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The hard-working Research and

Development Team at Uncle


Albert's Auto Stop and Gunnery
Shop are proud to present three
new products just in time for the
2051 Dueling Season!

High Torque
Motors
Does your gas-burning neighbor
have you suffering from
Acceleration Envy? Sure, his
car is loud, expensive, and
smells like a biker bar, but it's
fast, right? Fear no more, Uncle
Al feels your pain!
Our crack team of engineers has been working overtime to find a way to bring
you that same rush of acceleration your neighbors smog-belching machine has,
but at a fraction of the cost! Thanks to their success, your efficient electric
machine can now keep pace with most of the fossil fuel fanatics.
Or, if you're a real speed junkie, try our heavy-duty version instead. It's a little
more expensive, but provides a lot more performance when coupled with your
already extra-powerful motor. No longer will you be left at the stoplight choking
on exhaust fumes; instead you can stick right with Joe Dino Burner all the way to
his maximum, then engage your normal motors and leave him behind!
High Torque Motors (HTM). $100/wheel, no weight; no space. Compatible only
with Electric car or cycle power plants. Limited compatibility with OD, not
compatible with HD Transmission. When engaged, the acceleration of the vehicle
is increased by 5, and top speed is reduced by 1/4. Engaging or disengaging is a
firing action. While HTMs are engaged, the power plant consumes power units at
1.5x the normal rate. If an ISC is triggered while HTMs are engaged, apply the
ISC bonus after the HTM bonus. Also, because of the extra stress on the engine
from combining these systems, the PP loses 1/2 of its DP due to ISC damage
instead of 1/3. A vehicle may mount both HTM and OD, but may never engage
both at the same time. Attempting to engage OD or HTM while the other is
engaged will trigger safety interlocks that disengage both systems.
Heavy-duty High Torque Motors (HDHTM). $200/wheel, no weight, no space.
May not be combined with HTM. When engaged, base acceleration is

DOUBLED, and top speed is reduced by 1/3. While HTMs are engaged, the
power plant consumes power units at 2x the normal rate. Identical to HTM in all
other respects.)

Metal Airfoils (Improved!)


That metal exterior is the only fire protection your composite-armored machine
ever neededuntil your expensive plastic spoiler burned away and left you
spinning off the road. Until now the expense and weight of a metal version was
prohibitive, but Uncle Albert has come through for you again!
Our armor specialists have put together a new blend of metal alloys with an
advanced shaping process that gives you the fire protection and durability of
metal in your spoilers and airdams, but at a greatly reduced cost and weight. Now
metal and composite-armored vehicles can enjoy the handling improvements of
an Uncle Albert spoiler or airdam while retaining the full durability and fire
resistance that you've come to expect from that thick metal skin!
Metal Spoiler or Airdam. Cost = cost for 10 points of Metal armor; Weight =
Weight of 2 points of metal armor; no space. Operation is identical to that of its
plastic counterpart, with these exceptions:

The metal spoiler or airdam becomes ineffective when over half of the
original metal armor on the equipped side is destroyed.
The metal spoiler or airdam is inherently fireproof
If a vehicle uses composite armor, the spoiler or airdam must match the
outer layer armor type.

Cycle Wheel Hubs


Tired of outfitting your cycle with those heavy armored hubcaps that were
designed for cars? Uncle Albert would never forget that special group of you who
prefer to use fewer than four wheels!
Our special cycle products division has something just for you: A new armored
hub that protects just as well as the heavier car version, but is specially designed
for your smaller, lighter wheels. Now you can outfit the best tire protection
money can buy . . . and still have some weight left over to armor the rest of you!
Cycle Wheel Hubs (CWH). $10/2lbs per point, maximum of 20lbs per hub. Must
match the vehicle's armor type. Mounted instead of Armored Wheel Hubs on any
wheel that may use a cycle wheelguard. Protects on a roll of 1-4 on one die, just
like an AWH. One CWH protects against damage from one side only. A second
CWH must be purchased to protect the other side.

Design Credits
Robert Deis, Mike Fal, Eric Freeman, Rob Hagmaier, Rick Cross

Playtest Credits
The members of Rocky Mountain Autoduel Association, Southern California
Autoduellist Brotherhood, Duelling Debate discussion forum.

Article publication date: April 27, 2001

Copyright 2001 by Steve Jackson Games. All rights reserved. Pyramid subscribers are
permitted to read this article online, or download it and print out a single hardcopy for personal
use. Copying this text to any other online system or BBS, or making more than one hardcopy, is
strictly prohibited. So please don't. And if you encounter copies of this article elsewhere on the
web, please report it to webmaster@sjgames.com.

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