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Mages trained in this Sphere understand and manipulate creation at its most basic,
learning to detect, absorb and alter this mysterious Fifth Essence.
Prime is the study of the flow of Quintessential Patterns, the basic building blocks of
reality. It isn’t exactly ‘the study of magic,’ but since nearly all magic manipulates
Quintessence to some degree, it’s a common use for Prime.
Prime is an essential and powerful Sphere, as it governs the use of Quintessence to aid
other forms of magic. Without wielding Quintessence, nothing can be made permanent,
and the Mage’s work will gradually fade away. But Prime has more immediate uses –
wielding Quintessence as a deadly weapon or a powerful shield, and gaining insight into
the workings of magic itself. Prime energy fuels everything, so the Master of Prime has
some control over anything.
Prime cannot create things from nothing without other Spheres. Prime deals purely with
the magical side of things, and the essential nature of creation and destruction. Think of
Prime as the power cells of magic, and the other Spheres are its conduits and controls.
It’s possible to use Prime alone – but the results are often impressive and uncontrollable.
Perhaps the greatest limit of Prime is that nearly all uses require Quintessence.
Furthermore, although there is no XP cost for creating temporarily magical items, if a
Mage wishes to create a permanently magical item, they must buy the Wonder
background.
Adept Prime: Sublimate Quintessence, Permanently Enchant Matter & Forces, Tap
Wellspring
At this high level, the Mage has learned to return Quintessence to the Tellurian directly –
and by using this power on an object, he can erase its Pattern from existence entirely. He
can gain a minor amount of Quintessence by doing so, siphoning off the Prime energy
release as the object is erased, although this practice is quite a dark act, as it removes the
item from reality entirely. The Mage can now make greater Artifacts and Wonders, create
Tass by his will, or create Quintessence storage devices called Soulgems. At places with
powerful Resonance, the Mage can tap wellsprings – opening a temporary Node to bathe
the Mage in Quintessence.