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Mitch Mandigo

Editing:
Cutting

The process where one shot is replaced on screen immediately by the next.

Shot/reverse shot

Cutting back and forth between people in a conversation.

Eyeline match

Cutting to show what a character is looking at.

Graphic match

A similar shape or color linking two consecutive shots

Action match

Cutting to show another angle of the scene

Jump cut

Cutting out the middle section of a shot

Crosscutting

Cutting back and forth between two or more scenes happening simultaneously.

Dissolve

One shot fades out as the next shot fades in

Fade out/fade in

The image fades out to a blank screen, or fades in from a blank screen

Superimposition

One image is placed on top of another image.

Slow motion

Slow motion

Long take

A single continuous shot that does not cut for an unusual length of time (ex. Over a
minute)

Fast paced/slow paced

When editing is fast paced the action will cut rapidly from shot to shot with each shot
lasting only a few seconds. Slow paced editing will involve limited cutting from shot to
shot.

Camera work:
Establishing shot

Shot showing the location the scene is taking place.

Master shot

Show showing where characters/objects are positioned in a scene.

Close-up

Showing someone from the shoulders up.

Mid-shot

Showing someone from the waist up.

Long shot

Showing someone from head to toe.

Wide shot

Showing a wide view of the scene.

Two-shot

A shot showing two people.

Aerial shot

Shot filmed from the air.

Point of view shot

A shot showing the perspective of a character

Over the shoulder shot

Shot that is over the shoulder.

High angle

The camera looks down on someone.

Low angle

The camera look up at someone

Canted angle

The camera is at a slanted angle

Mitch Mandigo
Pan

The camera moves from side to side

Tilt

The camera moves up and down.

Track

The camera follows a person or object

Crane

The camera moves up or down on a crane.

Steadicam

The camera is strapped to camera operators body, creates a gliding effect.

Hand-held

A shaky handheld effect.

Zoom

The camera zooms in or out

Reverse-zoom

The lenses zooms in or out whilst the camera moves in the opposite direction, creates
the impression that the background is constantly moving.

Sound:
Diegetic

Sound originating from a source in the scene, ex. Dialogue

Non-diegetic

Sound added in post-production, ex. Background music.

Sound motif

A sound or piece of music associated with a character, place, or theme (like the JAWS)

Sound bridge

Sound lining the end of one scene and the beginning of the next.

Voiceover

Dialogue spoken by an unseen character over related images.

Direct Address

When the actor speaks directly to the camera.

Sound mix

The way in which the different sounds in a scene are mixed together.

Ambient sound

Background noise.

Mise-en-scene:
Location

Where the scene takes place

Set design

How the setting is designed

Costume

Clothes worn by the actors

Make up

Cosmetics

Props

Objects used in the scene

High key lighting

Bright lighting

Low key lighting

Dark lighting

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