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General Terms
',,- Key
Hitting Position ~-':
(Football)
Pursuit
Gang Tackle
Anticipate
Alignment
Peripheral
Contain
Contain with
Leverage.
React
Flat Zone
, Hook Zone
Curl Zone
Long Motion
Flood Moti9n
Short Motion
Eye to Eye
Nose
Gap
Hook Block
Fight Pressure
Block Protection- •

DEFENSIVE TERMINOLOGY

A move of the offensive man or ball that initiates a defensive man's reaction.

A fundamental defensive stance assumed for hitting: feet parallel and moving, shoulder width apart, weight on balls of feet, low ready position, alert, forearms protect vital areas.

A course you take in quest of a gang tackle.

When two or more, teammates are involved in mass obstruction of the forward progress of the ball carrier.

Being alert to such things as tinie, down, distance, position on the field, determine individual and feom play.

Assuming a proper defensive position according to the offensive placement of a man.

The vision you have to the surrounding area of a given point.

The lateral position needed in order to always keep ballcarrier to your inside.

Attacking boll carrier while keeping him inside.

Movement based on key or pressure.

That area outside the End and upto 12 yards deep.

That area about 10-15 yards deep from original position of ball to width of the offensive end when tight.

Area between hook and flat; course run by a split man.

Motion prior to the snap of ball that goes beyond a tight end position. Motion that gets to tight end position at snap ~f ball. Motion man goes to flat.

Motion prior to snap of ball that goes up to a tight end position (2 step). c:Analignment taken by'a defensive man in which he lines up withhis

inside eye to the off'ensiverflan's outside eye. .

An alignment taken by a defensive man in which he I inesupwith his 'nose directly in front ,of the offensive man's nose.

An 01 ignment taken byo defensive man in whichhel ines up directly in the middle of the two blockers toeither side (the same}.

Block executed by offensive man in which he tries to cut off your lateral movement to outside •

Go through blocker's heedto get to poll.

Keeping in a good football positionusing the hands and arms to keep b.lockers from getting to you or your legs. Play blocker first.

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Shoulder to Shoulder

Stick'em

Strength Blocker First

End Terms

Flex End Split End End Off

Inside Pressure

Forearm Blow

Shed the Blocker

Cat In Mouse Anchor End

Loop End Hand Shiver

Straight End

Secondary Terms Zone Coverage

Plqythe Ball

. Glide Flow

Spl it Flow Rotate

Support Concentrate

Under Control

DEFENSIVE TERMINQLOGY (Can't)

Analisnrnent taken by a defensive man in which he lines up with his inside shoulder across from the offensive man's outside shoulder.

Putting your head gear on ball carrier before ball carriers hits

ground or whistle blows.

AI ignment of offensive formation which dictates man power advantage. Defensive principle of defeating blocker first before going for ball carri er ,

That offensive end that splits up to 4 yards. Thcj-offenslve end that splits out more than 4 yards.

That defensive end that comes off into the flat for pass responsibll ity. Pressure placed on defensive end from the inside by a back or pul ling guard.

Blow delivered along with your defensive charge on a potential blocker--inside pressure.

Ward off the blow attempted by the blocker and still get the job done by using the hands and arms. Protect outside leg.

Type ofwelt-end-see end play vs.the Split T option play. Defensive end away from angle.

Defensive end to side of angle.

Blow delivered with defensive charge on offensive end or slot back by anchor end.

Defensive end with shoulder al ignment with key through end to HB. Loop end that already is looped • --

Secondary men playing the ball and not men. Eyes on the ball playing man with peripheral vision.

Defensive secondo,ty men in zone coverage reacting to ball when it is . rei eased by passer •

. Backward movement· bydefensi vesecondary men • Movemehtof offensive backs in some directiOn .. Offensive backs moving in opposite directions.

A movement-of defensive hacks on their key.

Movement of secondary men to stop the run using a proper course. Focusing attention on key or ball and reacting to it.

Gathering control of body and watching the mid-section of ball carrier when making tackle in open field.

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Play thrqtJgh Receiver

DEFSNSIVE TERMINC>~OGY(Cori't)

Going thn:)lJgh or oyer r~c~iver's shoulder for ball.

Invert

Contain (Outside-I n) Always keeping ball in$ide and in front of you.

Level Off

Split-Broken Formation

Interception

Distance

Ball (Oskie)~N5e Single Width Double Width

Linebacker Terms .

Scallop Shuffle

Adjvstment vs , brqken fqrr-nation, inv~lving yyol f and Safety assuming position where they can rotate to deep middle or flaf ..

Action of moving parallel to line of scrimmage when pass action shown in direction of rotation.

Any formation where there is a spl it man wi der than 4 yards.

Distance adefende"r can get to the ball once it is in the air.

Term yelled loud by def~miye players when inJercepting the bcll , Split man on one side of formation.

Spl it men on both sides of fOl1T1ation.

An arch-type move by the LB when 'checking each h_ole to either side. A lateral .... type step used to moveto eHherside, never crossing feet. When linemen blockaway ancI backs combine to block you,

L Ber away from ang Ie.

LBer to side of angle.

Hook area to side of action of the play.

Isolation

Scrape Off LBer Force LBer Front Side

Hook Area

Back Side Hook Area Hook area away from ccflon of the play.

Pick Block When center-tackle-end or guard come off their block on linemen and try to block LBer as he starts toflow--Angle Defense.

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Outside Arm Free Taking on blocker with inside arm in order to keep outside control on

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InferIor Linem~nTerms

·Ang.le"

Gap Chorge Step Around

Close Trap Loop Tackle Veer Tackle Rushing Lanes

A '()W~veeringtype move right or left used by the tackles or rnidcIle

gl,lqrd. "

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A 'IQwkni fingtYPeof moye made togetthroug h a gap.

Techrique u$ecI by the middle guarcI to get around the center by using hands.

Closing down the line, keeping toes to llrie , Tackle that is angling out.

Tackle that is angling Irr;

Proper course taken when rushing passer.

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GENERAL DEFENSIVE INFORMATION

MICHIGAN DEFENSIVE THEORIES

1. Our defensive strategy is t6 stymie theopponent's running gam~ while controlling the passing game and preventing the long pass.

2. We can adiust our defenses to any opponent's str(!ngthor game situation without changing the basic structure.

3. To execute as near to perfection as possible the individual and team techniques.

4. We believe that any play can be stopped if we practice against and see that play enough.

5. We will concentrate on stopping our opponent's best plays.

6. We want to stay in basic defenses for the following reasons:

a. Do not have to key cndreccf from many different positions.

b. Can see oppon~nt'splaysmore times from the same position. c ; Ccn teachandpra~ticebasic techniques more.

7. When we do move to different positions, we want to sell..,.out rather than key and read.

8. We will do a lot of stunts off basic looks because only 2-3 players are involved.

9. We.willalways have a defense or, stunt to stop opponent's favorite run or pass.

We never want to allow our opponent to repeat a successful play time after time.

10. We wilJhave a lot of different running and passing blitzes but will use them sparingly.

a. Change pass bl irzes each week so that our opponents have not worked

agOinstthem • .. ,

11.We'yVill increase the defensive pressure as our op'ponent gets nearer the goal line.

S I ltzes I man co·vel'"(Jge. .'

12. We willgarnple on the goal line. Go fo strength, chahge1ooks, stunt,s.

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13. We will wo~kto eliminate the long run--pursuit, open field tackling, pride.

14. W~ will never give a TD pass over 25 yards.

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WHAT MAKES A SUCCESSFUL TEAM DEFENSE

1. Each individual must believe in our defense.

a. Each individual must have confidence in sel f. (I, personally, will not let the ball over the goal line.)

2. On every offensive play or pass, eleven defensive men have an assignment to carry out. I f one man fails, all eleven fail.

3. Pursuit and gang tackling are the two most important parts of our team defense.

a. It is difficult for the ball carrier to get loose when 5 of 6 players ate trying to get a piece of him.

b. Demoral ize the ball carrier.

4. Aggressiveness must be developed and maintained.

a. Anyone can play--defense is sight, move and hit.

5. We must STOP the THIRD DOWN play.

6. We stop all teams inside our 1:0. They shall not score!

7. Overall team speed, quickness and laferal movement must receive top priority.

8. Each defense has its strengths and weaknesses--know them!

9. When a sudden change situation occurs, we must mentally rise to, the occasion.

10. Basic theory of team defense:

The bcsjc theory of defensive football should be to contain the offensive team

and thereby prevent the singl~ play I easy touchdown. This can be accomplished by keeping the bol] always inside and always in front of the defense. When the ball is out on the field of play, some of the defense must drop back quickly with the start of each play to defend the field in depth against the long pass. As the ball moves towardth~Qoalline,thearea of , the fleld n~eded to be defended in depth decreases rap id,ly • When the balf approachesthe'10. yard [Ine. rheneces-' sity fordeferding .Indepthno longer exists,foanygreat,degree • At this point the defense, changes from the, delaying theory SInd hesins to. attack. If theycansuccessfulIy stop the offense in this confined area, they will have prevented the touchdown and thereby will have real izedthelr basic objective of keeping the opponent frorn scoring.

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WHAT KIND OF DEFENSE WILL WE HAVE?

In order to have a great defense you know we must have great pursuit and Qang tackl ing. What will we need to do in practice in order to have great pursuit and gang tackling?:

1. We must be in top condition. This wll lmecn a lot of running.

a. We will run a lot of sprints--speed, speed, speed.

b. You will get mad, but you must force yourself.

c. You may hate US for making you run, but you still will run, run, run.

d. Every time you run a sprint you are eitherspdnfing for a better or poorer team.

e. Remember California.

2. We must team pursue and form up in practice.

a. Everyone is required to break the huddl e sharp.

b. Everyone is required to be within 5 yards of the ball carrier in a hitting position when the whistle blows.

c. We were weak in team pursuit in the Spring--we will not be weak in the

Fall. . --- --- ----

d. Youplay the way you practice.

3. We must practice tackling, particularly open field, every day.

4. We must have great pride and confidence in each otherand in ~ defense.

SOME GENERAL THOUGHTS OF GREAT IMPORTANCE

1. Little things add up.

Many times we practice or do things which seem unimportant to us. But the cumulative effort of all these little things add up to a successfulefforf. Repetition of techniques and ideas done correctly are one of the best learning processes we have in football. None of uS ever knows enough about football.

2. Never take anything for granted.

Asa coach we must never assume you know something and, therefore, not go over it. ASClplayer you must never assume that youarenofneeded tostopa.certainplay. (Go to the whistle.) You shouldnever cssume-youknowel1pugh so you don'f have to listen to your coach. You should never assume that you; ere in great shape. You shaul d never assume yo':Jr opponent will be an eesy one.

3. No.,.one ever does anything to his capacity.

We can all work harder, run farther, play harder than we think we can. This 'NOS proven by some of the great distance runners. There area lot of football players in this world with limited ability and great desire to excel; there are a lot of football players in thisworld with great ability and limited desire to excel; there are very few football players in this world with Qreat.ability and a great capacity to excel. Which are you?

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4. A defense must be consistent and make big plays~

Any defense must prevent the offense from scoring on big plays; this is done with a consistent, pursuing, co+ordincte team defense. Each individual must carry out the team defense.

In order to get the ball back and to win the close game, a defense must have players who can make the big play. (Interception, cause and recover fumbles, key tackles, etc.) Are you the kind of player who can make the big play when the opportunity presents itself and still play consistent team defense?

5. Football is organized confusion.

War was onceeel led organized confusion. A good example of this was the D-Day air drops. Football is much the same. We work hard on fechnlques, yet no individual does things exactly the same and the situations ina game are not always the same as practice. Therefore/ it is the team with the greatest unity that makes the fewest mistakes, that shows the greatest poise, that has the least confusion that will win in the long run.

6. Every score is the resul t of a mistake.

An offensive team can run 70 plays and only have 3-4 successful ones and win the game. A defensive team can defend 70 plays successfully and only fail 3-4 times (sometimes 1 time) and lose the game. Mistakes must be eliminated in defensive football •

7. Sudden change is the real challenge of a great defensive team •.

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The score is 7-7 in the 4th quarter and you have just stopped our opponents on our own 28 yard line. You have just sat down on the bench; you feel good and relieved •

. You have just stopped them after a long drive. You can sure use the rest. As the offensive team drives the ball out from the 28 yard line and gets you good field position, a fumble on the first play occurs and your opponent has thebcl l on your 24 yard line! Hurry .. -get back in the game quickly! This is ~ sudden change situation.

What are the feelings of the two teams at this time?:

Your Opponents

1 '. What a great break.

2 .We have them on the ropes now.

3. Their defense will betired.

4. Let's hit them quick •

5 ~ Our defensedi d a great job getting the ball •

Your Thoughts" .

1. What a lousy break.

2. Theyhcveus in d big hole,

3. I am tired; I don't know whether I can hold out again.

4. Boy, I hope someone comes up with a big play.

5. Our offense sure put us in a hole. How could they do it?

6. It just isn't fair.

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I think you can see why it takes a great defense to overcome a sudden change situation. Your opponents will be mentally up and unless you prepare yourself,· you will not.

What you must do! :

1. Always huddle up with coach before yOU go back into game.

2. Gain control of your thoughts and get yourself ready to play defense again.

3. Realize that you must get yourself and your team up mentally.

4. Go all out to make the big play yoursel f.

5. Now is the test of your defense. Accept the c ha lIenge.

6. When you stop them now you will have even a greater psychological advantage.

The sudden change is ours! ! !

WHAT TYPE OF PLAYER ARE YOU?

Playing defense requires a certain type of boy. He must have a "love for fray," he must I ike to hit and to get hit , There is a "certain sorne+hlnq'' about playing defense that brings out real tenacity in a football player.

The defensive unit takes punishment and also gives it. The important factor the defense must learn is that footbcl l is a constant struggI e--defense versus the offense.

Objective number one, when playing defense, is to defeat the opponent. To do this the offense must be stopped with d minimum gain and be forced into making mistakes. A stout defense can cause the offense to fumble, miss blocking assignments, throw bad passes, .ond most important ,cause them to lose their poise. A crisp, hard-hitting defensive unit wi II make reI uctant ball carri ers out of the offensive backs.

Strong defense wins football games. Also, a game will always remain respectable if the defense is good. A well-worn football cliche says that a good offense is a good defense. The same thing can be said for the reverse of this: A good defense is a good offense. There are five ways to score on defense and only three on offense. A good football team should think in terms of scoring when on defense •

. Defense is no longer drudgery. In the past a defensive player labored in oblivion but in modern football the defense receives as much publ ic recognition and plaudits as the offense. It takes speed, tenacity and agility to play defense. These arequalitiesthat appeal tothe publ ie-and are. eye-catching.

A tearnwitha strong defense will win the c:Iose.9.ames.

A TEAM W1THA·STRONG DEFENSE

WILL WIN THE CLOSE GAMES

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DEFENSIVE FIELD CHART

OPPONENTS CHANCE OF SCORING

10

Lout of 35

NO GAMBLING

NO BLITZES

20

NO BIG PLAYS

10

30

40

lout of 3

PLAY CONSERVATIVE 40 ATTACK SOME ON

1ST DOWN

50

20

30

50

10

30

lout of 2

20

10

ATTACK ON 1ST DOWN40 BLITZ SOME ON 3RD AND LONG

(Possible 2nd and long) 30

ATTACK MAN 20

COVERAGE .

(RUN AND PASS BLITZ)

2 out of 3

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DEFENSIVE HUDDLE

HB S WLSHS T RE MGOE T MLB

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1. Middle guard sets huddle, 3 yards in front of ball.

2. Front line hands on knees--back line hands on hips.

3. Defensive signed caller steps into huddle and calls defense two times. EXAMPLE: 72 - 72.

4. On break of huddle, defensive line hustles to LOS and Gets Down.

Defensive backs and LBers stand in natural position. --

5. When offensive huddle breaks, defensive line comes to IIReadyll position. Defensive backs and LBers come to football position.

6. Hustle back to the huddle following every play.

ALIGNMENT AFTER HUDDLE BREAK

5

H H
RE OE
W
LB LB
T MG T
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TACKLING ,--..

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DEFINITION

A tackle is a desired collision between the defensive man and the ball carrier in which the defensive man must win.

OBJECTIVE

T()stop thebaU carrier in his track~ for little or no gain and to gang tackle. TECHNIQUE

1 •• Meet the ball carrier coming out of a good .hJtting position.

2. Always aim the face and forehead for the ball and the sternum.

3. Keep headlJPr first contact should be made with the forehead.

4. Wrap arms around ball carrier, do not leave your feet, wide base, short choppy

steps andc:lrive through the man' taking him backwards.

5. Do not close eyes.

6. Wrap arms cround him viciously and pull toward you.

7. If you are caught in a poor hitting position, make. the tack I~ any way you can: Grab

for arms, legs, head, anything you can get a hold on, except face mask.

OPEN FIELD TACKLE

Gather self and come under control 3 to 4 yards from bon carrier, feet chopping and keep eyes on the belt buckle. As you come under control, lower hips and gef into a good nitting position ahd make the tackle.

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1. POCKET

2. SPRINT

3. JET

PASSING ACTIONS

When the QB takes ball and drops straight back in the pocket to pass.

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When QB takes ball and sprints beyond pocket (outside guards) •

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When OB sprints out fast behind I-backs. Usually runpass option.

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4. ROllAWAY When the QB fakes a handoff on the sweep play and keeps the ball going the other way.

S.ROll TO

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When OB reverses pivots and follows the flow of the backs.

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PASSING ACTIONS (Con'l")

6. BELLY

When theOB fakes to the fullback going off tackle and keeps the ball coming in the same direction.

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7. KEEP

When t"he OB fakes to the l+bcck and keeps ball going in the same direction.

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8. ZIP

When QS fakes to the tailback up the gut and then tolls away.

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9. COUNTER When OS fakes counter one way and continues away from fake action.

10. ROLLBACK When QB fakesofffackle and rolls away.

PASSING ACTIONS (ConJt)

11. HB PASS

When QB hands off or pitches ball to HB who simulates a runn ing play and then drops off to pass.

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12. SCREEN

When the QB drops back deeper than usual to draw rushers then dunks the ball over their heads to a HB or E or FB.

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13. DRAW PLAY When as the QB drops back to pass from the pocket, hands off to a HB or FB who fakes a block and then takes the ball from the QB to run.

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REMEMBER:

WE WANT FUMBLES •

. WE WANT PUNT RETURNS.

WE WANT TO BLOCK THAT KICK .. WE WANT PASS INTERCEPTIONS. WE WANT TO WIN!!

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FORMATION IDENTIFICATION

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FORMATION IDENTIFICATION (Con't)

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LONESOME END BINGO

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STRONG

(Mav be used as combination)

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DOUBLE SPREAD

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-19- .

FORMATION IDENTIFICATION (Con't)

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DOUBLE-STRENG TH

Doubl e-Stren th S lit out on both sides--balanced stren th

LOOSE (WB out 3-5 erds)

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BASIC COVERAGE POSITIONS

A. Double Coverage

1. Line up on inside shoulder of split man at depth of 3 yards.

2. As split man comes off line, make him come to you and force himoff course by staying in front of him.

3. Never go after him--Iet him come to you.

4. Check inside receiver for release to flat. If he is coming to flat, pick him up and cover man coming to flat.

5. No inside receiver coming to flat, work back to get in way of out cut on pocket or action to. Action away--curl.

6. Do not move out any wider if motion comes your way.

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B. Walk Away

1. 3-4 yards inside receiver and off--position will vary with split of receiver.

2. Work for depth and listen for HB call Hook-Out.

a. If hook--stay inside and get in Way.

b. If out-· .ork to outside.

c. Ifnocall--pJay out cut.

3. /Long motion your way--move to double coverage position and play from there. (Same for stacked LBer if no remaining back to your side.) .

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-21-

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RUSHING THE PASSER

1. BASIC TECHNIQUES

a. Get off with the count.

b. Read pass as quickly as possible.

c. Always rush in proper lane to start.

d. As you read pass use hands to meet blocker rather than forearms. 1 ~ Use hand shiver into blockers shoulders.

2. Grab and try to turn blockers shoulders.

e. Hit blocker as quickly as possible before he can get set-up.

f. If you are an inside rusher--go thru blocker until you are sure it is not draw. 1. Do not let blocker turn you out right away.

g. As you approach passer:

1. Front side or middle rush..;-get arms up high and tackle from top-down.

a. Force passer to throw high relecse ,

b. Do not let passer keep ball and slip under your arms. Gather i--...,.

control of your body as you go in for tackle.

2. Backside rush--sellout and get to passer fast.

a. Stick head gear in bock and do not worry about getting hands up.

2. BLITZ TECHNIQUES

a. Get off with count. Try to hit assigned area on snap of ball.

b. Expect to be blocked. Use backside forearm to rip thruhead or shoulder of blocker.

c. Get shoulder: square as you penetrate so you will not get wiped off.

d. Sellout and get to passer at all costs.

L Do not feel way ,.butrip and slash to passer.

e. If picked up by bcck+-expect him to throw low on you.

f. Mentally you must set your goal on getting to the passer.

g. Outside blitzers must.contcln QB.

1. Come hardl?ut keep QS inside ~ insiqe blazers can get to him.

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DEFENSE DESCRIPTIONS

1. 72-73 Angles--Basic Running.

a. Attack formation strength by calling defense at line.

b. Gap 8 to side of ball with backside LB support.

c. Disrupt offensive line charge.

2. 40--Basic Pass Prevent.

a. Prevent first down on critical 3rd down. Success here means we get the ball.

b. Cover 7 pass zones.

, c. Limited pass rush--4. Must stay in lanes. d • Must stop screen and draw.

e. Prevent score just before hal for at end of game.

3. Pass Blitzes--Pass Rush.

a. Rushers must get to passer--7.

b. Man-to-man pass coverage.

c. Used sparingly.

4. 40 Combo--Change Up Pass Prevent.

a. 5-man dog covercqe with 2 free safeties.

b. Lim ited pass r'ush--4. c , Must stop run,..-MLB.

d. Intermediate coverage between 40 and 40 blitz.

5. Run Blitzes--Running Down Penetration.

a. Throw opponents for loss--force big yardage situation, 2nd and 10, etc. b.Used primarily on early running down.

c. No keys involved for penetrators. Must never be blocked.

d. Must recognize weakness of each defense.

6. Goal Line Defenses.

c , Used inside our own 10 yard line (never called out on field).

b. Man-fo-man pass coverage.

c. Gamble some and must have big ~

d. Tactical defense •

. e. They shall not score!

Pass Coverages Descriptions

1. Regular.

,a. Outside rotation to tight formations.

b. Invert, rotation to spl it formations.

c. Able to cover playside flat on all actions.

d. Weak coverage in deep middle on double split formation.

-23-

Pass Coverages Descriptions (Con't)

2. Solid.

a. Three deep coverage--no rotation.

b. Open flat zone away from Wolf.

c. Used especially against double split formation.

3. Combo.

a. Five man-fo-man tight coverage.

b • Two free safeti es--to pJaythe ball. c .. Change up pass coverage.

d. Destroy receivers' pass patterns.

4. Man-To-Man.

a. Four man-to-man coverage.

b. Three types:

1. Dog.

2. Cat.

3. Goal line.

c. Must cover receivers and rushers must get to passer fast.

d. Red coverage--combo adjustment with man-to-man techniques,

DEFENSIVE FUNDAMENTALS

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1. Defensive Fundamentals for Backs:

a. Proper al i gnment •

b. Read your key and locate ball.

c. React:

1. If pass--move to zone and play the ball.

2. If run--support properly with good block protection.

d. Intercept ball or make tackle.

2. Defensive Fundamentals for Linemen:

a. Move with movement.

b. Deliver a blo~~

c • Fight pressure and locate ball.

d.' Shed blocker. ' .

e •. Pursue.

f. Gang tackl e.

3. The best way to prevent a long run is proper pursuit 1 and the best way to prevent a long pass is proper rotation and playing the ball.

4. Fundamentals Each Player Must Have:

a. Ab iii ty to move.

b. Ability to protect sel Fcnd retain freedom of movement.

c. Ability to tackle.

-24-

DEFENSIVE FUNDAMENTALS (Con't)

5. Fundamentals of the Two Units of Defense;

Forcing Portion

a. Put pressure on offense.

b. Take proper pursuit courses.

c. Always get to bal I .

Contain Portion

a. Always keep ball inside and in front of you.

b. Never give the big play.

c. Slow the ball up.

6. Objectives of Defense;

a. Prevent a score.

b. Gain possession of ball.

c. Whenever possible, score on defense.

DEFENSE IS A PERSONAL CHALLENGE

Defense is the one phase of the game where every play is a personal challenge. The lob of each individual on every play is to get to the ball and keep the ball carrier from scoring. I t is possible for you to stop the offense on each and every play. This is the only phase of the game where you alone can accomplish the goal of the entire defense. Every man of the defense must bel ieve, III am not going to let the offense score. II I f you expect to be a winner, you must believe in this philosophy 100%.

Offensive football is assignment football, while defense is reaction football. It may not have an effect on the offense if one, two or more players do not carry out their assignments. On defense one mistake can cost a team the football game. Lack of all-out effort on one defensive player's part can result in defeat.

If you are a defensive player, in the true sense, you will strive to goall-out on every ~. You will stop the offense.

DEFENSE IS A TEAM PROPOSITION

While defense requires an cl l-our effort by each individual on every play, this effort

must be co-ordinated into a team activity. A great defensive player lives, fights, thinks, pursues end goes all-out for the team.

A good sound defense is one that has every player on defense carrying out his assignment . on eve,ry play. I f you do what you want to, you may be successful on one play, but the defensewi ll fail in the long run.

Your job as a defensive player is to carry out the team defense and to go all-out on every play. You must strive for success as an individual but always within the framework of the team defense.

You and I want to feel that our defense is the greatest team defense in the world and that we individually are making the greatest possible contribution to that defense.

Are you capable of giving yoursel f to the team but still extending maximum individual effort??

-25-

BASIC RUN DEFENSE

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ANGLE AND SLANT DEFENSE (72-73)

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DEFENSES:

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Angle

Angle Solid

Slant

Slant Double

USE:

1. Basic running down defense.

-26-

ANGLE (72-73) DEFENSE LINEBACKER

A. STANCE AND ALIGNMENT

1. Lineup with feet parallel or inside foot slightly up--eye on guard.

2. Line up just off the feet of MG and tackle. Scrape off LBer, line up 2

feet deep.

3., Weight on balls of feet, knees bent, slight bend at waist.

4. Tail dropped slightly--good football position.

5. Arms hanging at side, ready to del iver a forearm blow.

B .. RESPONSIBILITIES

1. Running play--make the tackle.

2. Pass shows--hook zone.

c. KEY AND REACTION (Key HB to your side if no HB, key guard to ball) 1. Force LBer with HB key.

a. On action inside your way--you are responsible for guard-tackle gap.

I . You must penetrate the gap •. 2. If guard blocks you:

a. Deliver a hard forearm blow with inside arm. -N~.-(>(.J9~ b • Control guards blocks through outside shoulder.

c. Take a jab step with inside foot and stay square.

d. Use outside arm as control arm. Jam arm up and use to shed, keep elbow in. Keep outside arm free.

e. Meet pressure low and tough.

f. Shed man quickly and get to ball. 3. If HB comes to block you:

a. Fight HB' pressure through HB's outside shoulder. (BS LBer

, will fill inside.)

b. Play him the same as guard above.

c. Penetrate to the line of scrimmage.

d. Keep outs ide arm free.

b. On action outside your way:

1. Check guard--tackle hole.

:2. Shed guard quickly and shuffle along LOS and read play. 3. Keep feet. parall el (do' not turn and run).

4.Be ready to sCdUopinto off tackle hole.

5. Take wide play from inside out.

6. Keep boll carrier checdofyou (don't flow too fast).

7. Don't give ground. '

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-27-

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c. Action away (shuffl e and play ball).

1. Shed blocker (guard) or center may pick you, Be ready to rip through center's block.

2. Check for HB counter on initial movement.

3. Scallop to center--guard hole away from you, then shuffle

. down the line ready to fill hole from inside. ~

4. Be ready for cut backs. After you clear center, do not move

too fast. CJ? 0 0

5. Don't over run play. 'r ... ~ L

6. Be ready to move into line for cutback. IC- -- 2 .. Force LBer with no HB key.

a. Key through guard to ball--action. (Be aware of FB and I-Back.)

1. M.ove on movement of guard and deliver a hard forearm blow'

with inside arm.

2. Take short jab steps with inside foot and stay square.

3. Use outside arm as control crrn ,

4. Meet pressure low and tough.

5. Shed guard quickly and get to ball. .

a. I f guard blocks you and bal! comes inside: 1 • Set low and meet guard hard.

2. Fill hole and do not get knocked back.

3. Protect outside shoulder of guard.

b. If guard double teams middle guard:

1. Step up and fill outside of hole fast. 2 .. Be ready for tackle or HB block.

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c. I fguard blocks you and bcl l goes outside:

I.Shed guard quickly ClndshuffJealong LOS.

2. K eepfeet parall eli do. not turn and run.

3. Be ready to scallop into off-tackle hole, and take Be head on. 4.1 f BC goes wide, continue on and make play from inside-out. 5. KeepBC slightly ahead of you.

6 .. Do rIOt give ground ..

~. Fill6utside shoulder responsibil ity first; do not flow too fast.

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-28-

ANGLE (72-73 DEFENSE (Cen't) LINEBACKER

d. I fguard hits eut enyeu (cut eff) and ball gees away:

1. Shed bleeker asyo.u check HB fer counter,

2. Shuffle do.wnline ready to. fill inside of hele.

3. Be ready for cut-backs.

4. Initial move is most lrnportcnr ,

5. De not ever run the play.

6. Be ready fer pick bleck by the center. Use hands to. play bleeker if lew.

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e. Ifguard pulls:

1. Shuffle with him and react to. play.

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f. Ifguard blecks eut en tackle, step up and fill hole , by tackle.

Expect fold block

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3. Scrape eff linebacker with HB key

a. On ccfion yeur way:

1. You are respensible fer tackle-end gap.

2. Shuffle into. cff-rcckle hele .. lew and teugh.

3. Be ready fer end toblock yeu; meet him with a streng ferearm. (No. end slot back may block you.) Keep sheulderssquare to. line.

4. Look fer HB or FB or guard if end does net block yeu. (Don'f get kicked cut.)

5. Fill hole quickly, ready to. square up en ball carrier. Penetrate line of scrimmage.

6. Ifplay gces wide, shuffle dewn the.Ilnecf scrimmage unless yeu have a dean shot at ball carrier. (Go. all out ifyeu ge.)

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ANGLE (72-73) DEFENSE (Conlt) LINEBACKER

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7. Be ready for all plays starting inside to break outside of tackle.

b. Action away--shuffle and play ball.

1. Shed blocker (guard).

2. Check for counters.

3. Shuffle and play baiL

4. Be ready for cut-backs.

5. Don't over run play.

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4. Scrape-off LBer with no halfback key.

a.lf guard blocks toward you and ball comes your way:

1. You are responsible for tackle end gap. ")

2. Shuffle into off-tackle hole.

3. Be ready to meet end jf he blocks down on you (may beslotback, if no end).

4. Look for FB or guard ifend does not block you.

5. Fill hole quickly; ready to square up on ball carrier.

b.lf guard blocks down on middle guard: 1. Shuffle behind your tackle.

2 .. Be ready. to meetisol ofion or trap.

3. Locate ball and make the tackle.

4. Don't get caught inside your tackl e.

-30-

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ANGLE (72-73) DEFENSE (Con't) LINEBACKER

,

c. If guard hits out on you (cut-off) and ball goes away:

1. Shed blocker as you check HB for counter.

2. Shuffle down line ready to fill inside of hole.

3. Be ready for cutbacks.

4. Initial move is most important.

5. Do not over run the play.

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d.1 f guard pulls to your side:

1. Do as in .. a ."

2. Be ready to shuffle outside.

3. Be ready for tackle picking you.

Fold-~be reedy for guard.

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e. I f guard pulls away from you:

1. Shuffle with him and react to play.

2. Do not over run the ball.

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f. I f guard b locks out on tack! e:

1. Stack and locate ball •.

2. Be ready to scrcpe-off if ball goes oufside ,

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AN GLE (72-73 DEFENSE (Con't) LINEBACKER

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5. Pass reaction (same for all linebackers) •

a. Turn your hips to outside and get back fast to hook zone.

b. Watch passer, but pick up receivers as you get back to 12 yard depth.

c. Never allow receiver to come across inside of you.

d. Knock down any receiver who comes close to you.

e. Get depth fast and react to pass; work for depfh.

f. Get close to receiver if he is in your zone.

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g. Must know formations. Check second receiver out.

1. If he comes inside, stay dose to him.

2. If wide split man and second receiver goes wide, g6 wide to curl zone to pick up widerece iver.

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3. I fall frontside receivers leave your zone, look for BS end coming across.

4. I fsprlnt awayfrornyou:

a. Go to BS hook and check for throwback.

b. Pickup BSE or dragging HB.

c. No one there, work to short r deep middle zone.

d. Knock down anyone com ing across sha Ilow •

-32-

MG ANGLE DEFENSE

A. STANCE AND ALIGNMENT

1. Line up in a four point stance, feet nearly parallel, no more than toe-heel

stagger, nose on center.

2. Shoulders parallel' to ground.

3. Head natural extension so youcan see center, guards and QB.

4. Arms down from shoulders •.

5. Beck flat, tail slightly up and knees bent so you are ready to uncoil.

6. Feet up under you with weight on balls of feet.

7. Line up tight on step-o-cround and looser on angle.

B. MOVEMENT AND BLOW

1. Angle technique--used vs. isolation--double team.

a .. 4~ lead step and then bring back foot through to avoid block.

b. Rip backside forearm through with movement of back feet.

c. Penetrate with inside hip almost perpendicular to line and square up quickly ready to move in any direction.

d. Keep body in low football position.

2. Step around tec hnique-v-used vs . l-on-l blocking.

a. Crowd center, lead step and grab center's head and shoulder pads.

b. Bring other foot across quickly and clear center. Get outside hip into hole perpendicular to line of scrimmage.

c. Square up and be ready to move laterally in either direction.

C. RESPONSI BILITIES

1. Protect area to side you angle. Never get double teamed.

2. Must close back fast on plays away.

3. Pursue flat on all outside plays.

4. Poss-e-rush passer and check FB-HB for draw to your side.

D. KEYS AND REACTIONS

1. If center leads to you, beat him through his head.

a. Rip backside arm through and turn his head and shoul ders •

b. Flatten out and go for ball .

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2. If center leads away from you, be ready for guard or pulling tackle to block you.

a. React back flat in direction of center lead.

b. Protect yourself from guard block, get free and f1aften out for ball.

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-33-

MG ANGLE DEFENSE (Con'r) 3. I f guard pulls, fl atten out cmdgo with hi.m.

a. I f he pulls across the ball, be ready for tackle block.

b. I f he pulls away from ball, be ready for center block.

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4. If guard double teams with center, get low, keep feet digging and hold ground.

a. Drive into guard. Drop outside knee and shoulder.

b. Stay low and hold ground. Never stand up.

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c. Ifdouble team is away from angle reaction same as single block by center, come back.

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5. I f pass develops, rush hard in lane checking for draw • a. Do not let blocker force you out of passing lanes.

-34-

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TACKLE ANGLE DEFENSE

LOOP TACKLE

A. STANCE AND ALIGNMENT

1. Line up in a four point stance, inside foot back.

2. Shoulders parallel to ground--eye to eye on tackle.

3. Head natural extension so you can see tackle and linemen to either side of

tackle.

4. Arms down from shoulders.

5. Bock flat, toil sl ightly up and knees bent so you are ready to uncoil.

6. Feet up under you with weight on hands and up foot.

7. Line up l~ feet off boll.

B. MOVEMENT AND BLOW

1. Move with movement of offensive tackle.

2. Use 450 lead step to outside and bring back foot through.

3. Stay low and rip back arm through as you lead step to beat hook block.

4. Anticipate the ends block as you beat the tackle with your move.

C. RESPONSIBILITIES

1. Protect off-tackle. Hold ground on double team.

2. Rush pass in proper lane.

3. Chase on plays away.

D. KEYS AND REACTIONS {Feel tackle--anticipate end}

1. Loop tackle:

a. If tackle tries to block you out, go around tackle and come back flat to insi de ,

1. Close hoI e fast and locate ball.

2. Get back to inside as best you can.

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b. If tackle tries to hook you, fight through head and get outside.

1. Rip inside arm through his head •. Stay low. .

2. Never let him get hisheed past you, turn his body parallel to line.

3. Keep outside leg free, fight to outside and work upfleld ,

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~35-

TACKLE ANGLE DEFENSE (Con1t)

c. I f end drives in to block you I stay low and fight through him but don't open hole.

1. Expect end to block you as you loop and be reedy to drive into him hard.

2. Try to spl it double team and keep feet digging. Drop outside knee and shoulder.

3. Hoi d ground and never stand up.

d. If tackl e goes inside and no-one hits you, close for trap or ball. 1. Must check sel f now and close down to inside fast.

2: As you close, stay on line of scrimmage. Stay low and keep toes to line.

3. Meet trapper with inside forearm blow and drive him back into hole.

e. If play goes away, chase at ball depth until ball crosses line of scrimmage.

1. Check for counters and cut-backs.

2. After ball crosses line, take off in deep pursuit course.

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f. If pass shdws, rush passer in proper lane.

1. Outside rush and contain on pocket or action away.

2. Use hands and charge hard for passer.

3. Get hands up when passer starts to throw • . 4~Tacklefrom top down.

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-36-

TACKLE ANGLE DEFENSE (Ccn'j)

VEER TACKLE

A. STANCE AND ALIGNMENT

1. Some as Loop Tcckl e .•

2. Line up head-up on tackle.

3. Line up one (1) foot offball ~

B. MOVEMENT AN D BLOW

1. Line up tight and head-up and move on movement of off .. tack I e ~

2. Executeen angle in by using a 450 lead step and bring back foot through as you rip arm through (to ovoid block).

3. Aim for gop and get penetration; read guard as you angl e ~

4. Square up quickly, ready to move laterally in any direction.

C. RESPONSIBILITIES

1. Stay low.

2. Never widen off tackle area.

3. Rush pass in proper lane.

4. Pursue on pl ays away.

5. Draw ploy to your side.

D.KEYS AND REACTIONS {Feel rcck le-e-recd guard} 1. Veer tackle:

a. I f tackle fires out into you--go around him and fight back out.

1. Close hole fast and locate boll.

2. Get back to outside as best you can.

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b. If guard pulls, flatten out and go withpim.·

1" Get in his hip pocket r locate boll and get to it.

2. Be ready for tackle blocking you.

3. Make sure you rip backside arm through tackle's head as you

veer.

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c. If tackle leads to your outside, be ready for guard flaring on you.

1. As soonns you feel tackle, go to your outside, protect self from guard by destroying his block.

2. React back fast to outside in flat pursuit course and get to boll.

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-37-

TACKLE ANGLE DEFENSE (Can't)

d. I f tackle folds in front of you, meet guard and drive through him.

1. Hit guard with hard forearm blow and drive fhrough his head as he blocks out on you.

2. Shed guard and-make play. 3 .. Must not get turned out.

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e. If tackle shoots for inside cut':'off, drive through block to inside.

1. Rip outside arm through his head as you rip outside knee through. Keep legs up urider you.

2. Never let him get his head past you.

3. I f tackle does get a piece of you,shed and get to ball.

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f. If double team--come back to outside same as when tackle blocks you alone. Do not open hole.

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g. If no-one blocks you, set fat trap.

1. Squcre up and look for trapper.

2. Keep feet pointed to goal line.

3. Meet trapper with inside forearm blow and drive him back into hole.

h. If ball goes away from you, run it down if you can or get in pursuit course.

1. Do not penetrate deep but get in flat pursuit course.

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-38-

TACKLE ANGLE DEFENSE (Con't)

i. If pass shows, rush in proper lane and check for draw.

1. Inside rush course on all passes. .

2. As soon as you recognize pass, check for HB and FB for draw.

Do not I et guard turn you out.

3. Rush passer hard end use hands.

4. Get hands up when passer starts to fhrow.

5. T ackl e from top down.

3. Straight tackle:

a. Straight tec:hni que.

1. Move on movement of offensive tackle ..

2. Step with inside foot, bringing it up so your feet are parallel.

Drive off up foot.

3. As you charge, del lver a terrific blow with forearm and shoulder into tackle.

a. Slrnllcr to offensive block.

b. Use the full width of shoulder and forearm and bring it downup into the offensive tackle's chest.

c. Must destroy his charge, get under him and straighten him up.

d. Bring outside free arm up into his shoulder to help control him.

1. Keep free hand close to body--elbow in and bring up with blow. Use to shed blocker.

b. Doubl e team by end and tack Ie •

. 1. Fight .hls pressure and step into him hcrd,

2. Drive into him and drop outside shoulder. Keep feet digging.

3. Drive throughgap, trying to' split double-team.

4. Stay low and hold ground. Never stand up •

5. Set down if beat.

6. Other basic reactions same as 40 tackle.

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-39-

ANGLE (72-73) DEFENSE

ANCHOR END PLAY

A. STANCE AND ALIGNMENT

1. 2 point stance--feet parallel and shoulder width apart.

2. Line up in an eye-to-eye position on offensive end.

3. Be in a good, low, football position ready to deliver a blow.

B. MOVEMENT AND COME TO POINT

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1 • Concentrate on the offensive end and move on his movement.

2. Take a hard jab step with the inside foot and deliver a good solid hand shiver

into end's head and shoulder. -

3. Keep the end from releasing free on the linebacker.

4. Stay in a good football position, never turn in, keep facing up the field.

C. RESPONSIBILITIES

1. Keep the offensive end from releasing free on the linebacker.

2. Sweeps: Do not get driven off line, force play to outside without creating void to inside.

3. Off Tackle: Constrict the hole and do not square off.

4. Pass P lays: Contain rush on all actions. Rush as deep as ball but keep it to inside.

Be aware of screen pass.

5. Options: Take QBat all times, do not commit too soon. Do not let him go outside or cut back to inside. Play Cat In Iv\ouse.

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D. KEYS

1. Your main key is the offensive end.

2. Other keys in progression are: --

a. HB

b. FB

c. Pulling Guard

d. Ball

3. If wide slot--key slot back.

E. BASIC REACTIONS 1. End Reactions:

a. End blocks end, 1 on 1.

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1. React to helmet, deliver a hand shiver to neutral ize his block.

2. Do not give ground; keep outside leg free.

3. Do not permit end to release to inside free on LB.

4. Fight pressure through his head--shed and make tackle. S. Stay low.

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-40-

ANGLE (72-73) DEFENSE (Con't) ANCHQREND PLAY (Con't)

b. End tries to hook end.

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1. Must react to blocker's head immediately.

2. Hand fight him.

3. Shuffle to outside, keeping outside leg free ,

4. Work up into backfield and contain with pressure.

5. Do not g,.-t knocked back; apply pressure.

c. End sets up for pass block.

1. You recognize pass immediately. Go through blockers head and locate ball.

2. You rush the passer from the outside, using your hands to rid the blocker.

3. Get as deep as ball and keep passer to your inside; yolo! cannot let him get outside of you,

4. You must contain the passer.

5. Knock down any men releasing out of backfield.

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d. I fend rei ease:

1. look for key by HB, FB, Guard or ball.

2. React accordingly and go to football.

2. HB Reactions: Same as Loop End.

3. FB--Pulling Guard Reactions: Same as Loop End.

4. Running Play Away

c iChcse at ball depth until ball crosses line of scrimmage end then' get on

a proper deep pursuit course. '

-41-

ANG LE (72-73) DEFENSE (Con'f)

LOOP END PLAY

A. STANCE AND ALIGNMENT

1. 2 point stance--sl ight stagger--inside foot up--shoulder width apart--weight on baI Is of feet.

2. Be in a r~dy football position (nearly same as LBer).

3. Line up eye-to-eye on offensive end or can shade shoulders.

B. MOVEMENT AND COME TO POINT

1. Concentrate on offensive end and move on his movement.

2. Firststep is lead step with outside foot. Cross-over with inside foot and use hands to ward off end.

3. End up in a good football position with inside foot up ready to react to HB's play.

C. RESPONSIBILITIES

1. On Sweeps: You must get penetration and force the sweep to your outside without creating a void to your inside.

2. On Off Tackle: You must constrict the hole and not open up.

3. On Pass Plays: Pass to you, contain passer. Pocket pass or pass action away, drop off.

4. On the Option: You must take the QS at all times. Do not let him get out

around you and do not create Cl void cmd let him cut back inside. . i_jl

5. On All Other P lays: Check for reverse and counters and then get on proper

pursui t course.

6. On Any P lay Away: Rotote back through safety, looki ng for cut-backs.

7. Play blockers first, then make tackle.

8. The offensive end over you should ~ block you.

D. KEYS

1. Key ~ HB.

2. If this key is removed, key these in progression:

a. FB

b. Pulling Guard

c. Ball

3. If l+formct.ion-o-concentrote more on TE (be sure to get width).

4. If wide slot--key slot back.

E. BASIC REACTIONS

1. End Reactions: He should ~ block you.

a.lf he does, fight pressure through his head. 2. HB Reactions:

a. HB blocks out on E.

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-42-

ANGLE (72-73) DEFENSE (Con1t)

1. Loop to your point.

2. Meet blocker with hard Forecrm-e-Inslde foot up--C1ose to inside-stay low--don't turn in.

3. Constrict play.

4. Shed blocker; get to ball. b. HB blocks E in (outside pressure) •

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1. Move forward to take outside angle away from blocker; strip BC of all blockers.

2. Meet the blocker at his outside shoulder. DO NOT PLAY

THROUGH HIS INSIDE.

3. Use hands to keep block ers from legs.

4. Keep elbows locked and arms extended.

5. Keep BC slightly inside and deeper than you; do not open up and crecte c void to your inside.

6. I f ball gets outside, quickly take a proper course; do not chase. c. HB sets up for Pass or Rei eases.

1. Drop outside foot back and sprint back to flat your side. I f pass action is pocket, try to get depth and then flatten out. I faction away, keep receivers inside and turn in.

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2. I f pass action is to you, contain rush.

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-43-

ANGLE (72-73) DEFENSE (Conlt) d. If HB goes away;

1. Loop to your point.

2. Look for pull i ng guard and c heck for counters or reverses back to you.

3. If play is definitely going awaYr rotate back through HB in a deep pursuit course.

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Deep Pursuit

3. Pulling Guard Reactions:

a. If guard pulls shallow:

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1. Do not turn in--still face up-field.

2. Constrict hole--close to inside.

3. Play same as HB pressure. b. If guard pulls deep:

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1. Recognize pass or wide play immediately.

2. Get quick penetration and widen some.

3. Use hands, keeping blockers away from legs.

4. Contain, lock elbows, play through head.

5. Play same as HB pressure.

-44-

ANGLE (72-73) DEFENSE (Cont) 4. Running Plays Away:

a. Check for counters or reverses and then rotate back through HB ina deep pursuit course.

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F. VARIATIONS

1. Straight Technique:

a. Play loop end that does not loop. Line up on outside shoulder of

offensive end.

b. Use loop end keys and reactions.

c. No pass responsibi! ities--contain rush.

d. Use loop adjustments.

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2. Rush End Pass Coverage:

a. On action to you or pocket (ccntc inrush) •

b. Action away come off into flat or hook, depending on pattern.

-45-

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Contain Rush

BASIC PASS PREVENT

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USE:

1. Long Yardage Pass Prevent-- 2nd and 3rd Downs

-46-

40 LBER TO WOLF

A. STANCE AND ALIGNMEMT

1. Line up Eagle position on inside shoulder of end. Key through end to ball.

2. Key end and ride him out as he reI eases. a. Check ball action as he releases.

B. MOVEMENT

1. Move on end's movement.

C. RESPONSIBILITIES

1. Pass--cover hook, curl to your side.

2. Destroy end's block and do not get turned inside.

3. React quickly to any draw or delay pi ay.

D. REACTIONS

1. If end releases, ride him and force him to outside.

a. As end releases, check ball action. Make sure it is pass before you turn and run out.

1. Plays to check--Option and TB draw.

b. Tight formation--hookzone to your side.

c. Spl it formation--key second receiver.

1. I f he comes to hook zone I take him.

2. Ifhe goes to flat, widen for curl zone.

3. Any time 3 receivers to your side, go to curl zone. 2. I f end blocks you, destroy block and react to play. Stay square.

a. I f end puts head to outside, playas hook block. I f pass shows keep hands on him and ride, then release for pass.

b. Force all off tackl e pI ays to inside where MLB can hel p you.

3. If end turns out, set for tackle, near HB block or trap block, and fight through head.

40 MLB AWAY FROM WOLF A. STANCE AND ALIGNMENT

1; Line up in 2 point stance at depth of tackle's feet--do not get too tight.

B. MOVEMENT

1. Move on center's head.

C. RESPONSIBILITIES

1. First responsibility is the draw and trap.

2. Must support and make tackle on off tackle play.

3. Pass--cover hook, curl to your side •

4. React quickly to any draw or delay play.

-47-

40 MLB AWAY FROM WOLF (Con't)

D. REACTIONS

1. If center comes out on you, fight through his head and destroy his block.

Center only comes out on you on runs.

a. Support inside-out on all runs.

b. Shuffle, do not cross feet. Use inside forearm on folding guard.

c. Scrape-off or square up on blocker.

2. If center blocks either way on tackles/step up and fill area so tackle or end cannot get to you. I fsweep shows, get to ball as fast as possible.

3. I f pass shows, get back fast to hook zone:

a. Two receivers to your side--go to hook zone.

b. One receiver to your side:

1. Check FS hook and take anyone man-to-man.

2. No FS hook, work to deep middle zone and play ball. c. Spl it formation--key second receiver.

1. I f he comes to hook zone, take him.

2. I f he goes to flat or does not come, go to curl zone (be deep for post) •

d. I-Formation--read I-Back.

1. I-Beck comes to formation--play as in (b).

2. I-Back goes away from formation--play as in (a).

3. When I-Back comes to formation side--check TB draw first.

40 RUSH TACKLE AND MIDDLE GUARD A. STANCE AND ALIGNMENT

1. Move away from Wol f and line up on the guard.

2. Line up in basic 4 point stance eye-to-eye on guard.

3. Line up 1 foot off ball.

B. MOVEMENT AN D BLOW

1. Move on movement of guard.

2. Step with inside foot, bringing feet up parallel. Drive off up foot.

3. As you step, read guard:

a. If he attacks you, deliver blow into guard.

h. React to head of guard. Drive backside forearm through his head.

C. RESPONSIBI UTI ES

1.To protect inside area.

2. To pursue and help on outside plays.

3. To put aggressive pass rush on and force passer to throw on rhythm.

D. KEYS AND REACTIONS (key guard--secondary on C-T)

1. I f guard fires straight into you:

a. S'traighten him up, stay square on him, ready to react either way.

b. Locate ball, shed, tackle.

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-48-

40 RUSH TACKLE AND MIDDLE GUARD (Conlt)

2. I f guard turns out on you:

a. Fig ht pressure through head.

b. Keep square and close through head to inside. c ~ N ever go around guard's block. d. Be al ert for cut-back.

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3. I f guard tries to hook you:

a. Key head, drive head gear and inside arm through his head. Block him.

b. Never let him get his head past you. Turn his body parallel to line of scrimmage.

c. Keep outside leg free; fight to outside and get penetration across line.

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4. I f guard pulls to inside:

a. Close fo inside and play throughcenter'shead.

5. If guard drives to inside for MLB: .

a. Deliver blow and jam guard to inside.

b. Close to insi de keeping feet pointed to goal line. Stay low.

c. Meet trapper with inside forecrm blow and drive him back into hole.

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-49-

40 RUSH TACKLE AND MIDDLE GUARD (Con't)

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6. If guard pulls or folds to outside and tackle drives down on you:

a. Direct force into tackle •.

b. Stay low and drive through his head even if you must give a little ground.

c. Never go around tackle's block inside.

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7. I f guard pulls or influences outside and tackle does not block you:

a. Start out to meet tackle's block.

b. If no pressure, close back to inside fast to meet trap.

c. Do not have main responsibi lity for trap.

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8. I f pass shows:

a. Rip through guard and put pressure on passer.

b. I f pocket pass, rush hard through guard and get to ball as quickly as

possibl e. .

c. If action to you, rush hard outside guard and expect tackle to double team you. Try to fight through tackle's face.

d. If action away, rush hard through head of guard. Never get turned out. 1 • AI ways penetrate before you start to pursue.

2. Be ready for draw or QB com i ng bock to you.

e. Use hands as you rush passer.

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-50-

40 CONTAIN TACKLE

A. STANCE AND ALiGNMENl'

1. Move away from Wol f ca II.

2. Tight End: Line up in 4 point stance on inside leg of end.

3. Spl it End: Line up in 3 point stance, inside footback, one yard outside offensive tackle. Slight angle in.

B. MOVEMENT AND COME TO POINT

1. Move on movement of offensive man nearest you. Watch hand.

2. Tighf End: Step with outside foot and deliver forearm blow on end. Square up with line.

3. Spl it End: Crash hard and fast through the outside shoulder of first blocker. a. Use rip. up technique and do not lose containment.

C. RESPONSIBILITIES

1. Always contain the OB and the ball.

2. Apply aggressive pass rush on passes.

3. Neutralize block of end. Never let him knock you off line.

D. REACTIONS

1. Tight End (key end).

a. If end blocks you, destroy his block and do not get driven in.

1. Fight pressure through his head and expect play over or outside you.

2. Stay low and move laterally.

b. If end rel ecses , check to inside for trap. Close if inside blocker is coming at you. 1. Check HB t FB or Guard.

c. I f end rei eases or set-up in pass protection and pass shows:

1. Pocket pass--go through outside shoulder of 1st blocker r using rip up technique. Dcri'f get forced too wide or driven beyond OB.

-51-

40 CONTAIN TACKLE (Con't)

2. Sprint or jet away--rush at tighter angle. Do not get forced too wide or deep. Stay at ball depth and do not lose contain.

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3. Sprint towards--get penetration across line, meet blocker through outside shoulder. Use hands to shed blockers, Get to passer and do not lose containment.

2. Spl it End (quick penetration across line into backfield--3 point stance) a. I f run shows:

1. Off Tackle or Inside: After you start your. penetration, check up and react-- Close through the blocker • Do not commit too fast or go around block. Use proper pursui t course to boll.

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2. Sweeps: After you have penetrated, react to sweep block with hands, force ploy deep and wide. Do not create void to inside. Keep leverage on ball.

-52-

40 CONTAIN TACKLE (Con't)

c. Jet series reactions to split end side--anytime both backs come toward you, you must check up then locate ball.

1. If QB keeps ball on LOS, check up and playas Loop Tackle.

Take the QB.

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2. If QB sprints behind both backs on Jet pass, come under control

and playas sweep.

a. Must contain and not get knocked down.

b. Main objec+Ive is to beat second blocker.

c. Always stay in good relationship with QB.

3. If QB starts to jet and hands off to tailback {draw} check up and c lose through head of the FB block. Beware of QB faking draw and rolling out with ball.

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3. On Any Run Action Away--play as Loop Tackle.

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-53-

40 CONTAIN TACKLE (Con't)

E. ADJUSTMENTS

1. General Rules:

a. 3 man fight--inside leg of 3rd man.

b. 4 man tig ht--head up on 3rd man.

c. 2 man tight--3 point stance one yard outside 2nd man.

2. Tight End and Wingback.

a. Line up head up on tight end.

b. Charge into end and react according to end's action.

c. Must be ready for block from WB.

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3. Tight Slot.

a. Li ne up head up on slot back.

b. Charge hard into slot and get penetration.

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4. Spl it End.

a. Line up one yard outside tackle in 3 point stance.

b. Get across line fast and react to play.

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HALFBACK INTERCEPTION -54-

40 RUSH EN D

A. STANCE AND ALIGNMENT

1. Line up in 3 point stance, inside foot back, ~ yard outside the offensive end's shoulder.

2. Angle in slightly for HB's outside shoulder.

3. Always end to side of Wolf call.

B. MOVEMENT AND COME TO POINT

1. Move on movement of offensive man nearest you. Watch hand.

2. Crash hard and fast through the outside shoulder of first blocker. a. Use rip up technique and do not lose containment.

C. RESPONSIB~LITI ES

1. Get quick penetration and apply an aggressive pass rush.

2. Always contain the OB.

3. Give help on inside running plays.

D. REACTIONS

1. Pocket Pass: Go through outside shoulder of first blocker, using rip technique.

Don't get forced too wide or driven beyond OB.

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2. Sprint or Jet Away: Rush at a tighter angle; do not get forced too wide or deep.

Stay at ball depth and do not lose contain.

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3. Sprint Toward: Get penetration across LOS. Meet blocker through outside shoul der , Use hands to shed blockers. Get to' passer and do not lose containment or do not get forced deeper than ball.

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-55-

40 RUSH END (Con't)

a. If the QB sprints behind both becks on Jet pass, come under control and playas sweep.

1. Must contain and not get knocked down.

2. Main objective is to beat the second blocker without running to outside (can head fake first blocker).

3. Always stay in good relationship with QB.

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b. If QB starts to jet and hands off to tailback (draw), check up and close through the head of the FB block. Be aware of the QB faking draw and rolling out with ball.

E. ADJUSTMENTS

1. General Spl it Rules Are:

a. Any time split man is wide enough, get quick penetration through his inside.

b. If split man is not wide enough to beat him through the inside gap, then crash throug h his posi tion.

2. Wingback.

a. Tight Wingback (1 yard split)

1. Line up in 3 point stance on outside shoulder of WB.

2. Crash through where WB lined up and contain rush same as 40 defense.

3. Be sure to crash at angl e through WB.

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b. Loose Wingback (2;...3 yards)

1. Line up in 3 point stance 1; yards outside tight end.

2. Crash hard and get across LOS fast so that WB cannot block you.

3. Contain rush same as 40 defense. ~...

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-56-

40 RUSH END (ConSt) c. Wide Flanker (4 yards or more)

1. Line up in 3 point stance, normc] 40 alignment.

2. Use a normal 40 contain rush technique.

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3. Slot.

a. Tight Slot (1 yard split by slot end)

1. Line up in 3 point stance in shoulder alignment to slot end.

2. Crash through where slot end lined up and contain rush same as 40 defense.

3. Be sure to get good angl e through slot end.

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b. Loose Slot (2-3 yards split by slot end)

I. Line up 1 ~ yards from slot back in a 3 point stance.

2. Crash hard and get across LOS fast so that slot end cannot block you ••

3. Contain rush same as 40 defense.

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c. Spread (4 yards or more)

1. Line up>t yard from shoulder of slot back in 3 point stance.

2. Crash through his outside shoulder at a good angle.

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-57-

40 RUSH END (Cori'f)

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4. Spl it End.

a. Flex end (2 yards split)

1. Line up in 3 poi nt stance on outside shoulder of offensive end.

2. Drive through him.

3. Be sure to get good angl e through end.

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b. Split end (3 yards or more)

1. Move in to 40 alignment, 1 yard outside offensive tackle.

2. Crash hard across LOS so that split end cannot crack back.

3. Use 40 contain rush technique.

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5. Loose Spread.

a. Come back in and playas split end.

b. Use basic rule, get quick penetration.

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TACKLING IS THE ESSENCE OF DEFENSE FOOTBALL.

IT IS 15% ABILITY, 15% POSITION, AND 70% EFFORT.

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-58-

40 OFF END

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A. STANCE AND ALIGNMENT

1. Line up 2 yards off and 2 yards outside defensive tackle. a. May move in slightly with split end.

B. MOVEMENT

1. Hold and read jcey and actions.

C. RESPONSIBILITIES

1. Pass--cover fIat and various adjustments.

2. Support on runs and keep all gains to a minimum.

D. REACTIONS

1. Tight formation (key outside man)

c , If end (WB) blocks, start up and read action. Playas Loop end on . weeps.

b. l F.end (WB) releases, start to drop to flat. Pick up any receiver co: ling to flat.

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2. Spl it formation (key Zndreceiver)

a. If HB comes up to block on sweep action, playas Loop end on swe eis ,

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b. If HB comes up inside out on off-tackle--hold and close off-tackle

hoi e. Locate and go to ball.

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40 OFF EN D (Con't)

c. If HB sets-up or releases and pass shows--read 2nd receiver's action and

protect flat. ~

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d. If 2nd receiver is tight end, key same as tight formation.

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3. Pass Reactions once pass shows:

a. T'NO tight receivers to your side.

1. Start to flat and pick up anyone coming to flat.

2. No-one coming to f1at--squeeze back in on hook man.

b. Two receivers to your side with one split wide: 1. I f second receiver releases to flat:

a. Go to flat and take him.

2. I f he does no t reI ease or drags:

a. Action to orpocket--go to out cut.

b. Action oway--go to curl zone.

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c. Ifonly one receiver is left on your side, take him mcn-to-rnen ,

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d. I f 2nd rec eiver is I-Back --take end man-fo-man unl ess you see f -Back w..inging out o(backfield--then release end and cover flat •.

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1. Must be ready to pickup FB on Fan pass.

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-61-

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GOAL LINE DEFENSE

0 0 0
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DEFENSES:

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Angle

Snake

VARIATION:

USE:

Angle Shoot

1. 10 Yard Line In

2. They Shall Not Score

-62-

GUARDS GOAL LINE

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A. STANCE AND ALIGNMENT

1. Line up on inside ear of the offensive guard as tight as possible on the ball.

a. Use a 4 point stance with elbows bent and hands cupped.

b. Feet well under you, shoulder width.

c. Head natural.

d. Back flat.

B. RESPONSIBI LIT! ES

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·1. On the snop of the ball (anticipate count) explode across the LOS, making contact with the offensive guard1s inside knee. As you explode and make contact your head comes up and your tail goes down. Most important point is that you must

bring your feet up under you after you explode. Keep fef\t digging and up under you.

2. Guards must not get wiped off or open a hole. (Keep feet wide and up under you.)

3. After the charge, you must get to the ball regardless where it goes. (Ball may be on the 1 yard line, but you pursue.)

4. Never allow them to split you out.

5. Anytime you feel pressure to the outside by the guard, fight to the outside and be ready for the switch block.

TACKLES GOAL LINE

OPODO~O

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A. STANCE AND ALIGNMENT

1. Line up basically using same stance as when playing 40.

a. Line up on outside eye of offensive tackle. May move to nose.

1. Head in natural position.

2. Feet shoulder width with outside leg up.

3. Shoulders parallel with ground and back flat.

4. Weight on up leg as much as possible. Let heels up naturally.

-63-

TACKLES GOAL LINE (Conlt)

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B. STANCE AND ALIGNMENT

1. Deliver a terrific forearm blow and square up on the tackle. The best way to describe it is: block the offensive linemen.

2. You must protect the off-tackle hole. Be a little more outside conscious than

inside.

3. Don't get hooked and don't leave a block and go inside for fake.

4. You must stay low and beat the offensive tackle.

5. Pursue the football.

MIDDLE LINEBACKER GOAL LINE

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A. STANCE AND ALIGNMENT

1. Line up between our defensive guards and directly head on the offensive center deep enough to have good lateral movement (2-3 feet behind defensive guard's feet) •

2. Off-set to remaining back.

B. KEYS AND RESPONSIBILITIES

1. Key through the center to OB to FB (if center blocks either way, you must be ready to fill if FB comes toward you).

2. First responsibility is the guard-tackle gap; secondary responsibility is the offtackle hole. Do not flow too fast; on belly off-tackle plays--cut back.

3. Must always shuffle and fill holes from inside out.

4. Always deliver blow on the center first so he ccn'f drive you beyond the hole.

On outside plays, get off block fast and don'f worry about center blocking you

past hole. .

5. I f center blocks guard to side of ball action, be ready for guard to come out to pick you.

6. Passes: .

a. If a pocket pass, cover middle area.

b. Play action pass--hook to the side of play.

c. You have FB on any special passes to him •.

7. BALL CARRIER MUST GO BACKWARDS WHEN TACKLED! I! -64-

ENDS GOAL LINE

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E E

A. STANCE AND ALIGNMENT

L Lineup shoulder to shoulder with the offensive end. 2. Use a 2 point stance.

a. Feet width of shoulders.

b. Toe+ins tep relationship.

c. Arms hanging naturally.

d. Knees bent.

e. Good football posi tion (almost a LBer stance).

B. KEYS AND RESPONSIBILITIES

1. Key through offensi ve end to near back.

2. On the snap of the ball you must get across the LOS with a slight knifing action.

a. End must never hook you.

b. End must never turn you out.

c. Pick up near back and react accordingly.

3. End must not let plays get outside him unless he takes the blockers. Runner must

go outside. alone.

4. On off-tackle plays, the end must help constrict.

5. On option plays, the end has the QB.

6. Passing actions:

a. On action pass his way--the end is the contain man.

b. On a pocket pass--chase at ball depth.

7. When the flow is away, chase at ball depth.

8. ENDS MUST NEVER GET KNOCKED OFF THEIR FEET! !!

C. EN D ADJUSTMENTS (40 adjustments)

1. Vs. Wing: If he splits too wide, play normal G. L. or knife through gap.

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2. Vs. Tight Slot:

3 point stance

Head-Up and Go Through Him

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-65-

6-1 GOAL LIN E

Strong and Weak LBers A. STANCE AND ALIGNMENT

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1. Line up in parallel stance, split inside foot of defensive end. Key through end

on HB. 0 0 0

2. Visual key on HB and pressure key on end. I \

3. Always be ready for end to b lock you. I· 0 '

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B. KEYS AND RESPONSIBILITIES (React to the HB's course) 0

1. If he goes awaYr locate the ball and react accordingly. ---)~

B. 1

2. If he goes inside tackle, locate ball and react (hold on split T option).

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4. If he releases outside or at end, pick up end and play accordingly. .

a. If end releases, take him man to man. 0-0 0 D

;;and bIOC~ fill outside end. .: ;T .

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3. If he goes inside end, step in and meet end (or HB) and fill off-tackle hole.

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5. If HB sets up, take end man to man.

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-66-

6-1 GOAL LINE

Halfbacks

A. STANCE AND ALIGNMENT

1. Line up 2 yards deep and 3 yards outside defensive end with outside foot back.

2. As ball gets closer to goal line, move up on line more.

3. Key through end on HB (primarily HB).

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B. KEYS AND REf.CTIONS (React to HB's course)

1. If HB goes away, or pass blocks, or drives, pick up end man to man. a. Check for counters and throwbacks.

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b. If HB Sloes in long motion away, move to stack on end. 2. If HB comes to you, play him.

a. If he blocks, come across and always turn play in.

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b. If he releases, take him man" to man.

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-67-

GOAL LINE TOUGH

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1. HBls and Strong LBer

a. Normal G. L.

b. Strong LBer--go to Field or Strength 2. Weak LBer

a. Stack behind tackle and key HB.

b. P lay normal G. L. from stack. 3. Guards

a. Normal G. L.

4. Tackle and End to Strong LBer a. Normal G. L.

5. Tackle and End Away from Strong LBer

a. Move to head-up position and play tough normal G.L.

b. If Sp] it End--tackle move to inside shoulder I end tightens up.

6. MLB

--a. Off-set behind guard to strength and play normal G.L.

GOAL LINE ANGLE SHOOT

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E T G GTE

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1. Weak LBer

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GOAL LINE SNAKE

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E T G. G T LEE T G GTE

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1. Ha I fbacks

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a. Same as normal.

-68-

GOAL LINE SNAKE (Conlt)

2. Strong lBer

a. Go to Strength.

b. 1fT formation--line up over tackle and play normal.

c. All other formations--normal G. L.

d. If your man goes in motion away, get to other side fast and pick up inside

receiver. 0 0

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3. Weak LBer

a. If tight end--line up in 4 point stance on inside leg of end.

1. Drive through inside leg and must get penetration.

2. Stay low and don't get wiped off by end. b. If split end--stay up and play normal G. L.

4. E~To .

a. Loosen slightly and play normal G. L. 5. End Away

a. Tight end--play normal G. L.

b. Split end--move to outside shoulder of tackle and play normal G. L.

6. Tackle To

a. Move to inside leg of third man and use G. L. tight technique.

b. Must stay low, get penetration, and don't get wiped off.

c. If big split between E. and T --shoot gap to inside.

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7. Guard To - Tackle Away T

a. Line up on outside shoul der of guard.

b. Use a low penetration charge through outside shoulder of guard.

c. Must get penetration.

d. Must always keep outside control on guard--never get hooked. 8. Guard Away

a. Lineup over center--crowd ball •

. b. Concentrate on ball and follow it up into center. c. Bring head up, penetrate, keep legs driving.

d • Must knock center back.

9. MLB

a. If split end--Iine up over center and play regular MLB.

b. If tight ends--line up over guard away from call and play back MLB.

1. If pass--you must take inside receiver (TE) to your side.

2. Be ready to hit off-tackle hole fast.

3. I-backs--line up over center and take I-back if pass. c. Call Snake to formation strength (Reptile-Lizard).

-69-

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6-1 TIGHT GOAL LINE.

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1. Tackles

a. Line up on inside shoulder of offensive end.

b. Stay lower than he at all times.

c. You must get penetration and don't get wiped off by the end.

d. After getting penetration you should come up.

2. Guards

a. Line up inside shoulder of the tackle.

b. Stay low and get penetration, taking tackle's inside leg off.

c. Don't get wi ped off.

d. After getting penetration you should come up.

3. Interior

a. Li ne up on shou I der of center.

b. Stay low and get penetration, taking center's leg off.

c. Don't get wiped off.

4. MLB's

a. Line up a little deeper and play basic MLB.

b. Must move forward for hit and knock ball carrier back.

5. Ends

--;;. 3 point stance on outside shoulder of end and drive tough through the end's outside shoulder.

b. I f he blocks, fi II quickly.

6. Hal fbacks

a. Move up on line, still keying HB.

b. Play run first; pass second.

c. If fourth man--drive through his outside shoulder.

7. Adjustments

a. Tackles play inside shoulder of third man on offensive set.

b. Ends play outside shoulder of third man unless fourth man then play inside shoulder of fourth.

-70-

,,-t

DEFENSE SECONDARY PLAY

r- PHILOSOPHY:

1. WIN (AT ANY COST) -- Mental Attitude OBJECTIVES:

1. Prevent the score.

2. Get the football.

RES PO N SIB I LIT I ES :

1. Defend against an opponent's passing attack.

2. Defend against our opponent's end runs.

3. Defend against inside plays to contain them to a minimum gain.

PERSONNEL REQUIREMENTS:

1. Hardnose hitter.

2. Ability to move to the ball quickly.

3. Abi I i ty to read the offense (keys).

4. Abil ity to tackle in the open field.

5. Ability to go for the ball tough through the receiver. '<

PASS DEFENSE

Three Phases (can help us):

1. Rushing the passer.

2. Holding up the receivers.

3. Covering the areas.

Basic Principles of Pass Defense:

1. When the ball is in the air:

a. Sprint for the ball .

b. Play through the receiver.

c. Play the ball at the highest point.

d. Have an aggress ive attitude that the ball is yours.

GENERAL PRINCIPLES OF FORWARD PASS DEFENSE

1. Backfield men take "position" every time. Know defensive signal. Always be alert.

2. Diagnose the pi ay as soon as you can as to whether it is a run or pass.

3. Watch the passer--never turn your back or lose him from your vision. See men coming into your area without looking at them.

4. Start backwards with a boxer's slide and then run, play the ball not the man.

5. Running backwards is an art--turn your knees out to one side or the other and run.

No back pedaling.

-71-

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GENERAL PRINCIPLES OF FORWARD PASS DEFENSE (Con'r)

6. Always play the ball to intercept--just knocking it down lsn't good enough--you can be rough as long as you are reaching for the ball with two hands. Interceptions ruin foward pass offense. The distance you can cover and intercept can be improved.

7. After the passer has thrown the ball, converge on the receiver. Don't just stand there

and look. --

8. Dori'f lose your poise if a pass is completed on you. Just hope they try another one so you can intercept. Defense is played for the purpose of getting the ball.

PASS COVERAGE THEORY

1. Use several coverages.

2. Outside 'rotation on tight formation.

3, I nvert rotation or 3 deep on broken formations.

4. Three deep coverage or man-to-man coverage in certain situations.

5. Combination man-to-man and free safeties in certain situations.

COACHING TIPS

1. If in doubt--play as pass.

2. Never get beat deep ,

3. Always go for interception.

4. Do not go for fakes inside.

5. Stay on your feet no matter what.

6. The longer the passer holds the ball, the deeper you get.

7. You must come under control 3-4 yards from B. C. in order to be in position to tackle.

Keep eyes on belt buckle.

8. We must be prepared to stop the third down play.

9. When ball is intercepted, all others try to get in front of interceptor and block.

10. React to ball as soon as it is thrown. Do not take one extra step.

11. Think interceptions~

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12. Have confidence and be relaxed.

13 •. Talk to each other before, during and after the play.

14. Concentrate on your key.

15. Be ina relaxed ready football posi tion.

16. Man keys only start your reactions.

17. Concentrate on nothing but the ball.

18. Yell Ball when you know you will intercept.

19. Ccntolnment-i-clwoys keep the ball inside and in front. -72-

REGULAR COVERAGE

A. BASIC RESPONSIBILITIES

1. Halfbacks will always move out with split receivers.

2. Halfbacks will always make a flash or regular call to the safety or wolf.

3. Wolf will always make the call: Wolf Right or Wolf Left.

B. CALLS made in Regular Coverage

1. Flash: An adjustment call by the halfback when a receiver to the field is split over 4 yards from end man on the line of scrimmage. This puts us in invert rotation.

2. Regular: We will stoy in outside rotation.

C. SPLIT RECEIVER INTO 51 DELINE

1. We will stay in outside rotation (regular coverage) until the receiver is 5 yards or less from the sideline, then make flash call.

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OUTSTAN DING HALFBACK INTERCEPTION

-73-

,_

REGULAR COVERAGE (Con't)

WOLF

A. BASIC STANCE AND ALIGNMENT

1. Outside foot back in a good football position.

2. 3 yards deep--3 yards outside offensive end, 4 and 4 pass situation.

3. Line up to wide side of field or to strength (may vary with scouting information) •.

B. BASIC KEY AND REACTIONS

1. Key through end to ball or tight wingback. 2.. Step back with outside foot and read action.

C. REACTIONS TO KEYS

1. I f end blocks, read run action.

a. Run shows to you--support quickly outside defensive end. Force play fast by knifing in and meeting blocker on his side of line of scrimmage. Play blocker first, keeping outside leg free. Take on blocker squared up, playing through his head. Force play to inside or strip interference and force ball carrier deep. Make tackle. Never commit to the inside until you locate the ball.

b. I f runs show away, cushion back to outside; be cl ert for counters and reverses. Rotate keeping everythi ng i nsi de you. Do not ro+cte too quickly.

2. If end releases--read pass action.

a. Pass action to you or drop back --shuffl e back to outs i de and control fl at.

Determine course of receiver coming into flat to get your depth and

width. I f no receiver comes to Aat, cushion back and help where needed. Keep eyes ~ passer and go to ball when thrown. Play through receiver and concentrate on ball.

-74-

REGULAR COVERAGE (Con'f)

b. Pass action away--shuffle back and sprint to deep outside. Control deep outside. Play field position and position of the ball. Must read

the number of receivers and their courses who release to your side. Never over commit to inside. Keep eyes on passer and go to boll when thrown. Play through receiver and concentrate on ball. Ball will be in air longer when thrown your way.

c. Run action away--rotate back through deep HB's position. Keep everything inside of you.

D. BASIC RESPONSIBILITIES

1. Force all runs your way from outside in.

2. On pocket passes or pass action to you--control flat.

3. On pass away--control deep outside.

4. On run away--rotate through deep HB. Keep everything inside of you.

SAFETY BREAKS--PUNT RETURN

-75-

ADJUSTMENT TO SPLIT RECEIVER

_)

1. Flash call from HB.

2. Wolf will assume an inverted position on flash call, which puts receiver over a 4-yard spl it.

INVERT COVERAGE A. BASIC STANCE AND ALIGNMENT

1. Football position, feet parallel, faced in at 450 angle to ball.

2. Quick receivers to your side; 5 yards deep on the outside shoulder of end or wingback.

3. No quick receivers to your side; 6-8 yards deep on the inside shoulder of the end position.

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B. BASIC KEY--Key ball action

C. REACTION TO KEY

1. Ifrun action to you:

o . Fill quickly to outside of defensive end. Be under control when you reach LOS. Get to ball.

b. Reaction is the same as if you were in your normal Wolf position.

c. Be aware of crack back block by split receiver.

d. Beating the crackback block:

1. Look at crack man quickly.

2. Give him a head and shoulder fake and step around.

3. Take the outside most of the time unless the receiver is split wide.

-76-

ADJUSTMENT TO SPUT RECEIVERS (Con't)

2. I f run act ion away:

a. ReI ease to deep middle; pick up frontside receivers. React as you would from safety position.

3. I f pass action to you or drop back action:

a. Sprint to flat end level off. Play flat coverage as you do from normal Wolf position.

b. Move to flat, keying 2nd receiver coming out; if he comes to you, take him in flat; if he goes away or in the middle, deepen to help on out route by sp Ii t receiver. Listen for ha Ifback co" (out, hook, curl).

4. I f pass oction away:

a. f..Aove to middle 1/3 of field, getting depth and lateral movement. As you move to middle, pick up first receiver coming on tight formation or 2nd receiver on split formation.

b. On moving to split formation, really get depth, if 2nd receiver goes out, look for split receiver coming in. I f both receivers go out, get depth for backside post route. I f second receiver comes in, be in position to take him deep. Make calls of routes to help other defenders.

D. BASIC RESPONSIBILITIES

1. Pass to or back--control flat.

2. Pass away--control middle.

3. Run to--support quickly outside defensive end and force ball.

4. Run away--release to deep middle and react from there.

A PLAYER'S VALUE TO HIS TEAM IS INVERSELY PROPORTIONATE

TO HIS DISTANCE FROM THE BALL

-77-

REGULAR COVERAGE

WIDE HALFBACK

(Hal mack to S ide of Wolf)

A. BASIC STANCE AND ALIGNMENT

1. Nine (9) yards deep outside shoulder offensive end or tight wingback.

2. Parallel stance--football position.

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B. BASIC KEYS AND REACTIONS

1. Key offensive end and ball action.

2. Glide backward and read action.

c. BASIC REACTIONS TO KEY

1. If end releases and action to--keep shoulders parallel.

a. Pass shows--control deep outside, keeping eyes on passer. Maintain outside control and never allow receiver deep as you. When passer commits, go to ball, play through receiver, concentrating on ball.

b. Run shows--support under control from outside in. Never over commit.

Be able to support either inside or outside. Force from outside in.

2. If end releases and action away--turn shoulders to inside.

a. Pass shows--rotate quickly and control the deep middle. Pick up frontside receivers quickly. Level off and deepen in your area. If frontside receivers release to outside, be alert for deep post or crossing pattern by backside receiver. Play pass defense. Eye on ball.

b. Run shows--rotate through safety. Keep inside out leverage on ball carrier.

Be alert for counters and cutbacks.

D. BASIC RESPONSIBILITIES (Tight formation)

1. If pass--action to or drop back--control deep outside.

2. If pass--action away--control deep middle.

3. If run--a~tion to--support from outside in.

4. If run--action away--rotate through safety, forcing boll carrier from inside out.

-78-

REGULAR COVERAGE

SHORT HALFBACK (Halfback Away from Wolf)

A. STANCE AND ALIGNMENT

1. Five (5) yards deep and 4 yards outside defensive end.

2. Parallel stance--football position--slight furn to inside.

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B. BASIC KEY AND REACTION

1. Key through offensive end to ball.

2. Shuffle back and read keys.

C. BASIC REACTIONS TO KEY

1. I f end releases, read pass action. Keep shoulders parallel.

a. Pass action away or straight back--continue back and control deep outside.

Must sprint back to maintain deep outside control since you are lined up tigher than solid coverage. Pass action away turn shoulder inside. Pocket pass--shuffle backward.

2. If run action away--rotate through safety--keep everything inside you. Be alert for counters and cut-bocks.

3. Pass action is to you--Ievel off into flat. Pick up receiver coming in flat, keeping eyes on passer. P tay through receiver and concentrate on ball when thrown.

4. If end blocks--read run action.

a. Run shows to you--support quickly outside defensive end. Force play fast by meeting blocker on his side of line of scrimmage. Play blocker first keeping outside leg free. Take on blocker squared up, playing through his head. Force play to inside or strip interference and force ball carrier deep. Make tackle. Never commit to the inside until you locate boll.

D. BASIC RESPONSIBILITIES

1. Pass action away or drop back--control deep outside.

2. Pass action to--control flat.

3. Run action--force play.

4. Run action away--rotate.

-79-

ADJUSTMENTS TO SPLIT RECEIVER

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1. Make the flash call.

2. Halfbacks will always cover split receiver to their side.

3. Move to outside shoulder 9 yards; have outside control.

INVERT PASS COVERAGE (Short--Wide Hal fback)

A. STANCE AND ALIGNMENT

1. Parallel stance, football position turned in slightly to OB and receiver.

2. Nine (9) yards deep, outside shoulder of split receiver.

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B. BASIC KEY AND REACTION

1. Glide step on receiver movement.

2. Basic responsibi lity is pass; zone 1/3 of field.

C. REACTION TO KEY

1. Run action to:

a. Fill outside in quickly. 2. Run action away:

a. Rotate as safety.

3. Pass action to:

a. Concentrate on ball after receiver has come off the I ine.

b. Slide step, step back with outside foot and glide.

c. Keep your .cushion and outside control on receiver.

d. Be in a position to keep shoulders parallel to line.

e. If receiver is going deep, as your cushion closes, you must turn your shoulders to the receiver and sprint.

f. Know where receivers are without looking directly at them.

-80-

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ADJUSTMENTS .0 SPLIT RECEIVER (Con1t)

D. COACHING POINTS

1. Split receivers will run 6 basic routes and you are directly responsible for 3 of the 6--post, flat and take-off. The out, you must be in position to play poorly thrown passes and tackle on good passes if caught. Curl and hook are linebackers' responsibilities, but react after ball is thrown.

2. Crackback--you must call quickly and support outside fast.

E. BASIC RESPONSIBILITIES

1. Pass to or away--control deep outside.

2. Run to--react to ball from outside in.

3. Run away--rota te around.

PURSUIT

-81-

REGULAR COVERAGE

SAFETY

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A. BASIC STANCE AND ALIGNMENT

1. Parallel stance--football position.

2. Nine (9) yards deep over guard to side of short HB.

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B. BASIC KEY AND REACTIONS

1. Ball action and receiver to side of action.

2. Glide back to side of action and read play.

3. Glide step back. Keep shoulders square as you get depth.

C. BASIC REACTIONS TO KEYS

1. If action away or straight drop back:

a. Pass shows--glide to middle and pick up frontside. Continue to and control deep middle. Play field position and position of ball. If frontside receivers release to outside, be alert for deep post or crossing pattern by . backside receiver. Keep eyes on passer and go to ball when thrown. Play through receiver and concentrate on ball.

b. Runshows--rotate through HB's position and force ball carrier from inside or outside. Be alert for cut-back.

2. I f action to you:

a. Pass shows--sprint to deep outside and pick up ball and frontside receivers.

Continue to deep outside. Sprint parallel to the line to be able to control deep outside. Keep eyes on passer and work for outside control on deep receiver; go to ball when thrown.

b. Run shows--rotate through HB's position and force ball carrier under control. Be in a position to go either inside or outside.

_)

D. BASIC RESPONSIBILITIES {tight formation}

1. If pcss+-oct ion to Wolf or drop back--control deep middle.

2. If pass--action away from Wolf--control deep outside.

3. If run--action to Wol f--supportfrom outside in.

4. If run--action away from Wolf--rotate through HB, force ball carrier from outside

in'. -82-

ADJUSTMENTS TO SPLIT RECEIVERS

1. Flash call from HB.

2. Safety will assume an inverted position on flash call which puts receiver over a 4- yard split in middle of field and into sideline; receiver must be 5 yards or closer.

INVERT PASS COVERAGE SAFETY

A. BASIC STANCE AND ALIGNMENT

1. Football position, feet parallel, faced in at 450 angle to ball.

2. Quick receivers to your side: 5 yards deep on the outside shoulder of end or wingback.

3. No quick receivers to your side: 6-8 yards deep on the inside shoulder of the end position.



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B. BASIC KEY--Ball action.

C. REACTION TO KEYS

1. Run action to you:

a. Fill quickly to outside of defensive end. Be under control when you reach LOS. Get to the ball.

b. Be aware of crackback by split receiver. (Play crackback as explained in Wolf play.)

2. Run action away:

a. Release to deep middle, picking up frontside receivers. React as you would from safety position.

3. Pass action to you:

a. Move to flat, keying 2nd receiver coming out. If second receiver comes to you, take him in flat; if he goes away or in middle, deepen to help on out route by split receiver. Listen for call from halfback. HB will callout, hook, curl.

-83-

ADJUSTMENTS TO SPLIT RECEIVERS (Conlt)

4. Pass action back and away from you:

a. Move to middle 1/3 of field, getting depth and lateral movement. As you move to middle, pick up 1st receiver coming out on tight formation or 2nd receiver on split formefion ,

b. On moving to split formation, really get depth. If 2nd receiver goes out, look for split receiver coming in. If both receivers go out, get

. depth for backside post route. I f 2nd receiver comes in, be in position to cover deep. Make calls of routes to help other defenders.

D. BASIC RESPONSIBILITIES

1. Pass to--control flat.

2. Pass away--control middle zone.

3. Run to+-support quickly outside defensive end and force boll.

4. Run away--release to deep middle and react from there.

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SAFETY MAN BREAKS INTO CLEAR ON

PUNT RETURN THAT LEADS TO TOUCHDOWN

-84-

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SOLID COVERAGE

WOLF

A. BASIC STANCE AND ALIGNMENT

1. Line up with inside foot forward, in a football position.

2. Three yards deep and 3 yards outside offensive end or tight wingback--4 yards and 4 yards on passing situation.

3. Line up to wide side of field,unless otherwise determined by scouting information.

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B. BASIC KEYS

1. Key through 0 ffens i ve end to ba II •

2. I f end is removed, key ball action on near back.

C. BASIC REACTIONS

1. I f end rei eases and pass acti on to or away:

a. Control the flat to your side.

b. If no receiver comes into flat area, cushion back and help where needed. 2. I f end releases and run shows away:

a. Cushion back and pursue ball carrier through hal fback 's position. Be a I ert for counters and cut-backs.

3. I f end blocks and run shows to you:

a. Same as regular.

D. BASIC RESPONSIBILITIES

1. Force all runs your way.

2. All pass actions control flat.

3. Run action away--rotate through halfback's position. -85-

ADJUSTMENTS TO SPLIT RECEIVERS

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WOLF

A. BASIC STANCE AN D ALIGNMENT

1. Align yoursel f 3-4 yards inside any receiver spl it out over 8 yards. The closer he moves in the tighter you play him. Align yourself at least 5 yards deep.

2. Shoulders parallel to him.

3-4 .

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B. BASIC KEY

1. Key the second receiver to the bal I.

C. BASIC REACTION

1. Run to:

a. Play into spl it receiver and support from outside in. Never take the inside unl ess you can beat the crack.

2. Run away:

. a. Rotate as safety. 3. P ass to or away:

a. Key second receiver coming out. If 2nd receiver comes to you, take him in flat. I f he goes away, straight down or in middle, man-to-man the split receiver. listen for call of HB.

D. BASIC RESPONSIBILITIES

1. Force a II runs your way.

2. Pass action cover flat.

-86-

ADJUSTMENT TO SPLIT RECEIVERS (Con't)

WOLF

Double Position

A. BASICSTANCE AND ALIGNMENT

1. Line up inside shoulder of split receiver and 3-5 yards off. Never go after him unless we want a change-up, just play flat area.

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B. KEY

1. Split receiver.

C. REACTION

1 • Pass:

o , Just play area and ball, not any man.

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~~~.-!' .-".

PUNT RETURN -87-

SOLID COVERAGE

HALFBACKS

A. STANCE AND ALIGNMENT

1. Line up in parallel stance, football position.

2. Seven yards deep and 3-5 yards outside widest receiver (use split rule).

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B.BASICKEY

1. Tight formation--end or wingback your side.

2. Sp] it formation--receiver.

C. BASIC RESPONSIBILITIES (Shuffle back and take key) 1. I f end blocks:

a. Come up quickly under control and locate ball.

(

b. Keep outside leverage on ball and force sweep on parallel line with defensive end or Wol f.

c. Your course should keep ball carrier inside and slightly deeper than you to prevent cut-back.

2. If end or wingback releases, continue back, locate ball and read action. If pass shows, control the deep outside.

a. Keep outside control on receiver and never allow him to get as deep as you.

b. Keep eyes on passer and play deepest receiver in your area, according to field position and position of ball.

3. If run shows away, rotate through the safety position.

a. Keep everything to your inside.

b. Be alert for counters and cut-backs. 4. If in doubt f play pass first and run second.

ADJUSTMENT TO SPLIT FORMATlON

1. Same reactions as regular coverage. -88-

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SOLID COVERAGE (Con't) SAFETY

A. BASIC STANCE AND ALIGNMENT

1. Parallel stance, football position.

2. Line up 10 yards deep over center of formation {may vary with field position and formation} •

Favor wide field or formation with 2 quick receivers.

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B. BASIC KEYS

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1. Key ball and then pick up receivers to side of action.

a. On drop back, favor receivers to wide side or side of 2 quick receivers.

C. BASIC REACTIONS

1. Open back to side of ball action. Keep shoulders square and read play. a. If pass shows, control deep middle.

1. Keep eyes on passer and never allow any-receiver to get as deep as you.

b. If run shows, rotate to ball, maintaining outside in leverage on ball carrier.

D. BASIC RESPONSIBILITIES

1. Control the deep middle on all passes.

2. Rotate on all runs and force ball carrier from the outside in.

SPLIT FORMATION

(Basic Responsibi lity is Middle 1/3 of Field) A. BASIC STANCE AND ALIGNMENT

1. Football position, feet parallel.

2. 10- 12 yards deep, on the center.

B. BASIC KEYS

1. Ball and ball action.

C. BASIC REACTIONS

1. Pass action--deepen and move in direction of ball.

a. Move with the ball and read the second receiver coming out. If the second receiver goes out, look for split receiver coming in. If he is going on a flag, get depth and play post route from backside and help where needed. Play ball 1st.

b. If second receiver comes to inside, be in position as he comes deep.

IMPORTANT -- Safety must be deeper than any receiver. c. Ha I fback wl ll co II for he lp on post.

-89-

KICKING GAME

8

7

KICK-OFF

6

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1. The kick-off is a free ball; get ON IT.

2. Line up with hands on knees-e-strcddl e 35 yard line, facing in.

2

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3. Keep proximity distance between each other on the way down. Do not create gaps

or holes.

a. #7 and #3 go directly to ball.

b. #6 and #4 widen as you go behind #7 and #3 and get equal distance between # 5 and #2 (K and # 8) •

4. Kicker lines up slightly to left to get 5 man rush on each side.

5. Run at fop speed; be the first down.

6. Employ block protection; do not go down after a blocker hi rs you.

7. Responsibility for making the tackle lies with YOU.

8. The safety--stay at least 15 yards behind your men and keep the ball carrier in front of you. Your job is to keep play from going all the way, regardless of how much ground you must give.

9. Stay in your lane; if blocked, get right back into your lane again.

10. Come under control FOUR yards from ball carrier; do not shoot p~st him.

-90-

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