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Unit 65 Digital Web Animation Assignment 3 Checklist

Explain how you used the following:


Range
Workspace: stage,
timeline, menu bar, toolbar,
library, colour palettes,
properties, preferences,
help.

Basic tools: drawing, eg


pencil, line, pen, brush,
shapes; free transform, eg
rotate, skew, distort, scale,
envelope, ruler and
guidelines; editing, eg lasso,
eraser, undo, copy, paste,
duplicate, insert, delete,
aligning, grouping,
ungrouping
Objects: symbols, eg
instances, duplicating
symbols, swapping symbols,
editing, grouping

How Used
I used tool bar to make different shapes and I
used the drag tool to move things around in
the document used the colour plate tool on
to different things I used it on the logo I also
used it when I was making the background it
was just to twick it up a bit to make it look a
bit better
I used the copy tool to make multiple of one
thing it was easy then making lots of
different images so I used the copy tool to
make many I did this for the flashing light
animation this was the best and easiest way
to do it I also used the delete tool a lot
whenever I made a mistake this was used a
lot when in was making the logo I had to use
different blocks to make it and then if I did it
wrong I used that and then I deleted it
I used blocks to make the logo and I needed
them to make it so that it looked like it made
a Sutton way I needed to make some of the
blocks the same so I needed to duplick them

Screenshot evidence

Colour tools: eg colour


properties, eyedropper,
creating custom colours,
colour swatches, stroke and
fill

I needed to use colour palest to make


different blocks of my logo different colours
so I used the colour palest to make them
different I also used it when I was making my
background I had to blend them to make
them look like the two images that I used for
the background looked like one

Text tools: text, eg editing,


moving, rotating, reshaping,
scrolling, creating text
blocks,
converting text to shapes
Manipulating objects:
manipulating vector shapes;
single layer vector shape
interaction;
transforming and grouping
vector shapes
Animation: frame label;
frame rate; timeline
(playhead, layers, frames,
frame rate,
keyframes, onion skinning,
markers); frame
manipulation, eg copying,
deleting, reversal;
testing movies; frame by
frame animation; tweening
(shape, motion)

I had to used the text tool when I was saying


the different places that they were touring
and the cost and who the band are this Is the
only use of text that I have needed
Ive had to make the text move from one to
another but this is the only thing that I can
think of that Ive used it for

I have made an animation in which flashes


pop up from the crowd this is an animation
that Ive needed to make Ive also had text
moving from one another this is the only
form of animation that Ive used

Assets: importing, eg raster


images, vector images,
sound files, video files,
movie clips;
resizing; bitmap to vector
conversion; asset libraries

Ive used a lot of images there are too with


the background and Ive had to blend them
together Ive made the flashes into images
and Ive made them into assets as well ive
also used text with the dates that they are
toring and the costs

Advanced tools: scenes;


guide layers; masking, eg
mask layers, animated
masks; timeline effects, eg
blur, drop shadow, expand,
explode, transform,
transition; nesting movie
clips

I have used the timeline effects only to make


it run smother and ive used some
transactions to make the run even smother
but you wouldnt notice that it was there they
are the only uses I could think of

Interactivity: scripting;
behaviours; actions;
triggers; buttons; rollovers;
playback control;
preloaders

I havent used any of these apart form when


making the play and pause button

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