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Erfan Al-Hossami
Professor Malcolm Campbell
English 1103
9/29/2015
Topic Proposal:Virtual world with real life awards
Introduction/Overview
Im interested in Virtual reality and the way it impacts our lives. Ive been playing video
games since I was 5 years old. Video games have shaped my learning preferences, passion, some
of my social character, and developed strong traits within me. The virtual world has been
impacting most human lives more than ever all around the globe and specifically in since 2003.
The gaming industry boomed in 2003 and more complex and entertaining games have been
created. In this topic I will be examining the pros and cons of Virtual world games(MMORPGs)
and address some of its future potential.
The Average age of MMORPG players is about 26 years. A big misconception about
gamers is that they are mostly high schoolers and teenagers. As a matter of fact 50% of
MMORPG players work in a full-time job; 36% of the players are married and 22% have
children. Given that information, a broad group of people is impacted by these games. The first
step in playing MMORPGs is creating an avatar. Creating an Avatar is either an extension of
oneself, a creation of ones imagination or someone one wishes to become. Real Life has
limitations, while avatar can simply reveal the suppressed desires. One can learn more about
himself through experiencing a world with less limitations. Dr. James Paul Gee has identified
Al-Hossami 2
Al-Hossami 3
Next Steps
Im going to read 4 view points articles on MMORPGs, 2 The guardian Virtual reality
articles and one one The New York Times Article.
Over all this is a really good topic. At times somethings are vague. You should define
MMORPGs and other important gaming terminology for an audience that is unfamiliar with
gaming. Also site some of your sources. For instance when you are talking about controversies
you should say where you found these opinions. Im sure youll find some more info there as
well. Also I believe you can find a lot of info on gaming technology and how it influences
medicine and war, because they use similar technology ( especially the military, I know they use
virtual software. I like your topic and I think you could go far with it .