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Training

Guide

TM-1830
AVEVA Everything3D (1.1)
Draw

AVEVA Everything3D(1.1)
Draw TM-1830

Copyright 2012 to current year.


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All rights reserved.

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AVEVA Everything3D(1.1)
Draw TM-1830

Revision Log
Date

Revision

Description

Author

Reviewed

Approved

14.03.2013

0.1

Issued for Review AVEVA E3D (1.1)

SB & JP

22.03.2013

0.2

Reviewed

SB & JP

KB

09.04.2013

1.0

Issued for Training AVEVA E3D (1.1)

SB & JP

KB

SH

Updates
Change highlighting will be employed for all revisions. Where new or changed information is presented
section headings will be highlighted in Yellow.

Suggestion / Problems
If you have a suggestion about this manual or the system to which it refers please report it to AVEVA
Training & Product Support at tps@aveva.com
This manual provides documentation relating to products to which you may not have access or which may
not be licensed to you. For further information on which products are licensed to you please refer to your
licence conditions.
Visit our website at http://www.aveva.com

Disclaimer
1.1

AVEVA does not warrant that the use of the AVEVA software will be uninterrupted, error-free or free
from viruses.

1.2

AVEVA shall not be liable for: loss of profits; loss of business; depletion of goodwill and/or similar
losses; loss of anticipated savings; loss of goods; loss of contract; loss of use; loss or corruption of
data or information; any special, indirect, consequential or pure economic loss, costs, damages,
charges or expenses which may be suffered by the user, including any loss suffered by the user
resulting from the inaccuracy or invalidity of any data created by the AVEVA software, irrespective of
whether such losses are suffered directly or indirectly, or arise in contract, tort (including negligence)
or otherwise.

1.3

AVEVA's total liability in contract, tort (including negligence), or otherwise, arising in connection with
the performance of the AVEVA software shall be limited to 100% of the licence fees paid in the year
in which the user's claim is brought.

1.4

Clauses 1.1 to 1.3 shall apply to the fullest extent permissible at law.

1.5

In the event of any conflict between the above clauses and the analogous clauses in the software
licence under which the AVEVA software was purchased, the clauses in the software licence shall
take precedence.

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Draw TM-1830

Copyright
All intellectual property rights, including but not limited to, copyright in this manual and the associated
software, (including source code, object code, and any data) belongs to or is validly licensed by AVEVA
Solutions Limited or its subsidiaries.
All rights are reserved to AVEVA Solutions Limited and its subsidiaries. The information contained in this
document is commercially sensitive, and shall not be copied, reproduced, stored in a retrieval system, or
transmitted without the prior written permission of AVEVA Solutions Limited. Where such permission is
granted, it expressly requires that this Disclaimer and Copyright notice is prominently displayed at the
beginning of every copy that is made.
The manual and associated documentation may not be adapted, reproduced, or copied, in any material or
electronic form, without the prior written permission of AVEVA Solutions Limited. The user may also not
reverse engineer, decompile, copy, or adapt the associated software. Neither the whole, nor part of the
product described in this publication may be incorporated into any third-party software, product, machine, or
system without the prior written permission of AVEVA Solutions Limited, save as permitted by law. Any such
unauthorised action is strictly prohibited, and may give rise to civil liabilities and criminal prosecution.
The AVEVA products described in this guide are to be installed and operated strictly in accordance with the
terms and conditions of the respective licence agreements, and in accordance with the relevant User
Documentation. Unauthorised or unlicensed use of the product is strictly prohibited.
Copyright 2012 to current year. AVEVA Solutions Limited and its subsidiaries. All rights reserved. AVEVA
shall not be liable for any breach or infringement of a third party's intellectual property rights where such
breach results from a user's modification of the AVEVA software or associated documentation.
The AVEVA Everything3D user interface is based on the Microsoft Office Fluent user interface.

Trademark
AVEVA, AVEVA Everything3D, and AVEVA E3D are registered trademarks of AVEVA Group plc or
its subsidiaries. AVEVA product names are trademarks or registered trademarks of AVEVA Solutions
Limited or its subsidiaries. Unauthorised use of trademarks belonging to AVEVA Group plc or its subsidiaries
is strictly forbidden.
Fluent is a trademark of Microsoft Corporation and the Fluent user interface is licensed from Microsoft
Corporation.
The Microsoft Office User Interface is subject to protection under U.S. and international intellectual property
laws and is used by AVEVA Solutions Limited under license from Microsoft.
AVEVA product/software names are trademarks or registered trademarks of AVEVA Solutions Limited or its
subsidiaries, registered in the UK, Europe and other countries (worldwide).
The copyright, trademark rights, or other intellectual property rights in any other product or software, its
name or logo belongs to its respective owner.
AVEVA Solutions Limited, High Cross, Madingley Road, Cambridge, CB3 0HB, United Kingdom.

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Contents Page
1

Introduction .......................................................................................................................... 11
1.1
1.2
1.3
1.4
1.5
1.6
1.7

Draw Overview & Workflow ................................................................................................. 15


2.1
2.2

Aim ............................................................................................................................................. 11
Objectives .................................................................................................................................. 11
Prerequisites.............................................................................................................................. 11
Course Structure ....................................................................................................................... 11
Using this Guide ........................................................................................................................ 12
Entering a Draw Session ........................................................................................................... 12
Setting up the Training Course ................................................................................................. 14
Overview .................................................................................................................................... 15
Draw Workflow........................................................................................................................... 16

Draw User Interface.............................................................................................................. 21


3.1
Draw Hierarchy .......................................................................................................................... 21
3.2
User Interface Overview ............................................................................................................ 21
3.3
Project Menu & Tabs ................................................................................................................. 22
3.3.1
Project Menu ........................................................................................................................ 23
3.3.2
Home Tab............................................................................................................................. 28
3.3.3
Draw Tab .............................................................................................................................. 28
3.3.4
Annotate Tab ........................................................................................................................ 28
3.3.5
Update Tab........................................................................................................................... 29
3.3.6
Manage Tab ......................................................................................................................... 29
3.3.7
Tools Tab ............................................................................................................................. 29
3.3.8
Auto Tab............................................................................................................................... 30
3.3.9
Area Tab .............................................................................................................................. 30
3.3.10 Admin Tab ............................................................................................................................ 31
3.3.11 View: Format 2D Tab ............................................................................................................ 31
3.3.12 View: Format 3D Tab ............................................................................................................ 31
3.3.13 Label Tools: Format Tab ....................................................................................................... 32
3.4
Status Bar .................................................................................................................................. 32
3.4.1
Messages Window................................................................................................................ 35
3.5
Active Properties ....................................................................................................................... 36
3.5.1
Current Owner ...................................................................................................................... 36
3.5.2
Visual Layers ........................................................................................................................ 37
3.5.3
Format Painter ...................................................................................................................... 41
3.6
Properties Grid .......................................................................................................................... 42
3.7
The Draw Canvas....................................................................................................................... 45
3.7.1
Mouse & Keyboard Controls ................................................................................................. 45
3.7.2
Draw Canvas Tools .............................................................................................................. 45
3.7.3
Draw Contextual Editor ......................................................................................................... 46
3.7.4
Grips & Object Snapping ...................................................................................................... 47
3.7.5
Draw Power Wheel ............................................................................................................... 49

Exercise 1
4

Draw User Interface.............................................................................................. 51

User Defaults ........................................................................................................................ 53


4.1
AVEVA System Departments .................................................................................................... 53
4.2
Setting User Defaults................................................................................................................. 54
4.2.1
User Defaults & Draw Interface ............................................................................................. 55
4.3
Current Session Units ............................................................................................................... 55

Exercise 2
5

User Defaults ........................................................................................................ 56

Draw Hierarchy & Sheet Creation ....................................................................................... 57


5.1
Draw Hierarchy .......................................................................................................................... 57
5.2
Hierarchy & Sheet Creation Methods ....................................................................................... 58
5.3
Explicit Hierarchy & Drawing Creation A Worked Example .................................................. 59
5.3.1
Create a Department ............................................................................................................ 59
5.3.2
Create a Registry.................................................................................................................. 60
5.3.3
Create a Drawing .................................................................................................................. 60

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AVEVA Everything3D(1.1)
Draw TM-1830
5.4
Draw Hierarchy & Sheet Creation from Template .................................................................... 63
5.4.1
New Drawing Type ............................................................................................................... 63
5.4.2
Template Selection ............................................................................................................... 63
5.4.3
Drawing Creation .................................................................................................................. 64
5.4.4
Properties ............................................................................................................................. 67
5.5
Drawing & Sheet Creation from Template A Worked Example ............................................. 68
5.6
Sheet Creation ........................................................................................................................... 71
5.6.1
From Template ..................................................................................................................... 71
5.6.2
From Browser ....................................................................................................................... 72
5.6.3
Quick Sheet .......................................................................................................................... 73

Exercise 3
6

Views ..................................................................................................................................... 75
6.1
6.2
6.3
6.4
6.5
6.6

View Element ............................................................................................................................. 75


Properties Grid .......................................................................................................................... 76
View Visual Style ....................................................................................................................... 76
View Manipulation - Grips ......................................................................................................... 77
View Interaction - Draw Power Wheel ....................................................................................... 79
View Creation Methods ............................................................................................................. 80

Exercise 4
7

Hierarchy & Sheet Creation ................................................................................. 74

View Element ........................................................................................................ 82

View Creation: Quick View & 3D Format ............................................................................ 83


7.1
Quick View Creation .................................................................................................................. 83
7.1.1
Quick View Creation A Worked Example............................................................................ 83
The 3D View ............................................................................................................................... 86
7.2
7.2.1
Accessing the 3D View - View Creation................................................................................. 86
7.2.2
Accessing the 3D View - View Modification ........................................................................... 87
7.2.3
3D View Representation ....................................................................................................... 88
7.2.4
3D View Manipulation ........................................................................................................... 90
7.3
View: Format 3D Tab ................................................................................................................. 91
7.3.1
Manage Group...................................................................................................................... 91
Navigate ............................................................................................................................... 92
7.3.2
7.3.3
Scale .................................................................................................................................... 93
7.3.4
Direction ............................................................................................................................... 93
7.3.5
Define Limits......................................................................................................................... 94
7.3.6
Remember............................................................................................................................ 96
7.3.7
Display ................................................................................................................................. 97
7.3.8
Complete .............................................................................................................................. 98
View Creation from Model A Worked Example...................................................................... 99
7.4
7.5
View Manipulation A Worked Example ................................................................................ 103

Exercise 5
8

View Creation from Model ................................................................................. 105

View Creation: Basic View & 2D Format ........................................................................... 107


8.1
Basic View Creation ................................................................................................................ 107
8.1.1
Basic View A Worked Example ........................................................................................ 107
8.2
View: Format 2D Tab ............................................................................................................... 109
8.2.1
View ................................................................................................................................... 109
8.2.2
Modify ................................................................................................................................ 109
8.2.3
Scale & Direction ................................................................................................................ 113
8.2.4
Representation Styles ......................................................................................................... 114
8.2.5
Local Rules......................................................................................................................... 115
8.2.6
Drawlist .............................................................................................................................. 116
8.2.7
Update................................................................................................................................ 118
8.3
Creating a User-Defined View A Worked Example .............................................................. 119
8.3.1
Populating the Drawlist ....................................................................................................... 119
8.3.2
Set the View Direction & Scale............................................................................................ 120
8.3.3
Set the View Representation ............................................................................................... 120

Exercise 6
9

Basic View & User-Defined Population............................................................. 121

View Creation: Projection & Detail Views ......................................................................... 123


9.1

Projection View ........................................................................................................................ 123

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Draw TM-1830
9.1.1
Quick Projection View ......................................................................................................... 126
9.1.2
Projection View A Worked Example ................................................................................. 126
9.2
Detail View ............................................................................................................................... 129
9.2.1
Polygon Detail View ............................................................................................................ 132
9.2.2
Detail View A Worked Example ........................................................................................ 133

Exercise 7
10

Detail View Creation ........................................................................................... 136

Sections Planes .............................................................................................................. 137

10.1
Overview ............................................................................................................................... 137
10.2
Section View ......................................................................................................................... 137
10.2.1 Section View A Worked Example ..................................................................................... 140
10.3
Limits-Defined Section View ................................................................................................ 143
10.3.1 Limits-Defined Section View A Worked Example .............................................................. 144
10.4
Explicit Section Creation ..................................................................................................... 149
10.4.1 Stepped Section ................................................................................................................. 149
10.4.2 Perpendicular Plane ........................................................................................................... 150
10.4.3 Flat Plane ........................................................................................................................... 151
10.4.4 From View .......................................................................................................................... 152
10.4.5 Stepped Section A Worked Example................................................................................ 153
10.5
Section Planes Form ............................................................................................................ 157
10.5.1 Graphical Modification ........................................................................................................ 161
10.6
Modifying a Flat Plane A Worked Example ...................................................................... 164

Exercise 8
11

Section Planes.................................................................................................... 168

Dimension Annotation .................................................................................................... 169

11.1
Dimension Element .............................................................................................................. 169
11.1.1 Dimension Hierarchy .......................................................................................................... 169
11.1.2 Dimension Properties.......................................................................................................... 170
11.1.3 Draw Power Wheel ............................................................................................................. 171
11.1.4 Properties Grid ................................................................................................................... 172
11.1.5 Vertex Editor....................................................................................................................... 173
11.1.6 Dimension Visual Style ....................................................................................................... 174
11.1.7 Dimension Grips ................................................................................................................. 175
11.1.8 Dimension Tools ................................................................................................................. 177
11.2
Linear Dimensions ............................................................................................................... 181
11.2.1 Creating Linear Dimensions ................................................................................................ 182
11.2.2 Linear Dimension Modification ............................................................................................ 186
11.2.3 Linear Dimension A Worked Example .............................................................................. 187
Angular Dimensions ............................................................................................................ 194
11.3
11.3.1 Creating Angular Dimensions.............................................................................................. 195
11.3.2 Angular Dimension Modification .......................................................................................... 199
11.3.3 Angular Dimension A Worked Example ............................................................................ 200
11.4
Radial Dimensions ............................................................................................................... 207
11.4.1 Creating a Radial Dimension............................................................................................... 208
11.5
Pitch Circle Dimensions ...................................................................................................... 210
11.5.1 Creating a Pitch Circle Dimension ....................................................................................... 211
11.6
Dimension Reference Check A Worked Example ............................................................ 213

Exercise 9
Exercise 10
12

Creating Linear Dimensions .............................................................................. 216


Creating Radial & Angular Dimensions ....................................................... 218

Label Annotation ............................................................................................................. 219

12.1
Label Element....................................................................................................................... 219
12.1.1 Label Hierarchy .................................................................................................................. 219
12.1.2 Label Properties ................................................................................................................. 220
12.1.3 Label Visual Style ............................................................................................................... 220
12.2
Label Creation ...................................................................................................................... 221
12.3
Label Tools: Format tab ....................................................................................................... 225
12.3.1 Visual Style......................................................................................................................... 225
12.3.2 Text .................................................................................................................................... 225
12.3.3 Leader ................................................................................................................................ 225
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12.3.4 Frame................................................................................................................................. 225
12.3.5 Gaps .................................................................................................................................. 226
12.4
Label Modification ................................................................................................................ 226
12.4.1 Properties Grid & Labels ..................................................................................................... 226
12.4.2 Label Grips ......................................................................................................................... 227
12.5
General Template Labels A Worked Example .................................................................. 229
12.6
(Symbolic) Template Labels A Worked Example ............................................................. 232
12.7
Automatic Tagging ............................................................................................................... 236
12.7.1 Labels & Hierarchy ............................................................................................................. 236
12.7.3 Autotagging (Local Tagging) A Worked Example.............................................................. 241
12.8
Label Placement ................................................................................................................... 244
12.8.3 Label Placement A Worked Example ............................................................................... 246
12.9
Label Reference Check A Worked Example..................................................................... 248

Exercise 11

Label Annotation ............................................................................................. 249

Exercise 12

Automatic Tagging Annotation ...................................................................... 250

13

Drawing Representation ................................................................................................. 251

13.1
View Representation Style ................................................................................................... 251
13.2
Local Representation Rules ................................................................................................ 251
13.2.1 Local Rules form A Worked Example ............................................................................... 252
13.2.2 Quick Representation Rules A Worked Example .............................................................. 254
13.3
Hatching Representation Style ............................................................................................ 256
13.3.1 Fill Styles ............................................................................................................................ 257
13.3.2 Adding Hatching to a View A Worked Example ................................................................ 257
13.4
Local Hatching Rules ........................................................................................................... 259
13.4.1 Local Rules Form A Worked Example .............................................................................. 259
13.4.2 Quick Hatching Rules A Worked Example ........................................................................ 263

Exercise 13
14

Drawing Representation ................................................................................. 266

Regions & 2D Drawing .................................................................................................... 267

14.1
Region Element .................................................................................................................... 267
14.1.1 Region Creation.................................................................................................................. 267
14.1.2 Properties Grid & Visual Style ............................................................................................. 268
14.1.3 Region Manipulation - Grips................................................................................................ 269
14.1.4 Region Interaction - Draw Power Wheel .............................................................................. 270
14.2
Draw tab................................................................................................................................ 270
14.2.1 Measure ............................................................................................................................. 270
14.2.2 Draw................................................................................................................................... 271
14.2.3 Construct ............................................................................................................................ 271
14.2.4 Modify ................................................................................................................................ 272
14.3
Regions & 2D Drawing A Worked Example...................................................................... 273

Exercise 14
15
15.1
15.2
15.3

16

Regions & 2D Drawing .................................................................................... 287

Revision Management .................................................................................................... 289


Revision Control .................................................................................................................. 289
Revision Compare & Highlighting ....................................................................................... 290
Revision Management A Worked Example ...................................................................... 292

Finishing the Drawing ..................................................................................................... 297

16.1
Text ....................................................................................................................................... 297
16.1.1 Text Visual Style ................................................................................................................. 297
16.1.2 Text A Worked Example .................................................................................................. 298
16.2
Images .................................................................................................................................. 299
16.2.1 Images A Worked Example .............................................................................................. 299
16.3
Symbols ................................................................................................................................ 301
16.4
Table & Excel Import ............................................................................................................ 302
16.4.1 Excel Import A Worked Example ...................................................................................... 302
16.5
Overlays................................................................................................................................ 303
16.5.1 Overlays A Worked Example ........................................................................................... 304

Exercise 15

Finishing the Training Drawings .................................................................... 306

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17

Drawing Export ............................................................................................................... 309

17.1
Project Menu ........................................................................................................................ 309
17.1.1 Export to PDF ..................................................................................................................... 310
17.2
Export to DXF or DWG ......................................................................................................... 312
17.3
Export to Plot File................................................................................................................. 314
17.4
Export to SVG/AVEVA.NET .................................................................................................. 314

Exercise 16
18

Export .............................................................................................................. 316

Printing & Plot Styles ...................................................................................................... 317

18.1
Project Menu ........................................................................................................................ 317
18.1.1 Printer ................................................................................................................................ 318
18.1.2 Settings .............................................................................................................................. 318
18.2
Plot Styles ............................................................................................................................ 320
18.2.1 Addition & Definition of Plot Styles ...................................................................................... 321
18.2.2 Import & Export Plot Styles ................................................................................................. 321

Exercise 17

Print & Plot Styles ........................................................................................... 322

Appendix A Draw Options ..................................................................................................... 323


A.1
A.2
A.3
A.4

Display Settings....................................................................................................................... 324


View Settings ........................................................................................................................... 325
Drafting Settings...................................................................................................................... 326
System Settings....................................................................................................................... 327

Appendix B Draw Keyboard Commands.............................................................................. 329


Appendix C Draw Canvas Commands ................................................................................. 331
C.1

Direct Canvas Commands....................................................................................................... 331

Appendix D Intelligent Text & Alternative Characters......................................................... 335


Appendix E 2D Drawing Techniques .................................................................................... 339
Appendix F Training Drawings ............................................................................................. 347

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CHAPTER 1
1 Introduction
AVEVA Everything3D (AVEVA E3D) allows designers to utilise an array of applications contained within
the program modules. This training guide provides discipline specific training for the Draw module.
Draw is the AVEVA Everything3D drawing production module where drawings are populated with
information taken directly from the Design or Drawing Databases. The associated intelligence with the
Design database ensures the drawing accurately reflects the intended design and updates automatically to
reflect any changes to the model.

1.1

Aim

The aim of the training guide is to provide designers with the knowledge and skills necessary to create,
dimension and annotate detailed engineering drawings from existing Model data using AVEVA E3D Draw
functions and tools.

1.2

Objectives

In general terms, the course objectives are to provide participants with the following:

1.3

Familiarisation of the AVEVA E3D Draw User Interface.

An understanding of the Draw hierarchy and defaults to allow the creation of new Drawing
Sheets.

The ability to create and define Views within a Drawing Sheet using both 2D and 3D methods;
and to further understand how a View may be manipulated and modified.

The ability to modify Views using Section Planes including Flat, Perpendicular and Stepped.

The knowledge to be able to create and modify drawing annotation such as Labels,
Dimensions and 2D Draw elements.

The knowledge to employ Auto-tagging within a Drawing.

An understanding to create and use Representation Rules.

The ability to manage a drawing through the use of Revision Control.

An understanding as to how a Drawing may be exported and printed.

Chapter 2 Draw Overview & Workflow provides a detailed training outline, together with the outputs
expected of participants.

Prerequisites

It is expected that trainees will have completed the TM-1801 AVEVA Everything3D Foundations training
course.
Trainees who can demonstrate a suitable understanding of other AVEVA E3D applications and techniques
may also be permitted to undertake the training.

1.4

Course Structure

Training will consist of oral and visual presentations, demonstrations, worked examples and set exercises.
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Each workstation will have a training project populated with model objects. This will be used by the trainees
to practice their methods and complete the set exercises.

1.5

Using this Guide

Certain text styles are used to indicate special situations throughout this document.
Button clicks are indicated by bold turquoise text.
Information the user has to enter will be bold red text.
Additional information notes and references to other documentation will be indicated in the styles below.

Additional information

Refer to other documentation

System prompts will be bold, italic and in inverted commas i.e. 'Choose function'.
Example files or inputs will be in the courier new font.

1.6

Entering a Draw Session

To open AVEVA Everything3D and login to the Draw module, the trainee must select the following shortcut
or as directed by the Trainer.

or AVEVA Plant > Design > Everything3D 1.1.0 from the Windows Start Menu.

The Login form is displayed.

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Draw TM-1830
From the Login form select the Training Project (TRA) by selecting the Project tile TRA Training.

Enter the following login credentials.

User:

A.DRAWMAN

Password:

MDB:

A-EQUIPMENT

The details above are indicative of typical entry to AVEVA E3D projects. Alternative login details may
be supplied by the Trainer.

Click the Draw module tile.

On loading AVEVA E3D Draw, the following default screen layout is displayed.

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1.7

Setting up the Training Course

In order to complete the exercises and worked examples in the training guide it is necessary to configure the
training environment.
Navigate to the Tools tab and click the Setup button located in the Training group. The
Training Setup form will be displayed.

Navigate to the Draw tab and select the Setup Training


Course checkbox followed by the Apply button.
Close the Training Setup form by clicking the Close button.

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CHAPTER 2
2 Draw Overview & Workflow
The following chapter describes the Draw workflow in general terms, together with expected training outputs
i.e. an annotated and dimensioned drawing.
Beginning with an introduction to the Draw interface and basic manipulation of the components, the
proceeding chapters will follow the workflow introduced here and allow the trainee to gain an understanding
of the application to produce a drawing output.

2.1

Overview

Draw has been designed to allow the user to generate and retrieve industry standard engineering drawings
efficiently. This has been achieved through an intuitive user interface and the following features.

The drawing can be formed by multiple views of differing orientation and scope with content directly
derived from the 3D model. In addition, the representation of the drawing graphics may be controlled
by representation rules that are pre-defined by the project administrator.

View clarity is aided by various levels of view types and through the use of view sections.

The scale of the drawing can be selected from a set of Metric, Architectural and Engineering values.

A label can be attached to any model element and used to display information from the identified
element. In turn, the format, content and appearance of the labels are controlled by the designer or
through a predefined Visual Style. Direct reference to the design data, combined with a simple
update operation, ensures that the annotation always reflects the current state of the 3D model.

The ability to employ Autotagging is an efficient solution for automatically generating labels to a
defined tagging rule. The rule determines labelled design items and label representation.

A dimension is calculated directly from the 3D model. As with label annotation, format, content and
appearance are controlled by the designer or through a predefined Visual Style. Direct reference to
the design data, combined with a simple update operation, ensures that the annotation always
reflects the current state of the 3D model.

2D drawing and defined, scaled drawing Regions allow the designer to generate accurate 2D
annotation and drawings within the Sheet.

Drawing management is achieved through revision and status control, and is further aided by tools
such as annotation reference checking.

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2.2

Draw Workflow

E3D Draw User Interface & Database Hierarchy

As found with other areas of AVEVA E3D, Draw has an underpinning hierarchy this
is shown by the hierarchical tree below.
WORLD
DEPARTMENT
REGISTRY
DRAWING

Through the concept of Current Owner (CO) AVEVA E3D


Draw has the intelligence to interpret the user action in the
Draw Canvas and automatically place the element within the
Draw database hierarchy. This avoids the need for the user
to open or continually refer to the Draw Explorer.

SHEET

Refer to Chapter 3 for detailed information on the Draw User Interface.


Sheet Creation

The user is able to create a drawing Sheet using an Explicit or From Template
method.

From Template - Using standard pre-defined templates and hierarchy, and


with the onus being on the resultant Sheet rather than the forming of the
administrative elements, the From Template process is envisaged to be
the preferred method for Sheet creation by a Draw user.

Explicit - In conjunction with the Draw Explorer, the explicit creation route
allows the explicit forming of the administrative Draw hierarchy and the
definition of element attributes at each stage of creation using bespoke
Attributes forms.

AVEVA E3D DRAW Workflow

A created sheet:

Refer to Chapter 5 for detailed information on Hierarchy and Sheet creation.

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Define and Populate a View

A View determines the model elements to be illustrated within the Sheet and is
broadly formed through the definition of the following:

Viewing parameters, for example View direction and scale.

Size, position and orientation of the View on the Sheet.

Contents of the View defined by a Drawlist.

The contents of the View can be defined through the method of creation e.g. a View
may be created and populated via the 3D View or created from an existing View as
found with Detail and Projection Views.

Refer to Chapters 6 to 8 for detailed information on View creation and population.

AVEVA E3D DRAW Workflow

Apply a Section Plane

Draw provides the capability to construct sections through specified design items, the
results of which can be displayed at View level. Sections aid the clarity of the drawing
and can be created during View creation (Section View) or explicitly at any point.

There are three types of section


planes.

Flat Plane

Perpendicular Plane

Stepped Plane

Refer to Chapters 9 for detailed information on the creation of section planes.

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Dimension & Label the Drawing

The user is able to create Linear/Angular Dimensions and Labels through graphical
interaction with the View.
Intelligent Text, where notation is automatically derived from the database, can be
used.
This is highlighted by the annotated dimension Projection Lines below; centre line
notation and equipment names have been applied via a reference to the model
element.

Refer to Chapter 11 for detailed information on Dimension annotation.

Refer to Chapter 12 for detailed information on Label annotation.

AVEVA E3D DRAW Workflow

Drawing Representation

The Draw interface allows the control of the View representation in the Draw Canvas
through the definition of the View Type, Representation Style and Hatching Style.
Representation and Hatching rules are used to control the representation of Model
element types and indicate any sections that may be applied.

Refer to Chapter 13 for detailed information on drawing representation.

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Region & 2D Drawing

Through the use of a scaled area of the drawing (Region) and 2D drawing tools, Draw
facilitates the incorporation of a bespoke drawing into the sheet.

Refer to Chapter 14 for detailed information on Regions and 2D drawing.


Revision Control & Change Highlighting

Draw facilitates the management of drawing versions by a Revision Control utility.


The utility allows the user to define Revisions and highlight any changes in the
drawing by a comparing two versions.

AVEVA E3D DRAW Workflow

Refer to Chapters 15 for detailed information on drawing representation.

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Produced Drawings

The Training will produce two drawings:

EQUIPMENT DRAWING - C1101

DRAWING OUTPUT

BUILDING B02 - HANDRAIL & LADDER DETAIL


DRAWING OUTPUT

Print & Export

PRINT & EXPORT


OUTPUT

Refer to Chapter 16 for information on the finished drawings.

Draw can be utilised to print and export to various formats.

Refer to Chapters 17 & 18 for information on the export and printing of Drawings.

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CHAPTER 3
3 Draw User Interface
The Draw module allows a designer to generate fully annotated engineering drawings directly from design
data formed in the Model module. There are a number of facilities in the Draw application that may be used
to create and modify drawings; aided by a user interface and concepts unique to Draw.
The sections that follow consider the Draw User Interface and key concepts in greater detail.

3.1

Draw Hierarchy

The Draw User Interface and drawing production workflows are underpinned by a database hierarchy. While
the user has little requirement to refer to the hierarchy during drawing creation, it is important to consider
that the hierarchical organisation of data allows the logical creation and storage of drawings and sheets.

The hierarchy has been simplified to give clarity to the basic arrangement.

As with all AVEVA E3D databases, the uppermost element in the Draw hierarchy is the World; represented
symbolically as /*.
Before physical drawing elements can be created (Sheets (SHEE), Views (VIEW) and Regions (REGN)) a
number of administrative data hierarchy elements must exist. The administrative elements Department
(DEPT), Registry (REGI) and Drawing (DRWG) divide the project into structured areas for drawing creation.
Libraries (LIBY) are flexible in their hierarchical position and are used for the storage of project or company
specific defaults and Draw elements.

3.2

Refer to Chapter 5 Draw Hierarchy & Sheet Creation for further information on the creation and use
of the Draw hierarchy.

User Interface Overview

The Draw application is formed by the following interface components.

Microsoft Office Fluent-based User Interface


The interface presents Draw functions and utilities via a series of general and context specific tabs.

Draw Canvas
The principal window in the application, this area is used to view, create and modify Drawing Sheets.
The canvas may be tabbed to aid the navigation of multiple drawings.

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Status Bar
At the base of the application window, this area displays the current position and scale in the Draw
Canvas with respect to the current owner and is used for the toggling of Draw Canvas settings such
as Object Snap and Grid visibility.

Active Properties & Properties Grid


Represent two grids used to set, view and modify the common properties of Draw elements.

3.3

Project Menu & Tabs

Draw utilises a Microsoft Office Fluent-based user interface with a series of tabs displayed at the top
of the application window. When the module is opened, the Home tab is initially displayed.
General tabs group similar tasks such as annotation and update functions together for intuitive selection by
the user. Context tabs are specific to the function being used, such as labelling or view modification, and
are presented on instigating the command then dismissed on completion of the task.

Tab contents may be hidden by clicking the tab title or by selecting the Minimize the Ribbon option
from the prompted right-click menu in the tab.

Within the presented tabs, key functions are held in Groups.

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Specific functions are summoned by clicking the appropriate button in each group.
Some buttons are segmented, allowing a number of functions to
reside under one button. Where this is the case, clicking the
upper section of the button will select the default command
associated with the button. Clicking the lower section of the
button will reveal an options list.
Once the options list is open the user can select the appropriate
button within the list to prompt the required function or form.

Specific functions relating to the Draw application tabs are explained throughout this training guide.
Where trainees are directed to select specific functions the instruction will usually follow the format
Tab > Group > Button > Secondary Button (if required).

Shortcut keys may also be used for application and module commands, for example Save Work (Ctrl+S),
Get Work (Ctrl+G), Print (Ctrl+P) and Help (F1).

Refer to Appendix B Draw Keyboard Commands for a complete table highlighting common keyboard
commands that be may be utilised to invoke Draw functions.

3.3.1 Project Menu

The Project menu or backstage area provides access to a number of key


commands and facilities including the common AVEVA E3D commands Save
Work, Get Work, Help, Modules and Exit.

With the exception of Modules, the Project menu commands may be selected via buttons in the Quick
Access Toolbar / Tab menu bar.

Users may add functions to the Quick Access Toolbar by


right clicking on a button and selecting the Add to Quick
Access Toolbar menu option. The added button persists
between sessions.

Draw specific Project menu options are described in the following sections.

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3.3.1.1 New
The New menu option is used to initiate a workflow to create a new Drawing Type from a Template, for
example a Drawing or a Sheet.

Refer to Chapters 5 Draw Hierarchy & Sheet Creation for further information on the creation of
Drawings and Sheets using the Project > New area.

The New area of the Project menu may also be accessed by clicking the New
button within the Project group of the Home tab.

3.3.1.2 Open

The Open menu button allows the opening of Draw elements and Sheets through
navigation of the Draw Hierarchy using a prompted Open browser window.

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The Open browser window allows the navigation of the Draw Project hierarchy and Recent (or Favourite)
Draw elements that have been worked upon.
Observing the Explorer area of the Open browser, the expansion of
the Project folder reveals the Draw hierarchy. Selecting the required
Department (DEPT), the hierarchy can be expanded using the
symbol to show owned Registries (REGI) and expanded thereafter to
display owned Drawings (DRWG) and Sheets (SHEE).
At each stage of hierarchy expansion, owned elements are displayed in the adjacent display area of the
Open browser

The Open browser display area may also be populated by searching


for Draw elements using the Search field.
Items in the display area can be toggled to be displayed as thumbnails,
listed or detailed as required by the use of the display button and
options list below the search field.

Thumbnail images of Draw elements are displayed only on the claiming and saving of the identified
element or where the thumbnails have been generated by an Administrator. Where this is not true, an
icon is substituted for the thumbnail.

Opened Sheets are visible as a tabbed window in the Draw Canvas (tabbed view is controlled by Home >
Display > Tabbed View).

The Open browser window is also accessed by clicking the Open button within
the Project group of the Home tab.

Alternatively, a Draw element may be opened via the Draw


Explorer; displayed by clicking the Draw Explorer button
from the Explorers group of the Tools tab.

Navigating to a Sheet with write access in the Draw Explorer, the Sheet may be displayed clicking the right
mouse button and selecting Open from the displayed menu.

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3.3.1.3 Close All Drawings

The Close All Drawings menu option is used to close all currently open Sheets.

Alternatively, all and individual Sheets can be closed by clicking the


segmented Close button from the Project group of the Home tab and
selecting the required button from the options list.

In addition, an individual Sheet may be closed via a right-click Close


option for the Sheet tab or by clicking the Close tab icon to the bottom
right corner of the Draw Canvas.

3.3.1.4 Print

Selecting the Print menu option updates the


Project area to display a Print options area and
Preview window.
This area allows the user to set various print
preferences and settings.

Refer to Chapter 18 Printing & Plot Styles for further information on the printing of Drawings.

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3.3.1.5 Export

The Export menu option updates the Project area


to display an Export options area and Preview
window.
The Settings area allows the user to set
preferences and settings for export to various file
formats.

Refer to Chapter 17 Drawing Export for further information on the export of Draw elements.

3.3.1.6 Options

The Options menu option updates


the Project area to display an
Options area.
This area may be utilised to tailor
the Draw application to the users
preference by specifying general
Display, View, Drafting and
System options.

Refer to Appendix A Draw Options for a complete table highlighting Draw options that may be utilised.

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3.3.2 Home Tab

In addition to the Project menu options of creating, opening and closing Drawings, the Home tab allows the
user to utilise a selection of functionality via accelerator groups to quickly create Views, annotation and draw
elements.
Drawing creation is aided by the Home tab allowing the following actions:

Creation of a new Drawing Type, View or Region.

Opening and Closing of Drawing Sheets.

Undertaking of common editing, drawing and annotation actions.

Prompting and management of Properties Grids, Plot Styles, and Representation & Hatch
Rules.

Update the Current Owner.

3.3.3 Draw Tab

The Draw tab contains functionality pertaining to the creation, measurement and modification of 2D drawing
elements.
Drawing creation is aided by the Draw tab allowing the following actions:

Measurement of Draw elements.

Drawing of various 2D primitives and construction lines.

Modification of a 2D drawing by selection of Draw tools.

Refer to Chapter 14 Regions & 2D Drawing for further information on the use of the Draw tab.

3.3.4 Annotate Tab

The Annotate tab contains functionality pertaining to the creation, specification, modification and checking
of Sheet annotation.
Drawing creation is aided by the Annotate tab allowing the following actions:

Insertion of objects such as Images and Symbols.

Input of Text annotation to a specified Visual Style.

Label annotation of Draw elements to a specified Visual Style.

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Dimensioning of Draw elements to a specified Visual Style.

Model Reference Check of created annotation.

Refer to Chapter 12 Label Annotation & Chapter 11 Dimension Annotation for further information
on the use of the Annotate tab.

3.3.5 Update Tab

The Update tab contains groups that allow the explicit update of Draw elements such as the Sheet or
Backing Sheet.
Drawing creation is aided by the Update tab allowing the following actions:

Update of general Draw elements such as Backing Sheet and Names.

Update of drawing elements such as design graphics and Annotation.

Update of tagging annotation.

3.3.6 Manage Tab

The Manage tab contains functionality for the management of the Draw project and drawing.
Drawing creation is aided by the Manage tab allowing the following actions:

Control and management of Database elements including Extracts, Listings, Claimlists, and
access.

Status Control management.

Draw hierarchy organisation.

Revision management and change highlighting.

Refer to Chapter 15 Revision Management for further information on the use of the Revision group.

3.3.7 Tools Tab

The Tools tab contains various utilities that aid Drawing creation and management.
Drawing creation is aided by the Tools tab allowing the following actions:

Display of secondary Draw windows and Explorers.

Creation of Draw hierarchy elements.

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Searching of Draw elements and formation of collections.

Import of Excel and CAD Drawing files.

Creation of Reports.

Control of Draw Defaults, for example User Default location, Units and 3D View representation.

Refer to Chapter 5 Draw Hierarchy & Sheet Creation for information on the use of the Tools tab.
Refer to TM-1803 AVEVA Everything3D Reporting for further information on the use of the Report
group.
Refer to TM-1801 AVEVA Everything3D Foundations for further information on the use of the
Search and Collections group.

3.3.8 Auto Tab

The Auto tab contains functionality related to the Automatic Drawing Production (ADP) utilities. As the
title of the application infers, this aspect of Draw enables the Designer to produce annotated drawings
automatically. A set of rules determine how the annotation is generated. The drawings can be edited, if
necessary, using the normal editing options in Draw.
There are a number of ADP applications for different actions:

General ADP.

Pipe Sketches.

HVAC Sketches.

Isometric ADP (HVAC & Cableways).

Refer to TM-1831 AVEVA Everything3D Draw Automatic Drawing Production for further
information on the navigation and use of the Auto tab.

3.3.9 Area Tab

The Area tab contains functionality related to Area-Based Automatic Drawing Production utilities. This
aspect of Draw enables standard production drawings, complete with annotation, to be automatically
generated based on engineering disciplines and plant areas.
A variation of Area-Based ADP is utilised for the production of automated Multi-Discipline Support drawings.
Functionality for this area of the utility is presented within the Supports group of the tab.

Refer to TM-1832 AVEVA Everything3D Area Based Automatic Drawing Production for further
information on the navigation and use of the Area tab.
Refer to TM-1818 AVEVA Everything3D Multi-Discipline Supports for further information on the
navigation and use of the Supports group.

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3.3.10 Admin Tab

The Admin tab enables the Project Administrator to specify and customise the Draw environment. This
includes setting application defaults and the definition of backing sheets, symbols, representations and
labels.

The Admin tab is displayed if the user is a member of the DRAWADMIN, MASTER or a project specific
administration team.
Refer to TM-1870 AVEVA Plant Everything3D Draw Administration for further information on the
navigation and use of the Admin tab.

In addition, context tabs are presented for use with certain view and element specific tasks. The context
specific tabs are as follows.

3.3.11 View: Format 2D Tab

The View: Format 2D tab is a context specific tab prompted on selection of a View in the Draw Canvas.
The tab is utilised for the population and modification of the View.
Drawing creation is aided by the View: Format 2D tab allowing the following actions:

Creation of supplementary Views to the selected View, for example Projections and Detail
Views.

Management and definition of the View contents.

Specification and modification of the View direction, scale and representation.

Refer to Chapter 8 View Creation: Basic View & 2D Format for further information on the use of the
View: Format 2D tab.

3.3.12 View: Format 3D Tab

The View: Format 3D tab is a context specific tab prompted on selection of the Edit in 3D button from the
Modify group of the View: Format 2D tab, or on creating a View in the Draw Canvas using a 3D View.
Drawing creation is aided by the View: Format 3D tab allowing the following actions:

Management and definition of View contents through use of the 3D View and Model Explorer.

Specification and modification of the View scale, direction and limits.

Specification and management of View Section planes.

Refer to Chapter 7 View Creation: Quick View & 3D Format for further information on the use of the
View: Format 3D tab.

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3.3.13 Label Tools: Format Tab

The Label Tools: Format tab is a context specific tab prompted on the creation or selection of a Label
annotation.
Label annotation is aided by the Label Tools: Format tab allowing the following actions:

3.4

Definition of the label Visual Style.

Modification of the Label text representation.

Modification of the Label Leader Line and Frame representation.

Application of annotation tools such as Blanking and Gap insertion.

Refer to Chapter 12 Label Annotation for further information on the use of the Label Tools: Format
tab.

Status Bar

The Draw Status bar displays the scale and co-ordinate position at the mouse cursor in the Draw Canvas
with respect to the current owner. In addition, the Status bar allows the toggle and selection of Draw
Canvas graphical aids and representations such as Object Snap and Grid visibility.

Scale & Position

Messages & Status Bar Options

The application of Status bar graphical aids is indicated by the button being highlighted.

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The Status bar comprises the following:
Scale

Displays the scale of the View or Region when defined as the


Current Owner.

Position

Displays the current co-ordinates of the cursor with regards to


the Current Owner. At Sheet level 2D sheet co-ordinates will
be presented whereas specific co-ordinates will be displayed
for a View or Region, including 3D co-ordinates where
appropriate.

Grid Snap

Used to position drawing elements at grid points through snapping i.e. the cursor
locks to the grid points.

Grid Display

Displays a grid and rulers within and bordering the Draw Canvas. Used to
graphically indicate position in the Draw Canvas and allow organisation of Sheet
graphic and annotation layout.

Orthogonal
Mode

Used to restrict annotation and element placement to an orthogonal direction in


the Draw Canvas.

Polar Mode

Displays a polar orientation indicator in the Draw Canvas and provides a polar
alignment to the cursor for Draw tasks such as 2D drawing.

Object Snap

Used to snap drawing elements such as annotation and primitives to existing


elements in the Draw Canvas.

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Object Snap &
Grid Options

Selection from the Status bar prompts the Advanced Drafting Settings form.
Through the relevant tab, the form allows Grid/Snap Spacing to be altered and
the definition of default object snap modes.

See Section 3.7.4 Grips & Object Snapping for further information in the
use of the Object Snap options form.

Lineweight

Used to turn the display of line weights on and off in the Draw Canvas.

Automatic
Update Design

Enables changes to the drawing content to be automatically applied on setting. If


not set, changes must be applied explicitly using buttons on the Home, Update
or View: Format 2D tabs.

Dynamic Hints

Displays feedback in the Draw Canvas to aid the Draw user in performing the
task at hand, for example the drawing of a Straight element presents length and
angle feedback.

Greyout Mode

Used to highlight the Current Owner in the Draw Canvas.

Draw Canvas
Gradient

See Section 3.5.1 Current Owner for further information on the use of
Greyout mode.

An aesthetic option used to turn the Draw Canvas background gradient on and
off.

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3.4.1 Messages Window


During the course of creating a Draw output, a number of command, warning, error and alert messages
may be encountered related to the user action. The Messages window provides a means of storing and
recalling recent messages within the User tab. In addition, the Messages window has a System tab for
the independent display of system related messages. The Messages window allows, through a right-click
menu, the sorting, searching and export of the contents.

User Messages (and right-click context menu)

System Messages

The Messages Window only stores messages for the current session.
By default, a minimised Messages window will be displayed within
the Status Bar. When minimised, a truncated version of the last
message received will be displayed alongside the Messages
button.

Clicking the Messages button from the Status Bar will display the Messages window. This window can be
moved around the user interface and docked to suit drawing requirements or user preference.
The Messages window can be dismissed by clicking the cross in the top right corner of the window or
clicking the Messages button from the Status Bar.

The Messages window may also be displayed and dismissed by clicking the Message Log
button from the Windows group of the Tools tab.

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3.5

Active Properties

The Active Properties form is used to view and change the default properties that will be applied to new
objects when they are created, and to subsequently apply these properties to selected objects if required.

The form is displayed by clicking the Active Properties button in


the Display group of the Home tab.

By default, the prompted Active Properties form is docked to


the left of the Draw Canvas.

The form allows the setting of the following:

Current Owner

Current Layer

Current Line Type

Current Colour

Also known as the Visual Layer.


May be defined explicitly or as defined by the Current / Visual Layer.

3.5.1 Current Owner


Through the concept of Current Owner (CO) AVEVA E3D Draw has the inherent intelligence to interpret
the user action in the Draw Canvas and automatically place the element within the Draw database
hierarchy. This avoids the need for the user to open or continually refer to the Draw Explorer.
A Draw Sheet, View and Region are all classified as being a Current Owners and thereby control where
new objects are placed in the Draw hierarchy. In addition, the Current Owner controls how positions and
distances are interpreted through graphical feedback and the status bar.
By default all new entities are created below the first suitable owner in the Draw
hierarchy based upon the Current Owner; for example the drawing of a line within
a View is automatically placed beneath a LAYE element and View Note. On the
occasion an appropriate owner does not exist, the owning element is
automatically created.

The required Current Owner may be selected via the


Current Owner options list from the Active Properties
form or intelligently through modification of selection in the
Draw Canvas achieved by a double-left click within the
required View, Region or Sheet.

The Current Owner can also be altered via keyboard shortcut (Ctrl+0 for Sheet and Ctrl+1 through to
Ctrl+9 for Views/Regions).
An alternative method to define the Current Owner via the Draw Canvas and Draw Power Wheel is
described in Section 7.5 View Manipulation A Worked Example.

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In addition to being referenced in the Active Properties form, the Current Owner is indicated by the Draw
Canvas highlight of the View or Region frame.
For example, the Sheet shown contains four Views and View 1 is highlighted as the Current Owner. Any
element created at this point will be owned by View 1 with the appropriate hierarchy elements created
automatically.

The highlighting of the Current Owner may be amplified by


selecting Greyout mode from the Status bar.

The colour of the Current Owner border highlight may be modified via the Project Menu > Options >
Display area and selection of Colours: Current Owner border (active).

3.5.2 Visual Layers

Draw utilises a system of Visual Layers to group objects in


the Sheet to aid the management and editing of a drawing.
The Active Properties form reflects the current Visual Layer
via the Current Layer, Current Line Type and Current
Colour fields.

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Acting as a series of overlays to the Drawing content, each Visual Layer may be employed in an
organisational capacity to group drawing elements by purpose or type i.e. construction lines or annotation.
In addition, with each Visual Layer having an associated Colour and Line Type, a Visual Layer may be used
to define the collective properties of a series of elements.
For example, the following drawing is formed by a base Visual Layer containing the View contents (Visual
Layer 0) and two annotation Visual Layers.

Visual Layers form

Visual Layers are not applied to


design graphics.

Visual Layer: Primitives & Notes

Visual Layer: Dimensions & Labels

Visual Layer 0: Sheet Views

In regards to the Draw Hierarchy, a Sheet (SHEE) owns a Visual Layer Set (VLYSET) which contains
the individual Visual Layers (VLAYER).

Visual Layers should not be confused with LAYE elements. From the perspective of a Draw User, the
LAYE element is owned by a Sheet in the Draw hierarchy and is an administrative element for the
storage of Draw annotation. A series of LAYE elements, through naming and setting of purpose, are
integral to the Automatic Drawing Production process and the population of the Drawing Sheet.

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Visual Layers are administered via the Visual Layers form; displayed by clicking
the Visual Layers button from the Project group of the Home tab.

Each Sheet, by default, contains a Visual Layer 0. The Visual Layer 0 cannot be renamed or deleted this
ensures a Sheet always has a Visual Layer for population.
Additional Visual Layers may be added by clicking the + (plus) button
and, in turn, the (minus) button may be used to delete an identified
Visual Layer.
On creation of a Visual Layer, an appropriate name may be given by
double-clicking the created Visual Layer name field and entering the
required text.

The Visual Layers form may be sorted by clicking the required column heading.

The default Colour and Line Type assigned to elements within a Visual Layer are defined by selection from
the respective Colour and Line Type options lists.

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The visibility of a Visual Layer in the Draw Canvas is controlled by clicking the On / Off toggle
button within the On column. This is a useful drawing management device where an unobstructed
view is required or where annotations such as revision detail or construction lines are required
only for reference.
Similarly, a Visual Layer may be defined for Print by clicking the On / Off button within the Print
column.
In turn, the defined Visual Layers and set properties are referenced by the Active Properties form.
The Current (Visual) Layer may be selected
via the adjacent options list.
From the point of selection, created Draw
elements will be contained within the defined
Visual Layer and inherit the associated Layer
properties.

Where an element is copied between Sheets, if the owning Visual Layer does not exist within the
destination Sheet it will be created and the colour/linetype inherited from the element. If the owning
Layer already exists in the destination Sheet and an element is copied with Linetype/Colour By Layer,
the element will adopt the Linetype/Colour of the destination Layer.

The Current Line Type defines the Line Type that is to be applied to the primitive element being created.
The field may be set to By Layer; setting the Current Line Type to the Line Type associated with the
specified Current Layer.
If an explicit Line Type is defined via the options list, the set Line Type overrides the Current Layer default
Line Type setting and is thus applied to the proposed primitive element.

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The Current Colour defines the colour that is to


be applied to the primitive element being created.
The field may be set to By Layer; setting the
Current Colour to the Colour associated with the
specified Current Layer.
If a Colour is defined via the options list, the set
Colour overrides the Current Layer default Colour
setting and is applied to the proposed primitive
element.

3.5.3 Format Painter

The Format Painter is accessed by expanding the Active


Properties form by clicking the expansion button.

The Format Painter may be utilised to set the properties of an


element in the Draw Canvas as the active Current Visual Layer,
Line Type or Colour.
With the adjacent checkbox ticked, the properties of an object
can be used to set the Active Property by selecting the object in
the Draw Canvas and clicking the Pick button.

The Format Painter may be utilised in the instance an existing


element is required to be modified to be included in a Visual
Layer or to be consistent with a Current Line Type or Colour.
To apply the current Active Properties to an object, the check
boxes for those properties to be applied are ticked prior to the
elements being selected in the Draw Canvas and the Match
button clicked.

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3.6

Properties Grid

The Properties Grid displays element attributes that are commonly altered during the course of drawing
production. The Properties Grid is integral to the AVEVA E3D Draw workflow; allowing the user to modify
the properties of a drawing without having to resort to cluttering forms and menus that obstruct the Draw
Canvas view.

The Properties Gird is displayed by clicking the Properties Grid


toggle button in the Display group of the Home tab.

By default the prompted Properties Grid form


is docked to the left of the Draw Canvas below
the Active Properties form.
In the instance no object is selected the
Properties Grid displays the Drawing Sheet
properties.
The element type selected is indicated by the
Selection List field at the top of the form.

The User is able to edit pseudo and user-defined attributes of elements. Pseudo attributes are
contained within a collapsible area of the Properties Grid. Read only properties are indicated by a
grey colour.

The Properties Grid allows single and multiple element selection in the Draw Canvas for interrogation or
modification. How elements are selected in the Draw Canvas is determined by the Object Selection Mode
toggle button in the Properties Grid form.
Indicates multiple object selection mode. Each object selected in the
Draw Canvas is appended to the list of selected objects.
Indicates single object selection mode. Only one object can be selected
in the Draw Canvas at a time and any further selection removes the
current selection.

The object selection mode is ignored on using a cursor window to select multiple elements in the Draw
Canvas.
The Initiate New Selection button deselects the current selection and initiates
a new selection.

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If a single object is selected, the object type is


displayed in the Selection List field at the top
of the form.
The Properties Grid updates to display the
properties of the selected element.

If multiple objects are selected, the Selection List field will initially display All (No. of selected elements)
and the Properties Grid will display properties common to the selected objects.

Expanding the Selection List displays an options list detailing the element types currently selected,
together with the number of instances.
On selecting an element type from the options list, the Properties Grid updates to display the properties for
the object type or common properties for multiple instances of the same object type.

The Properties Grid allows the definition and modification of the element(s) by input to the grid.
The properties of an object may be amended
by direct entry to the grid by left clicking in the
cell and typing the required input.

A number of properties in the grid allow the


selection of a pre-defined option via an options
list e.g. Sheet Sizes defined by administrative
System Defaults.

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The Properties Grid acts as an interface to Project and Master Libraries through the clicking of an
adjacent Browse button and the selection of an element from the prompted browser window e.g. the Open
Backing Sheet window allows selection of the required Backing Sheet.

The options presented by the Properties Grid options lists and the default path on selecting the
Browse button are all influenced by the set User and System Defaults. Refer to Chapter 4 User
Defaults for further information on the definition of User Defaults.

Prior to altering a Draw element property the


user should be wary of properties defined By
Style or By Layer. Such properties are
influenced by the respective Visual Style or
Visual Layer defined for the element.
The Default button from the Properties Grid
may be used to set the properties of the selected
element to the default definition i.e. return
properties to By Layer or By Style where
appropriate.

Refer to Sections 6.3, 11.1.6, & 12.1.3 Visual Styles for further information on the use of Visual Styles
of the definition of Views, Dimensions, Labels and Text.

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3.7

The Draw Canvas

The following section highlights how the use and manipulation of the Draw Canvas aids the process of
drawing production.

3.7.1 Mouse & Keyboard Controls


Both the keyboard and mouse can be used to manipulate the Draw Canvas. The commands associated
with canvas manipulation are described below.

Left Mouse Button


Clicking the left mouse button with the pointer over an element makes the model or
draw element the Current Element (CE) in the respective Model and Draw
hierarchies. Further, the left-mouse button may be used to select Draw elements,
including the forming of a selection window, to populate the Properties Grid.
A double-click within a View, Region or Sheet sets the Current Owner.

Middle Mouse Button


The middle button allows the user to increase and decrease the zoom of the
displayed area. Positioning the cursor at the centre of the required area, a rotation of
the mouse wheel away from and towards will zoom in and out respectively.
Holding the middle button and movement of the mouse allows the user to pan the
Draw Canvas.

Right Mouse Button

Clicking the right mouse button invokes the Draw Power Wheel.

Refer to Section 3.7.5 Draw Power Wheel for further information.

Keyboard
When the mouse cursor is in the bounds of the Draw Canvas a number of typed
commands may be directly input. Each input command, for example zoom, is
reported in the Messages Window.

For a complete list of Draw keyboard commands refer to Appendix C Draw


Canvas Commands.

3.7.2 Draw Canvas Tools


Common tools such as Delete, Copy, Paste and Cut
can all be accessed via the Tools group of the Home
tab.
In addition Draw Canvas navigation is aided by the
Pan and Zoom commands.

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The Pan button and options list allows the navigation of the Draw Canvas by
selection of the required pan mode and the use of the mouse as prompted.

The Zoom button and options list allows access to a number of zoom modes for the
Draw Canvas.

3.7.3 Draw Contextual Editor


The Draw Contextual Editor aids the drawing production process by allowing direct entry to the Draw
Canvas during the performing of a Draw task such as 2D drawing or annotation.
On selection of a Draw function or task, the
Contextual Editor updates to prompts the
user to complete an action.
The user is able to select any available
variations in method via the Contextual Editor
menu, accessed by pressing the <downarrow> key, and selection of the available tiles.

Tile options are marked by key letters e.g. in the example shown, pressing the <C> key will instigate the
specify centre command.

In addition to graphical selection in the Draw Canvas, the user is able to explicitly define position by the
Contextual Editor text boxes.

Navigation between the text boxes is achieved by pressing the <tab> key. The text box field is locked
by pressing the <space bar> key.

The Contextual Editor is varied by pressing the <@> key. This variation allows the definition of
position/length with an associated polar direction.

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In the example shown here, the first point of a line has been positioned explicitly and the second point has
been positioned at a set distance and orientation.

Further, on pressing the <shift> and <@> keys together, the Contextual Editor toggles between Explicit
positioning and Relative positioning.

Explicit Position

Relative Position

Example:
Position at co-ordinate point X 1050mm, Y 515mm.

Example:
Position at a point X 50mm, Y 25mm from current.

Note that the <shift> and <@> action will vary depending on keyboard orientation.

3.7.4 Grips & Object Snapping


AVEVA E3D Draw utilises element grips within the Draw Canvas. Further to explicit element modification
via the Properties Grid, a series of grips on Draw elements allow graphical manipulation and modification.
For example, the below illustrates a Square primitive and available grips.

Taking the Stretch Grip as an example the grip allows the element to be resized through mouse selection
and movement or direct entry of position to the Contextual Editor.

An active grip is highlighted by a change in grip


colour. On movement, the user is provided canvas
feedback as to the change in View size before
confirmation of the action.

The use of Draw grips will be expanded upon in the proceeding chapters with examples including View,
Annotation and 2D Drawing manipulation

Element grips may be used in conjunction with Object Snapping to modify elements within the Draw
Canvas.

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As selected from the Status bar and introduced earlier
in the Chapter, Object Snaps are used to snap
drawing elements such as annotation and primitives to
existing elements in the Draw Canvas.
Available Object Snaps are dependent on the Current Owner and user default snap options. The current
Object Snap is indicated by an icon at the cursor point. For example, the Square element below
demonstrates a Midpoint, Endpoint, Nearest and Centre object snap.

Centre

Nearest

Midpoint

Endpoint

The user may set the default Object Snap options to be made available via the Status bar prompted
Advanced Drafting Settings form.

The form allows definition of prompted


snaps at the View and Sheet/Region
Current Owner level.
Due to the intelligence of the View contents,
the Object Snap Modes for a View include
the intelligent P-Point, Owner, Item and
P-Line snap options.

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3.7.5 Draw Power Wheel


A number of Draw operations may be initiated and controlled through the use of the Draw Power Wheel;
accessed by right-clicking within the Draw Canvas.
A Draw function is selected from the Draw Power Wheel by a left-click on the required tile this may prompt
a secondary Power Wheel for refined selection. For instance selecting the Annotate tile from the primary
Power Wheel prompts a secondary Power Wheel whereby a function such as Label or Text may be
selected.
Alternatively, by clicking and holding the right mouse button, the required tile can be indicated by moving the
cursor in the appropriate direction and selection confirmed on release of the mouse button. The direction of
selection is aided by an indicating line. On selection of the required option in the primary Power Wheel, the
action may be repeated for selection in the secondary Power Wheel.

As an extension to the default Draw Power Wheel,


pressing the <Ctrl> key on clicking the right mouse
button prompts an alternative layout with elevated
functions for example Save Work and Open.

The Draw Power Wheel may also be utilised in context during a Draw action.

On selecting a grip or during a draw task such as


annotating a View the user may invoke the Draw
Power Wheel via a right-click of the mouse. The
presented wheel allows the user to confirm or cancel
the action in progress, or to navigate the Draw
Canvas.

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In addition, on selecting a grip or during a task such as annotating the View, pressing the <Shift> key on
clicking the right mouse button prompts the Object Snap Power Wheel. Selection of an object snap from the
wheel filters Draw Canvas selection to the identified snap.
The Object Snap Power Wheel is context sensitive to the Current Owner with presented Object Snap
options dependant on whether the draw task is at the View, Region or Sheet level.

Object Snap Power Wheel Sheet / Region

Object Snap Power Wheel View

The default Draw Power Wheel arrangement may be altered via the Customisation area.
For further information on the use of the Object Snapping and the Draw Power Wheel refer to Chapter
12 Label Annotation & Chapter 11 Dimension Annotation.

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Exercise 1

Draw User Interface

Using Chapter 3 as a guide, complete the following tasks:

Navigate to and open Sheet DRWG-E3D_TRAINING_PROJECT-001/1

Use the Open button from the Project group of the Home tab.
The Sheet resides in Department DEPT-AVEVA-All_AREAS.

Become acquainted with the Draw User interface; selecting and exploring the various tabs including
the Project Menu.

Explore the View: Format 2D tab by selecting the central View content.

Familiarise yourself with the Draw viewing controls to zoom and pan across the Drawing Sheet try
using the options within the Home > Tools group and the Draw Power Wheel option Zoom Extents.

Examine the Sheet and Active Properties form to understand what constitutes a Current Owner
(including the use of Greyout mode) and note how Visual Layers have been employed.

Noting how selection in the Draw Canvas alters the Properties Grid change the Drawing Sheet
Title from Training Project to (trainee name) Training Project.

Using the Active Properties form and Format Painter add the North Arrow to Visual Layer 0.

Utilise the Status bar to display the Draw Grid, and toggle the canvas Gradient before turning both
off.
The training requires that Object Snapping, Automatic Design Update, and Dynamic Hints are all
set to on.

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CHAPTER 4
4 User Defaults
AVEVA E3D Draw makes extensive use of default settings. The defaults are often configured and defined
by the Draw Administrator, being applied on entry to the Draw module. The administrative libraries the
defaults reference store Draw entities such as project and company specific Symbols, Labels, Backing
Sheets, and Representation Styles.
From a Draw user perspective the session defaults may be observed within the User Defaults form.

4.1

AVEVA System Departments

There are four System Departments supplied with AVEVA E3D Draw.

As highlighted by the split of the User Defaults form, the


Departments are aligned with Master and Local Project
Defaults.

Project_Libraries: contains Local Project Default elements such as Templates, Representation


Libraries and Visual Styles.

Master_Libraries: contains Master Project Default elements such as standard Backing Sheets,
Symbols and Labels.

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TT/Project_Libraries: contains Local Project Default elements using True Type Fonts such as
Templates, Representation Libraries and Visual Styles.

TT/Master_Libraries: contains Master Project Default elements using True Type Fonts such as
standard Backing Sheets, Symbols and Labels.

In the example here, the Training Project, a Style World (STYLWL) may be referenced
(Master_PenStyles) this element holds any User Defined Line and Fill Styles.

4.2

Setting User Defaults

The User Defaults are initially determined by the setting of the System Defaults (an administrative task)
but may be altered as required for the current session by the user.

To display the User Defaults form the User Defaults button is


selected from the Defaults group of the Tools tab.

The User Defaults form may be modified in conjunction with the Draw Explorer. On selecting the
appropriate User Default field for modification, the user navigates to the element to be referenced in the
Draw Explorer and clicks the adjacent CE button in the User Defaults form.

User Defaults are only valid for the current Draw session

Using the File User Defaults form menu, users can load settings that
have been pre-defined by the Draw Administrator.

Load Pre-Defined

Used to load the Draw System Defaults.

Load Pre-Defined From...

Used to load Draw defaults from a specified system location.

Display Load Errors

Used to display any errors which may occur if the Default element
does not exist in the database.

The training course has been configured to use the current True Type System Defaults defined.

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4.2.1 User Defaults & Draw Interface


The defined User Defaults are utilised by the Draw Interface in the prompting of default locations for tasks
such as selection from the Properties Grid or the selection of a Label or Symbol annotation.

For example, selection of the Backing Sheet browse button


from the Properties Grid prompts a browser at the default
location as defined by the User Defaults form i.e.
TT/DRA/MAS/BACKS/MET.

4.3

Current Session Units

Units are assigned to values throughout AVEVA E3D Draw for measurements such as distance, angle,
temperature and pressure.

To display the Units Settings form, the Units Settings button is


clicked from the Defaults group of the Tools tab.

The Current Session Units form may be


utilised to define the units for various
dimensions and confirmed by selecting
the Set (Distance) Unit button.

Further to the definition of session units, the User Interface and Draw Canvas immediately update to reflect
the choice.

Intelligent text is independent of format gadgets. For example, if a position is referenced in a label, and
the project units are metres, the output displayed for the position will be in metres.

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Exercise 2 User Defaults


Using Chapter 4 as a guide, complete the following tasks:

Using the User Defaults form and Draw Explorer modify a Default and note the impact on the user
interface i.e. Backing Sheet Browse form from the Properties Grid.

Ensure the defaults are returned to the Training requirements by selecting the Load Pre-Defined
option from the User Defaults form File menu.

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CHAPTER 5
5 Draw Hierarchy & Sheet Creation
The underlying data hierarchy employed by AVEVA E3D Draw allows the logical creation of Drawings and
Sheets.
The following Sections describe how the user is able to create a Drawing and Sheet from Template and
Explicit origins. The chapter will also explore the creation of the Draw administrative hierarchical elements.
In all likelihood this task will be undertaken by a Draw Administrator but it is described here for
completeness and for user comprehension of the Draw hierarchy.

5.1

Draw Hierarchy

As introduced earlier in the training, before physical drawing elements can be created, a number of
administrative data hierarchy elements must be in position. Administrative elements divide the project into
structured areas for drawing creation.

Libraries (LIBY) are flexible in their hierarchical position and are used for the storage of project or
company specific defaults and Draw elements.

The diagram below illustrates the Draw database hierarchy and the owning relationship between Draw
elements. As with all AVEVA E3D databases, the uppermost element is the World - represented
symbolically as /*. The administrative elements Department (DEPT), Registry (REGI) and Drawing
(DRWG) can be viewed in the Draw Explorer and module browsers, but cannot be displayed graphically in
the Draw Canvas.
The principal elements are the owning Drawing (DRWG) element and member Sheets (SHEE). A Drawing
can contain one or more Sheet (SHEE) elements and a Sheet is the highest level element that can be
displayed in the Draw Canvas. The Sheet is defined by the elements stored below, with Views (VIEW),
Regions (REGION) and annotation forming the Sheet appearance.

The hierarchy has been simplified to give clarity to the basic arrangement.

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5.2

Hierarchy & Sheet Creation Methods

There are a number of methods a user may employ to create the required Draw hierarchy and Sheet.

Explicit Creation
In conjunction with the Draw Explorer, the explicit creation route allows the explicit forming of the
administrative Draw hierarchy and the efficient definition of element attributes at each stage of
creation using bespoke Attributes forms. From an administrative perspective, the definition of
attributes here is important due to these properties being inherited by owned elements. For instance,
setting the Backing Sheet reference at the Drawing level ensures all Sheets created beneath inherit
the same Backing Sheet by default.
On the explicit definition of the Draw administrative elements, the user is afforded a number of ways
to create a Sheet: from template, explicitly using a browser or via a Quick Sheet method.

Explicit Creation dd
Workflow

Administrative Hierarchy
Department

Registry

Drawing

Sheet

Quick Sheet
From Template
From Browser

The explicit creation of the Draw hierarchy is described in Section 5.3 Explicit Hierarchy &
Drawing Creation and sheet creation is described in Section 5.6 Sheet Creation.

From Template Creation


Utilising the Project menu New area, a user may specify a pre-defined Drawing (and Sheet)
Template as the basis for the proposed Drawing and Sheet. On selection, the user identifies the
hierarchy location for the Drawing (and Sheet) using a browser. If required, the user may use the
same browser to create any necessary administrative elements.
Using standard pre-defined templates and hierarchy, and with the onus being on the resultant Sheet
rather than the forming of the administrative elements, the From Template process is envisaged to
be the preferred method for Sheet creation by a Draw user.

From Template Creation


dd Workflow

Drawing (& Sheet)


From Template

Administrative Hierarchy (as required)

Department

Registry

(Drawing)

Additional Sheets may be created as required using both template and explicit methods.
Drawing and Sheet creation from Template is described in Section 5.4 Draw Hierarchy &
Sheet Creation from Template.

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5.3

Explicit Hierarchy & Drawing Creation A Worked Example

This section will outline the creation and definition of the administrative hierarchy elements using the
explicitly defined method.

The Department, Registry and Drawing elements can


be created from the Explorers group of the Tools tab.

The hierarchy creation (and modification) buttons are context sensitive to the Current Element in the Draw
Explorer i.e. the Drawing - Create Explicitly button only becomes active when the Current Element is a
Registry.
For this reason it is advised to have the Draw Explorer open.

Display the Draw Explorer by clicking the adjacent Draw Explorer button in the Explorers
group.

5.3.1 Create a Department


By navigating to the World element within the Draw Explorer, it is possible to begin creating the Draw
hierarchy.
Although not required for this Worked Example, a new
Department may be created from the Explorers group by
clicking the Department segmented button and selecting
Create from the options list.
The Create DEPT form is displayed.
The User can enter a suitable name for the Department or
accept the default autonaming.
The OK button is clicked to confirm.

The prompted Department Information form displays the name


of the Department and gives an opportunity to automatically create
a Registry and/or to set the attributes of the Department.

Continuing with the Worked Example, use the Draw Explorer to


navigate to the pre-defined Department DEPT-STRUCTURALALL_AREAS.

Note that the Modify button within the options list of the Department segmented button becomes active.

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5.3.2 Create a Registry

From the Explorers group select the Registry


segmented button and Create from the associated
options list.

The Create REGI form is displayed.


The user can enter a suitable name for the Registry or
accept the default autonaming.
Enter the name REGI-STRUCTURAL-ALL_AREAS and
click the OK button to confirm.

The prompted Registry Information form displays the name of the


Registry and gives an opportunity to automatically create a
Drawing and/or to set the attributes of the Registry.
As a Drawing element is to be created immediately, ensure the
Create Drawing checkbox is checked and click the OK button.

5.3.3 Create a Drawing


A Drawing may be created explicitly as part of the
hierarchy creation, as demonstrated by the Worked
Example thus far, or at any point by navigating to a
Registry in the Draw Explorer and clicking the Create
Explicitly button from the Drawing button options list in
the Explorers group.
The Create DRWG form is automatically prompted due to the checking of the Create Drawing checkbox in
the Registry Information form.
The user can enter a suitable name for the Registry or
accept the default autonaming.
Enter the name DRWG-SLH_DETAIL-B02 and click the OK
button to confirm.
The Drawing Definition form is displayed. The form allows the definition of some key Drawing properties.

Enter the following credentials:


Title:

BUILDING B02 HANDRAIL & LADDER DETAIL

Date:

(Current Date)

Drawn By: (Trainee Name)

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As alluded to with the previous hierarchy elements, element attributes can be set via the Attributes form. At
this point in the Worked Example, the attributes will be set for the Drawing element to ensure any future
Sheet created below the Drawing will inherit the required properties.

Note Sheet creation methods such as Quick Sheet do not allow Backing Sheet definition on creation;
therefore the Sheet creation process will be expedited by the definition of a Backing Sheet at the
Drawing level.

From the Drawing Definition form click the Attributes button.

The Drawing Attributes form is displayed.

The Attributes form is similar for the Department, Registry and Drawing elements with the name of
current element displayed in the Name field at the top of the form and the form divided into tabs.
Each of the main tabs is considered below.

Size & Units tab


Allows the user to define parameters associated with the drawing Sheet. The Width and Height
values define the default drawing size that will be used upon creation of a drawing.
The Backing Sheet selection is unset by default. Toggling the Radio button will set the default
backing sheet reference to be used on drawing creation.
Unset:

indicates the backing sheet reference is unset.

Reference: sets a default backing sheet from a list of available options.


Filename:

sets a reference to a (plot file).

As per the example screen capture above, set the default Backing Sheet for the Department to a
/TT/DRA/MAS/BACKS/MET/A0 sheet by clicking the Reference radio button and selection from the
options list.
The Units section of the tab sets the default units used for distance and bore size.
The Precision section of the tab sets the number of decimal places or fractions of an inch used as
the default standard. For the purpose of the training, these values should be left as Default.

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Intelligent Text tab


This tab allows the user to select the terms that will be displayed on the drawings for position
references.

Pens tab
This tab allows the user to set default pen colours, line styles, and fonts for the noted objects in the
form. This ability is somewhat superseded by the use of Visual Styles pre-defined by the Draw
Administrator.

Refer to Sections 11.1.6, & 12.1.3 Visual Styles for further information on the use of Visual
Styles of the definition of Views, Dimensions, Labels and Text.

Miscellaneous tab
This tab allows the user to adjust the way a number of drawing details are formatted. In particular the
terminator details used for dimensions, representation rules, date format, and the default text
returned when intelligent text cannot be used. Again, the ability to define terminators is superseded
by the use of Visual Styles pre-defined by the Draw Administrator.

Refer to Sections 11.1.6, & 12.1.3 Visual Styles for further information on the use of Visual
Styles of the definition of Dimension, and Label Terminators.

Changes to the Department, Registry or Drawing Attribute forms are confirmed by selecting the Apply
button. Click the Apply button and dismiss the Drawing Attributes form by clicking the Cancel button.

Clicking the Reset button on the form will reset all the attributes values to the default settings.

Note the created hierarchy in the Draw Explorer


and dismiss the explorer by clicking the Draw
Explorer button within the Explorers group.

Note the automatic creation of Library element beneath the Drawing containing a Drawlist Library
(DLLB) and Tag Rule Library (TRLB).

Click the Apply button on the Drawing Definition form then dismiss the form by clicking the Cancel button.
At this point, elements in the hierarchy cannot be viewed graphically in the Draw Canvas; a Drawing Sheet
(SHEE) is required.
Perform a Save Work using the Save button or by
pressing <Ctrl+S> keys.

Refer to Section 5.6 Sheet Creation for various methods as to how a Sheet may be created.

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5.4

Draw Hierarchy & Sheet Creation from Template

As introduced previously, this section will outline the creation and definition of the Drawing and Sheet from
Template with administrative hierarchy elements created as required from a resultant browser.
A Template may be a standard Drawing (and Sheet) arrangement where the Draw Administrator has predefined a number of drawing elements such as the Backing Sheet, company notation and the arrangement
of Views /Regions.

5.4.1 New Drawing Type

The creation process is initiated by navigating to the Project tab


and New menu option or by selecting the New button and
Drawing Type option from the Project group of the Home tab.

The New project menu area is utilised in the first instance to select a
Drawing Type from a Draw user perspective the principal types here are
Drawings and Sheets.

5.4.2 Template Selection

On selection of the required Drawing Type, the


user is able to select a Template Type appropriate
to the proposed Drawing and Sheet to be created
i.e. an Equipment Drawing Template.

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The Template Types options list is populated by Templates that adhere to the User Default definition. The
User Defaults form allows the definition of the Drawing Template Prefix that is used to filter available
templates for selection in the Template Types options list.

On selection of the required Template Type, an appropriate Template may be selected from the Templates
area. Typically the Templates are distinguished by size.
Confirmation of selected template is afforded by a Preview of the selected template, complete with Sheet
Size, Sheet Name, Drawing Title and Drawing Name.

5.4.3 Drawing Creation


On selection of the required template, the user clicks the Create button to create the required
Drawing and Sheet.
The Create Drawing browser window is displayed.

Refer to Section 3.3.1.2 Open for further information on the use of a typical browser window.

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The Create Drawing browser allows the navigation of the Draw hierarchy to an appropriate Department and
Registry for Drawing creation.

In addition, the user is able to create any required Draw elements via
the New button above the browser windows Draw Explorer.
Creation options available via the New button are context sensitive to
the current position within the Draw Explorer.

For example, on navigating to a Department in the Draw Explorer, the user is able to
select New Registry from the New button options list.
On creation of any required Draw element, the element appears in the display area of the form. The element
is given an automatic name on creation which may be edited by entry to the Name text box.

As an alternative to the New button, a Draw element may be created by selection from a hierarchy sensitive
right-click creation menu in the display area of the browser.

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On navigation to, or creation of, an appropriate Registry, the Drawing (and Sheet) may be created.

By default the Drawing name is defined by an autoname convention i.e. in the example above the Drawing
will be named EXAMPLE-REGI/DR1 and the owned Sheet EXAMPLE-REGI/DR1/S1.

Autonaming convention is as defined by the System Defaults specified by the Draw Administrator.

The user may edit the required Drawing name, and consequently any owned Sheet name, by entry to the
Name field at the base of the Create Drawing browser.

Clicking the Create button will dismiss the


Create Drawing form and display the
created Sheet in the Draw Canvas.

The Draw Explorer is updated to reflect the created Drawing


and Sheet.
In the example here, the Template used for the creation of
the Drawing has defined a Drawing and Sheet with a single
View and a number of Visual Layers.

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5.4.4 Properties
During the Sheet creation from Template process a right-click context menu within the explorer or display
area of the Create Drawing form may be utilised to alter the properties of a selected element.

The same right-click context menu is accessible from the Open browser
also; accessed by clicking the Open button from the Project group of the
Home tab.

The browser right-click menu allows the user to Rename, Delete, Copy or alter the Properties of an
element.

Selection of the Properties menu option


displays the Properties form for the
selected element.
Similar in content to the previously
described Attributes form during explicit
hierarchy creation, the user is able to define
Properties for the element such as the
Backing Sheet reference.

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Unlike the Attributes form prompted


during explicit hierarchy creation, the
Properties form requires direct entry to
the form rather than selection via an
options list.

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5.5

Drawing & Sheet Creation from Template A Worked Example

The following Worked Example will create a Drawing and Sheet for population throughout the training
course.

From the Home tab select the New segmented button from the
Project group and select Drawing Type from the prompted
options list.

The Project menu New area is displayed.

Select the Drawing Type tile Drawing.

From the Template Type options list select the


template area TT/DRA/PRJ/TMP/TRAINING.

Select the Template TRAINING DRAWING A0.


Confirm the selection by observing the template
preview and details within Preview area.

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On selection of the required template, click the Create button.

The Create Drawing browser window is displayed.


Using the Create Drawing form explorer, navigate to the previously created Department DEPTEQUIPMENT-ALL_AREAS.

The selected Department does not contain a suitable Registry for


drawing creation.
Click the New button and select New Registry from the options list.
Name the Registry REGI-EQUIPMENT-ALL_AREAS and press the
<return> key.
Select the created Registry REGI-EQUIPMENT-ALL_AREAS in the form Draw Explorer or by double leftclicking the element in the browser display area.

The Drawing (and Sheet) may now be created.

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By default the Drawing name is defined by an autoname convention.
Edit the Name field at the bottom of the Create Drawing form by
entering DRWG-FRACTIONATING_COLUMN-C1101.
Click the Create button to dismiss the Create Drawing browser and display the created Sheet in the Draw
Canvas.

The Draw Explorer is updated to reflect the created


Drawing and Sheet.

Alter the Sheet title to EQUIPMENT DRAWING


C1101 via the main Properties Grid.
Update the Backing Sheet by clicking the Backing
Sheet button from the General group of the Update
tab.

Note that the Backing Sheet is automatically populated.

Save Work.

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5.6

Sheet Creation

If required, an individual Sheet may be created by the following methods.

From Template

Creation of a Sheet based upon a pre-defined Sheet size.

From Browser

Creation of a Sheet element via a browser window.

Quick Sheet

Creation of a Sheet based upon the properties of the owning Drawing.

5.6.1 From Template

The Sheet creation process is initiated by navigating to the


Project tab New menu option or by selecting the New
segmented button and Drawing Type option from the Project
group of the Home tab.

The New project menu area is utilised in the first instance to select a Sheet Drawing Type and then to
select the required Sheet size.

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On selection of the required Sheet template, the Create button is clicked.

The Create Sheet browser window is displayed.

At this point the Create Sheet form is used to navigate the Draw hierarchy to an appropriate Drawing
element for Sheet creation.
The user may edit the required Sheet name by entry to the Name field at the base of the Create Sheet
browser.
Clicking the Create button will dismiss the Create Drawing browser and display the created Sheet in the
Draw Canvas.

5.6.2 From Browser

The Sheet creation process is initiated by selecting the Open button from the
Project group of the Home tab.

Using the prompted Open browser window the user navigates to the Drawing before selecting the New
Sheet option from the New button options list or via a right-click-context menu in the display area of the form.

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The Sheet is created, inheriting the properties of the owning Drawing. On creation, the Sheet appears in the
display area of the browser. The user is given the option to accept the Sheet autoname or edit the name as
required.

On clicking the Open button the created Sheet will be displayed in the Draw Canvas.

5.6.3 Quick Sheet


As implied by the name, the Quick Sheet method is the most efficient way to create a new Sheet for an
existing Drawing.

The Sheet creation process is initiated by selecting the New


button and Quick Sheet option from the Project group of the
Home tab.

On selection a Sheet is immediately created and inherits the properties of the owning Drawing. The Sheet is
automatically displayed in the Draw Canvas.

The Quick Sheet method highlights the importance of correctly defining the attributes of the owning
Drawing.

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Exercise 3

Hierarchy & Sheet Creation

Using Chapter 3 as a guide, complete the following tasks:

Below Department DEPT-AVEVA-ALL_AREAS and REGI-AVEVA-ALL_AREAS create a new


Drawing (and Sheet) named DRWG-E3D_TRAINING-EX2 using Template Training Drawing A1.

For the created Drawing DRWG-E3D_TRAINING-EX2, create a second Sheet using the Quick
Sheet method.

Navigate to the Drawing DRWG-SLH_DETAIL-B02; created earlier in the training by the explicit
hierarchy method.
By any method create a Sheet below the Drawing DRWG-SLH_DETAIL-B02

Use the Open button from the Project group of the Home tab.
The Drawing resides in Department DEPT-STRUCTURAL-All_AREAS.

Ensure the title block for the Drawing Sheet DRWG-SLH_DETAIL-B02 is as follows.

An Update Annotation or Backing Sheet may be required via the Update tab to display any
alterations to the Sheet or Drawing properties.

Select Zoom Extents from the Draw Power Wheel and Save
Work using the <Ctrl> key and the Draw Power Wheel.

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CHAPTER 6
6 Views
This chapter will introduce the Draw View element; highlighting key element properties and outlining how the
View may be created and manipulated. The proceeding chapters will expand on how a View may be created
through 2D and 3D format methods.

6.1

View Element

A View determines the model elements to be illustrated within the Sheet and is broadly formed through the
definition of the following:

Viewing parameters, for example View direction and scale.

Size, position and orientation of the View on the Sheet.

Contents of the View.

The contents of the View are defined by a Drawlist (IDLI element). A Drawlist holds a list of model elements
and is independent of the Views i.e. the same Drawlist may be used in multiple Views. A Sheet may contain
several Views that refer to the same Drawlist, or several views that refer to different Drawlists.

Drawlists are stored in Drawlist Libraries (DLLB element). When a Drawing is created, a Library
containing a default Drawlist Library is automatically created.

A View is considered to be a Current Owner. This definition allows the user, through selection of the View,
to annotate and dimension the View without reference to the Draw hierarchy.

When a view is selected, the rest of the drawing may be greyed out if required. This is determined by
selecting the Greyout button from the Draw Status bar.

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6.2

Properties Grid

On selection of a View, as with all standard Draw


elements, it is possible to modify the properties of the
View via the Properties Grid.
The Properties Grid offers an efficient and quick
user workflow to alter View geometry, representation
and visibility by selection or direct entry.

6.3

View Visual Style

A Visual Style contains preset representation properties for the Draw elements View, Text, Label and
Dimension. An element adopts a Visual Style either through definition on creation or by modification. The
View Visual Style principally defines the representation of the frame and, if applicable, the View matchlines.
The use of a Visual Style ensures the consistency of View creation within the Sheet and across a series of
Drawings. The properties of the Visual Style are determined by the Draw Administrator and any further
alterations to the View Visual Style are reflected in each instance the style has been referenced.

Refer to TM-1870 AVEVA Everything3D Draw Administration for further information on the
definition of a View Visual Style.

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The View Visual Style may be specified prior to View creation by setting the style within the Active Visual
Styles group of the Annotate tab.

Alternatively, the Visual Style may be retrospectively


modified via the Properties Grid.
Note that the View properties controlled by the Visual
Style are set to By Style to ensure the Visual Style is
adopted.

6.4

Where a View property has been explicitly altered from the defined Visual Style (By Style), the
Dimension may be reset to adopt the Visual Style by clicking the Set to Defaults button on the
Properties Grid.

View Manipulation - Grips

In addition to direct entry to the Properties Grid, a View may be manipulated graphically by the use of View
Grips.

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A View may be manipulated and modified through the following View Grips:

Stretch Grip
Four grips allow the View to be resized through mouse
selection and movement or direct entry to the Contextual
Editor.

An active grip is highlighted by a change in grip colour and the User is provided visual feedback as to the
change in View size before confirmation of the action.

Position Grip
A single grip at the centre of the View allows the View to
be repositioned through mouse selection and movement
or direct entry to the Contextual Editor.

An active grip is highlighted by a change in grip colour and the user is provided visual feedback as to the
change in View position before confirmation of the action

The relative positioing of Views i.e. aligning more than one View, may be accomplished through the
Position grip and the locking (<Space> key) of one drection in the Contextual Editor.

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Scale Grip
Four grips at the centre of each View side allow the User
to rescale the View to a default scale through mouse
selection.

An active grip is highlighted by a change in grip colour and the User is provided visual feedback as to the
change in View scales before confirmation of the action.

6.5

View Interaction - Draw Power Wheel

A View may be altered and manipulated through the use of the Draw Power Wheel and may be used in
conjunction with the View Grips to specify an action or Object Snap point.

On selecting the View, the user may invoke the Draw Power Wheel via
a right-click of the mouse and select actions such as Copy, Paste and
Move.
On selecting a View grip, the User may invoke the Power Wheel via a
right-click of the mouse to confirm or cancel an action or navigate the
Draw Canvas.
In addition, on selecting a View grip, the User may invoke the Power
Wheel via a right-click of the mouse combined with pressing the <Shift>
key to restrict mouse selection to a specific object snap point.

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6.6

View Creation Methods

A View may be created through a variety of methods and from a hierarchical perspective the View is owned
by the Sheet; inheriting any attributes defined at the Sheet level as default attributes.

The User must be at Sheet level or below before a View can be created, this is done automatically on
selecting a view creation method.

An extended list of View creation methods is available from the View group of the Home tab. Where an
existing View is to be used to create a second associated View within the Sheet, the User may also select
an appropriate View creation method from the View group from the View: Format 2D tab.
The following methods of View creation may be utilised from the View group of the Home tab.

Quick

Quick view creation allows the user to produce a View directly from the Model
Explorer to a default representation, scale and format.

Model

From Model view creation allows the user to produce a View from the Model
Explorer using a 3D view. The View is created to a custom representation, scale
and format.

Projection

Refer to Chapter 14 Regions & 2D Drafting for details on Region creation


and 2D drafting.

Section view creation allows the user to quickly form a projection of a defined
orthogonal view and form a section plane therein.

Detail

Refer to Section 8.1 Basic View for details on Basic View creation and use.

Region view creation allows the user to define a scaled area of the Draw Canvas
for 2D drawing.

Section

Refer to Section 9.1 Projection View for details on Projection View creation.

Basic view creation allows the user to define a simple View for population at a later
stage by any method e.g. the reference of a pre-defined project Drawlist.

Region

Refer to Section 7.4 View Creation from Model for further details on From
Model View creation and use.

Projection view creation allows the user to quickly form a projection of a defined
orthogonal View.

Basic

Refer to Section 7.1 Quick View Creation for further details on Quick View
creation and use.

Refer to Section 10.2 Section View for details on Section View creation and
use.

Detail view creation allows the user to identify a View and select an area to form a
Detail View of differing scale and representation.

Refer to Section 9.2 Detail View for details on Detail View creation and use.

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Where a Sheet has been created through the selection of a Drawing Template, the Sheet may contain one
or more Views as defined by the Draw Administrator. The View(s) are representative of a Basic View and
may be modified by the View: Format 2D context tab prompted on View selection.

Refer to Section 8.2 View: Format 2D for further information on functionality available within the tab.

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Exercise 4 View Element


Using Chapter 6 as a guide, complete the following tasks:

If not already open, navigate to and open Sheet DRWG-E3D_TRAINING_PROJECT-001/1

Use the Open button from the Project group of the Home tab.
The Sheet resides in Department DEPT-AVEVA-All_AREAS.

Become acquainted with the Draw View Element by selecting and exploring the various view grips,
Properties Grid properties and View context tabs.

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CHAPTER 7
7 View Creation: Quick View & 3D Format
The following Chapter will describe the process by which a View may be created from the 3D Model by
efficiently identifying and selecting 3D elements to populate the View Drawlist.

7.1

Quick View Creation

The Model Explorer can be used in conjunction with the 3D View to populate, navigate and interrogate
design elements. Quick view creation allows the creation of a View directly from the Model Explorer via a
right-click context menu.

The Quick View creation method may be prompted by clicking


the Quick button within the View group of the Home tab.

On Sheet creation the Quick button within the View group is not available. The button is activated on
first use of the Model Explorer for View population and remains active thereafter.

The workflow, through the limited number of steps, is quick and simple; aided by the application of a default
scale, direction and representation format.

7.1.1 Quick View Creation A Worked Example


Navigate to previously created Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and ensure the Sheet
is the Current Owner; either by selection in the Active Properties form or by double left-clicking the Sheet
in the Draw Canvas.

Navigate to the Tools tab and click the Model


Explorer button in the Explorers group to display the
Model Explorer.

The Model Explorer has similar functionality as found in


the AVEVA E3D Model module the explorer allows the
user to navigate the design database, add elements to
the 3D View and query element attributes.

Using the Model Explorer, navigate to the


Zone ZONE-EQUIPMENT-AREA01.
Using the right-click context menu, select the
menu option Quick View Creation.

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In the Draw Canvas the Contextual Editor updates to prompt the user to locate the first corner of the
proposed View.

Position the cursor at the explicit position X 610mm,


Y 530mm and click the left mouse button.

The Contextual Editor updates to prompt the user to locate the opposite corner of the View.

Position the cursor at the relative position X 410mm,


Y 270mm and click the left mouse button.

The position may be entered directly into the Context Editor. Navigation between fields and locking on
entry is by <tab> key selection. A field may also be locked and unlocked via <space> key selection.

The created View, now shown as the Current Owner, is displayed complete with Drawlist contents and
portrayed with a default scale, direction and representation format.

Selecting the created View by clicking on the view frame or view content prompts the View: Format 2D tab.
Note that the following default View properties are automatically applied as part of the Quick View method.

The default Representation Styles are


set as the first available Representation
and Hatching Rule within the defined User
Defaults Representation Libraries.

The View is orientated Plan North (or Down) by


default and to a scale appropriate to the defined View
size (in this instance 1:75).

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With the first View created, navigation between View and Sheet and the definition of the Current Owner
may be demonstrated.

In addition to the previously described methods of Current Owner


selection the Draw Power Wheel may be used.
Noting the created View is the Current Owner, invoke the Draw
Power Wheel by clicking the right-click button and select the
Navigator tile.
The Navigator may be used to select the Current Owner.

From the Navigator select the Sheet tile DRWG-FRACTIONATING_COLUMN-C1101/S1.

The Draw Canvas adjusts to the extents of the Sheet and the Sheet becomes the Current Owner.

Navigate to the Tools tab and click the Model


Explorer button in the Explorers group to
remove the Model Explorer.

Perform a Save Work using the <Ctrl> key and the Draw Power
Wheel.

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7.2

The 3D View

The 3D View window in AVEVA E3D Draw allows the user to assemble, examine and manipulate design
elements prior to establishing the view content as a 2D drawing.

7.2.1 Accessing the 3D View - View Creation


A View may be created through the population of design elements selected from the Model Explorer. The
View contents may be graphically navigated and modified using the embedded 3D View within the Draw
Canvas and the associated View: Format 3D tab.
The process to create a View from the Model environment is
initiated by clicking the Design button within the View group
of the Home tab.
The workflow begins with the definition of the View size. On clicking the Design button, the Contextual
Editor updates to prompt the location of the first corner of the proposed View. On locating a position in the
Draw Canvas, the Contextual Editor updates to prompt the specification of the opposite corner.

Alternatively, on the first prompt, the user may click the


Down Arrow button to display the Contextual Editor
menu and the Centre tile option may be selected.

This updates the Contextual Editor to prompt the user to


specify the centre point of the View.

On selecting the centre point location, the Contextual


Editor updates to prompt the user to specify the width
and height of the View through mouse manipulation or
direct position entry to the Contextual Editor positon
fields.
Dynamic feedback is given in the Draw Canvas to indicate
the proposed View.

The position may be entered directly into the Contextual Editor. Navigation between fields and locking
on entry is by <tab> key selection. A field may also be locked and unlocked via <space> key selection.

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Whichever method is used to set the dimensions of the view window, the prompt will display Modify view or
<Finish>. If not open, the Model Explorer is displayed and may be used in conjunction with the embedded
3D View to populate, navigate and interrogate design elements. The User Interface updates to display the
context View: Format 3D tab.

7.2.2 Accessing the 3D View - View Modification


The 3D View may also be utilised to manipulate and modify an existing Sheet View. As with the workflow for
View creation by the 3D View, the Model Explorer and functionality within the context View: Format 3D tab
may be used to alter the contents of the View.

To prompt the embedded 3D View and associated


context View: Format 3D tab, the user must first
select the required View by selection of the View
frame or View content.
Selection is indicated by the updating of the
Properties Grid and View: Format 2D tab, plus
the appearance of the View grips.

To transform the View to the 3D View window the Edit in 3D button is clicked
from the Modify group of the View: Format 2D tab.

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The identified View transforms to present the 3D


View within the Draw Canvas.
In turn, the user interface updates to display the
context View: Format 3D tab and the Model
Explorer is automatically displayed for Drawlist
modification.

7.2.3 3D View Representation


The AVEVA E3D Draw application allows the user to control a range of parameters relating to the 3D view.
The representation and display settings of the 3D View may be
controlled using the forms prompted by the 3D Representation and
Current View buttons within the Defaults group of the Tools tab.
For example, the View Settings form displayed on clicking the Current 3D View button allows the user to
control aspects relating to the display of graphics and the lighting controls used in the model. For instance,
clicking the Outlines checkbox from the Effects area alters the representation of model items.

By default, Panel elements have a translucent representation. The edges of these elements can be
manipulated in a similar way using the Outline Translucent Elements checkbox.

The Shadows checkbox controls the shading applied to model elements based on the position of other
elements and a fixed light source. By default shadows are turned on.

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Subject to performance specifications of the hardware used, manipulation of the graphical model may
be faster when shadows are turned off.

Users
can
control
the
lighting
characteristics applied to individual
views. The Lighting frame holds two slider
controls that adjust the brightness and
reflection levels. These parameters can
be controlled by moving the slider control
with the left mouse button, or by typing in
a suitable value (between 0 and 1) in the
appropriate textbox.

Settings made in the View Settings form are persistent for the session. The default settings, for all values
within the form, can be reset by selecting the Reset to Defaults button at the base of the form.

Refer to TM-1801 AVEVA Everything3D Foundations for complete guidance on the use of the
described 3D Representation and Current 3D View forms.

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7.2.4 3D View Manipulation


Both the keyboard and mouse can be used to manipulate the 3D View.

Left Mouse Button


Clicking the left mouse button with the
pointer over an element makes the design
element the Current Element (CE) in the
Model Explorer the colour of the element
alters to reflect this status. Further, multiple
elements may be selected with the leftmouse button and pressing the <Ctrl> key.

Middle Mouse Button


Clicking the middle mouse button/wheel centres the 3D View at the cursor point.
The middle button allows the user to increase and decrease the zoom of the 3D View
area. A rotation of the mouse wheel away from and towards will zoom in and out
respectively to the centre of the 3D View.
Clicking and holding the middle mouse button/wheel allows
the mouse to be used to pan, rotate or zoom depending on
the condition selected within the Navigate group of the
View: Format 3D tab.

Refer to Section 7.4.2 Navigate for information on the Navigate group.

Right Mouse Button


Clicking the right mouse button accesses a 3D View context menu.
When the cursor is within the 3D View space the context menu and available options
relate to the View direction and centre.
Where the cursor has selected an element in the 3D View the context menu and
available options relate to the selection and removal of elements.

Keyboard

The <arrow> keys may be used within the 3D View to rotate the contents in the
direction of the arrow.

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7.3

View: Format 3D Tab

The View: Format 3D tab is a context tab associated with the 3D View. The View: 3D Format tab allows
the user to populate and modify Drawing Sheets through a combination of graphical interaction with the 3D
View and presented functionality within the tab.

7.3.1 Manage Group


In combination with the Model Explorer, the Manage group allows the direct
management of the View Drawlist through the population of the 3D View content
list.
Clicking the View Contents button in the Manage group displays the View Content form. The
form displays the contents of the View that will form the Drawlist.
An entry can be removed from the View Content list by right-clicking the entry and selecting the
Remove Selected option.

The Add Element and Remove Element buttons add and remove element(s) to/from the
3D View and View Content list. The element added or removed is usually the current
element, unless there is active multiple selections (in which case the entire selection is
added or removed).
As an extension to the Manage group functionality, the View Content list may be populated through the
direct selection of an element in the Model Explorer before dragging and dropping into the 3D View.

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In addition, the Model Explorer right-click context menu allows the addition of elements within the volume
of, or by connection to, the Current Element. Conversely, the Model Explorer and 3D view right-click
context menus also allow the removal of elements via the Remove menu options.

7.3.2 Navigate

The Navigate group contains a selection of options that may be utilised to


manipulate and position the contents of the 3D View.

Refer to Section 7.3.4 3D View Manipulation for further information on movement within the 3D View.

The options within the Navigate group are as follows:


Pan & Rotate

Used to set the condition of the middle mouse button


to either a pan or rotate movement.

Zoom

Used to set the condition for the middle mouse button


to a zoom movement.

Limits CE

Used to adjust the scale of the View to instantly


correspond to the volume of the selected element(s).

Zoom to Selection

Used to instantly zoom into the element selected in the


Model Explorer.

Go to Drawlist

Used to instantly zoom to the limits of all the elements


in the Drawlist

Centre on Selection

Used to instantly centre the View on the element


selected in the Model Explorer.

Parallel & Perspective

Allow the User to define the View mode.

Eye & Model

The options allow the model to be moved about the


users viewpoint or for the users viewpoint to be
moved about the model.

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7.3.3 Scale

The Scale group allows the definition of the scale for the created View.

Three types of scale are available from the options list: Metric, Architectural, and Engineering.

Metric: this option allows the User to apply a numeric unit-less scale to the
Drawlist e.g. 1/10, 1/100, and 1/500.

Architectural: this is an imperial unit option that expresses scales in terms


of inches to the foot and is generally used for buildings and structures.

Engineering: this is an imperial unit option that expresses scales in terms


of inches to the tens of feet and is generally used for larger scales.

The Scale of the View is defined by direct entry to the Scale textbox or by selection
of a default scale from the Scale options list.
Any change to the Scale is immediately reflected by the View altering in size within
the Draw Canvas.

The use of the Auto scale option is not required for the construction of a view from 3D methods due to the
automatic scaling of the view on creation/population. In both instances the automatic scale is used as a
guide in selecting the nearest or most suitable default scale.

Refer to Section 6.3 View Manipulation Grips on the use of a View grip to graphically alter the scale
of the View.

7.3.4 Direction

The Direction group allows the definition and validation (where the View is
manipulated by other means) of the View direction and orientation.

The View Orientation segmented button and options list allows the selection of a
pre-defined direction to control the orientation of the View and the contents.
The adjacent input textbox provides visual feedback of orientation and allows the
input of non-conventional directions, for example n23e35d.

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The Graphics Angle field controls the angle of the design graphics within the
View. A positive angle results in an anti-clockwise rotation. The View direction
remains the same.

7.3.5 Define Limits

The Define Limits group allows the


definition of limits defined Views.

Limits defined Views are used to draw the contents of a specified volume of the model. The Limits are
defined in project co-ordinates and are represented by the size of the View frame at the selected scale.
The Limits from Drawlist button sets the 3D limits of the View to a volume that will enclose all
the items in the view drawlist.

The Limits Volume is indicated within the


3D View by a shaded cube.

The Limit co-ordinates area of the group is activated on clicking the Limits from
Drawlist button and is initially populated with the limits of the current drawlist.

The required View limits can be set by defining the orientation and directly
entering explicit project co-ordinates into the six co-ordinate textboxes within the
Define Limits group.

Note the limits can be input as plus or minus in all directions. When negative values are entered the
corresponding cardinal direction will be switched, e.g. East to West.

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Alternatively, the required View limits can be defined graphically by manipulation of the Limits volume box.
The volume is defined by the extent of the drawlist limits. Each side of the Limits volume has a drag arrow
that may be utilised to positon the volume edges at the required position.

For example, altering the View direction to East, the proposed 2D View is indicated by the limits volume
outline.

The View frame can include Matchlines with text showing the co-ordinates of the View limits. See
Section 7.4.7 Display for further information on the application of Matchlines.
Checking the checkbox adjacent to the limit position will create a section plane.
The section is created from the plane of the view limit face defined by the given
position.

Refer to Chapter 10 Section Planes for further information on the use of the Format 3D tab for Section
plane definition.

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The Clear Limits button removes the 3D limits defined for the View.

7.3.6 Remember

The Remember group may be utilised to Freeze and Restore the 3D View during view
population and manipulation.

The Freeze button is used to store the current properties of the 3D View e.g. current view direction,
scale, rotation and orientation.
The Restore button is used to reinstate the current view direction, scale, rotation and orientation of
the 3D View to those saved when the Freeze button was last used.
The Freeze and Restore buttons can be employed, for example, to further modify the View contents
subsequent to defining the View limits, position, direction and scale.

The View is defined as shown here and the Freeze


button is clicked to store the 3D View properties.

The View is manipulated to allow navigation of the


View contents and removal of element(s) from the 3D
View.

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The Restore button is clicked to restore the 3D View


to the pre-orientated position and scale but minus
the elements that have been removed from the
View.

7.3.7 Display

The Display group contains Draw functions that influence the final depiction of the View
in the Draw Canvas.

The Matchlines toggle button is activated on defining limits for the proposed View.
Clicking the Matchlines button ensures the created View frame includes Matchlines with text
showing the co-ordinates of the View limits.

As introduced in the previous Chapter, the View and Matchlines specifically can be controlled in appearance
by a Visual Style.

Refer to Section 6.3 View Visual Styles for further information on the interaction between Visual
Styles and Views.

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The View Visual Style is defined by the Draw Administrator and is adopted by the drawing where the
appropriate properties are set By Style.
The following Matchlines Properties are defined by the Visual Style.

Refer to TM-1870 AVEVA Everything3D Draw Administration for further information on the
definition of a View Visual Style.
The Section Planes button prompts the Section Planes form and is used to create and edit
section planes within the 3D View.

Refer to Chapter 10 Section Planes for further information on the use of the Section Planes form.

7.3.8 Complete

The Complete group is the final stage of the View creation process from the 3D
model.

On definition of View contents and format:


Selecting the Apply button performs a Freeze on the current 3D View and creates the 2D View in
the Draw Canvas. The View: Format 3D tab is closed.
Selecting the Finish button creates the 2D View in the Draw Canvas as displayed when the
Freeze action was last performed. However, the action does apply any alterations to the current
limits of the View and any changes to the Drawlist. The View: Format 3D tab is closed.
Selecting the Cancel button closes the 3D View and View: Format 3D tab without saving any
changes
At this moment an update design would occur if Automatic
Update Design is on.
Where Limits have been defined in the 3D View, the 2D Draw Canvas View is resized on creation to reflect
the new limits boundary and the scale of the view. If the limits have not been set, the Draw Canvas 2D View
is created in alignment with the original sized view.

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The View is now visible in the Draw Canvas with a default Representation Style and View Style. These
properties may be altered via the View: Format 2D tab Representation Styles group

7.4

Refer to Section 8.2.4 Representation Styles for further information on the View: Format 2D tab and
the setting of View type and Representation styles.

View Creation from Model A Worked Example

Continuing with the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 a second View will be created to


demonstrate the use of the 3D View to populate the Draw View.

Navigate to the Home tab and select the


Design button.

The Contextual Editor updates to prompt the location of the first corner of the View.

Position the cursor at the explicit position: X 50mm,


Y 800mm and click the left mouse button.

The Contextual Editor updates to prompt the location of the opposite corner.

Position the cursor at the relative position: X 500mm,


Y - 400mm and click the left mouse button.

The identified View transforms to present the embedded 3D View within the Draw Canvas and the
Contextual Editor is updated to prompt modification to View.
In turn, the user interface updates to display the context View: Format 3D tab and the Model Explorer is
automatically displayed for Drawlist modification.

Note co-ordinate feedback in the Status bar alters to reflect the 3D View co-ordinates rather than the
Draw Canvas 2D co-ordinates.

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The Model Explorer is automatically prompted for element


navigation and drawlist creation.

Navigate to and select Zone ZONE-EQUIPMENT-AREA01.


Holding the left mouse button drag and drop the element
into the 3D View within the Draw Canvas.

Alternatively the item may be added to the 3D View by selecting the 3D View > Add option from the
right-click context menu from the Model Explorer, or through the Manage group functionality within the
View: Format 3D tab.

Orientate the added element by selecting the orthogonal North direction from
the Direction button option list within the Direction group of the View:
Format 3D tab.

To define an appropriate scale for the View, ensure the Scale type is set to
Metric and select 1:75 from the Scale options list.

At this point it is prudent to click the Freeze button within the Remember group.

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Navigating to the Define Limits group; select the Limits from Drawlist button.

A Limits Box is created.

To observe the effect of the limits box on the view contents, orientate the view to an Iso 3 direction from the
Direction button options list within the Direction group.

Using the Limits Box handles manipulate the limit sides to include only Equipment item EQUI C1101.

The View may be manipulated from the Iso 3 orientation to better position the Limits Box if obstructions
prevent a clear view of EQUI C1101.

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Click the Restore button from the Remember group to reinstate View to a North orientation at a scale 1:75.

Click the Apply button within the Complete group to confirm the creation of the limitsdefined View.

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7.5

View Manipulation A Worked Example

To demonstrate the use of View grips and to produce the required View, select the created View DRWGFRACTIONATING_COLUMN-C1101/S1/V2 to prompt the View grips.
Select the Scale grip and stretch to the default scale 1:33.1/3.

Now the View size will be altered to accommodate the enlarged View contents.

Select the bottom left Stretch grip.


The Contextual Editor updates to prompt the specification
of the stretch point.

Stretch the View to the relative position X -50mm,


Y -350mm by direct entry to the Contextual Editor.

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Select the top right Stretch grip.

The Contextual Editor updates to prompt the


specification of the stretch point.
Stretch the View to the relative position X 45mm,
Y 49mm by direct entry to the Contextual Editor.

Navigate to the Properties Grid.


Enter the View Title
FRACTIONATING_COLUMN
NORTH ELEVATION.

C1101

Set the Frame Visibility to No.


Save Work.

The Sheet and View are now updated as follows:

The two Worked Examples are designed to demonstrate functionality within the View: Format 3D tab
and the Draw Canvas grips; they do not represent the most efficient way to create the eventual View.

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Exercise 5

View Creation from Model

With Sheet DRWG- FRACTIONATING_COLUMN-C1101/S1 as the active Sheet and ensuring View
DRWG- FRACTIONATING_COLUMN-C1101/S1/V1 is the Current Owner, use the preceding Chapter as a
guide to further populate and manipulate the View.

Select the View (by selecting the View frame or content) and from the prompted
View: Format 2D tab, select the Edit in 3D button.

The following elements are to be added to the View Drawlist:

ZONE-PIPING-AREA-01.

ZONE-PIPING-AREA03.

ZONE-CIVIL-AREA01.

ZONE-CIVIL-AREA03.

ZONE-EQUIPMENT-AREA03.

ZONE-ELECTRICAL-AREA03.

ZONE-STRUCTURAL-AREA01.

ZONE-STRUCTURAL-AREA03.

Check the Drawlist contents by selecting the View Contents button from the Manage group.

Set the view direction to Down.

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Using Limits from the Drawlist and the Limits Box, modify the View volume to cut Pipes PIPE 03100-B-33
and PIPE 03100-B-34.

Alter the Limits to clear the base slab - this will avoid conflict between eventual View frame and content.

Set the Scale to 1:100.

Freeze the View and experiment with the navigation controls within the Navigation group.

Restore the View and Finish.

Using the Properties Grid enter the View Title: AREA 01 & AREA 03 (PLAN NORTH) and set the
Frame Visibility to No.

The View should now be as follows:

Ensure the View Representation Style is set to TT/DRA/PRJ/REPRW/GEN/BASIC and the View Style
is Global. Both properties may be viewed and altered in the View Properties Grid or within the
Representation Style group of the Format 2D tab.

Select Zoom Extents from the Draw Power Wheel and Save Work using the Draw Power Wheel and the
<Ctrl> key.
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CHAPTER 8
8 View Creation: Basic View & 2D Format
The proceeding chapter highlighted the ease in which a View may be created and populated in the Draw
Canvas by utilising the 3D View and Model Explorer. The sections that follow will build on the view creation
process to highlight how a view may be created using 2D methods and how all views may be further
modified in representation.

8.1

Basic View Creation

The Basic View creation method allows the definition of a view(s) within the Draw Canvas for future
population. This method may be employed, for instance, during the forming of a Template or where the View
contents are to be defined by an existing drawlist.

A Basic View is created by clicking the Basic button within the


View group of the Home tab.

The workflow begins with the definition of the View size.


On clicking the Basic button, the Contextual Editor
updates to prompt the User to locate the first
corner of the proposed View in the Draw Canvas
followed by the opposite corner.
Alternatively, the View may be defined by Centre
with user defined width and height, or by utilising a
predefined view of predefined size and position.
Both options are available via the Contextual Editor
menu.

8.1.1 Basic View A Worked Example


Navigate to previously created Sheet DRWG-SLH_DETAIL-B02/S1 and ensure the Sheet is the Current
Owner.

Navigate to the Home tab and click the Basic button in the View
group to instigate view creation.

In the Draw Canvas the Contextual Editor updates to prompt the user to locate the first corner of the
proposed View.
Position the cursor at the explicit Draw Canvas position X 730mm, Y 425mm and click the left mouse
button.

The Contextual Editor updates to prompt the user to locate the opposite corner of the View.
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Position the cursor at the explicit Draw Canvas position X 980mm, Y 780mm and click the left mouse
button.

Remember that on pressing the <shift> and <@> keys together, the Contextual Editor toggles
between Explicit positioning and Relative positioning.

The View is created in the Draw


Canvas and is shown as the Current
Owner.

Select the View by selection of the View frame or View


content.
Use the Properties Grid to enter the View Title BUILDING
B02 (PLAN NORTH).

Select Zoom Extents from the Draw Power Wheel and Save Work

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8.2

View: Format 2D Tab

The View: Format 2D tab is prompted on selecting a View by selection of the View frame or View content.

8.2.1 View

The View group contains methods for the creation of associated Detail,
Projection and Section Views plus the individual creation of View Sections.

Refer to Chapter 9 View Creation: Projection & Detail Views for further information on the creation
and use of these associated Views.
Refer to Chapter 10 Section Planes for further information on the use and creation of Sections.

8.2.2 Modify

The Modify group allows the definition of the View by 3D and 2D methods plus
the application of Matchlines where a View is limits defined.

The Edit in 3D button prompts the View: Format 3D tab and updates the View
to display the embedded 3D View.

Refer to Chapter 7 View Creation: Quick View & 3D Format for further information on the use of the
resultant Format 3D tab.

The Edit in 2D segmented button allows the user to define a View selection
from the options list of a Limits-Defined or User-Defined method.

The Edit in 2D button prompts the respective Limits-Defined View and User-Defined View forms. These
forms are principally formed by functionality contained within the Properties Grid, View: Format 3D and
View: Format 2D tabs.

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8.2.2.1 User Defined


Where the volume or limits of design items are unknown, User-Defined Views may be used to illustrate
individual items or groups of items in the design model. The size of the bounding frame is independent of the
View contents and the View scale can be automatically set to fit the design elements to the available View
frame area.

The User-Defined View form is


prompted on selecting the User Defined
button.
The General Tab of the User-Defined
View form allows the User to define
representation styles, View directions
and the Title associated with each View.

The following options are unique to the User-Defined and Limits-Defined View forms and are therefore
described in a little more detail.

Section Mode
The Section Mode options list displays the following options:
Standard: this option sections all model elements where appropriate.
Omit Fractional Pipe Components: this option removes any partial pipe components from the
display, where the P0 is outside the front and back sectioning planes. All lengths of implied tube that
are outside the front and back sectioning planes will be removed from the drawlist.

Change Rules
The Change Rules options list shows the available Change Rulesets that are used to control the
appearance of changed model elements and annotation on subsequent updates of the drawing.
The Stamp Date button opens the Set Comparison Date form and is used in conjunction with the
Change Rules and the Show Changes checkbox.

The preferential route for change highlighting in AVEVA E3D Draw is by the use of the
Revision Management utility found in the Manage tab.

Direction
In addition to selecting the required View direction from an options list of defined directions, the
Derived button will prompt the user to identify a design element in the Draw Canvas for setting the
View direction.

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The Scale Tab allows Users to set a scale type (metric or imperial), apply a specific scale to the Drawlist, or
Auto Scale the Drawlist before applying the nearest standard scale.

Further to the View: Format 2D tab Scale group a user can make use of the User-Defined and LimitsDefined View forms and the Auto Scale and Nearest buttons to set a suitable scale based on the contents
of the Drawlist and the size of the drawing selected.

Auto Scale
Auto Scale sets the view scale such that all of the model elements in the Drawlist will fit to the view
frame. The actual scale will be displayed in the Scale text box. The Auto Scale operation also sets
the through point to the Site coordinates corresponding to the centre of interest of the view. It is
unlikely that the scale provided will conform to that of a recognised standard.

Nearest
The Nearest button selects the nearest available standard scale, as defined by the Draw
Administrator, and sets it. The standard scales can also be selected from the scrollable list next to
the Nearest button.

Clicking the Attributes button on the User-Defined View form displays the User-Defined View Attributes
form.

The User-Defined View form includes a number of form menu options.


The Frame menu accessed via the User-Defined View form enables the user to
switch the View Frame on or off, to control the size of the frame, its position on the
Sheet and its alignment relative to any other View that may exist within the Sheet
bounds.

The View menu on the User-Defined View form enables the user to toggle the
display of the view on or off, centre the View via co-ordinates and offset the model
element graphics with respect to the centre of the view.

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Selecting the View Centre menu option as an example:

The menu option has a sub-menu which allows the designer


to select the centre of interest of the view.

Selecting the option Cursor displays the Point


Construction Option Form and prompts the user to select
a point in the Draw Canvas that is to become the centre of
the View.

The Graphics menu on the User-Defined View form enables the User to create and
modify a Drawlist as well as setting the Drawlist Reference for the View.

Refer to Section 8.2.6 Drawlist for further information on the use of the Drawlist and Drawlist
Reference forms.

8.2.2.2 Limits Defined


The Limits-Defined View form is prompted on selecting the Limits Defined button.
Although similar in appearance to the User-Defined View form, there are some notable differences.

An additional Limits tab and menu


allows the User to set the limits of the
View.
The Limits tab is identical in function to
that described within the View: Format
3D tab.

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The Scale tab differs slightly from the


User-Defined View form and the View:
Format 2D tab Scale group.

The scale of the view can be automatically calculated by the following.

Set Scale: Calculates the scale of the view based on the Frame and Limits of the view.

Nearest: It is unlikely that Set Scale will produce a standard scale for the view. Clicking the Nearest
button or by selection from the adjacent options list will select the nearest available standard scale,
based on the metric, architectural or engineering scale option selected.

The Limits-Defined View form includes a number of form menu options including the additional Limits
menu.

The Limits form menu allows, via the given options, the
definition of the View limits by different techniques. For
example, the View limits may be defined by cursor selection
and/or on identifying the pick points.
The required View limits may also be copied from another
view using the Copy From View option, or calculated by the
application using the Drawlist Members option.

8.2.3 Scale & Direction


The Scale and Direction groups are utilised as described for the View: Format 3D tab.
The Scale group allows the definition of the scale for the created View.
Three types of scale are available from the options list: Metric, Architectural,
and Engineering.
The Scale of the View is defined by entry to the Scale textbox or by selection of a
default scale from the options list.
The Auto option is used to produce an automatic scale for the view size on the
occasion a Basic view is populated via the Drawlist Manager or Reference
forms. The actual scale will be displayed in the Properties Grid. The operation
also sets the through point to the coordinates corresponding to the centre of
interest of the view. It is unlikely that the scale provided will conform to that of a
recognised standard.
The automatic scale is used as a guide in selecting the nearest or most suitable
default scale.

The Direction group allows the definition and validation (where the View is
manipulated by other means) of the View direction and orientation.

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8.2.4 Representation Styles

The Representation Styles group allows the control of the View representation in
the Draw Canvas through the definition of the View Type, Representation Style
and Hatching Style.

The presented Representation Styles are as defined by the User Defaults.

Refer to Chapter 13 Drawing Representation for further information.

The following View Types may be selected from the View Type options list.

Global Hidden Line: produces a picture where all hidden


lines are removed.

Local Hidden Line: produces a picture where all hidden


lines are removed from equipment elements. Where two
or more equipment elements overlap, the overlapping
elements are shown in Wireline.

Modelled Wireline: produces slightly greater realism by


blending the intersection of primitives, but without
incurring the computational overheads of removing
hidden lines.

Universal Hidden Line: produces an image where all


hidden lines are removed (as in Global Hidden Line), but
in addition intersection lines between significant elements
(e.g. EQUI and STRU, SUBS and BRAN) are generated.

Wireline: produces a conventional wireline picture


showing all elements and P-Points. This option is the
quickest method to generate the view graphics.

Wireline Hidden Line: produces an image where hidden


lines are removed within individual significant elements
(EQUI, SUBS etc...), but not from items hidden behind
them.

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The Style options list displays the Representation Library (RPLB), as defined by the User Defaults, and
contained Representation Ruleset (RRST) elements that are used to control the display representation of
the different types of Model elements within the View.

The Hatching Rules options list displays the Representation Library, as defined by the User Defaults,
and contained Hatching Rulesets (HRST) that are used to control the hatching of different types of Model
primitives and indicate any sections that may be applied.

Hatching and Representation Libraries and Rulesets are usually created by the Draw Administrator.

8.2.5 Local Rules

The Local Rules group allows the definition of local Representation and Hatching
rules to be applied to the identified View.

The forms prompted by clicking the Representation and Hatching buttons mirror the functionality provided
by the Quick Representation form prompted on clicking the Rep. & Hatch Rules button in the Display
group of the Home tab.

Refer to Chapter 13 Drawing Representation for further information.

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8.2.6 Drawlist

The Drawlist group allows the definition and reference of View Drawlists by nongraphical selection.

The group contains the following functions.

8.2.6.1 Drawlist Manager

Selecting the Manager button from the Drawlist group displays the Drawlist
Management form.

Alternatively the form is prompted on selecting the Drawlist option from the Graphics form menu
contained within the User-Defined View and Limits-Defined View forms.

The Drawlist Management form may be used to define a View Drawlist by element selection from the
Model Explorer members.

The Drawlist Management form contains the following options.

Drawlist Library: an options list displaying the available Drawlist Libraries.

Drawlists: Scrollable list of all the Drawlists available within the identified Drawlist Library.
Create

Creates a new empty Drawlist.

Create Copy

Creates a copy of the selected Drawlist.

Delete

Deletes the current selected Drawlist.

Clean Up

Removes any drawlist members with Null or Bad references.

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Reference List Members: Displays Model members for the current project.

If Drawlists is selected from the scrollable list, the available


Drawlists will be displayed.

The Lists... button allows lists to be selected where previously defined. If there are no Lists defined,
or a list is required, clicking the button will display the List/Collection form.
Having defined a new List, clicking the Update button will display all defined Lists in the scrollable
list for selection.

Drawlist Members window: displays the Model elements or Drawlists that have been selected to be
members of the current Drawlist.

Items are added to the Drawlist by selection from the Reference Members and clicking the Add
button. This creates an Add Element (ADDE) in the Drawlist Members window.
Specific items may also be removed from the Drawlist by selection in the Reference Members List
and clicking the Remove button. This creates a Remove Element (REME) in the Drawlist Members
window.
In the example above, all equipment except /E1301 is required to be displayed in the View. Rather
than adding each piece of equipment separately, the zone /ZONE-EQUIPMENT-AREA01 may be
added and the specific piece of equipment /E1301 subsequently removed from the Drawlist.

Delete Entry & Delete All: Deletes the current highlighted entry from the Drawlist or all
Drawlist members respectively.

Volume Defined: Enables the addition of all elements that are positioned wholly within a
defined volume.

Limits: Clicking the button will display the Drawlist Limits form. The limits are set by
entering appropriate co-ordinates for opposing corners of the limits box.

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8.2.6.2 Drawlist Reference

Selecting the Reference button from the Drawlist group displays the Drawlist
Reference form.

Alternatively the form is prompted on selecting the Drawlist Ref option from the Graphics form menu
contained within the User-Defined View and Limits-Defined View forms.

The Drawlist Reference form may be used to define the Drawlist Members to be displayed in the view by
referencing an existing View Drawlist.

A view may only reference one Drawlist.

The form comprises the following.

The Options list allows the Drawlist of the owning Sheet, or the owning Drawing, to be used.

The Drawlist Library scrollable list allows the User to choose from a list of Drawlist Libraries, as
set up by the Draw Administrator. The Drawing selection refers to the Drawlist Library created
automatically when the owning Drawing was created.

The Drawlist Contents window displays the contents of the selected Drawlist when the Display
button is clicked. This allows the user to check the contents of the Drawlist selected before applying.

The Modify button displays the Drawlist Management form; enabling the user to modify or create a
new Drawlist as described previously.

8.2.7 Update
The Update Current Owner button may be employed to update view graphic and annotation in
the Draw Canvas whenever any settings on the View: Format 2D tab are modified and
Automatic Update Design is not active within the Status bar.

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8.3

Creating a User-Defined View A Worked Example

Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and ensure the previously created View BUILDING
B02 (PLAN NORTH) is the selected View and the Current Owner.
The context View: Format 2D tab is displayed and used throughout the Worked Example.

8.3.1 Populating the Drawlist

Select the Manager button from the Drawlist group of the View: Format 2D tab to
display the Drawlist Management form.

In the Reference List Members section of the form navigate to the Site SITE-STRUCTURAL-AREA02 and
Add the Zone BUILDING_B02.
The Structural Zone will be added to the Drawlist Members. In the Reference List Members section,
navigate to the World level. Select and Add the following Model Members.

Zone ZONE-EQUIPMENT-AREA02-B02 (located in Site SITE-EQUIPMENT-AREA02).

Cableway CWAY-LEVEL04-POWER (located in Zone ZONE-CWAY-AREA02).

Zone ZONE-HVAC-AREA02-B02 (located in Site SITE-HVAC-AREA02).

Grid System AREA_02_GRID (located in Grid World TRAINING-GRIDS).

Dismiss the form by clicking the Cancel button.

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8.3.2 Set the View Direction & Scale

Using the Direction group ensure the View is orientated as Down.

Focussing on the Scale group, ensure the scale type is set to Metric and select
the Auto option from the Scale options list to define a scale for the created
View.
Noting the automatic scale presented in the Properties Grid, set the View Scale
to a default 1:75 scale using the Scale options list.

Click the Update Current Owner button from the Update group to update the View contents.

8.3.3 Set the View Representation


Using the Representation Styles group and available options lists set the following representation styles.

View Type is set to Global.


Representation Style is set to TT/DRAW/PRJ/REPW/GEN/PRESENTATION.
Hatching Style is set to TT/DRA/PRJ/HRUL/GEN/Hatch-None.

The View is updated in the Draw Canvas as shown here.


Save Work.

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Exercise 6

Basic View & User-Defined Population

Using Chapter 8 as a guide, navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and, using the View:
Format 2D tab, create a second View as follows.
Create a Basic View:
Centre Position

X 380mm

Y 600mm

Frame Size

Width 500mm Height 350mm

Define a Drawlist:

Zone BUILDING_B02 (located in Site SITE-STRUCTURAL-AREA02).

Zone ZONE-EQUIPMENT-AREA02-B02 (located in Site SITE-EQUIPMENT-AREA02).

Cableway CWAY-LEVEL04-POWER (located in Zone ZONE-CWAY-AREA02).

Zone ZONE-HVAC-AREA02-B02 (located in Site SITE-HVAC-AREA02).


The Drawlist here may be formed using the Drawlist Manager form by Copying the Drawlist of the first
View and removing the Grid System AREA_02_GRID before referencing via the Drawlist Reference
form.

View Information:
Title

ROOF HANDRAIL & RUNG LADDER (EAST ELEVATION).

View Type

Global Hidden Line

Style

TT/DRAW/PRJ/REPW/GEN/PRESENTATION.

Hatch Rule

TT/DRA/PRJ/HRUL/GEN/Hatch-None.

Direction

East

Scale

1:75

The Drawing will now be as follows:

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To demonstrate the relationship between the View: Format 2D tab and the 3D View, select the Edit in 3D
button from the Modify group to prompt the 3D View.

Remove the Building B02 walls from


the East elevation.

Remember that <Ctrl> may be


used to select multiple elements
in the 3D View.

Click the Apply button from the Complete group of the View: Format 3D tab to update the Draw Canvas
as follows:

Select Zoom Extents from the Draw Power Wheel and Save Work.

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CHAPTER 9
9 View Creation: Projection & Detail Views
This section examines the use of an existing View to create associated Projection and Detail Views. In
both cases the source View determines the contents and representation of the proposed View. In addition,
the creation workflow allows the inherent definition of position and, with a Detail View, scale.

9.1

Projection View

The Projection View function and workflow allows the user to quickly form an orthographic projection view of
an existing 2D orthogonal View. The orientation of the projected view in relation to the source view is
presented in the diagram below.

Projection View creation is initiated on clicking the


Projection segmented button in the View group of the
Home tab.

Alternatively, where a View has been selected in the Draw


Canvas, Projection View creation may be initiated via the
Projection segmented button in the View group of the View:
Format 2D tab.

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On clicking the Projection button the Contextual Editor updates to prompt Select View. The user must
select the required View to be projected by selection of the View frame or View content in the Draw Canvas.

Where a View is already selected, the Select View prompt will not be displayed and the current View
will be automatically selected.

Selection is indicated by a 3D preview of the elements within the selected View and the Contextual Editor
updating to prompt Specify Projection.

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The Projection View direction is specified by moving the cursor to the appropriate side of the source View.
The objects in the 3D preview will alter to reflect their appearance from the selected direction.

Note that at any point during the placing of the Projection the Draw Power Wheel may be invoked by a
right-click to allow navigation of the Draw Canvas and Cancellation or Confirmation of action.

On positioning the view, the left mouse button is clicked to create the new Projection View.

When Automatic Update Design is turned on within the Status bar, the Projection View will update
and display the 2D drawing representation on placement.
On creation of the Projection View, the Contextual
Editor updates to prompt the user to Specify
projection or <Finish>.

At this point the user may continue placing Projection Views about the original source View or finish the
command by pressing the <Escape> key or the Finish tile from the Contextual Editor menu.
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9.1.1 Quick Projection View


In a variation to the Projection View creation process, the 3D preview image can
be supressed to increase the speed of view generation by using the Quick
Projection method.
Quick Projection is identical in workflow to that previously described and is initiated
by clicking Quick Projection from the Projection button options list.

9.1.2 Projection View A Worked Example


Continuing with the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1, a Projection View will be
created for the View AREA 01 & AREA 03 (PLAN NORTH).

Select View AREA 01 & AREA 03 (PLAN NORTH) by selection of the View frame or View content.
Selection is indicated by the updating of the Properties Grid and the display of the View: Format 2D tab.

Click the Projection segmented button in the View group of the


View: Format 2D tab.

A 3D preview of the View content is displayed and the Contextual Editor updates to prompt Specify
Projection.

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Ensuring Automatic Update Design is turned on within the Status bar specify the Projection View direction
by moving the cursor to the South of the source View, centring the view in approximate alignment with the
Backing Sheet marker 6.

On positioning the view, click the left mouse button to create the new Projection View.

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The Contextual Editor updates to prompt the user to


Specify projection or <Finish>.
Select the Finish tile from the Contextual Editor menu.
Select the created View by selection of the View frame or View content.

Use the Properties Grid to enter the


View Title AREA 01 & AREA 03
(LOOKING NORTH) and set the Frame
Visibility to No.

The View content may be further refined to view the Base Slab by clicking the
Edit in 3D button from the Modify group of the View: Format 2D tab.

Using the 3D View and existing Limits Box, the limits volume may be used to accommodate the Base Slab.
Ensuring there is no change to the Scale or Direction the Apply button is clicked from the Complete group.

If the 3D View is altered in scale or direction, the functionality within the Remember group may be used
or the Finish button used as an alternative to the Apply button in the above instruction.

The Projection View AREA 01 & AREA 03 (LOOKING NORTH) is updated as follows.

Select Zoom Extents from the Draw Power Wheel and Save Work.
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9.2

Detail View

A Detail View is used to highlight a specific area of an existing View.

Detail View creation is initiated on clicking the Detail


segmented button in the View group of the Home
tab.

Alternatively, where a View has been selected in the Draw


Canvas, Detail View creation may be initiated via the Detail
button in the View group of the View: Format 2D tab.

On clicking the Detail button, the Contextual Editor updates to prompt Select View. The user must select
the required View to be detailed by selection of the View frame or View content in the Draw Canvas.

Where a View is already selected, the Select View prompt will not be displayed and the current View
will be automatically selected.
View selection is indicated by the Contextual Editor updating
to prompt the user to Specify the first corner. The prompt is
referring to the first corner of a square area in the selected
View to be detailed.
As an alternative, the Contextual Editor menu allows the
specification of a Polygon for the definition for the detailed
area.

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For a square Detail View, the first corner of the proposed detail area is defined by a graphical pick in the
Draw Canvas or by explicit positioning via the Contextual Editor fields.

The required detail area is completed by the definition of the opposite corner via a graphical pick or by
explicit positioning via the Contextual Editor fields.

On definition of the area to be detailed, a shaded preview representing the selected area is displayed at the
mouse cursor.
The shaded preview displays the proposed Detail View scale at its centre.

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The scale of the new Detail View may be altered prior to


placement in the Draw Canvas by selection of the Scale tile
from the Contextual Editor menu.
On selection tile the Contextual Editor updates to prompt the
user to Specify scale. A scale may be directly entered to the
Contextual Editor in the form 1:10 or 0.2.

On setting the required scale, the proposed Detail View may be placed at a point in the Draw Canvas and
confirmed by selecting Finish from the Contextual Editor menu or pressing the <Enter> key.

The Detail View is updated and a


primitive outline is placed in the source
view to indicate the defined area.

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9.2.1 Polygon Detail View

As an alternative to the square detailed area, the


Polygon tile may be selected from the initial
Contextual Editor menu when prompting to select the
first corner.

On selecting the Polygon tile, the Contextual Editor


updates to prompt the user to Specify a Point.

A series of points may be selected in the source view to create a polygon.

At any point in the selection of points, the Contextual


Editor menu allows the selection of the Previous point if
an erroneous point has been defined.
Selecting Finish from the Contextual Editor menu or pressing the <Enter> key completes the area
definition. The proposed detail View is then displayed for positioning in the Draw Canvas and scaling.

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9.2.2 Detail View A Worked Example


The following Worked Example will create a Detail View of the Fractionating Column C1101 in the context
of the surrounding elements and connecting pipes.
Continuing with the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1, a Detail View will be created for
the View AREA 01 & AREA 03 (PLAN NORTH).

Select View AREA 01 & AREA 03 (PLAN NORTH) by selection of the View frame or View content.
Selection is indicated by the updating of the Properties Grid and the display of the View: Format 2D tab.

Click the Detail button in the View group of the View: Format
2D tab.

In the Draw Canvas the Contextual Editor updates to prompt the user to locate the first corner of the
proposed Detail View.
Zoom to an area of the view encompassing the Equipment item C1101 and position the cursor at a point
indicated by the image below.

The co-ordinate position of the first corner will vary between training projects due to the method in
creating this view i.e. the limits box was altered to accommodate the base slab and remove pipework.
In the example given here an explicit Draw Canvas position X 4545mm, Y 12600mm is applicable.

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The Contextual Editor updates to prompt the user to locate the opposite corner of the Detail View.
Create a shaded area encompassing the Equipment item C1101 and connecting pipework. Position the
cursor at a point indicated by the image below.

Again, the co-ordinate position of the second corner will vary between training projects due to the use
of the limits box in creating the source view. In the example given here an explicit Draw Canvas
position X 7580mm, Y 9840mm is applicable.

The shaded preview is displayed showing the proposed Detail View area and scale.

Select the Scale tile from the Contextual Editor menu.

In the resultant prompt enter a scale 1:20 and note the change in the
shaded preview area.

The Contextual Editor updates to prompt the user to locate the centre position of the Detail View.
Position the cursor at the explicit Draw Canvas position X 475mm, Y 380mm and click the left mouse
button

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The Detail View is updated and a primitive is placed in the source view to indicate the defined area. Select
the created Detail View by selection of the View frame or View content.
Use the Properties Grid to enter the View Title EQUIPMENT C1101 DETAIL, alter the Frame Colour to
Red Colour 2 and alter the View Visual Style to VIEW-TRAINING.

Make the source View AREA 01 & AREA 03 (PLAN NORTH) the Current Owner and select the Outline
(OUTL) primitive placed to indicate the Detail View.
Use the Properties Grid to modify the Representation Colour and Fill Colour to Red Colour 2, and alter
the Fill type to 8018 SystemStyle 18.

Select Zoom Extents from the Draw Power Wheel and Save Work.

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Exercise 7

Detail View Creation

Navigate to Sheet DRWG-SLH_DETAIL-B02/S1 and, using Chapter 9 as a guide, create Detail Views for
the following Views.

View ROOF HANDRAIL & RUNG LADDER (EAST ELEVATION)


Set the Detail View Scale to 1:20.
Position the Detail View at the explicit Draw Canvas
position X 125mm, Y 230mm.

Set the following Properties for the Detail View:


View Title RUNG LADDER (EAST ELEVATION).
View Frame Line Type Off.
Set the following Properties for the OUTL:

Representation Colour and Fill Colour Red Colour 2.

Fill type 8018 SystemStyle 18.

View BUILDING B02 (PLAN NORTH)


Set the Detail View Scale to 1:20.
Position the Detail View at the explicit Draw Canvas
position X 250mm, Y 300mm.

Set the following Properties for the Detail View:


View Title RUNG LADDER (PLAN NORTH).
View Frame Colour to Red Colour 2.
Set the following Properties for the OUTL:

Representation Colour and Fill Colour Red Colour 2.

Fill type 8018 SystemStyle 18.

Select Zoom Extents from the Draw Power Wheel and


Save Work.

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CHAPTER 10
10

Sections Planes

The following chapter explores the use and definition of Section Planes within a drawing. A Section Plane
within a View can add clarity to the depiction and highlight obscured elements.

10.1 Overview
AVEVA E3D Draw presents the ability to construct sections through specified design Model elements at the
View level using intersecting planes. All Section Planes are database items and can therefore be used with
more than one View.
There are broadly three types of Section Plane that may be defined.

Flat Planes.

Perpendicular Planes.

Stepped Planes.

Sections may be created using the following methods.

Section View
Produces a Section Plane in tandem with the creation of a Projection View and is defined using the
orthogonal source view.
Limits-Defined Section
Produces a Section Plane by the definition of View Limits and is specified on selection of Limits Box
side(s).

Explicit Section
Produces a Section Plane by explicit definition within the Draw Canvas using an existing View and
the Contextual Editor.

All Planes are created and held within a Library structure; being owned by a Planes Library (PLLB). To use
a plane to produce a sectioned view of part of the design model, a View Section (VSEC) element which
refers to the appropriate plane element in the Planes Library must be created.
The Planes Library is created automatically on the creation of the first Section. The appropriate type of
Plane is then created as a member of the Planes Library, being referred to by the View Section.

10.2 Section View


The following sequence will describe the definition of a Section Plane during View creation.
The Section View creation method may be prompted by clicking the Section button within the View group of
the Home tab.

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Alternatively, where a View has been selected in the Draw


Canvas, Section View creation may be initiated via the Section
button in the View group of the View: Format 2D tab.

On clicking the Section button the Contextual Editor updates to prompt Select View.

The user must select the required View to be projected and sectioned by selection of the View frame or View
content in the Draw Canvas.

Where a View is already selected, the Select View prompt will not be displayed and the current View
will be automatically selected.

Selection is indicated by a 3D preview of the elements within the selected View and the Contextual Editor
updating to prompt Specify Projection
The Projection View direction is specified by moving the cursor to the appropriate side of the source View.
The objects in the 3D preview will alter to reflect their appearance from the selected direction.

Note that at any point during the placing of the Projection the Draw Power Wheel may be invoked by a
right-click to allow navigation of the Draw Canvas and Cancellation or Confirmation of action.

On positioning the view, the left mouse button is clicked to confirm the proposed View and the Contextual
Editor updates to prompt Specify cutting plane position.

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The Section Plane position is indicated in the source View by moving the cursor laterally across the View
(Object Snapping may be utilised). A shaded area indicates the area to be removed.

On selection of the Section Plane position, a left mouse click confirms placement and generates a Section
View within the created View.

If the view type is wireline, the view will not be sectioned.

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10.2.1 Section View A Worked Example


Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1. A Section View will be created for
the View AREA 01 & AREA 03 (PLAN NORTH).
Select View AREA 01 & AREA 03 (PLAN NORTH) by selection of the View frame or View content.
Selection is indicated by the updating of the Properties Grid and the display of the View: Format 2D tab.

Click the Section button in the View group of the View: Format
2D tab.

A 3D preview of the View content is displayed and the Contextual Editor updates to prompt Specify
Projection.

Ensuring Automatic Update Design is turned on within the Status bar specify the Projection View direction
by moving the cursor to the West of the source View.
Centre the created View at Draw Canvas position in alignment with the Backing Sheet E marker
(approximate Draw Canvas position X 400mm).

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Indicate the cutting plane by moving the cursor across the source view to cut the centre of equipment item
C1101-COLUMN.

If required use the <Shift> key and Draw Power Wheel to filter Owner Object Snap for selection of
Equipment C1101.

The Section View is created but the position requires modification to avoid overlap with neighbouring Views.
Select the bottom-left View Stretch Grip and enter a relative position X 155mm Y 0mm.

Note an orthogonal direction (0mm in X or Y direction) may be maintained on moving the Stretch Grip,
by pressing and holding the <Shift> key.

Ensuring the Section View is the Current Owner click the Update Current Owner
button from the Update group to update the View contents.

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Use the Properties Grid to enter the View Title


COLUMN C1101 SECTION (LOOKING EAST)
and set the Frame Line Type to OFF.

The View content may be further refined to view the Base Slab by
clicking the Edit in 3D button from the Modify group of the View:
Format 2D tab.
Using the 3D View and existing Limits Box, the limits volume may be used to accommodate the Base Slab.
Ensuring there is no change to the Scale or Direction the Apply button is clicked from the Complete group.

If the 3D View is altered in scale or direction, the functionality within the Remember group may be used
or the Finish button used as an alternative to the Apply button in the above instruction.

The Projection View COLUMN C1101 SECTION (LOOKING EAST) is updated as shown.

Adjust the central View position using the View Position grip to the explicit position X 475mm Y 661mm.
Select Zoom Extents from the Draw Power Wheel and Save Work.

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10.3 Limits-Defined Section View


The following sequence will describe the definition of a Section Plane by the use of the View Limits.
The Define Limits group within the
View: Format 3D tab allows the
definition of limits defined Views.

The Limits from Drawlist button sets the 3D limits of the View to a volume that will enclose all
the items in the view drawlist.

The Limits Volume is indicated within the 3D


View by a shaded cube.

The Limit co-ordinates area of the group is activated on clicking the Limits from
Drawlist button and is initially populated with the limits of the current drawlist.

The required View limits can be set by defining the orientation and directly
entering explicit project co-ordinates into the six co-ordinate textboxes within the
Define Limits group or defined graphically by manipulation of the Limits volume
box.

Note the limits can be input as plus or minus in all directions. When negative values are entered the
corresponding cardinal direction will be switched, e.g. East to West.
Checking the checkbox adjacent to the limit position will create a section plane.
The section is created from the plane of the view limit face defined by the given
position.

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10.3.1 Limits-Defined Section View A Worked Example


Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1; updated as shown below with the
created Section View. A Limits-Defined Section View will now be created.

Navigate to the Home tab and select the Quick


button from the View Group.

The Model Explorer is automatically prompted for


element navigation and drawlist creation.

Navigate to the Zone ZONE-EQUIPMENT-AREA01 and


select Equipment item EQUI C1101.
Using the right-click context menu select the Quick View
Creation option.

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The Contextual Editor updates to prompt the location of the first corner of the View.
Selecting the Centre tile from the Contextual Editor menu,
centre the View at X 110mm, Y 190mm and click the left
mouse button.
Define a View Width 120mm and Height 200mm.

The View is populated and created to a default scale and representation.

Select the View, by selecting the View frame or Content, and from the prompted
View: Format 2D tab, select the Edit in 3D button.
The View: Format 3D tab is presented.
Navigating to the Define Limits group, select the Limits from Drawlist button and set the View Direction
to East.

Using the Limits Box handle, modify the upper


limit position to a point as shown.

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In addition it is advisable to alter the Limits


Box to avoid conflict with the Equipment
Baseplate.

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Navigate to the Define Limits group and enter the


explicit co-ordinate 103420mm into the upper Up
textbox.

To define an appropriate scale for the View, ensure the Scale type is set to Metric
and select 1:20 from the Scale options list within the Scale group.

At this point it is prudent to click the Freeze button from the Remember group.

Select the checkbox adjacent to the upper Up limit


position to create a Section Plane from the plane of
the view limit face defined by the given position.
Set the View Direction to Iso 3 and note the indicating Section - shown here in green.

A second section will now be created to cut the Equipment Column C1101 in the vertical direction.

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The Limits Box handle may be used but to achieve an exact position, navigate to the Define Limits group
and enter the explicit co-ordinate 316650mm into the first West textbox.

Check the section checkbox adjacent to the West limit position to create a second Section Plane - indicated
below in green.

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Click the Restore button from the Remember group to return the view to the
previously saved position and click the Apply button from the Complete group to
form the View.

The View is created with the two defined Section Planes.

Using the View Position Grip, reposition the created View at


the explicit Draw Canvas position X 115mm, Y 190mm.

Use the Properties Grid to enter the View Title


SKIRT DETAIL (SECTION LOOKING EAST)
and set the Frame Visibility to No.

Select Zoom Extents from the Draw Power Wheel and Save Work.

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10.4 Explicit Section Creation


The following sequence will describe the definition of a Section Plane by the use of the Section Plane
button and Contextual Editor.

On selection of the View in the Draw Canvas, Section View


creation may be initiated via the Section Plane button in the
View group of the View: Format 2D tab.

On selection of the Section Plane button the Contextual Editor updates to prompt the user to specify a
point in the View or to choose an alternative Section Plane.

On selection of the Section Plane function the default method is Stepped. The Contextual Editor menu
offers the user the opportunity to select the Perpendicular, Flat or View methods by clicking the appropriate
tile (or using key letter)

10.4.1 Stepped Section


Taking the default Section Plane option of Stepped; on the Contextual Editor prompting the specification of
a point, the user is able to specify several points in the identified View (using Object Snapping if required).
The formed plane and shaded area indicates the area which will be removed from the view.

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On selection of the required points, the Contextual


Editor menu updates to offer the opportunity to:

Reverse the current selection and move to the Previous point

Alter the Side of the plane that will be retained and discarded.

Close the identified points to form an outline shape in the View. This may reversed by the
replacement Contextual Editor menu option Open.

Finish the selection and form the Section Plane.

The example here is updated as shown.

10.4.2 Perpendicular Plane


Selecting the Perpendicular tile from the initial Section Plane Contextual Editor prompt allows the
definition of a Section Plane perpendicular to the View Direction. A Perpendicular Plane does not require a
Direction to be defined in creation.
On selection of a Perpendicular Plane, the user is prompted to Specify a Point.
On specifying a point in the View, using Object Snapping if required, a Section Plane is immediately created.

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10.4.3 Flat Plane


Selecting the Flat tile from the initial Section Plane Contextual Editor prompt allows the definition of a Flat
Section Plane of varying orientation.
On selection of the Flat Plane option, the user is prompted to Specify a Point.
The user is able to specify a position point followed by an orientation point in the identified View (using
Object Snapping if required). The formed plane and shaded area indicates the area which will be removed
from the view.

During the definition of the Flat Plane, the Contextual Editor


menu updates to offer the opportunity to:

Reverse the current selection and move to the Previous point.

Alter the Side of the plane that will be retained.

Restrict the plane orientation to the Horizontal in relation to the View.

Restrict the plane orientation to the Vertical in relation to the View.

Restrict the plane orientation to a specified Angle in relation to the View.

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10.4.4 From View


Selecting the View tile from the initial Section Plane Contextual Editor prompt allows the definition of a
Stepped Section Plane through the specification of several points in a prompted 3D View.

On selecting the View tile, the View transforms to


a 3D View representation and the user is
prompted to specify projection. Indicating by
moving the mouse, the 3D View may be
orientated as dictated by the desired Section to
be created.

The Stepped Section is then


previously described.

defined

as

On definition of the Stepped Section, the View returns to the 2D


representation and true orientation but intersected by the defined plane.

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10.4.5 Stepped Section A Worked Example


Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and ensure the previously created View ROOF
HANDRAIL & RUNG LADDER (EAST ELEVATION) is selected and the Current Owner.
The context View: Format 2D tab is displayed and used throughout the Worked Example.

The purpose of the View here is to highlight the Building 02 Roof Rung Ladder and Handrail elements
roof and stairwell. To draw focus to these elements and to allow an increase in view scale, a stepped
section will be utilised.

On selection of the View in the Draw Canvas, Section View


creation may be initiated via the Section Plane button in the
View group of the View: Format 2D tab.

On selection of the Section Plane button, the Contextual Editor updates to prompt the user to specify a
point in the View or to choose an alternative Section Plane.

Utilise the default Stepped Section Plane function.

Select the item SCTN 9 of FRMWORK/B02_LEVEL_02_BEAMS.

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Select the item SCTN 22 of FRMWORK/B02_LEVEL_02_BEAMS.

Select the item SCTN 11 of FRMWORK/B02_LEVEL_01_COLUMNS.

Select the item SCTN 4 of FRMWORK/B02_LEVEL_01_COLUMNS.

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Select the item SCTN 5 of FRMWORK/B02_LEVEL_02_BEAMS.

Select the item SCTN 2 of FRMWORK/B02_LEVEL_02_BEAMS.

If required the Object Snapping filtering may be employed via the Draw Power Wheel.

The formed plane and shaded area indicates the area which will be removed from the view.

From the Contextual Editor menu select Finish to form


the Section Plane.

If Automatic Update Design is not active within the Status bar, an explicit Update Current Owner
may be required to view changes.

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The View ROOF HANDRAIL & RUNG LADDER (EAST ELEVATION) will now resemble the following:

Using a View Scale Grip, rescale the View to 1:50 through


mouse movement in the Draw Canvas.

The View Frame should not require adjustment to


accommodate new Scale.

Using the Properties Grid set the View Frame Line Type to Off. The Sheet DRWG-SLH_DETAIL-B02/S1
now resembles the following.

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10.5 Section Planes Form

The Section Planes button from the Display group of the View: Format 3D tab
prompts the Section Planes form.

The Section Planes form is used to create and edit section planes within the 3D View. The Section Planes
form indicates the name of the View and Plane and the type of Section Plane. The form also indicates the
Section Plane properties colour, translucency, visibility and clipping.

A Stepped Section plane is indicated by the Type Section Plane.

Where a Section Plane exists in the View, the prompting of the Section Planes form updates the 3D View to
display the present planes.

The following describes the functions available within the Section Planes form.
New Section Plane

Creates a new Stepped Section Plane in the 3D View. Section planes


are always created across the full span of the view and to the full depth of
the model.

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Indicate Section Plane
Clipping

Specifies the clipping side of the section plane by displaying a


series of perpendicular lines behind the section plane.

New Clipping List

Displays the Create Drawlist form to create a new Clipping List.

Add to Clipping List

Adds a selected item to the Clipping List.

Remove from Clipping List

Removes a selected item from the Clipping List.

Show Clipping List

This displays the clipping list for the Section


Planes. Each section plane can have a
selective clipping list. The contents of each list
can be displayed in a selected colour.

To amend the planes details, the Section Plane is highlighted within the Section Planes form prior to
selection of an appropriate option from a right-click context menu. The menu is detailed below.

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Modify

Depending on the type of plane identified, the selection of this option displays the Modify a
(Stepped/Flat/Perpendicular) Plane form.
The form is used to explicitly re-position the plane or constituent points in the case of a
stepped plane. In the example below, a flat plane position may be defined on clicking the
Position button and using the prompted Explicit Plane Position form.

For a stepped plane, the user is able to select a plane position point from the Point options
list and position explicitly on clicking the Modify button or delete on selecting the Delete
button. In addition, rather than graphically selecting plane position points in the 3D View,
the user may create and explicitly position additional plane points by selecting the Create
at or Auto buttons.

The Cutting options list details the available Drawlists. The items to be cut by the plane
will be those referred to by the selected list. If World is selected, all items in the owning
Views Drawlist will be cut.
The Direction text box (or options list) allows the user to define a vector normal to the
plane for flat planes or the direction of plane extrusion for stepped planes.

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If the Centreline Mode checkbox is active then everything included on
the Drawlist except the Centre-Line of pipes (if displayed) will be Cut.
The Retain Data options list displays the available options for defining which side of the cut
line will be discarded from the display. The default In front of Plane considers that
everything on the observers side of the plane will be discarded.

Redefine
Points

Applicable to stepped section planes only, the selection of this menu option allows the user
to graphically redefine the plane position points using a pointer in the 3D View. This is only
applicable to orthogonal view directions.

Explicit
Position

Applicable to flat and perpendicular section planes only, the selection of this menu option
allows the definition of an explicit plane positions via the prompted Explicit Plane Position
form.

Highlight

This menu option highlights the selected plane in the 3D View.

Delete

Deletes, via a confirmation message, the selected section plane and associated view
section. Note that the user may not wish to delete the plane if it is a library plane referenced
by a number of view sections.

Flip

Switches the side of the plane to be removed - displayed as perpendicular lines on the side
of the plane to be clipped.

Colour

Allows a colour selection for the identified plane from the Section Plane Colour form.

Translucency

This options list toggle switches between displaying the plane as transparent (default) or
opaque.

Visibility

This options list toggle switches the plane from being shown (default) to hidden.

Clipping

This options list toggle sets the section plane to clip or unclip specified elements.

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Highlight Clip
List

Highlights elements selected for clipping.

Refresh

Updates the graphical display to show any modifications that are not automatically updated.

10.5.1 Graphical Modification

In addition to the modification of a plane through the Explicit


Plane Position form and, for stepped sections, the Redefine
Points function, a plane may be modified in position using the
Model Editor.
The Model Editor is prompted on clicking the Section Plane in the
3D View and may be used to reposition and orientate the plane.

For a Stepped Section plane, the Model Editor right-click


context menu can be used to select individual points of the
plane to modify using the Model Editor.

By selecting the appropriate handle the plane can be repositioned by pressing and holding down the leftmouse button with the pointer over the handle of interest.

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While continuing to hold down the left mouse button,


an orthogonal handle may be dragged as required to
reposition the plane.
The Model Editor appearance and associated
feedback indicates the direction and extent of
movement.

The graphical manipulation of the Section Plane by the Model Editor is aided by a right-click context menu.

Rotation Handle

Orthogonal Handle

The menu options are as follows.

Enter Value
This menu option prompts the Move Selection or Rotate Selection About (X, Y or Z) forms
depending on whether an orthogonal or rotation axis has been selected. The forms allow a
movement or rotation value to be entered along or about the identified axis.

Orient to Point and Snap to Point


These menu options allow the positioning and orientation of the plane to a selected point within the
view by selection.

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Align with Direction and Align with Feature


These menu options enable the identified plane to be aligned with a selected direction or element.

Align with
This menu option prompts the Enter Direction For X/Y/Z Axis form depending on the orthogonal
axis. The form allows the user to define a direction for the identified axis.

Cancel
This menu option cancels the operation.

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10.6 Modifying a Flat Plane A Worked Example


Ensure the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 is the current Sheet.

Select the View SKIRT DETAIL (SECTION LOOKING


EAST) by selecting the View frame or Content. The View:
Format 2D tab is prompted.

From the View: Format 2D tab click the Edit in 3D button from the Modify
group.
The View: Format 3D tab is presented.

Select The Section Planes button from the Display group of the View: Format 3D
tab to prompt the Section Planes form.

The Section Planes form is displayed and indicates the two previously created Flat Planes.

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For clarity, alter the 3D View direction to Iso 3 and confirm the listed section planes by clicking the
Highlight menu option from the Section Planes form right-click menu.

Indicate the direction of clipping by clicking the Indicate Section Plane Clipping button from the Section
Planes form.

Select the vertical Flat Plane section in the Section Planes form
and click the Clipping List button.
The Drawlist Management form is prompted.

The current section is to be modified to only cut the Skirt of the Fractionating Column.
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Create a new Drawlist for the View by clicking the Create button on the Drawlist Management form.

Using the prompted Create Drawlist form, name the Drawlist


FRACTIONATING_COLUMN-SKIRT.

Populate the Drawlist with sub-equipment element C1101-SKIRT.

Note that the drawlist element may be selected via navigation of the Model hierarchy in the Reference
List Members area of the form or by selection in the 3D View.

Dismiss the Drawlist Management form by clicking the Cancel button and return to the Section Planes
form.
Ensuring the vertical Flat Plane section is selected in the Section Planes form; select the created Drawlist
FRACTIONATING_COLUMN-SKIRT from the Clipping options list.

Alternatively, the created Drawlist may be attributed to the Section Plane via the Modify a Flat Plane form;
prompted via the Modify option from the Section Planes form right-click context menu.

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To return the View to the initial orientation, select the Restore button from the
Remember group of the View: Format 3D tab.

The Section Plane is now only applied to the Skirt portion of the Fractionating Column. This may be
confirmed by the clicking the Section Planes form right-click context menu option Highlight Clip List.

Dismiss the Section Planes form by clicking the Section Planes button in the Display group.
Press the Apply button from the Complete group to confirm the changes and Save Work.

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Exercise 8

Section Planes

Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and using the Limits of the


Equipment Item Column C1101, create two Limits-Defined Section Views with the following information.

SECTION A A (EL. 114350mm to EL. 122962mm)


Set the View Direction to Down.
Set the View Scale to 1:20.
Position the Section View at the explicit Draw Canvas
position X 115mm, Y 660mm.
Section Plane at Lower Position: Up 114350mm.
Enter the View Title SECTION A A (EL. 114350mm to
EL. 122962mm) and set the Frame Visibility to No.

SECTION B B (EL. 100305mm to EL. 114320mm)


Set the View Direction to Down.
Set the View Scale to 1:20.
Position the Section View at the explicit Draw Canvas
position X 115mm, Y 435mm.
Section Plane at Upper Position: Up 114320mm.
Enter the View Title SECTION B B (EL. 100305mm to
EL. 114320mm) and set the Frame Visibility to No.

Check, and if necessary modify, the created Sections via the Section Planes form.
Select Zoom Extents from the Draw Power Wheel and Save Work.

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CHAPTER 11
11 Dimension Annotation
The following chapter describes the definition and use of dimension annotation in the AVEVA E3D Draw
module.

11.1 Dimension Element


Dimensions are calculated directly from the model with the user able to control the format, content and
appearance of the created dimension. To aid this process and to ensure consistency across drawings, the
Draw Administrator is able to define suitable project defaults and an appropriate Visual Style.
Direct reference to the data results in the annotation always reflecting the current state of the model through
a simple update annotation operation. Once the dimensions have been created, the position and orientation
of dimensions can be adjusted graphically.
There are four generic dimension types available in AVEVA E3D Draw that allow intelligent dimensions to be
created.

Linear Dimension (LDIM)

Angular Dimension (ADIM)

Radial Dimension (RDIM)

Pitch Circle Dimension (PDIM)

11.1.1 Dimension Hierarchy


Through the concept of the Current Owner dimensions may be created for a View or Region without a need
to reference the Draw Explorer. The Dimension and defining the Dimension Points (DPPT) are
automatically created and placed beneath an administrative LAYE element as the View is dimensioned.

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The following diagram illustrates the Draw hierarchy in regards to dimension creation.

While Dimension Points (DPPT) are shown in the above hierarchy, it is also possible to create the
differing dimension points Dimension Before/After (DPBA) and Dimension from 3D (DPOI).

11.1.2 Dimension Properties


A dimension is defined by a sequence of Dimension Points and is formed by the definition of a number of
Properties. The forming properties vary between Dimension Types and are described in the proceeding
sections. The foremost dimension properties are as follows.

Dimension Point

Defines the element to be dimensioned and may be defined by an Object Snap


point. A Linear Dimension must contain at least two dimension points.

Dimension Line

An indicating line between Dimension Points at a Position defined by the


user on creation, usually accompanied by Dimension Text defining identified
measurement.

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Projection Line

An indicating line linking each Dimension Point to the Dimension Line at an


Offset and Direction as defined by the user.
An accompanying Projection Line Text can be utilised to indicate the
dimensioned element. This is aided by the use of Intelligent Text definitions
whereby the element name is intrinsically linked to the output text i.e. the
annotation will reflect the element name regardless of any alterations in Model.

11.1.3 Draw Power Wheel

A Dimension may be created and manipulated through


the use of the Draw Power Wheel and secondary
Annotate Power Wheel.
The Draw Power Wheel may be used in conjunction
with the Dimension grips to specify an action or
Object Snap point.

In addition, on creating a Dimension, the user may invoke the Draw


Power Wheel via a right-click of the mouse combined with pressing
the <Shift> key to restrict mouse selection to a specific Object Snap
point.

On selecting the Dimension, the User may invoke the Power Wheel
via a right-click of the mouse and select actions such as Copy, Paste
and Move.
On selecting a Dimension grip, the user may invoke the Draw Power
Wheel via a right-click of the mouse to confirm / cancel an action or
navigate the Draw Canvas.

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11.1.4 Properties Grid


On selection, as with all standard Draw elements, it is possible to modify the properties of the Dimension via
the Properties Grid.
The Properties Grid offers an efficient and quick user workflow to alter Dimension geometry, representation
and visibility by selection or direct entry.

11.1.4.1 Intelligent Text


The Properties Grid allows the direct input of text for the definition of Dimension and Projection Line text. It is
important to ensure intelligence throughout the drawing and the use of free text is minimised - wherever
possible, text should be derived from the Database.
The concept of Intelligent Text allows the naming and referencing of element properties in the drawing and
be assured that any changes to the model will be reflected in the Drawing.
Intelligent text is marked by a preceding # symbol e.g. #NAME and #POS will resolve to annotate the
element name and position.
With a slash preceding AVEVA E3D Model element names, it is often necessary to remove this slash on
naming elements in AVEVA E3D Draw. This is possible using Intelligent Text: #NAME(C2:) i.e. Name
starting at Character 2.
Modification to Dimension text is also possible by a double left-click on the identified text in the Draw
Canvas and by entry to the prompted Text Editor and ancillary Intelligent Text selector.

Appendix D gives more information on Intelligent Text, Text Symbols and Text Substrings.

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11.1.5 Vertex Editor


As an extension to the Properties Grid, an individual dimension vertex may be modified by the use of the
Vertex Editor.

The Vertex Editor form is prompted on clicking the


Vertex Editor button within the Properties Grid.

The Vertex Editor form allows the selection of an individual dimension vertex (dimension point) through
selection from the Vertices list. The selected vertex is highlighted in the Draw Canvas and the Selected
Vertex Properties Grid is updated.

By default the properties of an individual vertex are set By Owner i.e. the owning dimension, but may be
overridden by direct entry or selection in the grid.

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11.1.6 Dimension Visual Style


A Visual Style controls the representation of a dimension by the element adopting the preset properties of
the style on creation or by modification.
The use of a Visual Style ensures the consistency of annotation within the Sheet and across a series of
Drawings. The properties of the Visual Style are determined by the Draw Administrator and any further
alterations to the Dimension Visual Style are reflected in each instance the style has been referenced.

Refer to TM-1870 AVEVA Everything3D Draw Administration for further information on the
definition of a Dimension Visual Style.

The Visual Style may be specified prior to Dimension creation by setting the style within the Active Visual
Styles group of the Annotate tab.

Alternatively, the Visual Style may be retrospectively


modified via the Properties Grid.
Note the Dimension Text properties, controlled by the
Visual Style, are set to By Style to ensure the Visual
Style is adopted.

Where a Dimension property has been explicitly altered from the defined Visual Style (By Style), the
Dimension may be reset to adopt the Visual Style by clicking the Set to Defaults button on the
Properties Grid.

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11.1.7 Dimension Grips


In addition to the Properties Grid (and Vertex Editor), grips allows direct graphical modification of the
dimension properties. Common dimension type grips are outlined below with specific dimension type grips
explained within the following sections.

Linear Dimension Grips

Angular Dimnesion Grips

Dimension Point Grip


Selection of the Dimension Point grip allows modification to the Dimension Point position and
connection point.
The appearance of the grip is linked to whether the dimension is intelligently linked to the modelled
element; crucial in ensuring the dimension reflects the current state of the model.
A yellow circular grip indicates the Dimension Point has snapped to an intelligent object point such
as a P-Point or Element. A blue square grip indicates the Dimension Point is not connected to a
model element.

Intelligent Grip

Non-Intelligent Grip

Refer to 11.6 Dimension Reference Check for further information on ascertaining whether an
annotation connection point is intelligent or non-intelligent.

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Dimension Line Position Grip


Selection of the Position grip controls the position of the Dimension Line.

Dimension Text Grip


Selection of the Text grip allows the adjustment of the dimension and projection text position relative
to the Dimension Line.

Dimension Addition Grip


Selection of the Addition grip (+ icon) adds a new Dimension Point for connection.

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11.1.7.1 Dimension Deletion


A Dimension Point can be deleted by identification in the Draw Canvas of the Dimension Point Grip and
clicking the Delete button from the Home tab or by pressing the <Delete> key.

Alternatively, on selecting the required Dimension


Point to be deleted, a left mouse click on the
Dimension Bin icon in the bottom right corner of the
Draw Canvas deletes the Dimension Point.

The Draw Explorer may also be used to delete Dimension Points but without the reassurance of
graphical feedback / picking in the Draw Canvas. Selection of Delete via the right-click context menu
prompts a confirmation message.

11.1.8 Dimension Tools


In addition to the Properties Grid and Draw Canvas grips, a dimension may also be modified by utilising
the Gap and Blanking utilities found within the Annotate tab.

11.1.8.1 Blanking
The ability to hide or blank dimensions in a view aids clarity.

Utilising the Tools group of the Annotate tab, a Blanking Margin may be applied to a dimension. This
margin obscures elements beneath to the specified distance from the dimension line.

Linear Dimension without Blanking

Linear Dimension with Blanking

By default, a dimension is created without blanking and to a 0mm Blanking Margin.

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11.1.8.2 Gap
The ability to apply a gap to a dimension aids in the organisation and clarity of a View.
Utilising the Gap button within the Annotate group of the Annotate tab, a Gap may be applied to a selected
dimension.

Defining a gap for dimension annotation trims any Projection Lines intersecting with area.
On clicking the Gap button from the Annotate group the user is prompted, where
the dimension has not already been selected, to select the required dimension.

The Contextual Editor updates to prompt the specification of


the first gap point or, on selecting the Centre menu option, the
gap centre.
Continuing with the specification of the first gap point and utilising Object Snapping, the Projection Line
may be selected at a point adjacent to the required area.

On selection of the first gap point, the Contextual Editor updates to prompt the specification of the second
gap point. Utilising Object Snapping and observing the Draw Canvas feedback indicating gap area, a
second point is selected on the Projection Line.

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The Contextual Editor updates to allow the user to continue


creating gaps for the selected dimension; undo the previous
gap definition or finish the command.
The Gap is inserted.

The inserted Gap is highlighted on selecting the dimension. Through the use of associated grips, the gap
size and position can be easily modified.

A Gap can be deleted by selection of the Gap in the Draw Canvas and clicking the Delete button from the
Home tab or by pressing the <Delete> key.

Alternatively, on selecting the required Gap to be deleted, a left


mouse click on the Dimension Bin icon in the bottom right corner
of the Draw Canvas deletes the Gap.

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11.1.8.3 Explode
The Explode tool is located in the Modify group of the Explode tab and may be utilised to alter a
Dimension to be formed by primitives.

The use of the Explode tool allows the independent modification of the constituent parts of a dimension.

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11.2 Linear Dimensions

A Linear Dimension is defined by a sequence of


Dimension Points in a linear arrangement and is
formed by the definition of the following Properties.

Dimension Point

Defines the element to be dimensioned and may be defined by an Object Snap


point. A Linear Dimension must contain at least two dimension points.

Dimension Line

Variations to the default Dimension Point (DPPT) include the Dimension


Before/After Point (DPBA) and Dimension from 3D Point (DPOI).

An indicating line between Dimension Points, usually accompanied by


Dimension Text defining identified measurement.
The Dimension Line may be further defined by Terminators and
representation i.e. colour and line style. Dimension Line Direction is implied
by order of definition of the Dimension Points.
Likewise the Dimension Text may be defined by representation properties
angle, colour, font and height.

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Projection Line

An indicating line linking each Dimension Point to the Dimension Line at an


Offset and Direction as defined by the user.
An accompanying Projection Line Text can be utilised to indicate the
dimensioned element. This is aided by the use of Intelligent Text definitions
whereby the element name is intrinsically linked to the output text i.e. the
annotation will reflect the element name regardless of any alterations in Model.
The Overshoot property defines the distance the Projection Line extends past
the Dimension Line and the Clearance property defines the start/trim of the
Projection Line to the Dimension Point.

The values shown in the dimension text are taken directly from the 3D Design model. If the elements
associated with the dimension points are moved in Model, the dimension can be updated automatically
by selecting Update > Drawing > Annotation.

There are three Linear Dimension modes: chained (orthogonal/aligned), baseline (left/right/aligned) and
combined (left/right/aligned).

Chained

Baseline

Combined

11.2.1 Creating Linear Dimensions


Before creating the Linear Dimension, the user should ensure the Current Owner is defined in the Sheet
(required View or Region) and, if appropriate, a suitable Visual Layer has been selected via the Active
Properties form.

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All Linear Dimension modes may be accessed via the Linear Dimension segmented button in the
Annotate group of the Annotate and Home tabs.

Alternatively, the Draw Power Wheel may be utilised


to access the Annotate Power Wheel and, in turn,
allow selection of common Linear Dimension modes.

On selection of the required Linear Dimension the Contextual Editor updates to prompt the user to specify
the first Dimension Point of the dimension.
At this point the Contextual Editor menu offers the
opportunity to renege on the current dimension
mode and define an alternative Orientation,
Direction or Type.

Selecting the Type tile updates the Context Editor to prompt the user to
select the required Linear Dimension type.

Selecting the Orientation tile updates the Context Editor to prompt the
user to select a required orientation for the dimension.

Selecting the Direction tile updates the Context Editor to prompt the user
to select a required direction for the dimension.

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The first Dimension Point is defined by a click in the Draw Canvas on the required point (element) to be
measured from.

Utilising Object Snapping an element may be


selected in the Draw Canvas; for example
filtering the pick to Element or P-Point in
addition to feedback through the cursor snap
icon, the selected element is highlighted and
named on positioning the cursor.

On creating the Dimension, the user may


invoke the Draw Power Wheel via a rightclick of the mouse combined with pressing the
<Shift> key to restrict mouse selection to a
specific Object Snap point.

On selection of the first Dimension Point, the


Contextual Editor updates to prompt the
user to select a second Dimension Point. The
selection process is repeated together with
visual feedback in the Draw Canvas indicating
the relative position of the selected points.

On selection of the second Dimension Point the Contextual Editor updates to prompt the user to specify
the Dimension Line position by cursor pick in the Draw Canvas.

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On defining the Dimension Line position the Contextual Editor updates to prompt the definition of any
additional Dimension Points.

On defining the required dimension points, the Finish tile from the Contextual Editor or the <Enter> key is
selected to complete the dimension.

The Dimension and associated Dimension Points can be viewed in the Draw Explorer below the single
administrative LAYE element for the View.

11.2.1.1 Alternative Positioning Points


Dimensioning to before/after a model element (DPBA) is possible
on modification of an existing Dimension via the Vertex Editor and
altering the Dimension Point position to BEFORE or AFTER e.g.
AFTER C1101/N13.

Alternatively, a DPBA can be created via the Command Window using syntax: NEW LDIM followed
by FR BEFORE ID @ TO AFTER ID @.

Dimensioning to a specific 3D position (DPOI) is possible on


modification of an existing Dimension via the Vertex Editor and
altering the Dimension Point position to an explicit co-ordinate.

Alternatively, a DPOI can be created via the Command Window using syntax: NEW LDIM followed by
FR POS @ TO POS @.

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11.2.2 Linear Dimension Modification

As introduced earlier in the Chapter, the Properties


Grid and associated Vertex Editor facilitate an easy
process to modify the properties of the Linear
Dimension.

A property may be altered by direct text input such


as Projection Line Text

or by selection from an options list as found with


Dimension Line Terminators.

By default a number of the Properties will reference the Dimension Visual Style (By Style) and the
user should be guarded in overriding these properties if consistency is to be ensured across drawings.

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To modify linear dimensions graphically a series of dimension grips may be utilised in the Draw Canvas.

Refer to Section 11.1.7 Dimension Grips for further information on the use of general Dimension
Grips.

11.2.3 Linear Dimension A Worked Example


Display Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1.
Before proceeding with the creation of a Linear Dimension, a bespoke Visual Layer is required.

Click the Visual Layers button from the Project group of the Home tab to
prompt the Visual Layers form.

Using the Visual Layers form, click the Create New Layer button to add a Visual Layer to the Sheet.

Activate the Name field by a double left-click of the mouse in the grid and rename the created Visual Layer
Dimensions.

Click the Apply button and dismiss the Visual Layers form by clicking the Cancel button.
The next preparatory task is to ensure an appropriate Dimension Visual Style is active for the Sheet to
ensure adherence to a standard representation.
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The required Visual Style is specified by navigating to the Annotate tab and setting the style within the
Active Visual Styles group.

Select DIM-TRAINING from


the Dimension Visual Style
options list.

Before creating the Linear Dimension, ensure View AREA 01 & AREA 03 (PLAN VIEW) is the Current
Owner and the newly created Visual Layer Dimensions has been selected via the Active Properties form.

Remember that the Current Owner may also be selected via the Draw Power Wheel > Navigator or
graphically by a double-left click in the required area.

Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the
Annotate tile to prompt the secondary Annotate Power Wheel before releasing the mouse button.

With a second right-click of the mouse, motion to the


Orthogonal Chained tile.

Alternatively the function may be accessed via the Linear Dimension segmented button in the
Annotate group of the Annotate and Home tabs.

On selection of the Linear Dimension the


Contextual Editor updates to prompt the
specification of the first Dimension Point for the
dimension.

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To focus on the area of the View to be dimensioned, prompt the Draw Power Wheel with a right-click and
motion to the Zoom Window tile. Following the prompts, select the first and opposite corner of the zoom
window as shown below.

The Draw Canvas updates to the zoom area.

Ensuring Object Snap is active in the Draw Status Bar, the first Dimension Point is defined by a click in
the Draw Canvas on the required point (element) to be measured from.

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If required, the Draw Power Wheel, prompted by a right-click of the


mouse combined with pressing the <Shiftt> key, may be used to
restrict selection to a specific Object Snap point.
In this example the Dimensions will be created between Structural
items.
Select the Item Object Snap so that the Dimension Point will be
attached to the structural item identified.

Select Structural Column K1 as the first Dimension


Point.

On selection of the first Dimension Point, the Contextual Editor updates to prompt the specification of the
second Dimension Point.

Repeat the selection process to select Structural


Column K2 as the second Dimension Point.

The Contextual Editor updates to prompt the specification of the Dimension Line position. By cursor pick
in the Draw Canvas, select a position as shown below.

On defining the Dimension Line position the Contextual Editor updates to prompt the definition of any
additional Dimension Points.

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Continue Dimensioning the Pipe Rack structural columns as shown below with the exception of Structural
Column K7.

On defining the required dimension points, select the


Finish tile from the Contextual Editor or press the
<Enter> key to complete the dimension.
Select the created Linear Dimension in the Draw Canvas and click the Dimension Position to alter the
position of the Dimension line relative to the Dimension Points.

Note the appearance of the Dimension Point grips as being yellow circles, thus indicating an intelligent
connection point.

Select the created Linear Dimension in the Draw Canvas and click the Dimension Addition grip (+ icon) to
add a new Dimension Point for connection.
Select the omitted Structural Column K7.

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Turning the focus to the Properties Grid, navigate to


the Projection Line Type property and alter via the
associated options list to Chained.

The altering of the Projection Line Type from By


Style will result in the Visual Style Projection
Line Type not being reflected in this dimension
instance.

Navigate to the property Projection Line Text and


input the intelligent text ~C #POS(C1:8).

Note: truncated Position attribute is used here to


present Easting as an alternative to #POSE
which resolves to the Position End of the
Structural Section.

Alter the Projection Line Text Justification to


Towards.

The created Linear Dimension now has a representation as follows.

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Click the Vertex Editor button on the Properties Grid to


prompt the Vertex Editor form.

Select Vertex 8 (Ppline 0 of K1 proportion 0.5) and note the highlighting of the Dimension Point in the
Draw Canvas.
Explore the Selected Vertex Properties Grid before navigating to the Position property.

This example serves to highlight the ability in AVEVA E3D Draw to define a specific P-line attachment
and proportional distance for structural elements.

Alter the P-Line attachment for the Dimension Point to the structural Neutral Axis (NA).

Dismiss the Vertex Editor form by clicking the OK button and Save Work.

Remember a Save Work can be achieved through <Ctrl+S>, the Save button in the Quick Access
Toolbar and via the Draw Power Wheel (<ctrl> and right-click).

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11.3 Angular Dimensions

An Angular Dimension (ADIM) is defined by a sequence of


Dimension Points in an arc arrangement and is formed by
the definition of the following Properties.

Dimension Position

Considered to be the centre or origin of the Dimension. It is the point from


which the angular dimension directions will radiate.

Dimension Point

Defines the element to be dimensioned and may be defined by an Object


Snap point. An Angular Dimension must contain at least two dimension
points.

Dimension Line

An indicating arc between Dimension Points, usually accompanied by


Dimension Text defining identified measurement.
The Dimension Line may be further defined by Terminators and
representation i.e. colour and line style. Dimension Line Sense is implied
by order of definition of the Dimension Points.
Likewise the Dimension Text may be defined by representation properties
angle, colour, font and height.

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Projection Line

An indicating line radiating from the Dimension Position to each Dimension


Point, linking to the Dimension Line at an Offset and Direction as defined
by the user.
An accompanying Projection Line Text can be utilised to indicate the
dimensioned element. This is aided by the use of Intelligent Text definitions
whereby the element name is intrinsically linked to the output text i.e. the
annotation will reflect the element name regardless of any alterations in
Model.
The Overshoot property defines the distance the Projection Line extends
past the Dimension Line.

The values shown in the dimension text are taken directly from the 3D Design model. If the elements
associated with the dimension points are moved in Model, the dimension can be updated automatically
by selecting Update > Drawing > Annotation.

There are three Angular Dimension modes: chained, combined and baseline.

Chained

Baseline

Combined

11.3.1 Creating Angular Dimensions

Before creating the Angular Dimension, the user should ensure


the Current Owner is defined in the Sheet (required View or
Region) and, if appropriate, a suitable Visual Layer has been
selected via the Active Properties form.

All Angular Dimension modes may be accessed via the Angular Dimension segmented button in the
Annotate group of the Annotate and Home tabs.

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Alternatively, the Draw Power Wheel may be


utilised to access the Annotate Power Wheel
and, in turn, allow selection of common Angular
Dimension modes.

On selection of the required Angular Dimension the Contextual Editor updates to prompt the user to
specify the Dimension Position of the dimension.
At this point the Contextual Editor menu offers
the opportunity to renege on the current
dimension mode and define an alternative Type.

Selecting the Type tile updates the Context Editor to prompt the user to
select the required Angular Dimension type.

The Dimension Position is defined by a click in the Draw Canvas at the required point (element) that is to
be used as the centre point for the dimension.
Utilising Object Snapping an element may be selected in the Draw Canvas; for example filtering the pick to
Element or P-Point feedback is provided through the cursor snap icon.

On selection of the Dimension Position, the Contextual Editor updates to prompt the user to select a
Dimension Point or Direction.
Selecting the Direction tile from the Contextual
Editor menu allows the user to define a dimension
direction or sense i.e. Clockwise or Anticlockwise.
However, this step is not immediately necessary as
the direction of the dimension is implied by the
order of Dimension Point picks.
Continuing with the location of a Dimension Point and utilising Object Snapping an element may be
selected in the Draw Canvas. The selected element is highlighted and named on positioning the cursor.

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On selection of the first Dimension Point, the Contextual Editor updates to prompt the user to select a
second Dimension Point.
The selection process is repeated together with visual feedback in the Draw Canvas indicating the relative
position of the selected points.

Dynamic Hints may be used to indicate the intended angle prior to selection.

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On selection of the second Dimension Point the Contextual Editor updates to prompt the user to specify
the Dimension Line Position by cursor pick in the Draw Canvas.

On defining the Dimension Line position, the Contextual Editor updates to prompt the definition of any
additional Dimension Points.

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On specification of the required dimension points,


the Finish tile from the Contextual Editor or the
<Enter> key is selected to complete the dimension.

The Dimension and associated Dimension Points can be seen in the Draw Explorer below the single
administrative LAYE element for the View.

11.3.2 Angular Dimension Modification

As previously described, the Properties Grid and


associated Vertex Editor facilitate an easy process to
modify the properties of the Angular Dimension.

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To modify Angular Dimensions graphically a series of dimension grips may be utilised in the Draw Canvas.

In addition to general dimension grips, an angular dimension has the following specific grip.

Dimension Position Grip


Selection of the Dimension Position grip allows modification to the origin position of the Angular
Dimension.
The appearance of the grip is linked to whether the dimension is intelligently linked to the modelled
element; crucial in ensuring the dimension reflects the current state of the model.
A yellow circular grip indicates the Dimension Point has snapped to an intelligent object point such
as a P-Point or Element. A blue square grip indicates the Dimension Point is not connected to a
model element.

Refer to Section 11.1.7 Dimension Grips for further information on the use of general grips.

11.3.3 Angular Dimension A Worked Example


Display Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1.
Before proceeding with the creation of an Angular Dimension ensure an appropriate Dimension Visual
Style is active for the Sheet to ensure adherence to a standard representation.

The required Visual Style is specified by navigating


to the Annotate tab and setting the style within the
Active Visual Styles group.

Select DIM-TRAINING from the Dimension Visual Style options list.

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Ensure the View Equipment C1101 - Detail is the Current Owner and the Visual Layer Dimensions has
been selected as the Current Layer via the Active Properties form.

Remember that the Current Owner may also be selected via the Draw Power Wheel > Navigator or
graphically by a double-left click in the required area.

Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the
Annotate tile to prompt the secondary Annotate Power Wheel before releasing the mouse button.

With a second right-click of the mouse, motion to the


Angular Chained tile.

Alternatively the function may be accessed via the Linear Dimension segmented button in the
Annotate group of the Annotate and Home tabs.
On selection of the required Angular Dimension
the Contextual Editor updates to prompt the
user to specify the Dimension Position of the
dimension.

Ensuring Object Snap is active in the Draw Status Bar, the Dimension Position is defined by a click in the
Draw Canvas on the required point (element) to be measured from.

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To restrict selection to a specific Object Snap point prompt the Draw


Power Wheel by a right-click of the mouse combined with pressing the
<Shift> key.
In this example the Dimensions will be created between Nozzles relative
to the owning Equipment C1101.
Select the Owner Object Snap so that the Dimension Position will be
attached to the centre of the equipment column C1101.

In the Draw Canvas select the Equipment item C1101 as the first origin of the angular dimension.

On selection of the Dimension Position, the Contextual Editor updates to prompt the user to select a
Dimension Point or Direction.

Select P-Point 0 for the Nozzle C1101/N4

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On selection of the first Dimension Point, the Contextual Editor updates to prompt the selection of a
second Dimension Point.

The Contextual Editor updates to prompt the specification of the Dimension Line position. By cursor pick
in the Draw Canvas, select a position as shown below.

On defining the required dimension point, select the Finish tile from the Contextual Editor or press the
<Enter> key to complete the dimension.

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Select the created Angular Dimension in the Draw Canvas and click the Dimension Addition grip (+ icon)
to add a new Dimension Point for connection. Select the Nozzle P-Point P0 of C1101/N10.

Using the Properties Grid navigate to the property Projection Line Text.
Input the intelligent text:
~C NOZZ #NAME(P2:)(C2:).
Using the Projection Line Text Justification
options list set the justification to Towards.

The created Linear Dimension


now has a representation as
follows.

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To ensure the dimension can be clearly see against the background graphic, Blanking and Gaps will be
utilised.

Select the created Angular Dimension click the Gap


button from the Annotate group of the Annotate tab.

The Contextual Editor updates to prompt the specification of


the first gap point
Select the Centre tile from the Contextual Editor menu.
Using object snapping select the centre of a dimensioned Nozzle and extend the gap to the limits of the
Nozzle.

The Contextual Editor updates to allow the user to continue creating gaps for the selected dimension; undo
the previous gap definition or finish the command.

Continue to create gaps for the remaining two Nozzles as defined for the first Nozzle before finishing the
command.
To continue to improve the clarity of the View, blanking will be applied to the dimension.

Ensuring the Dimension is selected, from


the Annotate tab select the Enable
Blanking button from the Tools group.

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Blanking is applied and the dimension/dimension text is as shown below.

Select Zoom Extents from the Draw Power Wheel and Save Work.

Remember a Save Work can be achieved through <Ctrl+S>, the Save button in the Quick Access
Toolbar and via the Draw Power Wheel (<ctrl> and right-click).

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11.4 Radial Dimensions

A Radial Dimension (RDIM) is a form of Linear Dimension


used to define the radius or diameter of a circular element.
A Radial Dimension is not formed by Dimension Point
elements, but is defined by a database reference to an element
type i.e. the element to be dimensioned.

A Radial Dimension formed by the definition of the following Properties:

The properties shown in the above diagram should now be familiar from the described properties for
Angular and Linear Dimensions.

A Radial Dimension can be defined as a Diameter or Radius dimension


together with a Leader Line and/or Dimension Line orientation.

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Across Diameter

Diameter (with Leader Line)

Internal Radius

Radius (with Leader Line)

11.4.1 Creating a Radial Dimension

Before creating the Radial Dimension, the user should ensure


the Current Owner is defined in the Sheet (required View)
and, if appropriate, a suitable Visual Layer has been selected
via the Active Properties Form.

All Radial Dimension modes may be accessed via the Radial Dimension segmented button in the
Annotate group of the Annotate and Home tabs.

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On selection of the required Radial Dimension a


prompt is presented to Select design object. The
model object can be a significant element in the
drawlist of a circular representation.

On selection of the element to be dimensioned, the


Radial Dimension is immediately created to a
default orientation and representation.

The Dimension and associated Dimension Points can be seen in the Draw Explorer below the single
administrative LAYE element for the View.

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11.5 Pitch Circle Dimensions

A Pitch Circle Dimension (PDIM) is a form of Radial


Dimension used to define the radius or diameter between two
specified points.

A Pitch Circle Dimension is defined by two Dimension Points and is formed by the setting of the following
Properties:

A number of the properties shown in the above diagram should now be familiar from the described
properties for Angular and Linear Dimensions.

In a variation to the previously described Dimension Point, a Pitch Circle Dimension Point may be defined
as:

RPPT

Radial Dimension Point defined by a p-point/p-line.

RPOI

Dimension to/from any given 3D position.

The first dimension point is located at the centre of the dimension with the second point defining the
circumference point of the dimension.
A Radial Dimension can be defined as a Diameter or Radius dimension together with a Leader Line
and/or Dimension Line orientation.

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Across Diameter

Diameter (with Leader Line)

Internal Radius

Radius (with Leader Line)

11.5.1 Creating a Pitch Circle Dimension


Before creating the Pitch Circle Dimension, the user should ensure the Current Owner is defined in the
Sheet (required View) and, if appropriate, a suitable Visual Layer has been selected via the Active
Properties Form.
All Pitch Circle Dimension modes may be accessed via the Pitch Circle Dimension segmented button in
the Annotate group of the Annotate and Home tabs.

On selection of the required Pitch Circle Dimension the Contextual Editor updates to prompt the user to
specify the first point of the dimension.

At this point the Contextual Editor menu offers the


opportunity to renege on the current dimension
selection and define an alternative Mode or Style.

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Selecting the Mode tile updates the Contextual Editor to prompt the
user to specify the required Pitch Circle Dimension mode: Radius or
Diameter.

Selecting the Style tile updates the Contextual Editor to prompt the
user to specify the required Pitched Circle Dimension style: Dim Line,
External or Leader Line. The latter two options annotate the element
with either an internal or external Dimension Leader Line.

Selecting the Design Item tile prompts the user to select a Design Item
for dimensioning. The dimensioning process reverts to the Radial
Dimension process described previously.
Continuing with selecting the first Dimension Point and utilising Object Snapping, for example filtering the
pick to Element or P-Point, an element may be selected in the Draw Canvas feedback is provided
through the cursor snap icon.

On selection of the first Dimension Position, the Contextual Editor updates to prompt the user to select a
second Dimension Point together with visual feedback in the Draw Canvas indicating the relative position
of the selected points.

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On selection of the second Dimension Point the dimension is immediately created.

The Dimension and associated Dimension Points can be seen in the Draw Explorer below the single
administrative LAYE element for the View.

11.6 Dimension Reference Check A Worked Example


The Model Reference Check facility is used to ensure annotation objects in the Sheet are associated with
the model. This association is crucial in ensuring that the Drawing annotation continually reflects intended
design.

Navigate to the Tools group of the Annotate tab


and note the area defined here.

The required annotation to be checked is specified


by the ticking of the appropriate Annotation
Checkbox.
In this instance, check the Dimensions checkbox.
Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and focus on the previously
dimensioned area of the View AREA 01 & AREA 03 (PLAN NORTH).

Prompt the Draw Power Wheel with a right-click and motion to the Zoom Window tile. Following the
prompts, select the first and opposite corner of the zoom window as shown below.

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To initiate the Model Reference Check utility click the Model Ref. Check button in
the Tools group of the Annotate tab.
The Drawing immediately greys out with dimensions not properly associated with the model highlighted as
invalid (red) and dimensions associated highlighted as valid (green).

Remember that an intelligent association with the Model is also indicated by the Dimension Point grip
being a yellow circle.

To demonstrate how a dimension may be invalid, select a


Dimension Point grip and move to a free space in the Draw
Canvas.

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On placement the entire dimension immediately turns red to


indicate an invalid connection point note the grip changes
shape/colour on placement (blue square).

Reconnect the Dimension as previously defined and note the instant alteration in the Dimension being valid
(green).
To dismiss the Model Reference Check utility click the Model Ref. Check button in
the Tools tab of the Annotate tab.

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Exercise 9

Creating Linear Dimensions

Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and using the previous chapter as a


guide dimension the drawing.

Ensure that the correct Visual Layer is selected when dimensioning the views.

For example:

View AREA 01 & AREA 03 (PLAN NORTH)


Create a set of dimensions across the centreline of all columns, and then dimension the equipment,
locating from a column.
Set the projection line style to Chained with the associated projection line text defining a
centreline and equipment name.
Apply Gaps and Blanking as required to aid clarity of view.

View FRACTIONATING COLUMN C1101 - NORTH ELEVEATION


Create combined linear dimensions across the centreline of all the Nozzles plus a chained dimension
for column geometry. Set the projection line style to Chained with the associated projection line
text defining a centreline and nozzle name if appropriate.

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Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and using the previous chapter as a guide dimension
the drawing.
For example:

View BUILDING B02 (PLAN NORTH)


Create a linear dimension for the Gridlines in the north and east directions.

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Exercise 10 Creating Radial & Angular Dimensions


Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and dimension the two section views
created in the previous chapter: SECTION A-A (EL. 114350mm to EL. 122962mm) and SECTION B-B (EL.
100305mm to EL. 114320mm) using linear, angular and radial dimensions.

Ensure that the correct Visual Layer is selected when dimensioning the views.

The Views should resemble the following.

View Titles included for clarity.

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CHAPTER 12
12 Label Annotation
The following chapter describes the definition and use of label annotation in AVEVA E3D Draw.

12.1 Label Element


Labels are a form of drawing annotation associated with model elements and comprise text and/or graphics.
AVEVA E3D Draw principally uses template labels, of which there are two variations; a General Template
Label (GLAB) and a Symbolic Template Label (SLAB).

General Template Label

User is able to adapt the label content and format to a specific


purpose. This may include the use of Intelligent Text to derive the
label content from the model.

Symbolic Template Label

The label is formed by a pre-defined label template often containing


a symbol and/or Intelligent Text for a specific purpose.

Labels can be attached to a model element and used to display any attribute of the element. Direct
reference to the model data, combined with a simple update annotation operation, ensures the annotation
reflects the current state of the 3D model.
The user can control the format, content and appearance of the created label. Further to the ability to format
the label and to ensure consistency across drawings, the Draw Administrator is able to define suitable
project defaults and an appropriate Visual Style.

12.1.1 Label Hierarchy


Through the concept of the Current Owner, labels may be created for a View without a need to reference
the Draw Explorer.
The label and associated connection point are automatically placed beneath an administrative LAYE
element as the View is labelled. As the below hierarchy illustrates, a label is defined by a Label Attachment
Point (Design Data Name (DDNM) attribute) which defines the model element being referenced. In
addition, a Symbolic Template Label references a Symbolic Template (SYTM) through a Template
Reference (TMRF) attribute.
The following diagram illustrates the Draw hierarchy in regards to label creation.
LAYE

GLAB
DDNM

LIBY

SLAB
DDNM

LALB
TMRF

TXTM

SYTM

LAYE

Administrative LAYE element

LIBY

Library

DDNM

Design Data Name

LALB

Label Library

TMRF

Template Reference

TXTM

Text Template

SYTM

System Template

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12.1.2 Label Properties


A Label is initially defined by a Label Attachment Point or Design Data Name and is formed by the
definition of a number of Properties. The forming properties vary between label formats and are described in
the following sections.
The foremost label properties are as follows.

12.1.3 Label Visual Style


A Visual Style controls the representation of a label by the element adopting the preset properties of the
style on creation or by modification.
The use of a Visual Style ensures the consistency of annotation within the Sheet and across a series of
Drawings. The properties of the Visual Style are determined by the Draw Administrator and any further
alterations to the Label Visual Style are reflected in each instance the style has been referenced.

Refer to TM-1870 AVEVA Everything3D Draw Administration for further information on the
definition of a Dimension Visual Style.

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The Visual Style may be specified prior to Label creation by setting the style within the Active Visual Styles
group of the Annotate tab.

Alternatively, the Visual Style may be retrospectively


modified via the Properties Grid and Label Tools:
Format tab.
Note the Label Text properties, controlled by the
Visual Style, are set to By Style to ensure the Visual
Style is adopted.

Where a Label property has been explicitly altered from the defined Visual Style (By Style), the Label
may be reset to adopt the Visual Style by clicking the Set to Defaults button on the Properties Grid.

12.2 Label Creation


Before creating the Label, the user should ensure the Current Owner is defined in the Sheet and, if
appropriate, a suitable Visual Layer has been selected via the Active Properties form.
On allocating a
Label annotation
via the Label
Annotate group
tab.

Visual Style, a
may be created
button in the
of the Annotate

Alternatively, the Draw Power Wheel may be


utilised to access the Annotate Power Wheel and,
in turn, allow selection of the Label tile.

As with a number of Draw functions, the task may be initiated by direct


command entry to the Draw Canvas. For example, to invoke the label function
LABEL is typed with the cursor in the Draw Canvas.

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On selection of the Label function for the first time in the Draw session, a Label Selection browser is
presented for label template selection.

The Label Selection browser initially opens at the library location as defined by the User Default for
Symbolic Labels Templates.

On the second prompting of the label function, the Label Selection browser is not prompted and the
Contextual Editor is presented for the placement of a label using the previously defined Label
Template.

On selection of the required Label Library from the explorer area of the browser window, the display area of
the browser updates to display thumbnail images of the contained Labels.

On selection of the required Label template the Select button is clicked and the Label Selection browser is
dismissed.

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Where a General Label Template is required, the user must select the General label template element
from the explorer section of the browser before picking the General Label (GLAB) object in the display
area.

Continuing with a Symbolic Label Template; on selecting the required Label, the Contextual Editor
updates to prompt the user to specify the attachment point for the Label.

At this point the Contextual Editor menu offers the opportunity to define an alternative Label via the Label
Selection browser (Template) or copy an existing label in the Draw Canvas (Sameas).

As an alternative to the Sameas fucntion, the Label may be directly Copied and Pasted in the Draw
Canvas.

The Label attachment point is defined by a click in the Draw Canvas on the required point (element) to be
labelled.
Utilising Object Snapping an element may
be selected in the Draw Canvas; for
example filtering the pick to Item or PPoint.
In addition to feedback through the cursor
Object Snap icon, the selected element is
highlighted and named on positioning the
cursor.

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On creating the Label, the user may invoke the Draw Power Wheel
via a right-click of the mouse combined with pressing the <Shift> key
to restrict mouse selection to a specific Object Snap point.

On selection of the Label Attachment Point the Contextual Editor updates to prompt the user to specify
the Origin of the Label by cursor pick in the Draw Canvas.

Prior to placement, the proposed label indicates the label content i.e. any defined intelligent text.
On defining the Label position, the Label resolves in content and the Contextual Editor updates to prompt
the definition of any additional Labels (Attachment Point).

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12.3 Label Tools: Format tab

The Label Tools: Format tab is a context specific tab prompted on the creation or selection of a Label
annotation.
Label annotation is aided by the Label Tools: Format tab containing the following grouped functionality.

The Label Tools: Format tab may be utilised to alter the label prior to and during the selection of the
Label Attachment Point and placement in Draw Canvas.

12.3.1 Visual Style

The Visual Style group allows the definition and modification of the label
Visual Style via an options list.

12.3.2 Text
The Text group allows the definition of, and modification to, the Label Text representation by definition of
Colour, Alignment, Justification, Font, and Height from the available options lists.

12.3.3 Leader
The Leader group allows the definition of, and the modification to, the Label Leader Line representation by
definition of the Leader Line and Terminator Visibility, Colour, Style, Shape and Clearance.

12.3.4 Frame
The Frame group allows the definition of, and the modification to, the Label Frame representation by
definition of the Label Frame Visibility, Colour, Line Type, Rotation, and Blanking.

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12.3.5 Gaps

The Gaps group allows the definition and removal of gaps for the identified Label.

12.4 Label Modification


Draw allows the modification of a Label(s) through the use of the Label Tools: Format tab, the Properties
Grid, and graphical manipulation in the Draw Canvas.

12.4.1 Properties Grid & Labels


In addition to the Label Tools: Format tab, on selection of a Label it is possible to define the properties of
the Label via the Properties Grid.
The Properties Grid offers an efficient and quick user workflow to alter Label geometry, representation and
visibility by selection or direct entry.

: Symbolic Label Template

: General Label Template

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12.4.1.1 Intelligent Text


For General Template Labels the Properties Grid allows the direct input of text for the definition of Label
text. As previously described it is important to ensure intelligence throughout the drawing and the use of
free text is minimised - wherever possible, text should be derived from the Database.
The concept of Intelligent Text allows the naming and referencing of element properties in the drawing and
be assured that any changes to the model will be reflected in the Drawing.
Modification to Label text is also possible by a double left-click on the identified text in the Draw Canvas and
by entry to the prompted Text Editor and ancillary Intelligent Text selector.

Appendix D presents further information on Intelligent Text, Text Symbols and Text Substrings.

12.4.2 Label Grips


As found with other Draw elements a grip allows the graphical modification of the label properties. Common
label grips are highlighted in the diagram below and outlined in the following descriptions.

Label Origin Grip


Selection of the Label Origin grip allows modification to the Origin position of the label by
positioning in the Draw Canvas.

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Leader Line Connection Grip


Selection of the Leader Line Connection grip allows modification to the position of the Leader Line
Connection point adjacent to the Label Text by positioning in the Draw Canvas

Attachment Point Grip


Selection of the Attachment Point grip allows modification to the Attachment Point position and
connection point.
The appearance of the grip is linked to whether the dimension is intelligently linked to the modelled
element; crucial in ensuring the dimension reflects the current state of the model.
A yellow circular grip indicates the Dimension Point has snapped to an intelligent object point such
as a P-Point or Element. A blue square grip indicates the Dimension Point is not connected to a
model element.

Refer to 12.7 Label Reference Check for further information on ascertaining whether an
annotation connection point is intelligent or non-intelligent.

Label Rotation Grip


Selection of the Label Rotation grip controls the rotation of the Label text with the automatic
adjustment of the Leader Line Connection point.

Leader Line Bend Grip


Where a Leader Line has been defined as Bent, selection of the Leader Line Bend grip allows the
addition of a Bend in the leader line to a required position.

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Label Scale Grip


Selection of one of the four Label Scale grips allows the rescaling of the Label through mouse
selection.

12.5 General Template Labels A Worked Example


Display Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1.
Before proceeding with the creation of a Label, a bespoke Visual Layer is required.

Click the Visual Layers button from the Project group of the Home tab to
prompt the Visual Layers form.

Using the Visual Layers form, click the Create New Layer button to add a
Visual Layer to the Sheet.
Activate the Name field by a double left-click of the mouse in the grid and
rename the created Visual Layer Label Annotation.

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Click the Apply button and dismiss the Visual Layers form by clicking the Cancel button.
The next preparatory task is to ensure an appropriate Label Visual Style is active for the Sheet to ensure
adherence to a standard representation.

The required Visual Style is specified by navigating


to the Annotate tab and setting the style within the
Active Visual Styles group.

Select LAB-TRAINING from the Label Visual Style options list.


Before creating the Label, ensure elevation View AREA 01 & AREA 03 (LOOKING NORTH) is the Current
Owner and the newly created Visual Layer Label Annotation has been selected.

Remember that the Current Owner may also be selected via the Draw Power Wheel > Navigator or
graphically by a double-left click in the required area.

Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the
Annotate tile to prompt the secondary Annotate Power Wheel before releasing the mouse button.

With a second right-click of the mouse, motion to the


Label tile.

Alternatively the function may be accessed via the Label button in the Annotate group of the Annotate
tab.

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As this is the first selection of the Label function in the Draw session, a Label Selection browser is
presented for label template selection.
Select the General label template element from the explorer section of the browser before selection of the
General Label (GLAB) object in the display area.

Click the Select button to confirm selection,


dismiss the Label Selection browser and
prompt the Contextual Editor.

Invoke the Draw Power Wheel via a right-click of the mouse


combined with pressing the <Shift> key and select Owner Object
Snap point.
Select the Equipment Item EQUI D1201 and place the label as
shown below.

Prompt the Text Editor form with a double left mouse click on the Label Text and enter/select the Intelligent
Text: #DESC #NAME(C2:) #POS.

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12.6 (Symbolic) Template Labels A Worked Example


Before creating the Label, ensure View AREA 01 & AREA 03 (PLAN NORTH) is the Current Owner and
the newly created Visual Layer Label Annotation has been selected via the Active Properties.
To focus on the area of the View to be labelled, prompt the Draw Power Wheel with a right-click and motion
to the Zoom Window tile. Following the prompts, select the first and opposite corner of the zoom window
as shown below.

The Draw Canvas updates to the zoom area.

Invoke the Draw Power Wheel with a right-click of the


mouse in the Draw Canvas and motion to the
Annotate tile to prompt the secondary Annotate
Power Wheel before releasing the mouse button.
With a second right-click of the mouse, motion to the
Label tile.

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Due to label creation occurring earlier, the Label Selection browser is not prompted and the Contextual
Editor is prompted.
From the Contextual Editor menu select the
Template tile to renege on the current label
selection and define an alternative Label via the
Label Selection browser.
Using the Select browser explorer navigate to REGI TT/DRA/MAS/LABELS > LIBY TT/DRA/MAS/
LABELS/GEN > LALB TT/DRA/MAS/LABELS/GEN/COL-NAME.

From the display area of the Select browser, select the Template Label TT/DRA/MAS/LABELS
/GEN/COL-NAME/COL-NUMT and click the Select button to dismiss the browser window.
Ensuring Object Snap is active in the Draw Status Bar, the first Dimension Point is defined by a click in
the Draw Canvas on the required point (element) to be measured from.

If required, the Draw Power Wheel, prompted by a right-click of


the mouse combined with pressing the <Shift> key, may be
used to restrict selection to a specific Object Snap point.
In this example the Label will be created for a Structural item.
Select the Item Object Snap so that the Label Attachment
Point will be attached to the structural item identified.

Select Structural Column K1 as the Label


Attachment Point.

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On selection of the first Label Attachment Point, the Contextual Editor updates to prompt the specification
of the Label Connection Point.

Note the Label Tools: Format tab is available for Label property specification.
Prior to placing the Label Connection point as shown in the above diagram
(end of Dimension Overshoot) modify the Leader Line Visibility to Off by
clicking the Visibility toggle button in the Leader group of the tab.
On selection of the shown Label Connection point, the label is created and
the text resolved.

For those elements having p-lines, the p-line name to be attached to can be entered in the PLINE
property grid field below Position. The distance along the section is defined as a proportion of the
length; a value less than 1 can be entered in the Proportion property field.

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Modify the Scale of the created Label by initially altering with the Label Stretch Grips and then refining to
Scale X 0.75, Scale Y 0.75 using the Properties Grid.

Using Copy and Paste functions, Copy the created label and Paste to the remaining Pipe Rack structural
columns as shown below.

Save Work.

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12.7 Automatic Tagging


The AVEVA E3D Draw Automatic Tagging facility enables the automatic generation of a series of Labels in
one or more Views of a Sheet. This is facilitated having defined a set of rules to control which elements are
to be labelled and the (common) appearance of the labels.

12.7.1 Labels & Hierarchy


The automatically generated Labels (which may be General or Symbol Template labels) can be individually
edited, e.g. it may be necessary to reposition a label or to modify its leader line. The editing functionality is
constrained so as to prevent Labels diverting from the criteria under which the Autotagging process
operates.
The hierarchy for the creation of Tags is the same as found with Labels. Tags will only be placed below a
LAYE element with a Purpose attribute set to TAG. If required, the Draw application automatically creates
an additional LAYE element for the sole purpose of containing Autotagging generated Labels.

A Tag Rule (TAGR) can be defined locally by the User or may exist as a standard Tags Rule created by the
Draw Administrator. The Tag Rule defines the model elements to be labelled and, through a template
reference, how the label will label will displayed in appearance.

Labels created by Autotagging may not be deleted individually. If the Tag Rule is deleted or Unset, in
the case of standard rule, the labels will be removed.

12.7.2 Creating Tags


The Autotagging utility may be accessed by clicking the Auto-Tag button in the Annotate group of the
Annotate tab.

If a View is not currently selected, the Contextual Editor prompts the user to Select Element i.e. selects an
element in the View to be labelled.
This enables Draw to select the correct view and, if required, automatically create a LAYE element for the
storage of the Tags to be created.

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The Automatic Tagging form is displayed.

The Layer options list displays the available LAYE


elements for the current View.

Only LAYE elements With a Purpose attribute set


to TAG will be listed here (by default only one
such Layer will be present, although others may
be created if required).

The Automatic Tagging form has two parts:

Library Tagging.

Local Tagging.

A LAYE element may only contain one set of Library tags due to regeneration deleting any that may exist;
losing any manual positioning or formatting that may have been undertaken with previous iteration. It is
possible to have more than one set of Local tags under a LAYE element.

12.7.2.1 Library Tagging


Library Tagging use Tag Rules defined by the Draw Administrator. The Tag Rule Library, where the rules
are stored, is displayed adjacent to the Ref. Library field on the Automatic Tagging form. This library is
defined and may be altered through the User Defaults form.

The Tag Library options list enables the user to select the
type of model element required to be labelled. For
example Equipment, Piping and Structural items.

The Style options list enables the selection of a particular


item type for tagging. The available options are dependent
on the option selected from the Tag Library list.

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Clicking the Apply button within the Library Tagging area of the
Automatic Tagging form displays a confirmation message.
Clicking the Yes button will delete any existing Tags within the
current LAYE element.

It is not possible to create Local and Library Tags beneath the same LAYE element. If an attempt is
made to create Library Tags beneath a LAYE element that contains local Tags an error is displayed.

Clicking the Update button at the bottom of the Automatic Tagging form generates the tags (created as
Symbolic Template Labels).

The tags will be positioned using default position criteria; however, they may be re-positioned using the
Label Placement form or label grips.

Refer to Section 12.8 Intelligent Label Placement for further information on the placement of
Autotagging generated labels.
In some cases two or more tags may be positioned automatically using the same default position.

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12.7.2.2 Local Tagging


Local Tagging enables control over the appearance and applicability of tags. Tags may use a Library
Symbolic Label or a locally defined General Label as a template.

The Copy Library Style button enables a Library


Tagging style to be copied and modifications made to
the tag rule defining which elements are to be tagged.
Having copied the library style, the Style selection in the
Library Tagging area of the form becomes unset. If the
Style is unset on clicking the Copy Library Style button,
no style will be copied.
In the example here, selecting the Apply button alters
the Rule name to NOZZLE-1.

A Tag Rule and label master (GLAB)


are created beneath the LAYE
element in the Draw hierarchy.

The Tag options list displays the item type to be tagged and the Rule option list displays the current tagging
rules in the local style.
To modify the rule that determines which elements will be tagged, it is necessary to modify the selection
criteria in the With textbox.

The Template Ref shows the name of the Symbolic Label used for the tagging. This may also be
changed or a General Label created.

As an alternative to copying a Library Tagging Style, new Local Tagging Rules may be created and stored
under the LAYE element.

The Tag options list enables the selection of the elements


type to be tagged.

Clicking the Create button creates a new rule name based


on the type of element selected to be tagged, e.g.
EQUIPMENT-1.
Subsequent creation of a Local Tagging Rule using the
same element type will increment the suffix of the rule
name e.g. EQUIPMENT-2.

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The Delete button deletes the Local Tagging Rule displayed in the Rule options list.
The With textbox enables the user to enter selection criteria to filter the selected element types using
standard operands.
For example if the selected element type is Valve an
entry of STYPE EQ GATE AND ABORE GE 80 in the
With textbox would select only gate valves with a bore
greater or equal to 80mm.
The Template Type options list has two options:

Template Library Tagging

If Library is selected from the Template Type


options list the Attributes field displays From CE.

To employ this method the Draw Explorer is required to be displayed.


The user is able to select the required Symbol or Text Template to be used as the tag template from
the Draw hierarchy.

To utilise the selected template the From CE


option from the Attribute option list is selected
to update the Template Ref. field.

Having defined the style and template required; clicking the Apply button followed by the Update
button will generate the tags.
The Regenerate button will generate the tags using the current settings of either Library or Local
Tagging.

Template Local Tagging


If Local is selected from the Template Type options list, the Attributes field displays four options

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Text Settings

Text Contents

Frame

Leader Line

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These settings enable the specification of a General Label, using appropriate forms, to be the tag template.
The template name is displayed adjacent to the Template Ref text.

In this example, Valves are being tagged and the text


contents have been defined as the intelligent text
#NAME.

Having defined the style and template required: clicking the Apply button followed by the Update button will
generate the tags.
The Regenerate button will generate the tags using the current settings of either Library or Local Tagging.

12.7.3 Autotagging (Local Tagging) A Worked Example


Ensure the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 is the current Sheet with View
EQUIPMENT C1101 - DETAIL as the Current Owner.
Select the Visual Layer Label Annotation via the Active Properties form.

Click the Auto-Tag button in the Annotate group of the Annotate tab and, on prompting, select the
identified View.

Selecting the identified View, Draw automatically creates a LAYE element with purpose Tag for the storage
of the Tags to be created.

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The Automatic Tagging form is displayed.

From the Library Tagging area of the form, select the


Tag Library Equipment.

Select the associated Style Nozzles.

From the Local Tagging area of the form click the Copy Library Style button to copy the selected Library
Tagging definition and update the Local Tagging area of the form.

The proposed labels to be created will label connecting pipework to the Fractionating Column C1101. To this
end, the With criteria must be altered to filter out those Nozzles that are not connected to pipework.

Append the With criteria to include AND ATTRIB


CREF NEQ Nulref.
Click the Apply button within the Local Tagging area
of the Automatic Tagging form.

An error will be presented if the input With text is


incorrect.

A new Rule Nozzle-1 is automatically created.

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A Local Template type is required.

Select Local from the Template Type options list to


update the Attributes options list.
Select the Text ContentsAttributes option.

The Modify Text form is displayed.

Either enter the intelligent text #CREF(C2:) directly or


select via the Intelligent Text form; displayed via the
Intelligent Texts button.
Click the Apply button and dismiss the form by clicking
the Cancel button.

Note that the Text Settings Attributes option is populated by the current Visual Style.

Click the Apply button in the Local Tagging area of the


form to confirm any changes before clicking the Update
button.

The View is updated with generated labels


for those Nozzles with connecting pipework.

Save Work.

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12.8 Label Placement


The Label Placement utility helps to tidy up crowded areas of labelling, minimising Label overlap and
leader-line crossing. As well as changing label positions this facility may also be used to change Label
orientations, text justification, alignments, and the definition of leader-line shapes.
The Label Placement utility may be accessed by clicking the Label Placement button in the Annotate
group of the Annotate tab.

12.8.1 Intelligent Label Placement Form: Select


The Select area of the form allows the user to Add or Remove labels to be placed within the drawing using
a spreading list.

The labels to be placed are selected by employing the following button options.

CEs Labels: selects an individual label or all the labels in the current view.

Owners Labels: selects all the labels of the owner of the current element.

Clear: clears the current selection.

ID Label: allows the user to select a series of labels.

ID Design: allows the user to select a series of labels attached to the identified design element.

2D Window: allows the user to select all the labels within a cursor defined window.

List: displays the Select List form. The user can select a pre-defined list or create a list for this
activity.

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12.8.2 Intelligent Label Placement Form: Position


Two positioning options are available for Labels: Remote or Local. The user must select the appropriate
checkbox before clicking the Definition button adjacent to the checkbox options. A label definition form will
be displayed.

12.8.2.1 Remote Label Placement


Using this option will place labels around the view border. The Remote Label Placement form allows the
user to set the positioning parameters for remote label spreading.

Region: the labels may be spread around a rectangular


region defined by the cursor. The co-ordinates of the region
will appear in the X Y boxes, from where they may be
modified.
View Margin: the labels may be spread around a given
margin of the current View boundary.
Minimum gap between labels: defines the minimum gap
between the labels.
Use: by default, all four sides of the View border will be used
to spread the Labels, but one or more sides may be omitted.
Automatic Orientation: allows or suppresses automatic
rotation of the Labels at the top and bottom sides of the View
boundary.

12.8.2.2 Local Label Placement


Using this option will place labels around significant design elements. The Local Label Placement form
allows the user to define offsets that will be applied to the label with respect to the design elements.

The spread offset of the labels from their attachment points can be
specified directly by entry to the X Offset, Y Offset fields or indirectly
using a Radius and an Angle.
Selecting the Same checkbox will cause the entered value to be copied
into the (Y Offset) textbox.

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12.8.3 Label Placement A Worked Example


Ensure the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 is the current Sheet with View
EQUIPMENT C1101 - DETAIL as the Current Owner and selection.

Prompt the Label Placement form by clicking the Label Placement


button in the Annotate group of the Annotate tab.

The Contextual Editor initially updates to prompt Select Element.


Select a Label within the identified view.
The Intelligent Label Placement form is displayed.

From the Select area of the form, select the Add radio button.
Add all labels in the View by clicking the CEs Labels button.

Check the Remote checkbox and click the Definition button to prompt the Remote Label Placement
form.
On checking the View Margin checkbox, define a View Margin of 5mm. This will place the identified labels
about the given margin of the current View boundary.

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Ensure a Minimum gap between labels of 2mm and that the Top, Left and Right view boundaries will be
used by selection of the appropriate checkboxes.
The Automatic Orientation checkbox should be un-checked.
Click the Ok button to confirm the Remote Label Placement definition and dismiss the form by clicking the
Cancel button.
Click the Apply button on the Intelligent Label Placement form to confirm the changes and dismiss the
form by clicking the Cancel button.
The View is updated with the previously created labels by Autotagging arranged about the View boundary.

Save Work.

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12.9 Label Reference Check A Worked Example


The Model Reference Check facility is used to ensure annotation objects in the Sheet are associated with
the 3D model. This association is crucial in ensuring that the Drawing annotation continually reflects the
intended design.

Navigate to the Tools tab of the Annotate tab and note


the area defined here.

The required annotation to be checked is specified by the checking of the appropriate Annotation
Checkbox. In this instance, check the Labels checkbox.
Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and focus on the previously labelled
area of the View AREA 01 & AREA 03 (PLAN NORTH).

Prompt the Draw Power Wheel with a right-click and utilise the Zoom Window tile.

To initiate the Model Reference Check utility click the Model Ref. Check button in the Tools tab of the
Annotate tab.
The Drawing immediately greys out with dimensions not properly associated with the design model
highlighted as invalid (red) and dimensions associated highlighted as valid (green).

Remember that an intelligent association with the 3D Model is also indicated by the Label Attachment
Point grip being a yellow circle.

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Exercise 11 Label Annotation


Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and using the previous chapter as a
guide label the drawing.

Ensure that the correct Visual Layer is selected when labelling the views.

For example:

View AREA 01 & AREA 03 (PLAN NORTH)


Label column references as below (scaling the labels to 0.75).

Label equipment items in Views COLUMN C1101 SECTION C - C (LOOKING EAST) & AREA 01 &
AREA 03 (LOOKING NORTH).

Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and using the previous chapter as a guide label the
drawing.
For example:

View BUILDING B02 (PLAN NORTH)


Label the View Gridlines in the north and east directions using the Label Templates found at
TT/Project_Labels/GRIDIDR and TT/Project_Labels/GRIDIDT.

When labelling grid lines ensure the Relative Position property is set to False.

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Exercise 12 Automatic Tagging Annotation


Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and, using the previous chapter as a
guide, undertake the following tasks for the View AREA 01 & AREA 03 (PLAN NORTH).

Ensure that the correct Visual Layer is selected when labelling the views.

Tag equipment items which belong to the Zone ZONE-EQUIPMENT-AREA01 by using a Local
Tagging Rule with suitable With criteria.

Reposition the created labels locally using Intelligent Label Placement.

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CHAPTER 13
13 Drawing Representation
The following Chapter will examine the representation of Draw elements in greater detail.

As introduced earlier in the training, the Representation Styles group of


the View: Format 2D tab allows the control of the View representation in
the Draw Canvas through the definition of the View Type, Representation
Style and Hatching Style.

13.1 View Representation Style


The presented Representation Styles within the View: Format 2D tab are set by the User Defaults
and usually defined by a Draw Administrator. The displayed Representation Library (RPLB)
contains Representation Ruleset (RRST) elements that are used to control the View representation
of various Model elements. This is achieved by the given Representation Ruleset containing
Representation Rules that apply a referenced Style to a specified Model element type or name.

The definition of the default Representation Ruleset for the View may also be achieved via the
User and Limits Defined View forms; accessed from the Modify group of the View: Format 2D
tab.

13.2 Local Representation Rules


In addition to the general Representation Rules defined via the Representation Rulesets within the
View: Format 2D tab, a Local Representation Rule allows the user to apply a representation locally
to a View in order to alter the representation of a Model design element. A created and applied Local
Representation Rule is stored beneath the View the rule has been applied too.
The order the Representation Rules are applied to the View is determined by a prioritised list. It is
advisable to locate any specific Representation rules earlier in the list.

Local Representation Rules take precedence over any set Representation Ruleset from the
View: Format 2D tab.

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There are two methods to apply a Local Representation Rule:

Local Rules form


A descriptive method to define a Representation Rule by element type or named element the
form is accessed via the View: Format 2D tab and Local Rules group.

Quick Representation & Hatching form


A graphical method to define a Representation Rule via element selection the form is
accessed via the Home tab and Display group.

13.2.1 Local Rules form A Worked Example


Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and make View AREA 01 &
AREA 03 (PLAN NORTH) the Current Owner and selection.

Prompt the Local Rules form by clicking the


Representation button from the Local Rules group of the
View: Format 2D tab.

The Local Rules form is displayed.


Ensuring the correct View is defined in
the Views options list, create a new
Representation Rule by selecting the
Create button adjacent to the Rules
area of the form.

The Delete button allows the


removal
of
existing
Local
Representation Rules

The Create RRUL form is displayed.

Enter the Name: PLANNED-PUMPS-PHASE-02.

Click the OK button to create the Rule.


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The elements for which the rule is to be applied may be specified by Element Type or Name.

Selecting the Element Type radio button


allows the selection of an appropriate
element from the options list.

Toggle the Names option to allow the entering of named elements.


Click the Modify button to prompt the Names form. The form allows the addition of multiple elements
in a similar fashion to the Drawlist Manager form.
Select the Pumps PMP-9, PMP-8 and PMP-7 from Zone ZONE-EQUIPMENT-AREA03.

Model elements may be navigated to in the Members list of the Names form by selection in the
Draw Canvas.

Click the OK button to update the For list of the Local Rules form.
If required, selection criteria may be set via the With text box e.g. MAT (ATTRIB FUNC OF ZONE,
'Equipment') NEQ 0.
A pre-defined Style may be assigned to the Representation Rule by checking the Style checkbox and
selecting the required style from the available Style Libraries.

The Style Libraries are administered by the Draw Administrator and made available for selection
via the User Defaults form.

Select the available Style for selection: /TT/DRA/PRJ/STYL/LOCAL.


Select the contained Style /TT/DRA/PRJ/STYL/LOCAL/FUTURE Level 6.

The Display options list allows the toggling of the available Styles to be described by Name, Gen,
Pipe or Steel. This allows the user to observe the intended Style in regards to representation and
properties.

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Click the Apply button and dismiss the form by clicking the Cancel button.
The Representation Rule is created note the change in the representation of the identified pumps in
the Draw Canvas.

An Update Design / Current Owner may be required.

13.2.2 Quick Representation Rules A Worked Example


Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and make View ROOF HANDRAIL & RUNG
LADDER (EAST ELEVATION) the Current Owner and selection.

From the Home tab select the Rep. & Hatch Rules
button from the Display group.

The Representation and Hatch Rules form is displayed


and docked to the side of the Draw Canvas.

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In addition to the creation of a Representation Rule the Representation and Hatch Rules form
allows the definition of a Style to be used.

Utilising the Rep. Rules tab, create a new Representation


Style by clicking the Add button.
Accept the default Name (may be modified on clicking the
name in the Representation Style list).
Ensure the created Style is highlighted by selection.

The Representation Style is created locally to the Drawing within the Drawing Library.

The Colour and Style section of the form allows the


specification of Line Type and Colour for the representation
lines of the element i.e. Front Face and Back Face.

Expand the Front Face Style area and, from the Colour
options list, select the Purple Colour 12.
Ensure the remaining Representation lines have a Line
Type set to Off.
The Representation Flags section of the form allows the user to control the display of the Tube, Pipe
Symbols, Obstructions, Insulation, Profile (Steelwork) and, P-Lines (Steelwork).

Uncheck all the flags with the exception of Profile.

The Representation Rules section of the form allows the user to set a condition for the
Representation Rule.

No HLR ensures the rule is exempt from the hidden line removal process for the View. This
is particularly useful to ensure Grid Lines persist regardless of View Type.

The checking of the Omission option is utilised to omit elements from a Representation Rule.

The Symbol option sets the symbolic representation for elements in the Draw Canvas.
Ensure all checkboxes remain un-checked.

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A style may be applied to an element in the Draw Canvas and thus create a Representation Rule by
two methods:

Select Items
On selection of the Select Items button the user is prompted to apply the
current (created) Representation Style to Model design items in the Draw Canvas View. The
user may select multiple items and on pressing the <Enter> key, the Representation Style is
applied to the selected item(s) and a Local Representation Rule created.

Select Owners The selection of the Select Owners button prompts a similar process to that
described for the Select Items method but with the condition that the item owner is selected for
the application of the Representation Rule and Style.
Click the Select Owners button.

The cursor in the Draw Canvas prompts Select design owner.


With a left mouse click in the Draw Canvas
select all Handrail elements including the Stair
Handrail in the identified View.
Note the highlighting of the item Owner on
selection.
Complete the selection by pressing the <Enter> key.

With automatic update, the Handrail elements are


updated in representation.

13.3 Hatching Representation Style


The presented Hatching Styles within the View: Format 2D tab are set by the User Defaults and
usually defined by a Draw Administrator. The displayed Representation Library (RPLB) contains
Hatching Ruleset (RRST) elements that are used to control the View hatching representation of
various Model primitives and indicate any sections that may be applied. This is achieved by the given
Hatching Ruleset containing Hatching Rules that apply a referenced Hatch Style to a specified
Model element type or name.

The definition of the default Hatching Ruleset for the View may also be achieved via the User
and Limits Defined View forms; accessed from the Modify group of the View: Format 2D tab.

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13.3.1 Fill Styles


A Hatch Style is formed by a Hatch Pattern Colour and Fill Style plus Outline definition. In addition to
forming the Hatching Style and Rule, the Fill Style may be used independently within the drawing to
hatch an area of the drawing as part of the annotation.
For example, a primitive (Outline) may be hatched by a Fill Type via the Properties Grid.

A pre-defined set of Fill Types (including solid-fill) is provided within Draw; it is also possible to utilise
user-defined hatch patterns.

A Fill Style (Type) is defined by one or more hatch patterns. A hatch pattern can be a sequence
of parallel lines all drawn with a particular line style e.g. chained, or solid-thick, at a specified
angle and separation.

13.3.2 Adding Hatching to a View A Worked Example


Navigate to the Sheet DRWG-FRACTIONATING_ COLUMN-C1101/S1 and make the View SKIRT
DETAIL (SECTION LOOKING EAST) the Current Owner and selection.

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From the View: Format 2D tab and Representation Styles group, click the Hatching Styles
segmented button and from the displayed options list select the Representation Library
TT/DRA/PRJ/HRUL/GEN and the Hatching Ruleset TT/DRA/PRJ/HRUL/GEN/Hatch-Equip.

The Hatching Ruleset selected is designed to hatch


a sectioned item of equipment. The identified View
has such a section.

The View is updated to indicate the placed section


by a hatch and outline.

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An Update Design may be required if


Automatic Update Design is not active in the
Status bar. The View is shown with LWT
turned on.

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13.4 Local Hatching Rules


As with Representation Rules, Hatching can be controlled using a Library via the View: Format 2D
tab or can be created Local to the View. The hatch can be applied to the View with or without a
Section Plane being evident.
The order the Hatching Rules are applied to the View is determined by a prioritised list. It is advisable
to locate any specific Hatching rules earlier in the list.

Local Representation Rules take precedence over any set Representation Ruleset from the
View: Format 2D tab.

There are two methods to apply a Local Representation Rule:

Local Rules form


A descriptive method to define a Hatching Rule by element type or named element the form
is accessed via the View: Format 2D tab and Local Rules group.

Quick Representation & Hatching form


A graphical method to define a Hatching Rule via element selection the form is accessed via
the Home tab and Display group.

13.4.1 Local Rules Form A Worked Example

Navigate to the Sheet DRWG-SLH_DETAILB02/S1 and make View BUILDING B02 HANDRAIL & LADDER DETAIL the Current
Owner and selection.

Prompt the Local Rules form by clicking the


Hatching button from the Local Rules group of the
View: Format 2D tab.

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The Local Hatching Rules form is


displayed.
Ensuring the correct View is defined
in the Views options list, create a
new Hatching Rule by selecting the
Create button adjacent to the Rules
area of the form.

The Create HRUL form is displayed.

Enter the Name: BUILDING-B02-ROOF.

Click the OK button to create the Rule.

The Delete button allows the removal of existing Local Representation Rules

The elements for which the rule is to be applied may be specified by Element Type or Name.

Select the Element Type radio button


and from the options list select the Walls
& Floors sub-menu and Floor option.

If required, selection criteria may be set via the With text box e.g. MAT (ATTRIB FUNC OF ZONE,
'Equipment') NEQ 0.
A pre-defined Style may be assigned to the Hatching Rule by selection from Style Libraries options
list.

The Style Libraries are administered by the Draw Administrator and made available for selection
via the User Defaults form.

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Select the available Style for selection: /TT/DRA/PRJ/HSTYL/LOCAL and select the contained
Hatching Style /TT/DRA/PRJ/HSTYL/LOCAL/UserDef-40.

The adjacent Display thumbnail allows the user to visualise the hatch pattern and colour.
Click the Attributes button below the Style selection area of the
form to display the Hatching Rule Attributes form.

Using the form options enables the


user to determine how the Hatching
Rule Attributes are to be applied.

Clicking the Plot button on the Hatching Rule


Attributes form will open the Hatching Rules
Attributes Plot form, providing the user with useful
illustrations of how the different settings impact on
the resulting view.

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From the Consider options list select all


primitive surfaces and the All surfaces
in all directions radio button from the
Hatching section of the form

Click the OK button on the Hatching Rule Attributes form followed by the Apply and Cancel buttons
on the Local Hatching Rules form.
Following an Update Design / Current Owner, the View updates to show Floor elements as hatched.

Labels and dimensions omitted for clarity.

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13.4.2 Quick Hatching Rules A Worked Example


Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and make View COLUMN
C1101 SECTION (LOOKING EAST) the Current Owner and selection.

From the Home tab select the Rep. & Hatch Rules
button from the Display group.

The Representation and Hatch Rules form is displayed


and docked to the side of the Draw Canvas.

In addition to the creation of a Representation Rule the Representation and Hatch Rules form
allows the definition of a Style to be used.

Utilising the Hatch Rules tab, create a new Hatching Style


by clicking the Add button.
Accept the default Name (may be modified on clicking the
name in the Hatching Style list).
Ensure the created Style is highlighted by selection.

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The Representation Style is created locally to the Drawing within the Drawing Library.

The Colour and Style section of the form allows the


specification of a Hatch and Outline Style.

Expand the Hatch Style area by clicking the expansion button.


From the Colour options list select Red Colour 2 and from the Style options list select 8007
SystemStyle 7.

Expand the Outline Style area and ensure the Outline has a Line Type set to Off.

From the Hatching Rules area, select the Only sectioned


surfaces radio button to Consider only sections in the
identified View.

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As described for Representation Styles, a Hatching Style may be applied to an element in the Draw
Canvas by selection of Item or Owner.
Click the Select Owners button.

The cursor in the Draw Canvas prompts Select design owner.


With a left mouse click in the Draw Canvas select the sectioned Column C1101 and complete the
selection by pressing the <Enter> key.
The View is updated as follows:

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Exercise 13

Drawing Representation

Navigate to Sheet DRWG-SLH_DETAIL-B02/S1 and, using Chapter 13 as a guide, complete the


following tasks:

Using the previously created Representation Style for the Handrail element, use the
Representation and Hatch Rules form to apply the representation to all Handrail elements in
the Sheet.

Using the Representation and Hatch Rules form, create a new Representation Style to
highlight the Rung Ladder within each View.

For example, the representation of the Detail Views will be as follows:

Continuing with the Sheet DRWG-SLH_DETAIL-B02/S1 complete the following task:

Use the Local Hatching Rules form to create a Local Hatching Rule for the Floor and
(Straight) Wall element types depicted in View ROOF HANDRAIL & RUNG LADDER (EAST
ELEVATION).

For example, the representation of the View will be as follows:

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CHAPTER 14
14 Regions & 2D Drawing
This chapter will introduce the Draw Region element; highlighting key element properties and outlining how
the Region may be created and manipulated.
The following sections will outline the drawing capabilities of AVEVA E3D Draw and how, through the use of
a Region, the annotation may be incorporated within the Draw Sheet.

14.1 Region Element


A Region is a type of View and defines a scaled area of the Drawing Sheet which can be used for drafting.
A Region has a pre-defined, independent scale and can be created at any point in the drawing process.
A Region is considered to be a Current Owner. This definition allows the user, through selection of the
Region, to complete an annotated drawing without reference to the Draw Explorer.

When a Region is selected as a Current Owner, the rest of the drawing may be greyed out if required.
This is determined by selecting the Greyout button from the Draw Status bar.

14.1.1 Region Creation


A Region may be created through a variety of methods and from a hierarchical perspective the Region is
owned by the Sheet.

The User must be at Sheet level or below before a Region can be created, this is done automatically on
selecting a view creation method.

A Region may be created by clicking the Region button


from the View group of the Home tab.

Alternatively, a Region may be created on invoking the Draw Power


Wheel with a right mouse click and pressing the <Ctrl> key.
From the Draw Power Wheel, the Region tile is selected.

On clicking the Region button or tile the workflow begins with the definition of the Region size.
The Contextual Editor updates to prompt the location of the first corner of the proposed Region. On
locating a position in the Draw Canvas, the Contextual Editor updates to prompt the specification of the
opposite corner.

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Alternatively, on the first prompt, the user may click the


Down Arrow button to display the Contextual Editor
menu and the Centre tile option may be selected.

This updates the Contextual Editor to prompt the user to


specify the centre point of the View.

On selecting the centre point location, the Contextual


Editor updates to prompt the user to specify the width
and height of the View through mouse manipulation or
direct position entry to the Contextual Editor positon
fields.
Dynamic feedback is given in the Draw Canvas to indicate
the proposed View.

The position may be entered directly into the Contextual Editor. Navigation between fields and locking
on entry is by <Tab> key selection. A field may also be locked and unlocked via <Space> key
selection.

14.1.2 Properties Grid & Visual Style

On creation and selection of a Region, as with all standard Draw


elements, it is possible to modify the properties of the Region via
the Properties Grid.
The Properties Grid offers an efficient and quick user workflow
to alter View geometry, representation and visibility by selection
or direct entry.
Sharing a number of Properties with the View element, the
Region may be defined by a Visual Style.

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14.1.3 Region Manipulation - Grips


In addition to direct entry to the Properties Grid, a Region may be manipulated graphically as per a View
element by the use of Region Grips.

A View may be manipulated and modified through the following View Grips:

Stretch Grip
Four grips allow the Region to be resized through mouse
selection and movement or direct entry to the Contextual
Editor.

Position Grip
A single grip at the centre of the Region allows the Region to
be repositioned through mouse selection and movement or
direct entry to the Contextual Editor.

Scale Grip

Four grips at the centre of each Region side allow the User to
rescale the View to a default scale through mouse selection.

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14.1.4 Region Interaction - Draw Power Wheel


A Region may be altered and manipulated through the use of the Draw Power Wheel and may be used in
conjunction with Object Snap points.
On selecting the Region, the user may invoke the Draw Power Wheel
via a right-click of the mouse and select actions such as Copy, Paste
and Move.
On selecting a Region grip, the User may invoke the Draw Power
Wheel via a right-click of the mouse to confirm or cancel an action or
navigate the Draw Canvas.
In addition, on selecting a Region grip and primitives within, the user
may invoke the Power Wheel via a right-click of the mouse combined
with pressing the <Shift> key to restrict mouse selection to a specific
Object Snap point.

14.2 Draw tab

The Draw tab contains functionality pertaining to the creation, measurement and modification of 2D drawing
elements.
Drawing creation is aided by the Draw tab containing the following grouped functionality.

14.2.1 Measure
The Measure group allows the measurement of Draw elements in linear
(Distance) and angled (Angle) directions.
Any point in the Draw Canvas may be determined as to its position by use of
the ID Point tool.

On use, measurement is indicated within the cursor tooltip,


the Messages window and, if active, the Draw Canvas
dynamic hint feedback.

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14.2.2 Draw
The Draw group allows the definition of 2D
primitives by varying methods. A number of
these primitives will be utilised and described in
the forthcoming Worked Example.

A number of the Draw primitives within the Draw group


are replicated within the Draw Power Wheel on
selecting the Draw tile.

Refer to Appendix E 2D Drawing Techniques for details on the purpose and use of the drawing tools
contained within the Draw group.

14.2.3 Construct

The Construct group allows the definition of construction lines: Ray Line and X Line.

As per the Draw Grid, construction lines are used to aid the drawing process.

It is advisable to place construction lines on a bespoke Visual Layer so that they may be made invisible
as required.

A Ray Line is defined by a start point in the Draw Canvas and a direction. The Ray Line is formed from
the start point and terminated at the Sheet boundary in the defined direction.
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An XLine terminates at the Sheet boundary in two directions on the definition of a point
in the Draw Canvas and a direction.
The specification of Direction may be aided via the use of the XLine options list
accessed by clicking the XLine segmented button.

Refer to Appendix E 2D Drawing Techniques for details on the purpose and use of the drawing tools
contained within the Construct group.

14.2.4 Modify
The Modify group contains tools that may be
utilised to modify 2D drawing elements. A number of
these primitives will be utilised and described in the
forthcoming Worked Example.

A number of the Draw modification tools within the Modify group are
replicated within the Draw Power Wheel on selecting the Modify tile.

Refer to Appendix E 2D Drawing Techniques for details on the purpose and use of the drawing tools
contained within the Modify group.

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14.3 Regions & 2D Drawing A Worked Example


The Worked Example and following Exercise will draw an example Base Plate detail using a number of the
Draw functions contained within the Draw and Modify groups of the Draw tab.
Navigate to Sheet DRWG-E3D-SLH_DETAIL-B02/S1 and ensure the Sheet is the Current Owner.

To create a Region click the Region button from the


View group of the Home tab.

The Contextual Editor updates to prompt the location of the first corner of the Region in the Draw Canvas.

Position the cursor at the explicit position: X 490mm,


Y 80mm and click the left mouse button.

The Contextual Editor updates to prompt the location of the opposite corner.

Position the cursor at the relative position: X 525mm,


Y 295mm and click the left mouse button.

The Region is created and shown as the Current Owner.

Note co-ordinate feedback in the Status bar alters to reflect the Region co-ordinates rather than the
Draw Canvas co-ordinates.

The Region requires a defined working scale prior to 2D drafting.


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Select the Region by clicking the Region frame and


navigate to the updated Properties Grid.
Ensure the Region Scale type is Metric and the
predefined scale is set to 1:1 from the options list.

Continuing to use the Properties Grid, name the Region


TYPICAL HANDRAIL BASE PLATE.

Before proceeding with the creation of the 2D drawing, a Visual Layer is required for the Base Plate to be
drawn and for any annotation.

Click the Visual Layers button from the Project group of the Home tab to
prompt the Visual Layers form.

Using the Visual Layers form, click the Create New Layer button to add two
Visual Layers to the Sheet.
Activate the Name field by a double left-click of the mouse in the grid and
rename the created Visual Layers Base Plate Anno and Base Plate
Steelwork.
For the Base Plate Anno Visual Layer define the Layer Colour as Red Colour 2 and Layer Line Type
as 8004 Chained from the respective options lists.

Click the Apply button and dismiss the Visual Layers form by clicking the Cancel button.

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Before starting the drawing, ensure the Region is the


Current Owner and the newly created Visual Layer
Base Plate Steelwork has been selected.

Remember that the Current Owner may also be selected via the Draw Power Wheel > Navigator or
graphically by a double-left click in the required area.

Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the Draw
tile to prompt the secondary Draw Power Wheel before releasing the mouse button.

With a second right-click of the mouse, motion to the


Rectangle tile.

Alternatively the function may be accessed via the Rectangle segmented button in the Draw group of
the Draw tab.

The Contextual Editor updates to prompt the location of the first corner of the proposed Rectangle.
Click the Down Arrow button to display the Contextual
Editor menu and select the Centre tile option, or press
the <C> shortcut key.
This updates the Contextual Editor to prompt the user to specify the centre point of the rectangle.

Position the rectangle


X 390mm, Y 170mm.

at

the

explicit

position:

On selecting the centre point location, the Contextual Editor updates to prompt the user to specify the
width and height of the recangle through mouse manipulation or direct position entry to the Contextual
Editor positon fields.
Dynamic feedback is given in the Draw Canvas to indicate the proposed shape and size.

Specify a 150mm rectangle width and height to achieve a


150mm sq. plate.

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The rectangle is created within the Region as shown below.

The selection of a primitive shape, such as the created rectangle, prompts the appearance of Primitive
grips. The grips may be used to manipulate the size, position and appearance of the primitive shape.

Select the Fillet Grip and by movement of the mouse


downwards in the Draw Canvas note the application of a
fillet to the corners of the rectangle.

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Refine the Fillet value by entering 5mm into the Fillet


radius field in the Properties Grid.

A series of centrelines will now be drawn for the Base


Plate and Bolt Holes.
Switch the Current Visual Layer to: Base Plate-Anno.

From the Draw Power Wheel motion to the Draw tile


and from the secondary Draw Power Wheel select the
Line tile.

Ensuring Object Snapping is active within the


Status bar select the upper and lower mid-points
of the rectangle to define a line.

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Select the upper Stretch grips of the created Line


and stretch the line Y 15mm.
Repeat for the lower Stretch grip by Y -15mm.

The Lengthen function may also be utilised to extend linear primitives.

From the Draw Power Wheel motion to the Modify tile and
from the secondary Modify Power Wheel select the
Rotate tile.
The user is prompted in the Draw Canvas for object
selection.
Select the created vertical centreline.

The Contextual Editor updates to prompt the specification


of the rotation base point.
Using object snapping, select the centre of the rectangle or
mid-point of the created line.

The Contextual Editor updates to request the


specification of a rotation angle.
At this point select the Copy tile from the
Contextual Editor menu.

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Rotate the line 90 degrees by selection of the upper


or low rectangle edge mid-points.
A second horizontal centre-line is created.

From the Modify group click the Offset button.

The Contextual Editor updates to request the specification of an offset


distance.
Set an offset distance of 57mm.

Select the vertical centreline for offset.

The selected centre-line is highlighted and the Contextual Editor updates to prompt the user to specify an
offset direction.
Click in the Draw Canvas to the right of the vertical centre-line.

The offset line is created and the Contextual Editor


updates to allow further objects to be offset.

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Continue the offset process to form a centre-line arrangement as below.

Having created the centre-line annotation; select the Base Plate-Steelwork Visual Layer from the
Properties Grid in preparation to create the plate bolt holes.

From the Draw Power Wheel motion to the Draw tile


and from the secondary Draw Power Wheel select the
Circle Centre-Radius tile.

Use the intersection Object Snap point to


select the centre-line crossing in the top
right corner of the base plate.

The Contextual Editor updates to request the


specification of the circle radius.
Specify a 12mm diameter hole by entering a 6mm
radius.

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The creation of the remaining bolt holes at each corner centreline intersection is best achieved by the use of
the Copy and Paste function. However, in the interest of introducing functionality an Array will be used.

From the Draw Power Wheel motion to the Modify tile and from the
secondary Modify Power Wheel select the Array tile.
The Array form is displayed.

The Array form allows two types of Array to be created: Rectangular and Polar. Each type of array is
represented by a tab in the Array form.

Rectangular Array
Using a selected object, the Rectangular array allows the formation of a rectangular arrangement of
objects with a set number of columns and rows to a defined offset.

Polar Array
Using a selected object, the Polar array allows the formation of a circular arrangement of objects
about a centre point. The arrangement may be defined by a combination of number of required
items, angle between items and total angle to fill.
From the prompted Array form, navigate to the Rectangular tab and
click the Select Objects button.
Select the created bolt hole in the Draw Canvas and confirm selection
by pressing the <Enter> key.

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The Array form defines the Array by the setting of the number and offset of rows and columns.

Using the Array form set:


2 Rows at a -114mm offset.
2 Columns a -114mm offset.

Ensure the Array is as intended by clicking the Preview button.


Click the OK button to apply the array

The Base Plate will now show four bolt holes at the
corner intersections of the centrelines.

The next step is to create the Base Plate socket for the handrail post
From the Draw group of the Draw tab, click the Circle Centre-Radius
segmented button and select the Circle Centre-Diameter option.

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Using the centre of the Base Plate as a reference point, create two circles of diameter 54mm and 60mm
respectively. The Base Plate will now resemble the following.

A series of dimensions will now be drawn for the


Base Plate and Bolt Holes.
Switch the Current Visual Layer to Base PlateAnno and ensure the Dimension Visual Style is set
to DIM-TRAINING.

Utilise a Pitched Circle Dimension to dimension


the inner and outer diameters of the Base Plate
Socket.

Utilise a Pitched Circle Dimension to dimension a Bolt Hole and


alter the Dimension Text to include TYP via the Properties Grid.

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Use a Linear Orthogonal Chained Dimension to dimension the base plate edge.

Due to the dimension being non-intelligent, i.e. not connected to a design element, it is possible to rotate the
created linear dimension.
As described previously, motion to the Modify tile and from the secondary Modify Power Wheel select the
Rotate tile.
On being prompted for object selection, select the created Linear dimension and select the centre of the
Base Plate as the rotation base point.
The Contextual Editor updates
specification of a rotation angle.

to

request

the

At this point select the Copy tile from the Contextual


Editor menu.

Rotate the dimension 90 degrees.


A second vertical linear dimension is
created.

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The next step is to include a title for the Base Plate drawing.
A title may be defined by using a Text Primitive.
Ensuring the Current Visual Layer is set to Base Plate-Anno
create a Text Primitive by clicking the Text button from the Insert
group of the Annotate.

Refer to Section 16.1 Text for further information on the use and definition of text elements.

Place the text at the base of the created Base Plate drawing and enter the title PLAN VIEW into the Text
Editor form. Alter the Text Height to 7mm and Text Justification to Centre. Click the OK button to
confirm.

The title may be placed exactly through selection of the Text grip and, through object snapping, aligning
with the Base Plate centreline.
Ensure the Text Visual Style is defined as TEXT-TRAINING by selection in Active Visual Styles of the
Annotate tab.
Place a second Text Primitive near the bottom of the Region at its centre. On this occasion Intelligent Text
will be utilised to ensure the text reflects the properties of the Region.
Select the Intelligent Texts expansion button to display the Intelligent
Text form.
From the Intelligent Text form Drawing options list select the
View/Region Title #VTITL and click the insert arrow button to place in the
Text Editor.

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On insertion, highlight the text and select the Underline button.
To represent the Scale of the Region, enter the text Scale followed by the double insertion of the Scale
Num intelligent text from the Drawing options list of the Intelligent Text form.
Modify the inserted Intelligent Text to: SCALE #VRAT[1]<FR REGION>:#VRAT[2]<FR REGION>.

Alter the Text Height to 7mm and Text Justification to Centre. Click the OK button to confirm.
The finished worked example should resemble the example below.

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Exercise 14

Regions & 2D Drawing

Continuing from the Worked Example, and using the created Region, draw a profile view of the Base Plate
using a selection of primitives and draw tools.
The drawing should resemble and be annotated as shown below.

The finished Region will now be as follows.

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CHAPTER 15
15 Revision Management
AVEVA E3D Draw allows the management of drawing versions by a Revision Control utility and, further,
presents the opportunity to compare revisions and highlight any changes.

15.1 Revision Control

To add or edit a drawing revision, the Editor button


is clicked in the Revision group of the Manage tab.

The Revision Control form is displayed. The form lists all the existing revisions of the drawing sheet.

The form contains the following buttons:


Add New Revision
This option creates a new revision and is marked by the addition of a new revision row to the form.
Each revision is assigned the next letter in the alphabet as an identifier. The identifier may be altered
on selection of the letter in the Revision column of the form.
The revision automatically inputs the identity of the user creating the revision and the current date.
Add New Text under Revision
As required, this button may be employed to add detailed text, description and comment below a
revision.
The + icon adjacent to the revision row entry is used to expand and collapse any further information
below the revision.
Remove Selected Rows
Used to delete the identified revision.
Refresh Snapshot
A revision snapshot may be created on revision creation and is stored in the project database. A
snapshot is used to compare one revision to another and may be refreshed for a given revision by
clicking this button.
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15.2 Revision Compare & Highlighting


Comparison between drawing versions is achieved by
selecting the Drawing versions for comparison (To:
options list and From: options list) and clicking the
Compare button in the Revision group of the Manage
tab.
For example, take two versions of a Drawing Sheet: Revision A and Revision B.

Revision A

Revision B

The Revision group of the Manage tab may be used to compare the
two Revisions by selection in the To: and From: options lists followed
by the Compare button.
A comparison is made between the revisions and the Drawing updates to indicate additions to the Sheet in
green and removals from the Sheet in red. The remainder of the sheet fades in context.

The Contextual Editor updates to offer the opportunity to generate


Revision clouds or finish the comparison.

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On confirming the generation of revision clouds, the sheet is updated thus.

The Contextual Editor updates to prompt


the user to click inside those revision
clouds not required or to Accept/Reject
All via the Contextual Editor menu.

A rejected cloud is indicated by the cloud outline turning red.

On finishing the command the Drawing returns to full representation and a cloud is generated as requested
with revision triangle and identifier. The revision annotation is placed into a new Visual Layer.

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15.3 Revision Management A Worked Example


Navigate to Sheet DRWG-E3D-SLH_DETAIL-B02/S1.

Click the Editor button from the Revision group of


the Manage tab to prompt the Revision Editor form.

Create a Revision by clicking the Create Revision button and accept the creation of an associated
snapshot.

For the created revision, complete the revision fields Date (todays date), Rev. By (trainee name) and Text
E3D Draw Training.
Click the Apply button and dismiss the form by clicking the OK button.
There is a requirement to alter the specification of Anchor Bolts for the Handrail Plate to a 10mm
Diameter x 80mm Anchor Bolt.
Ensure the Region TYPICAL HANDRAIL BASE PLATE is the Current Owner.

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Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the
Modify tile to prompt the secondary Modify Power Wheel before releasing the mouse button.
With a second right-click of the mouse, motion to the Stretch tile.
The Contextual Editor updates to prompt the user to
define an area in the Region to be stretched by specifying
two opposite corners of a rectangle.
Select an area in the Region as shown below.

The Contextual Editor updates to prompt the


specification of a base point for the Stretch.
Select the base of the Anchor Bolt as shown
here.

Enter a second base point at X 0mm, Y -20mm


from the current position.

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Adjust the Anchor Bolt label to reflect the


new 80mm length by input to the Text
Editor.

The Region is updated as follows:

Click the Editor button from the Revision group of


the Manage tab to prompt the Revision Editor form.

Create a second Revision by clicking the Create Revision button and accept the creation of an associated
snapshot.
For the created Revision B entry, complete the Revision
fields Date (todays date), Rev. By (trainee name) and
Text Anchor Bolt Extension.
Click the Apply button and dismiss the form by clicking the OK button.
Using the Revision group of the Manage tab compare the two
Revisions by selection in the To: and From: options lists followed by
the Compare button.

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The comparison illustrates the changes made to the Base Plate detail:

Accept the generation of a Revision cloud by pressing the <Enter> key and finish the command by
pressing the <Enter> key a second time.

Note that a new Visual Layer has been created within the Visual Layers form Revision B.
On Updating the Backing Sheet (Update > General >
Backing Sheet) the Revisions are visible in the
Revision Grid of the Sheet.

Select Zoom Extents from the Draw Power Wheel and Save Work.

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CHAPTER 16
16 Finishing the Drawing
As the training drawings near completion, the following chapter will describe the use of further annotation
and utilities that may be utilised to finalise the Drawings.

16.1 Text

As introduced during the creation of the Base Plate Region and


Drawing, Text may be inserted to the Sheet on selection of the
Text button from the Insert group of the Annotate tab.

Text is placed directly into the Draw Canvas and utilises the Text Editor and associated Intelligent Text
forms to define content. For example, to define a View Title:

16.1.1 Text Visual Style


A Visual Style may control the representation of
Text by the element adopting the preset properties of
the style on creation or by modification.
The use of a Visual Style ensures the consistency
of annotation within the Sheet and across a series of
Drawings. The properties of the Visual Style are
determined by the Draw Administrator and any
further alterations to the Text Visual Style are
reflected in each instance the style has been
referenced.

Refer to TM-1870 AVEVA Everything3D Draw Administration for further information on the
definition of a Dimension Visual Style.

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The Visual Style may be specified prior to Text creation by setting the style within the Active Visual Styles
group of the Annotate tab.

Alternatively, the Visual Style may be retrospectively modified via the Properties Grid. Note the Text
properties, controlled by the Visual Style, are set to By Style to ensure the Visual Style is adopted.

Where a Text property has been explicitly altered from the defined Visual Style (By Style), the Text may
be reset to adopt the Visual Style by clicking the Set to Defaults button on the Properties Grid.

16.1.2 Text A Worked Example


Display Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1.
Ensure View AREA 01 & AREA 03 (PLAN NORTH) is the Current Owner and the Visual Layer Label
Annotation has been selected via the Active Properties form.

Ensure the Text Visual Style is defined as TEXTTRAINING by selection in the Active Visual Styles
group of the Annotate tab.

Click the Text button from the Insert group of the Annotate tab to
insert text to the Sheet at the base of the identified View.

On this occasion Intelligent Text will be utilised to ensure the text reflects the properties of the View.
From the Intelligent Text form Drawing options list select the View/Region Title #VTITL and click the insert
arrow button to place in the Text Editor.
On insertion, highlight the text and select the Underline button.

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To represent the Scale of the View, enter the text SCALE followed by the double insertion of the Scale Num
intelligent text from the Drawing options list of the Intelligent Text form.
Modify the inserted Intelligent Text to: SCALE #VRAT[1]<FR VIEW>:#VRAT[2]<FR VIEW>.
Alter the Text Height to 7mm and Text Justification to Centre. Click the OK button to confirm.

Using the Copy and Paste function, copy the created Text and, in turn,
make each View in the Sheet the Current Owner and Paste at a
central base position.
The intelligent text will resolve for each View.

16.2 Images

An image may be directly inserted to the Sheet on selection of the


Image button from the Insert group of the Annotate tab.

On selection of the Image button, an image may be navigated to and selected via an Open browser.
The image is positioned directly in the Draw Canvas and may be resized and rotated as required prior to
confirmation of placement. On placement, the image may be further modified by Image grips: Stretch,
Position and Rotate.

An image has a unique Background property which may be


utilised to underlay an image to the design graphic. For example,
this property may be used to overlay a layout design on a site
survey or map

16.2.1 Images A Worked Example

Ensuring the Sheet DRWG-FRACTIONATING_COLUMNC1101/S1 is the current owner; click the Image button from the
Insert group of the Annotate tab to prompt the Open browser.

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Navigate to C:\AVEVA\Plant\E3DTraining\Training\userdata\Draw and select the Image (Bitmap) AREA
01 & AREA 03 Image.

The Contextual Editor updates to prompt the specification of the centre point location for the image.

Position the image at the Draw Canvas position X 840mm, Y 150mm.


The Contextual Editor updates to prompt the specification of the image Scale.

Specify the relative position X 120mm, Y 60mm.

The Contextual Editor updates to prompt the specification of the image Rotation.

Specify a 0 degree angle and press the <enter>


key.

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The image is placed as follows and completed with inserted Text title (AREA 01 & AREA 03 IMAGE).

16.3 Symbols

A Symbol may be directly inserted to the Sheet on selection of


the Symbol button from the Insert group of the Annotate tab.

Symbol selection is made via a Select browser.

The chosen symbol is then placed and scaled as required in to the Draw Canvas.
On selection of the Symbol the Contextual Editor
menu allows the selection of an alternative symbol
template and the scaling of the current selection.

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On placement in the Draw Canvas, the Symbol may be modified in position,


scale and rotation by the use of Symbol grips: Scale, Position and Rotate.

16.4 Table & Excel Import

A Table may be directly inserted to the Sheet on selection of the


Table button from the Insert group of the Annotate tab.

Alternatively, an Excel Table may be inserted to the Sheet on selection of the


Excel button from the Import group of the Tools tab.

16.4.1 Excel Import A Worked Example

Click the Excel button from the Import group of the Tools tab to prompt the
Open browser.

Navigate to C:\AVEVA\Plant\E3DTraining\Training\userdata\Draw and select the Excel document C1101


Spec (E3D Draw Training).

The Contextual Editor updates to prompt the specification of the centre point location for the Excel table.

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Position the Excel table at the Draw Canvas position X 530mm, Y 150mm.
The Contextual Editor updates to prompt the specification of the Excel table Scale.

Specify the relative position X 120mm, Y 60mm.

The Contextual Editor updates to prompt the specification of the Excel table Rotation.
Specify a 0 degree angle and press the <Enter> key.
The Excel table is placed as follows and completed with inserted Text title (C1101 VESSEL
SPECIFICATION).

16.5 Overlays

An Overlay may be inserted to the Sheet on selection of the


Overlay button from the Insert group of the Annotate tab.

Any modification to the overlay is reflected in the Drawing.

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16.5.1 Overlays A Worked Example


Navigate to the Drawing Sheet DRWG-SLH_DETAIL-B02/TRA.

Click the Overlay button from the Insert group of the Annotate
tab.

On first selection, the user is prompted to select a required Overlay from the Open Overlay Sheet browser.
Select TT/DRA/PRJ/OVERS/MET/TRA-KEYPLAN and click the Open button.

On selection the Contextual Editor updates to


prompt the user specify an insertion position in the
Draw Canvas.
If required, the Scale button may be selected from the Contextual Editor menu to alter the scale/size of the
used overlay this is particularly useful where the overlay has been designed to be generic across differing
Backing Sheets.

The Overlay inserted here has been designed for the AVEVA A0 Backing Sheet.
Insert the Overlay by clicking the bottom left corner of the sheet note that a preview of the Overlay image
should reside in the Keyplan area of the Backing Sheet.

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On selection, the Backing Sheet is populated as shown here.

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Exercise 15

Finishing the Training Drawings

Navigate to and complete (if required) the Drawings DRWG-EQUIPMENT-AREA01 & Drawing DRWGSLH_DETAIL-B02.
The below are suggested ideas.

Add a north arrow symbol.


(Project > TT/Project_Libraries > TT/Project_Symbols > TT/Project_Symbols/General)

Ensure all Dimensions and Elevations are in place.

Utilise Labels annotation for all Views reference labelled item properties using Intelligent
Text.

Add additional 2D Symbols and Drawing elements e.g. Frame the Rung Ladder Detail View
area.

Ensure all Views have an intelligent View Title & Scale.

Add a Drawing note:

Create and insert an appropriate Excel Spread sheet to the Rung Ladder Detail.

Complete a Model Reference Check.

Create a new Revision with text: Training Complete.

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CHAPTER 17
17 Drawing Export
The following chapter describes the various facilities available for exporting drawings from AVEVA E3D
Draw.

17.1 Project Menu


Export from AVEVA E3D Draw is performed via the Project area of the application.
Selecting the Export option displays an Export and Settings area together with a Preview window.

The defined export may be a single Draw Sheet (Export) or multiple Drawing
Sheets (Multi Export).
Clicking the Multi Export button prompts the Open browser. The browser allows the navigation and
selection of multiple sheets from the Draw hierarchy.

The <Ctrl> key may be used to select multiple sheets in the Open browser.

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Within the Export area there are a a number of export formats available:

Export to PDF

Export to DXF/DWG

Export to Plot File

Export to SVG/AVEVA.NET.

The Settings area allows the user to set preferences and settings for the each export format type.
The export formats and associated settings will be explained in greater detail in the sections that follow.

17.1.1 Export to PDF


Selecting the Export to PDF option from the Export options list alters the export area
to display PDF specific settings.

The Plot Style options list displays available styles to be


applied to the PDF image. Default plot styles available
include the following.

None

Monochrome

Greyscale

All Fill types as Solid

All Line types as Solid.

Refer to Secton 18.2 Plot Styles for further information on the use of user defined plot styles.

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The subsequent Settings options list allows the selection of the Sheet area to be exported. The following
options are available.

Display Exports the currently displayed area of the


Sheet.

Extents Exports the extents of the current Sheet.

Window Exports a specified area of the Sheet


through cursor selection in the Draw Canvas.

Sheet Exports the entire Sheet.

The remaining Settings options influence the export orientation and size.

If the Fit to paper checkbox is unchecked the user is able


to define a custom scale via the two textboxes.
The Orientation options list allows a choice of
Landscape or Portrait Orientation with paper size
defined by the subsequent options list.
The Origin Offset setting allows the exported area to be
centred at the paper centre or at an explicit position.
The General settings checkboxes allow, in turn, the
definition of Scale line weight, Auto preview and Show
view frames.
Clicking the Preview button, or where Auto preview is
applied, populates the preview area of the Export page
with the intended export.

On defining the required settings, the Export button is clicked and a save file location chosen. On saving,
the exported file will then be opened and displayed automatically.

When the Export and Multi Export buttons are pressed, the current export settings are saved.

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17.2 Export to DXF or DWG


Selecting the Export to DXF/DWG option from the Export options list alters the
Export area to display DXF/DWG specific settings.

The Settings area allows, via an options list, selection


of an appropriate file format to ensure compatibility
with the intended export software.

The user may, via a Settings options list, define the


required export area.
The option list details and previews the identified
Sheet and constituent Views and/or Regions
available for export.

Draw Visual Layers for the Sheet are individually exported to DWG/DXF layers on a one-to-one
basis.

The remaining Settings options allow the definition of


export Scale, the application of Cutmarks, whether
Frames are to be exported and if a Border (of a
defined width) is required.
Clicking the Preview button, or where Auto preview is
applied, populates the Export preview area with the
intended export.

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To specify advanced export settings for the export,


the Advanced checkbox is checked to expand the
settings area to display additional export settings.

Header File
Checking the Header File checkbox allows the inclusion of a Header File to the export. The
adjacent Browse () button allows an appropriate file to be located.

Blocking
Backing Sheets (Backs), Overlays (Olays) and Fills may be formed into blocks by checking the
appropriate checkboxes within the Blocking section. If required, nested blocks may be created by
checking the Nested blocks checkbox.
If blocks are to be generated using user-defined blocking rules, the Use blocking rules checkbox is
checked and the Blocking rules link button clicked to prompt the Blocking Rules form.

The plus button (+) is used to add a new Blocking Rule row for completion e.g. a Model element
such as EQUI is input as a Block together With a defined criteria to Include attributes such as
NAME.
Conversely, the negative button (-) button deletes a Blocking Rule. A rule may be navigated to in the
form list by use of the up or down arrow buttons.
On defining the required settings, the Export button is clicked and a save file location chosen.

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17.3 Export to Plot File


Selecting the Export to Plot File option from the Export options list alters the
export area to display Plot File specific settings.

Exporting to Plot File is very similar to the previously


described export options.
Settings for the Plot File include graphics, window settings
Landscape/Portrait orientation and paper sizes.

17.4 Export to SVG/AVEVA.NET


Selecting the Export to SVG/AVEVA.NET option from the Export options list
alters the export area to display AVEVA NET specific settings.
To configure the drawing export to AVEVA.NET the
Settings button is clicked.
The Publish to AVEVA NET - Configuration form is
displayed.

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A Log File may be produced by ensuring a suitable log file location has been defined and the Log Enabled
checkbox is checked.
The Staging Area textbox allows the user to specify the top level folder into which files are to be exported.
The Create Trigger File checkbox sets whether a trigger start file (an empty text file) is created in the
staging area folder for each file type. The purpose of the trigger start file is to trigger the AVEVA NET Portals
import controller to automatically process all the files that reside in the same folder.
Clicking the Settings button prompts the CAD Configurations form. This form is used to select mapping
files for the export of data and specify various settings.

The mappings between Draw data and AVEVA NET Portal format data are stored in XML files, one for each
type of mapping: Presentation Mapping, Attribute Mapping and Class Mapping.
Additional export settings such as Background colour and Line Thickness (controlled by a Scale Factor)
may be may be specified via the Settings tab:

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Exercise 16

Export

Create a PDF export of one of the drawings that has been created through the training.
Review the exported PDF.

Create a DXF export of one of the drawings that has been created through the training.
Experiment with the use of blocking rules.
If possible, review the exported drawing and note the translation of Visual Layers.

As an extension to the chapter, select a View from the Training Drawings and Copy using the Draw
Power Wheel.
Open a Word document and paste the image directly into the document.

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CHAPTER 18
18 Printing & Plot Styles
The following chapter describes the various facilities available for printing drawings from AVEVA E3D Draw.

18.1 Project Menu


Printing from AVEVA E3D Draw is performed via the Project tab.
Selecting the Print menu option updates the Project area to display a Print options area and Preview
window.

The defined print may be a single Draw Sheet (Print/Plot) or multiple Draw Sheets
(Multi Print/Plot).
Clicking the Multi Print/Plot button prompts the Open browser. The browser allows the navigation and
selection of multiple sheets from the Draw hierarchy.

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The <Ctrl> key may be used to select multiple sheets in the Open browser.

18.1.1 Printer
The Printer area allows the selection of a Printer via an options list and the adjacent Printer Properties link
label allows alteration to the identified printer setup.

Draw elements can be written to file using the Print to file checkbox.

18.1.2 Settings
The Settings area allows the user to set preferences and settings for the print.
The Plot Style options list displays available styles to be applied to the print. Default plot styles available
include the following.

None

Monochrome

Greyscale

All Fill types as Solid

All Line types as Solid.

Refer to Secton 18.2 Plot Styles for further information on the creation of user defined plot styles.

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The succeeding Settings options list allows the selection of the Sheet area to be printed. The following
options are available.

Display Prints the currently displayed area of the


Sheet.

Extents Prints the extents of the current Sheet.

Window Prints a specified area of the Sheet


through cursor selection in the Draw Canvas.

Sheet Prints the entire Sheet.

The remaining Settings options influence the print orientation and size.

If the Fit to paper checkbox is unchecked the user is


able to define a custom scale via the two textboxes.
The Orientation options list allows a choice of
Landscape or Portrait Orientation with paper size
defined by the subsequent options list.
The Origin Offset setting allows the exported area to
be centred at the paper centre or at an explicit
position.
The General settings checkboxes allow, in turn, the
definition of Scale line weight, Auto preview and
Show view frames.
Clicking the Preview button, or where Auto preview
is applied, populates the Print preview area with the
intended print.

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18.2 Plot Styles

To create or modify plot styles the Plot Styles


button is clicked in the Display group of the Home
tab.

The Plot Styles form is displayed listing the existing plot styles.

Navigating to the required Plot Style, the actions that constitute a plot style may be viewed by clicking the
adjacent plus (+) button. The lists of actions that comprise the plot style are displayed. In the example below
colours in the sheet are transformed to a shade of grey (Monochrome) through a colour action type.

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Available Action types include:

Colour

Fill Type

Fill Type Colour

Line Type

Line Type Colour.


The display of columns in the Plot Styles form is controlled by the Column Filter checkboxes.

18.2.1 Addition & Definition of Plot Styles

Clicking the Add New Style button adds a Plot Style to the form for definition by the user.

Clicking the Add New Action button adds an action for the identified Plot Style.
The required action type may then be selected from the list of values in the Action Type column
and defined thereafter using the appropriate From and To columns.

18.2.2 Import & Export Plot Styles


Clicking the Import button displays a browser for navigation to required plot style (.pmlmac file)

If a plot style with the same name as an existing plot style is imported, the existing style is overwritten
by the imported style.

Clicking the Save button displays a Save As widow for the navigation to the save location.

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Exercise 17

Print & Plot Styles

Using the previous Chapter as a guide complete the following tasks:

Create new Plot Styles for Colour, Fill and Line action types.

Using the created training drawings, apply the created Plot Styles and preview the result.

If available, print the training drawings to an A3 printed sheet.

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APPENDIX A
Appendix A Draw Options
Appendix A is included for future reference. The information contained therein is available within the AVEVA
Help Files. These may be accessed via the Project menu and Help area, pressing the <F1> key or by
clicking the ? button in the top right area of the module window.
There are several draw options within AVEVA Everything3D that can be manipulated to allow personal
preference.
Use the Project tab and select Options.

Any changes that are made will be kept by selecting Apply.


If default settings are required the Reset button is selected to display
the Reset Settings form. Users can reset groups of settings in isolation
or all settings using this form.

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A.1

Display Settings

Selecting the Display option updates the Project tab to show settings relating to the displayed canvas and
colour.

Animation Used to set whether or not the


user can visualise the movement of zoom
extents. Using the slide scale the duration can
be altered.

Colours - Changes can be made to an


assortment of Draw functions. Simply select
the item to change and click the Modify
button.

Axis Option Used to set whether or not the


icon representing the user coordinate system
stored in the drawing should be drawn in all
viewports.
Additionally, it is possible to set the icon to be
always placed in the corner of a viewport.
The slide scale sets the icon size.
Crosshair Colour Mode one of two colour
modes for the crosshair can be selected.
If RGB mode is selected, then X axis will be
red, the Y axis -green and the Z axis blue.

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A.2

View Settings

Selecting the View option updates the Project tab to show settings relating to movement actions within the
Draw Canvas and view regeneration.

Configuration:
Realtime Pan Sensitivity Used to control the speed at which the pan action can
move the Draw canvas.

Realtime Zoom Sensitivity Used to control the speed at which the zoom action can
move the Draw canvas.
Curve Vectorization Used to control curve vectorization precision. Moving the bar
to the right will cause more precise curve generation, which may affect performance
for extensive drawings.
Wheel Zoom Sensitivity Used to control the mouse wheel speed at which the
mouse can zoom in and out of the Draw canvas.
Wheel Zoom Smoothing Used to control the smoothness of the mouse wheel
zoom.
Regen: Automatically regenerates the view if the view is changed.

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A.3

Drafting Settings

Selecting the Drafting option updates the Project tab to show settings relating to the selection of Draw
elements and drafting aids. Anti-aliasing and hints are also controlled from here.

Selection Settings:
Pickbox Size Used to control the pick box size on the cross hair.

Grip Size Used to control the grip box sizes.


Object Snap Settings:
Snap Marker Size Used to control the size of the snap markers.

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Aperture Box Size Defines the area considered when looking for Object Snap
points in proximity to the cross hair.
Dynamic Hints Setting:
Dynamic Hints Settings Dynamic hints may be animated. If this option is selected,
hints will be drawn with full opacity only when the user is not active (the mouse is still).
Turn the option off and the hints will be visible all of the time, regardless of activity.
Anti-aliasing:
Anti-aliasing Settings Used to control whether or not anti-aliasing is on or off.
Anti-aliasing mode presents an improved visual effect for all entities e.g. lines,
polygons, segments and texts. Text and grips are displayed with anti-aliasing by
default.

A.4

System Settings

Selecting the System option updates the Project tab to show settings relating to object visibility and
performance.

Object Visibility:
Hide object if Determines if an object will be hidden due to its owning visual layer
being hidden or if any visual layer relevant to it is hidden. Option to toggle between
visual layer is hidden or any relevant layer is hidden
Do not print object if Determines if an object will be printed due to its owning visual
layer not being printed or any visual layer relevant layer relevant to the object is not
printed

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AVEVA Everything3D(1.1)
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Performance:

Performance Option to toggle between precise and approximate extents calculation

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APPENDIX B
Appendix B Draw Keyboard Commands
The below tables highlights common keyboard commands that be may be utilised to invoke Draw functions.
Command
<Alt>

Description
Toggles Function Shortcuts User is presented with UI Shortcut Keys.

<Ctr+0>

Sets Drawing as Current Owner in the Active Properties.

<Ctr+1>

Sets View 1 as Current Owner in the Active Properties.

<Ctr+2>

Sets View 2 as Current Owner in the Active Properties.

<Ctrl+A>

Selects all elements in canvas.

<Ctrl+C>

Prompts the Home > Copy to Clipboard action.

<Ctrl+Shift+C>

Prompts the Home > Copy with Base Point action.

<Ctrl+G>

Get Work

<Ctrl+I>

Prompts the Home > Property Grid.

<Ctrl+N>

Prompts the Project > New Drawing action.

<Ctrl+Shft+N>

Prompts the Home > New Quick Sheet action.

<Ctrl+O>

Prompts the Home > Open Drawing action.

<Ctrl+P>

Prompts the Project > Print area.

<Ctrl+S>

Save Work

<Ctrl+V>

Prompts the Home > Paste from Clipboard action.

<Ctrl+Shift+V>

Prompts the Home > Paste to Original Coordinates action.

<Ctrl+W>

Closes the current Drawing

<Ctrl+Shft+W>

Closes All open Drawings.

<Ctrl+X>

Prompts the Home > Cut to Clipboard action.

<Ctrl+Y>

Prompts the Home > Redo of an action.

<Ctrl+Z>

Prompts the Home > Undo of an action.

<Delete>

Deletes current selection.

<Enter>

Confirms / Completes current action.

<Esc>

Cancels current action / Closes current form.

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Command

Description

<F1>

Prompts the AVEVA Help Viewer.

<F2>

Zoom Mode when in Edit in 3D View.

<F3>

Toggles Object Snap on/off or Pan mode in Edit in 3D View.

<F4>

Object Snap Projection on or toggles between Perspective and


Parallel view when Edit in 3D view.

<F5>

Sets Rotate Mode when in Edit in 3D View.

<F6>

Sets Walk Mode when in Edit in 3D View.

<F7>

Toggles Grid on/off or toggle between Eye or Model rotation when in


Edit in 3D View.

<F8>

Toggles Orthogonal Mode on/off or Wireline Mode when Edit in 3D


View.

<F9>

Toggles Snap Mode on/off.

<F10>

Toggles Polar Mode on/off.

<F11>

Not used.

<F12>

Toggles Dynamic Mode on/off.

<Space>
<Tab>
<Up Arrow> <Down Arrow>

Repeat last action / Lock Canvas Editor entry fields.


Repeat last action / Move between Canvas Editor entry fields.
Navigates through input Canvas entries.

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APPENDIX C
Appendix C Draw Canvas Commands

C.1

Direct Canvas Commands

The Table below highlights common commands that be may be entered directly within the 2D Canvas to
invoke Draw functions.
Command
ADIM
ANGLE
ARC
ARRAY
CANCEL
CHAMFER
CIRC

Description
Prompts the Annotate > Angular Dimension action.
Prompts the Draw > Angle Measure action.
Prompts the Draw > Draw Arc action.
Prompts the Draw > Array Form.
Cancels the current action.
Prompts the Draw > Modify Chamfer action.
Prompts the Draw > Draw Circle action.

CLOSE

Closes the current Drawing.

CLOSEALL

Closes All open Drawings.

COPYBASE

Prompts the Home > Copy with Base Point action.

COPYCLIP

Prompts the Home > Copy to Clipboard action.

CUMLENGTH

Prompts the Draw > Cumulative Length Measure action.

CUTBASE

Prompts the Home > Cut with Base Point action.

CUTCLIP

Prompts the Home > Cut to Clipboard action.

DELETE

Prompts the Draw > Delete action.

DIST
DMND

Prompts the Draw > Distance Measure action.


Prompts the Draw > Draw Diamond action.

ELLI

Prompts the Draw > Draw Ellipse action.

ETRI

Prompts the Draw > Draw Equilateral Triangle action.

EXPLODE

Prompts the Draw > Modify Explode action.

EXTEND

Prompts the Draw > Modify Extend action.

FILLET
FILLETR

Prompts the Draw > Modify Fillet action.


Prompts the Draw > Modify Fillet with Radius/Trim action.

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AVEVA Everything3D(1.1)
Draw TM-1830
Command
GAP
HEXA
ID

Description
Prompts the Annotate > Insert Gap in Dimension / Label action.
Prompts the Draw > Draw Hexagon action.
Allows identification of Sheet Position.

IEXCEL

Prompts the Annotate > Import Excel Sheet browser.

IMAGE

Prompts the Annotate > Insert Image browser.

LABEL

Prompts the Annotate > Insert Label browser.

LAYER

Prompts the Home > Layers form.

LDIM
LENGTHEN
LWT

Prompts the Annotate > Linear Dimension action.


Prompts the Draw > Modify Lengthen action.
Toggles Canvas Line Width Thickness.

MIRROR

Prompts the Draw > Modify Mirror action.

MOVE

Prompts the Draw > Modify Move action.

MREDO
MRKP
OFFSET

Prompts the Home > Redo of Multiple actions.


Prompts the Annotate > Marker Point action.
Prompts Draw > Modify Offset action.

OLAY

Prompts the Annotate > Insert Overlay form.

OUTL

Prompts the Draw > Draw Outline action.

PAN
PANDIR

Allows Pan Navigation of Sheet.


Allows Directional Pan Navigation of Sheet.

PASTECLIP

Prompts the Home > Paste from Clipboard action.

PASTEORIG

Prompts the Home > Paste to Original Coordinates action.

PICK
PLOTSTYLES

Prompts the Pick action.


Prompts the Home > Plot Styles form.

PREV

Returns Canvas to previous view.

PRINT

Prompts the Project > Print area.

PROPERTIES
QUIT
QVPROJ

Prompts the Home > Property Grid.


Quits the application.
Prompts the Home > Create Quick Projection View action.

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AVEVA Everything3D(1.1)
Draw TM-1830
Command

Description

RAY

Prompts the Draw > Draw Ray Line action.

RDIM

Prompts the Annotate > Radial Dimension action.

RECT

Prompts Draw > Draw Rectangle action.

REDO

Prompts the Home > Redo of an action.

REGN

Prompts the Home > Create Region action.

REVISION
ROTATE
SCALE
SECV
SELALL
SETCOLOUR

Prompts the Manage > Revision Control form.


Prompts the Draw > Modify Rotate about Base Point action.
Prompts the Draw > Modify Scale action.
Prompts the Home > Create Section View action.
Selects all elements in canvas.
Sets the Current Colour in the Active Properties.

SETLT

Sets the Current Line Type in the Active Properties.

STRA

Prompts the Draw > Draw Straight action.

STYLES

Prompts the Visual Styles form.

SYMB

Prompts the Annotate > Symbol Selection browser.

TABL

Prompts the Annotate > Add Table action.

TANGENT

Prompts the Draw > Draw Tangent action.

TEXP

Prompts the Annotate > Add Text action.

TRIM

Prompts the Draw > Modify Trim action.

STRETCH
U
UNDO
UPDATEDESI
VDETAIL
VIEW
VMODIFY
VPROJ
VSEC

Prompts the Draw > Modify Stretch action.


Prompts the Home > Undo action.
Prompts the Home > Undo of Multiple actions.
Prompts the Update > Update Design action.
Prompts the Home > Create Detail View action.
Prompts the Home > Create View action.
Prompts the 3D View Tools Tab.
Prompts the Home > Create Projection View action.
Prompts the Home > Create View Section action.

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Command
WALKTHROUGH

Description
Prompts the Walkthrough Browser.

XLINE

Prompts the Draw > Construct XLine action.

ZOOM

Allows Zoom Navigation of Sheet.

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APPENDIX D
Appendix D Intelligent Text & Alternative Characters
Intelligent Text can be automatically extracted from the Design, Catalogue or Drawing databases to replace
the Drawing Intelligent text code words, which begin with a # character. For example a pipe name can be
defined as: /ZONE-4/BRANCH-6.

Text

Character No.

10

11

12

13

14

15

16

Intelligent Text Format

Result

#NAME

/ZONE-4/BRANCH-6

#NAME(C2:)

ZONE-4/BRANCH-6

#NAME(C2:7)

ZONE-4

#NAME(P-2:)

-6

#NAME(P/2:)

/BRANCH-6

#NAME(P2:)

/BRANCH-6

#NAME(P/2:)(C2:)

BRANCH-6

#<

Starts underline

#>

Ends underline

#<#NAME(P/2:)(C2:)

BRANCH-6

#<#NAME(P/2:)(C2:)#> #POSU

BRANCH-6 U3000

#POSU<WRT ZONE>

Returns the position using zone co-ordinates

#POS<WRT /1501A-N1>

Returns the position relative to named item.

#P1POS<WRT /1501A-N1>

Returns the position of P1 relative to named item.

#PARA[3]<FROM SPREF CATREF>

Navigates to the catalogue element and returns the value of


parameter 3.

#PARA[3]<FROM /VCHJJ>

Navigates to the named element and returns parameter 3.

#HBORE<FROM CREF>

Outputs HBORE (head bore) referred to by the DDNM attribute.

#:UDA

Outputs the value of the specified User Definable Attribute.

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AVEVA Everything3D(1.1)
Draw TM-1830
The Alternative Character set provides useful symbols for the users. The tilde character (~) must precede
the required code for the symbol required.
Alternative Characters can be used as a single entry or combined with Intelligent Text:

~C produces a Centreline symbol.

~C#POSU produces the Centreline symbol followed by the Up position.

Normal text may be used in combination with Alternative Characters and Intelligent Text:

#<~C#NAME(C2:)#> POSITION IS #POSU returns the Centreline symbol and name of the
attached element, all underlined, followed by the defined text i.e. POSITION IS, and
concluded by the element Up position.

Symbol

Code

Footnote Symbol

Centreline Symbol

Diameter Symbol

Description

E
F

Steelwork Channel

Steelwork Angle

Steelwork H-Section

Steelwork I-Section

Steelwork T-Section

Steelwork Double Angle

Steelwork H-Section

Mu

Yen Sign

Steelwork Hollow Circular Section

Plate Symbol

Copyright Symbol

Registered Trademark Symbol

Steelwork Hollow Rectangular Section

Trademark Symbol

U
V

Down Arrow

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AVEVA Everything3D(1.1)
Draw TM-1830
Symbol

Code

Omega

x1

Superscript 1

Superscript 2

x3

Superscript 3

Degrees Symbol or Superscript 0

Description

1
2
3
4
5
6
7
*

Line

<

Left Arrow

>

Right Arrow

Much Less Than

Much Greater Than

Up Arrow

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APPENDIX E
Appendix E 2D Drawing Techniques
Appendix E is included for future reference. The information contained therein is available within the AVEVA
Help Files. These may be accessed via the Project menu and Help area, pressing the <F1> key or by
clicking the ? button in the top right area of the module window.
The Draw tab contains within the principal drafting tools required for drawing production.

The functions within the Draw group are covered below:

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The functions within the Modify group are covered below:

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AVEVA Everything3D(1.1)
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The functions within the Measure group are covered below:

The functions within the Construct group are covered below:

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Draw TM-1830

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APPENDIX F
Appendix F Training Drawings

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