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Q: What the fuck is this?
A: An emulator for the QSound hardware found in CPS2 arcade boards.
Q: What ROM sets are supported?
A: Super Street Fighter 2, SF Alpha, and AD&D Tower of Doom.
It could probably emulate any other CPS2 game's QSound with some ROM renaming
.
Q: What does it require?
A: Fast Pentium, DirectX 5.0, and QSound ROMs.
None of these things will I provide. Don't ask.
Q: Why?
A: To prove that QSound emulation is possible with unencrypted Z80 ROMs.
Q: Why doesn't it sound exactly like the arcade?
A: The QSound hardware is completely undocumented.
Q: Why aren't the CPS2 games themselves emulable (yet)?
A: The main CPU roms for CPS2 games are encrypted.
Q: Why is there no sound in CPS1 games that use QSound?
A: The Z80 ROM in CPS1 QSound games is encrypted.
The chip used for the encryption is a Capcom 'Kabuki' chip.
Q: I'm slow, explain.
A: There is a Z80 processor that drives the QSound hardware in CPS1 and CPS2 gam
es.
Capcom chose to encrypt the Z80 ROMs in CPS1 QSound games, but (fortunately)
they
did not encrypt the Z80 ROMs used in CPS2 games.
Q: Perhaps a table would help.
A:
| Encrypted Z80 (sound) ROMs? | Encrypted 68K (main cpu) ROMS?
|
|-------------------------------------------------------------------------------
-|
|CPS1 w/FM | NO | NO
|
|CPS1 w/QSound | YES | NO
|
|CPS2 w/QSound | NO | YES
|
|-------------------------------------------------------------------------------
-|
bldlust@maelstrom.net
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QSound is a registered trademark of QSound
Super Street Fighter 2, Street Fighter Alpha, and
AD&D Tower of Doom are registered trademarks of Capcom.