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Michele Bodine
OMDE 610
Assignment #2
Lesson Materials:
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Chrome Book
Computer
Longevity Game Reflection Prompt
Longevity Game Reflection Rubric
Pearson Health Textbook
Pen/Pencil
Smart Board
Smart Response Clickers
The Longevity Game - https://www.northwesternmutual.com/learningcenter/tools/the-longevity-game
YouTube Video 5 Extra Years
Outline of Lesson:
-
They will use the rubric on page 3 to help them complete the
assignment.
Closure:
o Using the smart response clickers, the students will answer
questions that are similar to those asked for the drill question.
This will determine which information was retained and which
information will need to be revisited next class.
Learning Theory:
When students use technology, they have the ability to obtain information
almost instantaneously. Therefore, this lesson has been shaped by the
behaviorist learning theory because it focuses on stimuli followed by some
type of response whether it is positive or negative. Learning can be
achieved using the behaviorist learning theory because the participant
immediately understanding if they are "right" or "wrong" depending upon the
response provided. Each activity that involves the use of technology
provides the student with immediate results/feedback.
-
Lesson Rubric:
The rubric that was chosen for this lesson is holistic. This type of rubric
requires the teacher to score the overall process or product as a whole,
without judging the component parts separately (Mertler, 2001).
Additionally, a holistic rubric works best for behaviorist learning theory
lessons. The rubric will be utilized to aid in grading the Longevity Game
reflection. This task requires the students to present the knowledge they
have obtained about risk factors along with recommending topics that could
be included to the Longevity Game to make the final score more accurate.
References
Berkeley Graduate Division. (2016). Graduate Student Instructor Teaching
Resources Center.
Retrieved on March 1, 2016 from http://gsi.berkeley.edu/gsi-guidecontents/learningtheory-research/behaviorism/
Mertler, Craig A. (2001). Designing scoring rubrics for your classroom.
Practical Assessment,
Research & Evaluation, 7(25). Retrieved February 29, 2016 from
http://PAREonline.net/getvn.asp?v=7&n=2
Smarter Balance. (2016). Assessment Consortium. Retrieved on March 1,
2016 from
http://sbac.portal.airast.org/wpcontent/uploads/2013/09/PerformanceTaskWritingRubric_InformativeEx
planatory.pdf