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A Presentation by

M.Sahithya P.Deepika

CONTENTS
INTRODUCTION DEFINITION PROBLEM SOLVING APPROACHES DISCIPLINES OF AI SUBJECT OF AI APPLICATIONS OF AI CONCLUSION

INTRODUCTION

The computers of the current (fifth) generation can process natural languages, play games, recognize images of objects and prove mathematical theorems, all of which lie in the domain of Artificial Intelligence (AI).

DEFINITION

The simulation of human intelligence on a machine, so as to make the machine efficient to identify and use the right piece of Knowledge at a given step of solving a problem.

PROBLEM SOLVING APPROACHES


STATE SPACE APPROACH 1)Generate and test 2)Hill climbing 3)Heusteric search 4)Means and End analysis

STATE SPACE APPROACH

SUBJECT OF AI

SUBJECT OF AI

Learning systems Knowledge representation and reasoning Knowledge base Planning Knowledge acquisition Intelligent search Soft computing Fuzzy logic Artificial neural nets

KNOWLEDGE BASE

APPLICATIONS OF AI TECHNIQUES

Expert systems Image understanding and computer vision Navigational planning for mobile robots Speech and natural language understanding Scheduling Intelligent control

CONCLUSION
The subject of AI deals more with symbolic processing than numeric computation. LISP and PROLOG are the usual languages for programming AI problems. Because of severe nondeterminism

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