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Wireframe Sphere

This tutorial illustrates how to create a wireframe sphere, by creating a grid texture,
and then using the Sphereize filter.

1 Create a new image, 800x800 pixels.

Go to the Channels window, create a new


channel , and select the Rectangular
Marquee Tool.

Holding down Shift, draw a selection about


25x25 pixels.

To see how big your selection is, open the Info


Palette, by going Window > Show Info .

Press D to select White as the foreground color,


and then fill the selection by pressing
Alt+Backspace.

2 In the menu, go:


Select > Modify > Contract... 2 pixels

Press Delete to clear the selection, and then


use the arrow keys on your keyboard to nudge
the selection up and to the left by 2 pixels.

Edit > Define Pattern

Create a new channel , select the Paint


Bucket Tool .

Then, go to the Options palette.


Window > Show Options

Change the Contents dropdown to Pattern, and


then click inside the new channel to fill it with
the grid pattern.

3 In the Channels window, click on the Load


Channel as Selection button.

Go back to the Layers window, and create a


new layer.

Press D on the keyboard to select Black as the


foreground color, and then press
Alt+Backspace to fill the selection.

Ctrl+D to deselect.

4 Click and hold down the Rectangular


Marquee Tool button, and select the
Elliptical Marquee Tool

Holding down Shift, make a circular selection


filling up most of the image.

Filter > Distort > Sphereize... Amount 100

Select > Inverse

Edit > Clear

Ctrl+D to deselect.

To get rid of the jagged edges, resize the image


to 400x400 pixels,
Image > Image Size...

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