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__ ______ __ __ /\ \ /\ _ \ /\ \/\ \ __ \ \ \ \ \ \L\ \ \ \ `\\ \ ___ /\_\ _ __ __ \ \ \ __ \ \ __ \ \ \ , ` \ / __`\/\ \/\`'__\/'__`\ \ \ \L\ \__\ \ \/\ \ __ \ \ \`\ \/\ \L\ \ \ \ \ \//\

__/ \ \____/\_\\ \_\ \_\/\_\ \ \_\ \_\ \____/\ \_\ \_\\ \____\ \/___/\/_/ \/_/\/_/\/_/ \/_/\/_/\/___/ \/_/\/_/ \/____/

//////////////////////////////////////////////////////////////// ---------------------------------------------------------------___ _ / (_) o | | | __ _ ,_ __, | | _|_ | / \_|/ \_| | / | | / | |/ \ | \___/\__/ |__/ \_/|/ |_/|_/\_/|/| |_/|_/ /| /| /| \| \| \| _ _ | | | | o | | _ _ | | __ ,_ _ _ _ __, _|_ __ _ _ _ |/ / |/ | |/ / \_/ | / |/ |/ | / | | | / \_/ |/ | \_/\/ | |_/|__/\__/ |_/ | | |_/\_/|_/|_/|_/\__/ | |_/ |\ |/ ---------------------------------------------------------------//////////////////////////////////////////////////////////////// L.A. Noire: Wal through/FAQ Copyright (2011) (AboutLastNight5) (Whitney Bulna) "This wal through may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademar s and copyrights contained in this document are owned by their respective trademar and copyright holders." Above is the generic copyright rules that everyone should adhere by. Along with this, if my wal through is found on another website without my permission legal action can be ta en. A lot of people don't realize how long these guides ta e to create. Its not just playing the game and typing, its creating line brea s, editing, verifying, and editing again. Don't be a jer and steal guides. If you would li e to use my guide, please e-mail me outlining its uses and publication location. Under no circumstances may the guide be modified or used without my name. My e-mail address is wbulna@yahoo.com.

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(_) | | | | | | | / (_) | __, | | | | _ __ | | | __ _ _ _|_ _ _ _ _|_ , _ |/ | |/ \_|/ |/ / \_|/ | / \_/ |/ | | |/ / |/ | | / \_ (_/ \_/|_/\_/ |__/|__/ \__/ |__/ \___/\__/ | |_/|_/|__/ | |_/|_/ \/ |\ |/ ----------------------------------------------------------------------------///////////////////////////////////////////////////////////////////////////// A. Introduction 1. Movement 2. Weapons 3. Vehicles/Driving B. Investigations 1. The Crime Scene 2. Collecting Evidence 3. The Noteboo 4. Suspect Interrogation 5. The Case Report 6. Intuition and Ran C. Achievements D. The Wal through 1. Patrol Cases a. Upon Reflection b. Armed and Dangerous c. Warrants Outstanding d. Buyer Beware 2. Traffic Cases a. The Driver's Seat b. A Marriage Made in Heaven c. A Slip of the TOngue (DLC) d. The Fallen Idol 3. Homicide Cases a. The Red Lipstic Murder b. The Golden Butterfly c. The Sil Stoc ing Murder d. The White Shoe Slaying e. The Studio Secretary Murder f. The Quarter Moon Murders 4. Vice Cases a. The Blac Caesar b. Reefer Madness (DLC) c. The Set Up d. The Na ed City (DLC) e. Manifest Destiny 5. Arson Cases a. The Gas Man b. A Wal in Elysian Fields c. House of Stic s d. A Polite Invitation e. Nicholson Electroplating (DLC) f. A Different Kind of War E. Street Crimes 1. Traffic 2. Homicide 3. Vice 4. Arson F. Collectibles 1. Landmar s

2. 3. 4. 5. G. FAQ

Golden Film Reels Vehicles Newspapers Outfits

/////////////////////////////////////////////////////////////////////////// --------------------------------------------------------------------------___, _ / | | | | o | | | | _ _ _|_ ,_ __ __| __ _|_ __ _ _ | | _ |/ / |/ | | / | / \_/ | | | / | | / \_/ |/ | \__/\_/o \_/\/ | |_/|_/ |_/\__/ \_/|_/ \_/|_/\___/|_/|_/\__/ | |_/ --------------------------------------------------------------------------/////////////////////////////////////////////////////////////////////////// *********************************** , . . , /| |\/| _ . , _ ._ _ _ ._ -+.|.* | |(_) \/ (/,[ | )(/,[ ) | *********************************** Enter/Exit Vehicle: "Y" Button (Hold to allow your partner to drive) Leave Clue Analysis/Reload Weapon: "B" Button Interact/Investigate Clue: "A" Button Tal /Interrogate/As Partner for Help: "X" Button Wal /Rotate Clue: Left Stic Rotate Camera: Right Stic Discard Found Weapon: Left Bumper Enter/Exit Cover: Right Bumper Aim Weapon: Left Trigger Run/Shoot: Right Trigger Loo Behind: Right Stic Button Open Noteboo /Put Noteboo Away: Bac Button Navigate Noteboo : D-Pad Left and Right Call partner: D-Pad Right Zoom Out Mini-Map: D-Pad Down Pause Game: Start Button For obvious reasons, Cole will need to "Sprint" at points in the game. This can be achieved by simply holding the Right Trigger and aiming the Left Stic in the direction you want to run. You can also receive a prompt to "Tac le" when chasing a suspect, which will appear as a prompt when you are close enough to the person. A great improvement to the movement system involves "Clambering." Simply wal up to an object you would li e to climb over, climb up, scale, etc. and tilt the Left Stic towards it. Cole will automatically perform the action with no additional action required. This comes in handy during chase scenes and while scaling ladders. To ma e navigation even easier, L.A. Noire features gold-plated doors, which are a signal that said door can be opened. While not a hugely important detail, it ma es gameplay much more fluid. Wal up to the door, and Cole will automatically open it.

**************************** _, . . '_) | | _ _.._ _ ._ __ /_.* |/\|(/,(_][_)(_)[ )_) | **************************** One major noteworthy detail in L.A. Noire is the use of weapons. Cole cannot use a weapon outside of a gun battle (Sorry everyone, no more waving your gun around and shooting at anything with a pulse). He can, however, fire a warning shot at a fleeing suspect, but only when prompted. If the suspect fires at you first, this option will not appear. You are automatically given a service weapon; a Colt 45. This gun has unlimited ammo. Other guns may be obtained by completing cases or finding them in various places on the map, which I will outline below in the order you should obtain/find them. There are 9 different weapons in total. *Colt 45: Automatically obtained in the beginning of the game. *Colt 38: Available in the "Armed and Dangerous" case. During the gunfight at the ban , drop your shotgun to automatically pull out the Colt 38. *Ithica Full Stoc Shotgun: Automatically given to you during the "Armed and Dangerous" case. It can then be found inside police car trun s that can carry weapons. *M1 Garand Rifle: *M1 Thompson: Can be found during various street crime missions such as "The Fallen Idol." *Browning Automatic Rifle: Found during the "Manifest Destiny," "A Polite Invitation," and "A Different Kind of War" cases.

*Flamethrower: Found during the "A Different Kind of War" case in a weapons cache in the sewer tunnels. *Chicago Piano: A free downloadable weapon that will automatically appear in police trun s once downloaded. ******************************************************* _, . . . . / .__ '_) \ / _ |_ * _.| _ __ / | \._.*. ,*._ _ ._)* \/ (/,[ )|(_.|(/,_) / |__/[ | \/ |[ )(_] / ._| ******************************************************* Steering: Left Stic Rotate Camera: Right Stic Change Camera Angle: D-Pad Up Handbra e: Right Bumper Accelerate: Right Trigger Bra e: Left Trigger Siren: Left Stic Button Loo Behind Car: Right Stic Button Respond to Dispatch Call: "A" (When Prompted)

*FN Browning: Found during the "A Polite Invitation" case. It is Jac default weapon.

Kelso's

Use your siren to reduce the amount of traffic you have to drive through, thus reducing potential damage to your car and reducing the chances of hitting pedestrians. /////////////////////////////////////////////////////////////////////////// --------------------------------------------------------------------------, __ _ /|/ \ | | o o | __/ | | _ _ _ , _|_ __, __, _|_ __ _ _ , | \ _ |/ / |/ | | |_|/ / \_| | / | / | | | / \_/ |/ | / \_ |(__/o \_/\/ | |_/ \/ |__/ \/ |_/|_/\_/|/\_/|_/|_/|_/\__/ | |_/ \/ /| \| --------------------------------------------------------------------------/////////////////////////////////////////////////////////////////////////// ****************************************************** , .___.. __ __. /| | |_ _ / `._.*._ _ _ (__ _. _ ._ _ .|.* | [ )(/, \__.[ |[ | )(/, .__)(_.(/,[ )(/, ****************************************************** The crime scene is the main focus in L.A. Noire. Each time you enter a crime scene, a distinctive melody will play. When you leave, the melody will immediately stop. ********************************************************** _, __ .. , .___ . '_) / ` _ || _ _.-+-*._ _ [__ . ,* _| _ ._ _. _ /_.* \__.(_)||(/,(_. | |[ )(_] [___ \/ |(_](/,[ )(_.(/, ._| ********************************************************** During the investigation evidence, or clues, that can be examined, a chime choose to turn these off virtually impossible. To button. of a crime scene, there will be various pieces of you'll need to collect. When you find an object that will play and the controller will vibrate. You can in the main menu if you want, but it ma es the game examine a potential clue, press the Investigate "A"

Some objects can be investigated further after initially finding them. This includes searching the item more thoroughly, rotating it to find a clue, reading a piece of paper more thoroughly, etc. Specifically for rotating objects, rotate Cole's hand until you feel the controller vibrate, then eep it on that spot until the vibration stops and the game tells you that you have found a clue. If you ever get stuc or don't now what to do next, as ing your partner is the next step. Simply approach your partner and press "X" and he will give you a tip. Or you can call R&I at the nearest phone, which is a bit of a lengthy process but still useful. When you find all available clues, the investigation music loudly chimes, then ends. ********************************************** _, .___.. . . , . . '_) | |_ _ |\ | _ -+- _ |_ _ _ ;_/ ._)* | [ )(/, | \|(_) | (/,[_)(_)(_)| \

********************************************** Your noteboo is the hub of the entire game. It contains the case briefing, clues, Persons of Interest, locations, and case objectives. Each time you collect a clue, interrogate a witness, or gain a new case objective or location, it will be entered into the noteboo . Utilize the information given for each piece of evidence or person since each minor detail can be a big tip-off in your investigation. Clues are entered into the noteboo when you discover them. A small message on the bottom left-hand corner will appear when a clue if found, indicating a new clue has been added to the noteboo . Read the clue for more information regarding where it was found and what it signifies. Persons of Interest are people who may be relevant to the case at hand. They could be witnesses, suspects, or nown associates. More information is added to a P.O.I. as you investigate the case further or interrogate them. Questions you are able to as P.O.Is are viewable under their section and can be added during an interrogation. Locations are added when you discover addresses, possible places of interest, where a crime happens, or when they are given to you. You may select a location from your noteboo to set it as your primary target when traveling. Doing so places a yellow flag blip on your map so you may drive there. You may also choose to s ip to the destination and let your partner drive. Some locations, however, have a "?" next to them, indicating you have not found it's address and you cannot travel there. Continue your investigation to discover the address. If you want to set a custom waypoint, you may do so from the map. ******************************************************************** . , __. , ._. , , |_| (__ . . __._ _ _.-+- | ._ -+- _ ._.._. _ _ _.-+-* _ ._ |* .__)(_|_) [_)(/,(_. | _|_[ ) | (/,[ [ (_)(_](_] | |(_)[ ) | ._| ******************************************************************** During an interrogation, your noteboo will automatically flip open and reveal several questions you can as the suspect. When you as a question, the order in which you as is somewhat relevant, but not always. After you as the suspect a question, you have a choice of three answers: Truth, Doubt, or Lie. Suspect interrogation will most li ely be the most difficult part of the game. You'll need to determine whether or not a suspect is lying, which is just as difficult as it would be in real life. Use facial tics, shifting eyes, nervous expressions, sly smiles, anything that might ma e it seem li e they are holding something bac or not being truthful. A straight face usually means they are telling the truth, but not always. Things get difficult when you have to determine the difference between Doubt and Lie. Doubt means you believe they aren't being truthful, but not outright lying. More li e eeping something from you. If they are lying, they you have to determine why and use evidence from your noteboo as proof. Carefully thin through their answers and read your clues to determine if you have sufficient evidence to accuse them of lying. Choosing the correct response to a question is indicated by a chime ending in a high tone. Choosing the wrong response results in a low-ending chime. If you choose the correct answer, this may lead the suspect to share more information with you which greatly helps you with your investigation. Choosing the wrong

answer can ma e the suspect angry, force them to bac out of questioning, or ma e them eep information from you. Choose your answers wisely and ta e your time. If you fail, it could mean you failing the entire case since you might not have sufficient evidence to continue. You can always bac out of the accusation of a lie by as ing another question. ****************************************************** ._, .___.. __ .__ , |_ | |_ _ / ` _. __ _ [__) _ ._ _ ._.-+._)* | [ )(/, \__.(_]_) (/, | \(/,[_)(_)[ | | ****************************************************** The case report is your final grade of the case. You are graded on several ey elements: clues found, correct interrogation questions, and overall conduct. Overall conduct is determined by how much damage you do to vehicles, if you injured any innocent people, and damage done to the city. Even if you find all clues and answer every question correctly, you can still fail a case or earn a low score for poor conduct. ********************************************************* ._, ._. , , . .__ . (_ | ._ -+-. .*-+-* _ ._ _.._ _| [__) _.._ ;_/ (_)* _|_[ ) | (_|| | |(_)[ ) (_][ )(_] | \(_][ )| \ ********************************************************* Intuition is an ability that you may use during an investigation. It allows you to remove an answer from Truth, Doubt, or Lie; as the community, which allows you to view the most common answer according to the Roc star Social Clue; or show all clues, which reveals all the remaining clues at a crime scene. Each clue revealed is shown on the map by a magnifying glass. Intuition is based on a point system. You may have up to 5 Intuition points at a time that can be used. You earn points by increasing your Ran . You can increase your ran through various ways: answering a question correctly, completing street crimes, finding film reels, or discovering landmar s. Moving up a ran earns you one intuition point.

Ran 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19

Required Experience 0 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100

Accumulated Experience 0 0 35 60 90 125 165 210 260 315 375 440 510 585 665 750 940 1035 1135

Unloc able X X Sword of Justice Outfit X 5 Hidden Vehicles X X Sunset Strip Outfit X 5 Hidden Vehicles X X The Outsider Outfit X 5 Hidden Vehicles X X Haw shaw Outfit X

20

105

1140

////////////////////////////////////////////////////////////////////////// -------------------------------------------------------------------------___ ___, _ / (_) / | | | o | | | __ | | _ _ _ _ _ _ _ _ _|_ , | | | / |/ \ | |/ | |_|/ / |/ |/ | |/ / |/ | | / \_ \___/o \__/\_/\___/| |_/|_/|__/ \/ |__/ | | |_/|__/ | |_/|_/ \/ --------------------------------------------------------------------------/////////////////////////////////////////////////////////////////////////// 1. Police Academy (Complete All Cases on the Patrol Des ) 2. Paved With Good Intentions (Complete All Cases on the Traffic Des ) 3. The Simple Art of Murder (Complete All Cases on the Homicide Des ) 4. No Rest for the Wic ed (Complete All Cases on the Vice Des ) 5. Moth to a Flame (Complete All Cases on the Arson Des ) 6. A Cop on Every Corner (Complete a Single Street Crime Case) 7. Johnny on the Spot (Respond to 20 Street Crimes) 8. The Long Arm of the Law (Complete All Street Crime Cases) 9. The City of the Angels (Reach 100% Game Completion) 10. The Up and Up (Complete a Story Case with a Five Star Rating) 11. Shamus to the Stars (Complete All Story Cases with a Five Star Rating) 12. The Brass (Achieve Maximum Ran (20)) 13. Not So Hasty (Stop a Fleeping Suspect with a Warning Shot as an LAPD Detective) 14. Asphalt Jungles (Chase Down and Tac le a Fleeing Suspect on Foot as an LAPD Detective) 15. Traffic Stop (Disable a Suspect Vehicle with Help From Your Partner) 16. The Straight Dope (Use Evidence to Prove a Lie as an LAPD Detective or Investigator) 17. One for the File (Find and Inspect a Clue as an LAPD Detective or Investigator) 18. Golden Boy (Clear a Case, Finding Every Clue as an LAPD Detective or Investigator) 19. The Plot Thic ens (Find and Solve an Inspection Puzzle) 20. Stab-Rite (At Ray's Cafe, Find the Bloodstained Knife on Your First Sweep of the Crime Scene) 21. Round Heels (At the Bamba Club, Get Dic Mccoll to Give Up the License Plate of Celine Henry's Male Companion) 22. The Fighting Sixth (At the Bus Shooting, Tal Felix Alvarro into Giving Up the Marines Involved in the Coolridge Heist) 23. Huc ster (At Elysian Fields, Outwit Leland Monroe When Discussing His Development or Advertising Campaign) 24. Lead Foot (Keep the Needle Above 80mph for More Than 10 Seconds While Driving) 25. Miles on the Cloc (Drive More Than 194.7 Miles) 26. Wooden Overcoats (Bring Down a Total of 30 Bad Guys With Headshots) 27. Dead Men are Heavier (Shoot and Kill a Total of 100 Bad Guys) 28. Roscoe and Friends (Kill at Least One Bad Guy with Every Gun) 29. Magpie (Find and Inspect 95% of All Clues) 30. The Shadow (Tail a Suspect Without Being Spotted in a Single Case) 31. The Third Degree (Correctly Branch Every Question in Every Interview in a Single Story Case) 32. The Hunch (Use Five Intuition Points in Conversation with a Single Suspect, Correctly Branching Each Question) 33. Star Map (Discover All Landmar Buildings Around the City) 34. Public Menace (Rac Up $47,000 in Penalties During a Single Story Case)

35. The Moose (Tail Candy Edwards From the Par ing Lot to Her Destination Without Using Cover or Going Incognito) 36. Keep a Lid On (Complete the Hobo Camp, Rancho Edcandido, or American Legion Stadium Brawl Without Losing Your Hat) 37. Auto Enthusiast (Drive 5 Different Vehicles) 38. Auto Collector (Drive 40 Different Vehicles) 39. Auto Fanatic (Drive Every Vehicle in the City) 40. Hollywoodland (Find and Inspect All Golden Film Reels) DLC Achievements 1. //////////////////////////////////////////////////////////////////////////// ---------------------------------------------------------------------------____ _ _ _ _ _ (| \ (_| | |_/ | | | | | | | | | | | | | __, | | | | _|_ | | ,_ __ __, | | _| | | | |/ | |/ |/_) | |/ \ / | / \_| | / | |/ \ (/\___/o \_/ \_/ \_/|_/|__/| \_/|_/| |_/ |_/\__/ \_/|_/\_/|/| |_/ /| \| ---------------------------------------------------------------------------//////////////////////////////////////////////////////////////////////////// The complete color wal throughs are now available for all DLC. They can be found on bradygames.com. Scroll down to the bottom of the page and locate the "Free L.A. Noire DLC E-Guides Now Available." Choose which case you want to read, and it will open up. You're welcome to use it in conjunction with my guide, but I have noticed several mista es in the guides, so be wary. ****************************************** , .__ , . __ /| [__) _.-+-._. _ | / ` _. __ _ __ .|.* | (_] | [ (_)| \__.(_]_) (/,_) ******************************************

_ _ | |._ _ ._ |_) _ _|_ | _ _ _|_ o _ ._ |_||_)(_)| | | \(/_ | |(/_(_ |_ |(_)| | |

_ /\ ._ ._ _ _ _| _.._ _| | \ _.._ _ _ ._ _ _ /--\| | | |(/_(_| (_|| |(_| |_/(_|| |(_|(/_| (_)|_|_> _| In this case, I'm going to assume you now have a general understanding of the game controls, so I won't wal you through each process with "Press A for this, or move the Left Stic forward to go here." I'll give you more credit than that. Objective ---------

Subdue Robbery Suspects This case is meant to introduce you to gunfighting, so it is short and to the point. The case begins with Cole and his partner driving through L.A. when they receive a "211" (Armed Robbery) call. Once the cutscene ends, the yellow blip for the "Westla e Savings and Loan Ban " will appear on your map. Your sirens will automatically go on, so speed towards your destination. When you arrive at the ban , the suspects will immediately open fire. Cole will then get out, open his trun , and pull out his shotgun. The suspects will appear as red blips on your radar, indicating they are enemies. Onscreen directions will guide you through the gunfight. Follow them and ta e out the two suspects ahead; one behind the car, and one inside shooting through the window. When they are dead, your partner will tell you to ta e cover and ta e out the other suspects inside. Ta e cover to his left on the other side of the doorframe to the ban . Three suspects will appear; one behind a column on the left, one behind the des in the bac of the room, and finally one on the balcony. If fighting gets too intense or you ta e too many hits, stay behind cover while you recover or "blind fire" into the ban by pressing the "Right Trigger" without exposing yourself. When the suspects are dead, the case will end with a short dialogue between Cole and his partner.

_ / _.._ ._ _.._ _|_ _ / \ _|_ _ _|_ _.._ _|o._ _ \/\/ (_|| | (_|| | |__> \_/|_| |__> |_(_|| |(_||| |(_| _|

Objectives ---------Pursue Suspect This case introduces you to chasing suspects, which will once again be short and easy. Cole and Dunn spot Wendell Bowers, who has a warrant out for his arrest for jumping parole. Dunn tells Cole to run him down on foot while he chases him in the car. Immediately start sprinting after the suspect while following the onscreen instructions. Chase him down the alley on the left and continue right over the fence. Round the right corner and watch out for the garbage truc that emerges from a small opening on the left. Continue down the alley until Dunn cuts off Bowers in the car. Follow Bowers up the ladder on the left, holding the Left Stic up as you ascend the fire escape (Just as a side note, since you have not ascended any fire escapes yet, all you need to do is hold the Left Stic up. You don't need to stop and navigate the next set of stairs, Cole will automatically climb up the next set). Follow him onto the roof and climb up the drain pipe on the left wall. If you get too close to him, he will ic you bac , so just continue up the pipe and chase him over the rooftops. Just hold down the Right Trigger and navigate, Cole will automatically jump the gaps as Bowers leaps across each one. After jumping onto the building to the left, Bowers will round a corner next to a sign. When you attempt to go after him, he'll clothesline you and begin a fight sequence. He is a little tougher than the suspect in the first case, so you'll have to do a little more dodging. Just follow the onscreen instructions and you'll soon have Bowers on the ground, ending the case.

_ _ |_) _ ._ |_) _ _.._ _ |_)|_|\/(/_| |_)(/_\/\/(_|| (/_ / This case introduces you to your first investigation. You'll learn how to interrogate suspects and investigate a crime scene. Cole and Dunn will have to set up a perimeter for a crime scene involving a shootout that just occurred. New Objective ------------Search Crime Scene New Location -----------Nunn Bush Shoes

It is now Cole's job to find clues that could help explain what happened to the now dead man at his feet. Investigate the body, and move Cole's hand over the right side of his jac et. Examine the man's jac et and Cole will ta e out a piece of paper from his inside poc et. New Clue -------Layaway Voucher There is nothing else of importance on the victim, so exit out and wal towards the sidewal ahead. You should see a slight shimmer of gold on the ground. You'll hear a familiar chime, so examine the bullet casings on the ground. New Clue -------.32 Shell Casings Now wal over to the trash can where the officer is eeping the crowd at bay. Investigate the trash can to his left and Cole will emerge with a gun. The murder weapon has been found. Rotate the gun to examine it further, and you'll discover that it is a FN Browning handgun, serial number 01138. This also adds a new location to your noteboo . New Clue -------FN Browning Handgun New Location -----------Eagleson's Gun Store

Dunn will tell Cole that a witness thin s he saw something, so turn around and wal towards the man in the orange shirt. Press "X" to tal to him. New Objective ------------Interview Witness He tells you he saw a girl run into the shoe store. New Objective ------------Interview Incident Eyewitness New P.O.I. ---------Witness

Wal towards the store and Dunn will give you a few pointers for interviewing a witness. When he is finished, wal inside and approach the woman in the bac

of the store to trigger a cutscene. She'll tell you that the victim was her boss, Everett Gage, and her name is Clovis Galletta. P.O.I. Updated -------------Everett Gage Clovis Galletta It is now your job to interrogate her in order to find out more information regarding Everett's murder. Onscreen prompts will introduce you to your noteboo and how to question a suspect. You only have one question at this point, so choose "Eyewitness Account." This is your first encounter with suspects and their facial expressions. Use real-life clues as you interpret their facial expressions and tic s. Ever notice when someone lies, they usually move their eyes around a lot, or they tend to fidget? When a suspect performs these actions, it is a very good indicator that they are being deceitful or flat-out lying. She tells you Mr. Gage yelled at her for being late on her lunch. After, she wal ed in front of him and into the store when she heard gunshots behind her. She turned around and saw Mr. Gage fall. Observe her movements. She is loo ing nervously left to right, swallowing a lot, and frequently moving her head. In this case, the onscreen prompts will tell you that she is lying. Obviously since this is a tutorial, you will not be told if a witness is lying after this. Choose "Lie" and Cole will tell her she is lying, prompting her to deny it and as how he can prove it different. You have four pieces of evidence to choose from your noteboo ; Shooting, Layaway Voucher, .32 shell casings, and FN Browning Handgun. Scroll over the "Layaway Voucher" and read its details on the left page. The voucher was for Pearl Earrings for C. Galletta. This detail bac s up your accusation, so choose the voucher. A three-chime musical note will play, indicating you chose the correct piece of evidence to bac up your accusation that she is lying. If you choose the wrong piece of evidence, a four-chime musical note that ends in a lowered tone will play. She spills the beans when you present her with the evidence. Her concern is losing the pearl earrings she's been saving up for. Cole tells her to stop being a "little fool" and tell him what happened. She tells Cole Mr. Gage and the jewelry store owner, Edgar Kalou, got into a fight. New Location -----------Jewelry Store New P.O.I. ---------Edgar Kalou

When she finishes tal ing, you'll have two new questions to choose from; Possible Murder Suspect and Details of Shooting. Choose "Possible Murder Suspect" and she'll tell you the location of the jewelry store and the murderer, Edgar Kalou. Location Updated ---------------Hartfield's

New Clue -------Suspect Positively Identified

As you observe Miss Galletta, she still seems nervous, but not as much as before. This indicates there is doubt in her story. Following the onscreen instructions, choose "Doubt" and she'll tell you why she thin s Kalou murdered Gage. New Clue --------

Possible Religious Motive Now choose "Details of Shooting" from your noteboo and she'll discuss how many shots she heard. When she is finished, observe her expressions and you'll notice her lac of deceitful movements. She loo ed at Cole several times during her previous statement, indicating she is probably being truthful. Choose "Truth" and she'll eventually recall exactly how many shots were fired. You'll gain 15 Intuition points and increase your Ran to 2 once the interrogation is finished. Review the "Intiution Points and Ran " section of my guide for further information. Open your noteboo and set "Eagleson's Gun Store" as your next destination. We're going to find more evidence before approaching Mr. Kalou at the jewelry store. New Objective ------------Investigate Hartfield's Jewelry Since we want as much evidence as we can get, head over to the gun store before Hartfield's. Enter the store and tal to the man behind the counter. While he reveals information you already now, he does give you one ey piece of evidence; Kalou recently had the gun serviced, and he purchased ammunition for it. New Clue -------Murder Weapon Serviced Ma e the jewelry store your new destination and drive over. Once you arrive, you'll have a new objective New Objective ------------Question Edgar Kalou Wal inside and question the man behind the counter. It is Mr. Kalou, and he will immediately start running so have your finger on the Right Trigger and be ready to give chase. Follow him using the red blip on your radar. Once he passes through the par , this will be the best time for a straight line of sight for a warning shot. Aim your weapon at him when you have a clear shot and enough time, and a small gauge will appear. Keep your gun aimed at Kalou for enough time so the gauge fills up, then fire a warning shot. The best place to do this is after running through the par and crossing the street in a long and narrow alleyway. If you cannot achieve this, he will eventually be involved in a car accident, allowing you to apprehend him. You'll now be at the Wilshire Police Station, and you'll be given the opportunity to interrogate the suspect. After the cutscene, you'll have a new objective. New Objective ------------Obtain a Murder Conviction Choose the topic "Argument with Gage" from your noteboo and listen to his explaination. You don't need to interpret his facial expressions; you already now he is lying based on Miss Galletta's statement. Choose "Lie" and then choose "Suspect Positively Identified." He will become angry and start yelling

about the "Jew-hating fuc ." New Lead -------Possible religious motive Now choose "Possible Religious Motive" from your noteboo . Listen to his statement. He attempts to brush off the statement that Mr. Gage hated Jews, and tries to loo li e he doesn't care. Choose "Doubt" based on his facial expressions. Kalou finally admits motive and confesses to the murder. You'll earn 10 experience points for your good wor . Watch the cutscene as the captain congratulates you and hints at a promotion in Cole's future.

*----------------------------------------------------------------------------* | Key Clues (7) Questions (6) | | --------------------------| | 1.___ Shooting Clovis Galletta (3) | | 2.___ Layaway Voucher ___ Eyewitness Account (Lie- Layaway | | 3.___ .32 Shell Casings Voucher)| | | 4.___ FN Browning Hand Gun ___ Possible Murder Suspect (Doubt) | | 5.___ Suspect Positively ___ Details of Shooting (Truth) | | Identified Edgar Kalou (3) | | 6.___ Possible Religious ___ Argument with Gage (Lie- Suspect | | Motive Positively Identified) | | 7.___ Murder Weapon Serviced ___ Shooting Incident (Lie- Murder | | Weapon Serviced) | | ___ Possible Religious Motive (Doubt)| *----------------------------------------------------------------------------*

******************************************** _, .___. ._._ __ '_) | ._. _.|,|,* _. / ` _. __ _ __ /_.* | [ (_]| | |(_. \__.(_]_) (/,_) ******************************************** ___ _ __ | |_ _ | \._ o _ ._ _ (_ _ _._|_ | | |(/_ |_/| |\/(/_| _> __)(/_(_| |_ Cole is now a detective with the Traffic Squad in the Central Division. He also has a new partner, Stefan Be ows y. Cole and Stefan are briefed about an abandoned car at the Pacific Electric Freight Depot, which becomes their new destination. ------------Case Briefing ------------Newly assigned to the Traffic Squad, Central Division. After a year in

uniform, the Detective Bureau was starting to sound li e the promised land. First case is an abandoned vehicle, recovered at the Pacific Electric Freight Depot. According to the reporting site there are signs of foul play. We need to trac down the owner, see if anything untoward happened to him. ------------New Objective ------------Investigate PE Freight Station New Clue -------Abandoned Vehicle -Vehicle found abandoned, containing possible crime scene evidence. -Found at the P.E. Freight Depot Listen to the short conversation between Cole and Stefan until you reach the depot. Now its time to start investigating the crime scene. Wal forward towards the police officers and Officer Hart will approach you. During this conversation, two new P.O.I.s and a clue will be added to your noteboo . New P.O.I. ---------Nate Wil ey -Reporting witness at crime scene Adrian Blac -Missing owner of abandoned Lincoln New Clue -------Blood Splashes -Large splashes of blood, found inside abandoned vehicle

Wal over to the car and tal to the coroner exmaining the interior of the car. Examine the interior of the car via the other side, then examine the trun . Inside, examine the piece of paper to the left of the tire iron. New P.O.I. ---------F. Morgan -Name signed on slaughterhouse purchase receipt

New Clue -------Receipt for Live Hog -Found at P.E. Freight Depot -Live hog purchase receipt, signed by F. Morgan, found in abandoned vehicle

In front of the car, your partner can be seen squatting over more evidence. Investigate the wallet first and examine the driver's license on the left side. This adds several things to your noteboo . New Objective ------------Interview Mrs. Blac New Clue -------Wallet -Found at P.E. Freight Depot -Wallet belonging to Adrian Blac , found near abandoned vehicle New Location -----------Blac Residence -620 Bun er Hill Avenue -Listed address for Adrian Blac and spouse

Now examine the glasses and rotate them until a close-up reveals the name

New P.O.I. ---------Mrs. Blac -Wife of missing person Adrian Blac

"Stenzel" on the side of them. New Clue -------Glasses -Found at P.E. Freight Depot -Stenzel eyeglasses, bro en and repaired, found near abandoned car From here, turn left and examine the bloody pipe next to the evidence "C" mar er. Pic up the pipe and rotate it until a close-up reveals the brand name "Instaheat" on it. New Clue -------Bloody Pipe -Found at P.E. Freight Depot -Length of steel pipe, InstaHeat brand, stained with blood With all five clues gathered, the music will stop, signaling that the crime scene investigation is finished. Now its time to interview Nate Wil ey. Once the preliminary information is given, a new topic of conversation appears in your noteboo . As "Purpose at Scene" first. His blan expression indicates he is being truthful. Next, as "Knowledge of Adrian Blac ." Once again, he is being truthful. Now as "Bloodstained Pipe Found." He gives the same blan expression, and is once again being truthful. Lastly, as "Contents of Wallet." He seemed very defensive at this question, indicating doubt or a lie. Since you have no evidence to bac up a lie, choose doubt, and he'll tell you he did search the wallet but did not find any money inside. This interview is now over, and your next destination is the Blac Residence. Once you arrive at the Blac Residence, approach the door and noc . This triggers a cutscene. After it is finished, you'll have a new objective New Objective ------------Investigate Blac

Residence

Wal into the hallway and into the bedroom your partner is in. Note the separate bedrooms for Mr. and Mrs. Blac . First, examine the glasses case on the dresser next to the bed. Investigate further and the name "Stenzel" will be revealed inside the case. New Clue -------Glasses Case -Found at Blac Residence -Stenzel glasses case, found empty. Now investigate the picture to the left of the glasses case, then investigate further to reveal a hidden message on the bac of the photo. Uh oh. New Clue -------Concealed Message -Found at Blac Residence -Photograph of Adrian, message on reverse reads "Hurry bac , my darling. Nicole" Next, investigate the armoire on the left side of the room and examine the train tic et.

New Clue -------Train Tic et -Found at Blac Residence -Train tic et with receipt, Los Angeles to Seattle Finally, examine the matchboo on the nightstand next to the bed. Further examination reveals two new additions to your noteboo . New Objective ------------Trace Address of Cavanagh's New Clue -------Cavanagh's Matchboo -Found at Blac Residence -Matchboo mar ed Cavanagh's Bar

Hold off on calling R&I at the moment since we still have three more clues to find. Head into the itchen to the left of the bedroom and investigate the two items on the itchen table. Examine the paper on the left, then examine it further to ma e Cole flip it over. Scroll down to the bottom and a new clue will appear. New Clue -------InstaHeat Flyer Next, examine the receipt on the right for another clue. New Clue -------InstaHeat Receipt Before following your partner outside, head into the dining room and examine the *NEWSPAPER (2/13)* on the dining room table. Now use the telephone in the sitting room behind the dining room to call in the address of Cavanagh's Bar. Doing so will add a new location and objective. New Objective ------------Investigate Cavanagh's Bar Location Updated ---------------Cavanagh's Bar -Corner Aliso and Hewitt -Bar frequented by Adrian Blac

Exit the house, turn left, and examine the water heater pipes halfway down the side of the house around the corner. You'll need to place four pipes in their correct positions. Ta e the long bronze pipe on the bottom left and place it on the top right area (Each pipe color matches with the insertion point). Ta e the silver pipe on the top left and place it to the left of the previous pipe (It should connect the box to the above area). Ta e the other silver pipe and connect it at the far left area (The pipe should connect the ground to the bottom box). Lastly, ta e the last pipe and connect it to the final bronze insertion point, leaving a blan space on the right where the missing pipe Cole found earlier should be. This triggers a final clue. You should also receive the achievement "The Plot Thic ens" for finding and solving an inspection puzzle. Clue Updated -----------Bloody Pipe New Clue -------Water Heater -Found at Blac

Residence

-InstaHeat water heater, newly installed, missing length of steel pipe All the clue have been found, so its time to interview Mrs. Blac . Approach the living area to begin the questioning. First, choose "Stenzel Glasses Case." She stares straight at the detectives and does not shift, indicating she is being truthful. Next, as "Slaughterhouse Receipt." Again, she is being truthful in her answer, and you'll also get a new P.O.I. when she reveals F. Morgan is actually Fran Morgan. New P.O.I. ---------Fran Morgan -Friend and cowor er of missing person Adrian Blac

Now choose "Location of Adrian Blac ." Her answer is once again truthful. Choose "Photograph signed 'Nicole'" next. Her answer seems a big dodgy, judging from her sideways glances and sha y words. Accuse her of lying, then choose "Concealed Message" to bac up your accusation. This earns you the "The Straight Dope" achievement for using evidence to prove a lie as an a Detective or Investigator. Once she is finished, choose "Cavanagh's Bar Matchboo ." Her reaction indicates she is being truthful. Lastly, choose "Alibi for Mrs. Blac ." Her strong answer and stare indicate she is being truthful. The interview is now over, earning you a hefty 30 Experience points for getting all 6 questions correct, which should also push you up to Ran 3. Drive over to Cavanagh's Bar now. Head towards the bac of the bar and a new objective will trigger. New Objective ------------Interview Fran Morgan Fran Morgan is sitting alone at a small table in the bac of the bar. He is facing the door on the right. Approach him and begin the interview. As him the only available question "Lin to Abandoned Vehicle." His response indicates he is lying, based on his fa e concerned tone and shift mouth and eyes. When you accuse him, use the "Receipt for Live Hog" as your evidence of his lie. This reveals a new location. New Location -----------Adrian Blac 's Whereabouts (?) Now as the new question "Location of Adrian Blac ." His answer is once again shifty and unreliable, but you don't have any evidence to prove he is lying, so doubt him. This reveals several new things and earns you 10 experience points, boosting your Ran to 5. Now you can choose to arrest Fran , or let him go. It's your choice, but I arrested him cause he was a shady bastard. Location Updated New Objective ---------------------------Morgan's Apartment Investigate Morgan's Apartment -Corner Temple and Figueroa, Apartment Two -Apartment rented by Fran Morgan Set Fran 's apartment as your destination, and begin driving over there. Along the way you'll receive a radio call indicating the blood in the abandoned car

was not human (Probably swine). This reveals a new clue. New Clue -------Swine Blood *Side Note- I received a call for the Street Crime "Pawnshop Holdup" after receiving the call about the blood. From here on out, you'll receive calls for various Street Crimes, and I suggest you ta e them when possible. Refer to the "Street Crimes" section for further information. Set Morgan's Apartment as your new destination. When you arrive, enter the building and ma e your way up the stairs to apartment 2. When you approach the door, a cutscene begins. Be ready to spring after Blac when it finishes. Kic open the door, then quic ly veer left into the bedroom. Run towards the window and COle will automatically climb through it. Climb the fire escape outside and onto the roof. Immediately turn left and jump onto the lower roof, then run after Adrian to the left onto another small roof. Run ahead and slide down the drainpipe, then follow Adrian until Stefan holds him at gunpoint. The case is now over. You should receive the "The Third Degree," "Golden Boy," and "The Up and Up" (Depending on your Case Report star rating) achievements once the case is finished. *----------------------------------------------------------------------------* | Key Clues (14) Questions (12) | | --------------------------| | 1.___ Abandoned Vehicle Nate Wil ey | | 2.___ Blood Splashes ___ Purpose at Scene (Truth) | | 3.___ Receipt for Live Hog ___ Knowledge of Adrian Blac (Truth)| | 4.___ Wallet ___ Bloodstained Pipe Found (Truth) | | 5.___ Glasses ___ Contents of Wallet (Doubt) | | 6.___ Bloody Pipe Margaret Blac | | 7.___ Glasses Case ___ Slaughterhouse Receipt (Truth) | | 8.___ Concealed Message ___ Stenzel Glasses Case (Truth) | | 9.___ Train Tic et ___ Location of Adrian Blac (Truth) | |10.___ Cavanagh's Matchboo ___ Photograph Signed 'Nicole' (Lie- | |11.___ InstaHeat Flyer Concealed Message) | |12.___ InstaHeat Receipt ___ Cavanagh's Bar Matchboo (Truth) | |13.___ Water Heater ___ Alibi for Mrs. Blac (Truth) | |14.___ Swine Blood Fran Morgan | | ___ Lin to Abandoned Vehicle (Lie- | | Receipt for Live Hog) | | ___ Location of Adrian Blac (Doubt) | *----------------------------------------------------------------------------*

/\ |\/| _.._ ._ o _. _ _ |\/| _. _| _ o._ |_| _ _. _ ._ /--\ | |(_|| | |(_|(_|(/_ | |(_|(_|(/_ || | | |(/_(_|\/(/_| | _| The case opens with a scene of a man staggering off a sidewal and being hit by an oncoming vehicle, which speeds off immediately after. Cole and Stefan are sent to investigate the scene of the crime. ------------Case Briefing -------------

New Clue -------Hit-and-Run Vehicle New Location -----------Ray's Cafe

New P.O.I. ---------Hit-and-Run Victim

------------Case Briefing ------------Hit and run with one fatality, 208 North os Angeles Street. The coroner is already en route to secure an examine the body. Now all that Be ows y and I need to do is find a witness who can give details on the car. An eyeball witness on the sidewal outside a bar, in the middle of the night, sober enough to ma e a statement. How hard could that be? -------------

P.O.I. Updated -------------Lester Pattison

Investigate the body first. Examine the right side of his jac et and Cole will find a letter in his inside poc et. This adds a new clue to your noteboo . New Clue -------Insurance Letter -Found at Ray's Cafe -Insurance letter found on Lester Pattison's corpse New Location -----------Pattison Residence

Now examine the other inside poc et to reveal a wallet. Examine the driver's license further for another clue. New Clue -------Wallet -Found at Ray's Cafe -Wallet belonging to Lester Pattison, found on body at accident scene

New Clue -------Coroner's Report -Found at Ray's Cafe -Victim intoxicated, chest wound possibly caused by vehicle hood ornament Now examine the blood smear from mar er "C" near the victim. Examine the blood spot by mar er "B," then examine the tire mar s near mar er "A." Now, loo at Ray's Cafe and notice the alleyway to the left. Head down and examine the trash can on the right. Cole will find a bloody nife. Rotate the nife until a close-up prompts a new clue. New Clue

Exit the examination and Cole will automatically tal reveals another clue.

to the coroner. This

When you arrive at the cafe, spea

to the officer calling out to you. New P.O.I. ---------Shannon Perry

Now it's time to interview Shannon Perry. She is standing in front of the cafe. First, as her "Eyewitness Report." She discusses what she heard and saw. New Clue -------Argument Overheard -Found at Ray's Cafe -Witnesses report overhearing an argument prior to accident Her blan stare and lac of movement indicating she is telling the truth. Next, as "Suspect Vehicle Description." Again, she appears truthful. Clue Updated -----------Red Lincoln Continental

New objective ------------Call in Suspect Vehicle

Now as her "Argument Overheard." By this point, you should be able to see that she is not being completely honest based on her eye movements and lip-biting. Doubt her, since you don't have evidence to accuse her of lying. New P.O.I. ---------Victim's Wife Now Cole must interview the bartender. Approach him and begin the interview. New P.O.I. ---------Dudley Lynch -Bartender at Ray's Cafe P.O.I. Updated -------------Lorna Pattison -Wife of victim Lester Pattison

As him "Hit and Run Incident First." Based on his squinting and strange mouth movements, choose doubt. Next, as him "Association with Victim." His straight face indicates he is being truthful. Finally, as him "Argument Overheard in Bar." His sly smile and quic eye movements are an indication of doubt. New Clue New P.O.I. ----------------Lynch's Statement Leroy Sabo -Found in Ray's Cafe -Possible business partnership between Leroy Sabo and Lorna Pattison Now as him "Joint Business Venture." Doubt him again based on his sly smile and eye movements. The interview is now over, so ma e sure to grab the *NEWSPAPER (3/13)* on the bar next to Lynch, then call in the license plate number via the phone in the hallway behind the bar. New Objective ------------Investigate Shelton Residence New Location New P.O.I. ---------William Shelton -Friend of Lorna and Lester Pattison

-------Bloody Knife -Found at Ray's Cafe -Stay-Brite, stainless steel

itchen nife, blade stained with blood

-----------Shelton Residence -182 North Hope Street Residential address of Lester Pattison Set your destination to "Shelton Residence" and drive over. Once you arrive, Cole confronts Shelton, who ta es off in the vehicle he hit the victim with. New Objective ------------Apprehend William Shelton Give chase and ram into his car until it brea s down, or allow your partner to shoot out the window at the car. If you cannot apprehend him from the car, he ma es a brea for the train station. Quic ly aim your gun at him when you have the chance and he will surrender. Once the cutscene ends, its time to tal to Mrs. Pattison. New Objective ------------Notify Mrs. Pattison Mar "Pattison Residence" as your destination and head over. When you arrive, noc on the door and follow Mrs. Pattison to the living room. After the lengthy cutscene, it's time to start the questions. Choose "Hit and Run Incident" first. Her s etchy loo s and smile indicate she is not being truthful, but you have no evidence to accuse her of lying, so doubt her. Next, choose "Nature of Argument." Again, doubt her due to her evasive loo s. Finally, choose "Partnership with Leroy Sabo." In this case, she is lying, and you have evidence to prove it. Choose "Insurance Letter" to bac you up. The interview concludes.

Exit the house and wal down the street to the right. At the corner is a telephone you can use to call in for the autopsy results. New Location -----------Central Morgue -2 Macy Street -Los Angeles city morgue for Central Division

New Objective ------------Report to Central Morgue

Set your new destination and head over to the morgue. Head inside when you arrive and enter the open autopsy room on the right. After the cutscene, you should receive the "Stab-Rite" achievement if you found the nife at the crime scene. Now you have a new objective. New Objective ------------Apprehend Lorna Pattison Clue Updated -----------Pattison Stabbed

Head bac over to the Pattison residence. When you arrive, Lorna all but handcuffs Leroy herself when you tell her the news. He then emerges, gun in hand, and shoots Lorna. You must now apprehend Leroy. New Objective ------------Apprehend Leroy Sabo

Quic ly chase after him through the house and do your best to gun him down quic ly. You can try to fire a warning shot if you get the chance, but if he gets away, he'll eventually ta e a woman hostage and you'll have to shoot him and ris shooting her and failing the mission. Either way, once he is dead or arrested, the mission concludes.

*---------------------------------------------------------------------------* | Key Clues (9) Questions (10) | | -------------------------| |1.___ Hit-and-Run Vehicle Shannon Perry (3) | |2.___ Insurance Letter ___ Eyewitness Report (Truth) | |3.___ Wallet ___ Suspect Vehicle Description (Truth) | |4.___ Coroner's Report ___ Argument Overheard (Doubt) | |5.___ Bloody Knife Dudley Lynch (4) | |6.___ Lynch's Statement ___ Hit and Run Incident (Doubt) | |7.___ Argument Overheard ___ Association with Victim (Truth) | |8.___ Red Lincoln Continental ___ Argument Overheard in Bar (Doubt) | |9.___ Pattison Stabbed ___ Joint Business Venture (Doubt) | | (Updated from Hit and Lorna Pattison (3) | | Run Vehicle) ___ Hit and Run Incident (Doubt) | | ___ Nature of Argument (Doubt) | | ___ Partnership with Leroy Sabo (Lie| | Insurance Letter) | *---------------------------------------------------------------------------*

__ _ ___ /\ (_ |o._ _ _|_ _|_ |_ _ | _ ._ _ _ /--\ __)|||_) (_) | |_ | |(/_ |(_)| |(_||_|(/_ | _| This DLC case begins with Cole and his partner in the station. The captain has news about a stolen vehicle, and Cole is directed to the address. ------------Case Briefing ------------Report of a stolen vehicle, 6 West Second Street, if the registration has been circulating on the Department hot sheet, that means the suspect didn't change the plates, didn't ma e any attempt to conceal the vehicle-a beat cop spotted it sitting in the driveway. We have full details on the car, so finding out is as simple as paying a visit. ------------New Location -----------Stolen Vehicle Call -6 West Second Street -Residential address of GTA suspect New Clue -------Stolen Vehicle -Found at 6 West Second Street -Stolen green Kaiser Frazer,

New Objective ------------Investigate Stolen Vehicle Report

registration ta en from current Hot Sheet Drive over to 6 West Second Street to trigger a cutscene. As soon as it ends, you'll have to chase down the suspect and subdue him. If you manage to stop him before the police arrive, you'll earn the achievement "Nowhere In a Hurry." Just eep on him and smash into his car every chance you get, and you'll ta e him out in no time. He doesn't drive particularly fast, and he doesn't ta e wild or erratic turns, so you should have no problem earning the achievement. Once you stop him, get out and approach the car to trigger a short cutscene. When it ends, he will hand you a receipt or purchase for the car. New P.O.I. ---------Cliff Harrison -Suspect arrested driving stolen vehicle New Clue -------Receipt -Found at Cliff Harrison -Coombs Automotive bill of sale for two-tone Jaiser Frazer New Location -----------Coombs Automotive Co. -528 West 5th Street -Cars sales yard referred to by Cliff Harrison New Objective ------------Investigate Coombs Automotive

Read the entire receipt to the bottom, then exit and begin questioning Cliff. First, as him "Vehicle Reported Stolen." He is telling the truth. He will then hand you another piece of paper as proof. New Clue -------Harrison's Ownership Papers -Found Cliff Harrison -Legitimate pin slip, made out to Cliff Harrison Give the paper bac to Harrison. Now as "Motive for Flight." Doubt him since he sways bac and forth and blin s a lot after his answer. Finally, as "Vehicle Purchase Details." He is telling the truth. You are done questioning Harrison, so drive over to Coombs Automotive. New P.O.I. ---------Richard Coombs -Owner and proprietor of Coombs Automotive After the cutscene triggers at the car lot, follow Coombs into his office and sit at his des . Investigate the two items on his des . Examine the pin slip first for a few new pieces of information. New Clue New Objective -------------------Archer's Ownership Papers Investigate Jean Archer's Address -Found at Coombs Automotive Co. -Legitimate pin slip, made out to Jean Archer of 146 North Fremont Avenue

New P.O.I. ---------Jean Archer -Suspect recorded as selling stolen vehicle to Coombs Auto

New Objective ------------Trace Address for Marquee Printing

Now examine the white piece of paper on the left. Read it to the bottom for a new clue. New Clue -------Bill of Sale -Found at Coombs Automotive Co. -Coombs Auto bill of sale, two-tone Kaiser Frazer, made out to Cliff Harrison Now its time to question Coombs. First, as "Details of Transaction." He is being truthful, and he gives you a clue. New Clue -------Chec -Found at Coombs Automotive Co. -Chec for used vehicle, made payable to Jean Archer, Ban of Arcadia Now as "Description of Suspect." He is again being truthful. P.O.I. Updated -------------Jean Archer As "Association with Marquee" next. He is being truthful. New Objective ------------Investigate Marquee Printing Now as "Chec Payment Details." His crossed arms and s etchy facial expressions indicate doubt, so doubt him. Finally, as "Suspicious Transaction." Doubt him again based on his facial expressions. You are now finished questioning Coombs, so step out of his office and use the gamewell on the nearby street corner. Then drive over to 146 North Fremont Avenue. New P.O.I. ---------James Belasco -Suspect arrested driving stolen New Location -----------Central Police Station

Investigate the pin

slip further for even more information. New Location -----------Marquee Printing Co. (?) -Aliso Street near the corner of San Pedro -Marquee Printing Company office and distribution operation

vehicle New Objective ------------Interrogate James Belasco When you arrive, there won't be anything to do since the address is fa e, so drive over to Marquee Printing Company. New Clue -------Fa e Address -Found at 146 North Fremont Avenue -Bogue address recorded on Jean Archer's pin slip When you arrive at the printing company, wal inside and spea to the man at the des to trigger a cutscene. New P.O.I. ---------Gordon Leitvol There is nothing else to do here, so drive over to the Central Police Station. After the initial cutscene, wal into interrogation room 2 and begin questioning James. Examine the pin slip first for a clue. New Clue -------Belasco's Ownership Papers -Found at Central Police Station -Legitimate pin slip, made out to James Belasco of 146 North Fremont Avenue Now begin your interrogation. First, as "Stolen Auto Courier." Doubt him based on his nervous facial expressions. You'll also get two new clues. New Clue -------Stolen Auto Courier -Found at Central Police Station -James Belasco testifies to wor ing as an interstate courier for auto theft rac et

New Clue -------Auto Theft Rac et -Found at Central Police Station -Stolen vehicle operation, cars driven interstate by multiple paid couriers

Now as "Association with Archer." He is lying, so use "Fa e Address" as your proof since both James and Jean have the same fa e address printed on their pin slips. Next, as "Auto Theft Rac et." Doubt him again. Finally, as "Stolen Vehicle Warehoused." Doubt him once again. This ends your questioning. New Location -----------Industrial Street (?) A cutscene triggers after the last question. New Clue -------Note from Ray Pin er -Found at Central Police Station -Message reads: Gordon Leitvol, New Clue -------Pin Slips -Found at Central Police Station -Multiple pin slips found in

Proprietor, Marquee Printing Company, 323 Aliso St.

possession of multiple GTA suspects

Leave the police station and the des patrolman will tip you off to Jean Archer's nearby location. Quic ly get in your car and drive over. New Location -----------Western Union Office

Wal inside the Western Union Office to trigger a cutscene. Now you have to question Jean. First, as "Stolen Kaiser Frazer." Doubt her based on her coy facial expression. Next, as "Association with Belasco." She is lying, so use "Stolen Auto Courier" as your proof. New P.O.I. ---------'Bigelow'

Finally, as "Stolen Auto Courier." Doubt her since she shifts her eyes and seems to want to avoid the question. New Objective ------------Investigate 58 Industrial Street

New Location -----------58 Industrial Street

When the last question is answered and the cutscene ends, you'll earn the achievement "Femme Imbecile" for correctly branching every question in Jean Archer's interview. Now drive bac over to Marquee Printing Company. Spea to Leitvol at the des again to begin questioning him. First, as "Knowledge of Theft Rac et." Doubt him based on his defensive answer. Next, as "Pin Slip Supply." Doubt him again since he shifts his eyes several times. Finally, as "Coombs Auto Deliveries." Doubt him once again. This ends the questioning, so wal around the other side of the des and examine the Marquee Printing ledger. Tap on the name "S. Bigelow" to obtain information. New Clue -------Delivery Ledger -Found at Marquee Printing Co. -Marquee Printing Co records show multiple deliveries to 'S. Bigelow, 58 Industrial St' New P.O.I. ---------S. Bigelow

After the cutscene ends, drive over to 58 Industrial St. Before you begin this area, ta e note of an achievement you can get during an upcoming gunfight. When the initial cutscene ends, you'll be behind cover to the entrance doorway to the warehouse. Kill the man in the office directly across from you, then quic ly get behind cover using the metal barrier on your immediate right. Stay behind cover, but loo up at the ceiling. On the left you should be able to see a hanging engine bloc , between two columns, hanging from a gold/rust colored pipe. If you shoot this engine bloc down, it will cause an explosion. Wait until an enemy ta es cover directly under it, then shoot it down. It will most li ely be the enemy in the blac suit. Shoot the wiring to ma e it fall, and you'll earn the achievement "Chop Shop" for illing a goon by shooting the hanging engine bloc .

New Objective ------------Apprehend Jean Archer

New Clue -------Known Associates of Archer -Found at Western Union Office -Jean Archer testifies to participating in auto theft rac et along with Belasco

New Clue -------Delivery Notes Now examine the papers on the right. New Clue -------Betting Slips

New Clue -------Box of Pin Slips You should also earn the achievement "Racing for Pin s" for finding and inspecting all of the Marquee-printed pin slips. After examining this clue, a cutscene will begin and you'll question the man. P.O.I. Updated -------------Steven Bigelow First, as him "Pin Slip Supply." Doubt him, then as "Association with Leitvol." He is lying, so use "Delivery Ledger" as your proof. This ends the questioning. New Clue -------Gambling Debts New Objective ------------Apprehend Gordon Leitvol

Now drive bac over to Marquee Printing Co. Approach Gordon one last time to as him a final question "Deliveries to Industrial St." He is lying, so use "Betting Slips" as your proof. After this last question, the end cutscene begins and you'll earn the achievement "The Printer's Devil" for completing the case.

*---------------------------------------------------------------------------* | Key Clues (18) Questions (21) | | -------------------------| |1.___ Stolen Vehicle Cliff Harrison (3) | |2.___ Receipt ___ Vehicle Reported Stolen (Truth) | |3.___ Harrison's Ownership Papers ___ Motive for Flight (Doubt) | |4.___ Archer's Ownership Papers ___ Vehicle Purchase Details (Truth)| |5.___ Bill of Sale Richard Coombs (5) | |6.___ Chec ___ Details of Transaction (Truth) | |7.___ Fa e Address ___ Description of Suspect (Truth) | |8.___ Belasco's Ownership Papers ___ Association with Marquee (Truth)| |9.___ Stolen Auto Courier ___ Chec Payment Details (Doubt) | |10.___ Auto Theft Rac et ___ Suspicious Transaction (Doubt) | |11.___ Note from Ray Pin er James Belasco (4) |

Wal

behind the man in the office and examine the small box on the des .

Kill the six or so enemies ta e out the two remaining of the wal way. You'll now in front of the doorway is left first.

left on the ground floor, then head upstairs and enemies. Enter the office on the right at the end have to investigate the office for clues. Directly a des with papers on it. Examine the paper on the

|12.___ Pin Slips ___ Stolen Auto Courier (Doubt) | |13.___ Known Associates of Archer ___ Association with Archer (Lie- | |14.___ Delivery Ledger Fa e Address) | |15.___Delivery Note ___ Auto Theft Rac et (Doubt) | |16.___ Betting Slips ___ Stolen Vehicles Warehoused | |17.___ Box of Pin Slips (Doubt) | |18.___ Gambling Debts Jean Archer (3) | | ___ Stolen Kaiser Frazer (Doubt) | | ___ Association with James Belasco | | (Lie-Stolen Auto Courier) | | ___ Stolen Auto Courier (Doubt) | | Gordon Leitvol (3) | | ___ Knowledge of Theft Rac et | | (Doubt) | | ___ Pin Slip Supply (Doubt) | | ___ Coombs Auto Deliveries (Doubt) | | Steven Bigelow (2) | | ___ Pin Slip Supply (Doubt) | | ___ Association with Leitvol (Lie- | | Delivery Ledger) | | Gordon Leitvol (2nd Interview) (1) | | ___ Deliveries to Industrial St | | (Lie- Betting Slips) | *---------------------------------------------------------------------------*

___ _ ___ | |_ _ |_ _.|| _ ._ | _| _ | | | |(/_ | (_|||(/_| | _|_(_|(_)| The case begins with a scene on a rainy night. A car can be seen atop a hill, and a man is seen fumbling around the driver's side when suddenly the car ta es off the hill. The next day, Cole and Stefan are assigned to the case. ------------Case Briefing ------------Assigned to an auto accident, a Chevy Styleline, wrec ed against a billboard after driving at high speed over the escarpment opposite Central. Remar ably, no fatalities. Female driver and passenger escaped with minor injuries. The driver is even lucid enough to be ma ing allegations of attempted murder. I get the impression the Captain isn't wild about her story, but he still wants the crash site wor ed. -----------New Clue -------Victim Drugged -Found at Crash Site -Driver of crashed vehicle alleges doping, attempted murder in Captain's report New Objective New Clue -------Chevy Styleline -Found at Crash Site -Chevy Styleline driver over emban ment into billboard New Location

------------Investigate Crash Site

-----------Crash Site -Opposite Central Station -Scene of car wrec on emban ment beneath billboard New P.O.I. ---------Female Driver -Driver of crashed Chevy Styleline, allegedly drugged

New P.O.I. ---------Female Passenger -Passenger in crashed Chevy Styleline New P.O.I. ---------Suspect

Exit the police station and drive across the street to the crime scene. After a briefing from officer Gonzales, begin your investigation. P.O.I. Updated -------------June Ballard -B-Movie actress and driver of crashed Chevy Styleline P.O.I. Updated -------------Jessica Hamilton -Passenger in crashed Chevy Styleline

Wal left and you'll find a small path that is barricaded off. Head bac the barricades and down to the car, where the coroner will meet you and tell you to loo at what is laid out on the trun . Do so and examine the underwear first. New Clue -------Underwear -Found at Crash Site -Women's briefs torn at seams, forcibly removed, found in Jessica Hamilton's bag Now examine the purse and Cole will pull out a letter. Read it. New Clue -------Letter from Mother -Found at Crash Site -Letter signed Camille Hamilton as ing Jessica to come home, Wisconsin postmar Now tal to the coroner and he'll hand you a strange clue. Rotate it until a close-up reveals the casting information on it. New Clue -------Prop Shrun en Head -Found at Crash Site -Shrun en head cast in plaster, found jamming accelerator of crashed vehicle All the clues have been found, so head bac up the hill and approach June Ballard, who is sitting in the ambulance. First, as her "Doping Allegation." She is a bit of a tric y interrogation because she is an actress, and her facial expressions can be hard to read at times. But you should be able to determine deceit in her answer, so doubt her.

P.O.I. Updated -------------Mar Bishop -Movie producer and associate of June Ballard Next, as her "Injured Female Passenger." Again, you may want to choose doubt because she gives the same facial expressions as before, but accuse her of lying. Choose "Underwear" as your evidence of her lie. Now as her "Suspect Mar Bishop." While her face is straight and she stares right at Cole, choose doubt for this one based on her chilly smile during the conversation, and that this man tried to ill them, so obviously there is more than what she is revealing. Finally, as "Fa e Shrun en Head." Her answer reveals doubt due to her sha y voice and shifty eyes. With the interview now over, its time to question Jessica Hamilton. New Objective ------------Interview Jessica Hamilton New Location -----------Central Receiving Hospital -Corner First and Hill -Hospital attached to Central Police Station

Head bac over to the police station to trigger a cutscene. The hospital is attached to the police station, so head inside and tal to the nurse at the reception des . Before entering the recovery room, spea to the doctor just outside her room. He reveals a chilling clue. New Clue -------Evidence of Abuse -Found at Central Receiving Hospital -Medical examination suggests Jessica Hamilton criminally abused Now head into the recovery room and spea to Jessica. First, as her "Crash Incident Report." Her answer is clearly a lie, and you have the "Underwear" as evidence to bac you up. Obviously this case is becoming more and more disturbing. Next, as "Contact With Parents." Again, she is obviously lying and you can use the "Letter From Mother" to support your claim. Now as "Association With Bishop." While her answer seems honest, doubt her based on her shifting eyes. As "Evidence of Criminal Abuse" lastly. While you may want to doubt her based on her shifting eyes and strange loo s, she is being truthful. She also reveals a new clue. New Clue -------Mermaid -Found at Central Receiving Hospital -Jessica Hamilton testifies to visiting location with "mermaid" prior to blac ing out As you exit the recovery room, Cole and Stefan spot June Ballard leaving the police station. Stefan suggests you tail her. New Objective ------------Tail June Ballard Keep about a half bloc distance between you and her car. If you get too close, the red car icon on your map will flash. Same goes for falling too far behind or driving rec lessly. The car begins driving down 1st Street. It will then

turn right onto Spring Street (The first right), then right onto 3rd Street, then left onto Broadway. The turns are quic so be careful not to hit them too hard or hit any other cars. The car may also occasionally stop at red lights, so be careful not to hit the car. She will then travel one bloc before stopping near 4th Street and exiting the car into Mallory's Cafe. Carefully and quic ly exit the car and ta e cover behind the doorframe. BE PATIENT! Entering too soon will blow your cover. Wait until June pic s up the phone, then step inside and sit down at the empty booth on the left that has the newspaper on the table. Use the onscreen prompts to "Go Incognito" by reading the newspaper. If she doesn't spot you, you'll earn the "The Shadow" achievement. Listen to the conversation, and she'll eventually leave. Exit the cafe and set your new destination to "Bishop's Apartment." New Location -----------Bishop's Apartment -2701 Wilshire Boulevard -Wilson's Apartment Hotel residence of Mar Bishop and spouse New Objective ------------Investigate Bishop's Apartment

On your way to the apartment you'll get a call about a disturbance at the Wilson Hotel, apartment 803. That is Bishop's apartment, so step on it and get to the hotel. When you arrive, enter the building and use the elevator you are directed to. New P.O.I. ---------Mrs. Bishop Exit the elevator when you reach the floor and turn left. The last door on the right is apartment 803. Gloria Bishop will answer the door. P.O.I. Updated -------------Gloria Bishop -Wife of Mar Bishop and assault victim Now you have to investigate the apartment. Enter the first door on the left, which is the bedroom. On the floor across from the doorway is a chec that you can examine. New Clue -------$20,000 Chec -Found at Bishop's Apartment -Chec for $20,000 made out to Lorna Hopgood on the account of Mar

Bishop

Next, exit the bedroom and examine the saddle on the left wall just outside the bedroom. New Clue -------Saddle -Found at Bishop's Apartment -Saddle prop, commissioned for Bishop film "Gay Cowboys" Now enter the next door on the left, which is an office connected to the living room. Examine the statue on the table to the right (It loo s li e a set of

columns). New Clue -------Movie Set Replica -Found at Bishop's Apartment -Scale model of Great Wall of Babylon set from the film "Intolerance" To the left of the replica is a photograph you can examine. New Clue -------Movie Set Photograph -Found at Bishop's Apartment -Photograph of Great Wall of Babylon set from the film "Intolerance" Finally, enter the living room and examine the photograph sitting on the des on the left wall (Right underneath the opening into the office). New Clue -------Prop Store Photograph -Found at Bishop's Apartment -Bishop and Hopgood pictured outside Silver Screen Props, with mermaid statue frontage

With the investigation finished, head over and being interviewing Mrs. Bishop. As her "Domestic Disturbance" first. Her explanation is straightforward, but her final smug loo says otherwise, so doubt her. Now as "Whereabouts of Bishop." She is telling the truth according to her straight face and stare. Next, as "Abuse of Jessica Hamilton." New Objective ------------Trace Address of Prop Store Doubt her, because her aw ward smile and glances say so. Her answer is at best disturbing. Finally, as her "Chec for $20,000." With the same smug smile on her face, you can doubt her. New Clue -------Blac mail -Found at Bishop's Apartment -Evidence of Mar Bishop paying to suppress personal scandals Before leaving, use the telephone on the des in the hallway to call in the address of the prop store. Now set it as your destination and head over. New Objective ------------Investigate Silver Screen Props New Location -----------Silver Screen Props -Corner Third and Figueroa -Silver Screen propma ers wor shop, owned by Marlon Hopgood

New P.O.I. ---------Marion Hopgood -Owner and proprietor of Silver Screen Props

When you arrive at the Silver Screen Prop Store, you'll meet Marlon Hopgood himself when you enter the building. Follow Hopgood to his "soundstage" out bac . When you arrive, it's time for another investigation. Turn right and wal up the small set of stairs and onto the stage. Head over to the metal shelving in the right corner and examine the pills on the shelf. Rotate the bottle until a close-up reveals it to be chloral hydrate. New Clue -------Chloral Hydrate -Found at Silver Screen Props -Chloral hydrate formulation, matching traces in Jessica Hamilton's bloodstream Turn around and examine the mirror on the opposite wall. Go bac down the small stairs, turn left into the hallway, and turn left in the hallway and out the door. Outside, turn left and wal to the end of the alleyway. Examine the wor bench with the shrun en heads on it (They are underneath a lit area). New Clue -------Prop Shrun en Head Molds -Found at Silver Screen Props -Pouring mold used to cast shrun en head props If you loo right onto the other wor bench, a *NEWSPAPER (4/13)* is resting near a splatter of green paint. Now, turn around from this wor bench and approach the wall to the right of the trash bin. Does the wall loo strange to you? It should, because it is actually a wall painted to loo li e the alley continues. Examine the wall, then investigate further to ic it down. Kic down the next door on the left to reveal the secret camera room with some troubling photos on the wall. New Location -----------Secret Camera Room -Corner Third and Figueroa -Concealed camera setup and pornography stash Examine the film reel on the table to the left, then rotate it until a close-up reveals that it is empty. New Clue -------Empty Film Canister -Found at Silver Screen Props -Film canister mar ed "Mar Bishop/Jessica Hamilton", film missing Finally, examine the film canister to the left on the metal shelving. Rotate it until a close-up reveals it to be a film by Bishop. New Clue -------Film Reel -Found at Silver Screen Props -Film reel for "Jungle Drums", producer Mar Bishop New Location

New Clue -------Bishop's Whereabouts -Found at Bishop's Apartment (Really Silver Screen Props) -Suspect Mar Bishop last reported to be "on set" The investigation ends with this final clue, so its time to interview Marlon Hopgood. Head bac over into the sound stage and tal to him. First, as him "Association with Bishop." While his expressions says he is being truthful, he is lying and you have proof of it. Choose "Chloral Hydrate" as your evidence. Now as him "Whereabouts of Bishop." His answer is truthful. Now as "Relationship with Bishop." New Objective ------------Locate Mar Bishop Once again, he is lying, so use the "Empty Film Canister" as proof of his lie. Lastly, as "Evidence of Blac mail." He is lying again, and use "$20,000 Chec " as your proof. When the interview concludes, Cole and Stefan have a surprise visitor who they are not happy to see. After the cutscene, two of McAfee's men are waiting for you. They will attempt to chase you down. You can do a couple of things; ram their car until it brea s down, allow Stefan to shootout the car's tires from his side of the car, or evade them by driving a zig-zag pattern down the streets until you lose them. New Objective ------------Evade or Subdue the Mobsters Once they are ta en out, you'll have a new objective. New Objective ------------Investigate Movie Set Set the "Jungle Drums Set" as your destination and drive over. As soon as you reach the set, Bishop can be seen up the stairs. He immediately ta es off running, so quic ly go after him, following his trail through the tight movie set. Go up the large set of stairs, turn left, and run down the next set of stairs. Turn right into the alcove and up another set of stairs. Then follow him straight through and hop over the small wooden beam. Continue up the longggg set of stairs ahead, then quic ly turn left at the top. Run straight and jump the gap just ahead. At this point, you'll have to follow him over several gaps and one large collapsing platform. JUST KEEP RUNNING. Do your best not to stop or ta e your finger off the Right Trigger. Follow him up the ladder at the end (Don't get too close or he will ic you), then turn around at the top and follow him. Now follow him until you reach another collapsing platform. Another one will be coming up shortly, so eep to your left when you are able to because Bishop will run on the right side and it will collapse behind him. Jump onto a small platform on the left to avoid falling. Continue around a couple more corners and across one more collapsing platform, and Bishop will stop soon enough. After the cutscene, it's Cole's job to protect Bishop while you two escape McAffe's armed men.

-----------"Jungle Drums" Set -Corner Eighth and Francisco -Filming set of "Jungle Drums", produced by Mar

Bishop

New Objective ------------Get Bishop Off the Lot Alive Follow Bishop closely. When he runs and hides for cover, this is your que to find cover as well, because McAfee's men will be nearby. Shoot the first gunman first, then follow Bishop until he ta es cover again. Shoot the next two gunmen, then shoot the red barrels ahead to cause an explosion. Now follow Bishop as he jumps down onto the lower platform. Leaning against the large statue ahead is a Rifle (On the right, right in front of you when you land). Pic it up and use it on the next three gunmen; one ahead, and two on the right across the area on a long platform. One more gunman stands atop the high area ahead, almost directly in the middle. Once he is dead, follow Bishop once more until he says 'For the love of God how many are there?' Immediately ta e cover and ill the the two gunmen ahead; one in front of you, and one atop a higher platform with red explosive barrels on it. Follow Bishop to the long ladder on the right and slide down. At the bottom, a cutscene begins. Follow BIshop down another ladder and be ready to defend against one last group of gunmen. There are five total. Ta e them out as quic ly as possible or they will ill Bishop. Then shoot the red explosive barrels up top on the right. Follow Stefan and ill two more gunmen around the corner; one on the ground and one ta ing cover up top ahead. Continue to follow Bishop and Stefan until you reach the par ing lot for one final stand. Ta e cover and help the police finish off the gunmen. There are 5 or 6 total. Once they are all dead, the case concludes. Enjoy the ending cutscene, and your promotion to Homicide. *----------------------------------------------------------------------------* | Key Clues (18) Questions (16) | | -------------------------| | 1.___ Victim Drugged June Ballard (4) | | 2.___ Chevy Styleline ___ Doping Allegation (Doubt) | | 3.___ Underwear ___ Injured Female Passenger (Lie | | 4.___ Letter From Mother Underwear) | | 5.___ Prop Shrun en Head ___ Suspect "Mar Bishop" (Doubt) | | 6.___ Evidence of Abuse ___ Fa e Shrun en Head (Doubt) | | 7.___ Mermaid Jessica Hamilton (4) | | 8.___ Saddle ___ Crash Incident Report (Lie| | 9.___ $20,000 Chec Underwear) | |10.___ Movie Set Photograph ___ Contact With Parents (Lie-Letter | |11.___ Movie Set Replica From Mother) | |12.___ Prop Store Photograph ___ Association With Bishop (Doubt) | |13.___ Blac mail ___ Evidence of Criminal Abuse | |14.___ Chloral Hydrate (Truth) | |15.___ Prop Shrun en Head Gloria Bishop (4) | | Molds ___ Domestic Disturbance (Doubt) | |16.___ Empty Film Canister ___ Whereabouts of Mar Bishop | |17.___ Film Reel (Truth) | |18.___ Bishop's Whereabouts ___ Abuse of Jessica Hamilton | | (Doubt) | | ___ Chec for $20,000 (Doubt) | | Marlon Hopgood (4) | | ___ Association With Bishop (Lie| | Chloral Hydrate) | | ___ Whereabouts of Bishop (Truth) | | ___ Relationship With Ballard (Lie- | | Empty Film Canister) |

| ___ Evidence of Blac mail (Lie| | $20,000 Chec ) | *----------------------------------------------------------------------------*

************************************************ _, . . . __ '_) |__| _ ._ _ * _.* _| _ / ` _. __ _ __ ._)* | |(_)[ | )|(_.|(_](/, \__.(_]_) (/,_) ************************************************ ___ _ | |_ _ |_) _ _| | o._ _ _|_ o _ | |\/| ._ _| _ ._ | | |(/_ | \(/_(_| |_||_)_> |_ |(_ |< | ||_|| (_|(/_| | Six months later, Cole is promoted to Homicide. We see a grisly scene; a woman being dragged out of a car and bludgeoned to death as she cries and begs for her life. Cole and his new partner, Rusty Galloway, are assigned the case. ------------Case Briefing ------------New day, new assignment. Dispatched to a fresh Homicide, one female victim, Caucasian, middle-aged, stripped na ed and brutalized in par land off Court Street, between Belmont and Glendale. Shades of the Dahlia illing need to be treated with caution. The hysteria won't help the hunt for this woman's iller, and between that and my new partner I have enough to worry about. ------------New Objective ------------Investigate "The Moors" Crime Scene New P.O.I. ---------Murder Victim New P.O.I. ---------Murder Suspect New Location -----------Crime Scene -Temple Street, between Belmont and Glendale

Select "Crime Scene" as your destination and drive over. Drive up the dirt road and the initial cutscene will begin. Afterwards, enter the crime scene and a police officer will brief you on the case. Now approach the coroner investigating the body and spea to him. After, begin examining the body. Examine the head first, and rotate it until a close-up reveals blunt force trauma on the right (your left) side. New Clue -------Blunt Force Trauma -Found at Crime Scene -Blunt force trauma to head and face of victim

Now examine her left (your right) hand. Rotate it until a close-up reveals a missing ring from her middle finger. New Clue -------Missing Jewelry -Found at Crime Scene -Missing jewelry evident from mar s on body Now examine the writing on her stomach. It won't pop up as a clue until you stop examining the body. Cole will spea to the coroner about the writing, and then it will become a clue. But it won't show you it became a clue (At least it didn't for me, it just appeared in my noteboo ). New Clue -------Writing on the Body -Found at Crime Scene -Lipstic mar ings on body read "Fuc you BD" and "Tax" Wal forward from where you end up after the conversation and examine evidence mar er "C". This reveals shoe prints. New Clue -------Size 8 Shoe Prints -Found at Crime Scene -Size eight men's shoe prints leading to body Now wal forward to evidence mar er "A" near the crime scene photographer. The victim's belongings are scattered about. Investigate the purse to reveal a lipstic case. Examine it further to add it to your noteboo as a clue. New Clue -------Lipstic -Found at Crime Scene -Cartel Classic Carmine lipstic , unused, found in victim's handbag To the left of mar er "A" is evidence mar er "B". Examine the figurine. Cole notes it loo s li e a puzzle or parlor game. Rotate the three pieces (The bottom piece does not move) until you align the sections correctly. When they are correct, it will pop open and reveal itself to be a lighter. New Clue -------Bamba Club Lighter -Found at Crime Scene -Gold-plated table cigarette lighter New Location -----------Bamba Club -626 North Spring Street -Nightclub and bar frequented by murder victim Set "Bamba Nightclub" as your next destination and head over. Enter the club when you arrive and spea to the bartender. He tips you off to the victim's New Objective ------------Investigate the Bamba Club

identity, as well as a possible suspect. New P.O.I. ---------Mccoll -Bamba Club owner and proprietor P.O.I. Updated -------------Celine Henry Head to the bac where the bartender directs you and spea to the man sitting alone at a booth. When the conversation begins, Dic will mention Celine's husband, Jacob. New P.O.I. ---------Jacob Henry -Husband of murder victim Celine Henry Being the interview by as ing "Suspect Seen with Victim." His answer seems honest, and his facial expression is straight and unmoving, so he is being truthful. He also reveals another clue. This clue gives you the achievement "Round Heels" for getting Dic to give you the license plate number. New Clue -------License Plate Number -Found at The Bamba Club -License plate of vehicle seen transporting Celine Henry from Bamba Club

New Objective ------------Trace License Plate 2B8899

Next, as "Knowledge of Husband." While his answer is direct and firm, he quic ly shifts his eyes and does not loo directly at Cole (It is hard to notice), so doubt him. He reveals another clue. New Clue -------Husband's Alibi -Found at The Bamba Club -Club owner McColl reports telephoning Jacob Henry repeatedly on night of murder Finally, as "Ring Stolen From Victim." His answer is straightforward until Cole as s if the ring was bought by her husband. Then he stammers and shifts his eyes a lot, indicating doubt. His answer gives you her home address. New Objective ------------Investigate Celine Henry's Address

New Location -----------Henry Residence -142 North Union Avenue -Residential address of murder victim Celine Henry

The interview is finished, so head towards the exit and use the telephone at the front, near the coat chec closet, to call in the plate number. Then set "Henry Residence" as your new destination. When you arrive and approach the front door, no one is home, so Rusty searches the bac and finds a window you can climb through. It was already bro en...hmmmm. When you enter the house,

investigation music cues, so lets start searching. First, examine the *NEWSPAPER (5/13)* on the floor just to the left of the front door. Turn left and wal into the dining room and examine the shoe on the floor underneath the window. Rotate it until a close-up reveals it to be a size 9. New Clue -------Female Shoe -Found at Henry Residence -Size nine woman's show, no match to victim's injuries or imprints at crime scene Now turn right into the dining room. Examine the bro en window. New Clue -------Forced Entry -Found at Henry Residence -Side window of residence shows signs of being forced Now examine the note on the refrigerator for a new objective. New Objective ------------Investigate Jacob Henry's Apartment New Location -----------Jacob Henry's Apartment -1050 Huntley Drive -Apartment rented by estranged husband Jacob Henry

Put the note down and another objective will appear. New Objective ------------Canvas the Neighbors Now enter the bedroom in the bac of the house (Connected to the and examine the vanity dresser. Examine the ring box on it, then further to reveal its ma er. Examine the photograph of Celine to of the ring box to reveal a short dialogue regarding the ring on Clue Updated -----------Missing Jewelry -Found at Henry Residence -Ring missing from Tiffany & Co. box With the investigation now concluded, exit the house. Facing the street, enter the neighbors yard on the right. You should see a blue car pulling into the driveway as you do so. Approach her and tal to her. New P.O.I. ---------Jennifer Horgan -Next door neighbor of Celine Henry At the end of the conversation, a new clue appears. New Clue -------Marital Problems living room) investigate the right her hand.

-Found at Henry Residence -Neighbor Horgan testifies to victim sporting a blac eye after fight with husband After she leaves, set "Jacob Henry's Apartment" as your new destination. When you arrive, just follow Rusty into the apartment. After the cutscene, another investigation begins. Turn around and examine the notepad on the table in the itchen (It separates the itchen from the hallway). Use the pencil to trace a previous message left behind from the last page. Use the Right Stic to move the pencil, and "A" to write. It reveals a clue once the entire message is revealed. New Clue -------Death Threat Note -Found at Jacob Henry's Apartment -Impression from note written by Jacob Henry concerning wife Celine Now enter the bedroom via the door across from the note. Examine the suitcase on the bed and you'll pic up a show. Rotate the show until it reveals it to be a size 11. New Clue -------Size Eleven Shoes -Found at Jacob Henry's Apartment -Size eleven men's shoes, no match to victim's injuries or imprints at crime scene The investigation is now over, so go bac to Jacob and begin the interview with him. First, as "Movement of Victim." His answer is a flat out lie, and I'm sure you now it. Use "Bamba Clue Lighter" as your proof. Next, as "Last Contact with Victim." His answer is truthful. Finally, as "Motive for Murder." He is obviously lying since we found the death threat note on the table before. Use "Death Threat Note" as your evidence. After this question, things get a little heated, and Cole has to subdue Jacob. Give him a couple good punches and Cole will cuff him. Head bac into the itchen and use the phone on the table to call into R&I. The results reveal a few troubling details about the autopsy report. You also receive information regarding the license plate number you called in earlier. Finally, you receive a message to immediately bring all suspects bac to the station, so set your next destination to "Central Police Station." P.O.I. Updated -------------Alonzo Mendez -Vehicle owner seen with Celine Henry on night of murder New Objective ------------Interrogate Jacob Henry New Objective ------------Investigate Mendez Residence

New Location -----------Mendez Residence -402 South Fremont Street, Apartment 16 -Registered address of suspect Alonzo Mendez

After arriving at the police station, you'll have to interrogate Jacob further. As "Lipstic Mar ings" first. His answer is truthful. Next, as "Deterioration of Marriage." His answer is short and s etchy, and according

to what the neighbor told us previously about Celine's blac eye, we have proof. Use "Marital Problems" as your proof. Now as "Access to Murder Weapon." He is lying, and your proof is "Husband's Alibi." Lastly, as "Missing Jewelry." His straight face and surprised reaction indicate he is being truthful. This last question finishes the interview, and the Captain is not happy with the results. Set "Mendez's Apartment" as your next destination. When you arrive, wal up to the fourth floor and up to the door for Apartment 16. After Cole ic s down the door, its time for one another investigation. Enter the bedroom via the second door on the left in the hallway. First, examine one of the shoes on the floor near the bed. Rotate it until a close-up reveals it to be a size 8. You must examine the size 8 shoe before anything else, or a cutscene will begin and you'll miss the other clues. New Clue -------Size Eight Shoes -Found at Mendez's Apartment -Size eight men's shoes Put the shoe down and examine the bloody box to the left of the bed. Examine the lipstic case first (It may be hard to see, but its in front of the soc et wrench....I'm sure you see where this is going). Rotate the lipstic case until a close-up reveals it to be used and of the same color as the ind used to write on Celine. Now examine the wrench and rotate it until a close-up reveals it to be consistent with Celine's injuries. Ma e sure you examine the clues in this order, or the investigation will end once you examine the wrench. New Clue -------Used Lipstic -Found at Mendez's Apartment -Cartel Classic Carmine lipstic used, found among bloodied clothing items New Clue -------Soc et Wrench -Found at Mendez's Apartment -Soc et wrench, stained with blood

When you drop the soc et wrench, a cutscene will begin. Immediately start running after Mendez once it ends. Run left and right into the wall since Cole will climb out of the window. Follow him across the rooftops and down the ladder. Then slide down the drainpipe on the left. Rusty will pull up with the car just as Mendez gets into his car. Quic ly get in and begin chasing after him. He ta es some sharp turns through alleyways and up a dirt hill (Which is very easy to lose control on while you drive up it). Once he turns left onto a main road, Rusty tells you to get close enough to his car so that he can shoot out the tires. Do so while also attempting to ram him. Give him one or two good hits and he'll be done. Once his car stops, get out and approach the car to place him under arrest and conclude the case. Good job. *There is a problem with the clues list in this case. While only 17 clues are shown during the case, the final screen counts 19. The note on the refrigerator may count, even though it is not shown, but that still leaves 18. However, you should still achieve a 5-stay rating and all 19 clues if you followed my guide.* *----------------------------------------------------------------------------* | Key Clues (19) Questions (10) | | -------------------------|

| 1.___ Writing on Body Dic McColl (3) | | 2.___ Blunt Force Trauma ___ Suspect Seen With Victim (Truth) | | (Victim's Head) ___ Knowledge of Husband (Doubt) | | 3.___ Missing Jewelry (Victim's ___ Ring Stolen From Victim (Doubt) | | Left Hand) Jacob Henry (3) | | 4.___ Size 8 Shoe Prints ___ Movements of Victim (Lie- Bamba | | 5.___ Lipstic Club Lighter) | | 6.___ Bamba Club Lighter ___ Last Contact with Victim (Truth) | | 7.___ License Plate 2B8899 ___ Motive for Murder (Lie-Death | | 8.___ Husband's Alibi Threat Note) | | 9.___ Female Shoe Jacob Henry (2nd Interview) (4) | |10.___ Forced Entry ___ Lipstic Mar ings (Truth) | |11.___ Marital Problems ___ Deterioration of Marriage (Lie- | |12.___ Size Eleven Shoe Marital Problems) | |13.___ Death Threat Note ___ Access to Murder Weapon (Lie| |14.___ Size Eight Shoes Husband's Alibi) | |15.___ Used Lipstic ___ Missing Jewelry (Truth) | |16.___ Soc et Wrench | |17.___ Missing Jewelry (Updated) | |18.___ | |19.___ | *----------------------------------------------------------------------------*

___ __ _ _ | |_ _ /__ _ | _| _ ._ |_) _|_ _|_ _ ._ _|_ | | | |(/_ \_|(_)|(_|(/_| | |_)|_| |_ |_(/_| | |\/ / The new case begins with another gruesome introduction. After the opening cutscene, set "Crime Scene" as your destination and exit the police station. New Objective ------------Investigate Crime Scene New P.O.I. ---------Murder Victim

At the crime scene, a slew of reporters and witnesses flood the area. After the initial cutscene, begin the investigation. Tal to the uniformed officer, Gonzales, who approaches you at the start. Follow him to the body and spea to the coroner near her first. When he is finished, examine the body. Examine her head first, then rotate it until a close-up reveals mar s on her nec . New Clue -------Rope Pattern -Found at Crime Scene -Distinctive ligature mar around throat of body Next, examine her right (your left) hand and rotate it until a close-up reveals a mar on her wrist. Now examine her other hand and rotate it until a close-up reveals a missing ring from her finger. New Clue --------

Missing Jewelry -Found at Crime Scene - Missing jewelry evident from mar s on body Lastly, examine her chest for the stomp mar s. New Clue -------Small Men's Footprint -Found at Crime Scene -Small men's footprints leading to body Now turn around and examine evidence mar er "C" and Cole will pic up her purse. Examine the money first to reveal the motive was not robbery. Then examine the item to the left and the victim's name will be revealed. P.O.I. Updated -------------Deidre Moller After you stop examining the purse, Officer Gonzales will give you more information about the victim. New P.O.I. ---------Hugo Moller -Husband of murder victim Deidre Moller -Footprints at Crime Scene New Location -----------Moller Residence -130 North Bonnie Brae Street Residential address of murder victim Deidre Moller New Objective ------------Interview Hugo Moller Before leaving, examine the footprints near evidence mar er "B." While you already examined the footprints on the body, doing this concludes the investigation and silences the music. Another clue will not appear after doing this, so don't worry. Set "Moller Residence" as your new destination and listen to the revealing dialogue along the way. I'm sure its finally nice to hear a little bit more about Cole's personal life. When you arrive at the house, noc on the front door. After their daughter answers the door, you'll begin an investigation of the house. Enter the green-carpeted hallway ahead and enter the bedroom on the right. Examine the wor shoes on the floor near the window and rotate the show until a close-up reveals it to be a size 8. New Clue -------Size Eight Wor Boots -Found at Moller Residence -Men's wor boots, size eight

Clue Updated -------Missing Watch and Rings (Updated from 'Missing Jewelry") -Found at Moller Residence -Rose gold wedding band, matching engagement ring, gold Elgin watch Now head bac to the living room and spea to Michelle since the investigation is concluded. You'll have to brea the news to her about her mother, then as her some questions. First, as her "Last Contact with Victim." Her answer is sha y and her eyes wander a bit, so doubt her. New Location -----------Belmont High School (?) New Clue --------Husband's Alibi -Found at Moller Residence -Michelle Moller reports calling home repeatedly with no answer on night of murder

Next, as her "Missing Watch and Rings." Her answer is honest and she stares straight at Cole, so she is being truthful. Finally, as her "State of Parents' Marriage." She seems offended at the question and her eyes squint a bit. Doubt her to reveal the true answer. New Clue -------Butterfly Brooch -Butterfly brooch purchased for Deidre Moller after domestic violence incident When the interview ends. Mr. Moller wal s in and it'll be time to interview him as well. First, as "Footprints at Crime Scene." His answer is short and his eyes wander, and since we just found his size eight wor boots, accuse him of lying and use "Size Eight Wor Boots" as proof. Next, as "Missing Persons Report." Doubt him since his answer is sha y and his eyes once again wander. Now as him "Alibi for Hugo Moller." His answer is obviously a lie since the daughter just told us her mother never pic ed her up and Mr. Moller didn't answer the phone immediately. Accuse him of lying and use "Husband's Alibi" as proof. Finally, as "History of Violence." He is lying again, and his daughter proved it. Use "Butterfly Brooch" as proof when you accuse him of lying. The interview will conclude, and when you exit the house, a neighbor will call you over. New Objective ------------Question the Neighbor Wal across the street to trigger a conversation with the neighbor. During the conversation, the neighbor points out Hugo putting something into the incinerator and Cole runs after him. New P.O.I. ---------Neighbor -Witness and Moller family neighbor

Now the Now add

examine the dresser to the right. Examine the case on the right (Almost same color as the dresser), then examine it further to reveal its ma er. do the same with the blue ring case to the right of the watch case to both to your noteboo (They count as 1).

New Objective ------------Ta e Mr. Hugo Moller into Custody. Immediately run forward towards him and he'll ta e off running. Continue to run after him down the bac alleyway. You should be able to get close enough to him to ta e him (Follow the on-screen prompt when you are close enough). If not, he'll eventually come to a loc ed door when you can subdue him. You'll both bring him bac to the incinerator. New Objective -------------Investigate the Incinerator Examine the incinerator to pic up a shoe. Rotate it until a close-up reveals it to be a size eight with blood on the heel. New Clue -------Bloody Shoes -Found at Moller Residence -Size eight men's shoes, stained with blood A cutscene will begin when you exit the investigation. After it finishes, head over to the car but hang out next to it while Rusty spea s to KGPL. After he receives a message from the coroner, you get a new objective. Now head over to the gamewell on the right and call in the address of Belmont High School. New Objective ------------Return to Central Morgue Location Updated ----------------West Second Street -High school and adjoining playing fields

Set "Central Morgue" as your destination and drive over. Enter the autopsy room on the right to trigger a cutscene. When it ends, wal over to the bench and examine the samples of rope. Time for another investigation. Examine the last (Bottom) piece of rope, then move it upwards towards the picture until it triggers a conversation from Cole. New Objective ------------Investigate Belmont High School To the right of the rope samples are plaster shoe prints. Examine them and point Cole's finger on the "8" to update a clue. Clue Updated -----------Size Eight Footprints Investigate the body to conclude the case and stop the investigation music, even though a clue does not appear. Exit the morgue and set "Belmont High School" as your next destination. On the way there, you'll receive a call regarding Mrs. Moller's car at the school. When you arrive, you'll interview the janitor about what he saw last night. During the conversation, the janitor spots a man running away into the fields. Immediately run after him around the bleachers, through the field, up the stairs, and onto the street. Do your best to catch up with him and tac le him.

If you can't, Rusty will eventually use the car to cut him off and you'll have to fight him and subdue him. You'll find out him name is Eli Rooney, and he hands you the butterfly brooch. New P.O.I. ---------Eli Rooney Clue Updated -----------Butterfly Brooch

You can loo at the brooch, but nothing comes up. Put it away, then examine the trun of Mrs. Moller's car to fine rope, a tire iron, and overalls. Exit the investigation when you are done to get a new objective. New Clue -------Rope -Found at Belmont High School -Length of rope, stained with blood, found in trun of Deidre Moller's vehicle New Clue -------Bloody Tire Iron -Found at Belmont High School -Tire iron, stained with blood, found in trun of Deidre Moller's vehicle

New Objective ------------Call Central

Turn around from the trun and use the gamewell on the street just outside the par ing lot, to the right. This sets up interrogations of both Hugo and Eli. New Objective ------------Return to Central for Interrogation Set "Central Station" as your destination and head over. New Objective ------------Charge the Suspect with Murder Enter the police station and approach the reception des to spea to the officer. Head over to interview room two, on the right; we'll begin with Hugo. Enter the room near the guarding officer and begin the interview. First as "Disposal of Evidence." While his answer is monotone and he initially stares straight, he also tends to move his gaze around. You would initially thin doubt, but he is actually being truthful. Next, choose "Access to Braided Rope." His weird movements and strange loo s indicate he isn't being truthful, so doubt him. Now as "Access to Tire Iron." He never loo s at Cole and his hands twitch on the table, indicating a lie. Use "Bloody Tire Iron" for your proof. Finally, as "Victim's Vehicle Recovered." He is lying, and you should remember finding the overalls in the trun . Use "Overalls" as proof. You'll now have the option to charge him with murder or leave the room. Leave the room for now so we can go interrogate Eli. Head over to interview room 1 when the Captain shoots you a short piece of his mind. Head inside and begin the interview. First, as "Footprints at Crime Scene." Choose doubt for this one, based on his short stature. I'm sure that would have been touch to determine otherwise, but his facial expressions may have given it away. Next as "Place of Employment." Doubt him again based on his crossed arms and

New Clue -------Overalls -Found at Belmont High School - Green wor overalls, stained with blood, stenciled with initials "HM"

movements. Now as "Access to Braided Rope." The sic bastard is telling the truth, believe it or not. Lastly, as "Motive for Moller Murder." You might thin he is lying, but doubt him instead. His interview is over, and you have the choice, and enough evidence, to charge either Eli or Hugo. I chose to charge Eli since the evidence swings towards him more definitely, and he has a prior conviction. You'll also earn a 5-star rating for choosing him. Although the clue that Mrs. Moller's wallet still had money in it always loomed in my thoughts, since a desperate man li e Eli would have stolen the money....maybe we'll see where that goes later. For now, ma e your choice and the case concludes. Enjoy the ending cutscene.

*----------------------------------------------------------------------------* | Key Clues (12) Questions (15) | | -------------------------| | 1.___ Rope Pattern Michelle Moller (3) | | 2.___ Missing Jewelry ___ Last Contact with Victim (Doubt) | | 3.___ Small Men's Footprints ___ Missing Watch and Rings (Truth) | | 4.___ Size Eight Wor Boots ___ State of Parents' Marriage | | 5.___ Missing Watch and Rings (Doubt) | (Updates Missing Jewelry) | | 6.___ Husband's Alibi Hugo Moller (4) | | 7.___ Butterfly Brooch ___ Footprints at Crime Scene (Lie- | | 8.___ Bloody Shoes Size Eight Wor Boots) | | 9.___ Size Eight Footprints ___ Missing Persons Report (Doubt) | |10.___ Rope ___ Alibi for Hugo Miller (Lie| |11.___ Bloody Tire Iron Husband's Alibi) | |12.___ Overalls ___ History of Violence (Lie| |13.___ Butterfly Brooch Butterfly Brooch) | | (Updated) Hugo Moller (2nd Interview) (4) | | ___ Disposal of Evidence (Truth) | | ___ Access to Braided Rope (Doubt) | | ___ Access to Tire Iron (Lie- Bloody | | Tire Iron) | | ___ Victim's Vehicle Recovered (Lie- | | Overalls) | | Eli Rooney (4) | | ___ Footprints At Crime Scene (Doubt)| | ___ Place of Employment (Doubt) | | ___ Access to Braided Rope (Truth) | | ___ Motive for Moller Murder (Doubt) | *----------------------------------------------------------------------------*

___ __ __ | |_ _ (_ o|| (_ _|_ _ _ | o._ _ |\/| ._ _| _ ._ | | |(/_ __)|||< __) |_(_)(_ |<|| |(_| | ||_|| (_|(/_| _| After the introduction cutscene, you'll be assigned a new case. -------------

Case Briefing ------------New P.O.I. ---------Murder Victim New Objective ------------Investigate Downtown Crime Scene

Head over to the crime scene since it is already set as your next destination. When you arrive, step into the alley to trigger a cutscene. New P.O.I. ---------Murder Suspect (?) Start the investigation by examining her body. Examine her head and left (your right) arm, and rotate them until Cole points out important information, but they don't appear as clues in your noteboo . Now examine her other arm to find half of a library card (Again, not a clue). Now examine her stomach for more important information, but once again, not a clue. Examining her body really only implies similarities between the last two murders, as pointed out by Cole when you finish examining her body. Once the conversation ends, turn around and examine evidence mar er "A" for a bloodied stoc ing. New Clue -------Bloodied Stoc ing -Found at Crime Scene -Ladies stoc ing, stained with blood Now turn around from mar er "A" and examine the blood trail leading from the body. You'll be able to examine it about halfway down the trail. New Clue -------Blood Trail -Found at Crime Scene -Blood pattern daubed with brush and buc et on building surrounding murder site Follow the blood trail to the door and examine the hat on the ground. Rotate it until a close-up reveals writing on the inside. New Clue -------Ladies Hat -Blue ladies cloche hat, name inside reads "Antonia" Continue to follow the blood trail to the right until you reach a trashcan near the end. Examine the shoe inside the trashcan and rotate it until a close-up reveals its size. New Clue -------Personal Effects -Found at Crime Scene -Items belonging to female murder victim, scattered about crime scene by

Examine the blood trail near the trashcan and it will show you where to follow next. Follow the blood trail to the end where a silver and red water pipe is.

iller

New Clue -------Key -Found at Crime Scene -Small ey mar ed with number "5", found suspended with string Once again, follow the trail to the left until you reach a note on the ground about halfway down. Examine it for another clue. New Clue -------Dot Pattern Note -Found at Crime Scene -Note depicting dot pattern diagram Now Rusty should be right next to you, gazing up at the roof. Wal forward to where he is gazing and examine it. A cutscene will trigger and show the fire escape with a blood-smear on the wall near the bottom. Climb the fire escape to the top. When you reach the roof, examine the pigeon coop on the right. Inside, on the left on a hay bale, is a note. It does not appear as a clue, but it leads Cole to wonder what is going on with these strange clues left by the suspect. Continue to follow the blood trail to the right and onto the lower roof. You'll reach another clue at the second blood smear. Examine it to discover its a ma eup compact. Once again, this does not register as a clue. Continue following the blood until you can examine the pipe ahead. After examining it, go ahead and climb it to the next roof. At the top, move forward to the air shaft and examine the item hanging from it. Again, not another clue, but it is important to the investigation. Run forward and up onto the next roof. Up here, loo left and you'll see a buc et. Examine it, then rotate the paintbrush until a close-up reveals what it was for. Clue Updated -----------Blood trail In the left corner near the edge is a handbag. Examine it, then examine it further to find the other half of Antonia's library card. New Clue -------Library Card -Found at Crime Scene -Torn library card belonging to Antonia Maldonado of 712 North Hill Street P.O.I. Updated -------------Antonia Maldonado New Objective ------------Investigate Antonia's Residence

New Location -----------Antonia's Residence -712 North Hill Street -Residence of Antonia Maldonado

When you put down the library card, the crime scene music should complete and the game will bring you bac down to the car. Ma e sure you've investigated everything I've noted or the investigation will not be complete. Set "Antonia's Residence" as your next destination and head over. When you arrive, noc on the front door to trigger a cutscene.

Attached to the pipe is a ay on a string. Rotate the reveals a number on it.

ey until a close-up

New P.O.I. ---------Barbara Lapenti -Parsons Boarding House owner and proprietor Follow Mrs. Lapenti to the parlor to trigger another cutscene. Afterwards, it'll be time for another investigation. Head up to Antonia's room and enter Room 5, on the left. The room has obviously been ransac ed. Examine the bro en window on the right for 2 clues. New Clue -------Bro en Window -Found at Antonia's Residence -Antonia's rear window, smashed and glass and damaged frame New Clue -------Iron Pic et -Found at Antonia Residence -Iron fence pic et found on balcony outside smashed window

Cole will then step outside. Examine the iron pic et on the balcony floor, then rotate it until a close-up triggers Cole to discuss the item. Put it down and head bac inside the room. Examine the dresser on the left side of the room and Cole will pic up a photograph. New Clue -------Charm Bracelet Photograph -Found at Antonia's Residence -Charm bracelet worn by victim in photograph with husband Lastly, examine the suitcase on the bed and Cole will pic up a letter from inside it. Examine it further to reveal whats inside, then scroll down to read the letter and trigger several new items. New Clue -------Attorney's Letter -Found at Antonia's Residence -Confidential correspondence between divorce attorney and victim New Objective ------------Investigate Maldonado Residence

P.O.I. Updated -------------Angel Maldonado -Estranged husband of victim Antonia Maldonado This last clue concludes the investigation, so head bac downstairs and begin an interview with Mrs. Lapenti. First, as her "Possible Suspects." Her stern and precise answer indicates she is being truthful. Next, as "Movements of Victim." She seems evasive and her eyes dart bac and forth, so doubt her. Her answer brings about a new location and objective. New Location -----------El Dorado Bar -164 North Los Angeles Street -Downtown bar and grill New Objective ------------Investigate El Dorado Bar

Now as "Evidence of Brea -In." She is lying, and you can use the "Bro en Window" as evidence. Lastly, as "Brea down of Marriage." She is clearly lying since we just found a photograph depicting Antonia wearing a charm bracelet.

Use "Charm Bracelet Photograph" as proof. New Clue -------Religious Nec lace -Found at Antonia's Residence -Nec lace worn habitually by murder victim Set "Maldonado Residence" as your next destination and drive over. When you arrive, you can investigate the mailboxes on the right wall to find the apartment number for the Maldonado's, but it is Apartment 304. Ascend the stairs to the third floor to trigger a cutscene. After the cutscene, you'll have to fight Angel's brother inside, and he can be quic with the punches so watch yourself. After you finish him, both men are arrested. When the scene ends, you'll have a new objective. New Objective ------------Canvass the Neighbors Before doing so, we have to investigate the apartment. Head into the itchen around the corner on the right and examine the box on the floor to the left of the sin . A new location is added. Open the box for a new objective too. New Location -----------Just Pic ed Fruit Mar et -412 Orchard Street -Fresh fruit and produce mar et New Objective ------------Investigate Fruit Mar et

Now examine the bloodied shirt hanging on the wall opposite the sin . Examine the blood spots on it the add the clue. New Clue -------Bloodied Shirt -Found at Maldonado Residence -Merr's button-down shirt, stained with blood on collar and sleeve If for some reason you do not have the address of the El Dorado Bar, examine the matchboo on the itchen counter to get it. The investigation concludes after finding the bloodied shirt, so lets go tal to the neighbors. You can chec all the apartments on this floor with gold-plated door nobs, but the only one of significance is Apartment 302. Spea to the woman who lives here for a clue. New Clue -------Husband's Alibi -Found at Maldonado Residence -Neighbor Mrs. Aranda testifies to Angel pursuing Antonia from apartment building Exit the apartment building and enter your car. You'll receive a call to return to Central Station. New Location -----------Central Station

Set "Central Police Station" as your new destination and drive over. Enter the station and follow Rusty downstairs and into the Technical Services room. A cutscene begins when you enter. Examine and read both letters and Cole will point out some interesting information regarding the poem. Now its time to interview Angel Maldonado. New Objective ------------Interview Angel Maldonado Follow your partner upstairs to the interview room. Begin the interview and as "Last Contact with Victim." He is lying according to his s etchy loo s and fidgety movements, but we also have the testimony from the neighbor. Use "Husband's Alibi" as proof. New Clue -------Brown Ford Coupe -Corner First and Hill -Brown Ford coupe, seen transporting victim on night of murder Next as "Jewelry Ta en From Body." His answer is truthful. Next, as "Divorce Proceedings." He is lying, so use "Attorney Letter" as proof. He seems evasive even though he moves very little after answering. Doubt him and he'll give you his real answer. The interview is now over so set "El Dorado Bar" as your next destination and head over. When you arrive, a cutscene will trigger. Examine the letter he gives you for an updated clue. New P.O.I. ---------Diego Aguilar -El Dorado Bartender Clue Updated -----------Divorce Papers -Found at El Dorado Bar -Legal papers describing the divorce proceedings between victim and husband

When you finish examining the papers, its time to interview Diego. First, as "Movements of Victim." His answer is truthful. Next, as "Missing Jewelry." Doubt him on his short answer as to what time she left, and his s etchy loo s. This concludes the interview. Head to the bac of the bar and examine the phone just left of the door leading outside. The "Out of Order" sign proves the bartender was telling the truth about his busted phone. Now head outside. A cutscene begins when you step outside. When it is finished, wal bac outside and travel across the street to the fruit mar et. Wal inside and spea to the man behind the counter in the bac to trigger a cutscene. New P.O.I. ---------Clem Feeney When it is finished, interview Clem. First, as "Distinctive Nec lace." Doubt him based on his defensive reaction and evasive eyes. Now as "Contact with Victim." Doubt him again based on his fidgety movements and lac of eye contact. Finally, as "Movements of Victim." His answer is truthful. After the interview concludes, its time to investigate the mar et. Approach the green double doors ahead and Cole ic s them down, revealing a very large amount of boxed liquor. To the left are two des s; examine the one next to the green doors first. Examine the bloody scalpel on the des , then rotate it until a close-up reveals a new clue. New Clue New Objective

-------Scalpel -Found at Just Pic ed Fruit Mar et -Surgical scalpel, covered in blood

------------Apprehend Clem Feeney

Now examine the filing cabinet near the other des and examine the open drawer. Remember the dot pattern letter we found at the crime scene? Rotate the dice using the same pattern found on the letter (2-5-3) until the case opens and reveals some interesting items. Examine all three charms, then exit the investigation to trigger a cutscene. Immediately ta e off after him. This chase sequence is difficult because Clem ta es some very sharp turns and constantly drives into alleys and onto pedestrian-filled sidewal s. He even ta es off over a hill that can be easy to crash into if you aren't careful. Do your best to eep up with him and allow Rusty to shoot out his tired. When you finally get the car to stop, get out and approach his car to end the case. Nice wor , this was a tough case what with all the clues and the finale chase.

*----------------------------------------------------------------------------* | Key Clues (17) Questions (13) | | --------------------------| | 1.___ Bloodied Stoc ing Barbara Lapenti (4) | | 2.___ Blood Trail ___ Possible Suspects (Truth) | | 3.___ Ladies Hat ___ Movements of Victim (Doubt) | | 4.___ Personal Effects ___ Evidence of Brea -In (Lie- Bro en| | 5.___ Key Window) | | 6.___ Dot Pattern Note ___ Brea down of Marriage (Lie- Charm| | 7.___ Library Card Bracelet Photograph) | | 8.___ Bro en Window Angel Maldonado (4) | | 9.___ Iron Pic et ___ Last Contact with Victim (Lie- | |10.___ Charm Bracelet Photograph Husband's Alibi) | |11.___ Attorney's Letter (Updated ___ Jewelry Ta en From Body (Truth) | | from Divorce Papers) ___ Divorce Proceedings (Lie| |12.___ Divorce Papers Attorney's Letter) | |13.___ Religious Nec lace ___ Bloodstained Shirt Found (Doubt) | |14.___ Bloodied Shirt Diego Aguilar (2) | |15.___ Husband's Alibi ___ Movements of Victim (Truth) | |16.___ Brown Ford Coupe ___ Missing Jewelry (Doubt) | |17.___ Scalpel Clem Feeney (3) | | ___ Distinctive Nec lace (Doubt) | | ___ Contact with Victim (Doubt) | | ___ Movements of Victim (Truth) | *----------------------------------------------------------------------------*

___ __ __ | |_ _ \ /|_ o_|_ _ (_ |_ _ _ (_ | _. o._ _ | | |(/_ \/\/ | || |_(/_ __)| |(_)(/_ __)|(_|\/|| |(_| / _| Another case, another rainy night and another woman involved in the scene. Cole and Rusty are assigned the case, since the woman has turned up dead. ------------Case Briefing -------------

Storms across the city last night and this morning, while a fourth woman was found dumped on top of Signal Hill. Captain Donelly puts up a front of business as usual but he's stopped ta ing questions during morning briefings. The rest of the squad are tal ing about new evidence in the Dahlia investigation, and the weather isn't the only thing starting to loo uneasy. ------------New Objective ------------Investigate Signal Hill Crime Scene New Location -----------Crime Scene Drive to the crime scene, then follow the police car up to the crime scene when prompted. hen you reach Signal Hill, a cutscene will begin. Afterwards, its time to investigate. New Clue -------Time of Death -Found at Crime Scene -Victim's time of death reported as approximately 2am Examine the body first. Examine her head and rotate it until a close-up reveals a laundry label on the right part of her dress collar. You can also examine both her hands and you'll notice no missing jewelry or mar s, but it does not show up as a clue. New Clue -------Laundry Label -Found at Crime Scene -Laundry label found on victim's clothing reads: F1363 New Location -----------Superior Laundry (?) New P.O.I. ---------Murder Victim

Now examine evidence mar er "B" near the tree, to the right of the body. New Clue -------Boot Prints -Found at Crime Scene -Boot prints, leading from the trac s towards the body Examine evidence mar er "C" behind you now. New Clue -------Tire Trac s -Found at Crime Scene -Churned tire trac s on muddy ground close to body

New P.O.I. ----------

New P.O.I. ----------

THe investigation is now over, so leave the crime scene. When you exit the area, a cutscene will begin and you'll have to interview a witness. First, as her "Suspicious Persons." Her answer is truthful.

Catherine Barton -Witness and Signal Hill resident New Location -----------Hobo Camp (?)

Hobo -Vagrant with distinctive facial scarring New Objective ------------Locate Disfigured Suspect

After the interview, head over to the gamewell to the right and call in the address for Superior Laundry. Ma e it your destination as well. Location Updated ---------------Superior Laundry Services -1260 West First Street -Laundry service chain, Westla e branch New Objective ------------Investigate Superior Laundry When you arrive, a cutscene will begin once you step inside and approach the bac counter. Once you get the ledger, open it and begin searching for the entry. The entry is on the left page, 5th from the bottom. New Clue -------Laundry Ledger -Found at Superior Laundry Services -Record listing clients by name and address New Objective ------------Investigate Taraldsen Residence

New P.O.I. ---------Lars Taraldsen -Husband of murder victim Location Updated ---------------Taraldsen Residence -43 Emerald Street -Residential address of Taraldsen family

New P.O.I. ---------Bobby Ross -Friend of Lars Taraldsen, alibi for night of murder

After the scene ends. begin your investigation by examining the table to the left, past the boo shelf. Examine the matchboo on it near the chessboard. New Objective ------------Investigate Baron's Bar New Clue -------Matchboo

Set "43 Emerald Street" as your new destination. When you arrive, noc front door to trigger a cutscene.

Location Updated ---------------Hobo Camp -Grand Avenue, between Temple and Sunset

P.O.I. Updated -------------T. Taraldsen -Murder victim New Location -----------43 Emerald Street -Laundry service billing address for "Mrs. T. Taraldsen" on the

-Found at Taraldsen Residence -Baron's Bar matchboo printed with address New Location -----------Baron's Bar -114 North Beaudry Avenue -Bar frequented by murder victim Now enter the bedroom (to the right of the front door if you are facing it) and search the dresser. Examine another matchboo for a short comment from Cole, then examine the turned-over picture. This is purely informational, no clues are added as a result. Exit the bedroom and investigate the laundry room via the itchen. Examine the purse on the counter to the left. New Clue -------Victim's Handbag -Found at Taraldsen Residence -Ladies handbag, containing lipstic

and ID

You can also examine the lipstic case inside for more information, then examine the license to the left of the lipstic . P.O.I. Updated -------------Theresa Taraldsen Put the handbag down and examine the dripping shirt on the door behind you. New Clue -------Wet Jac et -Found at Taraldsen Residence -Wet men's spray jac et Now examine the muddy boots near the door, then rotate them until a close-up reveals their size. New Clue -------Muddy Boots -Found at Taraldsen Residence -Men's boots, wet and stained with mud Step outside via the door in here, then turn right and step near the boat in the driveway. Examine the rope hanging from the front right part. New Clue -------Bow Rope -Found at Taraldsen Residence -Bow line rope on boat, triple braid pattern The investigation is now finished, so head bac inside. Use the phone on the boo shelf to call KGPL and find the address for Bobby Ross. When you are done on the phone, approach Mr. Taraldsen and begin questioning him. First, as "Possible Suspects." This one is tough. He is almost completely straight faced during this question except for a couple of sideways glances, and you probably wouldn't guess you have any evidence to prove he is lying. But he

is lying, and you have the "Bow Rope" as proof. Now as "Alibi for Lars Taraldsen." His sideways glances and aw ward answer indicate doubt, so doubt him. Next, as "Victim's State of Mine." Once again, doubt him based on his evasive answer. Lastly, as "Last Contact with Victim." He is lying, and you should now it because of the muddy boots and wet jac et you just found. Use either "Muddy Boots" or "Wet Jac et" as proof. This concludes the interview. Set "Baron's Bar" as your destination and drive over. Enter the bar and approach the bartender to trigger a cutscene. Begin the interview by as ing "Last Contact with Victim." His answer is truthful. New P.O.I. ---------Benny Cluff New Objective ------------Locate Yellow Cab 3591 Next, as him "Vagrant Male Suspect." He seems reluctant to give details, and he glances sideways several times, so doubt him. New P.O.I. ---------Sailor New P.O.I. ---------Richard Bates -Acquaintance of victim Theresa Taraldsen Finally, as "Yellow Cab 3591." His answer is truthful, and the interview concludes. Approach Bates behind the bar and he immediately ta es off running. Ta e off after him. He eventually gets into a car. Ta e the car, which almost just hit Bates, after the man gets out and starts yelling at him. New Objective ------------Apprehend Richard Bates Do yourself a favor and ta e it easy during this chase. It's unnecessary to ram his car and disable it because he eventually gets out on foot, where you can either fire a warning shot at him (And earn an achievement since you probably don't have it at this point) or tac le him on foot. The car chase is very dangerous since it occurs on tight-cornered dirt roads and is filled with pedestrians. Just be careful with whatever you choose. Eventually it gets bac onto main roads and it's easy to shoot out his car, so if you already have the achievement "Not So Hasty," then just ta e out his car. If not, drive after him and eep Rusty from shooting out his tires until he stops in a alley and runs on foot, then chase after him down the stairs. At the bottom of the stairs is a longgg alley where you should have perfect sight for the warning shot. After you catch him, you'll as him some questions. First, as "Contact with Victim." He is very defensive and sha es his head a lot, so doubt him. Next, as "Account of Movements." Doubt him again based on his sha y movements and lip-lic ing (Ew). Now Cole and Rusty arrest him since he is on parole. After the scene, run across the street to the gamewell and call in the information about the sailor. Then get in your car and you'll receive a radio call regarding the location of the yellow cab. New Clue -------Yellow Cab 3591

New Objective ------------Locate Suspect 'Sailor'

New Objective ------------Interrogate James Jessop P.O.I. Updated -------------James Jessop -US Navy Able Seaman seen with victim on night of murder

New Location -----------Central Police Station New Location -----------Yellow Cab Trace

The location of the cab will appear as a yellow blip on your map, and you'll have to manually open your map and place a mar er there to get it since it doesn't show up in your noteboo . The location will change while you drive over, but the mar er follows, so just eep on following it until you reach the location where the cab is. You'll now it is there when the icon turns red. Otherwise it stays yellow until another location is called in. When you spot it, Cole drives up next to it and a cutscene triggers. New P.O.I. ---------Cab Driver -Driver of Yellow Cab 3591, witness New Clue -------Victim's Movements -Found from cab driver -Driver testifies to dropping Theresa and companion off at Crystal Ballroom

Now set "Central Police Station" as your destination and drive over. When you arrive, head inside and enter Room 2 to find Jessop. Before starting the interview, you may want to use this interview opportunity to get the achievement "The Hunch." Use an intuition point for all four questions, then correctly branch each question to earn the achievement. Begin the interview and as "Contact with Victim." His evasive answer means you should doubt him. Next, as "Incident with Bates." Again, he is being evasive, so doubt him. Now as "Cab Ride with Victim." His sly smile is a dead giveaway to doubt him. Lastly, as "Movements Prior to Murder." Doubt him for the fourth time. The interview concludes with a clue. New Clue -------All American 249 -Found at Central Police Station -Bus route ta en by Theresa Taraldsen and James Jessop after leaving Crystal Ballroom When the cutscene concludes, you'll also have 2 new objectives. New Objective ------------Investigate Hobo Camp New Location -----------Bus Depot -1660 Beverly Boulevard -Bus depot and departures station Set "Bus Depot" as your destination and drive over. On the way over, you'll receive a radio call regarding Mr. Taraldsen. When you arrive at the depot, wal inside to trigger a cutscene. When you receive the map, open it to add the clue to your noteboo , as well as the bus route. New Objective ------------Investigate Interstate Bus Depot

New Clue New P.O.I. ----------------Bus Route Map Fran Zeferelli -Found at Bus Depot -Interstate bus driver on 189 route -Map showing 74 route, driven by Fran Zeferelli The cutscene will conclude with a new objective and clue; you'll have to locate the bus via the route map you received. The route is now mar ed in red on your map, so all you have to do is follow it around until you spot the bus (A white icon on your map). It may seem li e a long drive, but the banter between the two men is entertaining. Also do yourself a favor and follow the bus route the opposite way (Turn the car around when you first get in it, and follow it that way). New Objective ------------Locate All American 74 When you locate the bus, pull alongside it and it will automatically pull over once you throw on your sirens and tail behind it. When it stops, get out and approach the bus driver. He'll give you some useful information. New Clue -------Victim Last Senn -Found by fran Zeferelli -Bus driver Fran Zeferelli testifies to dropping Theresa near hobo camp Set the "Hobo Camp" as your destination and drive over. When you arrive, a cutscene will begin. After it ends, you'll have to fight one of the hobos; Stuart Ac erman, who happens to be the disfigured man. Give him a few punches and he should go down after two good grapple attac s. A cutscene begins when he goes down. P.O.I. Updated -------------Stuart Ac erman -Vagrant sighter in vicinity of Signal Hill

New Clue -------Bloodstained Rope Piece -Found at Hobo Camp -Rope, matching ligature mar on victim's nec , found in Ac erman's lean-to Across from the nigh-stand is a purse on the table. Rotate it until a close-up reveals initials on its bottom. Investigate it further to pull something out of it, then rotate until a close-up reveals what is it. New Clue -------Purse -Found at Hobo Camp -Ladies coin purse, found in Stuart New Objective ------------Interrogate Stuart Ac erman

Now you'll have to search the camp for clues. Begin by entering Stuart's shac and reading the *NEWSPAPER 6/13)* on the boxes to the right of the doors. Then examine the rope on the nigh-stand near the bed and rotate it until a close-up reveals its familiarity.

Ac erman's lean-to Now its time to head bac over to Central and interrogate Ac erman. Enter the station when you arrive and enter Interview Room 1. Approach him, then as "Motive for Murder." He is lying, although he doesn't loo too obvious. Accuse him, then use "Bloodstained Rope Piece" as proof. Next, as "Contact with Victim." His coy loo and smile are a dead giveaway for doubt, so do so. Finally, as "Alibi for Stuart Ac erman." He is lying, so use the "Purse" as proof. After this question, Cole charges him with murder, and the case ends.

*----------------------------------------------------------------------------* | Key Clues (17) Questions (17) | | --------------------------| | 1.___ Time of Death Catherine Barton (1) | | 2.___ Laundry Label ___ Suspicious Persons (Truth) | | 3.___ Boot Prints Lars Taraldsen (4) | | 4.___ Tire Trac s ___ Possible Suspects (Lie-Bow Rope) | | 5.___ Laundry Ledger ___ Alibi for Lars Taraldsen (Doubt) | | 6.___ Matchboo ___ Victim's State of Mind (Doubt) | | 7.___ Victim's Handbag ___ Last Contact with Victim (Lie- | | 8.___ Wet Jac et Wet Jac et/Muddy Boots) | | 9.___ Muddy Boots | |10.___ Bow Rope Benny Cluff (3) | |11.___ Yellow Cab 3591 ___ Last Contact with Victim (Truth) | |12.___ Victim's Movements ___ Vagrant Male Suspect (Doubt) | |13.___ All American 249 ___ Yellow Cab 3591 (Truth) | |14.___ Bus Route Map Richard Bates (2) | |15.___ Victim Last Seen ___ Contact with Victim (Doubt) | |16.___ Bloodstained Rope ___ Account for Movement (Doubt) | | Piece James Jessop (4) | |17.___ Purse ___ Contact with Victim (Doubt) | | ___ Incident with Bates (Doubt) | | ___ Cab Ride with Victim (Doubt) | | ___ Movements Prior to Murder (Doubt)| | Stuart Ac erman (3) | | ___ Motive for Murder (Lie| | Bloodstained Rope Piece) | | ___ Contact with Victim (Doubt) | | ___ Alibi for Stuart Ac erman (Lie- | | Purse) | *----------------------------------------------------------------------------*

___ __ __ | |_ _ (_ _|_ _|o _ (_ _ _ ._ _ _|_ _.._ |\/| ._ _| _ ._ | | |(/_ __) |_|_|(_||(_) __)(/_(_ | (/_ |_(_|| \/ | ||_|| (_|(/_| / Once again we see an obviously drun woman, alone at night, staggering about while a male figure stal s her. After the introduction, Cole and Rusty are given the case, along with the job of interviewing a pawnbro er who just received missing jewelry from Moller case. ------------Case Briefing -------------

Yet another white female, forty years old, the body recovered in the rail freight depot on Santa Fe Avenue, East Downtown. But before our new investigation can even begin, we have old business to attend to. Personal effects belonging to one Deidre Moller were recently pawned for cash and it sounds as though the DA is desperate that something be done before the story hits the newspapers. ------------***There is yet another clue discrepancy in this case. Two clues are missing from your noteboo at the end of the case. While the clue "Torn Letter" that updates "Upper Half of Torn Letter" may count as one, there is still one missing. But you will complete the case with 17/17 clues if you follow my guide. New Location -----------Pawnbro er -348 S Main Street, Downtown -Globe Loan and Jewelry, source of evidence tipoff New P.O.I. ---------Murder Victim

New Objective ------------Investigate Globe Loan and Jewelry

New Objective ------------Investigate Railyard Crime Scene

We'll head over to Globe Loan and Jewelry first. Exit the police station, set your destination, and drive over. When you arrive, wal inside and spea to the man behind the counter. When he gives you the rings, examine the left one first until a close-up reveals a mar ing on the inside of the band. Now examine the right ring until a close-up reveals a mar ing on the inside of the band. Exit the investigation and another cutscene will begin with the pawnbro er. Exit the shop when the cutscene finishes and head over to the Railyard. Follow the police officer once you arrive at the railyard. Location Updated ---------------Crime Scene Once you arrive, Hart briefs you on the scene. New P.O.I. ---------'Jamieson' New P.O.I. ---------Nelson Gaines -Railway switchmen, reporting witness

Begin your investigation after the cutscene ends. Spea to the coroner by the body first to get the time of death. Then examine the body. Examine her head for useful information, then rotate it until a close-up reveals a new clue. New Clue

New Location -----------Railyard -378 South Santa Fe Avenue -Railyard and freight depot, site of murder victim discovery New Clue -------Pawned Rings -Found at Pawnbro er -Rose gold rings belonging to Deidre Moller, pawned at Globe Loan and Jewelry

-------Vagrancy -Found at Crime Scene -Victim's body shows signs of vagrant lifestyle Examine her right (your left) hand, then rotate it until a close-up reveals an all-to familiar ring mar . You'll also receive the time of death from the corner while you examine the hand. New Clue -------Missing Ring -Found at Crime Scene -Missing ring evident from mar s on victim's s in

Examine the blood spatter to the right of the body for information, but no clue. Next, examine the personal items on the yellow sheet near the body. Examine her handbag first, then examine the two pieces of paper in her handbag for new clues. New Clue -------Handbag -Found at Crime Scene -Ladies handbag containing personal effects New Clue -------Movie Lot Job -Found at Crime Scene -Movie lot employee ID found among victim's personal effects New Location -----------Mensch's Bar -Corner of Ninth and Main -Bar visited by murder victim Now examine the matchboo to the left of the handbag, then rotate it until a close-up reveals writing on the inside. New Objective ------------Investigate Mensch's Bar Finally, examine the piece of paper to the left of the matchboo . New Objective ------------Trace Address of Levine's Liquor This concludes the investigation, and it loo s li e we have a lot to do during this case. Let's start out by spea ing to the two men who found the body. Fair warning, the interview reveals some pretty disgusting details. First, spea to the man Rusty is standing next to, the African American man named Nelson. Once that conversation is over, spea to Jamieson, who is sitting down next to a police officer. He'll hand you something during the conversation. Examine it New Clue -------Upper Half of the Torn Letter -Found at Crime Scene -Part of torn letter addressed to 'Evelyn' P.O.I. Updated -------------Evelyn Summers -Murder victim

New Clue -------Time of Death -Found at Crime Scene -Time of death reported by coroner as after midnight

further to see that it has been used. P.O.I. Updated -------------John Ferdinand Jamieson -Pacific Electric railyard employee, potential suspicious witness New Clue -------Lipstic -Found at Crime Scene -Lipstic matching mar ings on body, found in possession of John Ferdinand Jamieson

Put the lipstic away, then continue the conversation until an interview triggers. FIrst as "Discovery of Victim's Body." Doubt him based on his sha y answer and shifty eyes. Next as "Interference with Evidence." He is actually being truthful. When the interview ends, use the gamewell on the nearby telephone pole to call in the address of Levine's Liquor. After, head over to Mensch's Bar. New Objective ------------Investigate Levine's Liquor Store

Location Updated ---------------Levine's Liquor Store -939 South Hope Street -Chain liquor store, Downtown branch

New P.O.I. ---------Grosvenor McCaffery -Known associate of murder victim Evelyn Summers Spea ing to him triggers an interview. First as "Last Contact with Victim." His reluctant answer and sly smile indicates doubt. He also gives you a new P.O.I. and location. New P.O.I. ---------James Tiernan New Location -----------Rawling's Bowling Alley -Corner Ninth and Grand -Commercial bowling lanes

New Objective ------------Investigate Rawling's Bowling Alley Next as "Criminal History." Doubt him again since he is obviously holding something bac . When the conversation ends, drive over to Levine's Liquor Store. When you arrive, a cutscene begins and you're able to investigate the bac area where Evelyn stayed. Enter the small, curtained area and examine the three items on the floor to the left. Examine the statue, nameplate, and rotate the bowling pin for a close-up of where it came from. All three items are purely informational and reveal no clues. Next, examine the two items on the floor opposite the last items. Examine the boo for a clue, then examine it further for a surprising revelation on the inside. Then examine the photograph to the left of the boo . New Clue -------Boo

When you arrive, a cutscene will begin. Afterwards, spea to the only two patrons in the bar. Spea to the man near the front window first, then spea to the man in the booth towards the bac . His name is Grosvenor McCaffery.

-Found at Levine's Liquor Store -Inscribed "Grosvenor McCaffery," found amongst victim's personal effects You may also examine the photograph on the boxes near the exit, but the investigation is now over. Now its time to interview Mr. Robbins. Wal bac to the front of the store to trigger the interview. First, as "Contact with Victim." He is being truthful. New Clue -------Liquor Purchase -Found at Levine's Liquor Store -Store owner Robbines testifies victim bought whis ey 'for a boy' after an argument

New Objective ------------Return to Central Station

New Location -----------Central Station

New Clue -------Victim Last Seen -Found at Mensch's Bar -McCaffrey testifies to seeing victim enter a hotel with Tierman on night of murder At the station, follow Rusty inside and into Technical Services, where a cutscene triggers. This scene reveals more disturbing news. After it ends, head upstairs and use the phone on the wall near the exit. New Objective ------------Trace Address on Grosvenor McCaffrey Cole will call in McCaffrey's address. New Objective ------------Investigate McCaffrey's Apartment New Location -----------McCaffrey's Apartment -126 Yale Street -Registered address of Grosvenor McCaffrey New Location -----------McCaffrey's Apartment (?)

Head wal wal Cole

over to Rawling's Bowling Alley. When you arrive, you'll automatically inside and spea to the woman at the front. When the cutscene ends, down the left wall and into the 'Staff Only' door. Once you wal inside, will spot Tiernan and give chase. It will be a cutscene until Cole and

Ma do to is as

e sure you reset your destination to Mensch's Bar, then drive over. If you not go now, McCaffrey leaves. Head inside the bar and approach him. Spea him to trigger an interview. First, as "Relationship with Victim." He lying, and you have the "Boo " to prove it. This is the only question to , so finish the interview then head over to Central.

Next, as "Relationship with Victim." Again, he is being truthful. Lastly, as "Knowledge of McCaffrey." Watch him for a few moments and you'll notice he shifts his eyes. While it is subtle, it indicates doubt, so doubt him. The interview is now over, so head bac to your car and drive bac over to Mensch's Bar. Ignore the call to return to Central, for now.

Rusty commandeer a car outside the bowling alley. Immediately give chase in the car. The sports car is difficult to handle, so turns can sometimes ma e you spin out so be careful. There are plenty of opportunities to ram his car and ma e him spin out, since he drives on a few straight roads. If not, use the opportunity inside the train tunnel to apprehend him. Just be careful of the areas where he turns, especially when he drives through the par because you can do some serious damage and rac up losses on your end case report. After he is apprehended, head over to McCaffrey's Apartment. When you arrive, wal upstairs to the second floor and enter Apartment 6, just to the left of the stairs. An investigation triggers when you ic open the door. Begin by examining the bloody objects to the left, near the couch in the living room. Examine the tire iron first, then rotate it until a close-up reveals writing on it. New Clue -------Tire Iron -Found at McCaffrey's Apartment -Tire iron, stained with blood After examining this, a cutscene triggers. Before going up to the pigeon coop, examine the letter on the des behind the tire iron. Clue Updated -----------Upper Half of Torn Letter This concludes the investigation, exit the apartment and climb the stairs to the third floor. Then enter the 'Roof Access' floor, climb the stairs, and a cutscene will trigger. Once it finished, immediately give chase. This is a tric y chase scene since it involves tight spaces and quic turns. Chase him across the roof, then down the fire escape and through alleyways and yards. As soon as you get the opportunity, tac le him. This triggers a cutscene, and it will be time to head bac to Central. At Central, you'll have to interrogate both Tiernan and McCaffrey. Let's interview Tiernan first in Interview Room 1. Begin the interview by as ing "Relationship with Victim" first. He is lying, so use "Victim Last Seen" as your proof. Next, as "Victim's Boo Found." While he is straight-faced after you as the question, Doubt him since his answer seemed evasive. Now as "Alibi for James Tiernan." He is lying again, so use "Liquor Purchase" as your proof. Finally, as "Access to Murder Weapon." You may want to choose Lie since you found the tire iron, but choose doubt. Afterwards, you can choose to charge him or leave. Leave, since we want to interview McCaffrey first. New Clue -------Tierman's Accusation -Found at Central Police Station -Tiernan testifies to threats of violence against victim made by Grosvenor McCaffrey. Now head into Interview Room 2 to tal to McCaffrey. First, as "Alibi for McCaffrey." He is lying, so use the "Torn Letter" as your proof. Next, as "Access to Tire Iron." Once again, he is lying, and you can use "Tiernan's Accusation" as your proof. He then accuses Tiernan of the murder. New Clue --------

McCaffrey's Accusation -Found at Central Police Station -McCaffrey testifies to Tiernan confessing and as ing for help disposing of evidence. When the conversation ends, head bac to Tiernan. As him "Events Prior to Murder." His s etchy answer immediately tips you off that he is lying. Use "McCaffrey's Accusation" as your proof. Now, this case brings a real dilemma. While Tiernan has not formally confessed to the murder (Since he cannot remember), it may be difficult to charge him. Also, you can go bac and spea to McCaffrey one more time. Interview McCaffrey one more time before choosing who to charge. Before doing so, use the phone near the reception des to call in McCaffrey's criminal record for one last clue. New Clue -------McCaffrey's Criminal Record -Found at Central Police Station -McCaffrey previously charged with petty theft, assault, discharged from military Now go bac and spea to McCaffrey. As him "Military Service." Since you just received evidence of him lying, use "McCaffrey's Criminal Record" as your proof. Now its time to charge one of the men with the murder of Evelyn. To get a five-star rating, you have to charge McCaffrey. I personally charged McCaffrey since his final words all but sealed the deal for me, and Tiernan was too drun to remember (Which gives McCaffrey the perfect set-up to pin it on him). When you choose, the case concludes. Good job, those last interviews were tough. ***I have indicated the missing clues at the top of this case section, and mar ed 'Torn Letters' with a (?), indicating it as a possible clue. There is still one missing; however, you should complete the case with a five-star rating and all the clues found. *----------------------------------------------------------------------------* | Key Clues (17) Questions (16) | | --------------------------| | 1.___ Pawned Rings John Ferdinand Jamison (2) | | 2.___ Vagrancy ___ Discovery of Victim's Body | | 3.___ Missing Ring (Doubt) | | 4.___ Handbag ___ Interference with Evidence | | 5.___ Time of Death (Truth) | | 6.___ Upper Half of Torn Grosvenor McCaffrey (2) | | Letter ___ Last Contact with Victim (Doubt) | | 7.___ Movie Lot Job ___ Criminal History (Doubt) | | 8.___ Lipstic Mr. Robbins (3) | | 9.___ Boo ___ Contact with Victim (Truth) | |10.___ Liquor Purchase ___ Relationship with Victim (Truth) | |11.___ Victim Last Seen ___ Knowledge of McCaffrey (Doubt) | |12.___ Torn Letter (Updated Grosvenor McCaffrey (2nd Interview) (1) | | from Upper Half of ___ Relationship with Victim (Lie- | | Torn Letter) Boo ) | |13.___ Tire Iron James Tiernan (4) | |14.___ Tiernan's Accusation ___ Relationship with Victim (Lie- | |15.___ McCaffrey's Accusation Victim Last Seen) | |16.___ McCaffrey's Criminal Record ___ Victim's Boo Found (Doubt) | | ___ Alibi for James Tiernan (Lie| | Liquor Purchase) | | ___ Access to Murder Weapon (Doubt) |

| Grosvenor McCaffrey (3rd Interview) (2) | | ___ Alibi for McCaffrey (Lie- Torn | | Letter) | | ___ Access to Tire Iron (Lie| | Tiernan's Accusation) | | James Tiernan (2nd Interview) (1) | | ___ Events Prior to Murder (Lie | | McCaffrey's Accusation) | | Grosvenor McCaffrey (4th Interview) (1) | | ___ Military Service (Lie| | McCaffrey's Criminal Record) | *----------------------------------------------------------------------------*

___ _ | |_ _ / \ _.._ _|_ _ ._ |\/| _ _ ._ |\/| ._ _| _ ._ _ | | |(/_ \_X|_|(_|| |_(/_| | |(_)(_)| | | ||_|| (_|(/_| _> ------------Case Briefing -------------

The case begins with a brief cutscene. After, you'll have to examine several pieces of evidence. First, examine the letter with cut-out print first. New Clue -------Blac Dahlia Letter -Found at Central Police Station -Note from Blac Dahlia iller composed of newsprint, rinsed in gasoline Next, examine the red boo to the left. Examine it further, then scroll right to read the underlined passage on the right page. This is just important information, not a clue. Lastly, examine the top letter. New Clue -------Shelley Excerpt -Found at Central Police Station When you finish examining the items, a cutscene begins. After, you'll have a new objective. New Objective ------------Investigate Pershing Square Travel to Pershing Square. Par alongside the par , then wal to the fountain in its center. This begins an investigation. First, wal up to the fountain until you hear a chime, then investigate to climb the fountain. Here, examine the letter on the left first, then examine the card on the right. Exit once you're finished to trigger a cutscene and new objective. Clue Updated -----------New Clue --------

Shelley Excerpt New Clue -------Social Security Card -Found at Pershing Square -Social security card belonging to Elizabeth Short a a the Blac Dahlia

Second Excerpt -Found at Pershing Square New Objective ------------Decipher the Second Excerpt

In order to figure out where to go next, you'll have to decipher the excerpt and pinpoint what landmar the iller is referring to. To save time, I'll tell you its the Hall of Records, about five bloc northeast from your current location. Place a mar er on it, since you've probably already passed it and discovered it as a landmar . If not, its on Broadway just past 1st Street, on a small side street. Head over to the building. New Objective ------------Investigate The Hall of Records New Location -----------Hall of Records

When you arrive, enter the building to trigger a cutscene. New Objective ------------Scale the Chandelier Great. Climb the stairs to the top, then turn right. Enter the second corridor and enter the door on the left mar ed "Maintenance." Climb up the ladder ahead, then enter the door at the top. You'll have to wal across the cable ahead to reach the chandelier. Simply wal onto it, then step, stop, step, stop, etc. If you just try to wal across it, you'll just eep falling off and pulling yourself up. Follow the onscreen prompts until you reach the chandelier, then examine the two items on it. Examine the item on the right first, then examine the letter on the left. New Clue -------Deidre Moller's Watch -Found at The Hall of Records -Yellow and gold Elgin watch belonging to Deidre Moller New Clue -------Third Excerpt -Found at The Hall of Records

When you finishing examining the items, the three cables suddenly snap and you'll have to swing the chandelier to escape falling. Push Cole bac and forth to create enough momentum to swing off the chandelier (Follow the onscreen prompts). Cole will jump from it when there is enough momentum. After the cutscene, its time to find another destination. New Objective ------------Decipher Third Excerpt To save time, the location is the LA Public Library on 5th Street between Flower and Grand. New Objective ------------Investigate Public Library

Drive over and step towards the library. New Location -----------LA Public Library New Objective ------------Climb the Library Tower

O , this part suc s, and its tedious. You'll have to climb to the top of the building. From where you begin at the top of the steps, climb up the pipe on your right. Next, climb the scaffolding to the left to reach the next upper part. Now turn right and climb up the large scaffolding on the left wall ahead. Climb the ladder to the second part, then use the small beam to cross over to the next roof. Climb the pipe on your left, then climb the ladder under the scaffolding on the left. Jump across two gaps in the scaffolding, then climb the ladder. Now slowly wal across the beam to get to the other side of the scaffolding, and descend the ladder at the end. Jump down the rest of the scaffolding to the roof, then climb the ladder at the end near the edge. Climb the ladders all the way to the top. We're now at our destination. At the opposite corner from where you are are two clues on the ground. Examine the charm on the left first, then the letter on the right. New Clue -------Antonia's -Found at -Our Lady belonging New Clue -------Fourth Excerpt -Found at LA Public Library

Medallion LA Public Library of Guadalupe medallion to Antonia Maldonado

New Objective ------------Decipher The Fourth Excerpt The answer is Westla e Tarpits, located on the left edge of your map off San Marino Road. Objective Updated ----------------Investigate the Westla e Tarpits When you arrive, you'll have a new objective New Objective ------------Reach the Island New Location -----------Westla e Tar Pits

Follow the path forward to trigger a cutscene. You'll have to quic ly move through the tar pits in order to reach the island. If you stop, you will sin . You can, however, stop at junctions that turn. So you can stop on a section that connects to a section that turns right or left, but the others will sin . Also, once you step onto a platform that sin s, it sin s permanently, so if you try to turn around, you'll be stuc and have to start over. So lets begin. First, wal straight into the tar pit, then right when you can, left, straight, turn right at the end, right again, then left. Turn right, left, then right, left. Wal straight to the end, then turn left, then left again. Then turn right, continue straight, then turn right and wal onto the island.

Once you are finished examining, Cole will automatically go bac ground.

down to the

On the island ahead, near the edge, is another clue. Examine the shoe, then rotate it until a close-up reveals writing on the inside. Then examine the letter. New Clue -------Theresa Taraldsen's Shoe -Found at Westla e Tar Pits -White open toed ladies shoe belonging to Theresa Taraldsen New Clue -------Fifth Excerpt -Found at Westla e Tar Pits

Exit the examination and Rusty and Cole can be seen rowing bac to the shore. New Objective ------------Decipher the Fifth Excerpt The next location is the LA County Art Museum, located just north of your location off Hoover Street. Objective Updated ----------------Investigate LA County Art Museum You'll have to navigate the maze shown in the opening scene. New Location -----------LA County Art Museum New Objective ------------Navigate the Center of the Maze

Locate the beginning of the maze to trigger a short cutscene. Enter the maze and follow it until you reach a split in the path. You should be able to go straight, left, or right. Go right, then left, then stay straight at the for where you can go left or straight. The rest of the path is linear to the end. At the center, you'll reach the sphere. Examine it to find another letter and another item. Rotate the item until a close-up reveals what it is. New Clue -------Celine Henry's Garnet Ring -Found at LA County Art Museum -Gold ring set with red garnet belonging to Celine Henry New Clue -------Sixth Excerpt -Found at LA County Art Museum

Exit the investigation and Cole will exit the maze. New Objective ------------Decipher the Sixth Excerpt The final destination is the Intolerance Set, which we visited previously in another case. Locate it on your map and drive over. Objective Updated ----------------Investigate Intolerance Set When you arrive, you'll have another objective. New Objective

------------Climb to the Throne Follow Rusty as leads you to the very high, familiar set of stairs. Ascend them to the top, then run forward through the small opening and jump over the gap to the small platform. When you land, the platform will collapse and Cole will have to balance it as close to the other side as possible. Move Cole around the platform to guide it to the opposite side. If it starts to tilt away from where you want it to go, simply run in the other direction to straighten it out. Once you are close enough, guide Cole to the edge and move him forward to ma e him jump across once Rusty pushes down a section of wall for you. Now wal forward and use the first ladder on the left to climb down. Approach the lit area and examine the items sitting on the throne ahead. Examine the ring until a close-up reveals who owns it, then examine the final letter. New Clue -------Evelyn Summer's Ring

New Clue -------Seventh Excerpt

After you finish examining the items, the set around starts to collapse. Quic ly run through the arch ahead, then turn right and run forward, jumping down to each lower platform until you reach the ground. New Objective ------------Decipher the Seventh Excerpt Your final destination is the Christ Crown of Thorns, just south of your location off 9th Street. Objective Updated ----------------Investigate the Church New Location -----------Abandoned Church and Presbytery

When you arrive, enter the church and move forward towards the lit area. Cole and Rusty happen upon the iller, although I'll leave their identity for you to watch without giving it away. After a brief conversation and the cutscene ends, approach the alter for another cutscene. Now you'll have to chase the iller into the catacombs. New Objective ------------Enter the Catacombs Exit the church via the door on the right, then run straight ahead to the house and ic the door down. Enter the room to the left and ic open the door on the right wall. In here a cutscene will begin. Examine the "tub" on the right, then examine the tire iron on the ground ahead until a close-up reveals blood on it. You can also examine the tools on the table to the right of the tire iron until close-ups reveal information about them. Then examine the statue in the right corner on the table. Now its time to catch the bastard. Move into the small room and descend the ladder into the catacombs. Ta e corner before turning the corner, since the iller ta es a shot at you. Continue around the corners, waiting until the iller stops shooting and you hear their footsteps moving away. Ta e cover behind each corner as you follow the iller. The path is almost completely linear, so it would be too time consuming to give you the directional path. Just follow the path and be careful of his wild firing. Eventually, you'll reach an area where he will

step out into full view. Until then, don't bother trying to shoot him since he does not step out of cover. But when he does, quic ly gun him down. Congratulations, you've completed the case and earned yourself a promotion to Vice. But I doubt the ending will satisfy you. You'll earn the achievement "The Simple Art of Murder" for completing all the Homicide cases. *------------------------------------------------------* | Key Clues (14) Questions (0) | | -------------------------- | | 1.___ Blac Dahlia Letter | | 2.___ Shelley Excerpt | | 3.___ Social Security Card | | 4.___ Second Excerpt | | 5.___ Deidre Moller's Watch | | 6.___ Third Excerpt | | 7.___ Antonia's Medallion | | 8.___ Fourth Excerpt | | 9.___ Theresa Taraldsen's Shoe | |10.___ Fifth Excerpt | |11.___ Celine Henry's Garnet Ring | |12.___ Sixth Excerpt | |13.___ Evelyn Summer's Ring | |14.___ Seventh Excerpt | *------------------------------------------------------*

************************************* . , . . __ |_| \ /* _. _ / ` _. __ _ __ |* \/ |(_.(/, \__.(_]_) (/,_) ************************************* ___ _ _ | |_ _ |_)| _. _ | / _. _ _ _.._ | | |(/_ |_)|(_|(_ |< \_(_|(/__>(_|| Your first Vice case opens with a new partner, Roy Earle, a new car, and a new case. ------------Case Briefing ------------Reassignment by special request. This time it's the Administrative Vice squad, Hollywood Division, and the LAPD's own movie star cop. Myself and Detective Earle have been detailed to investigate the overdose of two male Negros in an apartment building on Yucca Street. We're most interested in the source of their supply-dangerous pure morphine, US Army surplus. ------------New Clue -------Army Surplus Morphine -Found at Jun ies' Apartment New Objective ------------Investigate Crime Scene

-Highly concentrated morphine used in battlefield first aid Set "Jun ie's Apartment" as your destination and drive over. When you arrive, wal up the stairs and into the apartment. When you wal in, a cutscene begins. New P.O.I. ---------Cornell Tyree -Blac musician. Dead from an overdose of morphine New P.O.I. ---------Tyrone Lamont -Blac musician. Dead from an overdose of morphine

When the cutscene finishes, you'll begin the investigation. First, examine the body in the chair for a bit of information. On the carpet in front of the body is a wallet and popcorn cup. Examine the wallet, then examine the object on the right. New Clue -------Numbers Slip -Found at Jun ies' Apartment -Partial betting slip found in wallet of overdose victim The license of the left confirms his identity. Put down the wallet and examine the popcorn cup to the right of the wallet, then rotate it until a close-up reveals where it came from. Investigate it further to reveal something tapped underneath it. New Clue -------Popcorn Cups -Found at Jun ies' Apartment -Blac Caesar popcorn container, tape ma ings on underside Now examine the body on the floor. Examine his left (your right) arm, then rotate it until a close-up reveals several needle mar s, but this is just informational. Now examine his shirt poc et to pull out his wallet. Examine his driver's license on the left for another positive ID. Then examine the paper on the right for a clue. New Clue -------Radio Station Note -Found at Jun ies' Apartment -Note found in possession of Cornell Tyree, reads 'JJ always listens to 275FM' Examine the small table in the living room on the right, between the two bodies. You can examine another popcorn cup on the left, and the sheet music in the middle for some information. Examine the piece of paper on the right for a clue. New Clue -------Strange Doodle -Found at Jun ies' Apartment -Note drawn with cherry, cell and 'WIN' in sequence Now enter the itchen and examine another popcorn cup on the counter, next to the cutting board with bread on it. Rotate it until a close-up reveals where

it came from, then investigate it further to reveal something taped to its underside. Clue Updated -----------Army Surplus Morphine (Updated to Morphine Syrettes) New Objective ------------Search Blac Caesar Food Hut The investigation concludes with this last clue, so set "Blac Caesar Food Hut" as your next destination. Wal across the street to trigger a cutscene. Li e a true cop, Roy gives your motive for being there away, and the id ta es off. Immediately run after him. New Objective ------------Apprehend the Fry Coo Clue Updated -----------Popcorn Cups (Updated to Popcorn Cups with Morphine)

Chase him down the bac alley, over a fence, and up the drainpipe. Continue to chase him over the rooftops until he rounds a tight corner, where he will clothesline you when you round the corner. Now you'll have to fight him. He is a good fighter and tends to dodge attac s, so watch your health. When you ta e him out, a cutscene begins. Afterwards, you'll have to investigate the food hut. New Objective ------------Interview Fleetwood Morgan New P.O.I. ---------Fleetwood Morgan -Fry coo at Blac Caesar food hut, suspected morphine dealer

Enter the food hut and examine the suitcase on the floor ahead. Examine the tic et to the left for a clue. Then examine it further to reveal writing on the bac . New Clue -------Blue Room Pass -Found at Blac Caesar Food Hut -Musician's 'admit one' pass for the Blue Room jazz club

New P.O.I. ---------Jermaine Jones

Examine the trumpet's mute (the right object) and rotate it until a close-up shows its opening. Examine it further to reveal a clue. New Clue -------Numbers Rac et -Found at Blac Caesar Food Hut -'Otties' illegal gambling operation and numbers rac et New Location -----------Numbers Operation -1456 North Bronson Avenue -Gambling den and lottery operation

Now examine the cardboard box in the left side of the room. Rotate the object until a close-up reveals what it is. New Clue -------Clue Updated ------------

Morphine for distribution -Found at Blac Caesar Food Hut -Large quantity of morphine syrettes ready for over-the-counter sale

Morphine Syrettes

The investigation is now over, so exit the food hut and spea to Fleetwood. First as "Morphine Overdose Victims." He is obviously lying, so use "Popcorn Cups with Morphine" as proof when you accuse him. New Clue -------Distributor Identified -Found at Blac Caesar Food Hut -Found with numbers slips and morphine, Morgan names Jones as distributor

New Objective ------------Trace Jermaine Jones' Address New P.O.I. ---------Marlon Ottie

New Objective ------------Investigate 'Ottie's'

Use the phone behind you on the left to call in the address of Jones' boo ing agency. Then set it as your destination and drive over. New Objective ------------Search Jones' Boo ing Agency Wal up the stairs and examine the directory to the left of the door. Jermaine's office is #238. Enter the building and enter the first door on the left down the left hallway. Approach Jermaine Jones and spea to him. After the conversation, investigate the office. Wal over to the radio on the opposite wall of Jeramine and examine it. Remember the note we found at the crime scene; "JJ always listens to 275 FM?" First choose the left 'VOL' nob and twist it until it lights up and turns on. Next choose the middle nob 'BAND' and turn it right to switch it to FM. Finally, choose the last nob 'TUNE' and turn it until the red line stops on 275. A secret compartment pops open on the radio, revealing several incriminating items inside. Jermaine then sends his men after Cole and Roy, so fight them and subdue them. New Objective ------------Subdue Jones' Goons Once they are ta en out, investigate the items in the radio. New Objective ------------Interrogate Jermaine Jones Examine the item on the right for some information regarding the large bag of weed. Then examine the morphine syrette in the bottom right corner. Clue Updated

Now as "Numbers Slip Recovered." Doubt him based on his coy loo stammering answer. The interview ends after this.

and

-----------Morphine Syrettes Examine the wad of cash and rotate it for more information. Then examine the numbers slip in the middle. Finally, examine the stic er on the hood of the radio (Hold the LS up until you see it) to reveal a new location. New Location -----------Ramez Removals (?) New Objective ------------Find Ramez Removals Address

Now its time to interrogate Jermaine. First, as "Army Surplus Morphine." Doubt him based on his s etchy answer and wandering eyes. New P.O.I. ---------Lenny Fin elstein Next, as "Involvement of 'Ottie'." Accuse him of lying, and use "Distributor Identified" as your proof. New Clue -------Fin elstein Identified -Found at Jones' Boo ing Agency -Agent Jermaine Jones testifies to Ottie running numbers and drugs for Lenny Fin elstein Finally, as "Lin to Ramez Removals." Doubt him since we just found a stic er in the radio that lin s the contraband to the business. This concludes the interrogation, so use the nearby gamewell to call in the address for Ramez Removals. New P.O.I. ---------Jose Ramez New Location -----------Ramez Removals -Corner Sunset and Wilton -Furniture and removals warehouse operated by Jose Ramez

New Objective ------------Investigate Ramez Removals Visit Ottie's Numbers Operation before going to Ramez Removals. Set your destination and enter the door when you arrive. Wal upstairs to trigger a cutscene. After, investigate the area. First, examine the red slot machine in the bac . Remember the strange doodle we found at the crime scene? Cherries, bell, WIN? Use the lever to spin the dials until each one pops up in its correct spot. Use the 'HOLD' button when one appears correctly, then spin it again until the second and third one appears. When you get all three, a secret compartment pops open at the bottom of the slot machine. Examine all three items, including the close-up for the morphine, to finish the investigation. When it is finished, Ottie ta es off running New Objective ------------Apprehend Merlon Ottie Chase after him down the stairs, through the par ing lot, and onto the street.

He'll run across the street, then run straight. This is your chance to catch up, but just watch the pedestrians or they will slow you down. Tac le him when you can. Cole and Roy ta e him bac to his office. New Objective ------------Interrogate Merlon Ottie After the cutscene, examine the cane further to reveal a secret compartment with a note inside. New Clue -------IOU Note -Found at Numbers Operation -Ramez' promise to pay to Merlon Ottie esquire the sum of 231 dollars and no cents Now you have to interview Merlon. As "Army Surplus Morphine." He is lying, so use "Fin lestein Identified." Now as "IOU Note From Jose Ramez." He is actually being truthful. The interview is now over, so head over to Ramez Removals. When you arrive, you'll have to immediately chase after Ramez in his truc . New Objective ------------Pursue the Removals Truc

Do your best to catch up to him and either ram his car or let Roy shoot out his tires, because they will start throwing out boxes or furniture at you from the bac of the truc . He'll also ta e wide turns and slam into other cars, ma ing it difficult for you to avoid hitting others and doing massive damage. Once you ta e out the truc , you'll be bac at the warehouse and begin an investigation. Turn left and examine the boo on the lit des . Open the ledger and point to two items in particular; Polar Bear Ice Company on the left page, and Merlon Ottie on the right. Now read the *NEWSPAPER (7/13)* on the des behind you. Now move around the des s and loo at the large puddle on the floor. There is a door behind the furniture on the left, so ma e your way to the right side of the room by navigating the maze of furniture. Once you get to the right, wrap around to the bac and you'll see a lit ladder against a wall (If you can't find it, just loo up and you'll see it lit in the bac , then navigate from there). When you get to the top, turn left and wrap around until you reach the lit control panel. This controls the crane. Use the crane to pic up the box directly in front of the blue door. The crane has a light on it, which ma es the image of crosshairs appear so you can center the target box. You only need to move the box in front of the door, which is around the corner from the ladder leading to the small room in the left corner. Go bac downstairs and enter the room. Investigate the ice when you hear the chime. Shoot the ice bloc four times to ma e it shatter, then examine its contents until a close-up reveals it to be morphine. The scene will automatically end and a Polar Bear Ice truc will pull up to the warehouse. Ramez ta es this opportunity to try and escape, so run after him. He has a gun, so all you can do is shoot him. Just follow him around the furniture and ta e cover, then shoot him when given the chance. Then it will be time to go to the Polar Bear Ice Company. New Objective New Location

------------Search Polar Bear Ice Co.

-----------Polar Bear Ice Co. -Corner Hawthorn and La Brea -Bloc Ice supplier, warehouse and manufacturing plant

When you arrive, you'll be faced with a pretty hefty gun battle. New Objective ------------Apprehend Lenny Fin elstein Run into the room and ta e cover behind the left wall. Gun down the first enemy, then carefully enter the next room and quic ly ta e cover behind the bar. Shoot the gunman behind the bar window. Move into this room and shoot the next gunman around the corner (Pic up the shotgun on the way). Enter the door on the right and shoot the enemy hiding behind the machine. Shoot the enemy is the next room, which is filled with ice. Kill the next one to the left behind the bloc of ice, then ill another one around the left corner. Now there should only be one red blip left, so press forward and run up the stairs when you reach them to trigger a cutscene. After, he'll immediately begin shooting at you, so either shoot him quic ly or ta e cover and wait for him to re-emerge and ill him. Then follow Roy to the bac and examine the crate and end the case.

*----------------------------------------------------------------------------* | Key Clues (13) Questions (7) | | --------------------------| | 1.___ Army Surplus Morphine Fleetwood Morgan (2) | | 2.___ Numbers Slip ___ Morphine Overdose Victims | | 3.___ Popcorn Cups (Lie-Popcorn Cups with Morphine) | | 4.___ Radio Station Note ___ Numbers Slips Recovered (Doubt) | | 5.___ Strange Doodle Jermaine Jones (3) | | 6.___ Morphine Syrettes (Updated ___ Army Surplus Morphine (Doubt) | | from Army Surplus Morphine) ___ Involvement of 'Ottie' (Lie| | 7.___ Popcorn Cups with Morphine Distributor Identified) | | (Updated from Popcorn Cups) ___ Lin to Ramez Removals (Doubt) | | 8.___ Blue Room Pass Merlon Ottie (2) | | 9.___ Morphine for Distribution ___ Army Surplus Morphine (Lie| |10.___ Distributor Identified Fin elstein Identified) | |11.___ Morphine Syrettes (Updated) ___ IOU Note From Jose Ramez (Truth) | |12.___ Fin elstein Identified | |13.___ IOU Note | *----------------------------------------------------------------------------*

_ _ |_) _ _ _|_ _ ._ |\/| _. _|._ _ _ _ | \(/_(/_ | (/_| | |(_|(_|| |(/__>_>

Ta e a wild guess what this case is about? Just as a side note, there are two main paths to complete this mission. I will outline both. One path earns you an achievements, but not 100% completion, and the other earns you 100% completion, but not the achievement.

------------Case Briefing ------------Freddie Calhoun, 26 year old Caucasian male, drug addict, and sometime police informer, requests a meeting. Roy and the Lieutenant are familiar with the idI've never heard of him, but they both seem doubtful his information will be worth the as ing price. We'll meet Freddie at Mi e Lyman's bar. Even if he nows nothing about marijuana distribution, Roy might enjoy the chance to catch up. ------------New Location -----------Mi e Lyman's Bar New Objective ------------Interview Freddie Calhoun After the opening cutscene, exit the station and drive over to Mi e Lyman's bar. When you arrive, wal inside the bar and approach the man sitting alone in the bac , to the right. Spea to him to gather a bit of information. New P.O.I. ---------Freddie Calhoun

New P.O.I. ---------Juan Garcia Cruz

New Location -----------Juan Garcia Cruz's Residence -1452 North Las Palmas Avenue -Reported address of narcotics suspect Juan Garcia Cruz

New Objective ------------Investigate Cruz Residence Leave the bar and drive over to Juan Garcia Cruz's Residence. Upon your arrival at the house, you'll be greeted by gunfire. New Objective ------------Subdue Juan Garcia Cruz Once the cutscene ends and you regain control, stay in cover and snea left along the wall, Then ta e cover behind the blue fence connected to the wall. When you reach the big tree, jump the fence and into Garcia's yard. Then ic down the bac door and ill the two suspects inside. You'll earn the achievement "Forcible Rear Entry" for entering the house via the bac door and illing Cruz. After the cutscene, you'll being investigating the house. Search the body directly in front of you first. Search his right (your left) jac et poc et to pull out a wallet, then tap the I.D. for a clue.

New Clue -------Juan Garcia Cruz Search his other poc et for another clue. New Clue -------Juan's Silver Dollar -Found at Juan Garcia Cruz's House -1896 Morgan silver dollar with stamping mar

Now turn to the set of boxes on the wall behind you and locate the small notepad near the bottle. Examine it for another clue. New Clue -------'Masang ay' -Found at Juan Garcia Cruz's House -Handwritten note found in marijuana stash house Face the itchen, and examine the boxes to the right of the doorway for information. New Location -----------Parnell's Soup Co (?) Use the phone on the table to the left of the boxes to obtain the soup company address. Location Updated ---------------Parnell's Soup Co Factory Now wal into the bedroom (Open door on the left in the hallway) and examine the newspaper on the box in the corner. Rotate it until a close-up reveals a bit of information. New Location -----------20th Century Mar et -1558 North Highland Avenue -Neighborhood grocery store and Parnell's soup stoc ist

New Objective ------------Investigate 20th Century Mar et

Now exit the house and approach the man standing to the right of the police officer on the sidewal . This triggers a quic scene. After, wal to the bac yard and enter the chic en coop. Loo at the wall with the cans, on the left. Examine the set of 4 cans. Examine the second can from the left to reveal a hidden doorway. You can also examine the second can from the right for a funny scene. Enter the room. Examine the two cans directly to the right of the can opener on the wall. Use the can opener to open both cans to get the achievement "Soup in the Pot" for opening both cans. New Clue -------New Objective -------------

Soup Cans Investigate Parnell's Soup Factory -Found at Juan Garcia Cruz's House -Parnell's Soup can, sealed, containing baggy of marijuana Now examine the ledger on the des to the left. Open it, then tap on the entry "50 lbs" for the last clue. New Clue New P.O.I. ----------------Tijuana Dope Shipments E.J. (?) -Found at Juan Garcia Cruz's House -50 lb marijuana shipments coming regularly from Tijuana, under name E.J. You now have two options. If you want the achievement, drive over to 20th Century Mar et first. If not, then drive over to Parnell's Soup Factory first. I will outline the soup factory first, then the mar et. I would suggest going to the soup factory first so you can earn a 5-star rating, then replay the case up until this part and choose to go to the mar et. The directions from the house to the mar et begin in the section with *** in front of it. Drive over to Parnell's Soup Co Factory. After the initial cutscene, enter the building and approach the receptionist to trigger a cutscene. New P.O.I. ---------Howard Parnell Follow the receptionist upstairs to the secretary, then enter Parnell's office. This triggers a cutscene. Open the ledger after the secretary brings it in. On the second page, point to Jorge Garcia Cruz. New P.O.I. ---------Jorge Garcia Cruz Exit the ledger to begin questioning Parnell. First, as "Factory Sealed Soup Cans." Doubt him since his voice indicated he is hiding something. Next, as "Parnell's Soup Company." Doubt him again. Now as "Knowledge of Cruz Brothers." Again, doubt him. Finally, as "Inside Man Jorge Garcia." He is actually telling the truth. The interrogation is now over, so follow Parnell through his tour of the factory. He'll eventually stop in front of a wor er. New P.O.I. ---------Sergio Rojas Spea to Sergio. He'll give you a coin he is playing with. New Clue -------Sergio's Silver Dollar -Found at Parnell's Soup Co Factory -Rare dollar identical to coin carried by Juan Garcia Cruz Exit the coin and as Sergio "Factory Sealed Soup Cans." Doubt him since that silver dollar loo s awfully familiar. Now, approach the nearby des and examine the open ledger. Point to '20th

Century Mar et,' then tal to Sergio again. As him "20th Century Mar et." He is lying, so use "Juan's Silver Dollar" as proof. After the cutscene, drive over to 20th Century Mar et. ***The investigation is now finished, so drive over to 20th Century Mar et. When you arrive, a cutscene will begin. After, you'll get the achievement "High Flyer" for going directly to 20th Century Mar et after finding the flyer in the house. Immediately chase after the suspect. Chase him through the bac door and eep on him after he turns left outside. You should be close enough to tac le him. Once he is down, he'll hang over a baggy of marijuana. Exit, then he'll hand over a clue after a short scene. New Clue -------Shop eeper's Silver Dollar He'll then hand over his wallet. Tap on is I.D. New P.O.I. ---------Airto Sanchez Clue Updated -----------Airto's Silver Dollar -Found at 20th Century Mar et -Rare dollar identical to coin carried by Juan Garcia Cruz "Knowledge of 'E.J.' He is lying,

P.O.I. Updated -------------Ernesto Juarez Next, as "Parnell's Soup Shipments." Doubt him since he obviously nows more. Finally, if you went to the soup factory first, as "Juan and Jorge Cruz." He is being truthful. This ends the interrogation, and you'll immediately be ta en to the soup factory. After the cutscene, drive to the front of the factory and pic up a weapon from one of the trun s, then enter the building. Enter the door on the right, where the police are, and immediately ta e cover behind the left wall. There are several enemies in here, including upstairs. Move between cover while you ta e them out, including the one inside the room on the left from where you first ta e cover. When they are all dead, a cutscene triggers. Once the cutscene ends, an investigation will begin. First, examine the body inside the small room to the left. Examine his shirt poc et to ta e out a wallet, then tap his I.D. for information. Then examine the coin in his left (your right) hand. New Clue -------Gunman's Silver Dollar -Found at Parnell's Soup Factory -Rare dollar coin carried by drug cartel members Next, examine the box near Earle (He should spea to you about it). This reveals another clue. New Clue

Now you'll begin the interrogation. First, as so use the "Juan's Silver Dollar" as proof.

-------Boxed Marijuana Shipment -Found at Parnell's Soup Factory -Cardboard box containing marijuana, approximately 50lbs This automatically triggers a short scene. When it ends, follow the policeman upstairs. Examine the body he leads you to. Examine the wad of cash in his left (your right) hand. Rotate it until a close-up reveals information. Then examine his poc et for a clue. New Clue -------Jorge's Silver Dollar -Found at Parnell's Soup Factory -Rare dollar coin carried by drug cartel members This triggers a cutscene. After, examine the des with the coins. Ray explains their importance to the case. Slide the coins to spell out "Masang ay Metals." You'll earn the achievement "Spare a Dime" for completing the puzzle, as well as a new clue. New Clue -------Collected Silver Dollars -Found at Parnell's Soup Factory -1896 Morgan silver dollars carried by drug cartel members, stamped 'Masang ay Metals' New Objective ------------Investigate Masang ay Metals Everything here is done, so exit the factory and drive over to Masang ay Metals. After the arrival cutscene, follow the fence around the corner to the left until you reach a section of wall without barbed wire. Climb over the wall, then locate the large open door around the bac . Ta e cover behind the doorframe since three enemies are sitting at a card table just inside, to the right. You can quic ly ta e out one or two before they notice you. One will probably get away and run upstairs, and a fourth will be behind the shelves to the left. Kill him, then follow Earle up the stairs in the bac . When you reach the upper wal way, ill the enemy in the right office first, then the enemy in the second center office. Now go upstairs and ta e cover. Kill the three enemies up here, then follow Earle to the closed door in the bac . Kic down the door to end the case. New Location -----------Masang ay Metals (?)

*----------------------------------------------------------------------------* | Key Clues (13) Questions (9) | | --------------------------| | 1.___ Juan's Silver Dollar Howard Parnell (4) | | 2.___ 'Masang ay' ___ Factory Sealed Soup Cans (Doubt) | | 3.___ Soup Cans ___ Parnell's Soup Company (Doubt) | | 4.___ Tijuana Dope Shipments ___ Knowledge of Cruz Brothers | | 5.___ Sergio's Silver Dollar (Truth) | | 6.___ Shop eeper's Silver Sergio Rojas (2) | | Dollar ___ Factory Sealed Soup Cans (Doubt) | | 7.___ Airto's Silver Dollar ___ 20th Century Mar et (Lie- Juan's |

| (Updated from Shop eeper's Silver Dollar) | | Silver Dollar) Airto Sanchez (3) | | 8.___ Gunman's Silver Dollar ___ Knowledge of 'E.J.' (Lie| | 9.___ Boxed Marijuana Shipment Juan's Silver Dollar) | |10.___ Jorge's Silver Dollar ___ Parnell's Soup Shipments (Doubt) | |11.___ Collected Silver Dollars ___ Juan and Jorge Cruz (Truth) | |12.___ Ernesto's Silver Dollar | | (Updated from Gunman's | | Silver Dollar) | |13.___ Juan's Silver Dollar | | (Updated from Gunman's | | Silver Dollar) | *----------------------------------------------------------------------------*

___ __ | |_ _ (_ _ _|_ | |._ | | |(/_ __)(/_ |_ |_||_) | ------------Case Briefing ------------This case begins, for once, somewhere else other than the police station. After things don't go as planned, Cole and Roy will ma e their way to the dressing room to find the boxer. New Objective ------------Investigate Fighters' Dressing Room Wal up to the door to trigger a cutscene. Now you'll have to investigate the loc er room for clues. New Objective ------------Locate Albert Hammond New P.O.I. ---------Albert Hammond -Professional boxer and British national First, examine Hammond's loc er, which is the second one on the right from the cor board. Examine the pad of paper. New Clue -------Boo ma ers' Odds -Found atBoxing Stadium -Notepad listing names, odds, and

New P.O.I. ---------Carlo Arquero -Manager of Albert Hammond

New Objective ------------Trace Telephone Number Through R&I

telephone number 'AL345', found in Hammond's loc er Examine the *NEWSPAPER (8/13)* on the bench behind you next. Now exit the loc er room to trigger a cutscene. When it finishes, use the nearby phone in the hallway to call in the phone number found earlier. Then drive over to the Hotel El Mar when the call ends. New Objective ------------Investigate Hotel El Mar Enter the hotel when you arrive. Spea to the man at the front des to trigger a cutscene. When he opens the register, open it and choose "Winston Churchill" on the second page.Head upstairs to the second floor and approach room 207. Investigate the room. Examine the overturned trashcan to pic up a piece of paper from it. New Clue -------Telegram -Found at Hotel El Mar -Western Union telegram to Elvira Hammond 'Your boy done good. Home soon, Albert." Examine the top of the dresser and examine the item on the left. Rotate it until a close-up reveals what it is. New Clue -------Movie Tic et Stub -Found at Hotel El Mar -Admit one to 'The Set Up', Egyptian Theater, Hollywood Boulevard You can also examine the box of chocolates for a bit of information. Now examine the small table with the newspaper on it. Point to the small coupon cut-out on the bottom right page for a new clue. New Clue -------Magazine Coupon -Found at Hotel El Mar -Magazine write-on offer coupon, filled New P.O.I. ---------Candy Edwards You can examine the ashtray on the right nightstand and rotate the object until a close-up reveals another bit of information. Now examine the left nightstand for the final clue. New Clue -------Boo ma ers' Payouts -Found at Hotel El Mar -Payout calculations matching list of boo ma er odds Now head over to Candy Edwards'. Set her address as your destination, exit the hotel, and drive over. Spea to the woman at the front des when you New Objective ------------Investigate Candy Edwards' Address out under name 'Candy Edwards'

arrive. Wal outside and upstairs to apartment 7. When you approach it, you'll hear yelling from inside. Kic in the door just as Candy gets a fist to the face. It's Carlo, so be ready to fight him. A few hard jabs and a couple grapples should do the tric . After, both will lay unconscious on the floor, so ta e the time to investigate the room. Location Updated ---------------Aleve Motel Examine Carlo, then examine his jac et poc ets for a switchblade and a list of boo ma ers. Now examine the dresser to the right, then examine the piece of paper on the right and left for 2 clues. New Clue -------Bus Tic et -Found at Aleve Motel -Interstate bus tic et to A ron, Ohio New Clue -------Cunard Ascania -Found at Aleve Motel -Postcard depicting Cunard Ascania passenger liner

When you complete your investigation, Candy wa es up, so its time to interview her. New Objective ------------Interview Candy Edwards First, as "Whereabouts of Hammond." Her facial expressions and quic answer indicate she is lying. Accuse her, then use "Magazine Coupon" as your proof. Now as "List of Odds Recovered." Again, based on the same previous information, she is lying. Use "Boo ma ers' Odds" as your proof. Finally, as "Plans to Leave Town." Doubt her since she performs the same facial expressions and you aren't sure if that is true. After the investigation ends, you'll have to tail Candy. There is a specific achievement associated with this action. In order to get it, you have to tail Candy from the par ing lot to her destination without using cover or going incognito. I will guide you through step-by-step in order to get the achievement. When Cole and Roy spot Candy leaving her room the next morning, Cole tails her on foot while Roy follows in the car. Similar to the last time you tailed a person, she will turn around numerous times and loo around. If she spots you, you fail and have to start over. If you don't want the achievement, then just use nearby windows, telephone booths, and shoeshine boxes to go incognito. If you want the achievement, then follow my steps. Also, if you run near her, your footsteps will trigger her to turn around, so try to eep enough distance between the two so this doesn't happen. New Objective ------------Tail Candy Edwards After the cutscene, Cole will automatically sit on a bench and go incognito with a newspaper. When she passes you and puts a little distance between you, follow her. In the par ing lot ahead, she will turn around just after the large truc on the left, so hide behind it but DO NOT USE COVER. Simply stand behind it. When she turns bac around, she will continue to wal but will turn bac around just after the car on the right, so quic ly hide behind the left wall just beyond the truc , or simply stay behind the truc . Just stay behind the wall or truc since she will turn around again when she reaches the sidewal .

She will then turn right on the sidewal , so once again stay behind the wall since you won't have any cover when she turns around just after passing the fence. You can have more than enough distance between Cole and Candy now, since you'll have to wal through an open par to tail her without being seen. She may seem far away, but as long as you can see her then you're fine. At one point a truc will pull up and stop about halfway into the par , and Candy will turn around a little after it. Stand behind the truc to hide. Then wait until she passes the building on the right and quic ly run behind the wall when she turns around again just past it. She will then turn right and wal down the street. Keep enough distance from her and she won't turn around. Stay far behind her until she passes the next building, just past the small part with the monument, and hide behind that wall. She will then cross the street about halfway down. Use the par ed car to hide if needed, then wait until she passes the houses and use the walls to hide. She will wal through this residential area, then ta e a left just past a brown fence. Use the small garage behind the house near her for cover once she passes it (She wal s by a truc par ed in a driveway. Wait until she wal s about halfway down the alleyway near the truc , then run left behind the house and you should see a yellow garage with chairs and a table near it. She then wal s across the street and ma es a right down the sidewal . Continue to follow her down this road, using the nearby buildings and walls for hiding. She will then wal down a small alley near two men. Hide behind the wall for the alley and she'll turn around about halfway down. You can also use the stac of crates on the left wall for hiding when she wal s further down the alley. Wait until she ma es a right out of the alley, then quic ly run after her and hide behind the right wall. She'll wal up to a store and trigger a cutscene, if you successfully tailed her without using cover or going incognito, good job. You'll earn the achievement once the cutscene ends. Enter the liquor store when you are able to. A cutscene will trigger when you open the door to the shop. After, turn left and examine the telephone and notepad. Use the pencil to scratch in the imprint on the notepad until a new clue appears. New Clue -------Boo ie's Notepad -Found at First Boo ma er's Office -Notepad imprinted with boo ma er's address, used by Candy Edwards New Objective ------------Investigate Examiner Drugstore

Exit the store and drive to the Examiner Drugstore. New Location -----------Ray's Boo ma ers You'll also receive a radio call regarding all nown boo ma ers in the area. When you arrive at the drugstore, enter to trigger a cutscene. When it finishes, wal over to the phone and examine the card on the radio. New Clue -------Yellow Cab Co. Card -Found at Examiner Drugstore -Yellow Cab Company business card with telephone number New Objective ------------Locate Yellow Cab

Now use the phone to call in the cab. Then go spea to the man behind the counter again for more information. Travel to Ray's Boo ma ers. When you

arrive, you'll see the cab. Now you'll have to follow the cab to its destination. Keep a safe distance and follow the red blip on your map if you lose it. Drive carefully too since accidents bring attention. New Objective ------------Tail Yellow Cab 179 You will encounter a lot of traffic so be careful since the cab will stop often at red lights. Avoid speeding or driving rec lessly or Roy will point out the attention being bought onto your car. When you reach your destination, a cutscene will trigger. After, enter the bus depot and go directly forward and go incognito using the bench with the newspaper on it, right next to the man sitting down. Candy will then enter the ladies room. When she does, wal up to the door and you'll hear a scream. Approach the door to trigger a cutscene. After the cutscene ends, examine the gun and purse on the floor. Examine the gun first until a close-up reveals a clue. New Clue -------Revolver -Found at Bus Depot -.32 caliber revolver, one round fired Then examine her purse for the final clue. Clue Updated -------Movie Tic et Stub New Objective ------------Investigate Egyptian Theater

Exit the bus depot and drive over to the Egyptian Theater. When you arrive, a cutscene triggers. After, wal inside the theater and enter the two sets of double doors on the left. A cutscene will trigger when you enter the main theater. You'll now have to ta e out the gunmen in here, along with Carlo Arquero. Ta e down the men using cover, and wait until the red blips disappear before going after Carlo. Remember to use the stairs to reach the balconies so you can ill the men. When he dies, the case ends.

*----------------------------------------------------------------------------* | Key Clues (11) Questions (3) | | --------------------------| | 1.___ Boo ma ers' Odds Candy Edwards (3) | | 2.___ Telegram ___ Whereabouts of Hammond (Lie| | 3.___ Movie Tic et Stub Magazine Coupon) | | 4.___ Magazine Coupon ___ List of Odds Recovered (Lie| | 5.___ Boo ma ers' Payouts Boo ma ers' Odds) | | 6.___ Bus Tic et ___ Plans to Leave Town (Doubt) | | 7.___ Cunard Ascania | | 8.___ Boo ie's Notepad | | 9.___ Yellow Cab Co. Card | |10.___ Revolver | |11.___ Movie Tic et (Updated | | from "Movie Tic et | | Stub") | *----------------------------------------------------------------------------*

___ _ | |_ _ |\ | _.| _ _| / o_|_ | | |(/_ | \|(_||<(/_(_| \_| |_\/ / ------------Case Briefing ------------Headed out to an apartment at 5810 Mirada Avenue. Sounds li e there's a shadow of Army surplus morphine hanging over the place and this deceased female is getting a visit from Ad Vice, whether she li es it or not. Carruthers must thin the crime scene evidence suspicious enough that he won't sign off on an overdose or a suicide. We'll trust his judgement, as always, and hope he can stall Homicide until we arrive. ------------When the brief opening cutscene ends, exit the police station and drive over to the crime scene. New Objective ------------Investigate Crime Scene New Clue -------Morphine -Found at Hollywood Police Station -Signs of forced morphine overdose according to coroner's preliminary report

Wal inside the apartment building when you arrive, then wal up the stairs ahead and into the open apartment at the end of the hallway. This triggers a cutscene. New Clue New P.O.I. ----------------Possible Suicide Mrs. Reynoldson -Found at Julia Randall's Apartment -Overdose suicide as possible cause of death for victim Julia Randall Wal into the bathroom to trigger another cutscene. After, examine her head, then rotate it until a close-up reveals bruising on the nec . Then examine her left hand and rotate it until a close-up reveals the ring on her finger. New Clue -------Blac Sapphire Ring -Found at Julia Randall's Apartment -Gold ring set with 2 carat blac sapphire gemstone Examine her right arm until a close-up reveals bite mar s on her forearm. This also triggers another short cutscene.

New Clue -------Two Suspects -Found at Julia Randall's Apartment -Two Homicide suspects suggested by analysis of crime scene trace evidence Exit the bathroom and wal left down the hall and into the bedroom. Examine the coat hanging on the far wall for a clue. New Clue -------Men's Smo ing Jac et -Found at Julia Randall's Apartment -Waist-length velvet smo ing jac et Examine the pills on the floor until a close-up reveals a bit of information, but no clue. Then examine the small object on the right nighstand, then investigate it further to reveal a clue. New Clue -------Sleeping Pills -Found at Julia Randall's Apartment -Phenobarbital pills in silver pill box, prescribed for troubled sleep and depression Examine it further again for several new items. New Clue -------Benzedrine Prescription -Found at Julia Randall's Apartment -Prescription for course of amphetamines, made out to Julia Randall in July '46 New Objective ------------Chec Dr. Stoneman's Practice New P.O.I. ---------Dr. Stoneman

Wal into the living room next and examine the small table with three photographs on it. Examine the left one for a bit of information. Examine the middle one for a clue, then examine it further for an objective. Examine the third picture for a bit more information. New Clue New Objective -------------------Modeling Job Investigate D'Assine -Found at Julia Randall's Apartment -Julia Randall's fashion modeling career

P.O.I. Updated -------------Virginia Reynoldson

New P.O.I. ---------Mr. Henderson?

First, as her "Victim's State of Mind." Her shift eyes and fidgeting indicate she is lying, so use "Sleeping Pills" as your proof. Next as "Victim's

This concludes the investigation, so spea room table.

New Location -----------Julia Randall's Apartment

to Mrs. Reynoldson at the dining

Personal Life." One again she is lying, so use "Smo ing Jac et" as proof. New Clue -------House eeper's Statement -Found at Julia Randall's Apartment -Maid Virginia Reynoldson testifies to "Mr. Henderson" living in San Francisco Finally, as "Relationship with Victim." Doubt her since her shifty eyes show she is hiding something. The interview then concludes, so exit the apartment for a short cutscene. Wal downstairs to the apartment entrance lobby. Locate the trashcan near the potted plant and examine it. Pic up the object inside it, then rotate it until a close-up reveals it as a morphine syrette. New Clue -------Morphine Syrette -Found at Julia Randall's Apartment -1. Scc solution of morphine tartrate. discarded outside victim's apartment When you find this, you'll receive the "A Good-Loo ing Corpse" for finding and inspecting all of the narcotics in Julia Randall's apartment. Exit the apartment building and drive over to D'Assine Dress Store. After the arrival cutscene, enter the store and spea to the receptionist to trigger a cutscene. New P.O.I. ---------Dress Store Owner Begin the interview by as ing "Victim's Employment History." She is being truthful. New P.O.I. ---------Heather Swanson After spea ing to Heather, you'll get a new clue. New Clue -------Pearl Ring -Found at D'Assine Dress Store -Gold ring set with 4 grain white pearl Then begin the interview after examining the ring. First, as her "Relationship with Victim." She is being truthful. New P.O.I. ---------Henry Arnett Next, as "Informed of 'Mr. Henderson.'" She is being truthful again. This concludes the interview, so exit the shop when the cutscene ends and drive over to Dr. Stoneman's Practice. After arriving, wal inside the building on the left and examine the directory on the wall on right to find out which office Dr. Stoneman is in; 505. Ta e the elevator at the end of the hall up to

the 5th floor, then wal down the left hallway and up to Room 505. Spea to the receptionist to trigger a cutscene. Wal into Dr. Stoneman's office to trigger another cutscene. Begin the interview and as "Relationship with Victim." He is lying, so use "Benzedrine Prescription" as your proof since it was prescribed in July '46, and it is 1947. Next as "Additional Medications." Doubt him based on his shifty eyes. This concludes the interview.

New Location -----------Hollywood Receiving Hospital

Now exit the office and drive over to the morgue. Enter the hospital when you arrive and enter the autopsy room on the right. This triggers a cutscene. New Clue New P.O.I. ----------------Murder Jimmy Leblanc -Found at Hollywood Receiving Hospital -Homicide in Julia Randall's case by means of forced overdose Wal over to the table near the coroner and examine the item on the counter. This triggers another cutscene. Then wal next door to the police station to interview Mr. Arnett. He is in Interview Room 2. First, as him "Relationship with Victim." Doubt him even though he loo s to be telling the truth. Next as "Informed of 'Mr. Henderson.' He's lying, so" Use "Mrs. Reynoldson's Statement." Finally, as "Burglary Suspect Leblanc." Doubt him based on his shifty eyes. The interview concludes after loo ing at his card. New Objective ------------Tail Henry Arnett Now you have to follow Henry to his destination. Keep a close eye on him, but eep your distance and be careful while driving, especially through the intersections. You're better off being patient and letting cars pass rather than smashing through them and ris being spotted. You can have a good amount of distance from him before you fail, so ta e it easy. He will eventually stop on the street and reach his destination at a Pawn Shop. Now Cole will have to follow him on foot.

Do not cross the street to follow behind him. Instead, stay on the right side and just stand behind the palm trees once in awhile. Give yourself about two palm trees distance from him across the street, then run up the street and go incognito at the newspaper stand until he crosses the street. Just pay attention to the red blip and ma e sure it isn't blin ing. When he crosses, cross the street hide behind the building on the corner with the blue sign once he passes it far enough. He will then turn right down a small alley and reach his destination. Ma e sure you turn into the correct alleyway, not the first one you pass, but the second with the sign in the middle displaying various different stores. But also ma e sure you don't just run into the alleyway and ris being spotted. When he reaches his destination and the cutscene concludes, you'll earn the achievement "Fa eloo" for following him without being spotted, but only if he didn't spot you the first time. If you want a better visual, use http://www.youtube.com/watch?v=S3M07wrSnoY. This is

Use the telephone on the doctor's des

to call in for any messages. New Objective ------------Investigate Hollywood Morgue

a video made by Rooster Teeth, and I give them 100% credit for it. I had nothing to do with it, so shoot them a than s or a comment for the video if you use it. Also, if you fail, just quit the game (DO NOT RESTART THE CASE) and resume it from the main menu. It will restart you right before the interview, allowing you to start over. New Clue -------Train Tic et -Found at Ao-Kuowa Travel Agency -Train tic et to Mexico City purchased by Henry Arnett New Clue -------Faberge Cigarette Case -Found at Pawn Shop -Gold and enamel Faberge brand cigarette case valued at $10,000 Now go to the nearby telephone booth and call into R&I. New Objective ------------Return to Hollywood Station New Location -----------Hollywood Ninth Beat Drive over to the ninth beat and immediately run after the suspects when you arrive. Just chase then down an alleyway and into a construction zone, then shoot the suspects from cover. Then a cutscene will begin. New P.O.I. ---------Willy? Now drive over to the station. When the cutscene finishes, point to these items; Gold Cigarette Case, Sapphire Ring, Pill Box, and Pearl Ring. New Clue -------Contraband List -Found at Hollywood Police Station -List of stolen items prohibited to trade, covering twelve month period New P.O.I. ---------Mrs. Evestron Now drive over to the Evestron Residence. When you arrive, you'll interview Mrs. Evestrom. As her "List of Stolen Items" first. She is lying, so use "Faberge Cigarette Case" as your proof. Next as "Burglary Incident Report." She is being truthful. The interview then concludes. You'll have another opportunity to earn an achievement for escorting Ms. Evestrom without hitting a single thing on the way. That means not hitting cars, people, objects, ANYTHING. Drive li e a saint. Drive over to Arnett's New Objective ------------Investigate Evestrom Residence New Objective ------------Meet with patrolman Wallie

New Objective ------------Ao-Kuowa Travel Agency

place. It is a good distance I would suggest riding Santa right onto Wilcox Boulevard, Arnett's street. You'll earn

away, so be careful, especially in intersections. Monica Boulevard all the way down, then turning then left onto Hollywood Boulevard and right onto the achievement upon arriving at his apartment.

After exiting the car, wal up the apartment building and enter, then spea to the man at the des . He'll direct you to the lift, which is on the left. When you arrive at Arnett's floor, a cutscene will trigger. Immediately chase after the suspect when it ends. New Objective ------------Apprehend Suspect Follow him down the fire escape, then up the drainpipe, and finally across the wooden beam. Once you cross the beam, the suspect will hit you over the head with a board and escape. Cole will then go bac to the apartment to investigate. New Objective ------------Investigate Arnett's Apartment Approach the suitcase on the floor and investigate it. Examine the tic et stub on the right for a bit of information, then examine the object in the middle of the clothing. Examine it further to reveal a clue. New Clue -------Vacheron Constantine Watch -Found at Arnett's Apartment -Vacheron Constantin brand men's dress wristwatch Now approach Arnett and being an interrogation. First, as "Professional Burgulary Ring." He is lying, and you now this because of the faberge cigarette case he pawned. Use "Faberge Cigarette Case" as your evidence. Next, as "Motive for Randall Murder." Again, he is lying, so use "Train Tic et" as your evidence. Finally, as "Identity of 'Mr. Henderson.'" He is lying again, so use "Contraband List" as your evidence. Cole will then arrest Arnett. P.O.I. Updated -------------Mr. Henderson

New Objective ------------Interrogate Dr. Stoneman

New Location -----------Dr. Stoneman's Practice -1646 Ivar Avenue -Commercial clinic of Dr. Stoneman, Julia Randall's prescribing physician

Once you arrive at Stoneman's office, enter the building and ta e the elevator up. Approach Dr. Stoneman's office to trigger a cutscene. After it ends, use the phone on the doctor's des . After the phone call, you'll have a new location and objective. New Location New Objective

After the cutscene, you'll have to go bac

to Dr. Stoneman's office.

-----------Willy's Apartment P.O.I. Updated -------------Wilson Reade

------------Locate 'Willy'

Exit the office, ta e the elevator down, and drive over to Willy's apartment. After the arrival cutscene, ta e your first left down the street and follow it down until you reach an alleyway on the left, where another cutscene will trigger. After it ends, move out of cover and follow Willy up the drainpipe on the left wall. Move forward up the ledge ahead and climb the ladder on the far left. Move across the billboard and enter the open window on the left, then climb the stairs all the way to the top to the open doorway leading outside. Turn around and climb the drainpipe on the left wall. Move around to the left and a short cutscene will trigger. When it ends, DO NOT SHOOT WILLY. There is an achievement for shooting all the letters in "Broadway" on the ladder he is climbing. Wait until he passes the letters before shooting or you'll ris shooting him. The achievement "Give My Regards" will trigger once you shoot the last letter. Then shoot Willy to end the case, earning you the "Eight Million Stories" achievement for completing the case.

*----------------------------------------------------------------------------* | Key Clues (16) Questions (16) | | --------------------------| | 1.___ Morphine Mrs. Reynoldson (3) | | 2.___ Possible Suicide ___ Victim's State of Mine (Lie| | 3.___ Blac Sapphire Ring Sleeping Pills for Depression) | | 4.___ Two Suspects ___ Victim's Personal Life (Lie| | 5.___ Men's Smo ing Jac et Men's Smo ing Jac et) | | 6.___ Sleeping Pills ___ Relationship with Victim (Doubt) | | 7.___ Benzedrine Prescription Dr. Stoneman (2) | | 8.___ Modeling Job ___ Relationship with Victim (Lie- | | 9.___ House eeper's Statement Benzendrine Prescription) | |10.___ Morphine Syrette ___ Additional Medications (Doubt) | |11.___ Pearl Ring Dress Store owner (1) | |12.___ Murder ___ Victim's Employment History | |13.___ Train Tic et (Truth) | |14.___ Faberge Cigarette Case Heather Swanson (2) | |15.___ Contraband List ___ Relationship with Victim (Truth) | |16.___ Vacheron Constantin ___ Informed of 'Mr. Henderson' | | Watch (Truth) | | Henry Arnett (3) | | ___ Relationship with Victim (Doubt) | | ___ Informed of 'Mr. Henderson' (Lie-| | House eeper's Statement) | | ___ urglary Suspect Leblanc (Doubt) | | Mrs. Evestrom (2) | | ___ List of Stolen Items (Lie-Faberge| | Cigarette Case) | | ___ Burglary Incident Report (Truth) | | Henry Arnett (2nd Interview) (3) | | ___ Professional Burglary Ring (Lie- | | Faberge Cigarette Case) | | ___ Motive for Randall Murder (Lie- | | Train Tic et) | | ___ Identity of Mr. Henderson (Lie- | | Contraband List) |

*----------------------------------------------------------------------------*

_ _ |\/| _.._ o_|_ _ _ _|_ | \ _ _ _|_ o._ | |(_|| || | (/__> |_ |_/(/__> |_ || |\/ / The final case of Vice begins in the squad room. Apparently the morphine case hasn't been completely cleared up yet. ------------Case Briefing ------------Multiple homicides at the 111 Club. Sounds li e they shot the place up without much concern for who got in the way. THe shooters' motives are unclear, all we now is that two victims turned up carrying Army surplus morphine and now Ad Vice needs to ma e an appearance. We too a hundred grand's worth of this dope from Lenny the Fin , and somehow it's still reaching the streets. ************* New Clue -------Morphine -Found at The 111 Club -1. Scc solution of morphine tartrate, US Army surplus New Objective ------------Investigate the 111 Club

Drive over to the 111 Club to trigger a cutscene. New P.O.I. ---------Eddie McGoldric -Former Marine and 111 Club owner New P.O.I. ---------Bittleston -Jazz musician and 111 Club shooting victim

New P.O.I. ---------Bowe -Jazz musician and 111 Club shooting victim When the cutscene ends, investigate the club. First, examine the body leaning against the bar behind you. P.O.I. Updated -------------Bowe Then wal right to the stage area. Examine the case at evidence mar er "B". Examine the three small circular pieces ( eys) at the bottom of the case. Examine each one, then put it bac . Once all three have been examined, a secret compartment will pop out of the right side of the case. Examine the

tic et on the left first. New Clue New Objective -------------------Blue Room Pass Investigate the Blue Room -Found at The 111 Club -Musician's 'admit one' pass for the Blue Room jazz club Then examine the syringe on the right. Clue Updated -----------Morphine -Found at The 111 Club -Morphine tartrate, US Army surplus, found in possession of shooting victim Now examine the body at evidence mar er "C". P.O.I. Updated -------------Bittleston Examine his right poc et to find another syrette of morphine. Clue Updated -----------Morphine Now wal into the small room to the left of the body and examine the crate on the right. Then examine the contents of the crate, and rotate the carton of cigarettes until a close-up reveals more information. The crate and the cigarettes are two separate clues. New Clue -------Valor Cigarettes -Found at The 111 Club -Valor cigarettes, pac ed for bul shipping New Location -----------Hollywood Police Station -Corner De Longpre and Wilcox -Station house for LAPD Hollywood Division

Just past the crate is a gun rac in the corner. Examine the gun until a close-up reveals the brand of gun. New Clue -------BARs -Found at The 111 Club -Browning Automatic Rifles, brand new and unfired, serial M1918A5 If you exit the main club room and turn left, you can examine the body in a small open room near evidence mar er "D". Then examine the safe near the door. Neither of these are ey clues since the investigation is over, but it adds

New Clue -------Coolridge Heist -Found at Hollywood Police Station -Theft of US Army surplus material from SS Coolridge at San Pedro wharves New Objective ------------Meet with Robbery Detectives

New P.O.I. ---------The Hostess -Hostess at 111 Club Her shifty eyes and sha y answer suggest doubt, so doubt her. Next, as "Knowledge of McGoldric ." She is being truthful. With the investigation and interview now over, drive over to The Blue Room. Enter the building to trigger a cutscene. Afterwards, you'll have to interview Elsa. New P.O.I. ---------Elsa Lichtmann -German exile and nightclub jazz singer First, as "Army Surplus Morphine." Her quic and evasive answer indicates doubt, so doubt her. Next as "Morphine Overdose Victims." Again, doubt her. This ends the interview and triggers a cutscene. After, Cole will tail Elsa. This is fairly easy since she gets into a taxicab, and the ride isn't very long. Just eep your distance until she arrives at her apartment, where a cutscene will trigger. New Objective ------------Tail Elsa Luchtmann New Location -----------The Mocambo Club New Objective ------------Interview Mic ey Cohen New P.O.I. ---------Meyer Harris Cohen -'Mic ey' Cohen, prominent organized crime boss

New P.O.I. ---------Johnny Stompanato -Prominent crime figure and bodyguard of Mic ey Cohen Doubt him since you have no evidence to prove he is lying, even though he probably it. Next, as "111 Club Shooting Incident." Doubt him again since his face shows he isn't being truthful. THe interview will end, and a cutscene will trigger. You'll end up bac at the station. After the scene ends, follow Roy to the squad room where another cutscene will trigger. When it ends, Cole will read the manifest of the SS Coolridge. Tap each of the items circled in red. Clue Updated -----------Stolen BARs New Clue -------Manifest -Found at Hollywood Police Station -Cargo/passenger manifest for SS

Clue Updated -----------Stolen Valors

The next morning, Cole and Roy arrive at the Mocambo Club. After the cutscene, follow the maitre d' to Cohen's table. Now its time to question him. First, as "Fin elstein Drug Operation."

information to the case. Now its time to spea "111 Club Shooting Incident."

to the hostess. First, as

Coolridge Once you point to all four items, another cutscene will trigger. Quic ly exit the station and drive to the bus shooting. New Objective ------------Attend Bus Stop Shooting Your arrival triggers a cutscene. You'll have to ta e out the gunman on the rooftop. When the scene ends, move left around the side of the building until you reach a ladder leading to a fire escape. Climb the ladder up to the roof. Ta e cover as soon as you reach the top, then wait for him to come out from behind cover and shoot him down. A cutscene will trigger. New Objective ------------Search the Sniper's Body Wal over to the body and examine the gun to his right. Rotate the gun until a close-up reveals it to be one of the BARs. Next, examine the body. Examine his right (your left) jac et poc et for a clue. New Clue -------Sniper's Poc etboo -Found at Bus Shooting -Poc etboo recording details of hit on ALverro, note reads: CL 234, Table 3 This concludes the investigation, which triggers a cutscene. When it ends, you'll have to interview Felix Alverro. New P.O.I. ---------Felix Alverro -Former Marine and Hollywood transit bus driver First, as him "Informed of Coolridge Heist." He is obviously hiding something based on his eye movements and not being able to loo at Cole, so doubt him. Next as "Motive for Shooting." He is lying, so use "Sniper's Poc etboo " as your proof. This ends the interview, and you'll get the achievement "The Fighting Sixth" for getting Alverro to give up the Marines involved in the Coolridge heist. New P.O.I. ---------Courtney Sheldon -Former Marine medic listed on Coolridge passenger manifest New P.O.I. ---------Jac Kelso -Former Marine and OCS training dropout New Clue -------6th Marines -Found at Bus Shooting -Returning 6th Marine Division soldiers lin ed to morphine theft New Objective ------------Locate Jac Kelso

Use the nearby gamewell to call in Kelso's address. Then head over to his apartment.

When you arrive, a cutscene triggers and you end up bac at the station. When you arrive, you begin to interview Jac . As him "Army Surplus Morphine" first. His constant blin ing and short answer indicate doubt, so doubt him. Next, as "Ex-Marine McGoldric ." He is being truthful. Now as "Arms Stolen From Coolridge." Hes being truthful again. Finally, as "SS Coolridge Robbery." His fidgiting and defensive answer indicate doubt, so doubt him. The interview is now over. When it concludes, another shooting has occurred involving another passenger from the SS Coolridge. New Objective ------------Attend Robert's Diner Shooting Quic ly drive to the diner to trigger a cutscene. After, chase down the green car. Stay on them; the car drives wildly through the streets and alleyways. Don't bother trying to ram them or shoot out their tires. Just chase them until you reach a police barricade, which they will crash through. They will then ma e a quic left and get out of the car, then ta e cover in an alleyway. Quic ly shoot them down to end the scene. You'll then have to search the gunmen. New Location -----------Alleyway Crime Scene Examine the body in front of Cole. Examine his right jac et poc et for a clue. New Clue -------Shooter's Noteboo -Found at Alleyway Crime Scene -Noteboo recording meeting between Courtney Sheldon and Mic ey Cohen Examine his left jac et poc et, then read the piece of paper Cole ta es out. New Clue -------Copy of Manifest -Alleyway Crime Scene -Carbon copy of SS Coolridge manifest, with handwritten location details New Objective ------------Investigate Hollywood Post Office New Objective ------------Investigate Grauman's Chinese Theater

New P.O.I. ---------Walter Bec ett -Former Marine listed on Coolridge passenger manifest New P.O.I. ---------John Higgins

New P.O.I. ---------Michael Driscoll

New Objective ------------Interview Jac

Kelso

New Location -----------Kelso's Apartment -1408 North El Centro Avenue -Registered address of Jac Kelso

-Former Marine listed on Coolridge passenger manifest New P.O.I. ---------Patric Connolly -Former Marine listed on Coolridge passenger manifest

-Former Marine listed on Coolridge passenger manifest

Before leaving the crime scene, examine the *NEWSPAPER 9/13* on the ground between the two bodies. After, head over to the Hollywood Post Office. A cutscene will trigger when you arrive. Immediately begin pic ing off the gunmen when the scene ends. Use the gun from the police trun to help defend against their weapons. As you ill them, continue to move closer using the cars for cover. You'll eventually have to wal up to the building to ill the remaining men inside. When they are all dead, investigate the area. First, examine the body in front of you after he sadly dies right in front of you. New Clue -------Bec ett's Confession -Found at Hollywood Post Office -Murdered Marine Walter Bec ett: 'Tell Courtney...bad luc ...it was worth a try...' Examine the business card in his left hand. New Clue -------Business Card -Found at Hollywood Post Office -Business card for Lenny Fin elstein, Polar Bear Ice Company General Manager Move into the main hallway of the post office and locate the small alcove littered with letters on the right. Examine the body in here. Examine his left jac et poc et for your final clue. This is the body of Driscoll, by the way. New Clue -------Note -Found at Hollywood Post Office -Note recording planned meeting between Courtney Sheldon and Mic ey Cohen

New Objective ------------Investigate 1640 North Las Palmas

Now drive over to Grauman's Chinese Theater. Just li e the post office, you'll arrive in the middle of a gun battle. But this time, you'll chase down the shooters instead of immediately gunning them down. Speed off after them when the cutscene ends. Try to ram them as soon as possible or get Roy to shoot out their tires. Be careful since this chase has a lot of tight turns and many things to run into, such as people. Once their car stops, immediately get out and gun them down. Afterwards, travel to the Meeting Place. A cutscene will trigger upon your arrival. When it ends, you'll be engaged in a massive gunfight. Ma e sure you pic up the guns that enemies drop so you have stronger firepower. Watch out for the men on the roof as you proceed through the alleyway. Continue pressing forward, ta ing cover and illing the gunmen as you go. Once they are all dead, the scene. Then drive over to the station.

New Objective ------------Interview Courtney Sheldon When you arrive, enter the open room up ahead on the right to trigger a cutscene. New P.O.I. ---------Harlan Fontaine Begin the interview by as ing "6th Marines Being Targeted." He is lying, so use the "Note" as proof. Next, as "SS Coolridge Robbery." He is lying again, so use "Bec ett's Confession" as your proof. After the interview, the end cutscene begins, ending with a very dramatic scene.

Even though there are only 15 clues, I added all the updated clues just to ma e sure you get them all and because I do not now which ones the game does and does not count towards the main 15 clues. *----------------------------------------------------------------------------* | Key Clues (17) Questions (14) | | --------------------------| | 1.___ Morphine The Hostess (2) | | 2.___ Blue Room Pass ___ 111 Club Shooting Incident | | 3.___ Morphine (Updated) (Doubt) | | 4.___ Morphine (2nd Update) ___ Knowledge of McGoldric (Doubt) | | 5.___ Valor Cigarettes Mic ey Cohen (2) | | 6.___ Coolridge Heist ___ Fin elstein Drug Operation | | 7.___ BARs (Doubt) | | 8.___ Stolen BARs (Updated ___ 111 Club Shooting Incident | | from "BARs") (Doubt) | | 9.___ Stolen Valors (Updated Felix Alvarro (2) | | from Valor Cigarettes) ___ Informed of Coolridge Heist | |10.___ Manifest (Doubt) | |11.___ Sniper's Poc etboo ___ Motive for Shooting (Lie| |12.___ 6th Marines Sniper's Poc etboo ) | |13.___ Shooter's Noteboo Jac Kelso (4) | |14.___ Copy of Manifest ___ Army Surplus Morphine (Doubt) | |15.___ Bec ett's Confession ___ Ex-Marine McGoldric (Truth) | |16.___ Business Card ___ Arms Stolen from Coolridge | |17.___ Note (Truth) | | ___ SS Coolridge Robbery (Doubt) | | Elsa Lichtman (2) | | ___ Army Surplus Morphine (Doubt) | | ___ Morphine Overdose Victims (Doubt)| | Courtney Sheldon (2) | | ___ 6th Marines Being Targeted | | (Lie- Note) | | ___ SS Coolrdige (Lie- Bec ett's | | Confession) | | Elsa Lichtman (2) | | ___ Army Surplus Morphine (Doubt) | | ___ Morphine Overdose Victims | | (Doubt) | *----------------------------------------------------------------------------*

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With Cole now demoted to Arson, he faces a new set of cases and a new partner, Herschel Biggs. ------------Case Briefing ------------The Arson des too reports overnight of fires at 326 South Kenmore and 4414 Rosewood. Residentials, no bac ground, no mention of suspicious circumstances or insurance. All we now is that they used to be houses and now they're piles of ash. Biggs and I have been assigned to investigate, though I hardly even now what that means. My new partner doesn't seem very forthcoming on the subject. ------------New Objective ------------Investigate Steffens House Fire

Exit the station and drive over to the Steffans house first. After the opening cutscene at the house, you'll have to investigate for clues. New Objective ------------Interview Mr. Steffens Wal forward to trigger a cutscene with Mr. Steffens. New P.O.I. ---------Don Steffens -Homeowner and arson victim

New Objective -------------

New Objective ------------Investigate Sawyer House Fire

New Clue -------Competition Tic et -Found at Steffens House Fire -Contest offering travel prizes, won by Steffens family

Gulliver's Travel Agency After the cutscene, being the interview by as ing "Travel Competition." His answer is truthful. New Clue -------Suburban Redevelopment -Found at Steffens House Fire -Responsible for leaflet campaign and competition Next, as "Suburban Redevelopment." His shifty eyes and defensive answer indicate he is holding bac , so doubt him. New Objective ------------Trace Address for Suburban Redevelopment Now investigate the area. Facing the house, wal around the left side and locate the water heater on the ground near the fence, about halfway down. Examine it for a clue. New Clue -------Heater Serviced by Ryan -Found at Steffens House Fire -Steffens family heater destroyed after being serviced by Matthew Ryan New P.O.I. ---------Matthew Ryan -InstaHeat gas fitter

The investigation is now finished, so use the nearby gamewell to call in the address of Suburban Redevelopment. Then travel to Gulliver's Travel Agency. New Location -----------Suburban Redevelopment -Corner Beverly and Mariposa -Listed L.A. city address for Suburban Redevelopment Fund After the arrival cutscene, examine the ledger and point to both the Steffens and Sawyer families on the left page. New P.O.I. ---------John Cunningham -Gulliver's Travel Agency sales representative After pointing to both entries, you'll interview the man behind the des , John Cunningham. As him "Suburban Redevelopment" first. His answer is truthful. Then as "Promotional Travel Contest." His answer seems evasive and he is obviously holding something bac , so doubt him. After the interview concludes, drive over to Suburban Redevelopment. Your arrival triggers a short cutscene. Location Updated ---------------Elysian Fields Development Site Wal inside the small building and examine the memo on the des on the right. This is purely informational, not a clue. Exit the building and drive to the Saywer House Fire.

New P.O.I. ---------Sawyer Family Enter the yard to trigger another grim cutscene. After it ends, you can examine the bodies for a comment from Cole, but not clue. Then approach the fire truc on the right side of the house and you should wal over another clue, triggered by the chime. It is located on the small sidewal . Rotate it until a close-up reveals what it is. New Clue -------Regulator Valve -Found at Sawyer House Fire -Gas flow regulator valve, fire damaged, recovered from Sawyer residence Examining this triggers a cutscene. When it ends, immediately chase after the suspect. Chase him down the alley and into the diner ahead. Continue after him when he runs through it and onto the street, eventually jumping a fence. Tac le him when you get the chance or you'll have to fight him once he hides behind a wall. When you apprehend him, Cole and Herschel will bring him bac to the Sawyer House Fire. New P.O.I. ---------Herbert Chapman Examine the matchboo he gives you, then put it away to continue the cutscene. When it finishes, head over to Fire Station No. 32. New Location -----------Fire Station No. 32

New Objective ------------Investigate Fire Station No. 32

When you arrive, approach Lynch to trigger a cutscene. New Clue -------InstaHeat Model 70 -Found at Fire Station No. 32 -Glass-lined, gas burning home water heater New P.O.I. ---------Reginald Varley You'll be presented with a science experience, so to say. In order to complete Lynch's request, you have to correctly arrange the three items in front of you. You can pic up each item and place it in the correct spot. The left item is a balloon, the middle item is a regulator valve, and the right item is a Bunsen burner. From left to right, place the Bunsen burner first, then the regulator valve, then the balloon. When all three are placed correctly, turn on the gas via the switch on the far left. This reveals the possibility of foul play or tampering within the regulator valve, so Lynch tells you to go to the InstaHeat Factory. Set it as your destination and drive over. New Objective ------------New Clue -------Heater Serviced by Varley -Found at Fire Station No. 32 -Sawyer family heater destroyed after being serviced by Reginald Varley

Investigate InstaHeat Factory When you arrive, wal inside and spea to the receptionist on the right. New P.O.I. ---------Ivan Rasic Wal through the door on the left and enter the Manager's Office straight ahead to trigger a cutscene. After, you'll interview Ivan. First, as "InstaHeat Model 70." He seems unsure in his answer, so doubt him. Next, as 'Heater Service History." New Clue --------Ivan Rasic's Statement -Found at InstaHeat Factory -Factory manager Ivan Rasic testifies to ease of pressure regulator tampering New Clue --------List of Gas Fitters -Found at InstaHeat Factory -List of InstaHeat water heater installers and service providers

After the interview concludes, read the list, then use the phone on the table to the left to call in to R&I. New P.O.I. ---------Walter Clemens New Clue -------Ryan's Criminal Record -Found at InstaHeat Factory -Matthew Ryan shoes prior convictions -for contempt and assault New Clue -------Varley's Criminal Record -Found at InstaHeat Factory -Reginald Varley wanted for murder by Detroit Police Department

New Clue -------Clemens' Criminal Record -Found at InstaHeat Factory -Walter Clemens shoes prior conviction for arson carrying four year jail sentence

New Objective ------------Interview Walter Clemens New Objective ------------Interrogate Reginald Varley

After the cutscene, follow Rasic to the loc ers. Examine the third one from the left first (Walter Clemens). A clue will be inside. New Clue -------Clemens' Anarchist Pamphlet -Found at InstaHeat Factory -Leaflet containing anarchist propaganda, found in Walter Clemens' loc er

Now examine the fourth one down from Clemens' (Matthew Ryan). Pic paper inside the loc er.

up the

Go bac and spea wor ing.

to Rasic again to find out where the three men are currently New Objective ------------Interrogate Matthew Ryan

New Clue -------Ryan's Anarchist Pamphlets -Found at InstaHeat Factory -Anarchist propaganda for distribution, found in Matthew Ryan's loc er Lastly, examine the second to last loc er (Reginald Varley). Inside will be a clue. Investigate the box further to get it. New Clue -------Mosquito Coils -Found at InstaHeat Factory -Mosquito repellent coils, found in Reginald Varley's loc er Exit the investigation to trigger a cutscene. Exit the factory to trigger another cutscene. When it ends, travel to Clemen's Wor site. When you arrive, you'll immediately jump into an interview with him. As "Knowledge of Varley" first. His quic answer indicates he isn't being truthful, so doubt him. New Clue -------Walter Clemens' Statement -Found at Clemens' Wor site -Gas fitter Walter Clemens testifies to being offered Varley

ic bac s by Reginald

Next, as "Knowledge of Ryan." He is obviously lying, so use the "Clemens' Anarchist Pamphlet." Finally, as "Employment with InstaHeat." Again, doubt him since he obviously seems to be holding something bac . The interview is now over, so drive to Ryan's Wor site. Your arrival triggers a cutscene. When it finishes, you'll have to chase after Matthew. Be careful during this chase since you'll come across many wor ers in the construction area. Do yourself a favor and stic to the streets surrounding the construction site to avoid hitting and pedestrians. He'll eventually jump bac onto the road, so quic ly chase after him and let your partner shoot out his tires while you try to ram him. Once you get him to stop, apprehend him. After the cutscene, head over to Varley's Wor site. Just li e Ryan, Varley ta es off as soon as he sees you, so chase after him on foot. As soon as you can, fire a warning shot. Don't shoot him or you'll fail. Allow him to run diagonally to the right through the first set of houses, then you should have a perfect view for a warning shot when he goes left between two houses. If not, continue after him until you get a clear enough shot. Once you catch him, head over to the Wilshire Police Station. New Location -----------Wilshire Police Station Enter the station to trigger a cutscene. Let's interview Reginald first in Interview Room 2. Approach him and begin the interview. First as "Wor at Sawyer Residence." You should now he is lying since we found his service signature on the heater. Use "Heater Serviced by Varley" as your proof. Next, as "Suburban Redevelopment." Once again he is lying, so use "Walter Clemens' Statement." Finally, as "InstaHeat Model 70." He is lying again. Use "Mosquito Coils" as your proof. The interview then concludes, so head into Interview Room 1 to interview Ryan and do not charge Reginald.

Begin the interview with Ryan by as ing "Anarchist Literature." He is lying, so use "Ryan's Anarchist Pamphlets" as proof. Next, as "InstaHeat Model 70." Once again he is lying, so use "Ivan Rasic's Statement" as proof. Now as "Suburban Redevelopment." Doubt him based on his short and evasive answer. New Clue -------Matthew Ryan's Statement Finally, as "Attempted Murder Charge." Doubt him based on the short and defensive answer. Now you have to choose which suspect to charge. Charging Ryan earns you a 5-star rating and respect from the Captain, but either one will do.

*----------------------------------------------------------------------------* | Key Clues (16) Questions (16) | | --------------------------| | 1.___ Competition Tic et Don Steffens (2) | | 2.___ Suburban Redevelopment ___ Travel Competition (Truth) | | 3.___ Heater Serviced by Ryan ___ Suburban Redevelopment (Doubt) | | 4.___ Regulator Valve John Cunningham (2) | | 5.___ InstaHeat Model 70 ___ Suburban Redevelopment (Truth) | | 6.___ Heated Serviced by ___ Promotional Travel Contest | | Varley (Doubt) | | 7.___ Ivan Rasic's Statement Ivan Rasic (2) | | 8.___ List of Gas Fitters ___ InstaHeat Model 70 (Doubt) | | 9.___ Ryan's Criminal Record ___ Heater Service History (Lie| |10.___ Clemens Criminal (Heater Serviced by Ryan/Varley) | | Record Walter Clemens (3) | |11.___ Varley's Criminal ___ Knowledge of Varley (Doubt) | | Record ___ Knowledge of Ryan (Lie-Clemens' | |12.___ Clemens' Anarchist Anarchist Pamphlet) | | Pamphlet ___ Employment with InstaHeat | |13.___ Ryan's Anarchist (Doubt) | | Pamphlets Reginald Varley (3) | |14.___ Mosquito Coils ___ Wor at Sawyer Residence (Lie- | |15.___ Walter Clemens' Heater Serviced by Varley) | | Statement ___ Suburban Redevelopment (Lie| |16.___ Matthew Ryan's Statement Walter Clemens' Statement) | | ___ InstaHeat Model 70 (Lie- Mosquito| | Coils) | | Matthew Ryan (4) | | ___ Anarchist Literature (Lie- Ryan's| | Anarchist Pamphlets) | | ___ InstaHeat Model 70 (Lie- Ivan | | Rasic's Statement) | | ___ Suburban Redevelopment (Doubt) | | ___ Attempted Murder Charge (Doubt) | *----------------------------------------------------------------------------*

_ _ /\ \ / _.|| o._ |_ | _ o _.._ |_ o _ | _| _ /--\ \/\/ (_|||< || | |_ |\/_> |(_|| | | |(/_|(_|_> / ------------Case Briefing ------------Arson finally puts two cases down in the clearance column and this is our reward. A family of four burned to death in their home on North Hobart Boulevard. No preliminary report from Lynch and the fire department investigators, so this could be a tragic accident. But given the thing Biggs and I have seen in the last wee , we'll be searching for any connection to the Suburban Redevelopment Fund. ------------After the opening cutscene, you're assigned another house fire case. New P.O.I. ---------Arson Victims -Four persons illed in residential fire New Objective ------------Investigate Residential House Fire

Drive over to the crime scene. Your arrival triggers a cutscene. Wal inside the house to trigger the cutscene, and when it ends, begin your investigation. New Clue -------Bodies Moved -Found at Morelli House Fire -Evidence of burnt bodies being moved into living room post mortem Location Updated ---------------Morelli House Fire You can examine the bodies if you'd li e, but its purely informational. Examine the photograph near evidence mar er "B" next, which is directly behind you. New Clue -------Family Photograph -Found at Morelli House Fire -Recovered photograph showing Mi e Morelli, wife, and two children After examining the photograph, a cutscene triggers. When it finishes, locate the basement stairs and step down them into the water. Examine the hole in the ceiling to the left for more information. Now wal outside towards Biggs to trigger another cutscene. New Objective ------------Interview Neighbor If you face the house, wal right and you should see a *NEWSPAPER (10/13)* on the ground in the front yard, underneath the large billboard. After reading, P.O.I. Updated -------------Morelli Family

wal around to the right side of the house and examine the water heater next to evidence mar er "C" near the hole in the house. New Clue -------Water Heater -Found at Morelli Neighbor's Yard -InstaHeat Model 70 gas water heater, destroyed in residential fire Wal over the small wall and into the neighbors yard (The neighbors to the left of the house). Wal near the tree in the front corner of the yard and examine the clue on the ground. There are two; cigarette butts and footprints. Examine the footprints first, then examine the cigarette butts and rotate it until a close-up reveals what brand they are. New Clue -------Cigarette Butts -Found at Morelli Neighbor's Yard -Pile of smo ed Calderon cigarettes found in front of neighboring residence

Now approach the neighbor and being interviewing him. New Clue -------Wee end Away -Found at Morelli Neighbor's Yard -Statement from neighbor indicating Morelli family had won a wee end vacation New P.O.I. ---------Dudley Forman -Homeowner and Morelli family neighbor

As him "Morelli Fire Witness Report" first. He cuts off Cole and answers in a defensive tone, so doubt him. New Clue -------House to be Demolished -Found at Morelli Neighbor's Yard -Land cleared to allow construction of returned soldiers' housing Next, as "Suspicious Activity." Doubt him again since his eyes shift and he seems to be holding something bac . New P.O.I. ---------Smo ing Man -Arson suspect, tall, slightly built, wearing heavy jac et and hat Now as "Planned Demolitions." Doubt him since he just previously expressed anger at the Morellis regarding selling the house. New P.O.I. ---------Monroe? Finally, as "Promotional Travel Contest." He is being truthful. After the interview ends, investigate the origami piece Herschel gives you, then examine it further for more information.

New Clue -------Boot Prints -Found at Morelli Neighbor's Yard -Footprints close to burnt house, treat pattern matching USMC 'Boondoc ers'

New Clue -------Origami Crane -Found at Morelli Neighbor's Yard -Paper crane folded from Elysian Fields flyer New Objective ------------Trace Address on Elysian Fields

New Clue -------Elysian Fields Flyers -Found at Morelli Neighbor's Yard -Promotional flyer for Elysian Fields Development P.O.I. Updated -------------Leland Monroe -President of Elysian Fields Development

New Location -----------Elysian Fields (?) Now use the nearby gamewell to call in the address for Elysian Fields Developments. After the call, drive over to Rancho Escondido. New Objective ------------Investigate Rancho Escondido When you arrive, a full-blown riot is brea ing out. When the scene ends, you'll have to fight and noc out two men. When they both go down and the next cutscene ends, begin investigating the scene. Wal directly forward and examine the right side of the chimney when you hear the chime, then investigate it further for a new clue. New Clue -------Poor Cement Quality Now drive over to Elysian Fields. When you arrive, wal inside and spea to the receptionist. Then wal upstairs and spea to his secretary. Follow Monroe into his office when he emerges, then being questioning him. First as "Elysian Lin ed to Arsons." Doubt him based on his s etchy answer. Next, as "Promotional Travel Contest." He is lying, so use "Elysian Fields Flyers" as your proof. This earns you the "Huc ster" achievement for outwitting Leland about his advertising campaigns. As "Local Land Acquisitions" next. Doubt him once again. Finally, as "Rancho Escandido Fire." He is lying, so use "Poor Cement Quality" as proof. With a couple of threats and a few hints, the interview concludes.

Wal over to the secretary's des and pic up the piece of paper on her des . Examine it and point to 'Herbert Chapman" for the clue. New Objective ------------Trace Address for Herbert Chapman New P.O.I. ---------Herbert Chapman Wal downstairs and into the double glass doors on the right. Use the phone on one of the des s in here to call in about Chapman. When the phone call ends, a cutscene triggers. New Clue -------List of Contractors

The next morning, travel to Chapman's apartment. New Objective ------------Investigate Chapman's Residence After the arrival cutscene, investigate Chapman's van. Examine the Mosquito coils, then examine it further to pull the coil out. New Clue -------Mosquito Coils Now examine the ammo box below the coils. New Clue -------,45 Caliber Ammunition Finally, examine the flyer to the left for a bit of information. After you examine the flyer, a cutscene triggers and you have to chase after Chapman. Slam into the trolley to noc off the side panel when you have a chance so Herschel can shoot out its tires. Otherwise, you cannot shoot the tires. He dangerously slams into any vehicles that get in the trolleys path, so be careful when you try to ram him or you'll run into many vehicles. Herschel will tell you when the side panel falls off, which is your cue to pull alongside it and let him shoot out its tires. As soon as the trolley stops, run over and shoot Chapman. Shooting him ends the case.

*----------------------------------------------------------------------------* | Key Clues (13) Questions (8) | | --------------------------| | 1.___ Bodies Moved Dudley Forman (4) | | 2.___ Family Photograph ___ Morelli Fire Witness Report | | 3.___ Water Heater (Doubt) | | 4.___ Cigarette Butts ___ Suspicious Activity (Doubt) | | 5.___ Boot Prints ___ Planned Demolitions (Doubt) | | 6.___ Wee end Away ___ Promotional Travel Contest | | 7.___ House to be Demolished (Truth) | | 8.___ Origami Crane Leland Monroe (4) | | 9.___ Elysian Fields Flyer ___ Elysian Lin ed to Arsons (Doubt) | |10.___ Poor Cement Quality ___ Promotional Travel Contest (Lie- | |11.___ List of Contractors Elysian Fields Flyers) | |12.___ Mosquito Coils ___ Local Land Acquisitions (Doubt) | |13.___ .45 Caliber Ammunition ___ Rancho Escondido Fire (Lie| | Poor Cement Quality) | *----------------------------------------------------------------------------*

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This case begins a little differently than the others. You play as Jac Kelso. ------------Case Briefing ------------New Objective ------------Deal with Female Client Read the letter to trigger a clue. New Clue -------Settlement Letter -Found at California Fire & Life -Letter to Elsa Lichtman detailing insurance settlement payout New P.O.I. ---------Lou Buchwalter Exit the examination of the letter to trigger a cutscene. When Jac opens the case file, read the three pieces of paper. Turn the pin piece over to read the letter under it. New Location -----------Elysian Fields Site New Clue -------Buchwalter Case File -Found at California Fire & Life -Investigation report for policy number 11901659, Louis Jan Buchwalter New P.O.I. ---------Elsa Lichtman

New Objective ------------Visit Mr. Benson's Office

New Clue -------Slip of Paper -Found at California Fire & Life -Elsa Lichtman: 6005 West Sunset Boulevard, Hollywood, MI 221

When you approach the office, a cutscene triggers. New Objective ------------Investigate Elysian Fields Site Drive over to Elysian Fields to trigger a cutscene. Enter the office and

Exit the case file and you'll interview Elsa. First, as "Disputed Claim Payout." Doubt her since this answer doesn't prove enough for Jac . Next as "Connection to Buchwalter." Doubt her again since she seems to be holding something bac . Finally, as "Motive for Dispute." Her answer is truthful. The interview concludes and a secretary wal s in, so follow her to Mr. Benson's office.

examine the paper on the des to the right (If you enter the left door). New Clue -------Cement Delivery Receipt -Found at Elysian Fields Site -Delivery details for consignment of cement, sand and aggregate in ratio 1:4:8 Now examine the other des . Examine the two papers on the des for two clues. New Clue -------Demolition Order -Found at Elysian Fields Site -City ordinance for demolition of building wor s at Buchwalter accident site New Clue -------Company Memo -Found at Elysian Fields Site -From Leland Monroe to site manager, reads: 'Delays will not be tolerated'

Exit the office to trigger a cutscene. When it ends, give Fran a few punches to ta e him out. New Objective ------------Investigate Accident Site New Location -----------Demolished House

Drive over to the demolition site just down the street. Examine the item near the red flag and note the writing on the piece of wood. Examine the other item near the red flag for the same information. Now ma e your way around the bac of the house and examine the wood near the third red flag. Examine the bottom piece to place it near the bro en piece for another clue. New Clue New Location ------------------Bro en Wood Keystone Film Studio (?) -Found at Demolished House -Bro en wood stamped 'Keystone Films', found at site of Buchwalter accident When you finish examining the wood, an dramatic cutscene beings and you'll have to outrun a bulldozer. In order to slow him down, turn around and quic ly shoot at him, but don't ta e too long since he bloc s the shots with the bulldozer's front. Jump over the pipes and objects in the pit and turn around every so often to shoot at him and slow him down. When you have the chance, shoot him to end the chase scene. Use the nearby gamewell to call in the address for Keystone Film Studios, then drive over. New Objective ------------Investigate Keystone Films New Location -----------Keystone Film Studios

After the arrival cutscene, jump over the gate on the right. Examine the pile of wood on the left just after the gate for a clue. New Clue -------Lumber Delivery Receipt -Found at Elysian Fields Site

-Delivery details for consignment of lumber, supplier name not listed Now turn around and search the pile of wood directly behind you, next to the fence, for another clue. New Clue -------Inferior Quality Lumber -Found at Keystone Film Studios -Building site lumber mar ed 'Inferior Quality, Not for Structural Use.' Run around the building on the left until you can't go any further, then turn left and enter the open door labeled "Screening Room." Examine the film canister on the table to the right as soon as you wal in. New Clue -------Film Canister -Found at Keystone Film Studios -Empty film canister labeled 'Suburban Redevelopment Fund' Examine the large suitcase on the table in the middle of the room to locate the missing film from the canister. Use the top dial to focus the film, then use the bottom dial to adjust the speed. Then use the bottom switch to rewind it to the beginning. Watch the film, and when it ends, you'll have your last clue. New Clue -------Film -Found at Keystone Film Studios New Objective ------------Telephone Curtis Benson's Office

Use a nearby gamewell in the security office at the entrance to the studio to call into Benson's office. Then the scene ta es you to the Blue Room. When the long scene at the Blue Room ends, drive over to the Elysian Fields building site 2. New Objective ------------Investigate Elysian Fields Site 2 After the arrival cutscene, enter the house with the flic ing light. Wal upstairs and enter the room to the right of the room with the flic ering light to trigger a cutscene. Fight as much as you can, but Kelso will automatically be ta en down after a few punches. After the cutscene, listen to the phone conversation until Kelso escapes the trun . Now quic ly run down the alley and hop in the car that stops on the sidewal . Now you have to ma e it to Elsa's apartment, mar ed as the yellow flag on your map. Drive down alleyways and side streets to try and sha e them off your tail. New Objective ------------Escape Pursuers New Location -----------Elsa's Apartment

This your find Jac

chase is really annoying since it ta es a long time to get them off tail. Drive down alleys, par ing lots, bac yards, whatever you can to get them off your bac . Once they have successfully been sha en off, will say "Where are they? Is that the last of them?"

Now you are safe to drive to Elsa's. Your arrival triggers the end of the case.

*----------------------------------------------------------------------------* | Key Clues (11) Questions (3) | | --------------------------| | 1.___ Settlement Letter Elsa Lichtman (3) | | 2.___ Buchwalter Case File ___ Disputed Clain Payout (Doubt) | | 3.___ Slip of Paper ___ Connection to Buchwalter (Doubt) | | 4.___ Cement Delivery Receipt ___ Motive for Dispute (Truth) | | 5.___ Demolition Order | | 6.___ Company Memo | | 7.___ Bro en Wood | | 8.___ Lumber Delivery Receipt | | 9.___ Inferior Quality Lumber | |10.___ Film Canister | |11.___ Film | | *----------------------------------------------------------------------------*

_ ___ /\ |_) _ |o_|_ _ | ._ o_|_ _._|_ o _ ._ /--\ | (_)|| |_(/_ _|_| |\/ | |_(_| |_ |(_)| | Once again you play the part of Jac Kelso. After the opening cutscene, Kelso will be ready continue his investigation. ------------Case Briefing ------------Elsa Lichtmann's friend was a set carpenter, which lin s Keystone to Elysian and Suburban Redevelopment, and explains where they're building their labor from, as well as their materials. An a guy called Petersen gave me a new job, DA's Special Investigator. Might as well enjoy the title, I don't thin I'll get to eep it long with the amount of trouble I'm about to stir up. ------------New Objective ------------Pay Curtis Benson a Visit You'll also begin the case with two clues from the previous case. New Clue -------Inferior Lumber New Clue -------Redevelopment Fund

Exit the medical clinic and drive over to Curtis Benson's Apartment. When

you arrive, search the mailboxes nearby to figure out Benson's apartment number. His apartment number is 2, so go up both sets of stairs, turn left, and noc on the door around the corner. After the cutscene, Jac will investigate Benson's apartment. First, examine the small des in the left corner behind Benson. Read the paper on the des for a clue. New Clue -------Insurance Agreement Now examine the folder on the dining room table for another clue. New Clue -------Share Certificate Just for fun, enter the double doors near the circular couch for a disturbing scene. Benson has whats coming to him. Now approach Benson and begin questioning him. First, as "Motive for Fraud." He is obviously lying, so use "Share Certificate" as proof. Next, as "Suburban Redevelopment." He is lying again, so choose "Insurance Agreement" as proof. Finally, as "Buchwalter Case Settlement." Doubt him since he is obviously holding something bac . New Objective ------------Investigate California Fire & Life Exit the apartment and drive over to California Life & Fire. When you arrive, wal past the receptionists des and use the elevators. At the floor, wal into the first door on the right (Jac 's office). Examine the case file on the des . Loo at the blueprints and point to the map coordinates in the upper righthand corner for a clue. New Clue -------Buchwalter Case File Now loo at the pin sheet and point to the "Independent Valuation" line for another clue. New Clue -------Improved Land Value After finding this clue, a cutscene begins. When it ends, Jac will automatically go to the Hall of Records. Enter the building, then spea to the guard at the des ahead. Wal up the first set of stairs, then wal right until you reach the open office for "Land Registry." A short cutscene begins when you approach the cler . Follow him to the "S" shelf and examine it to pull out a ledger. Flip to the next two pages, locate "Suburban Redevelopment" and tap on Courtney Sheldon at the end of the list under "Directors." New P.O.I. ---------Courtney Sheldon Now you have to locate the plot of land using the coordinates. Follow the cler to the coordinates map. Using the dials on the map, correctly set the coordinates to "34, 04, 29" on the left and "118, 17, 58" on the right. The

left dial only ta es a couple of turns, but the right dial will ta e a bit longer. When you have the correct coordinates, plot them to get a new clue. New Clue -------Elysian Lot Number 1876988 Now another cutscene begins regarding the plot's land value. Use the nearby adding machine to divide 1876988 by 90000, or 1,876,988/90,000. Punch in each number using the adding machine, press the divide button in between, then use the cran on the right to get the number 20 (If you did it correctly). To save you the trouble of counting, just go the shelf "U". Examine the shelf to pull out a ledger. The entry you want is on the second page, third from the top (1876988). After you locate the entry, a cutscene begins and you'll be in the middle of a gunfight. As soon as you gain control, be ready to ill the douche who tries to snea up on you from the right. He has a shotgun, and comes running straight at you past the shelves. Then ill the three remaining men in the area. When all four are dead, a cutscene automatically begins and Jac drives over to the USC School of Medicine to spea to Courtney. Kelso will then drive to his apartment, where a phone can be heard ringing. New Objective ------------Answer the Telephone New P.O.I. ---------Dr. Harlan Fontaine

Jac 's apartment is number 201. Wal inside and answer the ringing phone. The phone in on the small table behind the couch. After the conversation, drive to Monroe's house. New Objective ------------Meet Leland Monroe New Location -----------Leland Monroe's Mansion Upon your arrival, a cutscene triggers. You'll be involved in the most massive gunfight to date in the game. Luc ily, Jac called in reinforcements. As soon as the cutscene ends, the gunfight begins. Six enemies begin the fight. Ta e them out from cover, moving up when possible and upgrading your gun when you ill an enemy. When the advance to the stairs, more men emerge so be ready. Once you clear those out, one more round of men appears near the entrance to the house. When all the men are dead, approach the front door to ic it open and immediately ill the two men inside. Now ic open the double doors on the left and shoot the man inside. Now enter the next set of double doors in here to trigger a cutscene. After, ic down the next two doors ahead and be ready to ill the two men on the left in the hallway. Then ta e out two more after climbing the stairs. Now follow the hallway on the right and go through the open door into the bathroom. Kic down the door on the left to trigger a cutscene. After, Jac will investigate Monroe's office. New Objective ------------Search Leland Monroe's Office First, examine Monroe's safe. Examine the three items in here for information, but no clues. Then examine the folder on his des for more information, but not a clue. Point to 'Sawyer' for a comment from Jac . Now examine the

New P.O.I. ---------Leland Monroe

After you find the newspaper and photo, exit and the ending cutscene will automatically begin. If you earned a 5-star rating for all the cases, then you should receive "Shamus to the Stars" at the end of the case.

*----------------------------------------------------------------------------* | Key Clues (7) Questions (3) | | --------------------------| | 1.___ Inferior Lumber Curtis Benson (3) | | 2.___ Redevelopment Fund ___ Motive for Fraud (Lie-Share | | 3.___ Insurance Agreement Certificates) | | 4.___ Share Certificates ___ Suburban Redevelopment (Lie | | 5.___ Buchwalter Case File Insurance Agreement) | | 6.___ Improved Land Value ___ Buchwalter Case Settlement | | 7.___ Elysian Lot Number 1876988 (Doubt) | *----------------------------------------------------------------------------*

_ |\ |o _ |_ _ | _ _ ._ |_ | _ _ _|_ ._ _ ._ | _._|_ o._ _ | \||(_ | |(_)|_>(_)| | |_ |(/_(_ |_ | (_)|_)|(_| |_ || |(_| | _| Just as a side note: There is an achievement called "Bulletproof" that you can get during this case. It requires you to shoot the drivers of two moving cars before they exit the vehicle. I would recommend going to http://www.youtube.com/watch?v=VLGmafcaHFo and watching their video. If you have never seen any of Rooster Teeth's stuff, definitely chec them out, because they are great for achievement hunting. Full credit to them for this video, they are awesome. ------------Case Briefing ------------When the case begins, you won't have a waypoint mar er. Instead, drive towards the huge plume of smo e, avoiding the panic ed pedestrians and drivers you will probably pass. Be careful not to hit the cars that crash into each other as you pass. When you arrive near the explosion, a cutscene triggers. New Objective ------------Subdue the Looters When it ends, chase down the suspects. They have already shot at you, so warning shots aren't an option. Shoot them both when you have the chance, and Cole will return to the crime scene.

*NEWSPAPER (11/13)* on the shelf behind the des it.

along with the photo next to

New Objective ------------Investigate Explosion Site Now you'll have to figure out just what happened here. Follow your partner into the explosion site until a cutscene triggers. After it ends, its time for the investigation. Go left down the small clearing, then right when you can. Go right once again when you can, and you should reach the side of a building with a police officer crouched near a pile of debris. Examine the object he is loo ing at. Cole will put the two pieces together, then you'll have to use the LS to align the two. When it starts to vibrate, hold the LS until it triggers a clue. You'll earn the achievement "The Nose Knows" for finding and inspecting the prop spinner at the blast site. This also triggers a clue. New Clue -------Airplane Part -Found at Nicholson Electroplating -Conical machine component mar ed'P&W Wasp Major R-4360' Now turn around and ma e a right when you can. You should see a piece of siding with an object on it that you can examine. You'll hear the chime when you wal over it. Examine it, then rotate it until a close-up reveals a new clue and information. New Location -----------Superior Laundry (?)

New Objective ------------Trace Address for Superior Laundry Continue right along this path and you'll encounter two officers hovered over an object. Examine it and several objects will be revealed inside. First, examine the small metal object in the top left corner for a clue. New Clue -------Espionage -Found at Nicholson Electroplating -Evidence found in ruins suggests possible espionage New Clue -------Spy Camera -Found at Nicholson Electroplating -Model C Minox spy camera

Next, examine the round yellow object to the right for a comment by Herschel. Then examine the blue paper on the right. New P.O.I. ---------Tomo o O amoto Then examine the bottom piece of paper for a clue. New Clue -------Undeciphered Message -Found at Nicholson Electroplating

New Clue -------Laundry Tag -Found at Nicholson Electroplating -Superior Laundry Services label J26620 found in ruins

Now you'll have to use the cipher ring to decipher the message circled on the piece of paper. Rotate the outer ring to the red arrow is pointing at "H" then rotate the inner ring so the red arrow is pointing at "K." Then rotate the entire cipher ring as the letters appear on the paper. So rotate it to "K S B O J K L O X S B." You might need to go around more than a few times to get the letters to trigger. When you land on the correct letter, it will appear in the top left corner of your screen. Once it is completely deciphered, the code will be an address "133 North Vermont Avenue." New Objective ------------Investigate Deciphered Address -Found at Nicholson Electroplating -Address decrypted using newspaper text and cipher rings Now wal bac to the beginning of the crime scene. If you attempt to leave the area, you'll be approached by Fred Nicholson, the owner of the now demolished building. New P.O.I. ---------Fred Nicholson You'll begin to question him. First, as "Nicholson Plant Explosion." Doubt him since "classified information" obviously means he is holding something bac . Now as "Whereabouts of O amoto." He is lying, so use "Spy Camera" as your proof. Finally, as "Whereabouts of McLellan." Doubt him again, and the interrogation will end. New P.O.I. ---------Harold McLellan

New objective ------------Investigate Superior Laundry Services

New Location -----------Superior Laundry Services -4766 Melrose Avenue -Laundry service chain, Wilshire branch

When you arrive at the laundromat, wal inside and approach the man behind the des in the bac . He'll give you the ledger to loo out. Open it, and point to 'Oscar Hangetrom' next to J2620. New P.O.I. ---------Oscar Hangetrom Now use the telephone on the des behind you to call in the address for Oscar. Now drive over to the Deciphered Address. When you arrive, wal a few steps forward and examine the mailboxes on the wall to the right. Tomo o O amoto's box is the first one. New Location -----------O amoto's Apartment

When the cutscene ends, use the nearby gamewell at the end of the bloc right. Now drive over to Superior Laundry.

on the

Wal up the stairs and enter the first apartment on the right (The door is wide open). An investigation begins when you enter. First, examine the refrigerator on the left for a nice surprise. Examine the body. Examine his head first, then rotate it until a close-up reveals information. New P.O.I. ---------John Doe Now examine his left (your right) hand, then rotate it until a close-up reveals a clue. New Clue -------Wristwatch -Found at O amoto's Apartment -Longines Lindbergh self-winding aviator's wristwatch Now examine his other hand, then rotate it until a close-up reveals another clue. New Clue -------Ring -Found at O amoto's Apartment -Ring found on concealed dead body Now wal over to the fireplace on the left and examine the object on the floor in front of it. Rotate it until a close-up reveals a clue. New Clue -------Tie Pin -Found at O amoto's Apartment -LAPD 'Donut Tas Force' Retirement tie pin Next, examine the blood splatter on the wall near the door Herschel is crouched near. Then enter that room. Wal over to the dresser on the left and examine the item on the right shelf. Cole will automatically pic it up and match it with the similar object found at the blast site, giving you a new clue. New Clue -------Microfilm -Found at O amoto's Apartment Finding this last clue earns you the "S eletons in the Icebox" achievement for finding and inspecting all clues inside the apartment. Exit the bedroom and use the phone once Herschel is done with it. Clue Updated -----------Prop Spinner

New Objective ------------Investigate Hughes Aircraft

Now drive over to Hughes Aircraft. After the arrival cutscene, follow Vernon. New P.O.I. ---------Vernon Mapes

Once inside the hanger, a cutscene triggers. When it ends, you'll question Vernon. First, as "Nicholson Plant Explosion." His s etchy answer and shifty eyes indicate doubt, so doubt him. Next, as "Knowledge of O amoto." Doubt him again. Finally, as "Knowledge of McLellan." When the interrogation ends, an investigation will begin. Wal up the stairs behind you and wal into the office on the right. Wal to the right side of the room and examine the picture frames on the des . Examine the right photograph for a location, and the left photograph for a clue. New Location -----------Un nown Address New Clue -------Photograph -Found at Hughes Aircraft -A photograph of Marie 'The Body' McDonald

Wal bac downstairs and approach the man underneath the light, wor ing on one of a set of engines. A cutscene triggers when you approach him. This is only information, so exit the engine part, then turn around and follow the plane to the front until you reach a set of stairs on the right. Next to the stairs are several stac ed barrels you can examine. New Clue -------Linseed Oil -Found at Hughes Aircraft -50 gallon drum of linseed oil used by aircraft technicians Now wal up the stairs, then use the ladder inside the climb to the top of the plane. Directly next to the ladder is a bulletin board you can examine for a clue. New Clue -------Navigation Note -Found at Hughes Aircraft -Handwritten note reads: Latitude 25 15' north, Longitude 76 00' west Using the Latitude 24* 15* North and Longitude 76* 00* West, turn around and use the machine on the table under the light. Plug in those coordinates using the small wheels at the bottom. The left wheel controls the Latitude (Up and Down) and the right wheel controls the Longitude (Left and Right). Move the left wheel until the numbers at the top are "2415" for Latitude, then move the right wheel until the numbers at the top are "7600" for Longitude. You don't have to get it exactly, but close enough to trigger the clue. New Clue -------Bahamas -Found at Hughes Aircraft -Navigation location in coc pit of Spruce Goose set to the Bahamas islands The investigation is finished, so approach Mapes for a quic cutscene, then exit the hanger via the door behind him. Drive over to the Wilshire Police Station. When you arrive, wal inside and approach Hop ins at the second des on the right. Then wal downstairs as directed and approach Pin er inside the open room on the left. After the cutscene, Pin er gives you several images to examine.

New Objective ------------Investigate Tech Services Select each photo to examine them. Examine the second one, then zoom in over the wristwatch to reveal information. P.O.I. Updated -------------Loc head Employee Examine the third photo and zoom in at the tie pin on the right man for more information. Zoom in on the fourth picture for more information. Zoom in on the two men in the fifth picture for more information. Zoom in on the two people and the door in the last picture for information. New Location -----------House in Photograph New objective ------------Investigate House in Photograph

Exit out of the photographs to trigger a short cutscene. When it ends, use the eyedropper to ta e a drop from each bottle and drop it into the dish. The order does not matter. After the third drop and the subsequent cutscene, you'll notice the des where you were examining the pictures on the right. Go behind this des and there will be another one up against it with a single picture on it. Examine it, then zoom in until it triggers a clue. MAKE SURE YOU FIND THIS CLUE BEFORE YOU LEAVE THE ROOM. New Clue -------Aluminum Polishing Patent -Found at Wilshire Police Station-Tech Services -Patent application for electrochemical polishing process, filed by Harold McLellan Now exit the station and drive over to the House in Photograph. When you arrive, enter the house. Examine the gas can on the floor directly to the left. Now wal up to the small bedroom area and examine the two items on the small end table. Examine the item on the right first, then examine the item on the left. The item on the left, a passport, contains several pages you have to flip through. As soon s you flip through the final page, a cutscene begins. Quic ly wal a few steps forward, loo left, and shoot the red gas can on the floor next to the stove in the itchen. Then quic ly run through the now open door (careful not to get caught on the wall) and follow your partner out a window in the bac . This triggers another cutscene. When it ends, you'll have to chase down Vernon. All you have to do is eep up with him until he reaches the airfield. This chase is quite difficult since Vernon zig-zags through residential areas and comes close to hitting several cars and pedestrians. Keep on him as close as you can. You do not need to smash his car or shoot out his tires, just eep up with him until he reaches his destination. Be careful when several enemy cars try to chase you and smash you off the road. If you manage to complete the chase without failing the first time, you'll get the achievement "Out of the Frying Pan" for pursuing Vernon to Hughes Aircraft on your first attempt. When you reach the area, a cutscene appears. This is the area you'll be able to earn the achievement "Bulletproof Windshield" for shooting the drivers of two vehicles before they get out. Refer to the beginning of this case for

more information. If you fail, just let the men ill you and you'll restart at the beginning of the shootout. Don't s ip the cutscene when given the option. When the cutscene ends, you'll have to ta e out around 10 enemies. 6 will emerge from cars and a few more will already be there. Use the various cars as cover and ta e them out. I would also recommend pulling out a better gun from yout trun , li e the Tommy gun if you have it. When they are all dead, follow the yellow blip on the map to the inside of the hanger and immediately ta e cover once inside. Shoot the three enemies ahead (one shoots from the plane window above), then move around the plane. Ta e cover again and shoot the next set of enemies (One is on the tall scaffolding on the left). One enemy is also across the room on a rooftop shooting with a machine gun. Use the cover that is taller so you don't ta e damage. When the last one dies, the case ends. You'll earn the achievement "The Big Unfriendly" for completing the case. *----------------------------------------------------------------------------* | Key Clues (16) Questions (6) | | --------------------------| | 1.___ Airplane Part Fred Nicholson (3) | | 2.___ Laundry Tag ___ Nicholson Plant Explosion (Doubt)| | 3.___ Espionage ___ Whereabouts of O amoto (Lie- Spy | | 4.___ Spy Camera Camera) | | 5.___ Undeciphered Message ___ Whereabouts of McLellan (Doubt) | | 6.___ Deciphered Message | | (Updated from Vernon Mapes | | Undeciphered Message) ___ Nicholson Plant Explosion (Doubt)| | 7.___ Wristwatch ___ Knowledge of O amoto (Doubt) | | 8.___ Ring ___ Knowledge of McLellan (Lie- Prop | | 9.___ Tie Pin Spinner) | |10.___ Microfilm | |11.___ Prop Spinner (Updated | | from Airplane Part) | |12.___ Photograph | |13.___ Linseed Oil | |14.___ Navigation Note | |15.___ Bahamas | |16.___ Aluminum Polishing Patent | *----------------------------------------------------------------------------*

_ _ _ _ /\ | \o_|_ _|_ _ ._ _ ._ _|_ |/o._ _| _ _|_ \ / _.._ /--\ |_/| | | (/_| (/_| | |_ |\|| |(_| (_) | \/\/ (_||

------------Case Briefing ------------New Location -----------Rapid Exterminators New Location -----------Westla e Pest Control

Once the very dramatic cutscene ends, Jac bug sprayer.

will attempt to locate the

New Location -----------Nuclear Bug & Rodent Control New Objective ------------Identify 'Bug Sprayer' Arsonist

New P.O.I. ---------Arson Suspect New Objective ------------Trac Down 'Bug Sprayer' Arsonist

Drive to "Rapid Exterminators" first. Spea to the man at the des to trigger a cutscene, then read the *NEWSPAPER (12/13)* on the counter near him. Now head over to "Nuclear Bug & Rodent Control." Spea to the man at the des inside to receive the same answer; no. Now travel to "Westla e Pest Control." Spea to the man at the counter for information regarding the "cowboy." After, an automatic cutscene begins and you go bac to playing Cole the day before. New P.O.I. ---------Doctor Harlan Fontaine New Objective ------------Investigate Murder Scene

Follow Rusty inside and into the room adjacent to Harlan's office. You'll begin an investigation once you enter. First, examine the folder on the des directly to the right of the door. Read the first small letter, then flip the page and point to the circled name for a clue. New Clue -------Fontaine's Blac mail Papers If you have found all the clues up until this one, you should receive the "Magpipe" achievement for finding 95% of all clues. If not, you might still receive it by the end of the case if you found enough. Now examine the crystal ball on the ground for another clue. New Clue -------Crystal Ball Directly outside Harlan's office on the right is a cabinet. Examine it, then rotate the object until a close-up reveals a clue. New Clue -------Morphine Cabinet Now go bac and examine Harlan's body, then examine his left hand. Further investigate the object in his hand and note the "I.H." engraving. Now, examine your final *NEWSPAPER (13/13)* on the des . Finally, examine the map on the des . Shade the entire map in with the pencil. Then exit this and examine the torn piece of newspaper to the right of the drawing. Cole will place it underneath the drawing, discovering another clue. New Clue -------Freeway Path After exiting this clue, an automatic cutscene begins and you are bac to playing Jac once it finishes. Approach the door of the bun house and ic in the door. Examine the table on the right to find a flamethrower. Are you putting the puzzle pieces together? I figured it out during the last case,

but I won't ruin it for you. New Clue -------Flamethrower There are several other items you can examine, but none of them are clues or provide information. Enter the room on the far end of the bun house to trigger a cutscene. It is filled with origami crane's (Loo familiar?). Examine the origami crane on the table with the candles. New Clue -------Origami Crane Now examine the map hanging behind the table to add the tunnels to your noteboo . Finally, examine the photographs on the wall to the right of the table. If you haven't figured it out by now, you should definitely figure it out when you loo at the photos. New Clue -------Photographs of O inawa After Jac realizes who the arsonist is, a cutscene triggers. The cutscene then goes to the Wilshire Police Station. After the cutscene ends, you'll have to protect Jac as you drive to the tunnels. Any police cars (Mar ed as red blips) that come near you should be immediately rammed off the road. These police are dirty cops, being paid by Monroe, and are out to ill Jac . Protect him by ta ing out their cars. Keep up with Jac and do not lose him or you could ris the police ta ing him out. Also, be careful on the slic roads since it is raining. Once you reach the trainyard, you're safe and a cutscene triggers. After it ends, you'll be in the tunnels. Inside, you'll encounter more police trying to ill you, so ta e out any red blips that appear on your map. Kill the first four that appear on the right when you enter the tunnels. Then move forward and ill one more. Enter the small tunnel on the left near where the last enemy was and follow it down until you reach a small tunnel on the left with water flowing through it. At this point, another enemy should appear just past it, so drop down into the water and wal through. As soon as you drop down into the even lower part, two men will attac from the tunnel ahead. Quic ly wade through the water, ta e cover, and ill them. Follow the water all the way to the end and climb the ladder on the right. Immediately ill the enemy who appears on the right at the top. Enter this room to find a whole stoc pile of weapons. Any weapons you haven't used to ill an enemy should be pic ed up and used in the next section. Kill an enemy, then run bac and get another weapon, and ill another enemy. Using all the weapons in the game to ill an enemy earns you an achievement.

Exit the room and ill the two enemies hiding behind the pipes in the next small hallway. Wal forward down this hallway and you'll see a burst of flames just past the gate ahead. Loo s li e Ira has more than one flamethrower. Continue across the bridge and into the next large room. Immediately ta e cover and ill the three men across the room on the bridge. One or two are on the bridge, and one or two are below hiding towards the bac , but you should be able to ill all three from the cover at the beginning. When they are all dead, turn right and go down the stairs and immediately ta e cover behind the nearest column. Kill the three enemies

that appear. Enter the room at the end and restoc on ammo, or pic up the Flamethrower on the right side of the room. Exit the room, turn left, and climb down the ladder to trigger a cutscene. As soon as it ends, immediately begin wading through the water to the far left corner of the room. If you don't hurry over, Jac will drown. You should see a light overloo ing a ladder in the left corner, so get over there and climb it. Once you reach the top, immediately ta e cover and ill the two enemies ahead. One more will join the fight from the stairs towards the bac . Kill him, then be ready to ill two more at the top of the stairs. One will be directly ahead, and one will be around the corner, so be careful. Run around the corner when both are dead and enter the tunnel on the left when you reach it. This triggers the final cutscene of the game. Congratulations! Sit bac and enjoy.

*-----------------------------------------------------* | Key Clues (7) Questions (0) | | ---------------------------| | 1.___ Fontaine's Blac mail Papers | | 2.___ Crystal Ball | | 3.___ Morphine Cabinet | | 4.___ Freeway Route | | 5.___ Flamethrower | | 6.___ Origami Crane | | 7.___ Photographs of O inawa | *-----------------------------------------------------*

///////////////////////////////////////////////////////////////////// --------------------------------------------------------------------___ ___ / (_) () / (_) o \__ /\_|_ ,_ _ _ _|_ | ,_ _ _ _ _ , / / \| / | |/ |/ | | / | | / |/ |/ | |/ / \_ \___/o /(__/|_/ |_/|__/|__/|_/ \___/ |_/|_/ | | |_/|__/ \/ --------------------------------------------------------------------///////////////////////////////////////////////////////////////////// Street crimes are the "side missions" of L.A. Noire. I would suggest doing these during free roam, after you have completed the des cases, simply because it ta es up time during the cases.

************************** , .___. ._._ /| | ._. _.|,|,* _. .|.* | [ (_]| | |(_. **************************

_ |_) _. ._ _ |_ _ ._ |_| _ | _| ._ | (_|\/\/| |_> | |(_)|_) | |(_)|(_||_||_) | | Availability: 8:00 to 16:00 Location: Globe Loan and Jewelry Unloc ed During: The Driver's Seat When you arrive at the location, a police officer briefs you on the situation: Three armed men are holed up inside with two hostages. He tells you to go around bac while he eeps them distracted. Immediately sprint after your partner and follow him to the alley. You'll wrap around the bac and enter an open bay door leading to the bac of the shop. Kic in the door ahead, then ic in the second door and immediately ta e cover behind the filing cabinets. Quic ly shoot the two gunmen ahead, then run up the stairs on the left. When you reach the top of the next set of stairs, a shot cutscene will begin. This next part is tric y, but to complete the mission, all you have to do is not move your sights when you are able to shoot. Your aim is set right where it needs to be at the beginning, which is at the suspect. Carefully wait for the suspect to move his head and shoot. If you happen to shoot too soon and hit the hostage, you fail the mission. When the gunman is dead, the street crime concludes. _ _ / _ _ ._ _ o _ |_) _. _ \_(_)_> | | ||(_ | \(_|\/_> / Availability: 21:00-4:00 Location: Alaco Gas Station, 7th and Flower Unloc ed During: The Driver's Seat You arrive to a crazed man beating a body with a baseball bat. Obviously this man is a little uh lost, what with his a metal pot strapped to his head. When Cole tries to calm him down, he ta es off running. Follow him using your radar map. He'll stop a couple times to dance in the street if you fall behind. Follow him up two sets of pipes before he leaps to his death off the roof. The case will end when he dies. __ |\/| _. _ | _ _| /__ ._ ._ _ _.._ | |(_|_> |<(/_(_| \_||_|| || | |(_|| | Availability: 21:00-4:00 Location: Corner of 6th and Gladys Unloc ed During: The Driver's Seat You'll immediately ta e cover behind a wall when you arrive at the location. Once the cutscene ends, quic ly clamber up the pipe, run directly across the roof, and climb down the pipe ahead. Follow the suspect past the fence, around the corner, and along the sidewal . Avoid hitting civilians because it will slow you down. Ta e a left into the first alleyway and follow him past the cars. When you have an opening, you'll need to shoot him. Attempt to do so before he climbs over the wall at the end of the alley, or immediately shoot him when you climb over the wall. If he manages to ta e a civilian hostage before you can shoot him, do your best to avoid shooting the hostage bu eeping your sights still. There is no need to adjust, just wait until the suspect moves into your sights and fire.

__ __ _ (_ |_ _ _ __ (_ |_ _ _ |_) _.._ _|o_|_ _ __)| |(_)(_) __)| |(_)(_) |_)(_|| |(_|| |__> Availability: 21:00-4:00 Location: Angel's Flight Railway Unloc ed During: The Driver's Seat A man sitting in front of the store states that he was robbed and the suspects fled up the stairs on the left. Immediately begin running up the stairs and turn left into an alleyway when you reach it. Quic ly run down the alleyway and find cover and begin shooting at the suspects. Be sure to ill them quic ly or they will ta e off in the getaway car and you fail the mission. If one manages to get into the car, simply aim and shoot at his head. Auto-aim applies. __ _ /__ _.._ _ _|_ o _ |_ _|_ \_|(_|| |(_| | |(_|| | |_ _| _| Availability: 21:00-4:00 Location: 1624 West 3rd Street Unloc ed During: The Driver's Seat When you arrive, a police officer will brief you on the scene. Two rival gangs are planning a battle, and it's your job to ta e out the gang members. Just as the cutscene ends, shots ring out. Ta e cover behind the police car and begin ta ing out the nearby gang members. Once you clear out the ones close to you, move forward and ta e cover behind the next car. Once you ill all of them, move forward and two more will emerge from a car ahead. Pic up a nearby weapon and ta e them out to end the mission. _ _ | \ _ _._|_ |_ |_ ._ _ ._ _ /\ |_ _ _ |_/(/_(_| |_ | | | | (_)| | | /--\|_)(_)\/(/_ Availability: 20:00-4:00 Location: Shatto and Valencia Unloc ed During: The Driver's Seat You'll have to ta e out the three gunmen after the cutscene ends. Two are on the rooftop, while another is on the right on a lower rooftop. Ta e out the two on the rooftop first, then sprint forward to closer cover and ta e out the third gunman. When all three are dead, ma e your way to the last gunman's position and clamber up the drainpipe, then the ladder to the rooftop. When you reach the top, a final gunman will have the officer at gunpoint. Keep your sights in the same place and open fire when his head comes into your aim. _ |_| _ _|_ _ | |_) _.._ _|o_|_ _ | |(_) |_(/_| |_)(_|| |(_|| |__> Availability: 8:00-16:00 Location: Bristol Hotel Unloc ed During: The Driver's Seat

When you arrive at the hotel, you will witness a robbery in progress. The man robbing said hotel will spot you and ta e off. Follow your partner into an alleyway outside of the hotel, where the suspect will enter a vehicle and ta e off. Hop into the car your partner enters and give chase. Try to ram him car or allow your partner to shoot out the tires. If this cannot be achieved, the suspect will eventually enter a par ing garage and try to escape on foot. You'll have to ill two suspects on the roof, so be ready to ta e them out and end the mission. __ /\ ._ ._ _ (_ ._ ._ | _ /--\| | | |\/ __)|_|| |_)||_|_> / | Availability: 8:00-16:00 Location: Uncle Sam's Army Surplus Unloc ed During: The Driver's Seat The scene begins with a police officer holding two robbers at gunpoint while he waits for bac up. The gun store owner then comes out, waving a shotgun around in a drun en slur. During the distraction, the two robbers gun down the officer and owner just as Cole arrives. Ta e cover behind the doorframe and quic ly shoot the men. This is a simple and quic mission, and concludes with their deaths. ___ _ | |_ _ _._|_ _ ._ |_) _ |_ |_ _ ._ | | |(/_(_| |_(/_| | \(_)|_)|_)(/_| \/ / Availability: 19:15-21:00 Location: United Artists Theater Unloc ed During: The Driver's Seat When you arrive at the scene, an armed man will have a woman held at gunpoint. After she triggers the silent alarm, he ta es off in his car. You'll have to follow him in an attempt to ta e out his car. Continue to follow him as closely as possible while he ta es sharp turns and runs through very narrow alleyways. Avoid the pedestrians and debris as you chase him down. He'll eventually stop and get out in a dead end alley and clamber up a pipe. When you reach the top, follow him as he shoots at you from behind. The first chance you get, shoot him and ta e him out, specifically after running across the narrow wal way and jumping down onto the lower platform. /\ ._ _ _._|_ _ ._ |_| _ ._ /--\| | |(_| |_(/_|_|| | |(_)|_|| Availability: 20:00-4:00 Location: Sillman's Jewelry Store Unloc ed During: The Driver's Seat When you arrive at the jewelry store, several suspects are seen attempting to brea into the store safe. When they spot you, they scatter. Move inside the dar store, and do not shoot the woman on the floor. Instead, follow the red blip on the radar and ta e cover behind the doorway. Ta e out the first gunman, then move up the stairs in the next room. Slowly ascend the stairs and be ready to ill the last two gunmen behind the stairs, ta ing cover behind a display case. Lastly, move bac downstairs to find Stefan unconscious as the woman runs off through the hole and into a car. Let her go; she rams into a nearby wall just around the fence. This concludes the case when you approach

the car. _ _ |_) _ o._ _ / | _ _ ._ |_)(_)><|| |(_| \_|(/_\/(/_| _| Availability: 21:00-4:00 Location: Goldberg's Drug Store, 267 South Main Street Unloc ed During: The Driver's Seat When you arrive at the scene, a suspect inside the store immediately ma es a run for it. Go after him out the bac of the store and follow him up the ladder of the construction site. Continue to follow him around the next two floors until he stops at the edge at the top. Now all you have to do is fight him until he is subdued. Give him a few punches until the end of the case triggers. _ |_| ._ _ / \ _|_ _|_ _ | ||_|| |(_| \_/|_| |_ |_(_) _| Availability: 20:00-4:00 Location: Hoelcher's Textiles Unloc ed During: A Marriage Made _ | \._ |_/| \/ / in Heaven

At the scene, you'll have to ta e out five, and eventually six, armed men helping themselves to various suits at the store. Ta e cover on the left side of the doorway and ta e out as many as you can while they are in a group. Ta e out the remaining ones closest to you, then quic ly and carefully move to closer cover. Be careful since the shelves and rac s do not provide full cover. You should be able to ta e out four of them by the time you reach the middle of the room. Kill the fifth one li ely hiding in the doorway towards the bac . Once they are dead, a sixth gunman will appear atop the stairs in the bac . Kill him to complete the mission.

****************************** _, . . . '_) |__| _ ._ _ * _.* _| _ /_.* | |(_)[ | )|(_.|(_](/, ****************************** _ _ \ / _ ._ _ _ _|_ | |_ \/ (/_| |(_|(/_ | |_|| |_>< _| Availability: 8:30-18:00 Location: Olvera Street Plaza Unloc ed During: The Red Lipstic Murder After the opening cutscene, simply chase after the old man and gun him down when you get the chance. Watch out for the truc that collides with the female at the beginning of the chase.

_ _ | \ _ _._|_ |_ |_)| ._ _ _ |_/(/_(_| |_ | | | ||_|| |(_|(/_ _| Availability: 8:30-18:00 Location: First Methodist Church Unloc ed During: The Red Lipstic Murder This street crime is timed, so ma e sure you don't delay. When the cutscene ends, quic ly chase after Rusty until he tells you to clamber up a drainpipe ahead. Continue to follow him across the roof, but run right past him since he eventually stops. Quic ly run up the ladder ahead to the Bell Tower. When you reach the top, the ending cutscene begins (If you made it in time) and the jumper is ta en to safety. If you didn't ma e it in time, he jumps and you fail the street crime. _ _ / _.._ ._ _ _| |_ o _ |_ \_(_|| || |(/_(_| | |_> | | Availability: 19:00-6:30 Location: 111 South Alameda Unloc ed During: The Red Lipstic Murder After the initial cutscene, subdue the suspect you are fighting. When both suspects are down, you'll have to chase after a large truc . For some reason, this chase gave me a lot of trouble. The car you're in has terrible control and turning is difficult, and there are a lot of obstacles in the road. Just stay on the truc through several alleyways and crowded streets and the truc will eventually drive off a small hill and into a water channel. This incaps the car and allows you to subdue them. \ _ _ / _ | _| |_) _ |_) _ |_ |_ _ ._ \/\/ (_)|_||(_| |_)(/_ | \(_)|_)|_)(/_|

Availability: 8:30-18:00 Location: Grand between 4th and 5th Unloc ed During: The Red Lipstic Murder As soon as the cutscene ends, begin the car chase after them. They soon turn left into a small alley, then off a large hill onto the lower ground. Follow them onto the street ahead, where they soon smash into a gas station wall. Soon after, one of the men ta es a hostage. Aim a little to the left and wait until he comes into view, then shoot him. Then move up the ladder on the right and gun down the other suspect hiding on the roof, at the end. _ _ |_) ._ ._ o._ _ |_) _._|_ _|_ | _ | \|_|| || ||| |(_| |_)(_| |_ |_ |(/_ _| Availability: 8:00-19:00 Location: Mallory's Cafe Unloc ed During: The Red Lipstic Murder After the initial cutscene, quic ly run ahead, around the bus, and into the small alley on the left. If you're quic enough, you can gun down the man before he exits the alleyway. If not, just continue after him until you get a clean shot. You may also fire a warning shot if you can, but either way

wor s. _ |_) _.._ | | _ |_ |_)(_|| ||< \_|(_)|_) Availability: 8:00-16:00 Location: Unloc ed During: The Red Lipstic Murder When the cutscene ends, grab a gun from the police trun and gun down the two closest gunmen outside. Then move closer to the building and gun down the three remaining men inside. Two are on the ground floor, one is upstairs. When all five are dead, move into the open door in the middle of the ban and ta e the elevator on the right when prompted. When you reach the next floor, immediately ta e cover ahead and gun down the gunman ahead. Next, ill the gunman to the left behind the glass, then ill the gunman in the vault. Shoot the two remaining men in the vault to end the street crime. They are hiding behind the des s on the left and right. _ | |._ _ _ _ _ _ _ _|_ | |_| _ | _| ._ |_|| |_>|_|(_(_(/__>_> | |_|| | |(_)|(_||_||_) | Availability: 8:00-16:00 Location: Scott's Garage Unloc ed During: The Red Lipstic Murder

_ __ / _ ._ |/o|| _ ._ (_ |_ _ _|_ \_(_)|_) |\|||(/_| __)| |(_) |_ | Availability: 8:00-16:00 Location: Lindley Place Unloc ed During: The Red Lipstic Murder When the cutscene ends, ta e out the visible gunman from the lower rooftop, then follow Rusty up the drainpipe, then climb the two ladders up to the roof. Immediately ta e out the suspect when you reach the top or he will eep running away. If he does, just follow him until you get the chance to gun him down. _ |\/| _ ._ _ |_) _ | |(_)| |(/_\/ |_)(_)>< / Availability: 8:00-16:00 Location: 313 Bun er Hill Avenue Unloc ed During: The Sil Stoc ing Murder |\/|o _ ._ _| _ ._ _ _|_ _.._ _|o._ _ | ||_>|_|| |(_|(/_| _> |_(_|| |(_||| |(_|

Chase after the suspects when you can and follow them into a small metal shac on the left. Use the ladder in here and shoot any of the suspects if you see them at the bottom. Continue to chase them as they climb down another ladder at the end of the hallway. WATCH THE TRAIN WHEN YOU EMERGE FROM THE SECOND LADDER. Continue after them down the tunnel to the left. Gun them down using the objects as cover.

_| Availability: 8:00-16:00 Location: Union and Roc wood Street Unloc ed During: The Studio Secretary Murder After the initial cutscene, begin chasing after the suspect. Follow him through a yard and into an alleyway. Follow him through another residential area until he goes into a small par ing garage. Simply gun him down in here. ___ ___ | |_ o _ | _ ._ | |_ _.._ \ / _._|_ _ ._ | | ||(_ |<(/_| | | |(_|| | \/\/ (_| |_(/_| Availability: 7:00-19:00 Location: Lucas Avenue at Court and Colton Unloc ed During: The Studio Secretary Murder As soon as the cutscene ends, chase after the couple. Don't bother trying to ram them or shoot out the tires since the chase is too narrow and is filled with obstacles. After driving through several small alleys, the suspects drive into a construction site. Carefully follow them, avoiding the various truc s that drive right into your path, and be careful about driving on the dirt since its a lot easier to spin out. Follow them onto the road after the construction site, then up and hill, down the street, and through a couple of small par s. They'll eventually enter a very small alley, and collide head-on with a truc about halfway down. Get out and subdue them. _ |/o|| _ ._ |_) _.._ _|o_|_ _ |\|||(/_| |_)(_|| |(_|| |__> Availability: 8:00-16:00 Location: Levine's Liquor Store Unloc ed During: The Quarter Moon Murders After the opening cutscene, simply gun down the two suspects in the alleyway. Shoot the closest suspect first, then quic ly attempt to gun down the second suspect who tries to escape in a nearby car. Just auto-aim and it should aim for his head in the truc . _ _ |_) _ |o._ _ | _.._ _ |_) _ |_ |_ _ ._ |_)(_)\/\/||| |(_| |_(_|| |(/_ | \(_)|_)|_)(/_| \/ _| / Availability: 8:00-16:00 Location: Rawling's Bowling Alley Unloc ed During: The Quarter Moon Murders Begin ta ing out the nearby gunmen once the opening cutscene ends. Do your best to ill the gunmen as quic ly as possible, then quic ly move inside and gun down the two gunmen on the left. If you can't do this in time, one of them ta es an employee hostage. Enter the bac room via the door on the left, down the bowling lanes. As soon as you enter, a short scene begins and you'll have to shoot the gunman. Move your sighs slightly to the left and he should then move his head into view. Shoot him to end the street crime. |_| _ ._ _ _ |_) _

| |(_)| |(/_\/ |_)(_)\/ / / Availability: 8:00-16:00 Location: 313 Bun er Hill Avenue Unloc ed During: The Sil Stoc ing Murder You have an opportunity to ill the suspect at the very beginning of the case when he smashes the front left window and shoots a police officer. But if you miss the opportunity, he'll smash the front door and ill another officer, giving you the opportunity to ta e him out when he exposes himself from cover.

****************** _, . . '_) \ /* _. _ ._)* \/ |(_.(/, ****************** ___ _ | |_ _ |_)| _ | o._ _ | | |(/_ |_)||_|(/_ |_|| |(/_ Availability: 8:00-16:00 Location: Unloc ed During: The Blac Caesar When the gunfight begins, grab the gun from the trun of the patrol car. There are five enemies total, so begin ta ing them out from behind cover. Ta e out the one closest to you, behind the car. Then ill the one to the left behind the construction area. The last three are scattered around in the fenced-in area of the yard ahead. You'll have to go inside the fenced area to ill the final one, in the garage area. _ / _ ._ _ ._ _ o _ _ \_(_)| | || | ||(/__>

Begin this street crime by illing the hostage-ta er outside first. Simply auto-aim and fire a few shots into him, then ta e cover by the door frame and ill the two remaining gunmen inside. One is on the right behind the counters, one is on the left behind the des s. __ (_ _ _ ._ _ _|_ |/ _ _ ._ _ ._ _ __)(/_(_ | (/_ |_ |\(/_(/_|_)(/_| _> | Availability: 8:30-17:40 Location: Southern California Auto Club (6201 Santa Monica Blvd.) Unloc ed During: Manifest Destiny

Availability: 8:00-16:00 Location: Hollywood First National Ban Unloc ed During: The Blac Caesar

After the cutscene, wal around the right side of the building until you reach the arched opening leading to the bac par ing lot. Approach the suspect to trigger a cutscene. After, hop into the nearby car and ta e off after him. His car is quite fast, so you'll have to be careful while chasing him. He drives down several small alleyways, then drives onto the street. After a couple of turns he drives through a par ing lot. He'll drive through a couple more par ing lots before slamming into the side of a building. Get out and subdue him to end the street crime. _ _ / _.._ _ _ ._ _. / \|_ _ _ ._ _. \_(_|| | |(/_| (_| \_/|_)_>(_|_|| (_| Availability:19:00-7:00 Location: Fountain Avenue Unloc ed During: The Set Up After the initial scene, jump into your car and ta e after the suspect. This chase is a bit difficult, and ris y. He ta es a lot of quic turn into alleys and across par s, nearly missing several pedestrians. Don't bother trying to ram him off the road or you could ris losing him if you lose control of your vehicle. Just continue following him, eeping enough distance between you and him so you have enough time to respond to his driving. Eventually he will get smashed by an oncoming trolly car. Get out of the car and apprehend him once his car is pinned. _ /\ _ _.o._ _ _|_ _|_ |_ _ / \ _| _| _ /--\(_|(_||| |_> |_ |_ | |(/_ \_/(_|(_|_> _| Availability: 8:00-16:00 Location: Boo ma ers at Sunset and Ivar Unloc ed During: The Blac Caesar Step inside the shop and sit at the empty table to the left with the newspaper on it. Wait until you see the suspect wal up to the des and place a bet with the boo ma er, then get up and begin following him. A bus should pull up at the crosswal as he is crossing. Hide behind it since the suspect will turn around once he passes the first building on the sidewal . Then continue forward and use the building for cover if necessary. He then stops in front an alley, and eventually turns left into it. Use the garbage can for cover as he wal s down the alley. Stay here until he reaches the end of the alley, do not try to hide behind the truc . He will ma e a right out of the alley, so quic ly run after him to trigger a cutscene. After it finishes, you'll have to ill the suspect and his boss. Aim for whoever is closer first, then ta e out the second suspect. ___ _ __ | |_ _ |_) _. _| _ _ ._ /__ _.._ _ _ | | |(/_ |_)(_|(_|(_|(/_| \_|(_|| | |(/_ _| Availability: 19:00-17:00 Location: 4th Street Unloc ed During: The Set Up After the cutscene, ta e off after the suspect in the nearby car. Ma e haste since he gets a good lead on you. Don't bother trying to ram him, just

concentrate on eeping up with him. Follow him down the left alleyway, avoiding the garbage truc that drives in front of you. Then follow him as he veers left and right down several streets and eventually over a hill. Continue to follow him through a residential area, then bac onto the main road. He'll then drive up on the sidewal before turning right into an alley. At the end, he'll smash through a barrier and into a construction yard. Let him go since he soon smashed into a concrete barrier. Approach him and apprehend him. _ _ |_) _. _| | \ _._|_ _ |_)(_|(_| |_/(_| |_(/_ Availability: 21:00-5:00 Location: Union and 7th Alleyway Unloc ed During: Manifest Destiny You can examine the body if you'd li e, but the important clue needed to apprehend the suspect is the bloodstain near the body. Examine it to discover the suspects potential location; the rooftop. Climb the drainpipe, then follow the suspect up the ladder. Approach him to trigger a fight, then ta e him out with a few well-placed punches and a grapple or two.

_ _ | \ _. |o _ |_ _|_ |_) _ |_ |_ _ ._ |_/(_|\/||(_|| | |_ | \(_)|_)|_)(/_| \/ / _| / Availability: 8:00-16:00 Location: Westla e Pest Control, 3rd and Union Unloc ed During: The Blac Caesar After the cutscene, chase after the suspect. Do not shoot him. Wait until you have a good open spot to aim at him, and fire a warning shot. If you cannot get a good amount of time for a warning shot, he eventually runs into a pedestrian, halting the chase and allowing you to subdue him. _ _ |_ _._|_ _.| |_)| ._ _ _ | (_| |_(_|| | ||_|| |(_|(/_ _| Availability: 8:00-16:00 Location: 7th and Central Avenue Unloc ed During: The Blac Caesar After the opening scene, scale the drainpipe ahead, then the ladder on the right. A cutscene will begin when you reach the top. After, follow the suspect down the drainpipe. He will enter a car, but Roy will soon speed up to the fence on the left with your car. Get in and chase after him. Follow him down the street and over a small hill (Be careful or you could spin out after landing). Follow him through the train yard and watch the oncoming train at the end. Then drive bac onto the road and follow him through a closed gate and into an alleyway. He'll then hop bac onto the train trac s before driving through a small alley, through another gate, and into another alleyway. Now follow him into another trainyard and watch yet another very close call with a train that he almost runs into. Follow him bac onto the street and into one last train yard before he almost collides with a train and comes to a stop. Get out and arrest him.

__ __ _ / _ _ _|_ (_ o_|_ |_)o _ _|_ /_(_)(_) |_ __)|_|| |_ | \|(_) |_ Availability: 19:00-17:00 Location: Valor Tobacco Company Unloc ed During: The Set Up Immediately move right and ta e cover behind the dumpster. Kill the first enemy, then ta e cover along the right wall and ill the next enemy around the corner. Now ta e cover near the entrance door into the warehouse, then move inside and ta e care of the remaining four enemies. Be careful, one is on the upper level balcony.

*********************** . , .__. |_| [__]._. __ _ ._ |* | |[ _) (_)[ ) *********************** _ /\ _ _ o _| _ ._ _|_ |_)._ _ ._ _ /--\(_(_ |(_|(/_| | |_ | | (_)| |(/_ Availability: 19:00-7:00 Location: Fancy Shoes Unloc ed During: The Gas Man When the opening cutscene ends, run forward and into the alley on the left. The suspect is hiding in a small stairwell on the left, just beyond the large truc . He is behind the dumpster in the stairwell, so locate him, then ta e him down in the fight to finish the street crime. _ __ __ |_) _ (_ _|_ _ ._ (_ |_ _ _ _|_ o._ _ |_)|_|_> __) |_(_)|_) __)| |(_)(_) |_ || |(_| | _| Availability: 8:00-16:00 Location: Bus Depot Unloc ed During: The Gas Man Simply ta e down the three men inside the depot. When you ill two of them, the last one will run outside. When he does, two more men will appear. Kill the remaining men to complete the street crime. _ __ |_) _.._ _ ._ (_ _. _ | |_| _ | _| ._ | (_||_)(/_| __)(_|(_ |< | |(_)|(_||_||_) | | Availability: 19:00-7:00 Location: 253 Main Street

Unloc ed During; The Gas Man Chase the suspects down through some very narrow alleyways, then attempt to ram them or shoot out their tires when they reach the street. If you can't, they'll eventually drive down another narrow alleyway and emerge on the street again, so use that opportunity to ta e them out, then subdue them. _ _ / _._|_ _ |_| _ | _| ._ \_(_| | (/_ | |(_)|(_||_||_) | Availability: 8:00-18:00 Location: Cafe Unloc ed During: The Gas Man Just ill the suspects. You don't need to worry about the hostages, just run right in and ill the hostage ta er before doing anything else. Then ill the remaining men.

_ |_| _ _|_ |_)._ _ ._ _ ._ _|_ | |(_) |_ | | (_)|_)(/_| |_\/ | / Availability: 8:00-16:00 Location: 38 North Catalina Street Unloc ed During: A Wal in Elysian Fields Immediately chase down the suspect. He doesn't drive particularly fast, but he ta es wild and quic turns, driving through a residential area and par ing lot. Get in close to shoot out his tires and you should have him down by the time he drives around the large par ing lot.

////////////////////////////////////////////////////////// ---------------------------------------------------------______ ___ _ _ _ _ (_) | / (_) | | | | o | | | | _|_ | __ | | | | _ __ _|_ | | | | _ , / | | | / \_|/ |/ |/ / | | |/ \_|/ |/ / \_ (_/ o \___/\__/ |__/|__/|__/\___/|_/|_/\_/ |__/|__/ \/ ---------------------------------------------------------////////////////////////////////////////////////////////// *************************** .___ . .__ . [__ *|._ _ [__) _ _ | __ | ||[ | ) | \(/,(/,|_) *************************** Film reels are actual golden film reels secretly hidden throughout the map. The reels depict real-life movies of the era. Without pictures, describing the film reels locations is difficult, so I have provided a lin to a great site you can use instead. I am in no way affiliated with this website, and I was not involved in any way in their creation of this list. They deserve 100% credit for the film reel locations, so please than

them for this list. Remember to copy and paste the lin , then remove the spaces. http://www.gamesradar.com/f/la-noire-film-reels-and-landmar s-guide/ a-20110517205858594034

****************************** . . . | _.._ _|._ _ _.._.;_/ __ |___(_][ )(_][ | )(_][ | \_) ****************************** Landmar s are various real-life locations scattered through the Los Angeles area map. When you discover a landmar , you have the option to read about it further. Each description includes vivid visual details and real historical facts about the landmar . Once again, use the lin from "Film Reels" to locate the landmar s, since they have used pictures and outlined their exact locations. And once again, they did 100% of the wor involved with that list and I give them full and complete credit for their wor , so please than them if you use the list.

_ / _ ._ _|_ ._ _.| \_(/_| | |_ | (_|| 1.___ The Bradbury Building 2.___ Civic Square (Hall of Records) 3.___ Pershing Square 4.___ Angel's Flight Railway 5.___ El Pueblo de Los Angeles 6.___ Union Station 7.___ The Good Samaritan Hospital 8.___ The Mayfair Hotel 9.___ Intolerance Set 10.___ Christ Crown of Thomas 11.___ RKO Theater 12.___ Par Plaza 13.___ MacArthur Par 14.___ Los Angeles Examiner 15.___ Main St. Terminal 16.___ L.A. Cold Storage Company 17.___ 4th Street Viaduct 18.___ 6th Street Viaduct 19.___ National Biscuit Company 20.___ Chinatown 21.___ L.A. Public Library \ /o| _ |_ o._ _ \/\/ ||_> | ||| (/_ 22 ___ L.A. County Art Museum 23.___ Bulloc s Wilshire 24.___ Westla e Tar Pits

I will still list the landmar s and what area they are found in so you can chec them off as you find them. They are in the order I found them in the game.

|_| _ || _ _ _| | |(_)||\/\/\/(_)(_)(_| / 25.___ Musso and Fran 's 26.___ Max Factor Building 27.___ Grauman's Theater 28.___ Hotel Roosevelt 29.___ Crossroads of the World 30.___ The Brown Derby

********************* . . . . \ / _ |_ * _.| _ __ \/ (/,[ )|(_.|(/,_) ********************* There are 95 different vehicles in L.A. Noire. 15 of these vehicles are hidden, revealed as you level up your ran ing. Below is a chec list of each vehicle. They are listed in the order found in the Vehicle Showroom, which can be accessed by going to the main screen and choosing "Extras." From that screen, choose "Vehicle Showroom." Each vehicle is listed by class. Vehicles that have not been unloc ed are listed as "Loc ed" and blac ed out. To unloc a vehicle, simply get in and start the engine. An on-screen message will appear listing the cars name and how many vehicles you have unloc ed so far. If you want the achievement for finding all vehicles, heres a great tip for ma ing cars spawn. It doesn't wor for every vehicle, and even though I was told it doesn't wor with service or sports, it did for me. Go to the Vehicle Showroom, scroll until you find the loc ed silhouette of your car, then exit the showroom and open a free roam level from any case. This should ma e the vehicle you were just loo ing at spawn on the road or par nearby. If it doesn't, just pull up the showroom again (The silhouette should automatically appear), exit out, and open up another free roam. This wor ed a lot for me if it didn't the first time. 2-Door (25) ----------___ Buic Business Coupe ___ Buic Coupe ___ Buic Eight Convertible ___ Buic Eight Coupe ___ Buic 2DR Sedan ___ Chevrolet Fleetmaster 2DR ___ Chevrolet Styleline ___ Chrysler Town and Country ___ Cord Hardtop ___ Buic Custom ___ Ford Convertible ___ Ford Custom ___ Pac ard Custom ___ Desoto 2DR Custom ___ Ford 2DR ___ Ford Business Coupe ___ Ford Tudor Convertible

4-Door (19) ----------___ Cadillac Lasalle Series 50 ___ Cadillac Series 61 Touring Sedan ___ Cadillac Series 61 ___ Cadillac Series 75 Limousine ___ Chevrolet Sedan ___ Plymouth P5 ___ Chrysler Airflow ___ Desoto Custom Suburban ___ Hudson Super Six ___ International D Series Sedan ___ Frazer Manhattan ___ Lincoln Zephyr Touring ___ Oldsmobile Hydramatic 88 ___ Oldsmobile Sedan ___ Pac ard Clipper Eight ___ Plymouth Sedan ___ Plymouth Special Deluxe Six ___ Pnotiac Sedan Six ___ Willys Overland Sports (8) ---------___ Cadillac V16 Convertible ___ Chevrolet Fleetmaster Convertible ___ Mercury Custom ___ Ford Deluze Convertible ___ Lincoln Continental Convertible ___ Lincoln Model K Convertible Roadster ___ Nash LA Fayette Convertible ___ Oldsmobile S98 Convertible Service (19) -----------___ International KB8 ___ Chevrolet Pic up ___ Chevrolet Van ___ Chevrolet Civilian Van ___ Chevrolet Pic up 2 ___ GMC Pic up ___ Nash Deluxe 600 Army ___ American LA France Fire Truc ___ Buic Ambulance ___ Chevrolet Tow Truc ___ Desoto Custom Suburban Taxi ___ Dodge Fuel Truc ___ Ford Ambulance ___ International Metro KB1M ___ International KB5 ___ International D Series

___ ___ ___ ___ ___ ___ ___ ___

Ford V8 Sedan Lasalle V8 Sedan Lincoln Continental Coupe Nash Super 6600 Pac ard Clipper Eight Pac ard Clipper Six Pontiac Torpedo Six Studeba er Commander

___ Heil Colecto-Pa ___ International KB8 ___ International KB6 Police (9) ---------___ Buic Super ___ Cadillac Series 62 Convertible ___ Chevrolet Fleetmaster 2DR ___ Chevrolet Coroner's Van ___ Ford Police Special ___ Hudson Commodore ___ International Police Wagon ___ Nash Super 600 ___ Studeba er Commander Bonus (15) ---------___ Cadillac Town Car ___ Chrysler Woody ___ Cisilalia Coupe ___ Cord 810 Softtop ___ Davis Deluxe ___ Delage D8 120 ___ Delage D8 120 S Poutout Aero-Co ___ Delahaye 135MS Cabriolet ___ Duesenberg Wal er Coupe ___ Phantom Corsair ___ Stout Scarab ___ Talbot GS26 ___ Tuc er Torpedo ___ Voisin C7 ___ Ford H Boy There are 15 Bonus vehicles hidden throughout the city. These cars are loc ed away inside police garages, and can only be found in one specific garage. Each garage location is revealed as you increase your ran . When you reach Ran 3, Ran 10, and Ran 15, a set of 5 cars is revealed on your map as a "?" symbol. Once you locate and unloc the car, the location will then appear as a car symbol along with the name of the car when you hover over the symbol on your map. ********************************** . . |\ | _ . , __._ _.._ _ ._. __ | \|(/, \/\/ _) [_)(_][_)(/,[ _) | | ********************************** Newspapers are found throughout certain cases. There are a total of 13 newspapers that can be found, which add a great amount of detail to the "story behind the headlines." Each newspaper collected is mar ed in each folder on the case des , next to the case is was found during. ___ Newspaper 1 "Shrin Says: The Mind Is The Final Frontier" -Case: PATROL: Upon Reflection -Location: During the first crime scene, on a crate against the right wall in front of a set of stairs.

___ Newspaper 2 "Alienist Fontaine Provides Help to Troubled Vets" -Case: TRAFFIC: The Driver's Seat -Location: Inside the Blac 's house, on the dining room table. ___ Newspaper 3 "Shrin to the Stars Promises Mental Brea through" -Case: TRAFFIC: A Marriage Made in Heaven -Location: Inside Ray's Cafe, on the bar directly in front of Dudley Lynch. ___ Newspaper 4 "Dope Floods Streets. Cops Chase War Surplus Contraband" -Case: TRAFFIC: The Fallen Idol -LOcation: At Silver Screen Props, on a wor bench splattered with green paint. ___ Newspaper 5 "Family Burnt to Death. Cops Say House Fire Deaths are Suspicious" -Case: HOMICIDE: The Red Lipstic Murder -Location: Inside the Henry house, on the floor to the left immediately after wal ing through the front door. ___ Newspaper 6 "Missing Morphine. Cops Say: Goons Fighting Dope War" -Case: HOMICIDE: The White Shoe Slaying -Location: At the Hobo Camp, inside Stuart Ac erman's shac on a crate to the right. ___ Newspaper 7 "Mic ey Cohen. Heir Apparent to Bugsy Siegel" -Case: VICE: The Blac Caesar -Location: Inside Ramez Removals, on a des directly across from the des with the ledger on it.

___ Newspaper 8 "Alienist Fontaine. Wor ing Selflessly to Help the Infirm" -Case: VICE: The Set Up -Location: In the American Legion Stadium in the loc er room, on the left training bench. ___ Newspaper 9 "LAPD Vice Scandal. Could Go All the Way to the Top" -Case: VICE: Manifest Destiny -Location: After shooting the two gunmen in the alleyway, loo for it on the ground between the two bodies. ___ Newspaper 10 "Housing Development Burns. Ex Servicemen Irate As Gi Houses Razed" -Case: ARSON: A Wal in Elysian Fields -Location: At the Morelli house fire, to the right after you wal up the front stairs, near a fence. ___ Newspaper 11 "Suburban Redevelopment. Fund Promises 10,000 New Homes" -Case: ARSON: A Polite Invitation -Location: In Leland Monroe's house, it will be on his des after you shoot him. ___ Newspaper 12 "Crusade Against Corruption. Petersen Pledges to Clean Up LAPD" -Case: ARSON: A Different Kind of War -Location: At Rapid Exterminators, on the des in front of the des man. ___ Newspaper 13 "The Face of Progress. Says Mayor of Developer Leland Monroe" -Case: ARSON: A Different Kind of War -Location: In Harlan Fontaine's office, on his des . ///////////////////////////////

------------------------------______ ___, __ () | (_) | / | / \ /\/| _|_ | | | __ | / | / | || | |/ \| /(__/o (_/ \__/\_/\__/\_/ ------------------------------/////////////////////////////// I want to once again credit Gamesradar, Videogamesblogger and Rooster Teeth for the use of their material in my wal through. They are 100% responsible for that content, and I greatly appreciate their hard wor for ma ing the material. Please than them or leave them comments if you use my guide. Give credit where credit is due.

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