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Efficient Routing System

About the Project


In this Project using Intermittently connected mobile networks are wireless networks where most of the time there does not exist a complete path from the source to the destination. There are many real networks that follow this model, for example, wildlife tracking sensor networks, military networks, vehicular ad hoc networks, etc. In this context, conventional routing schemes fail, because they try to establish complete end-to-end paths, before any data is sent.
Intermittent connectivity many traditional protocols fail. The biggest challenge to enable networking in intermittently connected environments is that of routing. Conventional Internet routing as well as routing schemes for mobile ad hoc networks such as DSR, AODV, etc. we assume that a complete path exists between a source and a destination, and try to discover these paths before any useful data is sent. Thus, if no endto-end paths exist most of the time, these protocols fail to deliver any data to all but the few connected nodes.

Now the network researchers have suggested using flooding-based


routing schemes. While flooding-based schemes, they waste a lot of energy and suffer from severe contention, which can significantly degrade their performance. The flooding based routing schemes means, how many path connected in source to destination, it send the message to all network. So the network traffic occurs and the duplication message received in the destination. So avoid this disadvantage the proposed system using the spray Routing schemes.

In spray routing schemes to avoid this disadvantage. In this system, the message can be transfer from source to destination using the intermediate node. The intermediate node gets the message and check the destination is now connected or not. If the destination is connected only the message is transfer otherwise store the message in the intermediate node.

EXISTING SYSTEM:
In the existing system using the flooding-based routing schemes. In this network the message is transfer to the entire node in the intermediate connected mobile network. If the network is fail, again the message is retransfer to the intermediate node. So in this routing schemes lot of disadvantage occur.

Disadvantages: They waste a lot of energy and suffer from severe contention, which can significantly degrade their performance. All paths are connected to the destination the duplication Message occurs at the Destination. The flooding based routing schemes send more no of message to the destination at the time the traffic can occur in the network. The network using all the resources only in message transmission.

PROPOSED SYSTEM:
Our proposed system using the Spray Routing schemes in the intermediate connected mobile networks. In this routing schemes to avoid the disadvantage of the existing schemes. In this spray routing schemes using two techniques. Spray and wait. Spray and Focus. Spray and wait: The spray is used to take only the fixed number of copy in the same message. The source sends only in the fixed number of copy to the intermediate node. First the sources finds out the possible path from source to destination, and then choose the number of best path based on the possible path. The wait is used to get the message from the intermediate node. The intermediate node check now the destination is connected or not. The destination is connected, the intermediate node transfer the message to the destination otherwise to display the message now the destination is disconnected. Spray and Focus:

The spray is same as the spray and wait techniques. The focus is used to how to distribute the message to the destination. The intermediate node check the destination is already receives the message or not. If the destination is not received means to transfer the information to the destination, otherwise display the message the destination is already receive the message.

Advantages:

Lower average delivery delays than existing schemes.

It is highly scalable and retains good performance. The destination is not receiving the duplication message. It reduces the redundancy in the network. To avoid the retransmission.

4.1 Hardware requirements: Processor Ram Hard Disk Compact Disk Input device Output device : Any Processor above 500 Mhz. : 128Mb. : 10 Gb. : 650 Mb. : Standard Keyboard and Mouse. : VGA and High Resolution Monitor. 4.2 Software requirements: Operating System : Windows 2000 server Family.

Techniques Data Bases Front End

: JDK 1.5 : Microsoft Sql Server : Java Swing.

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