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All online functions are disabled (to prevent cheating in multiplayer) removed all anti-debugger checks all game variables are made unprotected and can be accessed and changed by t he trainers, control centers and other tools in-built asi-loader (no need to replace original files) removed savefile check (you can load save file made by any offline xlive use r) disabled RGSC (since update 6, RGSC moved to the paul.dll) moved'sa
All online functions are disabled (to prevent cheating in multiplayer) removed all anti-debugger checks all game variables are made unprotected and can be accessed and changed by t he trainers, control centers and other tools in-built asi-loader (no need to replace original files) removed savefile check (you can load save file made by any offline xlive use r) disabled RGSC (since update 6, RGSC moved to the paul.dll) moved'sa
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All online functions are disabled (to prevent cheating in multiplayer) removed all anti-debugger checks all game variables are made unprotected and can be accessed and changed by t he trainers, control centers and other tools in-built asi-loader (no need to replace original files) removed savefile check (you can load save file made by any offline xlive use r) disabled RGSC (since update 6, RGSC moved to the paul.dll) moved'sa
Авторское право:
Attribution Non-Commercial (BY-NC)
Доступные форматы
Скачайте в формате TXT, PDF, TXT или читайте онлайн в Scribd
Notes: * run LaunchGTAIV.exe instead GTAIV.exe to prevent "drunk" camera * Plugin saveToGameFolder not included in this beta version Main features: * complete replacement of the xlive.dll (original dll isn't required) * all online functions are disabled (to prevent cheating in multiplayer) * removed all anti-debugger checks * all game variables are made unprotected and can be accessed and changed by t he trainers, control centers and other tools * in-built asi-loader (no need to replace original files) * asi-loader searches for .asi files in the root game folder and .asi and .dll in the 'plugins' folder Additional features for GTA IV version 1.0.1.0-1.0.7.0, 1.0.4.2, EfCL 1.1.1.0-1. 1.2.0: * removed savefile check (you can load save file made by any offline XLive use r) * removed files.txt check (integrated replacement of FileCheckFix and MagicPat ch) * restored access to the system debugger in the critical error menu (removed l oading of WER.dll) * enabled write access to memory in code and .rdata segments (no need to call VirtualProtect from a .asi) * disabled RGSC (since update 6, RGSC moved to the paul.dll) * moved 'savegames' folder (see below). Additional features for Red Faction: Guerrilla: * removed savefile check Installation: * unpack the file xlive.dll into the game folder (don't forget to remove the a si loader if there is one) * to turn on debug logging, unpack the file xlive_d.dll into the game folder a nd rename it to xlive.dll Additional notes on savefiles: * savefiles are now located in the folder: (for Windows Vista) %USERPROFILE%\Documents\Rockstar Games\GTA IV\savegames\ (for Windows XP) %USERPROFILE%\My Documents\Rockstar Games\GTA IV\savegames\ NOTE: don't forget to copy savegames to the new location Plugin support: * Added plugin API (xliveless.h and xlive.lib) Special thanks to Rick and Seemann.
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