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Gamification

Rules of the game

Gamification Wiki

Material extracted from


http://gamification.org/wiki/Game_Mechanics

1 Usage

 2 Game Mechanics
o 2.1 Achievements
o 2.2 Appointments
o 2.3 Behavioral Momentum
o 2.4 Blissful Productivity
o 2.5 Bonuses
o 2.6 Cascading Information Theory
o 2.7 Combos
o 2.8 Community Collaboration
o 2.9 Countdown
o 2.10 Discovery
o 2.11 Epic Meaning
o 2.12 Free Lunch
o 2.13 Infinite Gameplay
o 2.14 Levels
o 2.15 Loss Aversion
o 2.16 Lottery
o 2.17 Ownership
o 2.18 Points
o 2.19 Progression
o 2.20 Quests
o 2.21 Reward Schedules
o 2.22 Status
o 2.23 Urgent Optimism
o 2.24 Virality
 3 See Also
 4 External Links

Copyright belongs and stays with the original contributors to the Wiki.

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