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INTRODUCTION TO MOBILE COMPUTING

Introduction:
 Mobile Computer is a Portable Computer, which retains its Network Connection
(wireless interface) even on move.
 MC or Mobile Host or Mobile Client or Mobile Station
 Mobile devices include Mobile phones, Laptops, Personal Digital Assistants(PDA) etc.
 Two issues of mobility are: user mobility and device portability
 User mobility refers to mobility of a user, who moves to access communication services
at different places
 Device portability refers to mobility of a communication device, with or without
movement of the user
 A communication device can thus exhibit one of the following characteristics:
o Fixed and Wired
- desktop computers
o Mobile and Wired
- Laptops, reconnecting to local network after moving
o Fixed and Wireless
- infrastructure in a building without wires
o Mobile and Wireless
- mobile phones
Evolution of Cellular Technologies:
 First generation systems developed are analog systems which are AMPS(Advanced
Mobile Phone System) and CT(Cellular Technology)
Core Service Data Capability Generation
Technology
GSM Circuit-switched 9.6 Kbps or 14.4 2G
data based on the Kbps
Global System standard GSM
for Mobile 07.07
Communications High-speed 28.8 to 56 Kbps 2G
circuit-switched service likely
data (HSCSD)
General Packet IP and X.25 2.5G
Radio Service communications
(GPRS) over Kbps
Enhanced Data IP communications 3G
Rates for GSM to 384 Kbps.
Evolution Roaming with IS-
(EDGE) 136 networks
possible.
Wideband Similar to EDGE but 3G
CDMA adds 2Mbps indoor
(WCDMA) capability. Increased
capacity for voice.
CDMA Circuit-switched 9.6 Kbps or 14.4 2G
data based on the Kbps
Code Division standard IS-707
Multiple Access IS-95B IP communications 2.5G
to 64 Kbps
CDMA2000 - IP communications 3G
1XRTT to 144 Kbps
CDMA2000 - IP communications 3G
3XRTT to 384 Kbps
outdoors and 2 Mbps
indoors

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