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Artificer Abilities

Artificer Knowledge: ___


INT + ___
Lev + ___ = ____ Artisan Bonus: ✓
❏ Retain Essence: ❏ Skill Mastery: ❏
Disable Traps: ✓
❏ Metamagic Spell Trigger: ❏
Craft Reserve: ________ Craft Homunculus: ❏ Metamagic Spell Compl.: ❏

Artificer Infusions
INFUSION NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

1st-Level Infusions Infusions: ___ + ___ = ____ Used: ❏❏❏❏❏❏❏❏❏❏ Save DC: ____

Ablative Armor
____________________________________________ __
Ab ___
SM 1 min
______ Touch
_______ 10 min/lev
____________ -________ N
__ ___________________________________
Reduce dmg from next attack by 5+lev MoE.93
____________________________________________
Armor Enhancement, Lesser __
Tr ___
SM 1______ min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Armor/shield gains +1 equivalent bonus EbCS.109
____________________________________________
Energy Alteration __
Tr ___
SM 1______ round _______
Touch ____________
10 min/lev ________
Will n. __
Y ___________________________________
Items use one energy instead of another EbCS.111
____________________________________________
Enhancement Alteration __
Tr S___ 1______ round _______
Touch ____________
10 min/lev (D) Will
________ n. __
Y ___________________________________
Shield bonus to attack, or weapon's to defense EbCS.111
____________________________________________
Entangling Dragonmark (DRAGONMARK) __
Tr ___
VS 1______ act _______
Medium 1____________
round/lev (D) For________ n. __
Y ___________________________________
Dragonmarked creature is entangled DrM.151
____________________________________________
Identify __
Di ___
VSM 1______ hour _______
Touch ____________ -________
Instantaneous __
N ___________________________________
Determines properties of magic item PHB.243
____________________________________________
Indisputable Possession __
Co ___
VS 1______ min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Call an item back to your hand MoE.97
____________________________________________
Inflict Light Damage __
Tr ___
VS 1______ act _______
Touch ____________ -________
Instantaneous __
Y ___________________________________
Deals a construct 1d8 +1/lev dmg (max +5) EbCS.112
____________________________________________
Knight Unburdened __ ___
VS 1______ act _______
Touch 1____________
hour/lev ________
Will n. __
Y ___________________________________
Remove speed pen. for medium/heavy armor FoW.114
____________________________________________
Light [Light] __
Ev ___
V 1______ act _______
Touch ____________
10 min/lev (D) -________ __
N ___________________________________
Object shines like a torch PHB.248
____________________________________________
Magic Stone __
Tr ___
VS 1______ act _______
Touch ____________
30 min ________
Will n. __
Y ___________________________________
3 stones gain +1 to hit and do 1d6+1 damage PHB.251
____________________________________________
Magic Vestment __
Tr ___
VS 1______ act _______
Touch 1____________
hour/lev ________
Will n. __
Y ___________________________________
Armor or shield gains +1/4 levels PHB.251
____________________________________________
Magic Weapon __
Tr ___
VS 1______ act _______
Touch 1____________
min/lev ________
Will n. __
Y ___________________________________
Weapon gains +1 bonus PHB.251
____________________________________________
Metamagic Scroll __
Tr ___
VS 1______ round _______
Touch 1____________
round/lev ________
Will n. __
Y ___________________________________
Imbue spell completion item with metamagic MoE.99
____________________________________________
Natural Weapon Augmentation, Personal __
Tr ___
SM 1______ min _______
Personal 1____________
min/lev -________ __
N ___________________________________
1 natural weapon gains +1 equivalent ability RoE.189
____________________________________________
Pending Potion __
Tr ___
SM 1______ min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Target potion or oil takes effect at a later time MoE.100
____________________________________________
Repair Light Damage __
Tr ___
VS 1______ act _______
Touch ____________ -________
Instantaneous __
N ___________________________________
Construct healed by 1d8 +1/lev dmg (max +5) EbCS.114
____________________________________________
Resistance Item __
Ab ___
SM 1______round _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Item bestows bonus on saving throws EbCS.114
____________________________________________
Shield of Faith __
Ab ___
VSM 1______
act _______
Touch 1____________
min/lev ________
Will n. __
Y ___________________________________
Aura grants +2 or higher deflection bonus PHB.278
____________________________________________
Skill Enhancement __
Tr ___
SM 1______
round _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Item bestows bonus on skill checks EbCS.115
____________________________________________
Spell Storing Item __
Tr ___
SX 1______
min _______
Touch 1____________
hour/lev -________ __
N ___________________________________
Store one spell in an item EbCS.115
____________________________________________
Summon Marked Homunculus (DRAGONMARK) __
Co ___
VSM 1______
round _______
Close 1____________
hour/lev (D) -________ __
N ___________________________________
Homunculus explodes when destroyed DrM.154
____________________________________________
Weapon Augmentation, Personal __
Tr ___
SM 1______
min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Your weapon gains +1 equivalent bonus EbCS.117
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________

2nd-Level Infusions Infusions: ___ + ___ = ____ Used: ❏❏❏❏❏❏❏❏❏❏ Save DC: ____

Align Weapon
____________________________________________ __
Tr ___
VS 1 act
______ Touch
_______ 1 min/lev
____________ Will n.
________ Y
__ ___________________________________
Weapon becomes good, evil, lawful or chaotic PHB.197
____________________________________________
Armor Enhancement __
Tr ___
SM 1______ min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Armor/shield gains +3 equivalent bonus EbCS.108
____________________________________________
Bear's Endurance __
Tr ___
VS 1______ act _______
Touch 1____________
min/lev ________
Will n. __
Y ___________________________________
Subject gains +4 Con for 1 min/lev PHB.203
____________________________________________
Bull's Strength __
Tr ___
VS 1______ act _______
Touch 1____________
min/lev ________
Will n. __
Y ___________________________________
Subject gains +4 Str for 1 min/lev PHB.207
____________________________________________
Cat's Grace __
Tr ___
VSM 1______ act _______
Touch 1____________
min/lev ________
Will n. __
Y ___________________________________
Subject gains +4 Dex for 1 min/lev PHB.208
____________________________________________
Chill Metal [Cold] __
Tr ___
VS 1______ act _______
Close ____________
7 rounds ________
Will n. __
Y ___________________________________
Cold metal damages those who touch it PHB.209
____________________________________________
Construct Essence, Lesser __
Tr ___
VS 1______ act _______
Touch 1____________
min/lev ________
Will n. __
Y ___________________________________
Living construct takes features of true constr. FoE.150
____________________________________________
Eagle's Splendor __
Tr ___
VSM 1______ act _______
Touch 1____________
min/lev ________
Will n. __
Y ___________________________________
Subject gains +4 Cha for 1 min/lev PHB.225
____________________________________________
Elemental Prod __
Ab S___ 1______ min _______
Touch 1____________
min/lev -________ __
N ___________________________________
Move an elemental creature a short distance MoE.96
____________________________________________
Fox's Cunning __
Tr ___
VSM 1______ act _______
Touch 1____________
min/lev ________
Will n. __
Y ___________________________________
Subject gains +4 Int for 1 min/lev PHB.233
____________________________________________
Heat Metal [Fire] __
Tr ___
VS 1______ act _______
Close ____________
7 rounds ________
Will n. __
Y ___________________________________
Hot metal damages those who touch it PHB.239
____________________________________________
Ignite Dragonmark (DRAGONMARK) [Fire] __
Tr ___
VS 1______ act _______
Medium ____________
Instantaneous ________
Will ½ __
Y ___________________________________
Deal 1d6/lev fire dmg, suppress dragonmark DrM.152
____________________________________________
Inflict Moderate Damage __
Tr ___
VS 1______ act _______
Touch ____________
Instantaneous -________ __
Y ___________________________________
Deals a construct 2d8 +1/lev dmg (max +10) EbCS.113
____________________________________________
Lucky Blade __
Ab ___
SM 1______ min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Weapon grants a single reroll of an attack MoE.98
____________________________________________
Natural Weapon Augmentation, Lesser __
Tr ___
SM 1______ min _______
Touch ____________
10 min/lev ________
Will n. __
Y ___________________________________
Natural weapon gains +1 equivalent ability RoE.189
____________________________________________
Owl's Wisdom __
Tr ___
VSM 1______ act _______
Touch 1____________
min/lev ________
Will n. __
Y ___________________________________
Subject gains +4 Wis for 1 min/lev PHB.259
____________________________________________
Ray of Retaliation (DRAGONMARK) [Force] __
Ab S___ ______
Immed. _______
Special ____________
Instantaneous -________ __
Y ___________________________________
Ray is reflected back to deal force damage DrM.153
____________________________________________
Reinforce Construct __
Tr ___
VS 1______ act _______
Touch 1____________
hour/lev ________
Will n. __
N ___________________________________
Construct gains 1d6 + 1/lev temporary hp MoE.100
____________________________________________
Repair Moderate Damage __
Tr ___
VS 1______act _______
Touch ____________
Instantaneous -________ __
N ___________________________________
Construct healed by 2d8 +1/lev dmg (max +10)EbCS.114
____________________________________________
Suppress Dragonmark __
Ab ___
SF 1______
min _______
Close ____________
24 hours ________
Will n. __
N ___________________________________
Suppress the abilities of target's dragonmark MoE.103
____________________________________________
Swift Ready __ ___
VS 1______
min _______
Touch ____________
24 hours ________
Will n. __
Y ___________________________________
Armor/weapons appear on you when you wish FoW.117
____________________________________________
Toughen Construct __
Tr ___
VS 1______
act _______
Touch ____________
10 min/lev -________ __
Y ___________________________________
Grants construct enhancement to armor EbCS.116
____________________________________________
Unseen Crafter __
Co ___
VS 1______
act _______
Close 1____________
day/lev -________ __
N ___________________________________
Invisible force can use the Craft skill RoE.191
____________________________________________
Weapon Augmentation, Lesser __
Tr ___
SM 1______
min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Weapon gains +1 equivalent bonus EbCS.117
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
Artificer Infusions
INFUSION NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

3rd-Level Infusions Infusions: ___ + ___ = ____ Used: ❏❏❏❏❏❏❏❏❏❏ Save DC: ____

Adamantine Weapon
____________________________________________ __
Tr ___
SM 1 min
______ Touch
_______ 1 min/lev
____________ Will n.
________ N
__ ___________________________________
Transform weapon into adamantine MoE.93
____________________________________________
Armor Enhancement, Greater __
Tr ___
SM 1______ min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Armor/shield gains +5 equivalent bonus EbCS.109
____________________________________________
Blast Rod __
Ev ___
SF 1______ min _______
Touch ____________
10 min/lev -________ __
Y ___________________________________
Infused rod stores 1d8/level destructive energy MoE.94
____________________________________________
Construct Energy Ward __
Ab S___ 1______ round _______
Touch ____________
10 min/lev ________
Will n. __
Y ___________________________________
Construct gains resistance 10 to energy type EbCS.109
____________________________________________
Dragonmarked Weapon (DRAGONMARK) __
Tr ___
VS 1______ act _______
Touch 1____________
min/lev ________
Will n. __
N ___________________________________
Weapon deals +1d6 dmg to dragonmarked DrM.151
____________________________________________
Humanoid Essence, Lesser __
Tr ___
VS 1______ act _______
Touch 1____________
round/lev ________
Will n. __
Y ___________________________________
Living construct can accept healing magic RoE.187
____________________________________________
Inflict Serious Damage __
Tr ___
VS 1______ act _______
Touch ____________
Instantaneous -________ __
Y ___________________________________
Deals a construct 3d8 +1/lev dmg (max +15) EbCS.113
____________________________________________
Lucky Cape __
Ab ___
SM 1______ min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Cape grants a single reroll of a saving throw MoE.98
____________________________________________
Magic Weapon, Greater __
Tr ___
VS 1______ act _______
Close 1____________
hour/lev ________
Will n. __
Y ___________________________________
+1 bonus/4 lev (max +5) PHB.251
____________________________________________
Metamagic Item __
Tr ___
VS 1______round _______
Touch 1____________
round/lev ________
Will n. __
Y ___________________________________
Imbue spell trigger item with metamagic feat EbCS.113
____________________________________________
Power Surge __
Tr ___
SX 1______
act _______
Touch 1____________
min/lev -________ __
N ___________________________________
Item gains temporary charges EbCS.114
____________________________________________
Repair Serious Damage __
Tr ___
VS 1______
act _______
Touch ____________
Instantaneous -________ __
N ___________________________________
Construct healed by 3d8 +1/lev dmg (max +15) EbCS.114
____________________________________________
Spell Snare __
Ab ___
SM 1______
min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Absorbs a spell or ability of up to 3rd lev MoE.102
____________________________________________
Stone Construct __
Tr ___
SM 1______
round _______
Touch ____________
10 min/lev ________
Will n. __
Y ___________________________________
Construct gains DR 10/adamantine EbCS.116
____________________________________________
Suppress Requirement __
Tr ___
SM 1______
round _______
Touch ____________
10 min/lev ________
Will n. __
Y ___________________________________
Removes requirement from item EbCS.116
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________

4th-Level Infusions Infusions: ___ + ___ = ____ Used: ❏❏❏❏❏❏❏❏❏❏ Save DC: ____

Censure Elementals
____________________________________________ __
Ev ___
SF 1 min
______ Touch
_______ 1 min/lev
____________ ________
Special Sp.
__ ___________________________________
Deal 2d4 + 1/lev dmg/round to elementals MoE.94
____________________________________________
Concurrent Infusion __
Tr ___
SM 1______ min _______
Touch ____________ -________
Instantaneous __
N ___________________________________
Cast three 1st-level infusions simultaneously MoE.94
____________________________________________
Construct Energy Ward, Greater __
Ab S___ 1______ round _______
Touch ____________
10 min/lev ________
Will n. __
Y ___________________________________
Construct gains immunity to energy type EbCS.109
____________________________________________
Globe of Invulnerability, Lesser __
Ab ___
VSM 1______ act _______
10 ft 1____________
round/lev (D) -________ __
N ___________________________________
Stops 1st- through 3rd-level spell effects PHB.236
____________________________________________
Humanoid Essence __
Tr ___
VS 1______ act _______
Touch 1____________
round/lev ________
Will n. __
Y ___________________________________
Imposes weakness of the humanoid type RoE.186
____________________________________________
Inflict Critical Damage __
Tr ___
VS 1______ act _______
Touch ____________ -________
Instantaneous __
Y ___________________________________
Deals a construct 4d8 +1/lev dmg (max +20) EbCS.112
____________________________________________
Iron Construct __
Tr ___
SM 1______ round _______
Touch 1____________
min/lev ________
Will n. __
Y ___________________________________
Construct gets DR 15/adam. and bonuses EbCS.113
____________________________________________
Item Alteration __
Tr S___ 1______ round _______
Touch ____________
10 min/lev ________
Will n. __
Y ___________________________________
Item provides a different kind of bonus EbCS.113
____________________________________________
Minor Creation __
Co ___
VSM 1______min _______
0 ft 1____________
hour/lev (D) -________ __
N ___________________________________
Creates one cloth or wood object PHB.253
____________________________________________
Natural Weapon Augmentation __
Tr ___
SM 1______
min _______
Touch ____________
10 min/lev ________
Will n. __
Y ___________________________________
Natural weapon gains +3 equivalent ability RoE.188
____________________________________________
Repair Critical Damage __
Tr ___
VS 1______
act _______
Touch ____________ -________
Instantaneous __
N ___________________________________
Construct healed by 4d8 +1/lv dmg (max +20) EbCS.114
____________________________________________
Rusting Grasp __
Tr ___
VS 1______
act _______
Touch ____________ -________
Special __
N ___________________________________
Your touch corrodes iron and alloys PHB.273
____________________________________________
Shield of Faith, Legion __
Ab ___
VSM 1______
act _______
Medium 1____________
min/lev ________
Will n. __
Y ___________________________________
Aura grants +2 or higher deflection bonus EbCS.115
____________________________________________
Weapon Augmentation __
Tr ___
SM 1______
min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Weapon gains +3 equivalent bonus EbCS.117
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________

5th-Level Infusions Infusions: ___ + ___ = ____ Used: ❏❏❏❏❏❏❏❏❏❏ Save DC: ____

Construct Essence
____________________________________________ __
Tr ___
VS 1 act
______ Touch
_______ 1 min/lev
____________ ________
Will n. Y
__ ___________________________________
Grants living construct construct qualities RoE.183
____________________________________________
Disrupting Weapon __
Tr ___
VS 1______ act _______
Touch 1____________
round/lev ________
Will n. __
Y ___________________________________
Melee weapon destroys undead PHB.223
____________________________________________
Dominate Living Construct [Mind-Affecting] __
En ___
VS 1______ round _______
Close 1____________
day/lev ________
Will n. __
Y ___________________________________
Controls living construct telepathically RoE.184
____________________________________________
Dragonmarked Weapon, Greater (DRAGONMARK) __
Tr ___
VS 1______ act _______
Touch 1____________
min/lev ________
Will n. __
N ___________________________________
Weapon deals +2d6 dmg to dragonmarked DrM.151
____________________________________________
Fabricate __
Tr ___
VSM ______
Special _______
Close ____________ -________
Instantaneous __
N ___________________________________
Transforms raw materials into finished items PHB.229
____________________________________________
Inflict Light Damage, Mass __
Tr ___
VS 1______act _______
Close ____________ Will
Instantaneous ________
½ __
Y ___________________________________
Deals 1d8 damage +1/level to many constructs. RoE.187
____________________________________________
Invoke Elemental __
Co ___
VS 1______
round _______
Touch 1____________
round/lev (D) Special
________ __
N ___________________________________
Compel bound elemental to obey you. EHB.75
____________________________________________
Major Creation __
Co ___
VSM ______
10 min _______
Close ____________ -________
Special __
N ___________________________________
Creates a cloth, wood, stone or metal object PHB.252
____________________________________________
Repair Light Damage, Mass __
Tr ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ __
Y ___________________________________
Repairs 1d8 dmg +1/lev for many constructs RoE.189
____________________________________________
Slaying Arrow __
Tr ___
SM 1______
min _______
Touch ____________
10 min/lev ________
For n. __
N ___________________________________
Creates projectile deadly to a creature type MoE.102
____________________________________________
Wall of Force [Force] __
Ev ___
VSM 1______
act _______
Close 1____________
round/lev (D) -________ __
N ___________________________________
Wall is immune to damage PHB.298
____________________________________________
Wall of Stone [Earth] __
Co ___
VSM 1______
act _______
Medium ____________ Special
Instantaneous ________ __
N ___________________________________
Creates a stone wall that can be shaped PHB.299
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
Artificer Infusions
INFUSION NAME SCH. COMP. CAST TIME RANGE DURATION SAVE SR EFFECT

6th-Level Infusions Infusions: ___ + ___ = ____ Used: ❏❏❏❏❏❏❏❏❏❏ Save DC: ____

Blade Barrier
____________________________________________
[Force] __
Ev ___
VS 1 act
______ Medium
_______ 1 min/lev (D) Special
____________ ________ Y
__ ___________________________________
Wall of blades deal 1d6 damage/level PHB.205
____________________________________________
Construct Essence, Mass Lesser __
Tr ___
VS 1______ act _______
Close 1____________
min/lev ________
Will n. __
Y ___________________________________
Living constructs take features of true constr. FoE.150
____________________________________________
Disable Construct __
Tr ___
VS 1______ act _______
Touch ____________ Will
Instantaneous ________
½ __
Y ___________________________________
Deals 10/lev damage to target construct EbCS.111
____________________________________________
Globe of Invulnerability __
Ab ___
VSM 1______ act _______
10 ft 1____________
round/lev (D) -________ __
N ___________________________________
Stops 1st- through 4th-level spell effects PHB.236
____________________________________________
Hardening __
Tr ___
VS 1______ act _______
Touch ____________ -________
Permanent __
Y ___________________________________
Item's hardness is increased by 1/2 lev EbCS.112
____________________________________________
Humanoid Essence, Greater __
Tr ___
VS 1______ act _______
Touch 1____________
round/lev ________
Will n. __
Y ___________________________________
Gives a construct the humanoid type. RoE.186
____________________________________________
Inflict Moderate Damage, Mass __
Tr ___
VS 1______ act _______
Close ____________ Will
Instantaneous ________
½ __
Y ___________________________________
Deals 2d8 damage +1/level to many constructs. RoE.187
____________________________________________
Move Earth [Earth] __
Tr ___
VSM ______
Special _______
Long ____________ -________
Instantaneous __
N ___________________________________
Digs trenches and builds hills PHB.257
____________________________________________
Natural Weapon Augmentation, Greater __
Tr ___
SM 1______min _______
Touch ____________
10 min/lev ________
Will n. __
Y ___________________________________
Natural weapon gains +5 equivalent ability RoE.188
____________________________________________
Repair Moderate Damage, Mass __
Tr ___
VS 1______
act _______
Close ____________ Will
Instantaneous ________
½ __
Y ___________________________________
Repairs 2d8 dmg +1/lev for many constructs RoE.189
____________________________________________
Spell Snare, Greater __
Ab ___
SM 1______
min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Absorbs a spell or ability of up to 6th lev MoE.102
____________________________________________
Total Repair __
Tr ___
VS 1______
act _______
Touch ____________ Will
Instantaneous ________
n. __
Y ___________________________________
Repairs 10/lev damage to target construct EbCS.116
____________________________________________
Wall of Iron __
Co ___
VSF 1______
act _______
Medium ____________ Special
Instantaneous ________ __
N ___________________________________
30 hp/4 lev, can topple onto foes PHB.299
____________________________________________
Weapon Augmentation, Greater __
Tr ___
SM 1______
min _______
Touch ____________
10 min/lev -________ __
N ___________________________________
Weapon gains +5 equivalent bonus EbCS.117
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________
____________________________________________ __ ___ ______ _______ ____________ ________ __ ___________________________________

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