Log time (01/06/11 18:26:45) NON-Skip XTrapPatch CPU ID = GenuineIntel ( family = 15 , model = 2 , stepping = 9 ) @ 2793 MHz Display Device = Intel(R) 82865G Graphics Controller ( vendor=8086 device=2572 s ubsys=1511028 revision=2 ) Display Driver Version = 6.14.0010.4544 Windows = 5.1 Build 2600 , Service Pack 3 (1046512KB) : Windows xp.. Load XML from memory : system/locale.xml- SUCCESS Country : (BRZ), Language : (BRZ) Load XML from memory : system/gametypecfg.xml Load Config from file : config.xml- SUCCESS Load XML from memory : system/system.xml- SUCCESS Load XML from memory : system/strings.xml(0x0016) - SUCCESS Load XML from memory : system/cserror.xml(0x0016) - SUCCESS Load XML from memory : system/messages.xml(0x0016) - SUCCESS InitializeNotify ok. WFog Enabled Device. Vertex Shader isn't supported device created. Video memory 34.000000 main : RGetLenzFlare()->Initialize() InitialLoading success. interface Initialize success ZApplication::OnCreate : begin 0(Controlador primario de sonido): Hardware Mixing Not Supported 1(SoundMAX Digital Audio): Hardware Mixing Not Supported [[[getMaxChannel32]]]] -------------------> Sound Engine Create : 7.713000 sound engine create. Load XML from memory : System/tips.xml(0x0016)- SUCCESS start log bipmap end of load bitmaps2 loading pictures : 2.581000 warning : bitmap slot_head.tga not found. warning : bitmap slot_head.tga not found. warning : bitmap icon_gameroom.tga not found. IDLResource Loading Success!! IDL resources : 1.039000 start InitInterface option Number of Display mode : 109 Number of Display mode : 109 end of InitInterface option ok Init maps : no Current ChannelRule Screen Effect Manager Create : 0.623000 Screen effect manager create success. Effect manager create success. Client create success. game interface create success. -------------------> GameInterface Create : 5.850000 ReadElu() : physique 0 0 Bip01 L Calf not found !! ReadElu() : physique 0 1 Bip01 L Foot not found !! ReadElu() : physique 0 0 Bip01 L Calf not found !! ReadElu() : physique 0 1 Bip01 L Foot not found !! ReadElu() : physique 0 0 Bip01 L Calf not found !! ReadElu() : physique 0 1 Bip01 L Foot not found !! ReadElu() : physique 0 0 Bip01 L Calf not found !! ReadElu() : physique 0 1 Bip01 L Foot not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Foot not found !! ReadElu() : physique 0 1 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Foot not found !! ReadElu() : physique 0 1 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Foot not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Foot not found !! ReadElu() : physique 0 1 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Foot not found !! ReadElu() : physique 0 1 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Foot not found !! ReadElu() : physique 0 1 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Foot not found !! ReadElu() : physique 0 0 Bip01 L Foot not found !! ReadElu() : physique 0 0 Bip01 L Foot not found !! ReadElu() : physique 0 0 Bip01 L Calf not found !! ReadElu() : physique 0 0 Bip01 L Calf not found !! ReadElu() : physique 0 0 Bip01 L Calf not found !! ReadElu() : physique 0 0 Bip01 L Calf not found !! ReadElu() : physique 0 1 Bip01 L Foot not found !! ReadElu() : physique 0 0 Bip01 L Foot not found !! ReadElu() : physique 0 0 Bip01 L Foot not found !! ReadElu() : physique 0 0 Bip01 L Calf not found !! ReadElu() : physique 0 0 Bip01 L Calf not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 L Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 1 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 1 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 1 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 1 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Toe0 not found !! ReadElu() : physique 0 1 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Calf not found !! ReadElu() : physique 0 1 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Calf not found !! ReadElu() : physique 0 1 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Calf not found !! ReadElu() : physique 0 1 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Calf not found !! ReadElu() : physique 0 1 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Calf not found !! ReadElu() : physique 0 0 Bip01 R Calf not found !! ReadElu() : physique 0 0 Bip01 R Calf not found !! ReadElu() : physique 0 0 Bip01 R Calf not found !! ReadElu() : physique 0 1 Bip01 R Foot not found !! ReadElu() : physique 0 0 Bip01 R Calf not found !! ReadElu() : physique 0 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 1 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 1 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 1 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 1 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 1 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 1 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 1 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 1 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 1 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 1 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 1 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 1 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 L Calf not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 1 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 1 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 1 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 1 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 1 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 1 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 1 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 1 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 1 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 1 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 1 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 1 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 1 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Thigh not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 Pelvis not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 1 0 Bip01 R Calf not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 1 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 1 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 1 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 1 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 1 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 1 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 1 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 1 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 1 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 1 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 1 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 1 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L Hand not found !! ReadElu() : physique 2 0 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 L ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 1 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 1 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 1 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 1 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 1 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 1 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 1 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 1 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 1 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 1 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 1 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 1 Bip01 R ForeArm not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 2 0 Bip01 R Hand not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 3 0 Bip01 Head not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 L Clavicle not found !! ReadElu() : physique 4 2 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 2 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 2 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 2 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 1 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 1 Bip01 L UpperArm not found !! ReadElu() : physique 4 2 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 2 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 1 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 1 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 1 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 1 Bip01 Spine not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 L Clavicle not found !! ReadElu() : physique 4 2 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 1 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 1 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 1 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 1 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 1 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 1 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L ForeArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 1 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L UpperArm not found !! ReadElu() : physique 4 1 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 Head not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 2 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 2 Bip01 L UpperArm not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 L Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 Neck not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 1 Bip01 Spine not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 2 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 1 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 1 Bip01 R UpperArm not found !! ReadElu() : physique 4 2 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 1 Bip01 R UpperArm not found !! ReadElu() : physique 4 2 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 1 Bip01 R UpperArm not found !! ReadElu() : physique 4 2 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 2 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 R UpperArm not found !! ReadElu() : physique 4 2 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 1 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 1 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 1 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Pelvis not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Spine1 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 1 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 1 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 1 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 1 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 1 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R ForeArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 1 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 Head not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 1 Bip01 Spine2 not found !! ReadElu() : physique 4 2 Bip01 R UpperArm not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 R Clavicle not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 1 Bip01 Neck not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! ReadElu() : physique 4 0 Bip01 Spine2 not found !! Load character.xml success, -------------------> Character Loading : 25.247001 ----------> in zip ( model/weapon/rocketlauncher/cannon.elu ) file not found!! -------------------> WeaponMesh Loading : 7.602000 Load weapon.xml success. -------------------> Worlditem Loading : 0.141000 Load zitem info success. Error while Read Item Descriptor system/zeffect.xml Init effect manager success. Init world item manager success. Init channel rule manager success. Init abuse manager success. Init chatting filter. success -------------------> ETC .. : 2.693000 BspObject open : begin interface/login/login.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 38 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done Load smoke description mesh. main : OnCreate() done Server Connected md5 failed : filePath error! Login Posted Login Successful. Responsed Account Charlist Selected character name : blacrayus (62 6C 61 63 72 61 79 75 73 ) (len = 9) StageCreated game create begin , type = 4 BspObject open : begin maps/Carcel/Carcel.rs RBspObject::Open : Open_MaterialList BspObject open object list : begin RBspObject::Open_ObjectList : size 1 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done game world create success. Reload all animation end ---------------------------------setBuffer game created ( 18:30:04 ) Create character : Name=blacrayus Level=16 RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown TUNNELING_UDP_ALLOWED RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish RoundState:Countdown RoundState:Finish Cloth VertexBuffer is Released game interface destory begin. game destroy begin Destroy sound engine() game destroy match destroy ------------------------ReleaseBuffer game destroyed ( 18:41:33 ) game interface destroy finished StageCreated game create begin , type = 4 BspObject open : begin maps/Station/Station.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 12 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done game world create success. Reload all animation end ---------------------------------setBuffer game created ( 18:42:10 ) Create character : Name=blacrayus Level=16 RoundState:Countdown game interface destory begin. game destroy begin Destroy sound engine() game destroy match destroy ------------------------ReleaseBuffer game destroyed ( 18:43:36 ) Cloth VertexBuffer is Released game interface destroy finished StageCreated Cloth VertexBuffer is Released game create begin , type = 4 BspObject open : begin maps/Station/Station.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 12 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done game world create success. Reload all animation end ---------------------------------setBuffer game created ( 18:44:27 ) Create character : Name=blacrayus Level=16 game interface destory begin. game destroy begin Destroy sound engine() game destroy match destroy ------------------------ReleaseBuffer game destroyed ( 18:44:50 ) game interface destroy finished StageCreated Cloth VertexBuffer is Released StageCreated StageCreated game create begin , type = 0 BspObject open : begin maps/Dungeon/Dungeon.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 5 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done game world create success. Reload all animation end ---------------------------------setBuffer game created ( 18:45:18 ) Create character : Name=blacrayus Level=16 start InitInterface option Number of Display mode : 109 Number of Display mode : 109 end of InitInterface option ok Cloth VertexBuffer is Released game interface destory begin. game destroy begin Destroy sound engine() game destroy match destroy ------------------------ReleaseBuffer game destroyed ( 18:46:30 ) Cloth VertexBuffer is Released game interface destroy finished StageCreated StageCreated game create begin , type = 8 BspObject open : begin maps/Stairway/Stairway.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 0 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done game world create success. Reload all animation end ---------------------------------setBuffer game created ( 18:46:50 ) Create character : Name=blacrayus Level=16 TUNNELING_UDP_ALLOWED TUNNELING_UDP_ALLOWED game interface destory begin. game destroy begin Destroy sound engine() game destroy match destroy ------------------------ReleaseBuffer game destroyed ( 18:47:02 ) Cloth VertexBuffer is Released game interface destroy finished StageCreated StageCreated game create begin , type = 0 BspObject open : begin maps/Mansion/Mansion.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 8 RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done create game enrvironment. game world create success. Reload all animation end ---------------------------------setBuffer game created ( 18:47:21 ) Create character : Name=blacrayus Level=16 Cloth VertexBuffer is Released game interface destory begin. game destroy begin Destroy sound engine() game destroy match destroy ------------------------ReleaseBuffer game destroyed ( 18:49:48 ) game interface destroy finished StageCreated StageCreated StageCreated game create begin , type = 0 BspObject open : begin maps/Mine/Mine.rs RBspObject::Open : Open_MaterialList RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done game world create success. Reload all animation end ---------------------------------setBuffer game created ( 18:50:16 ) Create character : Name=blacrayus Level=16 TUNNELING_UDP_ALLOWED TUNNELING_UDP_ALLOWED TUNNELING_UDP_ALLOWED TUNNELING_UDP_ALLOWED game interface destory begin. game destroy begin Destroy sound engine() game destroy match destroy ------------------------ReleaseBuffer game destroyed ( 19:00:42 ) game interface destroy finished StageCreated StageCreated game create begin , type = 10 BspObject open : begin maps/Hall/Hall.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 1 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done game world create success. Reload all animation end ---------------------------------setBuffer game created ( 19:03:58 ) Create character : Name=blacrayus Level=17 RoundState:Countdown RoundState:Finish RoundState:Countdown game interface destory begin. game destroy begin Destroy sound engine() game destroy match destroy ------------------------ReleaseBuffer game destroyed ( 19:04:29 ) game interface destroy finished StageCreated StageCreated game create begin , type = 0 BspObject open : begin maps/Dungeon/Dungeon.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 5 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done game world create success. Reload all animation end ---------------------------------setBuffer game created ( 19:04:47 ) Create character : Name=blacrayus Level=17 TUNNELING_UDP_ALLOWED TUNNELING_UDP_ALLOWED TUNNELING_UDP_ALLOWED game interface destory begin. game destroy begin Destroy sound engine() game destroy match destroy ------------------------ReleaseBuffer game destroyed ( 19:05:17 ) Cloth VertexBuffer is Released game interface destroy finished StageCreated StageCreated StageCreated StageCreated game create begin , type = 0 BspObject open : begin maps/Venice/Venice.rs RBspObject::Open : Open_MaterialList BspObject open object list : begin RBspObject::Open_ObjectList : size 2 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done game world create success. Reload all animation end ---------------------------------setBuffer game created ( 19:07:45 ) Create character : Name=blacrayus Level=17 TUNNELING_UDP_ALLOWED TUNNELING_UDP_ALLOWED game interface destory begin. game destroy begin Destroy sound engine() game destroy match destroy ------------------------ReleaseBuffer game destroyed ( 19:08:49 ) Cloth VertexBuffer is Released game interface destroy finished StageCreated StageCreated game create begin , type = 0 BspObject open : begin maps/Battle Arena/Battle Arena.rs RBspObject::Open : Open_MaterialList RBspObject::Open : Open_LightList BspObject open object list : begin RBspObject::Open_ObjectList : size 2 RBspObject::Open_ObjectList : end RBspObject::Open : OpenDescription RBspObject::OpenRs : file.Open RBspObject::OpenRs : file.Read(&header) RBspObject::OpenRs : file.Read(&nMaterial) RBspObject::OpenRs : Open_Nodes begin RBspObject::OpenRs : Open_Nodes end RBspObject::Open : OpenRs RBspObject::Open : OpenBsp BspObject load lightmap : file.Read(&header) BspObject load lightmap nCount = 1 BspObject load lightmap 0 BspObject load lightmap : file.Read(&m_nLightmap) done BspObject load lightmap : end RBspObject::Open : done game world create success. Reload all animation end ---------------------------------setBuffer game created ( 19:09:15 ) Create character : Name=blacrayus Level=16 Reset Device ------------------------ReleaseBuffer Video memory 34.000000 ---------------------------------setBuffer devices Restored. MExitListener ! Destroy gunz Destroy sound engine. Destroy sound engine. success Destroy console. Destroy interface begin game interface destory begin. game destroy begin Destroy sound engine() game destroy match destroy ------------------------ReleaseBuffer game destroyed ( 19:16:37 ) game interface destroy finished destroy client. PeerInfoList Released clear looks end. Widget map clear end. desctroy cursor system end. clear IDL resource end. Final interface end. Destroy game interface done. clear looks end. Widget map clear end. desctroy cursor system end. Destroy mesh manager. Destroy weapon mesh manager. destroy game application done. interface finalize. game input destroy. game gonfiguration destroy. Bitmap manager destroy Animation bitmap. destroy gunz finish. Rframe_destory::closeDisplay