class

Heal

Feat/
Misc
Enhancement (Shield,
if app.)

History
Insight

Feat/
Enhancement

Intimidate

Misc

Nature
Perception

Level
+ Strength

Profic

Damage

Religion
+

Feat/
Enhancement

Misc

(Weapon + Str + Misc)

Level
+ Dexterity

+
Profic

Damage

To Hit

Combat Notes

18

Stealth
Streetwise
Thievery

Passive Insight
Passive Perception
Vision Type : Normal

Immunities, Resistances, etc.

Level Armor
Bonus + Ability Penalty Racial

2
2
2
11
4
3
6
3
4
8
9
3
4
9
4
4
2

Skill Modifiers, Notes, etc.

(Dex)
(Int)
(Str)
(Cha)
(Cha)
(Wis)
(Con)
(Wis)
(Int)
(Wis)
(Cha)
(Wis)
(Wis)
(Int)
(Dex)
(Cha)
(Dex)

Feat/
Enhancement

Proficiencies

Race Features

(Base + Armor + Misc)

Misc

Size

(Weapon + Dex + Misc)

Class Features
=

Opportunity
Attacks

Speed

Special Movement :

Trained Skills recieve +5 to bonus

Range

Misc Weapon

Trained

Acrobatics

Dex or
Feat/
Int (if app.) Enhancement

Dex
or Int

Initiative ( Level + Dex + Feat)

14

Death Saving Throws

Use these numbers to help calculate your At-Will Powers

Other Combat Modifiers

Surges/day

10

Str
or Con

Ten +
Level

Conditional Bonuses

Effects & Bonuses vs.

Healing Surge

hp

Armor
+ Shield

Ten +
Level

Conditional Bonuses

Effects & Bonuses vs.

Action Points

Ten +
Level

Reflex

Effects & Bonuses vs.

Bloodied

hp

Conditions

Ten +
Level

12

Fortitude
Conditional Bonuses

Basic Attacks

22

11

Defense Bonus
vs. Opportunity
Attacks

Armor Class

15

Deity

Action Point Effects

Temporary Effects

14

45

Current Hit Points

Defenses

16

Alignment

Reactions

Max HP

Strength

18

Gender

Hit Points

Modifier

11

Samcon

Race and Class

Level
+ Ability

Damage

+
Feat/
Enhancement

Misc

(Weapon + Ability + Misc)

Range
Combat
Advantage

Infernal Pact Reward -

+
Profic

( + 2)

Other Notes

Misc

design and layout by Kirin Robinson (kirin@lazyfuturist.com)

Equipped Items

Personal Information
Used
Height

Head
Used

Weight

Adventuring Company or Other Affiliation

Age

Hometown, City, or Tribe

Notes or Artwork

Used

Neck
Hands
Used

Used
Arms (uses Shield Slot)

Armor or Clothing

Used
Used

Left Ring
Used

Waist
Right Ring
Used
Weapon

Used
Shield or Off-hand Weapon

Used
Ranged Weapon

Used
Alternate Weapon

Languages

Feats

Used
Feet

Other Equipment
Clothing

Pack, Satchel or Bag

Carrying Capacity

Treasure

Normal

Total Weight
Base
Strength x 10

No Penalty

Base
Strength x 20

Requires both Hands

Base
Strength x 50

Can Only Drag or Push

Heavy
Maximum

Experience Points

Paragon Path

Epic Destiny
Next Level: 1000 XP

Coinage

0ad 0pp 0gp 0sp 0cp

0 XP

Number of Powers

At-Will

Encounter

Daily

Card Folder

Utility

At-Will

Per
Encounter

Daily

Ritual Book
Ritual Name, Page Number, and Cost

Utility

Pages
Used

At-Will Power

At-Will Power

Name

Standard
Move

Name

, ,

Move

Power Source & Attack Type

Minor
Target & Range

Target:
Range:10

Standard

, , ,

Minor

vs.

Defense

Power Source & Attack Type

Target & Range

Target:
Range:

Defense

To Hit

Effects

To Hit

110+

Effects

Damage

1 () +
Damage

+2 .
.

At-Will Power

At-Will Power

Name

Name

Standard

Standard

Move

Move

Power Source & Attack Type

Minor

Minor

Target & Range

Power Source & Attack Type

Target & Range

vs.

Target:
Range:

Defense

vs.

Target:
Range:

Defense

To Hit

Effects

Damage

At-Will Power

To Hit

Effects

Damage

At-Will Power


Name
Standard
Move

Name

Minor

vs.

Power Source & Attack Type

Free

Move
Minor

Power Source & Attack Type

Free

Personal
Trigger

Standard

Personal
Trigger Condition

Effects
- .
.

Trigger

Effects

Trigger Condition

Encounter Power

Encounter Power


Name
Standard
Move

Name

, ,

Minor

Standard
Move

Power Source & Attack Type

Power Source & Attack Type

Minor

Target & Range

Target & Range

vs.

Target:
Range:

Defense

vs.

Target:
Range:

Defense

To Hit

Effects

To Hit

Effects

Damage

+5 ,
5

Encounter Power

Damage

+2 .
.

Encounter Power


Name

Name

Standard
Move
Minor

Standard
Move

Power Source & Attack Type

, , , ,

Minor

Target & Range

Target & Range

vs.

Target:
Range:

Defense

Damage

Target:
Range:

To Hit

Effects

Power Source & Attack Type

Name

Defense

Effects

2 +
Damage

Move
Minor

Standard
Power Source & Attack Type

Free

Effects

Move
Minor

Power Source & Attack Type

Free

Personal
Trigger

Encounter Power
Name

Standard

Personal
Trigger Condition

To Hit

+5 , .
.

Encounter Power

vs.

Trigger

Effects

Trigger Condition

Daily Power

Daily Power

Name

Standard
Move

Name

, ,

Move

Power Source & Attack Type

Minor
Target & Range

Target:
Range: 3

Standard

Minor

vs.

Defense

Power Source & Attack Type

Target & Range

vs.

Target:
Range:

Defense

To Hit

To Hit

38+

Effects

Effects

Damage

Damage



. - 5 ,
,
- 20
, ,
.

Daily Power

Daily Power

Name

Name

Standard

Standard

Move

Move

Power Source & Attack Type

Minor

Minor

Target & Range

Power Source & Attack Type

Target & Range

vs.

Target:
Range:

Defense

vs.

Target:
Range:

Defense

To Hit

Effects

Damage

Daily Power
Name
Standard
Move

To Hit

Effects

Damage

Daily Power
Name

Minor

Power Source & Attack Type

Free

Effects

Move
Minor

Power Source & Attack Type

Free

Personal
Trigger

Standard

Personal
Trigger Condition

Trigger

Effects

Trigger Condition