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-
METHODS
OF
TEACHING
MATHEMATICS
AND
SCIENCE
IN
THE
PRIMARY/JUNIOR
GRADES
Required
reading
H:
Analysis
and
Reflection.
Title:
Supporting
Deep
Conceptual
Learning
With
Technology
CITATION:
Rillero,
P.,
&
Padgett,
H.
(January
13,
2013).
The
Journal:
Transporting
Education
through
Technology.
Supporting
Deep
Conceptual
Learning
With
Technology.
ABSTRACT:
Deep
conceptual
learning
with
technology
in
the
classroom
is
an
important
goal
in
education
for
both
teachers
and
students.
Rillero
and
Padgett
discuss
how
deep
conceptual
learning
goes
beyond
memorization
for
a
test
and
stresses
learning
by
leveraging
student
interests
and
making
connections
between
concepts
and
real-
world
situations
that
is
consistent
with
Common
Core
Standards
in
mathematics
and
science.
This
article
looks
at
four
methods
for
helping
students
move
from
memorization
to
becoming
deep
learners.
These
four
methods
include:
discovery
learning,
multiple
representations,
analogies,
and
challenge-
based
learning.
ANALYSIS/REFLECTION:
I
enjoyed
reading
this
article
as
I
feel
it
is
important
for
educators
to
support
deep
conceptual
learning
with
the
use
of
technology.
This
will
make
it
possible
for
teachers
to
focus
their
attention
on
making
sure
students
have
the
knowledge
&
skills
they
need
to
be
successful
at
higher
levels
as
they
move
forward.
It
is
important
for
students/learners
to
think
about
new
concepts
&
join
them
with
existing
knowledge.
Underlying
this
deep
learning
allows
for
students
the
ability
to
make
connections;
connections
between
prior
knowledge
&
current
learning,
connections
between
academic
disciplines,
and
connections
to
the
real
world.
Thus,
educators
can
facilitate
this
type
of
learning
through
technology.
Virtual
science
&
math
experiences
allow
students
to
partake
in
activities
that
lead
to
deep
&
lasting
understanding
of
knowledge
obtained.
In
my
opinion,
the
goal
of
deep
conceptual
learning
with
technology
is
to
take
what
students
know
and
to
deepen
their
understanding.
The
article
addresses
the
difference
between
deep
learning
and
surface
learning.
An
example
of
creating
deep
learning
is
well-designed
experiences
that
take
place
in
supportive
environments.
This
brings
me
to
technology-enhanced
learning
where
students
are
able
to
explore
concepts
that
otherwise
cannot
be
explored
in
class.
It
is
important
for
students
to
think
about
the
concepts
in
order
to
fully
learn
about
them.
This
is
why
virtual
discovery
learning
provides
more
possibilities
for
students
as
it
is
hands-on
&
engaging.
Educators
need
to
provide
students
with
multiple
representations
so
that
student
performance
can
be
enhanced.
For
example,
when
teaching,
use
graphs,
tables,
or
written
explanations,
because
it
will
help
learners
visualize
concepts
presented.
Lastly,
technology
can
assist
with
deep
conceptual
learning
as
students
use
technology
every
day;
so,
they
can
use
their
daily
connections
to
solve
problems
in
the
classroom
as
well
as
in
the
real-world
(challenged-based
learning).