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Have you ever looked at a product that has been well-designed? Do you find
yourself asking questions such as, How did the designer think of that idea? or
What is involved in the creation of that product? The more you study and learn
about design and how designers create items, you begin to learn certain skills and
knowledge that you can only acquire through experience. Design challenges
provide opportunities to apply skills and knowledge in unique and creative ways.
Taking an idea you have and transferring it from a concept to a sketch, to working
drawings, to models, and then to a working prototype is exciting and fun. It also
entails several steps. When you are a one-person design and build team, the task
of effective communication is rather simple. However, what happens when you
must communicate your ideas to others, or when the responsibility for building a
teams solution falls on someone elses shoulders? This increases the level of
responsibility significantly and requires the development of a complete set of
design documentation in order to communicate effectively.
Define the
Problem:
Is the Problem
valid or
justifiable?
Generate
Concepts:
Based on
your data,
create
different
puzzles
Decision Matrix
Puzzle 2 on next
page
Puzzle
1
5
Part
parts 1
1
2
Part
2
2
Part
3
1
Part
4
2
Part
5
1
Total
9
10
Justificatio
n of your
chosen
Puzzle
Cube
design
solution:
Block 1
Block 2
Block 3
Block 4
Block 5
Block 1
Block 2
Block 3
Block 4
Block 5
Construct and
Test:
Testing the
Solution:
Trail 10 on
next page
Bin
0:00
2:00
4:00
6:00
8:00
10:00
More
Frequency
3
0
2
0
2
3
0
Mean:
Median:
Mode:
Range:
STDEV:
5:47
6:00
10:00
9:31
:9.84
Frequency
4
3
2
1
0
10
10:00
A discussion of possible changes to your puzzle cube that
would improve the design.
To make more improvements to my cube, I could make it
more complicated by making more of the puzzle cubes face
in 3 directions instead of 2 (refer to decision matrix). Or I
could make it easier for little children to complete by making
more of the cubes face in 2 direction.
Evaluate the
Design:
Why is it important to
model an idea before
making a final
prototype?
Its important to make a model because with a model you will have an idea
if the design will be effective or not, for example in the puzzle design, I
created my puzzle with connecting cubes instead of the actual wooden
cubes so I knew if the pieces would lock together or not.
Which assembly
constraint(s) did you
use to constrain each
piece of the puzzle to
the assembly such that
it did not move?
Describe each
constraint used and
explain the degrees of
freedom that are
removed when each is
applied between two
parts. You may wish to
create a sketch to help
explain your
description
I envisioned the 3x3 puzzle cube and took pieces away from it to create all
of my puzzle pieces. If I had any problem while making the cube, I took a
piece off of one of the puzzle cubes and attached it to what made the puzzle
a 3x3 cube. For example, if a piece was sticking out of the 3x3, I took the
cube off and attached that cube to the empty space in the 3x3 puzzle and it
solved my problem.
Based on your
experiences during the
completion of the
Puzzle Design
Challenge, what is
meant when someone
says, I used a design
process to solve the
problem at hand?
Explain your answer
using examples from
When someone says they used the design process, the way I see it
is, they identified the problem, they brainstormed ideas for what their
design should be, they constructed their prototype and tested their
prototype, and finally they constructed their final design. At any given
time there was a major problem that couldnt be solved, they started
over the design process. For example, I went through the design
process and realized I have 6 different puzzle pieces, so I had to start
over the design process. My prototype was the connecting cubes and
my final design was the wooden cubes.
They could use the wood to make different toys for children, they
could their furniture more durable, and they could donate them to
companies that build houses or something like that.