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EuroGunZ

This program was edited by EuTeam.


Log time (01/06/11 18:26:45)
NON-Skip XTrapPatch
CPU ID = GenuineIntel ( family = 15 , model = 2 , stepping = 9 ) @ 2793 MHz
Display Device = Intel(R) 82865G Graphics Controller ( vendor=8086 device=2572 s
ubsys=1511028 revision=2 )
Display Driver Version = 6.14.0010.4544
Windows = 5.1 Build 2600 , Service Pack 3 (1046512KB) : Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
InitializeNotify ok.
WFog Enabled Device.
Vertex Shader isn't supported
device created.
Video memory 34.000000
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Controlador primario de sonido): Hardware Mixing Not Supported
1(SoundMAX Digital Audio): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
-------------------> Sound Engine Create : 7.713000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 2.581000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
IDLResource Loading Success!!
IDL resources : 1.039000
start InitInterface option
Number of Display mode : 109
Number of Display mode : 109
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.623000
Screen effect manager create success.
Effect manager create success.
Client create success.
game interface create success.
-------------------> GameInterface Create : 5.850000
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 1 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 1 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 1 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 1 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 1 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 1 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 1 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 1 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 1 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 1 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Foot not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 0 Bip01 L Calf not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 L Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Toe0 not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 1 Bip01 R Foot not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 0 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 1 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 L Calf not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 1 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 1 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Thigh not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 Pelvis not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 1 0 Bip01 R Calf not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 1 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L Hand not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 L ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 1 Bip01 R ForeArm not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 2 0 Bip01 R Hand not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 3 0 Bip01 Head not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 2 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 2 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 2 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 1 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L ForeArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L UpperArm not found !!
ReadElu() : physique 4 1 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 Head not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 L UpperArm not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 L Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 Neck not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 2 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 2 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 2 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 2 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Pelvis not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine1 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 1 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R ForeArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 1 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 Head not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 1 Bip01 Spine2 not found !!
ReadElu() : physique 4 2 Bip01 R UpperArm not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 R Clavicle not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 1 Bip01 Neck not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
ReadElu() : physique 4 0 Bip01 Spine2 not found !!
Load character.xml success,
-------------------> Character Loading : 25.247001
----------> in zip ( model/weapon/rocketlauncher/cannon.elu ) file not found!!
-------------------> WeaponMesh Loading : 7.602000
Load weapon.xml success.
-------------------> Worlditem Loading : 0.141000
Load zitem info success.
Error while Read Item Descriptor system/zeffect.xml
Init effect manager success.
Init world item manager success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 2.693000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 38
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
Server Connected
md5 failed : filePath error!
Login Posted
Login Successful.
Responsed Account Charlist
Selected character name : blacrayus (62 6C 61 63 72 61 79 75 73 ) (len = 9)
StageCreated
game create begin , type = 4
BspObject open : begin maps/Carcel/Carcel.rs
RBspObject::Open : Open_MaterialList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 1
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 18:30:04 )
Create character : Name=blacrayus Level=16
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
TUNNELING_UDP_ALLOWED
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
RoundState:Finish
Cloth VertexBuffer is Released
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 18:41:33 )
game interface destroy finished
StageCreated
game create begin , type = 4
BspObject open : begin maps/Station/Station.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 12
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 18:42:10 )
Create character : Name=blacrayus Level=16
RoundState:Countdown
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 18:43:36 )
Cloth VertexBuffer is Released
game interface destroy finished
StageCreated
Cloth VertexBuffer is Released
game create begin , type = 4
BspObject open : begin maps/Station/Station.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 12
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 18:44:27 )
Create character : Name=blacrayus Level=16
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 18:44:50 )
game interface destroy finished
StageCreated
Cloth VertexBuffer is Released
StageCreated
StageCreated
game create begin , type = 0
BspObject open : begin maps/Dungeon/Dungeon.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 5
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 18:45:18 )
Create character : Name=blacrayus Level=16
start InitInterface option
Number of Display mode : 109
Number of Display mode : 109
end of InitInterface option ok
Cloth VertexBuffer is Released
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 18:46:30 )
Cloth VertexBuffer is Released
game interface destroy finished
StageCreated
StageCreated
game create begin , type = 8
BspObject open : begin maps/Stairway/Stairway.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 0
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 18:46:50 )
Create character : Name=blacrayus Level=16
TUNNELING_UDP_ALLOWED
TUNNELING_UDP_ALLOWED
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 18:47:02 )
Cloth VertexBuffer is Released
game interface destroy finished
StageCreated
StageCreated
game create begin , type = 0
BspObject open : begin maps/Mansion/Mansion.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 8
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
create game enrvironment.
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 18:47:21 )
Create character : Name=blacrayus Level=16
Cloth VertexBuffer is Released
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 18:49:48 )
game interface destroy finished
StageCreated
StageCreated
StageCreated
game create begin , type = 0
BspObject open : begin maps/Mine/Mine.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 18:50:16 )
Create character : Name=blacrayus Level=16
TUNNELING_UDP_ALLOWED
TUNNELING_UDP_ALLOWED
TUNNELING_UDP_ALLOWED
TUNNELING_UDP_ALLOWED
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 19:00:42 )
game interface destroy finished
StageCreated
StageCreated
game create begin , type = 10
BspObject open : begin maps/Hall/Hall.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 1
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 19:03:58 )
Create character : Name=blacrayus Level=17
RoundState:Countdown
RoundState:Finish
RoundState:Countdown
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 19:04:29 )
game interface destroy finished
StageCreated
StageCreated
game create begin , type = 0
BspObject open : begin maps/Dungeon/Dungeon.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 5
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 19:04:47 )
Create character : Name=blacrayus Level=17
TUNNELING_UDP_ALLOWED
TUNNELING_UDP_ALLOWED
TUNNELING_UDP_ALLOWED
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 19:05:17 )
Cloth VertexBuffer is Released
game interface destroy finished
StageCreated
StageCreated
StageCreated
StageCreated
game create begin , type = 0
BspObject open : begin maps/Venice/Venice.rs
RBspObject::Open : Open_MaterialList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 2
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 19:07:45 )
Create character : Name=blacrayus Level=17
TUNNELING_UDP_ALLOWED
TUNNELING_UDP_ALLOWED
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 19:08:49 )
Cloth VertexBuffer is Released
game interface destroy finished
StageCreated
StageCreated
game create begin , type = 0
BspObject open : begin maps/Battle Arena/Battle Arena.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 2
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
game world create success.
Reload all animation end
---------------------------------setBuffer
game created ( 19:09:15 )
Create character : Name=blacrayus Level=16
Reset Device
------------------------ReleaseBuffer
Video memory 34.000000
---------------------------------setBuffer
devices Restored.
MExitListener !
Destroy gunz
Destroy sound engine.
Destroy sound engine. success
Destroy console.
Destroy interface begin
game interface destory begin.
game destroy begin
Destroy sound engine()
game destroy match destroy
------------------------ReleaseBuffer
game destroyed ( 19:16:37 )
game interface destroy finished
destroy client.
PeerInfoList Released
clear looks end.
Widget map clear end.
desctroy cursor system end.
clear IDL resource end.
Final interface end.
Destroy game interface done.
clear looks end.
Widget map clear end.
desctroy cursor system end.
Destroy mesh manager.
Destroy weapon mesh manager.
destroy game application done.
interface finalize.
game input destroy.
game gonfiguration destroy.
Bitmap manager destroy Animation bitmap.
destroy gunz finish.
Rframe_destory::closeDisplay

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